2016-02-07 11:08:42 -- zz_r04r est maintenant connu sous le nom r04r 2016-02-07 11:12:00 --> kev009 (~kev009@tempe0.bbox.io) a rejoint #mcdevs 2016-02-07 11:12:00 -- Mode #mcdevs [+v kev009] par ChanServ 2016-02-07 12:45:27 --> Timelaw (~Timelaw@78-69-251-208-no168.tbcn.telia.com) a rejoint #mcdevs 2016-02-07 12:57:45 <-- Timelaw (~Timelaw@78-69-251-208-no168.tbcn.telia.com) a quitté (Quit: WeeChat 1.4) 2016-02-07 13:28:03 -- spaceemo_ est maintenant connu sous le nom spaceemotion 2016-02-07 13:30:14 Not-84da [Charge] Wallbraker pushed 3 commits to master [+0/-0/±8] https://github.com/VoltLang/Charge/compare/20eb73c4e015...192009576d3f 2016-02-07 13:30:15 Not-84da [Charge] Wallbraker 49294a7 - charge: Fix Makefile 2016-02-07 13:30:17 Not-84da [Charge] Wallbraker d8f5803 - charge: Whitespace and remove unneeded returns 2016-02-07 13:30:19 Not-84da [Charge] Wallbraker 1920095 - charge: Update ignore 2016-02-07 13:33:12 <-- shevchik (~shevchik@89.169.92.204) a quitté (Ping timeout: 264 seconds) 2016-02-07 14:00:08 --> robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a rejoint #mcdevs 2016-02-07 14:33:06 -- M-ou-se_ est maintenant connu sous le nom M-ou-se 2016-02-07 14:36:00 --> barneygale_ (~barneygal@90.217.76.225) a rejoint #mcdevs 2016-02-07 15:30:55 <-- gurun (~gurun@c83-249-65-92.bredband.comhem.se) a quitté (Ping timeout: 272 seconds) 2016-02-07 15:38:54 <-- barneygale_ (~barneygal@90.217.76.225) a quitté (Ping timeout: 276 seconds) 2016-02-07 15:46:53 --> barneygale_ (~barneygal@90.217.76.225) a rejoint #mcdevs 2016-02-07 15:48:48 hansihe rom1504: would blocks.json be the right place for light values? 2016-02-07 16:02:47 morfin hmm 2016-02-07 16:03:06 morfin i think i should look at original sources to understand some stuff 2016-02-07 16:27:55 Meeeh weird https://scr.hu/32v8/53qaf 2016-02-07 16:28:43 rom1504 hansihe: what kind of light values ? 2016-02-07 16:28:56 <-- robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a quitté (Quit: Leaving.) 2016-02-07 16:30:45 rom1504 http://minecraft.gamepedia.com/Light this ? 2016-02-07 16:31:07 --> robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a rejoint #mcdevs 2016-02-07 16:31:09 rom1504 if so then yeah I think so 2016-02-07 16:31:32 morfin whatis that? 2016-02-07 16:32:43 morfin are not light values just nibble with values 0-15 2016-02-07 16:33:04 hansihe it's the amount the block emits light 2016-02-07 16:33:20 rom1504 well maybe we should put it in its own file, a blocks_light.json or something since blocks has already lot of stuff (separating that kind of info in a new file make it easier to extract it automatically and it's anyway possible to link it to the blocks data with ids) 2016-02-07 16:33:30 hansihe also, the value a block absorbs light should probably be in there 2016-02-07 16:33:34 <-- robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a quitté (Client Quit) 2016-02-07 16:34:00 morfin hmm 2016-02-07 16:34:17 morfin there is also skylights 2016-02-07 16:34:20 morfin as i know 2016-02-07 16:34:44 hansihe rom1504: idk, it would fit well in blocks.json 2016-02-07 16:34:51 rom1504 morfin: that's dynamically computed by the client/server, it's a different thing from what hansihe is talking about 2016-02-07 16:35:01 hansihe seems silly to put it in another file just cause 2016-02-07 16:35:04 morfin basically now i can't even imagine how some stuff works in Minecraft 2016-02-07 16:35:30 hansihe it's not *that* complicated 2016-02-07 16:35:45 morfin things like redsone with all that rules 2016-02-07 16:35:58 morfin for different block types 2016-02-07 16:36:18 rom1504 blocks.json is currently automatically extracted hansihe 2016-02-07 16:36:28 morfin i assume proper implementation of redstone should work like on vanilla 2016-02-07 16:36:31 hansihe oh, right 2016-02-07 16:36:32 --> robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a rejoint #mcdevs 2016-02-07 16:36:45 hansihe yeah, then i understand the rationale behind a separate file 2016-02-07 16:37:35 rom1504 the extractor is already pretty fat https://github.com/PrismarineJS/minecraft-wiki-extractor/blob/master/lib/block_extractor.js and I'd prefer avoiding to add even more stuff to it 2016-02-07 16:37:45 rom1504 (even if that's possible indeed) 2016-02-07 16:39:24 rom1504 especially is that data http://minecraft.gamepedia.com/Light#Effects_of_light is relevant 2016-02-07 16:39:31 rom1504 it links blocks and entities 2016-02-07 16:40:43 rom1504 anyway, yeah that data can be put in mcdata ;) 2016-02-07 16:43:07 morfin wow i did not know bats spawns so high(at 62) 2016-02-07 16:43:09 hansihe yep, i needed the data for lighting calculations, didn't want to hardcode it :) 2016-02-07 16:44:10 rom1504 https://github.com/PrismarineJS/minecraft-data/issues/96 2016-02-07 16:45:02 hansihe yep, sounds good! 2016-02-07 16:45:10 morfin btw spiders as i know are not hostile only under daylight 2016-02-07 16:45:44 hansihe i could have a go at writing it, right now i think the cost of writing an extractor for it outweigh the benifit 2016-02-07 16:51:36 hansihe imo minecraft wiki has it backwards, the wiki page should be generated from the data representation, not the other way around 2016-02-07 16:51:50 hansihe i guess it's the same way with the wiki.vg protocol page 2016-02-07 16:53:39 <-- robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a quitté (Quit: Leaving.) 2016-02-07 16:53:39 Not-84da [Charge] Wallbraker pushed 2 commits to master [+7/-0/±3] https://github.com/VoltLang/Charge/compare/192009576d3f...25a042624dd6 2016-02-07 16:53:41 Not-84da [Charge] Wallbraker 3034606 - charge: Add sources.mk 2016-02-07 16:53:42 Not-84da [Charge] Wallbraker 25a0426 - ctl: Copy over from Charge 2016-02-07 16:57:24 --> robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a rejoint #mcdevs 2016-02-07 17:00:25 Not-84da [Charge] Wallbraker pushed 2 commits to master [+7/-0/±3] https://github.com/VoltLang/Charge/compare/25a042624dd6...601a4a760cf5 2016-02-07 17:00:26 Not-84da [Charge] Wallbraker 8693f3c - charge: Add sources.mk 2016-02-07 17:00:28 Not-84da [Charge] Wallbraker 601a4a7 - ctl: Copy over from Charge 2016-02-07 17:01:11 rom1504 hansihe: I agree! that's kind of the goal of https://www.wikidata.org/wiki/Wikidata:Main_Page for wikipedia 2016-02-07 17:01:31 rom1504 and we've been trying to generate a wiki.vg/Protocol from the data in http://prismarinejs.github.io/minecraft-data/?d=protocol 2016-02-07 17:01:41 rom1504 (which is not finished but it's interesting already) 2016-02-07 17:02:14 hansihe oh, nice! 2016-02-07 17:02:39 rom1504 but really data expressed in wiki table are going to be around for some time, that's why I've been writting extractor from the wiki 2016-02-07 17:02:50 rom1504 but it would be nice if it were the other way around indeed 2016-02-07 17:03:03 <-- robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a quitté (Ping timeout: 252 seconds) 2016-02-07 17:03:18 rom1504 feel free to write a manual .json though ;) 2016-02-07 17:03:29 rom1504 we can always write an extractor for it later if it makes sense 2016-02-07 17:04:41 hansihe yep 2016-02-07 17:04:49 hansihe "0 but diffuses sky light at the top-most block" 2016-02-07 17:04:56 hansihe anyone understand this? 2016-02-07 17:05:04 hansihe i don't think i completely understand skylight 2016-02-07 17:09:03 rom1504 I don't understand anything about lights :d, I've been doing light:15 and skylight:15 for all blocks in flying-squid :D 2016-02-07 17:09:47 rom1504 I guess it means it produce light in the top of the light column 2016-02-07 17:09:53 rom1504 not sure what that means 2016-02-07 17:10:05 rom1504 probably need to understand the light algorithms to understand that 2016-02-07 17:17:06 hansihe right 2016-02-07 17:23:52 nickelpro light_block is the light cast by other blocks and is constant. A torch always gives off the same amount of light 2016-02-07 17:24:53 nickelpro light_sky if the amount of light from the sun that block is exposed to at Notchian noon. The value is always the same but the calculated light level depends on the time of day 2016-02-07 17:25:20 morfin sounds not very complicated 2016-02-07 17:25:40 nickelpro So the light level of a block is max(light_block, f(light_sky)) where f is a function that accounts of time_of_day 2016-02-07 17:25:43 morfin it's more complicated on client-side i think(rendering) 2016-02-07 17:26:06 nickelpro Server needs to know that light level for mob spawning reasons 2016-02-07 17:26:09 hansihe yeah, that's the way the rendering is done, i think i understand 2016-02-07 17:26:25 hansihe you know how sky light level is calculated? 2016-02-07 17:29:14 nickelpro The value the server sends is based on how many transparent blocks are above the base block, the max value is 15 I think. If Leaves are in the way for example, the server might send 13. If a cobble block is above, the value will be 0. I don't know the exact calculation for transparent blocks and I don't know the exact time_of_day function either. But I would bet money they're not that hard to find in MCP 2016-02-07 17:29:36 morfin hmm 2016-02-07 17:30:25 -- Guest34940 est maintenant connu sous le nom __0x277F 2016-02-07 17:30:29 <-- __0x277F (~knm@bryn.justinwflory.com) a quitté (Changing host) 2016-02-07 17:30:29 --> __0x277F (~knm@unaffiliated/--0x277f/x-3357507) a rejoint #mcdevs 2016-02-07 17:30:35 hansihe you know what happens if there are more then 15 transparent blocks above? 2016-02-07 17:30:59 hansihe does it just clamp at 1 and have a more expensive special case in the lighting calculations? 2016-02-07 17:30:59 morfin light is equal to 0? 2016-02-07 17:31:10 nickelpro Probably equal to 0 2016-02-07 17:31:24 morfin how can you check that 2016-02-07 17:31:35 hansihe so if there are more then 16 sky blocks, it obscures skylight? 2016-02-07 17:31:43 hansihe that's checkable, yeah 2016-02-07 17:32:21 morfin i am going to check what happens 2016-02-07 17:32:42 nickelpro Ya just check the sky_light light level for a block with 15 transparent blocks above it. Air doesn't count here obviously. The usual choice is leaves, not sure about glass 2016-02-07 17:33:11 hansihe glass would probably behave the same way 2016-02-07 17:34:29 morfin weird 2016-02-07 17:34:46 hansihe just tried it 2016-02-07 17:34:47 morfin i built 15 blocks of glass above 2016-02-07 17:34:50 hansihe yeah 2016-02-07 17:34:53 morfin and nothing bad happened 2016-02-07 17:34:53 hansihe still skylight 2016-02-07 17:34:56 morfin ... 2016-02-07 17:35:18 hansihe might be like i said then, it is clamped at 1 and has a more expensive special case for updating 2016-02-07 17:35:29 morfin i think it's not 1 2016-02-07 17:35:31 morfin hmm 2016-02-07 17:35:38 morfin too bright for 1 2016-02-07 17:36:01 hansihe skylight level doesn't affect brightness directly i think 2016-02-07 17:36:12 nickelpro There are plenty of mods that will display the light levels for you 2016-02-07 17:36:24 morfin yes 2016-02-07 17:36:27 hansihe at render time the only think taken into consideration is if the block has skylight or not 2016-02-07 17:36:51 hansihe oh wait, f3 displays skylight and block light 2016-02-07 17:37:23 hansihe huh, leaves decrement skylight by one, regardless of how many there are 2016-02-07 17:37:31 hansihe glass doesn't 2016-02-07 17:37:59 hansihe right, this makes sense 2016-02-07 17:38:31 hansihe skylight is like block light in every way, except the rendered value varies by time of day 2016-02-07 17:39:17 morfin light == 15 2016-02-07 17:39:33 hansihe the thing i said earlier is wrong, the exact skylight value is used in rendering, except it is scaled to time of day when rendering 2016-02-07 17:39:40 hansihe which is what nickel was talking about 2016-02-07 17:39:41 morfin i build special tower with 2x2x15 glass 2016-02-07 17:40:05 hansihe yeah, glass doesn't reduce skylight at all 2016-02-07 17:40:25 hansihe try the same thing with leaves, you will see there are light level 14 underneath 2016-02-07 17:42:02 morfin weird 2016-02-07 17:42:35 morfin when i am below single solid block i get -1 of skylight 2016-02-07 17:42:46 morfin so it's 14 2016-02-07 17:43:14 hansihe oh wait 2016-02-07 17:43:25 morfin stained glass is transparent? oO 2016-02-07 17:43:29 hansihe leaves decrement skylight by 1 for every block 2016-02-07 17:43:34 morfin oh 2016-02-07 17:43:39 hansihe yeah, stained glass behaves like normal glass 2016-02-07 17:44:21 morfin same for i ice i think 2016-02-07 17:44:24 morfin i just tested 2016-02-07 17:45:03 hansihe ice is same as leaves 2016-02-07 17:45:17 morfin yes i meant -1 for every block 2016-02-07 17:45:26 hansihe ah, yep 2016-02-07 17:45:53 morfin or not... 2016-02-07 17:46:13 morfin i got 10 below 2x2 layer of ice 2016-02-07 17:46:19 hansihe yeah 2016-02-07 17:46:30 morfin magic 2016-02-07 17:46:35 hansihe neither ice or leaves let the ray going from the top of the world through 2016-02-07 17:47:33 hansihe it stops the ray itself, but then is transparent to the skylight spread 2016-02-07 17:47:48 morfin 5 blocks of ice == 0 light 2016-02-07 17:48:15 morfin right now i am in absolutely dark plce 2016-02-07 17:48:56 hansihe okey, not totally transparent then, it has opaqueness of 3 2016-02-07 17:49:06 hansihe whereas glass and air has 1 2016-02-07 17:49:29 morfin hmm 2016-02-07 17:49:46 hansihe works the same way with normal light 2016-02-07 17:50:07 hansihe i understand i think 2016-02-07 17:50:52 morfin hmm 2016-02-07 17:50:58 morfin ice is strange 2016-02-07 17:51:02 hansihe when calculating skylight, a ray is cast from the top of the world until it hits a block that is considered opaque to the skylight ray 2016-02-07 17:51:50 hansihe after that, skylight behaves like normal light, it spreads through transparent blocks and decrements by one for each 2016-02-07 17:52:05 hansihe some blocks have a higher opaqueness value, like ice 2016-02-07 17:52:12 morfin because on the bottom of my well i got 0 2016-02-07 17:52:25 morfin :) 2016-02-07 17:52:28 hansihe they decrement the light by more then 1, in the case of ice it's 3 2016-02-07 17:52:40 hansihe yep :) 2016-02-07 17:54:30 hansihe leaves are opaque to the initial skylight ray, just like ice 2016-02-07 17:54:46 hansihe but it decrements light by one for every block, just like normal air 2016-02-07 17:55:13 hansihe glass is transparent to the skylight ray, and decrements light by one per block, just like air 2016-02-07 18:01:36 --> M4GNV5 (~M4GNV5@p549887F4.dip0.t-ipconnect.de) a rejoint #mcdevs 2016-02-07 18:04:29 <-- _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a quitté (Ping timeout: 250 seconds) 2016-02-07 18:05:46 --> _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a rejoint #mcdevs 2016-02-07 18:10:20 morfin F3 provides more info than in earlier versions 2016-02-07 18:12:04 morfin you can even see block info you're looking at + variant info 2016-02-07 18:12:05 Gjum in snapshots it provides even more 2016-02-07 18:12:11 morfin oO 2016-02-07 18:12:12 Gjum *than in releases 2016-02-07 18:12:28 morfin i thought it's impossible to show more info than now 2016-02-07 18:13:32 morfin would you recommend looking in MCP code for understanding some thing? 2016-02-07 18:13:35 morfin *things 2016-02-07 18:14:11 hansihe better than directly decompiling 2016-02-07 18:14:33 hansihe although a lot of things are not deobfuscated, most high level stuff it 2016-02-07 18:14:41 hansihe it certainly helps 2016-02-07 18:14:56 morfin hmm 2016-02-07 18:15:04 morfin moon gives me skylight 15 2016-02-07 18:16:07 Gjum morfin: skylight doesnt change, it just gets weighted differently 2016-02-07 18:16:28 morfin oooh 2016-02-07 18:19:23 morfin i thought it changes 2016-02-07 18:20:17 hansihe having a distinction between skylight and block light is a very elegant solution 2016-02-07 18:20:33 morfin why 2016-02-07 18:20:49 hansihe it makes it possible to have smooth day/night transitions without recalculating the light for the entire world 2016-02-07 18:21:18 morfin ah yes probably 2016-02-07 18:22:28 edk i don't know about elegant 2016-02-07 18:22:38 edk it strikes me more as a useful hack 2016-02-07 18:23:57 hansihe i would still say the system itself is elegant 2016-02-07 18:39:07 +Amaranth beta 1.7 and older recalculated the skylight 2016-02-07 18:39:30 +Amaranth You could see the transition as it iterated through every chunk, almost made it look like a dayline passing you 2016-02-07 18:40:16 +Amaranth It also meant during dusk and dawn the server was basically dead 2016-02-07 18:59:53 morfin oO 2016-02-07 19:00:13 morfin beta 1.7* 2016-02-07 19:00:20 morfin it was so long time agi 2016-02-07 19:00:21 morfin *ago 2016-02-07 19:08:44 ecx86 oh 2016-02-07 19:08:46 ecx86 yeah I remember those days 2016-02-07 19:16:44 +SinZ last good patch 2016-02-07 19:44:00 --> gurun (~gurun@c83-249-65-92.bredband.comhem.se) a rejoint #mcdevs 2016-02-07 20:02:01 morfin why so? 2016-02-07 20:02:48 morfin i remember epic 1.7.2 pistons block dupe 2016-02-07 20:03:37 oldmanmike Why do Minecraft servers send an explosion packet on login? 2016-02-07 20:05:34 oldmanmike Or at least a packet with ID 0x1b that only has a payload 5 bytes long 2016-02-07 20:08:16 hansihe oldmanmike: what stage of login? 2016-02-07 20:09:55 hansihe also, 0x1b wouldn't be explosion 2016-02-07 20:10:04 hansihe 1.8, right? 2016-02-07 20:10:04 oldmanmike On 16w05b, it comes right after the Held Item Slot packet is sent and before statistics, player info, or any chunk data is sent 2016-02-07 20:10:30 hansihe ah, right, prerelease 2016-02-07 20:10:32 oldmanmike So yeah, I'm targeting 1.9 on this one 2016-02-07 20:10:45 rom1504 oldmanmike: you know that packets ids get changed at almost every 1.9 snapshot ? 2016-02-07 20:10:54 rom1504 ah 2016-02-07 20:11:10 rom1504 what there is an explosion packet ?? 2016-02-07 20:11:26 rom1504 ah there is, fun 2016-02-07 20:11:56 oldmanmike The packet I'm looking at explicitly is: 06 1b 00 00 17 dd 18 2016-02-07 20:12:03 rom1504 idk why they don't use multiblock change 2016-02-07 20:12:13 rom1504 just for the sake of create more and more packets I guess 2016-02-07 20:12:16 rom1504 *creating 2016-02-07 20:12:40 hansihe is it not for the explosion effect? 2016-02-07 20:13:06 hansihe oh, there is block data too 2016-02-07 20:13:10 oldmanmike 0x1b is for explosion in the snapshots, but explosion should not be 5 bytes long 2016-02-07 20:13:21 oldmanmike at least according to my understanding 2016-02-07 20:13:53 hansihe it's probably not an explosion packet 2016-02-07 20:16:19 oldmanmike Well, it's client bound and taking place in the Play state, so I don't know what else it could be 2016-02-07 20:17:13 hansihe how did you determine that it's an explosion packet? 2016-02-07 20:17:57 hansihe if you are using the prerelase protocol page, it's not for 16w05b 2016-02-07 20:18:05 hansihe so the packet ids might have changed 2016-02-07 20:18:06 rom1504 "0x1b is for explosion in the snapshots" not "in the snapshots" 2016-02-07 20:18:12 rom1504 in a snapshot maybe 2016-02-07 20:18:31 oldmanmike This packet has existed in my wireshark captures for a while now 2016-02-07 20:18:43 oldmanmike and I've put off dealing with its enigma up until now 2016-02-07 20:19:22 oldmanmike but yeah, I'm just searching "0x1b" in the protocol.json file in the minecraft-data repo 2016-02-07 20:19:39 oldmanmike and I've found it fully accurate thus far for the rest of the protocol 2016-02-07 20:21:04 hansihe look at the packets that's 1/2 above and below the explosion packet 2016-02-07 20:21:10 hansihe see if you find one that fits 2016-02-07 20:21:18 hansihe 1 or 2 rather 2016-02-07 20:22:37 rom1504 I last updated 1.9 protocol.json in 15w40b 2016-02-07 20:23:22 rom1504 oldmanmike: http://wiki.vg/Pre-release_protocol explosion is 0x1C now 2016-02-07 20:23:34 oldmanmike ah, entity status 2016-02-07 20:23:46 hansihe that's not even fully up to date 2016-02-07 20:24:09 hansihe the page is for 16w04a 2016-02-07 20:32:34 --> pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a rejoint #mcdevs 2016-02-07 20:35:41 oldmanmike rom1504: Could I update the protocol.json to the latest snapshot? 2016-02-07 20:52:04 Not-84da [Charge] Wallbraker pushed 9 commits to master [+2/-0/±22] https://github.com/VoltLang/Charge/compare/601a4a760cf5...c57082aeea3c 2016-02-07 20:52:06 Not-84da [Charge] Wallbraker ee24ef7 - ctl: Fix unicode encode 2016-02-07 20:52:07 Not-84da [Charge] Wallbraker 97ed79f - ctl: Update Ctl 2016-02-07 20:52:09 Not-84da [Charge] Wallbraker 9d64bcd - charge: More braces 2016-02-07 20:52:10 Not-84da [Charge] ... and 6 more commits. 2016-02-07 21:10:28 pokechu22 Is it just me, or does MC|Beacon not get validated on the server side? It doesn't look like it is, but invalid changes seem to still be ignored... I tried to make a Nausea beacon... 2016-02-07 21:11:02 pokechu22 Because if they aren't, that's a bug that should be reported. But I can't quite tell if it's actually validating them somewhere and I can't find it. 2016-02-07 21:12:39 __0x277F Someone screwed up the linking for serverbound vehicle move and steer boat packets on the prerelease wiki page. 2016-02-07 21:12:58 __0x277F I'd fix it but I know pretty close to nothing about using mediawiki. 2016-02-07 21:14:15 pokechu22 Vehicle move (serverbound) seems to work, but it looks like the steer boat one just doesn't have a section it's linking to... 2016-02-07 21:17:25 __0x277F Odd. Are we talking about the same link? https://gyazo.com/c5c8acb91a014004064c58ce1e2bd468 2016-02-07 21:18:29 pokechu22 Yea. Does this link work for you? http://wiki.vg/Pre-release_protocol#Vehicle_Move_.28Serverbound.29 2016-02-07 21:18:35 __0x277F Nope. 2016-02-07 21:18:46 __0x277F I bet it's because I did some dubious formatting in the link when I added it. :P 2016-02-07 21:18:57 __0x277F I couldn't figure out how to make it both green and not link to clientbound vehicle move. 2016-02-07 21:20:11 pokechu22 Hold on... the other link in teh "true" table of contents is slightly different: http://wiki.vg/Pre-release_protocol#Vehicle_Move_.28serverbound.29 2016-02-07 21:20:20 pokechu22 Note the capitalization of 'serverbound'. 2016-02-07 21:20:24 pokechu22 Does that link work? 2016-02-07 21:21:10 __0x277F Oooh, yes. 2016-02-07 21:21:12 __0x277F Thanks. 2016-02-07 21:22:01 __0x277F Submitted the edit. 2016-02-07 21:23:24 pokechu22 Ok... blindness beacons actually do something really interesting, on a random note. You can see through the beam since render orders are always correct(/s), even though you should be blind. 2016-02-07 21:24:12 __0x277F Neat-o. 2016-02-07 21:25:35 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-07 22:06:57 <-- Dadido3 (~quassel@p5B00A72D.dip0.t-ipconnect.de) a quitté (Ping timeout: 276 seconds) 2016-02-07 22:08:17 --> Dadido3 (~quassel@p5B00A72D.dip0.t-ipconnect.de) a rejoint #mcdevs 2016-02-07 22:09:16 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 245 seconds) 2016-02-07 22:11:47 <-- spaceemotion (~spaceemot@x55b33820.dyn.telefonica.de) a quitté (Quit: Textual IRC Client: www.textualapp.com) 2016-02-07 22:51:39 <-- M4GNV5 (~M4GNV5@p549887F4.dip0.t-ipconnect.de) a quitté (Quit: Leaving) 2016-02-07 22:52:09 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-07 22:54:48 rom1504 oldmanmike: yes sure, please do ! 2016-02-07 22:55:10 rom1504 the only reason why it wasn't updated is I didn't have the time to do it 2016-02-07 22:58:29 oldmanmike cool cool, I'll send a PR sometime soon 2016-02-07 23:12:14 hansihe does any custom server have lighting implemented? 2016-02-07 23:12:42 hansihe all the ones i have looked at thus far it looks like they don't 2016-02-07 23:12:59 Gjum well it would be just for mob spawning right? 2016-02-07 23:13:25 Gjum and none of the ones I have looked at closely do that 2016-02-07 23:13:36 hansihe well, it gets sent to the client 2016-02-07 23:14:01 hansihe unless there is a way to avoid that 2016-02-07 23:17:04 rom1504 it gets sent to the client but the client recomputes it anyway 2016-02-07 23:17:15 rom1504 so you can just send 15 and it looks okay 2016-02-07 23:17:38 Gjum super bright caves! yay! 2016-02-07 23:17:41 hansihe well, it does recompute it, but only if the client gets really close 2016-02-07 23:18:04 rom1504 right, might have to do it then :p 2016-02-07 23:18:06 pokechu22 And even then sometimes it doesn't want to do it... 2016-02-07 23:18:08 hansihe i did the basic skylight raycast 2016-02-07 23:18:24 hansihe but without light spread 2016-02-07 23:18:29 rom1504 cuberite doesn't handle that hansihe ? 2016-02-07 23:19:12 hansihe might do, c++ is not the language i'm best at reading though, mostly looked at java servers 2016-02-07 23:19:16 hansihe can have a look 2016-02-07 23:20:14 hansihe it does 2016-02-07 23:21:22 rom1504 https://github.com/cuberite/cuberite/blob/6fdd7194c81be7234a126bdc3b48f0291fce3567/src/LightingThread.cpp 2016-02-07 23:21:48 hansihe yeah 2016-02-07 23:23:52 Gjum they use it for endermen https://github.com/cuberite/cuberite/blob/7767acdc4bdb4bcebcc2ae3fbf84b537d1016cd1/src/Mobs/Enderman.cpp#L177 2016-02-07 23:25:56 hansihe this is what happens when you don't lighting calculations https://usercontent.irccloud-cdn.com/file/coV7NkA0/2016-02-07_23.24.43.png 2016-02-07 23:26:19 hansihe notice the water as well 2016-02-07 23:27:13 rom1504 yeah 2016-02-07 23:33:54 Gjum uh, cuberite's mob spawning doesnt seem to take light level into account...? https://github.com/cuberite/cuberite/blob/master/src/World.cpp#L1046 2016-02-07 23:34:06 Gjum or is that done by a plugin not in the main repo? 2016-02-07 23:44:30 hansihe i don't know if i like the way cuberite does lighting calculations 2016-02-07 23:45:22 hansihe they light 3x3 chunks at a time, then use the light values for the center one 2016-02-07 23:46:03 hansihe i mean, it does make the code simple 2016-02-07 23:46:54 hansihe it does seem very heavy 2016-02-08 00:04:24 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 264 seconds) 2016-02-08 01:10:40 --> xPucTu4 (~yahoo@Fenixandar.Pleven-DaGe.Net) a rejoint #mcdevs 2016-02-08 01:26:12 -- r04r est maintenant connu sous le nom zz_r04r 2016-02-08 01:29:59 <-- pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a quitté (Quit: Page closed) 2016-02-08 01:31:09 --> knm (~knm@bryn.justinwflory.com) a rejoint #mcdevs 2016-02-08 01:31:32 -- knm est maintenant connu sous le nom Guest50716 2016-02-08 01:33:08 <-- barneygale_ (~barneygal@90.217.76.225) a quitté (Ping timeout: 240 seconds) 2016-02-08 01:33:08 <-- __0x277F (~knm@unaffiliated/--0x277f/x-3357507) a quitté (Ping timeout: 240 seconds) 2016-02-08 01:33:22 --> barneygale_ (~barneygal@90.217.76.225) a rejoint #mcdevs 2016-02-08 01:45:42 -- Guest50716 est maintenant connu sous le nom __0x277F 2016-02-08 01:45:45 <-- __0x277F (~knm@bryn.justinwflory.com) a quitté (Changing host) 2016-02-08 01:45:45 --> __0x277F (~knm@unaffiliated/--0x277f/x-3357507) a rejoint #mcdevs 2016-02-08 02:15:08 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-08 02:27:36 <-- barneygale_ (~barneygal@90.217.76.225) a quitté (Ping timeout: 245 seconds) 2016-02-08 02:32:09 <-- Dadido3 (~quassel@p5B00A72D.dip0.t-ipconnect.de) a quitté (Ping timeout: 276 seconds) 2016-02-08 02:35:10 --> Dadido3 (~quassel@p5B00A72D.dip0.t-ipconnect.de) a rejoint #mcdevs 2016-02-08 03:01:40 --> barneygale_ (~barneygal@90.217.76.225) a rejoint #mcdevs 2016-02-08 03:05:20 <-- gurun (~gurun@c83-249-65-92.bredband.comhem.se) a quitté (Quit: Leaving) 2016-02-08 04:04:37 <-- barneygale_ (~barneygal@90.217.76.225) a quitté (Ping timeout: 250 seconds) 2016-02-08 05:01:07 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 240 seconds) 2016-02-08 05:17:07 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-08 05:50:00 <-- Jumla (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a quitté (Ping timeout: 264 seconds) 2016-02-08 05:55:37 <-- oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a quitté (Ping timeout: 252 seconds) 2016-02-08 05:57:39 --> oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a rejoint #mcdevs 2016-02-08 06:16:18 --> redstonehelper_ (~redstoneh@unaffiliated/redstonehelper) a rejoint #mcdevs 2016-02-08 06:18:07 <-- redstonehelper (~redstoneh@unaffiliated/redstonehelper) a quitté (Ping timeout: 240 seconds) 2016-02-08 06:18:07 -- redstonehelper_ est maintenant connu sous le nom redstonehelper 2016-02-08 06:47:57 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 240 seconds) 2016-02-08 06:52:57 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-08 07:06:59 <-- oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a quitté (Ping timeout: 240 seconds) 2016-02-08 07:08:59 --> oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a rejoint #mcdevs 2016-02-08 07:24:07 <-- levifig (~levi@hakr.io) a quitté (Ping timeout: 240 seconds) 2016-02-08 07:27:54 --> levifig (~levi@hakr.io) a rejoint #mcdevs 2016-02-08 08:05:31 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 245 seconds) 2016-02-08 08:54:04 --> Jumla (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a rejoint #mcdevs 2016-02-08 08:54:55 <-- Amaranth (~travis@ubuntu/member/Amaranth) a quitté (Quit: So long!) 2016-02-08 09:01:57 Not-84da [Charge] Wallbraker pushed 1 commit to master [+0/-0/±1] https://github.com/VoltLang/Charge/compare/c57082aeea3c...b0830be88fad 2016-02-08 09:01:58 Not-84da [Charge] Wallbraker b0830be - core: Remove workarounds 2016-02-08 09:09:39 --> Amaranth (~travis@ubuntu/member/Amaranth) a rejoint #mcdevs 2016-02-08 09:09:39 -- Mode #mcdevs [+v Amaranth] par ChanServ 2016-02-08 09:20:37 -- zz_r04r est maintenant connu sous le nom r04r 2016-02-08 10:00:54 --> barneygale_ (~barneygal@90.217.76.225) a rejoint #mcdevs 2016-02-08 10:24:57 <-- barneygale_ (~barneygal@90.217.76.225) a quitté (Ping timeout: 240 seconds) 2016-02-08 11:04:53 <-- _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a quitté (Read error: Connection reset by peer) 2016-02-08 12:28:05 <-- SinZ (~SinZ@CPE-121-220-7-24.lnse1.win.bigpond.net.au) a quitté (Ping timeout: 272 seconds) 2016-02-08 12:29:17 --> SinZ (~SinZ@CPE-121-219-18-215.lnse1.lon.bigpond.net.au) a rejoint #mcdevs 2016-02-08 12:29:17 -- Mode #mcdevs [+v SinZ] par ChanServ 2016-02-08 13:17:50 rom1504 hansihe: so, does your server scale to millions of players yet :p ? 2016-02-08 13:18:32 rom1504 run some https://github.com/PrismarineJS/mineflayer/blob/master/examples/multiple.js on it 2016-02-08 13:19:37 rom1504 someone convinced me erlang/elixir is really the thing to use to scale well, now I need proof ! :D 2016-02-08 13:24:20 --> _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a rejoint #mcdevs 2016-02-08 13:24:20 hansihe rom1504: haven't benched it, nor optimized anything 2016-02-08 13:24:38 hansihe can try it tho, would be interesting 2016-02-08 13:27:21 rom1504 last time I tried flying-squid was okay with about 100 bots, after that it started being too slow, not sure why exactly, didn't exactly optimize it either 2016-02-08 13:27:47 rom1504 it means using offline mode of course 2016-02-08 13:27:59 hansihe yeah 2016-02-08 13:29:00 hansihe in my servers every player runs in its own thread, right now things like the chunk manager could be a bottleneck though 2016-02-08 13:29:12 hansihe server* 2016-02-08 13:31:55 hansihe rom1504: what machine did you run it on? 2016-02-08 13:34:15 rom1504 hmm, I think it was all on my laptop. So it's a decent machine, but not a big server or anything 2016-02-08 13:34:33 rom1504 also of course flying-squid isn't feature complete 2016-02-08 13:34:45 hansihe oh, yeah, neither is mine 2016-02-08 13:34:52 rom1504 so it's not directly comparable with vanilla or more feature complete servers 2016-02-08 13:34:57 rom1504 but it's interesting anyway 2016-02-08 13:35:25 hansihe yep, i would imagine mobs are fairly heavy 2016-02-08 13:36:29 hansihe what is different between offline and online mode login? 2016-02-08 13:36:36 hansihe can't find any info on the wiki 2016-02-08 13:37:22 barneygale hansihe, offline mode servers send "login success" immediately after the client sends "login start" 2016-02-08 13:37:41 rom1504 hansihe: http://wiki.vg/Protocol#Login 2016-02-08 13:37:58 hansihe barneygale: no encryption then? 2016-02-08 13:38:01 rom1504 but yeah what barneygale said 2016-02-08 13:38:02 barneygale hansihe, correct 2016-02-08 13:38:06 hansihe right 2016-02-08 13:38:27 rom1504 the login sequences is described partially in like 4 pages in the wiki 2016-02-08 13:38:39 rom1504 would be smart to put it all in one place 2016-02-08 13:38:42 barneygale agreed 2016-02-08 13:39:07 hansihe there isn't really any reference to offline mode there either 2016-02-08 13:39:29 rom1504 "For unauthenticated and localhost connections" hansihe 2016-02-08 13:39:36 rom1504 unauthenticated = offline mode 2016-02-08 13:39:48 rom1504 but yeah actually writing offline mode might be a good idea 2016-02-08 13:39:59 hansihe oh, i'm just dumb 2016-02-08 13:40:09 hansihe i ctrl+fed offline 2016-02-08 14:27:57 hansihe with 100 players joined it drops to 4% cpu 2016-02-08 14:28:10 hansihe node is at 80% :P 2016-02-08 14:29:22 hansihe does it do anything when the players have joined, or do they just idle? rom1504 2016-02-08 14:31:35 hansihe when joining node runs at 100%, beam runs at 200% 2016-02-08 14:31:59 hansihe the machine is 2 core i5 with ht 2016-02-08 14:33:47 rom1504 you mean mineflayer ? 2016-02-08 14:34:14 hansihe by node i mean mineflayer, yeah 2016-02-08 14:34:16 rom1504 it parses the chunk and all 2016-02-08 14:34:22 rom1504 but it doesn't do anything no 2016-02-08 14:34:31 rom1504 well multiple.js doesn't do anything anyway 2016-02-08 14:34:35 rom1504 it just stays connected 2016-02-08 14:34:49 hansihe right 2016-02-08 14:34:59 rom1504 parsing is probably what takes cpu 2016-02-08 14:35:09 hansihe yeah 2016-02-08 14:35:42 rom1504 it keeps using cpu even when initial chunk loading is done ? 2016-02-08 14:35:48 rom1504 ah 2016-02-08 14:35:51 hansihe yeah 2016-02-08 14:36:01 hansihe keeps running at 100% for me at least 2016-02-08 14:36:01 rom1504 it's going to send the position every 50ms too 2016-02-08 14:36:19 hansihe will try two instances with 100 players each 2016-02-08 14:36:37 rom1504 and mineflayer wasn't really optimized for multiple bots, so it's going to do 100 setInterval 2016-02-08 14:37:03 rom1504 idk if it would work better with multiple instances 2016-02-08 14:37:05 rom1504 maybe yeah 2016-02-08 14:37:08 rom1504 * 2016-02-08 14:37:15 rom1504 multiple node instances I mean 2016-02-08 14:38:35 <-- barneygale (~barneygal@mail.thefoundry.co.uk) a quitté (Read error: Connection reset by peer) 2016-02-08 14:40:16 hansihe yeah, two node instances with 50 players each is much better 2016-02-08 14:40:43 hansihe 5% cpu on each node instance, still <4% cpu on beam 2016-02-08 14:41:58 hansihe idk why the node instance would use 100% cpu with 100 players when it uses 5% with 50 players 2016-02-08 14:43:46 rom1504 I think it's that setInterval thing, for some reason doing too many of them is not a good idea 2016-02-08 14:43:51 rom1504 I'm not sure why 2016-02-08 14:43:57 hansihe probably 2016-02-08 14:44:11 hansihe is there any reason why the node processes would stop after a while? 2016-02-08 14:44:22 hansihe no message 2016-02-08 14:45:09 rom1504 add https://github.com/PrismarineJS/mineflayer/blob/master/examples/chatterbox.js#L116 in https://github.com/PrismarineJS/mineflayer/blob/master/examples/multiple.js#L26 2016-02-08 14:45:16 rom1504 that should get you some error message 2016-02-08 14:45:29 rom1504 but I bet the problem is keep alive aren't parsed fast enough 2016-02-08 14:45:51 hansihe that might be it 2016-02-08 14:47:21 rom1504 might want to try setting checkTimeoutInterval option to more than the default value (10000) 2016-02-08 14:48:07 hansihe no response, but when i think about it i don't send a kick packet on timeout 2016-02-08 14:48:13 hansihe i just close the connection 2016-02-08 14:49:04 morfin btw rendering code looked more cmplicated for me 2016-02-08 14:49:42 rom1504 https://github.com/PrismarineJS/node-minecraft-protocol/blob/master/src/server.js#L24 yeah you're supposed to do that when kicking the client hansihe 2016-02-08 14:50:08 hansihe yeah, i remembered 2016-02-08 14:50:19 hansihe i'll do that then 2016-02-08 14:50:59 morfin when you kick client you just send kick packet with message 2016-02-08 14:53:10 hansihe i can close the connection after sending the kick packet, right? 2016-02-08 14:53:17 hansihe i don't want to leave it open 2016-02-08 14:54:23 hansihe nevermind me 2016-02-08 14:54:25 hansihe i read the wiki 2016-02-08 14:54:32 morfin yes but why you have 2 different things: kick_disconnect and disconnect? 2016-02-08 14:55:05 hansihe one for login protocol state, one for play protocol state 2016-02-08 14:55:38 morfin oh i forgot 2016-02-08 14:55:52 morfin different states => different packets 2016-02-08 14:56:32 morfin i think i'll need to use state pattern to handle that :) 2016-02-08 14:57:13 --> barneygale (~barneygal@mail.thefoundry.co.uk) a rejoint #mcdevs 2016-02-08 15:00:11 <-- AlphaBlend (whizkid300@pool-173-58-38-132.lsanca.fios.verizon.net) a quitté (Ping timeout: 240 seconds) 2016-02-08 15:00:56 <-- _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a quitté (Ping timeout: 245 seconds) 2016-02-08 15:43:27 -- yorick__ est maintenant connu sous le nom yorick 2016-02-08 16:40:38 --> _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a rejoint #mcdevs 2016-02-08 16:45:15 --> gurun (~gurun@c83-249-65-92.bredband.comhem.se) a rejoint #mcdevs 2016-02-08 17:15:30 <-- ecx86 (~ecx86@unaffiliated/ecx86) a quitté (Ping timeout: 276 seconds) 2016-02-08 17:26:56 --> AlphaBlend (whizkid300@pool-173-58-38-132.lsanca.fios.verizon.net) a rejoint #mcdevs 2016-02-08 19:42:51 <-- gurun (~gurun@c83-249-65-92.bredband.comhem.se) a quitté (Quit: Leaving) 2016-02-08 19:44:15 rom1504 hansihe: oh and listen on 'error' too if you want to figure out why the bot disconnects 2016-02-08 19:45:17 rom1504 well if that was an error event killing the bot it should print it in the console anyway 2016-02-08 19:47:16 hansihe it's weird, because it's not a timeout 2016-02-08 19:47:42 hansihe i'll try to listen on error 2016-02-08 19:49:31 hansihe still no error 2016-02-08 19:54:08 rom1504 does it happen with less bots too ? (say 10) 2016-02-08 19:54:15 hansihe i'll try it 2016-02-08 19:55:33 hansihe yep 2016-02-08 19:56:56 hansihe i'll try to figure out what causes it 2016-02-08 19:57:47 rom1504 yeah it sounds like it might be a problem with your server, I'm pretty sure it was working fine with 10 bots with flying-squid 2016-02-08 19:58:03 rom1504 I think I even tried with vanilla with 10 bots 2016-02-08 19:58:37 hansihe it probably is 2016-02-08 19:59:02 hansihe when i have a mc client logged in at the same time, everything is perfectly responsive though 2016-02-08 20:02:00 hansihe looked at all packets coming in and out 2016-02-08 20:02:34 hansihe can't see any pattern to it 2016-02-08 20:05:56 hansihe rom1504: is there any reason why it would fail when receiving a keepalive with a high nonce? 2016-02-08 20:08:11 hansihe my varint implementation might be fucked 2016-02-08 20:11:38 hansihe nope, that's not it 2016-02-08 20:17:24 hansihe the connection does get closed by the client 2016-02-08 20:17:35 hansihe it's not right after i send a packet either 2016-02-08 20:18:51 rom1504 nonce ? 2016-02-08 20:18:54 rom1504 you mean the id ? 2016-02-08 20:19:17 rom1504 can't see why, but if it did it would print an error 2016-02-08 20:19:43 hansihe yeah, i mean the id 2016-02-08 20:20:03 hansihe i tried with ids in to 0-16 range only, still the same issue 2016-02-08 20:20:58 hansihe that should rule out problems with the varint implementation 2016-02-08 20:21:47 rom1504 it's pretty weird that the client would just disconnect hmm 2016-02-08 20:22:01 rom1504 you're using last commit of mineflayer ? 2016-02-08 20:22:19 hansihe used the version from npm 2016-02-08 20:22:27 hansihe can try the repo 2016-02-08 20:24:02 rom1504 yeah try it, we added that not long ago https://github.com/PrismarineJS/mineflayer/commit/ee0139369d8edd2d86da959859c95308b5721fb8 2016-02-08 20:24:25 rom1504 it's relevant if you kick the client before he is in play state 2016-02-08 20:24:53 rom1504 but you probably checked you are not sending a kick packet already right ? 2016-02-08 20:25:28 hansihe yeah, looked at all packets to and from the client 2016-02-08 20:25:38 hansihe there is nothing abnormal before the disconnect 2016-02-08 20:26:48 rom1504 what if you add bot._client.on('keep_alive',function(packet){console.log(packet);}) ? 2016-02-08 20:27:14 rom1504 just to make sure the bots are indeed getting the keep alive packets 2016-02-08 20:27:40 hansihe i am getting a response on the keepalive packets immediately, don't think that's the problem 2016-02-08 20:28:19 hansihe it seems like the problem is when the client tries to send/server tries to receive 2016-02-08 20:28:26 rom1504 how often do you send keep alives ? 2016-02-08 20:28:28 hansihe on my end i'm just getting a connection closed 2016-02-08 20:28:33 hansihe every 10 seconds 2016-02-08 20:28:37 rom1504 ah 2016-02-08 20:28:41 rom1504 that's the problem 2016-02-08 20:28:53 rom1504 nmp client expect to receive a keep alive every 10s 2016-02-08 20:28:54 hansihe ah 2016-02-08 20:29:01 rom1504 (by default) 2016-02-08 20:29:23 rom1504 so if you send it at 10050 it will disconnect 2016-02-08 20:29:57 rom1504 nmp server send a keep alive every 4s 2016-02-08 20:30:05 hansihe ahhh 2016-02-08 20:30:10 rom1504 (with a maximum answer time of 10s) 2016-02-08 20:30:24 hansihe i can reduce it to 4s 2016-02-08 20:30:36 hansihe the timeout for vanilla mc is 30 sec though i think 2016-02-08 20:31:04 rom1504 okay, we should probably increase the default to that in nmp then 2016-02-08 20:31:58 hansihe client dcs if there is over 20sec since a keepalive 2016-02-08 20:32:07 hansihe server kicks if there is over 30sec since a response 2016-02-08 20:32:20 hansihe an yeah, it does seem to work now 2016-02-08 20:32:30 hansihe thanks for the help figuring it out :) 2016-02-08 20:32:55 rom1504 okay we'll probably change the timeout to vanilla then 2016-02-08 20:33:03 rom1504 *vanilla times 2016-02-08 20:34:36 rom1504 so now you can do 10*50 instances :p 2016-02-08 20:34:49 rom1504 well I bet node would start to take some ram though 2016-02-08 20:35:00 hansihe i'll run the clients on my desktop 2016-02-08 20:46:41 hansihe 151 players, 5% cpu 2016-02-08 20:46:55 hansihe i feel like this is a bit of a cheap benchmark though, they are just standing there 2016-02-08 20:51:36 --> barneygale_ (~barneygal@90.217.76.225) a rejoint #mcdevs 2016-02-08 20:57:16 rom1504 yeah you could make them move I guess, something fun is putting https://github.com/andrewrk/mineflayer-navigate#usage in the createBot function 2016-02-08 20:57:27 rom1504 then you say come 2016-02-08 20:57:36 rom1504 150 bot coming toward you 2016-02-08 20:58:53 rom1504 moving could probably test sending chunk and all 2016-02-08 20:59:33 rom1504 could also just make them move forward by doing bot.setControlState('forward', true); 2016-02-08 21:01:35 hansihe sounds horrifying 2016-02-08 21:20:42 hansihe might try it later 2016-02-08 21:38:07 <-- XorBoole (~XorBoole@brought.to.you.by.xor.boole.io) a quitté (Ping timeout: 240 seconds) 2016-02-08 22:03:44 Not-84da [mineflayer] rom1504 pushed 2 commits to master [+0/-0/±2] https://github.com/PrismarineJS/mineflayer/compare/66273c50a387...fa392864a9cd 2016-02-08 22:03:45 Not-84da [mineflayer] G07cha ab89946 - Add auth-auth plugin Small plugin that allows to login/register as bot in servers that using chat authentication system. 2016-02-08 22:03:47 Not-84da [mineflayer] rom1504 fa39286 - Merge pull request #368 from G07cha/patch-1 Add auth-auth plugin 2016-02-08 22:05:43 --> XorBoole (~XorBoole@brought.to.you.by.xor.boole.io) a rejoint #mcdevs 2016-02-08 22:05:43 -- Mode #mcdevs [+v XorBoole] par ChanServ 2016-02-08 22:30:09 <-- barneygale (~barneygal@mail.thefoundry.co.uk) a quitté (Disconnected by services) 2016-02-08 22:30:12 -- barneygale_ est maintenant connu sous le nom barneygale 2016-02-08 22:30:35 --> barneygale_ (~barneygal@mail.thefoundry.co.uk) a rejoint #mcdevs 2016-02-08 22:30:56 <-- __0x277F (~knm@unaffiliated/--0x277f/x-3357507) a quitté (Quit: Someone cut a network cable.) 2016-02-08 22:36:04 --> knm (~knm@bryn.justinwflory.com) a rejoint #mcdevs 2016-02-08 22:36:28 -- knm est maintenant connu sous le nom Guest51601 2016-02-08 22:37:52 <-- Dadido3 (~quassel@p5B00A72D.dip0.t-ipconnect.de) a quitté (Read error: No route to host) 2016-02-08 22:39:05 --> Dadido3 (~quassel@p5B00A72D.dip0.t-ipconnect.de) a rejoint #mcdevs 2016-02-08 22:55:27 <-- AlphaBlend (whizkid300@pool-173-58-38-132.lsanca.fios.verizon.net) a quitté (Ping timeout: 240 seconds) 2016-02-08 23:10:20 --> AlphaBlend (whizkid300@pool-173-58-38-132.lsanca.fios.verizon.net) a rejoint #mcdevs 2016-02-08 23:54:35 <-- barneygale (~barneygal@90.217.76.225) a quitté (Remote host closed the connection) 2016-02-09 00:29:26 <-- _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a quitté (Read error: Connection reset by peer) 2016-02-09 00:54:47 <-- Adam (Adam@unaffiliated/adam-) a quitté (Ping timeout: 240 seconds) 2016-02-09 00:58:05 --> Adam (Adam@unaffiliated/adam-) a rejoint #mcdevs 2016-02-09 01:24:16 --> _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a rejoint #mcdevs 2016-02-09 01:43:23 --> gurun (~gurun@c83-249-65-92.bredband.comhem.se) a rejoint #mcdevs 2016-02-09 01:47:40 -- r04r est maintenant connu sous le nom zz_r04r 2016-02-09 02:10:38 -- Guest51601 est maintenant connu sous le nom __0x277F 2016-02-09 02:10:42 <-- __0x277F (~knm@bryn.justinwflory.com) a quitté (Changing host) 2016-02-09 02:10:42 --> __0x277F (~knm@unaffiliated/--0x277f/x-3357507) a rejoint #mcdevs 2016-02-09 03:31:57 <-- bildramer (~bildramer@p5DC8ADCC.dip0.t-ipconnect.de) a quitté (Ping timeout: 256 seconds) 2016-02-09 03:33:55 --> bildramer (~bildramer@p5DC8ADCC.dip0.t-ipconnect.de) a rejoint #mcdevs 2016-02-09 03:48:03 <-- gurun (~gurun@c83-249-65-92.bredband.comhem.se) a quitté (Quit: Leaving) 2016-02-09 04:29:07 <-- boozaa (~boozaa@quassel.shortrip.org) a quitté (Ping timeout: 240 seconds) 2016-02-09 04:30:20 --> boozaa (~boozaa@quassel.shortrip.org) a rejoint #mcdevs 2016-02-09 05:30:04 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-09 05:38:26 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 245 seconds) 2016-02-09 05:59:55 <-- Jumla (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a quitté (Ping timeout: 252 seconds) 2016-02-09 06:16:21 --> redstonehelper_ (~redstoneh@p4FCCF806.dip0.t-ipconnect.de) a rejoint #mcdevs 2016-02-09 06:16:21 <-- redstonehelper_ (~redstoneh@p4FCCF806.dip0.t-ipconnect.de) a quitté (Changing host) 2016-02-09 06:16:21 --> redstonehelper_ (~redstoneh@unaffiliated/redstonehelper) a rejoint #mcdevs 2016-02-09 06:19:24 <-- redstonehelper (~redstoneh@unaffiliated/redstonehelper) a quitté (Ping timeout: 276 seconds) 2016-02-09 06:19:24 -- redstonehelper_ est maintenant connu sous le nom redstonehelper 2016-02-09 06:41:22 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-09 08:01:54 --> Jumla (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a rejoint #mcdevs 2016-02-09 08:57:57 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 240 seconds) 2016-02-09 09:18:37 -- zz_r04r est maintenant connu sous le nom r04r 2016-02-09 09:54:36 <-- ashka (~postmaste@pdpc/supporter/active/ashka) a quitté (Ping timeout: 240 seconds) 2016-02-09 09:56:47 <-- gabizou (~gabizou@irc.spongepowered.org) a quitté (Ping timeout: 240 seconds) 2016-02-09 09:58:51 --> gabizou (~gabizou@irc.spongepowered.org) a rejoint #mcdevs 2016-02-09 10:20:07 <-- Amaranth (~travis@ubuntu/member/Amaranth) a quitté (Ping timeout: 245 seconds) 2016-02-09 10:57:37 Fenhl __0x277F: I changed the (Serverbound) to (serverbound), was planning to update the TOC as well but then the wiki died, thanks for updating. Will add (serverbound) and (clientbound) to packets with the same name on stable [[Protocol]] page as well 2016-02-09 11:18:21 --> ashka (~postmaste@pdpc/supporter/active/ashka) a rejoint #mcdevs 2016-02-09 11:55:50 --> Trane1000 (~Trane1000@ns3281055.ip-5-39-94.eu) a rejoint #mcdevs 2016-02-09 12:38:24 <-- Trane1000 (~Trane1000@ns3281055.ip-5-39-94.eu) a quitté (Quit: http://www.kiwiirc.com/ - A hand-crafted IRC client) 2016-02-09 12:54:41 -- barneygale_ est maintenant connu sous le nom barneygale 2016-02-09 14:23:11 --> olmanmike (~oldmanmik@159.28.7.248) a rejoint #mcdevs 2016-02-09 16:03:05 <-- SinZ (~SinZ@CPE-121-219-18-215.lnse1.lon.bigpond.net.au) a quitté (Ping timeout: 250 seconds) 2016-02-09 16:04:53 --> SinZ (~SinZ@121.220.51.55) a rejoint #mcdevs 2016-02-09 16:04:53 -- Mode #mcdevs [+v SinZ] par ChanServ 2016-02-09 17:06:58 morfin seems like leaves can be decayable and non-decayable 2016-02-09 17:07:11 morfin so user-placed are not 2016-02-09 17:12:22 morfin lol 2016-02-09 17:13:02 morfin http://imgur.com/ZFFFct1 2016-02-09 17:14:47 Gjum morfin: https://www.youtube.com/watch?v=t4rCm92hWHA 2016-02-09 17:32:43 --> gurun (~gurun@c83-249-65-92.bredband.comhem.se) a rejoint #mcdevs 2016-02-09 18:01:50 <-- olmanmike (~oldmanmik@159.28.7.248) a quitté (Quit: leaving) 2016-02-09 18:22:44 --> Amaranth (~travis@ubuntu/member/Amaranth) a rejoint #mcdevs 2016-02-09 18:22:44 -- Mode #mcdevs [+v Amaranth] par ChanServ 2016-02-09 20:05:50 morfin that's what i said - used-placed blocks do not ever decay 2016-02-09 20:06:40 +SinZ they used to, forgot which update changed it 2016-02-09 20:07:25 morfin they used to decay? why? 2016-02-09 20:07:34 morfin that breaks all fun 2016-02-09 20:25:10 <-- Extreme (extreme7@unaffiliated/extreme7) a quitté (Remote host closed the connection) 2016-02-09 20:54:06 +SinZ because it never could tell the difference between user placed ones and generated 2016-02-09 20:55:24 hansihe http://minecraft.gamepedia.com/Leaves#Data_values 2016-02-09 20:55:30 hansihe it's all described there 2016-02-09 22:24:52 <-- EvilJStoker (jstoker@unaffiliated/jstoker) a quitté (Quit: EvilJStoker is gone :() 2016-02-09 22:25:25 --> EvilJStoker (jstoker@unaffiliated/jstoker) a rejoint #mcdevs 2016-02-09 22:38:38 <-- EvilJStoker (jstoker@unaffiliated/jstoker) a quitté (Quit: EvilJStoker is gone :() 2016-02-09 22:39:10 --> EvilJStoker (jstoker@unaffiliated/jstoker) a rejoint #mcdevs 2016-02-09 23:17:39 <-- oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a quitté (Quit: Lost terminal) 2016-02-09 23:21:15 --> oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a rejoint #mcdevs 2016-02-09 23:27:17 <-- oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a quitté (Ping timeout: 248 seconds) 2016-02-09 23:33:34 --> Extreme- (extreme7@unaffiliated/extreme7) a rejoint #mcdevs 2016-02-09 23:36:39 --> oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a rejoint #mcdevs 2016-02-10 01:40:37 <-- gurun (~gurun@c83-249-65-92.bredband.comhem.se) a quitté (Quit: Leaving) 2016-02-10 02:23:32 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-10 02:35:25 -- r04r est maintenant connu sous le nom zz_r04r 2016-02-10 03:41:06 --> pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a rejoint #mcdevs 2016-02-10 03:44:23 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-10 04:01:07 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 240 seconds) 2016-02-10 04:07:35 <-- pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a quitté (Quit: Page closed) 2016-02-10 05:13:53 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-10 05:32:06 <-- _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a quitté (Read error: Connection reset by peer) 2016-02-10 05:32:30 --> _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a rejoint #mcdevs 2016-02-10 05:47:27 <-- xPucTu4 (~yahoo@Fenixandar.Pleven-DaGe.Net) a quitté 2016-02-10 06:08:37 <-- oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a quitté (Ping timeout: 252 seconds) 2016-02-10 06:10:32 --> oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a rejoint #mcdevs 2016-02-10 06:14:33 --> redstonehelper_ (~redstoneh@unaffiliated/redstonehelper) a rejoint #mcdevs 2016-02-10 06:17:25 <-- redstonehelper (~redstoneh@unaffiliated/redstonehelper) a quitté (Ping timeout: 248 seconds) 2016-02-10 06:17:25 -- redstonehelper_ est maintenant connu sous le nom redstonehelper 2016-02-10 07:21:57 <-- Jumla (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a quitté (Ping timeout: 272 seconds) 2016-02-10 08:25:12 Not-84da [Charge] Wallbraker pushed 1 commit to master [+0/-0/±2] https://github.com/VoltLang/Charge/compare/b0830be88fad...7c489d6da271 2016-02-10 08:25:14 Not-84da [Charge] Wallbraker 7c489d6 - core: Add option to disable window decorations 2016-02-10 09:09:07 <-- aeonchild (enchilado@defocus/yummy/enchilado) a quitté (Ping timeout: 240 seconds) 2016-02-10 09:09:57 --> aeonchild (enchilado@defocus/yummy/enchilado) a rejoint #mcdevs 2016-02-10 09:18:49 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 264 seconds) 2016-02-10 09:23:22 --> Jumla (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a rejoint #mcdevs 2016-02-10 09:38:43 -- zz_r04r est maintenant connu sous le nom r04r 2016-02-10 09:45:47 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-10 11:10:26 morfin sooo 2016-02-10 11:10:50 rom15043 So 2016-02-10 11:11:18 morfin leaves without decay have different data-value from decayable 2016-02-10 11:11:25 morfin but what does mean check-decay? 2016-02-10 11:13:36 --> Cxom_ (~Trinoxtio@2601:248:4200:4876:2839:1996:67e4:265a) a rejoint #mcdevs 2016-02-10 11:14:06 morfin why there is 4 subtypes - 0-3(default?) 4-7(no-decay) 8-11(check-decay) and 12-15(no decay and check decay) 2016-02-10 11:14:37 rom15043 Ctrl+f check 2016-02-10 11:16:14 morfin oh 2016-02-10 11:17:27 <-- Cxom (~Trinoxtio@2601:248:4200:4876:44ae:944a:b0c6:b7d1) a quitté (Ping timeout: 250 seconds) 2016-02-10 11:17:29 rom15043 And there are several "subtypes " because there are different kind of leaves 2016-02-10 11:17:38 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Remote host closed the connection) 2016-02-10 11:18:18 morfin in thery i can place decayable blocks by command block? 2016-02-10 11:18:21 morfin *theory 2016-02-10 11:25:21 morfin seems like default behaviour of leaves depends on 0x8 and 0x4, if 0x4 set then i do not ever check for decaying, if not set then i check and if failed then reverse it but when block adjacent to leaves change i set it to true again 2016-02-10 11:27:11 rom1504 morfin: http://minecraft.gamepedia.com/Commands#Summary_of_commands /setblock exists, so yes 2016-02-10 11:27:33 morfin i forgt i can set datavalue 2016-02-10 11:27:36 morfin with it 2016-02-10 11:31:53 morfin but how it checks adjacent to leaves blocks? as example i have massive thing made of leaves which should decay and 1 block of wood which is adjacent to 1 block of leaves - does that mean whole thing would not decay? 2016-02-10 11:32:47 rom1504 "Leaves from trees spontaneously decay (disappear) when they receive a block tick, if they are not connected to any wood block, either directly or via other leaf block, with a maximum distance of 4 blocks. " 2016-02-10 11:33:06 morfin hm i did not see that 2016-02-10 11:33:19 morfin i see now 2016-02-10 11:35:21 morfin that makes impssible to grow anomalious trees with huge trunk and massive branches with leaves 2016-02-10 11:37:14 rom1504 except if you use no decay leaves 2016-02-10 11:37:24 rom1504 well 2016-02-10 11:37:31 rom1504 it wouldn't "grow" anyway 2016-02-10 11:37:38 rom1504 except if you're using a plugin or custom server 2016-02-10 11:37:48 rom1504 and if you're doing that, then you control de decaying process 2016-02-10 11:37:52 rom1504 *the 2016-02-10 11:41:13 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-10 12:30:31 <-- AlphaBlend (whizkid300@pool-173-58-38-132.lsanca.fios.verizon.net) a quitté (Read error: Connection reset by peer) 2016-02-10 12:32:41 --> AlphaBlend (whizkid300@173.58.38.132) a rejoint #mcdevs 2016-02-10 13:42:22 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Remote host closed the connection) 2016-02-10 13:57:26 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-10 14:08:14 <-- Meeeh (~Meeeh@diorite.org) a quitté (Ping timeout: 256 seconds) 2016-02-10 14:14:06 --> Meeeh (~Meeeh@diorite.org) a rejoint #mcdevs 2016-02-10 14:27:15 --> Akaibu (uid118096@gateway/web/irccloud.com/x-qsbizxbajdgdgmks) a rejoint #mcdevs 2016-02-10 14:39:49 <-- Brandon15811_ (~Brandon15@2001:bc8:3111:200::) a quitté (Ping timeout: 250 seconds) 2016-02-10 14:39:56 --> Brandon15811_ (~Brandon15@195-154-68-209.rev.poneytelecom.eu) a rejoint #mcdevs 2016-02-10 14:48:09 --> Cxom2 (~Trinoxtio@2601:248:4200:4876:2839:1996:67e4:265a) a rejoint #mcdevs 2016-02-10 14:51:29 <-- Cxom_ (~Trinoxtio@2601:248:4200:4876:2839:1996:67e4:265a) a quitté (Ping timeout: 252 seconds) 2016-02-10 15:41:43 --> benbaptist_ (~benbaptis@c-50-178-138-73.hsd1.in.comcast.net) a rejoint #mcdevs 2016-02-10 15:43:08 <-- benbaptist (~benbaptis@c-50-178-138-73.hsd1.in.comcast.net) a quitté (Ping timeout: 250 seconds) 2016-02-10 15:56:59 -- PEMapModder est maintenant connu sous le nom TheDeibo 2016-02-10 15:57:15 -- TheDeibo est maintenant connu sous le nom PEMapModder 2016-02-10 16:00:10 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Remote host closed the connection) 2016-02-10 16:38:39 <-- AlphaBlend (whizkid300@173.58.38.132) a quitté (Ping timeout: 272 seconds) 2016-02-10 16:46:09 --> rollappuser (~rollappus@2-app-nyc.rollapp.com) a rejoint #mcdevs 2016-02-10 16:46:35 rollappuser hi 2016-02-10 16:46:54 rollappuser xhreow 2016-02-10 16:47:04 rollappuser GUYS} 2016-02-10 16:47:06 --> AlphaBlend (whizkid300@173.58.38.132) a rejoint #mcdevs 2016-02-10 16:52:45 barneygale wat 2016-02-10 16:53:23 rom1504 rollappuser: you can do it ! 2016-02-10 16:57:09 <-- rollappuser (~rollappus@2-app-nyc.rollapp.com) a quitté (Remote host closed the connection) 2016-02-10 17:01:14 hansihe can't be done :( 2016-02-10 17:17:28 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Max SendQ exceeded) 2016-02-10 17:21:59 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-10 17:23:23 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Remote host closed the connection) 2016-02-10 17:40:03 morfin impossible 2016-02-10 18:00:10 --> clonejo_ (~clonejo@shakik.de) a rejoint #mcdevs 2016-02-10 18:18:16 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-10 18:35:57 <-- oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a quitté (Ping timeout: 240 seconds) 2016-02-10 18:37:57 --> oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a rejoint #mcdevs 2016-02-10 19:06:54 morfin seems like Minecraft have lots of state-related things 2016-02-10 19:09:03 morfin i thought monsters with AI disabled(zombies, skeletons) does not burn on sub 2016-02-10 19:09:05 morfin *sun 2016-02-10 19:23:58 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-10 19:24:49 Akaibu morfin: thats not really AI, thats more like properties 2016-02-10 19:25:57 morfin can you explain why when i used this 2016-02-10 19:26:31 morfin this command /setblock -316 38 122 leaves 8 0 replace it still does not decay even when decayable and check_decay are true 2016-02-10 19:27:02 morfin oh it decayed 2016-02-10 19:28:41 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Ping timeout: 252 seconds) 2016-02-10 19:28:44 morfin adjacent block update triggered decaying 2016-02-10 19:45:12 <-- Cxom2 (~Trinoxtio@2601:248:4200:4876:2839:1996:67e4:265a) a quitté (Read error: Connection reset by peer) 2016-02-10 19:54:02 <-- barneygale (~barneygal@mail.thefoundry.co.uk) a quitté (Remote host closed the connection) 2016-02-10 20:03:31 --> IceAP (~Ice@109.201.138.227) a rejoint #mcdevs 2016-02-10 20:30:57 <-- IceAP (~Ice@109.201.138.227) a quitté (Quit: Leaving) 2016-02-10 20:41:16 <-- Amaranth (~travis@ubuntu/member/Amaranth) a quitté (Ping timeout: 250 seconds) 2016-02-10 21:02:18 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Max SendQ exceeded) 2016-02-10 21:25:11 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-10 21:29:37 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Ping timeout: 260 seconds) 2016-02-10 22:02:54 --> Amaranth (~travis@ubuntu/member/Amaranth) a rejoint #mcdevs 2016-02-10 22:02:54 -- Mode #mcdevs [+v Amaranth] par ChanServ 2016-02-10 22:04:07 <-- _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a quitté (Ping timeout: 240 seconds) 2016-02-10 22:04:35 --> _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a rejoint #mcdevs 2016-02-10 22:40:40 --> YukonAppleGeek_ (~Yukon@sfo01.yukon.io) a rejoint #mcdevs 2016-02-10 22:44:16 --> TobiX_ (tobias@zoidberg.org) a rejoint #mcdevs 2016-02-10 22:45:07 --> edk_ (edk@spy/edk0) a rejoint #mcdevs 2016-02-10 22:45:17 --> Dykam_ (~Dykam@2a03:b0c0:0:1010::da:5001) a rejoint #mcdevs 2016-02-10 22:48:33 <-- bildramer (~bildramer@p5DC8ADCC.dip0.t-ipconnect.de) a quitté (*.net *.split) 2016-02-10 22:48:33 <-- DemonWav (~DemonWav@unaffiliated/demonwav) a quitté (*.net *.split) 2016-02-10 22:48:34 <-- Jeebiss (sid25046@gateway/web/irccloud.com/x-thxykgbaodterbmr) a quitté (*.net *.split) 2016-02-10 22:48:34 <-- YukonAppleGeek (~Yukon@sfo01.yukon.io) a quitté (*.net *.split) 2016-02-10 22:48:34 <-- Aster (~Aster@april-fools/2013/ninth/aster) a quitté (*.net *.split) 2016-02-10 22:48:34 <-- TobiX (tobias@zoidberg.org) a quitté (*.net *.split) 2016-02-10 22:48:35 <-- r04r (r04r@unaffiliated/r04r) a quitté (*.net *.split) 2016-02-10 22:48:35 <-- edk (~edk@spy/edk0) a quitté (*.net *.split) 2016-02-10 22:48:35 <-- Not-84da (~notifico@198.199.82.216) a quitté (*.net *.split) 2016-02-10 22:48:35 <-- MrARM (~MrARM@unaffiliated/mrarm) a quitté (*.net *.split) 2016-02-10 22:48:36 <-- Harry5573 (~Harry5573@46.101.12.90) a quitté (*.net *.split) 2016-02-10 22:48:37 <-- Dykam (~Dykam@2a03:b0c0:0:1010::da:5001) a quitté (*.net *.split) 2016-02-10 22:48:37 <-- Paprikachu (~pap@play2win.io) a quitté (*.net *.split) 2016-02-10 22:48:37 <-- SupaHam (~SupaHam@2a03:b0c0:1:d0::29c:3001) a quitté (*.net *.split) 2016-02-10 22:48:37 -- edk_ est maintenant connu sous le nom edk 2016-02-10 22:48:37 -- YukonAppleGeek_ est maintenant connu sous le nom YukonAppleGeek 2016-02-10 22:48:57 --> MrARM (~MrARM@unaffiliated/mrarm) a rejoint #mcdevs 2016-02-10 22:49:00 --> bildramer (~bildramer@p5DC8ADCC.dip0.t-ipconnect.de) a rejoint #mcdevs 2016-02-10 22:49:10 --> r04r (r04r@unaffiliated/r04r) a rejoint #mcdevs 2016-02-10 22:49:19 --> DemonWav (~DemonWav@unaffiliated/demonwav) a rejoint #mcdevs 2016-02-10 22:50:26 --> SupaHam (~SupaHam@2a03:b0c0:1:d0::29c:3001) a rejoint #mcdevs 2016-02-10 22:51:14 --> Paprikachu (~pap@play2win.io) a rejoint #mcdevs 2016-02-10 22:52:34 <-- aeonchild (enchilado@defocus/yummy/enchilado) a quitté (Ping timeout: 250 seconds) 2016-02-10 22:52:53 <-- yorick (~yorick@oftn/member/yorick) a quitté (Ping timeout: 245 seconds) 2016-02-10 22:53:04 --> yorick (~yorick@oftn/member/yorick) a rejoint #mcdevs 2016-02-10 22:55:43 --> Guest75277 (~Aster@destrock.com) a rejoint #mcdevs 2016-02-10 23:02:05 --> Jeebiss (sid25046@gateway/web/irccloud.com/x-hynqnlwgzdzmsfaq) a rejoint #mcdevs 2016-02-10 23:08:22 --> aeonchild (enchilado@defocus/yummy/enchilado) a rejoint #mcdevs 2016-02-10 23:16:52 --> Jumla_ (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a rejoint #mcdevs 2016-02-10 23:20:36 --> Meeeh_ (~Meeeh@diorite.org) a rejoint #mcdevs 2016-02-10 23:20:56 --> Dykam (~Dykam@2a03:b0c0:0:1010::da:5001) a rejoint #mcdevs 2016-02-10 23:22:29 --> Paprikachu_ (~pap@play2win.io) a rejoint #mcdevs 2016-02-10 23:22:58 <-- SupaHam (~SupaHam@2a03:b0c0:1:d0::29c:3001) a quitté (Ping timeout: 240 seconds) 2016-02-10 23:23:01 <-- Jumla (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a quitté (Ping timeout: 240 seconds) 2016-02-10 23:23:01 <-- Dykam_ (~Dykam@2a03:b0c0:0:1010::da:5001) a quitté (Ping timeout: 240 seconds) 2016-02-10 23:23:02 <-- Meeeh (~Meeeh@diorite.org) a quitté (Ping timeout: 240 seconds) 2016-02-10 23:23:02 <-- Guest75277 (~Aster@destrock.com) a quitté (Ping timeout: 240 seconds) 2016-02-10 23:23:04 <-- Paprikachu (~pap@play2win.io) a quitté (Ping timeout: 240 seconds) 2016-02-10 23:23:04 --> SupaHam (~SupaHam@2a03:b0c0:1:d0::29c:3001) a rejoint #mcdevs 2016-02-10 23:24:26 --> Guest75277 (~Aster@destrock.com) a rejoint #mcdevs 2016-02-10 23:26:03 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-10 23:30:27 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Ping timeout: 240 seconds) 2016-02-10 23:51:33 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-11 00:14:50 --> pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a rejoint #mcdevs 2016-02-11 00:25:18 --> robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a rejoint #mcdevs 2016-02-11 01:26:59 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-11 01:30:57 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Ping timeout: 240 seconds) 2016-02-11 01:36:51 <-- robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a quitté (Quit: Leaving.) 2016-02-11 01:43:18 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 276 seconds) 2016-02-11 02:10:53 --> robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a rejoint #mcdevs 2016-02-11 02:34:32 <-- kev009 (~kev009@tempe0.bbox.io) a quitté (Read error: Connection reset by peer) 2016-02-11 02:34:55 --> kev009 (~kev009@tempe0.bbox.io) a rejoint #mcdevs 2016-02-11 02:34:55 -- Mode #mcdevs [+v kev009] par ChanServ 2016-02-11 02:50:00 <-- robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a quitté (Ping timeout: 250 seconds) 2016-02-11 02:53:33 --> robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a rejoint #mcdevs 2016-02-11 03:01:09 <-- robbie0630 (~robbi@cpe-184-59-104-40.cinci.res.rr.com) a quitté (Quit: Leaving.) 2016-02-11 03:07:12 -- r04r est maintenant connu sous le nom zz_r04r 2016-02-11 03:10:45 --> aeonchil1 (enchilado@defocus/yummy/enchilado) a rejoint #mcdevs 2016-02-11 03:11:03 <-- aeonchild (enchilado@defocus/yummy/enchilado) a quitté (Disconnected by services) 2016-02-11 03:11:06 -- aeonchil1 est maintenant connu sous le nom aeonchild 2016-02-11 03:24:08 <-- pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a quitté (Quit: Page closed) 2016-02-11 03:27:07 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-11 04:27:46 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Quit: into the real world!) 2016-02-11 04:33:05 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-11 04:50:59 --> gurun (~gurun@c83-249-65-92.bredband.comhem.se) a rejoint #mcdevs 2016-02-11 05:08:19 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-11 05:17:44 -- edk est maintenant connu sous le nom maybe 2016-02-11 05:17:50 -- maybe est maintenant connu sous le nom edk 2016-02-11 05:28:31 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-11 05:33:12 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Ping timeout: 260 seconds) 2016-02-11 05:43:57 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 240 seconds) 2016-02-11 05:54:25 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-11 05:58:57 <-- Techcable (~Techcable@techcable.net) a quitté (Quit: ZNC - http://znc.in) 2016-02-11 05:59:55 --> Techcable (~Techcable@techcable.net) a rejoint #mcdevs 2016-02-11 06:14:30 --> redstonehelper_ (~redstoneh@p4FCCE3D9.dip0.t-ipconnect.de) a rejoint #mcdevs 2016-02-11 06:14:30 <-- redstonehelper_ (~redstoneh@p4FCCE3D9.dip0.t-ipconnect.de) a quitté (Changing host) 2016-02-11 06:14:30 --> redstonehelper_ (~redstoneh@unaffiliated/redstonehelper) a rejoint #mcdevs 2016-02-11 06:16:42 <-- redstonehelper (~redstoneh@unaffiliated/redstonehelper) a quitté (Ping timeout: 250 seconds) 2016-02-11 06:16:42 -- redstonehelper_ est maintenant connu sous le nom redstonehelper 2016-02-11 06:33:13 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 264 seconds) 2016-02-11 06:58:27 <-- Jumla_ (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a quitté (Ping timeout: 240 seconds) 2016-02-11 07:09:43 <-- Guest75277 (~Aster@destrock.com) a quitté (Changing host) 2016-02-11 07:09:43 --> Guest75277 (~Aster@april-fools/2013/ninth/aster) a rejoint #mcdevs 2016-02-11 07:09:47 -- Guest75277 est maintenant connu sous le nom Aster 2016-02-11 07:55:47 morfin why glowing tag does not work for mobs? 2016-02-11 08:14:05 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-11 08:17:37 <-- gurun (~gurun@c83-249-65-92.bredband.comhem.se) a quitté (Ping timeout: 264 seconds) 2016-02-11 09:05:16 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 250 seconds) 2016-02-11 09:07:52 --> Kaybass (~Kaybass@185.21.216.148) a rejoint #mcdevs 2016-02-11 09:12:27 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-11 09:34:58 --> Jumla (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a rejoint #mcdevs 2016-02-11 09:40:38 rom1504 why do you expect consistency ? 2016-02-11 09:49:58 --> aeonchil1 (~enchilado@defocus/yummy/enchilado) a rejoint #mcdevs 2016-02-11 09:50:06 <-- aeonchild (enchilado@defocus/yummy/enchilado) a quitté (Disconnected by services) 2016-02-11 09:50:08 -- aeonchil1 est maintenant connu sous le nom aeonchild 2016-02-11 09:51:38 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 272 seconds) 2016-02-11 09:52:35 <-- SupaHam (~SupaHam@2a03:b0c0:1:d0::29c:3001) a quitté (*.net *.split) 2016-02-11 09:53:32 morfin i thought it will make mobs glowing 2016-02-11 09:55:29 morfin it seems to be used not for enabling/disabling glowing but for some technical purposes 2016-02-11 09:58:02 --> SupaHam (~SupaHam@2a03:b0c0:1:d0::29c:3001) a rejoint #mcdevs 2016-02-11 09:58:19 <-- SupaHam (~SupaHam@2a03:b0c0:1:d0::29c:3001) a quitté (Max SendQ exceeded) 2016-02-11 09:58:35 --> SupaHam (~SupaHam@2a03:b0c0:1:d0::29c:3001) a rejoint #mcdevs 2016-02-11 10:05:28 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-11 10:59:16 -- zz_r04r est maintenant connu sous le nom r04r 2016-02-11 11:15:32 morfin i guess blazers and other glowing entities have it 1 2016-02-11 11:15:38 --> barneygale (~barneygal@mail.thefoundry.co.uk) a rejoint #mcdevs 2016-02-11 11:15:44 morfin *blazes 2016-02-11 11:35:00 --> gurun (~gurun@c83-249-65-92.bredband.comhem.se) a rejoint #mcdevs 2016-02-11 11:58:12 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 250 seconds) 2016-02-11 12:02:27 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-11 12:05:47 -- r04r est maintenant connu sous le nom zz_r04r 2016-02-11 12:37:24 -- zz_r04r est maintenant connu sous le nom r04r 2016-02-11 12:50:13 -- r04r est maintenant connu sous le nom zz_r04r 2016-02-11 13:30:08 <-- winny (20025@unaffiliated/winstonw) a quitté (Remote host closed the connection) 2016-02-11 13:42:13 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 276 seconds) 2016-02-11 13:47:43 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-11 13:50:19 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Remote host closed the connection) 2016-02-11 14:10:30 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 248 seconds) 2016-02-11 14:23:01 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-11 14:32:13 -- zz_r04r est maintenant connu sous le nom r04r 2016-02-11 14:36:23 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-11 14:38:19 -- r04r est maintenant connu sous le nom zz_r04r 2016-02-11 14:45:21 -- zz_r04r est maintenant connu sous le nom r04r 2016-02-11 14:57:52 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 260 seconds) 2016-02-11 15:10:26 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-11 15:24:53 <-- _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a quitté (Read error: Connection reset by peer) 2016-02-11 15:31:19 -- TobiX_ est maintenant connu sous le nom TobiX 2016-02-11 16:09:35 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-11 16:13:52 --> _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a rejoint #mcdevs 2016-02-11 16:20:01 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 264 seconds) 2016-02-11 16:29:42 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Remote host closed the connection) 2016-02-11 16:49:50 <-- yosafbridge (~yosafbrid@105.ip-167-114-152.net) a quitté (Ping timeout: 250 seconds) 2016-02-11 16:52:39 <-- williammck (~williammc@unaffiliated/williammck) a quitté (Ping timeout: 276 seconds) 2016-02-11 16:52:50 <-- __0x277F (~knm@unaffiliated/--0x277f/x-3357507) a quitté (Ping timeout: 250 seconds) 2016-02-11 16:52:57 <-- LordAkkarin (~Akkarin@resides.in.redundant.space) a quitté (Ping timeout: 240 seconds) 2016-02-11 16:54:10 <-- samfty (~Sam@atom.cloud.faunt.net) a quitté (Ping timeout: 256 seconds) 2016-02-11 16:54:13 <-- Meeeh_ (~Meeeh@diorite.org) a quitté (Ping timeout: 264 seconds) 2016-02-11 16:55:14 <-- Kaybass (~Kaybass@185.21.216.148) a quitté (Ping timeout: 248 seconds) 2016-02-11 16:55:20 <-- PhonicUK (~PhonicUK@pdpc/supporter/student/phonicuk) a quitté (Ping timeout: 272 seconds) 2016-02-11 16:55:21 --> Meeeh (~Meeeh@diorite.org) a rejoint #mcdevs 2016-02-11 16:58:50 --> williammck (~williammc@pluto.williammck.net) a rejoint #mcdevs 2016-02-11 16:58:50 <-- williammck (~williammc@pluto.williammck.net) a quitté (Changing host) 2016-02-11 16:58:50 --> williammck (~williammc@unaffiliated/williammck) a rejoint #mcdevs 2016-02-11 17:01:11 --> PhonicUK (~PhonicUK@pdpc/supporter/student/phonicuk) a rejoint #mcdevs 2016-02-11 17:01:12 --> LordAkkarin (~Akkarin@resides.in.redundant.space) a rejoint #mcdevs 2016-02-11 17:02:16 --> samfty (~Sam@atom.cloud.faunt.net) a rejoint #mcdevs 2016-02-11 17:06:00 --> yosafbridge (~yosafbrid@105.ip-167-114-152.net) a rejoint #mcdevs 2016-02-11 17:06:54 --> knm (~knm@bryn.justinwflory.com) a rejoint #mcdevs 2016-02-11 17:07:12 -- knm est maintenant connu sous le nom Guest33542 2016-02-11 17:37:54 <-- Jeebiss (sid25046@gateway/web/irccloud.com/x-hynqnlwgzdzmsfaq) a quitté (Ping timeout: 250 seconds) 2016-02-11 17:37:57 <-- hansihe (sid106603@gateway/web/irccloud.com/x-vbramfdbmtkwimxu) a quitté (Ping timeout: 240 seconds) 2016-02-11 17:38:58 <-- PEMapModder (~PEMapModd@2604:180:2:579::27d3) a quitté (Ping timeout: 252 seconds) 2016-02-11 17:41:00 --> hansihe (sid106603@gateway/web/irccloud.com/x-bjlhysmloeddgfzj) a rejoint #mcdevs 2016-02-11 17:43:57 --> Jeebiss (sid25046@gateway/web/irccloud.com/x-sagvrukkjitmofav) a rejoint #mcdevs 2016-02-11 17:44:22 --> PEMapModder (~PEMapModd@168.235.65.4) a rejoint #mcdevs 2016-02-11 18:36:06 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-11 18:58:06 --> pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a rejoint #mcdevs 2016-02-11 19:00:37 morfin and entity can have Any tag right? 2016-02-11 19:00:55 morfin i mean i can set non-existant tag for some purposes 2016-02-11 19:06:20 pokechu22 I... think so. 2016-02-11 19:06:22 pokechu22 Let me check. 2016-02-11 19:06:25 morfin why selector @e[customtag=value] ignored(it kills everybody)? 2016-02-11 19:06:51 morfin i tried to kill only spawned by me zombie with custom tag and value 2016-02-11 19:07:01 pokechu22 @e likes killing everybody if you make the slightest typo :/ 2016-02-11 19:07:20 morfin it killed even me(even when i was in creative mode) lol 2016-02-11 19:08:52 pokechu22 I don't think arbitrary arguments actually do anything. It's not related to stuff set via /entitydata. 2016-02-11 19:09:03 pokechu22 The only ones that can be configured are the scoreboard-based ones. 2016-02-11 19:10:11 pokechu22 http://minecraft.gamepedia.com/Commands#Target_selector_arguments 2016-02-11 19:10:31 morfin crap 2016-02-11 19:10:34 pokechu22 I do agree, it's silly that invalid ones are ignored rather than treated as false :/ 2016-02-11 19:11:11 morfin too bad they're silently ignored 2016-02-11 19:11:25 morfin so game thinks - let's kill everybody 2016-02-11 19:31:16 <-- oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a quitté (Ping timeout: 276 seconds) 2016-02-11 19:32:35 --> oldmanmike (~oldmanmik@c-68-38-17-143.hsd1.in.comcast.net) a rejoint #mcdevs 2016-02-11 19:33:28 <-- Jeebiss (sid25046@gateway/web/irccloud.com/x-sagvrukkjitmofav) a quitté (Ping timeout: 240 seconds) 2016-02-11 19:37:07 --> Jeebiss (sid25046@gateway/web/irccloud.com/x-ifrdiopffmddheig) a rejoint #mcdevs 2016-02-11 19:43:36 <-- gabizou (~gabizou@irc.spongepowered.org) a quitté (Ping timeout: 276 seconds) 2016-02-11 20:05:04 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 276 seconds) 2016-02-11 20:09:08 --> gabizou (~gabizou@irc.spongepowered.org) a rejoint #mcdevs 2016-02-11 20:25:58 <-- gabizou (~gabizou@irc.spongepowered.org) a quitté (Ping timeout: 240 seconds) 2016-02-11 20:48:12 --> gabizou (~gabizou@irc.spongepowered.org) a rejoint #mcdevs 2016-02-11 23:05:31 --> VoidWhisperer (~VoidWhisp@unaffiliated/voidwhisperer) a rejoint #mcdevs 2016-02-11 23:08:59 <-- _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a quitté (Ping timeout: 240 seconds) 2016-02-11 23:10:18 --> _123DMWM (~123DMWM@c-73-238-243-94.hsd1.ma.comcast.net) a rejoint #mcdevs 2016-02-11 23:29:55 -- clonejo_ est maintenant connu sous le nom clonejo 2016-02-12 00:49:41 <-- pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a quitté (Ping timeout: 252 seconds) 2016-02-12 00:49:44 <-- Akaibu (uid118096@gateway/web/irccloud.com/x-qsbizxbajdgdgmks) a quitté (Quit: Connection closed for inactivity) 2016-02-12 01:15:12 <-- Jeebiss (sid25046@gateway/web/irccloud.com/x-ifrdiopffmddheig) a quitté (Ping timeout: 240 seconds) 2016-02-12 01:15:13 <-- barneygale (~barneygal@mail.thefoundry.co.uk) a quitté (Ping timeout: 240 seconds) 2016-02-12 01:16:16 --> Jeebiss (sid25046@gateway/web/irccloud.com/x-usyllampezetaxtx) a rejoint #mcdevs 2016-02-12 01:17:01 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 264 seconds) 2016-02-12 01:17:43 --> barneygale (~barneygal@mail.thefoundry.co.uk) a rejoint #mcdevs 2016-02-12 01:46:08 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-12 01:52:55 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-12 02:11:26 --> Akaibu (uid118096@gateway/web/irccloud.com/x-gsmubdmonltkgimt) a rejoint #mcdevs 2016-02-12 02:17:58 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 240 seconds) 2016-02-12 02:33:56 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-12 02:38:10 --> pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a rejoint #mcdevs 2016-02-12 02:38:14 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Ping timeout: 248 seconds) 2016-02-12 02:41:37 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 264 seconds) 2016-02-12 02:50:17 --> winny (~winny@unaffiliated/winstonw) a rejoint #mcdevs 2016-02-12 02:53:47 <-- Jumla (~Wynncraft@24-177-230-202.dhcp.gnvl.sc.charter.com) a quitté (Ping timeout: 240 seconds) 2016-02-12 03:26:38 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-12 04:05:59 --> pokechu22_ (32234853@gateway/web/freenode/ip.50.35.72.83) a rejoint #mcdevs 2016-02-12 04:08:14 <-- pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a quitté (Ping timeout: 252 seconds) 2016-02-12 04:09:10 pokechu22_ ... hold on 2016-02-12 04:09:21 pokechu22_ Oh, NVM. It changed my name automatically? 2016-02-12 04:09:30 pokechu22_ Let's see... I think you do it like this? 2016-02-12 04:09:33 -- pokechu22_ est maintenant connu sous le nom pokechu22 2016-02-12 04:34:42 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-12 04:39:12 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Ping timeout: 260 seconds) 2016-02-12 04:40:52 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 272 seconds) 2016-02-12 04:50:14 -- r04r est maintenant connu sous le nom zz_r04r 2016-02-12 05:19:44 --> Pangea (~Pangea@unaffiliated/pangea) a rejoint #mcdevs 2016-02-12 05:26:14 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-12 06:10:43 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Excess Flood) 2016-02-12 06:11:22 <-- Amaranth (~travis@ubuntu/member/Amaranth) a quitté (Ping timeout: 252 seconds) 2016-02-12 06:12:35 --> redstonehelper_ (~redstoneh@p4FCCE714.dip0.t-ipconnect.de) a rejoint #mcdevs 2016-02-12 06:12:35 <-- redstonehelper_ (~redstoneh@p4FCCE714.dip0.t-ipconnect.de) a quitté (Changing host) 2016-02-12 06:12:35 --> redstonehelper_ (~redstoneh@unaffiliated/redstonehelper) a rejoint #mcdevs 2016-02-12 06:14:39 <-- redstonehelper (~redstoneh@unaffiliated/redstonehelper) a quitté (Ping timeout: 252 seconds) 2016-02-12 06:14:39 -- redstonehelper_ est maintenant connu sous le nom redstonehelper 2016-02-12 06:14:49 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-12 06:30:41 <-- pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a quitté (Ping timeout: 252 seconds) 2016-02-12 06:35:31 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-12 06:38:38 --> pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a rejoint #mcdevs 2016-02-12 06:40:06 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Ping timeout: 250 seconds) 2016-02-12 06:40:28 <-- Pangea (~Pangea@unaffiliated/pangea) a quitté (Ping timeout: 240 seconds) 2016-02-12 07:14:01 <-- gurun (~gurun@c83-249-65-92.bredband.comhem.se) a quitté (Ping timeout: 264 seconds) 2016-02-12 07:18:11 --> Amaranth (~travis@ubuntu/member/Amaranth) a rejoint #mcdevs 2016-02-12 07:18:11 -- Mode #mcdevs [+v Amaranth] par ChanServ 2016-02-12 07:38:21 <-- pokechu22 (32234853@gateway/web/freenode/ip.50.35.72.83) a quitté (Quit: Page closed) 2016-02-12 07:40:06 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 248 seconds) 2016-02-12 07:41:25 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-12 08:06:54 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-12 09:39:13 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Ping timeout: 264 seconds) 2016-02-12 09:45:52 --> arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a rejoint #mcdevs 2016-02-12 10:49:44 <-- Akaibu (uid118096@gateway/web/irccloud.com/x-gsmubdmonltkgimt) a quitté (Quit: Connection closed for inactivity) 2016-02-12 11:20:30 <-- AlphaBlend (whizkid300@173.58.38.132) a quitté (Ping timeout: 272 seconds) 2016-02-12 11:31:36 --> AlphaBlend (whizkid300@pool-108-0-105-214.lsanca.fios.verizon.net) a rejoint #mcdevs 2016-02-12 11:41:04 --> gurun (~gurun@c83-249-65-92.bredband.comhem.se) a rejoint #mcdevs 2016-02-12 12:07:47 <-- arthus (~arthus@c-73-224-87-206.hsd1.fl.comcast.net) a quitté (Quit: ZNC 1.6.2 - http://znc.in) 2016-02-12 12:14:52 <-- kev009 (~kev009@tempe0.bbox.io) a quitté (Read error: Connection reset by peer) 2016-02-12 12:15:28 --> kev009 (~kev009@tempe0.bbox.io) a rejoint #mcdevs 2016-02-12 12:15:28 -- Mode #mcdevs [+v kev009] par ChanServ 2016-02-12 12:33:54 <-- icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a quitté (Remote host closed the connection) 2016-02-12 12:49:43 -- aeonchild est maintenant connu sous le nom aeonfam 2016-02-12 12:52:16 -- aeonfam est maintenant connu sous le nom famchild 2016-02-12 13:09:23 --> Not-1f77 (~notifico@198.199.82.216) a rejoint #mcdevs 2016-02-12 13:09:23 Not-1f77 [mineflayer] rom1504 pushed 3 commits to master [+0/-0/±4] https://github.com/PrismarineJS/mineflayer/compare/fa392864a9cd...6c9d2bd0c58d 2016-02-12 13:09:25 Not-1f77 [mineflayer] rom1504 6c9d2bd - Merge pull request #370 from PrismarineJS/greenkeeper-update-all Update all dependencies 🌴 2016-02-12 13:09:26 Not-1f77 [mineflayer] rom1504 deleted branch greenkeeper-update-all 2016-02-12 13:22:40 --> icemanbp (~icemanbp@host10-154-static.240-95-b.business.telecomitalia.it) a rejoint #mcdevs 2016-02-12 14:09:51 --> Not-1733 (~notifico@198.199.82.216) a rejoint #mcdevs 2016-02-12 14:09:51 Not-1733 [flying-squid] rom1504 pushed 5 commits to master [+0/-0/±12] https://github.com/PrismarineJS/flying-squid/compare/ef50d796d609...f50341185805 2016-02-12 14:09:53 Not-1733 [flying-squid] rom1504 f503411 - Merge pull request #188 from PrismarineJS/greenkeeper-update-all Update all dependencies 🌴 2016-02-12 14:09:54 Not-1733 [flying-squid] rom1504 deleted branch greenkeeper-update-all 2016-02-12 14:51:05 -- zz_r04r est maintenant connu sous le nom r04r 2016-02-12 15:01:53 Not-1733 [flying-squid] rom1504 pushed 3 commits to master [+0/-0/±3] https://github.com/PrismarineJS/flying-squid/compare/f50341185805...7d876b931280 2016-02-12 15:01:54 Not-1733 [flying-squid] rom1504 7d876b9 - Merge pull request #189 from PrismarineJS/greenkeeper-minecraft-protocol-0.17.0 Update minecraft-protocol to version 0.17.0 🚀 2016-02-12 15:01:56 Not-1733 [flying-squid] rom1504 deleted branch greenkeeper-minecraft-protocol-0.17.0 2016-02-12 15:25:47 Not-1733 [flying-squid] rom1504 pushed 1 commit to master [+0/-0/±1] https://github.com/PrismarineJS/flying-squid/compare/7d876b931280...ff0e7e778610 2016-02-12 15:25:48 Not-1733 [flying-squid] rom1504 ff0e7e7 - update nmp 2016-02-12 15:27:57 Not-1f77 [mineflayer] rom1504 deleted branch greenkeeper-minecraft-protocol-0.17.1 2016-02-12 15:30:38 Not-1f77 [mineflayer] rom1504 pushed 4 commits to master [+0/-0/±6] https://github.com/PrismarineJS/mineflayer/compare/6c9d2bd0c58d...65850990f480 2016-02-12 15:30:39 Not-1f77 [mineflayer] greenkeeperio-bot d8be7d3 - chore(package): update minecraft-protocol to version 0.17.0 http://greenkeeper.io/ 2016-02-12 15:30:41 Not-1f77 [mineflayer] rom1504 fe4ece6 - require node >=4 2016-02-12 15:30:42 Not-1f77 [mineflayer] rom1504 807b6b2 - update minecraft-protocol to 0.17.2 2016-02-12 15:30:44 Not-1f77 [mineflayer] rom1504 6585099 - Merge pull request #371 from PrismarineJS/greenkeeper-minecraft-protocol-0.17.0 Update minecraft-protocol to version 0.17.0 🚀