18:50 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 18:50 <+pdelvo> oh :D makes it a lot more complex :D 18:51 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 18:51 -!- mode/#mcdevs [+v sadimusi] by ChanServ 18:53 <+pdelvo> Wow. solving it with n^x is not that complex. Here is how it works, but I would never get this by my own: http://www4a.wolframalpha.com/Calculate/MSP/MSP2641di6d4gfa5ia57db00004g7180fgcdhgef74?MSPStoreType=image/png&s=13&w=483&h=822 18:58 < eddyb> pdelvo: I came up with that equation to solve an integral that looks exactly like the one in that solution, but with x^n not n^x... 19:02 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 19:02 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 19:12 -!- kev009 [~kev009@tempe0.bbox.io] has quit [Ping timeout: 240 seconds] 19:28 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 19:29 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 19:36 -!- Thinkofdeath_ [~Thinkofde@198.199.127.128] has joined #mcdevs 19:40 -!- ellisvlad [ellisvlad@cpc3-heme9-2-0-cust34.9-1.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 19:40 -!- Thinkofdeath [~smuxi@host86-169-59-191.range86-169.btcentralplus.com] has left #mcdevs [] 19:41 -!- Thinkofdeath_ is now known as Thinkofdeath 19:41 -!- ellisvlad [ellisvlad@cpc3-heme9-2-0-cust34.9-1.cable.virginmedia.com] has joined #mcdevs 19:45 < ellisvlad> hi 19:50 < pbunny> hi 19:52 < ellisvlad> this world generation still has me stumped xD 19:54 < ellisvlad> Caves so complicated...just WHY!?!?! 19:56 < eddyb> because life is complicated 19:58 < pbunny> ellisvlad: feel free to use http://dpaste.org/CLF3r/ 19:58 < pbunny> ( the code is obvious, no need to explain ) 19:58 < pbunny> world generated is unusual but funny 20:02 < eddyb> "code is obvious" 20:02 < pbunny> :) 20:02 < pbunny> eddyb: it's even commented 20:02 < eddyb> yeah, 5 comments 20:02 -!- AnotherOne [~kvirc@178.151.74.138] has quit [Read error: Connection reset by peer] 20:02 < pbunny> :) 20:02 < eddyb> just one word for a hundred lines 20:03 < eddyb> bad coding style, including variable names 20:03 < eddyb> commented-out code everywhere 20:03 < pbunny> eddyb: you have no reason to know what function-specific macros do 20:04 < eddyb> huh? there's code that you just disabled. by commenting 20:04 < eddyb> loads of it 20:04 < eddyb> and you take the time to add an out-of-place space after for and if, but you can't add spaces where it matters 20:04 < pbunny> its lighting 20:04 < pbunny> not tested well yet 20:04 < eddyb> for (y=254;y>0;y--) vs for(int y = 254; y > 0; y--) 20:05 < pbunny> i see no difference 20:05 < pbunny> btw, no need to redefine y 20:05 < eddyb> "redefine" 20:05 < eddyb> contextual definitions are better for everyone 20:05 <+Fador> you cannot do that in C anyway =/ 20:05 <+Fador> you can only define variables at the start of the block 20:05 < eddyb> you can in the standard that's more than a decade old 20:05 < pbunny> Fador: nope 20:05 < eddyb> 13-14 years or so 20:05 < pbunny> you can define them in any part of the block 20:06 < Flemmard> depends with standard you use .. 20:06 < pbunny> however i defined them at the top for performance reasons (avoid redefining) 20:06 < eddyb> "performance reasons" 20:06 < dexter0> who still uses C89 anyway 20:06 < eddyb> you do realize you make the compiler's job much harder? 20:06 < eddyb> because now it has to prove that you're not using them outside of the loops 20:07 < pbunny> eddyb: what. 20:07 < eddyb> so it can optimize the definition back into the loop, where it belongs 20:07 < eddyb> this isn't the 80s 20:07 < pbunny> eddyb: what's wrong with using something outside of the loops? 20:07 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 20:07 < eddyb> pbunny: it's costlier 20:07 < pbunny> i.e. use y outside loop, then use as loop counter, then somewhere else 20:07 < pbunny> eddyb: why? 20:07 < eddyb> because value spilling 20:08 < eddyb> and phis 20:08 < pbunny> what... 20:08 < pbunny> eddyb: unless you have multiple threads using same variable i see no problems 20:08 < eddyb> it's a complicated mess of things that a compiler has to work with 20:08 < pbunny> eddyb: no 20:08 < eddyb> to optimize random code 20:08 < pbunny> eddyb: when loop is finished, variable is free to be used 20:08 < eddyb> that can have bad assumptions 20:08 < Flemmard> eddyb i thought you promised not to mess with him anymore :> 20:08 < pbunny> um, you can use it even inside loop 20:09 < eddyb> Flemmard: mess with whom? 20:09 < pbunny> :p 20:09 < Flemmard> eddyb: try to commuincate with pbunny :P 20:09 < pbunny> eddyb: what if there's loop inside loop? 20:09 < eddyb> pbunny: let me put this in simple words: the more a variable stays alive, the more work the compiler has to do 20:09 < pbunny> if variable will be allocated only at loops' start, it will be allocated multiple times 20:09 < eddyb> it's never allocated 20:09 < pbunny> eddyb: lol? why? 20:09 < eddyb> that's the entire point 20:10 < pbunny> eddyb: aah, you mean compilation time? 20:10 < pbunny> i have no problem with extra 0.00001ms 20:10 < eddyb> it's more than that 20:10 < pbunny> no. 20:10 < pbunny> entire server compiles in about 0.1ms 20:10 < eddyb> and it's because a good compiler will put those declarations back into their loops 20:10 < pbunny> eddyb: no. 20:11 < eddyb> unless you do something dumb that prevents that 20:11 < pbunny> eddyb: when i know variable is to be used only once per function call, i declare it inside { } 20:11 < eddyb> do I really need to compare the loops at -O0? don't make me show assembly to you 20:11 <+Fador> hmm, so visual studio 2012 is suppose to use C99 and it does not allow defining variables in the middle of the block 20:12 < eddyb> Fador: you need to force it 20:12 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:12 < eddyb> gcc can do C99, but it doesn't have it on by default, and I guess same goes for other compilers 20:12 < eddyb> pbunny: oh wow 20:13 < eddyb> pbunny: http://dpaste.org/CLF3r/#L724 a good compiler would combine z and x into a single loop variable 20:13 < eddyb> that transform probably has a name, I'm not sure what. but it can just loop 256 times, instead of nesting the loop 20:14 < pbunny> eddyb: it's more readable that way though 20:14 < pbunny> microoptimisations aren't as effective as you think anyway 20:14 < pbunny> anyway, i gtg 20:14 < eddyb> not saying you should optimize manually 20:14 < pbunny> have fun learning from my code 20:14 < eddyb> pbunny: now that optimization is impossible/unlikely to happen if you spill those variables 20:15 < eddyb> and some other code uses x or z and not z*16+x (which will become the loop variable 20:15 < eddyb> this is much easier to do when z and x are defined in their loops than outside 20:16 < eddyb> Flemmard: so tempted to rewrite his code 20:17 < eddyb> heh, assigning an one-use temporary to a function local. I can feel the pain of the compiler 20:18 < eddyb> "unsigned char" lol 20:19 < eddyb> pbunny: no offense, your code is actually pretty good, but the style makes it hard from someone else to grasp it. with some cleanup and a few more comments, you would have a self-documenting terraingen code 20:20 < Morrolan> Welp, that is one big function. :o 20:20 < dav1d> Morrolan: also macros!!!!111 they make everything so lightning fast 20:21 < eddyb> heh 20:21 < eddyb> I would use C++ on that code just to clean it up 20:22 < Yoshi2> I do think that 5 or 10 lines of comments in a file that is 950 lines long pretty much counts as "uncommented" 20:22 < dav1d> Yoshi2: documentation is for noobs! 20:22 < Morrolan> I am not familiar enough with C (it's C, isn't it?) to comment on that, dav1d. I was just slightly, uh, astonished when I saw that it's close to a thousand lines. :P 20:22 < dav1d> BraLa has no single comment, well, maybe 3, in a 50k codebase xD 20:23 < dav1d> Morrolan: ^ 20:23 < eddyb> Morrolan: yeah, it's big 20:23 < dav1d> ok 50k is maybe a bit high, probably around 30k 20:23 < eddyb> you usually split a terraingen into passes. so at least you can redefine them 20:23 < eddyb> in C++ that's trivial, with virtual methods 20:24 < dav1d> C style inheritance! 20:24 < dav1d> build your own freaking vtable ftw! 20:24 < dexter0> function pointers :P 20:24 < eddyb> I would love to see a GC for C 20:24 < dav1d> dexter0: yeah :P 20:24 < dav1d> eddyb: boehm 20:24 < eddyb> just for, you know, torturing someone 20:24 < dav1d> eddyb: libgc 20:24 < eddyb> in case I evern need it 20:25 < dav1d> the first time I used gtk (with C) I was impressed by their OOP 20:25 < dav1d> the have basically classes with casting and all that shit implemented 20:25 < dav1d> you can downcast! 20:25 < dav1d> (well it's a macro) 20:27 < eddyb> ^_^ 20:27 < eddyb> now if only we take the sweet.js macros (that are now in Rust) and put them in C, you can have real classes :P 20:29 < dav1d> eddyb: they manipulate the ast, don't they? 20:29 < dav1d> instead of copy&paste 20:48 < ellisvlad> anyway lol, if anyone is still interested, I fixed up terrain gen :D http://puu.sh/2UKhO.jpg 20:48 < ellisvlad> about to start on caves :S 20:50 < Morrolan> Pretty. 20:55 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Operation timed out] 20:55 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 21:22 -!- randomguy_ [~root@198.147.20.25] has joined #mcdevs 21:24 < randomguy_> hi, is it possible to skip encryption server side? sending empty 0xFC after handshake results in client's null pointer 21:25 < randomguy_> or I just need to send 0x01 directly after handshake? 21:26 < ellisvlad> Not sure, best just to encrypt everything 21:26 < ellisvlad> lol 21:26 < randomguy_> meh just want to have an option to skip it 21:31 < dav1d> ellisvlad: not bad! 21:32 < ellisvlad> thanks ;) 21:33 < ellisvlad> caves are much harder 0.0 21:33 < eddyb> randomguy_: check offline mode, it might not encrypt, but I'm not sure 21:33 < dav1d> ellisvlad: may I suggested a perlin worm? 21:33 < dav1d> eddyb: no 21:33 < dav1d> eddyb: iirc this has nothing todo with online/offline mode 21:33 < dav1d> (and I am pretty sure I do remember correctly) 21:33 < eddyb> ok then, you can't disable it 21:34 < dav1d> you can 21:34 < eddyb> huh? 21:34 < dav1d> well you could in 1.4.7 21:34 < dav1d> lemmy check my client sources... 21:34 < eddyb> dav1d: but offline mode encryption is useless/not that safe. at least that's what I remember. or maybe you're right and encryption can be disabled, but IIRC only offline mode could be dangerous encryption-wise 21:34 < eddyb> nevermind 21:34 < dav1d> eddyb: why? 21:35 < dav1d> encryption is session independend 21:35 < dav1d> randomguy_: I think you simply omit the encryption packets 21:35 < eddyb> I just know you're safe in online-mode but you can get screwed in offline-mode 21:35 < eddyb> not sure on what level the difference is 21:35 < dav1d> EncryptionKeyRequest 21:35 < dav1d> eddyb: encryption is completly independend from the offline mode 21:37 < eddyb> what I know is that it's either disabled/disableable/not-as-safe in offline-mode 21:38 < eddyb> maybe it has something to do with the lack of verification through mojang's servers 21:39 < randomguy_> so encryption skip only with offline mode right...? 21:40 <+clonejo> randomguy_: yep 21:40 < Yoshi2> I just took a look at how I handled the encryption in my old client and, as far as the encryption is concerned, it is completly unrelated to online/offline mode 21:41 < randomguy_> Yoshi2: server token for minecraft.net auth is in encryption request 21:42 < ellisvlad> dav1d: I did look into perlin worms...but I would prefer to have more control over the generation. Like I had the option to use standard 2D perlin for the heightmap, but instead made my own proceedure. 21:42 < ellisvlad> Caves looking good so far :D 21:43 < randomguy_> okey and now client->server...client receives encryption requests, and sends 0xCD directly...I guess it should work 21:43 < dav1d> ellisvlad: I simply assumed they were the easiest to implement with the best results (I had an idea of implementing a terrain gen, but never did it) 21:43 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has joined #mcdevs 21:43 < dav1d> ellisvlad: make sure to send me a screenshot :) 21:43 < dav1d> Yoshi2: same here 21:45 < ellisvlad> ;) 21:50 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 21:50 -!- mode/#mcdevs [+v Amaranth] by ChanServ 21:57 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:01 -!- Yoshi2 [~chatzilla@xdsl-87-78-75-127.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 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#mcdevs 02:52 -!- Kyle [kyle@botters/kyle] has joined #mcdevs 02:52 -!- kcore [uid8012@gateway/web/irccloud.com/x-ktupxcpkgfuwuqbr] has joined #mcdevs 02:52 -!- MadMockers [~MadMocker@unaffiliated/madmockers] has joined #mcdevs 02:52 -!- Snowl [~Snowl@2001:41d0:2:c2e5::1] has joined #mcdevs 02:52 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 02:52 -!- moshee [~moshee@unaffiliated/moshee] has joined #mcdevs 02:53 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 252 seconds] 03:32 -!- TomyLobo [~TomyLobo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:33 < Not-003> [mineflayer] zuazo pushed 1 commit to master [+0/-0/±3] http://git.io/lGdsCA 03:33 < Not-003> [mineflayer] zuazo 8b39a06 - Release 0.1.1 03:35 < TkTech> Ooo, mineflayer release. 04:30 -!- EdGruberman [~EdGruberm@184.171.171.26] has quit [Quit: Reboot, network failure, or data center explosion] 04:37 -!- |Blaze|_ [~scott@S01060002b3983ca3.ed.shawcable.net] 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the connection] 05:26 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 05:29 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 05:41 -!- AnotherOne [~kvirc@ip123-187.telenet.dn.ua] has joined #mcdevs 05:41 < AnotherOne> sup 06:36 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 06:37 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 06:57 -!- zomQE [~icanhazfr@S010608863b327591.wp.shawcable.net] has joined #mcdevs 06:59 -!- zomQE [~icanhazfr@S010608863b327591.wp.shawcable.net] has quit [Remote host closed the connection] 07:12 -!- Paprikac_ [~Paprikach@178.112.43.88.wireless.dyn.drei.com] has quit [Remote host closed the connection] 07:36 < AnotherOne> anybody here? 07:38 < dexter0> 96 people exactly, minus a bot or two. 07:38 < AnotherOne> good:) 07:38 < AnotherOne> can you explain me how to use a proxy server with my custom client? 07:39 < dexter0> what kind of proxy server? 07:40 < dexter0> SMProxy or mc3p (I think that's what it's called)? 07:41 < AnotherOne> i dont know exactly how to explain. i have a client and i want to hide my ip address. i can connect to proxy itself, but i don't know how to make it connect to needed server 07:42 < AnotherOne> and i dont know if i can use any proxy or not 07:42 < dexter0> Ah, the protocol encryption makes that impossible. 07:43 < AnotherOne> i dont encrypt it 07:43 < AnotherOne> and it works somehow 07:43 < dexter0> Clients don't have a choice about encryption, it's required. 07:43 <+Zaneo> What version of minecraft is your custom client for? 07:43 < AnotherOne> 1.5.2 07:44 -!- Yoshi2 [~chatzilla@xdsl-78-35-205-145.netcologne.de] has joined #mcdevs 07:45 < AnotherOne> i just dont send encryption key response, and data i get seems valid 07:45 < AnotherOne> but it is on local server 07:45 < dexter0> Is it in offline mode? 07:45 < AnotherOne> yes 07:46 < dexter0> that may explain it 07:46 < AnotherOne> so what about a proxy? 07:46 < dexter0> SMProxy or mc3p are the two proxies I'm aware of 07:47 < dexter0> but it's kinda pointless if you want to hide your IP, there are no public mine craft proxies so you'd have to run SMProxy or mc3p on a server you control. 07:48 < AnotherOne> are there any proxies those dont care of data passing-through? 07:49 < dexter0> that does not make sense, SSH tunnel is the closest thing I can think of. 07:52 -!- Zachoz|Away is now known as Zachoz 07:52 < AnotherOne> oh fick 07:52 < AnotherOne> thank you 07:57 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 08:05 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 08:09 -!- dx [~dicks@unaffiliated/dxdx] has quit [Ping timeout: 248 seconds] 08:16 < Not-003> [bravo] MostAwesomeDude pushed 1 commit to master [+0/-0/±1] http://git.io/58PYZw 08:16 < Not-003> [bravo] Corbin Simpson 0b968a5 - plugins/window_hooks: Remove old print statements. 08:24 -!- Yoshi2 [~chatzilla@xdsl-78-35-205-145.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 09:05 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 09:18 -!- dx [~dicks@unaffiliated/dxdx] has joined #mcdevs 09:21 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 09:24 -!- Zaneo|Away [~Zaneo@70.52.147.134] has joined #mcdevs 09:27 -!- Zaneo [~Zaneo@bas2-toronto36-1242314772.dsl.bell.ca] has quit [Ping timeout: 240 seconds] 09:35 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 09:36 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 09:36 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 09:49 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 09:53 -!- reduktorius [~redu@146.90.168.31] has joined #mcdevs 10:01 -!- dx [~dicks@unaffiliated/dxdx] has quit [Ping timeout: 264 seconds] 10:02 -!- dx [~dicks@181.95.103.74] has joined #mcdevs 10:02 -!- dx [~dicks@181.95.103.74] has quit [Changing host] 10:02 -!- dx [~dicks@unaffiliated/dxdx] has joined #mcdevs 10:02 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:06 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 256 seconds] 10:07 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 10:07 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 10:25 -!- Xaardas [~tach@p5B251876.dip0.t-ipconnect.de] has joined #mcdevs 10:33 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 10:37 < pbunny> eddyb: making code easier to read than it already is means treating others like dull persons who are unable to understand it as you do 10:37 < pbunny> it's kind of disrespectful, i think 10:39 < jast> bullshit 10:39 < jast> I appreciate code that is easier to read when I have to wade through a couple hundred thousand lines of it 10:40 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has quit [Ping timeout: 240 seconds] 10:41 < jast> *of course* I can understand *any* code, given enough time, but I don't always wish to unnecessarily spend extra time puzzling out code that tries to be too clever for its own good 10:42 < pbunny> jast: of course it's easier to read documented code 10:42 < pbunny> but if many things will be easy, brain will get out of shape soon 10:42 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has joined #mcdevs 10:42 < pbunny> it needs training 10:42 < jast> you've never worked on a *big* project, have you? 10:43 < jast> no matter how simple the code reads, there's plenty of training left 10:43 < pbunny> jast: my server is big enough i think 10:43 < pbunny> i can read it without any comments 10:43 < jast> please wait while I count the number of lines of code of the project I'm currently working on 10:44 < jast> 357784 10:44 < jast> excluding javascript code and documentation 10:45 < jast> also excluding the java-based components (not by choice, I assure you) 10:46 < jast> there's plenty of brain training in trying to chase down surprising interactions between various components 10:54 < pbunny> jast: well, my paste that eddyb critisised for lacking comments was less than 1000 lines long 10:54 < pbunny> so your case does not apply 10:59 -!- Xaardas [~tach@p5B251876.dip0.t-ipconnect.de] has quit [Ping timeout: 276 seconds] 11:04 < jast> right. so, to repeat your argument, it's disrespectful to not force another person to get unwanted brain training. right? 11:06 -!- reduktorius [~redu@146.90.168.31] has quit [Quit: Leaving] 11:07 < pbunny> if brain training is unwanted, something is probably not right with person's goals or motivations 11:07 < pbunny> so "unwanted" argument can be safely ignored 11:09 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Read error: Connection reset by peer] 11:17 < AnotherOne> heh 11:17 < AnotherOne> i think pbunny is wrong 11:18 < AnotherOne> brain training must not be like this 11:18 < AnotherOne> but like solving new interesting problems 11:22 < jast> well obviously pbunny knows best what's good for everyone 11:22 < pbunny> yep 11:22 < jast> everyone else is an idiot 11:22 < pbunny> i agree 11:22 < jast> that's an excellent basis for a fruitful discussion 11:22 < pbunny> ++ 11:22 < jast> I'm not terribly surprised 11:25 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has joined #mcdevs 11:40 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 11:45 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 12:11 < eddyb> haha 12:11 < eddyb> jast: my first contact with good coding practices came from a C++ hobby OS project 12:12 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 12:12 -!- pbunny [pbunny@stdout.lulzsec.com] has quit [Ping timeout: 276 seconds] 12:12 < eddyb> and recently I got nitpicked by the traceur-compiler guys (the main dev is also a chromium dev, and they have serious code review) 12:17 -!- l4mRh4X0r 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[~edlothiol@ip-95-222-88-60.unitymediagroup.de] has joined #mcdevs 15:04 -!- Yoshi2 [~chatzilla@xdsl-87-79-217-15.netcologne.de] has joined #mcdevs 15:33 -!- Rudench [shnaw@irc.minecraft.org] has joined #mcdevs 16:29 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 16:41 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 16:45 -!- Zaneo|Away [~Zaneo@70.52.147.134] has quit [Quit: Leaving] 16:53 -!- ellisvlad [ellisvlad@cpc3-heme9-2-0-cust34.9-1.cable.virginmedia.com] has joined #mcdevs 16:54 < ellisvlad> hi 16:54 < ellisvlad> how is everyone today :) 16:54 <+pdelvo> hi 16:54 <+pdelvo> Im fine. What about you? 16:54 < ellisvlad> gd gd, just had an exam, now I can get back to programming ;) 17:00 < Yoshi2> same here :D 17:01 < Yoshi2> today is one of the days where I just feel like writing something 17:12 -!- Zachoz is now known as Zachoz|Away 17:13 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 17:16 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 17:21 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:22 < AnotherOne> today is one of the days where i just feel lazy 17:26 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 17:34 -!- randomguy_ [~root@198.147.20.25] has quit [Quit: leaving] 17:41 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 17:46 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:51 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 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[~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has joined #mcdevs 00:12 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Read error: Operation timed out] 00:14 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 00:14 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 00:24 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has quit [Ping timeout: 252 seconds] 00:33 -!- randomguy_ [~root@198.147.20.25] has joined #mcdevs 00:33 < randomguy_> hi 00:35 < randomguy_> I am looking for something to debug protocol issues, does someone maybe have minecraft client which prints received packets...? 00:35 < dexter0> SMProxy 00:36 < randomguy_> minecraft client is throwing not in gzip format - I guess there is only one packet using gzip..? 00:39 < randomguy_> or nbt D: 00:43 < randomguy_> it looks like bad packet is entity eq packet, so the problem is reading slots or nbt in slots 00:49 < randomguy_> smproxy is outdated ;/ 00:54 < dexter0> only other proxy I'm aware of is mc3p 00:55 < dexter0> or you can go bother the SMProxy maintainer about SMProxy's outdate-ness. He hangs around in #craft.net 00:59 < TkTech> sadimusi's mc3p seems a bit out of date as well, 4 months. 01:00 -!- feepbot [~feepbot@p579E49F1.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E482B.dip0.t-ipconnect.de] has joined #mcdevs 01:02 -!- shoghicp_ [~shoghicp@15.219.78.188.dynamic.jazztel.es] has joined #mcdevs 01:02 -!- shoghicp [~shoghicp@127.29.222.87.dynamic.jazztel.es] has quit [Killed (hobana.freenode.net (Nickname regained by services))] 01:02 -!- shoghicp_ is now known as shoghicp 01:05 < randomguy_> Warning! 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Connection reset by peer] 12:32 < AnotherOne> hey people 13:01 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 13:16 <+pdelvo> hey 13:30 -!- Paprikac_ [~Paprikach@77.116.32.206.wireless.dyn.drei.com] has joined #mcdevs 13:31 -!- Paprikachu [~Paprikach@77.116.15.165.wireless.dyn.drei.com] has quit [Ping timeout: 256 seconds] 14:00 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:09 -!- biz [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 14:19 -!- shoghicp [~shoghicp@16.4.222.87.dynamic.jazztel.es] has quit [Ping timeout: 256 seconds] 14:21 -!- Yoshi2| [~chatzilla@xdsl-87-79-115-101.netcologne.de] has joined #mcdevs 14:23 -!- Yoshi2 [~chatzilla@xdsl-78-35-227-31.netcologne.de] has quit [Ping timeout: 240 seconds] 14:23 -!- Yoshi2| is now known as Yoshi2 14:25 -!- biz [~BizarreCa@46.121.251.157] has joined #mcdevs 14:44 -!- shoghicp [~shoghicp@142.30.222.87.dynamic.jazztel.es] has joined #mcdevs 15:08 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 276 seconds] 15:37 -!- Trojaner [~Trojaner@88.230.150.170] has joined #mcdevs 15:38 < Trojaner> does anyone know which protocol version changed the ping packet format? 15:42 < AnotherOne> help me please 15:43 < AnotherOne> i'm trying to write player spammer, on local server it's just fine, but on remote ones i have only one connection a time 15:44 < AnotherOne> is it some kind of bukkit protection? 15:45 < AnotherOne> the idea is sending handshake and client statuses messages 15:49 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 15:54 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 15:58 <+clonejo> That server might only allow one connection per IP 16:14 <+sadimusi> AnotherOne: you can only connect once every five seconds from the same IP 16:15 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Read error: Operation timed out] 16:17 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 16:17 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 16:19 <+clonejo> sadimusi: Is it the same for ping requests, too? 16:20 <+sadimusi> I think so 16:29 -!- Zachoz is now known as Zachoz|Away 16:32 -!- biz [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 16:36 -!- Deaygo [~Deaygo@mcbouncer.com] has quit [Quit: ZNC - http://znc.sourceforge.net] 16:38 -!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 16:46 -!- biz [~BizarreCa@46.121.251.157] has joined #mcdevs 16:53 -!- Deaygo [~Deaygo@mcbouncer.com] has quit [Ping timeout: 264 seconds] 16:58 -!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 17:06 < SinZ> Trojaner: 1.4 did it iirc (51) 17:07 < Not-003> [mc3p] sadimusi pushed 1 commit to master [+0/-0/±2] http://git.io/VhPZJA 17:07 < Not-003> [mc3p] sadimusi 913ca43 - Protocol versions 52 - 61 (1.5.2) 17:08 < SinZ> make that 52 17:08 <+sadimusi> sure? in that case I just missed it 17:10 < SinZ> 1.4 changed it from memory 17:10 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 256 seconds] 17:11 <+sadimusi> yes, that definitely 17:12 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 17:12 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 17:12 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 17:12 <+sadimusi> well, since it's still implemented in a string a proxy doesn't have to worry about it 17:14 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 17:16 < SinZ> http://wiki.vg/Server_List_Ping was added in 1.4 17:17 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:35 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Quit: Bye] 17:35 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Quit: ZNC - http://znc.in] 17:40 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 17:40 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 17:40 -!- mode/#mcdevs [+v sadimusi] by ChanServ 18:05 -!- randomguy_ [~root@198.147.20.25] has joined #mcdevs 18:06 < randomguy_> does anyone care to update burger ;/ 18:06 < randomguy_> I am debugging some inventory problems, what windows packets were changed in 1.5? 18:09 < SinZ> http://b.wiki.vg/1.4.6pre...1.5pre 18:09 < randomguy_> not pre 18:09 < SinZ> nothing changed 18:09 < randomguy_> 0x66 changed and it isn't there 18:10 < SinZ> sadimusi: can you tell burger vitrine to check 1.5.2? 18:10 <+sadimusi> I can try 18:10 < randomguy_> 1.5.2 wasn't pushed to old launcher, afaik 18:10 < SinZ> it was 18:11 < randomguy_> oh 18:11 < randomguy_> ok 18:11 < SinZ> it just isn't on the assets server, because it was never a snapshot/pre-release for the old launcher 18:12 < SinZ> perma-link for it is: s3.amazonaws.com/Minecraft.Download/versions/1.5.2/1.5.2.jar 18:13 < randomguy_> YAY 18:13 < randomguy_> inventory problems fxied 18:13 <+sadimusi> no protocol changes http://b.wiki.vg/1.5pre...1.5.2 18:13 < randomguy_> just needed to change booleans for bytes as in new 0x66 18:13 <+sadimusi> or was that the wrong version? 18:14 < SinZ> seems right 18:14 < randomguy_> sadimusi: weird, 0x66 isn't on burger anywhere 18:14 < randomguy_> 1.4.6->1.5.2 too 18:14 <+sadimusi> I used the old url so it might be 1.5 18:14 < SinZ> protocol version jumped right between 1.5.1 and 1.5.2 18:15 < randomguy_> protocol jump between 1.5.1 and .2 was just protocol version...right? 18:15 < SinZ> yup 18:15 < randomguy_> I guess protocol version was bumped to stop people from abusing anvils using 1.5.1 clients D: 18:16 < randomguy_> oh lets see if diamonds still dupe in 1.5.2 18:17 < randomguy_> I guess burger doesn't note 0x66 because boolean is a byte too 18:18 <+sadimusi> where did you find that 0x66 change? 18:19 < randomguy_> sadimusi: before 1.5 there was two booleans in 0x66 iirc the shift click and mouse button 18:19 < randomguy_> 0-1 18:19 < randomguy_> now it is mode and button (byte) 18:20 <+sadimusi> ok, those were already bytes iirc 18:20 < randomguy_> yeah 18:20 < randomguy_> that's why burger doesn't show anything 18:20 <+sadimusi> I updated mc3p btw 18:22 < randomguy_> anyone checked if diamonds duping was patched in 1.5.2 :D? 18:49 < AnotherOne> what way? 19:00 < randomguy_> tnt and droppers 19:04 < AnotherOne> on most servers this is "fixed" with turning off explosions:D 19:05 < AnotherOne> but how does this work? 19:05 < dav1d> what a fix... 19:05 -!- biz [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 19:20 -!- Me4502 [Me4502@unaffiliated/me4502] has quit [Ping timeout: 240 seconds] 19:20 -!- biz [~BizarreCa@46.121.251.157] has joined #mcdevs 19:20 <+Amaranth> AnotherOne: One most servers this is "fixed" by using CraftBukkit :P 19:27 -!- Unknown42121 [~fdfa@23.29.120.222] has joined #mcdevs 19:29 -!- Mediator [~fdfa@23.29.120.222] has quit [Ping timeout: 240 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seconds] 10:45 -!- Yoshi2| is now known as Yoshi2 10:58 < Not-003> [mc-erl] clonejo pushed 3 commits to master [+3/-0/±3] http://git.io/z67BfA 10:58 < Not-003> [mc-erl] clonejo 1df1d22 - updated rebar 10:58 < Not-003> [mc-erl] clonejo de49d09 - added postgresql based chunk storage 10:58 < Not-003> [mc-erl] clonejo 0b7f339 - added lager 10:58 <+clonejo> whoops, didn't mean to push that 10:59 < Not-003> [mc-erl] clonejo pushed 1 commit to master [+5/-6/±7] http://git.io/Jb9Pog 10:59 < Not-003> [mc-erl] clonejo 00a9099 - huge changes going on, NOT WORKING 11:33 -!- Yoshi2 [~chatzilla@xdsl-81-173-136-180.netcologne.de] has quit [Read error: Connection reset by peer] 11:34 -!- Yoshi2 [~chatzilla@xdsl-78-35-202-102.netcologne.de] has joined #mcdevs 11:37 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 11:41 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has joined #mcdevs 11:44 -!- Yoshi2| [~chatzilla@xdsl-87-79-114-231.netcologne.de] has joined #mcdevs 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[~Paprikach@77.116.32.206.wireless.dyn.drei.com] has quit [Ping timeout: 240 seconds] 14:02 -!- Nerolat [~nerolatlt@78-61-117-75.static.zebra.lt] has joined #mcdevs 14:03 < Nerolat> Hello, I have a question - can I use putty's raw to connect to server? 14:03 < SinZ> not really 14:05 < Nerolat> Hm, I tried using it, sent all sorts of requests, every of them gave me a protocol error, however, one of them acted differently - I sent "Hi" and one of the plugins gave me error that it is going to ignore a packet with id of 74 or something 14:07 < Nerolat> Well, I guess I'll need to learn some sort of scripting/programming language, as I can't do anything with C++ sockets. 14:07 < Nerolat> Any recommendations? I know how to do python a bit. 14:09 < SinZ> can do it in any language with networking 14:09 < SinZ> has been done several times in python 14:09 < Nerolat> Yes, but I am not familiar with C++ sockets. 14:10 < Nerolat> I am wondering why raw is not working 14:12 <+Fador> what kind of requests were you sending anyway? 14:12 <+Fador> you know it's a binary protocol? 14:18 < dav1d> Nerolat: you dont mean real raw sockets do you? 14:18 < Nerolat> I was trying to send 0x02, Hi, Test, etc. 14:18 < Nerolat> Dav1d, dunno, it is just an option in putty. 14:23 < Nerolat> Yeah, I failed. 14:24 < Nerolat> Didn't notice that these were packets. Dunno why. 14:33 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has joined #mcdevs 14:34 -!- act4_ [~alex@205.164.4.14] has joined #mcdevs 14:37 -!- act4 [~alex@dhcp-129-234-83-199.tr.esol.dur.ac.uk] has quit [Ping timeout: 248 seconds] 14:37 -!- act4_ is now known as act4 14:38 <+Fador> I don't even know the best way to send binary data with the "raw" connection of putty =/ 14:38 <+Fador> alt+numkeys maybe 14:41 <+clonejo> What about netcat? 14:48 -!- act4_ [~alex@dhcp-129-234-83-199.tr.esol.dur.ac.uk] has joined #mcdevs 14:51 -!- act4 [~alex@205.164.4.14] has quit [Ping timeout: 276 seconds] 14:51 -!- act4_ is now known as act4 14:55 < dav1d> clonejo: windows? 14:55 <+clonejo> dav1d: idk what your talking about, have your terminal in an X window if you want :P 14:56 < dav1d> clonejo: he is probably using windows, so no netcat 14:56 < dav1d> otherwise you wouldnt use putty. 14:56 <+clonejo> dav1d: just kidding 14:56 <+clonejo> *you're 14:58 < dav1d> clonejo: what? 14:59 < SinZ> he is correcting his previous message 14:59 < Nerolat> I am using windows, indeed. 15:01 <+clonejo> Nerolat: sure, but speaking a binary protocol manually is painful 15:01 < SinZ> ^ 15:01 < Nerolat> Well, I am doing it one time anyway. 15:01 < Nerolat> I just need to test a thing. 15:01 < SinZ> you will timeout 15:01 < Nerolat> Can't I keep sending keep alive? 15:01 < SinZ> there are no keep-alives during the authentication stage 15:02 <+clonejo> Nerolat: the server floods you with too many data, 15:02 <+clonejo> *too much 15:02 < SinZ> and are really strict about timing 15:02 < Nerolat> Well, I still want to try and see if it works out. 15:02 < Nerolat> I plan to just go until the auth and encrypt stage 15:03 <+clonejo> Nerolat: have you tried sending a ping request? 15:04 < SinZ> 0xFE or 254 15:04 <+clonejo> Nerolat: http://wiki.vg/Protocol#Server_List_Ping_.280xFE.29 15:04 -!- AnotherOne [~kvirc@ip123-187.telenet.dn.ua] has joined #mcdevs 15:04 < AnotherOne> hello people 15:04 <+clonejo> oh, another one 15:05 < Nerolat> Well, what do I use for magic? 15:05 < AnotherOne> i need some help about c++ 15:05 < Nerolat> Do I just send 0xFE through putty or what? 15:06 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 15:06 < AnotherOne> or no 15:06 < AnotherOne> i dont need any help anymore:) 15:06 < SinZ> Nerolat: 0xFE, 0x01 15:07 < Nerolat> Do I send these both in one string, SinZ? 15:07 < SinZ> Shouldn't be touching strings 15:07 < Nerolat> I mean in one message 15:07 < SinZ> in one packet, yes 15:07 < Nerolat> Like this, but without "? "0xFE, 0x01" 15:08 < Nerolat> If yes, then my server doesn't respond, just disconnects from the client. 15:10 <+Fador> no, you send alt+256 and alt+1 15:11 <+Fador> because it's binary protocol.. ;) 15:12 < Nerolat> Hmm, no response 15:12 <+Fador> enter? 15:12 < Nerolat> Well, I just press alt+256, exactly after taht without pressing space alt+1, then press enter and it allows me to input anything again 15:12 < Nerolat> Can't explain it easly 15:12 < Nerolat> easily, even. 15:13 <+Fador> that works on my server =) 15:13 < Nerolat> Putty on raw protocol or telnet? 15:13 <+Fador> http://fador.be/g/1b49991120d73f21d591a257cf5bb01e.png 15:13 <+Fador> putty raw 15:14 <+Fador> oh wait, it was alt+254 15:14 < Nerolat> http://puu.sh/2WBGU.png 15:14 < Nerolat> Oh 15:15 < Nerolat> It is working now! 15:15 <+Fador> great ;) 15:15 < Nerolat> How do I know which alt numpad do I press? 15:16 <+Fador> 0xFE = 254 15:16 < Nerolat> Yeah, but I mean things like handshake etc. 15:16 <+Fador> it gets quite complicated to do that by hand =D 15:18 < Nerolat> Oh 15:18 < Nerolat> calculator got a function for that 15:19 < dx> it would be useful to know what Nerolat wants to do 15:19 < Nerolat> Login to a server using putty. 15:19 < dx> that isn't very precise 15:20 < Nerolat> Hm? 15:21 < dx> either way, what Fador did was just a server list ping, it's a single packet and it's pretty much something completely different to the rest of the protocol 15:21 < Nerolat> Yes, I am not really trying to login to a server, more like login process until a constant stage 15:22 < Nerolat> I am really just trying to handshake with the server 15:22 <+Fador> protocol encryption would be fun with putty =) 15:22 < dx> ^ 15:22 < Nerolat> Yes, that is what I meant by staying until a constant stage 15:22 < Nerolat> Until the encryption starts 15:23 < dx> uh.. 15:26 < dx> so basically 15:26 < dx> you don't know any programming language 15:27 < dx> and want to type alt-codes in putty to send one handshake packet, and nothing else after that 15:27 < dx> this situation makes perfect sense. 15:27 < Nerolat> I do know C++, but really...I don't know how to do networking. 15:27 < Nerolat> Yes, that is what I want to do. 15:28 < Nerolat> Testing, experimenting, you know? 15:28 -!- Zachoz is now known as Zachoz|Away 15:29 < dx> here, have fun http://beej.us/guide/bgnet/ 15:29 < Nerolat> Damn you. 15:29 < dx> you'll have to google a bit to translate the bsd socket api to winsock equivalents, but i heard winsock is basically a ripoff of bsd sockets anyway 15:30 < Nerolat> I know how to use virtualbox, you know. 15:30 < dx> fine too 15:30 < dx> cygwin would also work 15:31 < dx> also, if you do have a linux, just use echo -e '\x02etc etc' | nc server 25565 15:31 < dx> *echo -ne 15:31 < Nerolat> What does that do? 15:31 < dav1d> magic 15:31 < dx> ^ 15:32 < Nerolat> Can't I use python for networking? I know the syntax, but how is it compared to C++ by difficulty? 15:32 < dx> why do i get the impression that you only know c++ because of some high school level classes or something like that 15:33 < Nerolat> Because your impression is wrong - I just can't get pointers and references and typedefs etc right, and that massivesly demotyvate me 15:34 < Nerolat> massively, even. 15:34 < dx> uh.. 15:34 < dx> either way python's socket module mirrors the bsd socket api explained by beej's guide, slightly higher level but basically the same shit 15:35 < Nerolat> Yes, I understand how the sockets etc work, but all those complicated settings, pointers, references etc etc are too hard for me. 15:35 < dav1d> Nerolat: c++ sockets are the same as python sockets 15:35 < dav1d> use python? 15:35 < dav1d> or any other language you like 15:36 * dx actually had no idea about any C++ object oriented api for sockets 15:36 < Nerolat> c++ is damn object oriented 15:36 < dav1d> and? 15:36 < Nerolat> And I can't deal with object oriented and pointers etc. 15:36 < dx> i like to think about c++ as C with a bunch of useless features everyone should avoid using 15:37 < dav1d> c is basically a subset of c++ 15:37 < dav1d> Nerolat: well then good luck, in python everything is an object 15:37 < Nerolat> no pointers and references at least AFAIK 15:37 < dx> and every time you use an object it's passed as reference 15:38 < dav1d> Nerolat: every object is a reference 15:38 < dav1d> yeah 15:38 < dav1d> what dx said 15:38 < dav1d> you have that basically in every language 15:39 < dav1d> and it's really not hard... 15:40 < edk> C++ is a horrible language 15:40 < dx> hmm, actually, languages like erlang don't have mutable variables, does that count as passing every parameter by value not by reference? 15:40 < dav1d> edk: yes it is 15:40 < Nerolat> edk: How dare you! 15:41 < dav1d> lol 15:41 < dav1d> you just said you dont understand it then you think edk is wrong with that statement... 15:41 < Nerolat> dav1d: How dare you too! 15:41 < Nerolat> Java is more horrible language! 15:41 < dav1d> you have no idea 15:41 < Nerolat> I do, a bit. 15:41 < dx> pbunny v2 15:41 < edk> C++ and Java have the same retarded object|object dichotomy but apart from that C++ is much more horrible 15:41 < dav1d> why do you assume that? 15:42 < Nerolat> However, C++ is much more faster.