05:34 -!- TkTech changed the topic of #mcdevs to: A haunt for developers working on projects related to Minecraft | Website & Rules: http://mcdevs.org | Wiki: http://wiki.vg | Channel is publicly logged as of Feb.25/13 05:34 < umby24> It took several code examples for me to get a basic grasp.. 05:34 -!- mode/#mcdevs [-o TkTech] by ChanServ 05:35 < umby24> and even then i ended up just translating someone elses code to my language of choice at the time. 05:35 < umby24> I was actually pretty close to one part of it, was just missing a setting or two. 05:36 < SinZ> TkTech: Link to the logs / statistics? 05:36 < TkTech> SinZ: Not up yet, a beta feature of Not-001. 05:36 < SinZ> ah 05:37 < TkTech> Pretty logs optionally available to anyone (must be enabled by a channel op), and full text searching for select channels (limited resources) 05:37 < SinZ> will have fun playing around with that in my channel <3 05:39 < TkTech> (Sponsored by http://myredis.com / WedTM) 05:39 <+Prf_Jakob> TkTech: very cloudy page. 05:40 < SinZ> WedTM is cool like that 05:40 < TkTech> Prf_Jakob: I think that's a joke but I'm missing it 05:40 <+Prf_Jakob> TkTech: no I just thought the page looked simple and modern 05:40 < TkTech> Prf_Jakob: Also, I'm travelling all this week. Know the last date to upgrade battlecruisers? 05:40 < SinZ> good to see Spout is using notifico now 05:41 < TkTech> Yeah, spout went all-in, nice little spike on the projects graph. 05:41 <+Prf_Jakob> TkTech: well sometime in summer, but training to level 5 takes 25 days (just for 4 to 5 fully min/maxed). 05:42 < TkTech> Prf_Jakob: 25 days for BATTLECRUISERS? Really? 05:42 < TkTech> For battleships, okay. Seems a bit excessive for battlecruisers... 05:42 <+Prf_Jakob> TkTech: 20 or 25, my memory fail me. 05:44 <+Prf_Jakob> TkTech: you also want to have all the racial cruisers at 3 05:44 < TkTech> Prf_Jakob: I have that already I think for Gallente and Amarr 05:46 < SinZ> TkTech: how does a channel op enable the logging? 05:46 < SinZ> well, how will a channel op enable logging 05:46 -!- Kyle [kyle@botters/kyle] has quit [Read error: Operation timed out] 05:46 < TkTech> SinZ: You cannot at the moment. 05:46 -!- KyleXY [kyle@botters/kyle] has joined #mcdevs 05:46 < TkTech> SinZ: But you just need to have your networks version of +o (as specified in the 005 message), and the bot needs to be in the channel. 05:47 < TkTech> SinZ: Then you can PM it and "set logging 1" or as a shortcut "enable logging" 05:47 < SinZ> ah, ok 05:48 < TkTech> You'll get a URL that looks like http://n.tkte.ch/s/channels/irc.freenode.net/ 05:48 < TkTech> But I'll allow you to specify a CNAME so you can use your own URL. 05:52 <+Prf_Jakob> sleep time 06:19 -!- SinZ_ [~SinZ@CPE-137-147-179-97.lnse7.win.bigpond.net.au] has joined #mcdevs 06:21 -!- SinZ [~SinZ@CPE-137-147-179-97.lnse7.win.bigpond.net.au] has quit [Disconnected by services] 06:21 -!- SinZ_ is now known as SinZ 06:49 < Gregor> Et voila, encryption is a go ^^ 06:49 < Gregor> BEND TO MY CRUEL WILL, MINECRAFT! MUAHAHAHAHA 06:50 < TkTech> He's snapped, he has. 06:50 < TkTech> Gregor: Remember to blog about the problems you encountered :) 06:51 < TkTech> Every dev should blog about every little thing. 06:51 < Gregor> I was just about to muse about whether one needs to be registered to edit wiki.vg... 06:51 < TkTech> Gregor: Even better. You can just sign up and edit. 06:52 < Gregor> Other than just "Read the damned docs, Gregor", I only had one hiccup *shrugs* 06:54 < Gregor> I'll also barf up this source somewhere once it's a bit more vetted. Probably the only C+libtomcrypt implementation X-D 06:55 < umby24> could be a good contribution to the wiki as a implementation of the encryption 06:55 < umby24> as a sample for others and all 06:57 < Gregor> I'm doing a somewhat (read: entirely) insane project ^^´, trying to write a protocol-version converter so you can use unequal client and server versions (modulo incompatible features which get scrubbed from the packets). 06:57 < Gregor> But yeah, the handshake.c has a nice, brief description of the encryption (minus online mode) for both client and server handshake :) 06:59 < Not-001> [wiki.vg] Edit by Gregor to Protocol Encryption -> http://tinyurl.com/aedov4r 07:00 < Gregor> Mmm, I see you have spies *sage nod* 07:02 -!- Zachoz|Away is now known as Zachoz 07:07 < umby24> awesome. 07:08 < umby24> blog posting to website and tumblr about minecraft bot: complete. 07:08 < umby24> now for bedtime. 07:21 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 07:27 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 07:27 -!- mode/#mcdevs [+v Amaranth] by ChanServ 07:35 -!- mappum_ [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Remote host closed the connection] 07:35 -!- mappum_ [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 07:40 -!- mappum_ [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 272 seconds] 08:02 -!- Paprikachu [~Paprikach@178.115.251.113.wireless.dyn.drei.com] has quit [Remote host closed the connection] 08:25 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection reset by peer] 08:40 -!- mapppum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 08:41 -!- Netsplit *.net <-> *.split quits: Krenair, Dinnerbone, mappum, Deaygo, Adam01 08:44 -!- Netsplit over, joins: Adam01 08:44 -!- Netsplit over, joins: Krenair 08:45 -!- TomyLobo [~foo@24.134.55.50] has joined #mcdevs 08:50 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 08:53 -!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 08:53 -!- Dinnerbone [~dinnerbon@i.could.have.had.any.host.but.i.decided.on.dinnerbone.com] has joined #mcdevs 08:57 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 09:26 -!- TomyLobo [~foo@24.134.55.50] has quit [Quit: Standby mode...] 09:52 -!- Paprikac_ [~Paprikach@80.120.175.113] has joined #mcdevs 09:55 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Ping timeout: 264 seconds] 09:59 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 10:02 -!- Paprikac_ [~Paprikach@80.120.175.113] has quit [Ping timeout: 248 seconds] 10:25 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 255 seconds] 10:26 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 10:26 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 10:43 -!- Me4502 [~Me4502@184.154.203.43] has joined #mcdevs 10:43 -!- Me4502 is now known as Guest8608 10:44 -!- mapppum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 248 seconds] 10:57 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 11:22 -!- kev009 [~kev009@tempe0.bbox.io] has quit [Remote host closed the connection] 11:22 -!- kev009 [~kev009@tempe0.bbox.io] has joined #mcdevs 11:22 -!- mode/#mcdevs [+v kev009] by ChanServ 11:36 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 11:36 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 11:40 -!- Guest8608 [~Me4502@184.154.203.43] has quit [Changing host] 11:40 -!- Guest8608 [~Me4502@unaffiliated/me4502] has joined #mcdevs 11:41 -!- Guest8608 is now known as Me4502 12:14 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Ping timeout: 256 seconds] 12:38 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 12:39 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 12:59 -!- pbunny [~pbunny@stdout.lulzsec.com] has joined #mcdevs 13:02 -!- Paprikac_ [~Paprikach@80.120.175.113] has joined #mcdevs 13:03 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Read error: Operation timed out] 13:07 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 13:10 -!- Paprikac_ [~Paprikach@80.120.175.113] has quit [Ping timeout: 245 seconds] 13:13 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Ping timeout: 252 seconds] 13:20 -!- Zachoz is now known as Zachoz|Away 13:25 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 13:28 -!- SinZ [~SinZ@CPE-137-147-179-97.lnse7.win.bigpond.net.au] has quit [Ping timeout: 260 seconds] 13:38 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Ping timeout: 245 seconds] 13:47 <+sadimusi> Gregor: you should talk to pdelvo, he built exactly the same thing 13:57 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 14:53 -!- Sietsem [~Sietse@D97A5516.cm-3-3b.dynamic.ziggo.nl] has joined #mcdevs 15:24 <+pdelvo> And it works! :D 15:46 -!- Paprikac_ [~Paprikach@80.120.175.113] has joined #mcdevs 15:48 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Ping timeout: 246 seconds] 16:03 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 16:04 < Gregor> sadimusi, pdelvo: Yes, I'm aware. But it's in C♯, looks like it's only been tested on Windows/Visual Studio, and I'm not going to be the one to work out all the inevitable bugs making it work on Mono. 16:04 < Gregor> It was my inspiration though X-D 16:04 < jast> a ♯, how fancy 16:04 < Gregor> jast: I do ♥ the Unicode. 16:06 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 16:06 <+pdelvo> There is a problem related to mono. the encryption. I use .net methods for it which are implemented in mono, but behave different. Using a different library could solve it, but would make it slower 16:06 < jast> yeah, I � Unicode, too 16:07 < Gregor> pdelvo: I'm not placing blame, just being stubbornly anti-Micro$oft. I have poked around the code, to the very limited degree that I know C♯ (which is "I know Java and it's the same language but less stupid") 16:08 < Gregor> Err, C♯ being the "less stupid" in that comparison. 16:08 < jast> of course 16:08 < jast> anyone who isn't completely incidental would agree with that 16:08 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 16:08 -!- Paprikac_ [~Paprikach@80.120.175.113] has quit [Ping timeout: 244 seconds] 16:09 <+pdelvo> please stop this :o Everytime this topic comes up this makes someone cry at the end 16:09 < Gregor> Heheheh 16:09 < Gregor> I did an internship at Microsoft Research y'know. 16:09 < Gregor> Never Again.™ 16:10 < Gregor> Product group decided they didn't like my project and axed it after months of work, pretty much killing the whole experience. 16:10 < Gregor> After that I've pretty much decided I'm not going to touch Microsoft with a seventy-thousand-foot pole. 16:11 < jast> I don't mind making people cry, if it's over something like a programming language 16:13 < edk> making people cry can be necessary 16:13 < edk> especially if they're java programmers 16:13 < Gregor> Anyway, I'm still making the problem worse by not giving two shits whether my C code works on Windows, so I can't take the high ground, only the "if Unix was good enough for grandpa it's good enough for me" grounds. 16:14 <+pdelvo> I warned you! :o 16:21 -!- Xaardas [~tach@p5483C542.dip.t-dialin.net] has joined #mcdevs 16:23 -!- pbunny [~pbunny@stdout.lulzsec.com] has quit [Read error: Connection reset by peer] 16:27 < Gregor> I feel like that flamewar ended far too easily. 16:27 < Gregor> So, shall our next subject be religion? Or, more contentiously, operating systems? 16:28 < jast> it's not a flamewar if everyone agrees 16:28 < jast> my least favourite operating system is emacs 16:29 < edk> +1 16:29 < Gregor> Emacs would be a perfectly good operating system if there was a decent text editor for it. 16:29 < edk> Actually, my least favourite OS is mIRC 16:30 < cindy_k> lol 16:40 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 16:43 -!- pbunny [~pbunny@stdout.lulzsec.com] has joined #mcdevs 16:45 -!- KyleXY is now known as Kyle 16:52 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 16:57 -!- Xaardas [~tach@p5483C542.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 16:59 < Gregor> Actually, pdelvo: I don't suppose you have or know where to get super-ancient copies of the /server/? Stupidly enough, that's what's been the hardest thing for me in testing. Versions from before b1.8 seem to have vanished from the Internet >_> 17:00 <+pdelvo> hm no sorry :/ 17:02 -!- Paprikac_ [~Paprikach@178.115.250.213.wireless.dyn.drei.com] has joined #mcdevs 17:02 < Gregor> Beta 1.8 is NOT OLDE ENOUGH ^^ 17:03 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:03 <+sadimusi> isn't there a project providing bdiffs for older minecraft versions? 17:03 < Gregor> sadimusi: Only the client, as far as I've been able to tell. 17:03 < Gregor> (That's how I got the client all the way back to indev :) ) 17:12 <+pdelvo> but this should be enough. the client knows all packets too. it sends them, or must be able to read them 17:12 < Gregor> Yeah, but the client never, e.g., sends chunk info. 17:13 < Gregor> I've tested with earlier clients, and I can get them to connect to newer servers, but I don't consider that an especially complete test *shrugs* 17:13 < Gregor> Besides, my ultimate goal was a nostalgia-server, not a nostalgia-client ^^´ 17:20 -!- 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[~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has quit [Read error: Connection reset by peer] 18:41 -!- AlphaBlend [~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has joined #mcdevs 18:48 < Not-001> [wiki.vg] Edit by Thinkofdeath to Pre-release protocol -> Error 18:50 < Thinkofdeath> Did I break it? 19:15 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 19:21 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has joined #mcdevs 19:21 < Valdiralita> hey 19:22 < Valdiralita> md_5: i doubt you care about this but the error log wants me to show this to you: http://hastebin.com/vagopukaco.avrasm 19:26 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 19:33 -!- jast [jast@zoidberg.org] has quit [Ping timeout: 260 seconds] 19:34 -!- TobiX [tobias@zoidberg.org] has quit [Ping timeout: 252 seconds] 19:37 -!- TobiX [tobias@zoidberg.org] has joined #mcdevs 19:37 -!- jast [jast@zoidberg.org] has joined #mcdevs 19:42 -!- 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Scootabyte [Scootabyte@eduroam-226-223.ucsc.edu] has joined #mcdevs 23:41 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 23:46 < TkTech> Prf_Jakob: Up for a wee little OpenTTD? 23:54 -!- Thinkofdeath is now known as Thinkofdeath_off --- Day changed mer. févr. 27 2013 00:00 <+Prf_Jakob> TkTech: syre 00:00 <+Prf_Jakob> sure* 00:01 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Read error: Connection reset by peer] 00:02 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 00:12 < TkTech> Prf_Jakob: Think anyone else is up for it? 00:14 < TkTech> (Your server isn't up) 00:14 <+Prf_Jakob> TkTech: is for me.. 00:14 < TkTech> Prf_Jakob: Dynamic IP? 00:14 <+Prf_Jakob> TkTech: probably what does the address resolve to? 00:14 < TkTech> Nothing 00:15 <+Prf_Jakob> err? 00:15 < TkTech> The IP you gave me last time goes nowhere 00:16 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Read error: Connection reset by peer] 00:19 <+Prf_Jakob> TkTech: if you want, I can change as well. 00:20 < TkTech> Prf_Jakob: It's been awhile, new game okay? 00:20 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Remote host closed the connection] 00:20 <+Prf_Jakob> sure 00:21 <+Prf_Jakob> temperate, snowy or desert? 00:21 < TkTech> Whatever, your choice 00:36 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has quit [Ping timeout: 276 seconds] 00:47 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 01:07 -!- Paprikachu [~Paprikach@178-191-243-45.adsl.highway.telekom.at] has joined #mcdevs 01:08 -!- Paprikac_ [~Paprikach@178.115.250.213.wireless.dyn.drei.com] has quit [Ping timeout: 248 seconds] 01:09 -!- Guest76595 [~NinjaZida@108.174.58.157] has quit [Ping timeout: 264 seconds] 01:09 -!- Zidane [~NinjaZida@108.174.58.157] has joined #mcdevs 01:18 -!- TomyLobo [~foo@24.134.55.50] has quit [Quit: Standby mode...] 01:21 -!- Xaardas [~tach@p5483C7AF.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 01:21 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MadMockers [~MadMocker@unaffiliated/madmockers] has joined #mcdevs 19:13 -!- ArnoK_ [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Ping timeout: 276 seconds] 19:21 < rom1504> superjoe: my bot can now avoid bedrock (I used a star with a very simple getNeighbor function) :) 19:22 < superjoe> rom1504, very cool! 19:22 < superjoe> maybe mineflayer-scaffold should be updated to use A* 19:23 < rom1504> but I'm having a problem with water and sand : If the sand fall and water follow it, it seems mineflayer cannot see there is water (and think it is sand) 19:23 < rom1504> I'll try and make a simple test case for this 19:23 < superjoe> I have observed this problem too 19:23 < superjoe> maybe we can find a workaround 19:23 -!- ArnoK_ [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 19:24 -!- ArnoK_ [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer] 19:24 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 19:24 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 19:25 < rom1504> superjoe: you can look at this code for the avoid bedrock thing : https://github.com/rom1504/rbot/blob/master/avoidBedrock.js , I took the index.js file of mineflayer-navigate and removed a lot of things 19:40 < superjoe> cool 19:42 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 20:04 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has quit [Read error: Connection reset by peer] 20:04 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has joined #mcdevs 20:15 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:76e5:bff:fe22:870a] has joined #mcdevs 20:16 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 246 seconds] 20:25 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 20:56 -!- clonejo|offline [~clonejo@vsrv21535.customer.xenway.de] has quit [Ping timeout: 276 seconds] 20:58 -!- clonejo|offline [~clonejo@shakik.de] has joined #mcdevs 20:58 -!- clonejo|offline is now known as clonejo 20:58 -!- mode/#mcdevs [+v clonejo] by ChanServ 21:03 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 21:09 -!- Deaygo [~Deaygo@mcbouncer.com] has quit [Ping timeout: 256 seconds] 21:10 -!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 21:16 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has joined #mcdevs 21:29 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Quit: Leaving] 21:39 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:49 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 21:53 -!- bobness [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has joined #mcdevs 21:54 < bobness> ..is the inventory setup for the Brewing Stand not known, or just not on the wiki in the Inventory page? 22:05 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Read error: Connection reset by peer] 22:18 <+pdelvo> You could put it there :) 22:26 -!- Sietsem [~Sietse@D97A5516.cm-3-3b.dynamic.ziggo.nl] has quit [Quit: Leaving] 22:39 < bobness> *nod* if I can figure it out, I plan to. I just wasn't sure if the order was known yet. 23:09 -!- zh32 [nuthouse@vm1.zh32.de] has joined #mcdevs 23:23 -!- EvilJStoker is now known as JStoker 23:26 < Valdiralita> where is SirCmpwn? havent seen him the last days ... 23:27 < edk> He's banned from this channel, iirc 23:27 < edk> yep 23:27 < Valdiralita> okay .. 23:27 < Valdiralita> why? 23:28 < dexter0> He is still in #craft.net 23:28 < Valdiralita> thanks 23:29 < edk> I can dig out the log if you really want, but the condensed version is "the same reason he's banned everywhere else" 23:30 < Valdiralita> nah, its ok 23:30 < Valdiralita> thanks anyway 23:46 -!- truh [~jakob@chello062178207178.8.15.univie.teleweb.at] has joined #mcdevs 23:50 -!- truh [~jakob@chello062178207178.8.15.univie.teleweb.at] has quit [Quit: Verlassend] 23:51 -!- Thinkofdeath is now known as Thinkofdeath_off --- Day changed jeu. févr. 28 2013 00:10 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Quit: Bye!] 00:12 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 00:28 -!- Paprikachu [~Paprikach@77.117.247.65.wireless.dyn.drei.com] has quit [Remote host closed the connection] 00:31 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has quit [Ping timeout: 256 seconds] 01:00 -!- mappum_ [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 01:08 -!- mappum_ [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Remote host closed the connection] 01:10 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 01:31 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Ping timeout: 252 seconds] 01:31 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:32 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:76e5:bff:fe22:870a] has quit [Ping timeout: 256 seconds] 01:37 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 01:55 -!- Zachoz is now known as Zschoz|Away 01:55 -!- Zschoz|Away is now known as Zachoz|Away 02:01 -!- TomyLobo [~foo@24.134.55.50] has quit [Quit: Standby mode...] 02:04 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 02:04 -!- mode/#mcdevs [+v md_5] by ChanServ 02:19 -!- JStoker is now known as Guest64683 02:21 -!- Guest64683 is now known as JStoker 03:26 -!- zh32 is now known as zh32|offline 03:29 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 03:32 < TkTech> Prf_Jakob: I have never imported contacts, we have no people in common, I've never mentioned you; yet Twitter still recommends following you/ 03:59 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 04:11 <+AndrewPH> TkTech: facebook has managed to do this with people that I have seen once, maybe twice, on the internet, who have literally nothing in common with me. 04:31 <+Prf_Jakob> TkTech: scary... 04:34 <+Prf_Jakob> TkTech: not even fCraft? 04:35 -!- zh32|offline is now known as zh32 04:35 < dexter0> Are the channel logs available yet? 05:06 -!- masterm [masterm@masterm.org] has quit [Ping timeout: 255 seconds] 05:08 -!- xy [xy@unaffiliated/xy] has quit [Ping timeout: 248 seconds] 05:20 -!- xy [xy@unaffiliated/xy] has joined #mcdevs 05:44 -!- masterm [masterm@masterm.org] has joined #mcdevs 05:47 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 05:55 < bobness> When replying to a rejection packet, do I just send the same packet back? 05:59 -!- Zachoz|Away is now known as Zachoz 06:10 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 06:23 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 06:28 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Ping timeout: 260 seconds] 06:36 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 06:36 -!- mode/#mcdevs [+v md_5] by ChanServ 06:45 -!- gry [~gry@freenode/staff/gry] has joined #mcdevs 06:45 -!- gry [~gry@freenode/staff/gry] has left #mcdevs ["."] 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Xaardas [~tach@p5B25397A.dip.t-dialin.net] has joined #mcdevs 09:37 -!- alta [~alta189@108.174.58.157] has quit [Ping timeout: 272 seconds] 09:39 < Not-001> [wiki.vg] Edit by Dx to Protocol -> http://tinyurl.com/boozp2j 09:40 -!- alta [~alta189@108.174.58.157] has joined #mcdevs 09:46 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 255 seconds] 09:53 < dx> huh 09:55 < dx> i know i don't usually pay a lot of attention to this channel, but it's the first time i see Not-001 reporting edits 09:56 < dx> and looking at my logs, they are rather rare lately 09:58 -!- mode/#mcdevs [+v ammar2] by ChanServ 09:59 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 10:06 -!- alta [~alta189@108.174.58.157] has quit [Ping timeout: 272 seconds] 10:08 -!- alta [~alta189@108.174.58.157] has joined #mcdevs 10:48 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:76e5:bff:fe22:870a] has joined #mcdevs 11:24 <+md_5> dx been going for a month or 2 11:27 -!- mappum 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zh32|offline 16:50 -!- Thinkofdeath_off is now known as Thinkofdeath 16:50 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 16:57 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 16:58 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 16:58 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 17:04 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 17:06 -!- zh32|offline is now known as zh32 17:24 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:25 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:36 -!- Sanky [~SankyZNC@unaffiliated/sanky] has joined #mcdevs 17:38 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 264 seconds] 17:38 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has joined #mcdevs 17:39 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 17:39 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 17:48 -!- Paprikac_ [~Paprikach@178-191-187-203.adsl.highway.telekom.at] has joined #mcdevs 17:50 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has joined #mcdevs 17:51 -!- Paprikachu [~Paprikach@178.115.251.157.wireless.dyn.drei.com] has quit [Ping timeout: 252 seconds] 17:58 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:04 -!- SupaYoshi [~SupaYoshi@188.207.96.162] has joined #mcdevs 18:04 < SupaYoshi> Hey 18:05 < SupaYoshi> The mark2 channel is empty 18:05 < SupaYoshi> Im using mark2, howeever my backup files are only 69 bytes big when they are saved after a shutdown? 18:05 < SupaYoshi> How can i config the backup for mark2? 18:08 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 18:14 -!- conehead [~conehead@unaffiliated/conehead] has quit [Remote host closed the connection] 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[~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 19:09 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 19:12 -!- zh32|offline is now known as zh32 19:21 < dx> >Channel is publicly logged as of Feb.25/13 19:21 < dx> exactly what i needed :D 19:22 < dx> wait, damn, i need logs for exactly that day.. and i can't find a public link 19:22 < dx> oh well, pastebin 19:22 < Gregor> Is it really "publicly" logged if we don't know where these supposedly "public" logs are... 19:23 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 19:24 -!- SupaYoshi [~SupaYoshi@015.224.028.145.hva.nl] has joined #mcdevs 19:34 < Not-001> [wiki.vg] Edit by Dx to Protocol -> http://tinyurl.com/cp8desn 19:34 < dx> damn i'm going to be late for the doctor, just because i felt it was needed to clarify a wiki change 19:34 * dx grabs a stack of ender pearls to reach the place faster 19:35 < Gregor> Oof oof oof oof oof oof oof oof oof oof ugh. * dx hit the ground too hard. 19:36 < dx> ;_; 19:37 < dx> oh, before i leave, if someone finds any information about minecraft realms, post it please 19:38 < dx> mostly, where it is hosted and if there are any clues of particular infrastructure 19:39 < dx> the user interface to create those servers is so dumbed down that they 19:39 < dx> *they've probably found a way to make servers scale magically infinitely 19:44 < dexter0> If it is some sort of Mojang provided hosting, I wonder how popular it will be if it does not support mods. 19:53 -!- jchen [jchen@igotcreameverywhe.re] has quit [Ping timeout: 252 seconds] 19:56 < Gregor> Hm, how were those given access notified of their access, I wonder... 20:06 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection reset by peer] 20:14 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has quit [Ping timeout: 245 seconds] 20:25 -!- SupaYoshi [~SupaYoshi@015.224.028.145.hva.nl] has quit [Ping timeout: 260 seconds] 20:25 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:26 -!- SupaYoshi [~SupaYoshi@071.099.092.145.hva.nl] has joined #mcdevs 20:38 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 20:41 < Morrolan> dexter0 - Quite popular with families who just want a server to play on, without having to, well, know how to host a server? 20:42 < dexter0> good point 20:47 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 276 seconds] 21:05 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 21:06 -!- jchen [jchen@igotcreameverywhe.re] has joined #mcdevs 21:38 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 21:38 -!- Zumpz [~zumpz@cm-84.209.131.1.getinternet.no] has joined #mcdevs 21:41 -!- LampCat [55dc5390@gateway/web/freenode/ip.85.220.83.144] has joined #mcdevs 21:48 -!- Zumpz [~zumpz@cm-84.209.131.1.getinternet.no] has quit [Quit: Hade] 21:50 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:12 -!- SupaYoshi [~SupaYoshi@071.099.092.145.hva.nl] has quit [Ping timeout: 264 seconds] 22:21 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Quit: Leaving] 22:21 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 22:24 -!- zh32 is now known as zh32|offline 22:25 < Not-001> [wiki.vg] Edit by Sleaker to Pre-release protocol -> Error 22:36 -!- zh32|offline is now known as zh32 22:43 < Not-001> [wiki.vg] Edit by Maxpowuh to ChargedMinersClassic -> Error 22:44 -!- zh32 is now known as zh32|offline 22:45 -!- zh32|offline is now known as zh32 22:49 -!- zh32 is now known as zh32|offline 22:50 -!- zh32|offline is now known as zh32 22:53 -!- zh32 is now known as zh32|offline 23:04 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Read error: Connection reset by peer] 23:05 -!- SupaYoshi [~SupaYoshi@ip4da5d319.direct-adsl.nl] has joined #mcdevs 23:28 -!- zh32|offline is now known as zh32 23:28 -!- SupaYoshi [~SupaYoshi@ip4da5d319.direct-adsl.nl] has quit [Ping timeout: 264 seconds] 23:36 -!- Framedragger [~k@unaffiliated/framedragger] has joined #mcdevs 23:37 -!- Framedragger is now known as Zatorg 23:39 < Zatorg> has anyone tried implementing a differential backup solution for MC maps? i.e. have the original mapdata -> do diffs of it -> update the original once in a while. this would make so much sense if the map was a pregen'ed large one (e.g. 20k x 20k) 23:39 < Zatorg> (we're preparing to start up an smp server with a rather large map.) 23:40 < Zatorg> simply doing binary diffs like a good sysadmin makes sense. i tried googling, but have not found anything interesting with minecraft as one of the keywords. so might use a generic solution. was maybe hoping there'd be a plugin for that. 23:40 < jast> yeah, I started implementing that, but got bored 23:40 < jast> it's pretty tediout because you have to actually parse NBT and stuff 23:41 < Zatorg> thing is, as i understand from very limited exposure to its code, bukkit / vanilla mc (bukkit uses vanilla code in that part i think) already updates only the chunks that were changed since last write. 23:41 < edk> I would have thought the map format bit would be the annoying one 23:41 < jast> well, you can _mostly_ ignore the map format if you just create binary diffs 23:41 < jast> except you need to uncompress the chunks first, but that's not terribly complicated 23:41 < edk> well rsync is clever enough to do that all by its little old self, it can tell when files haven't changed at all 23:41 < edk> iirc 23:42 < Zatorg> yes, uncompressing for doing binary diff would be necessary 23:42 < edk> yeah 23:42 < jast> rsync can't magically figure out what to uncompress before generating deltas 23:42 < edk> I mean the files that aren't changed 23:42 < jast> yeah, but files are by region. so if a region changes, chances are you need to store the full region 23:42 < edk> mm, true. 23:43 < edk> hell, you could do time machine's shitty hardlinking trick if it weren't for that, I guess 23:44 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has joined #mcdevs 23:44 < edk> yeah, I started implementing that, but got bored <- there are pretty much unlimited project ideas of which I could say that 23:44 < edk> uh, take that sentence, add grammar to it, then read it 23:45 < jast> I had a few thousand lines of code before I quit 23:45 < jast> not terribly exciting code, though 23:45 < Zatorg> jast: were you writing it as a plugin, or external tool? 23:45 < jast> tool 23:45 < edk> what would it be a plugin to? 23:45 < jast> hell will freeze over before I write for the JVM 23:45 < jast> unless someone pays me 23:45 < Zatorg> edk: automated differential backups - well a bukkit plugin in my case :) 23:46 < jast> you could wire the external tool to a filesystem watcher 23:46 < jast> minimal overhead 23:46 < Zatorg> jast: i'm writing for Android, can't say i enjoy java though, but.. 23:46 < Zatorg> mhm 23:46 < edk> what two things do backups protect against? 23:46 < jast> oh yeah, there's that 23:46 < jast> I've been considering doing android stuff 23:46 < jast> perhaps if I use scala or something, it'll be slightly less aggravating 23:47 < edk> I considered doing android stuff, then I tried to start making an app and decided I couldn't be bothered to java 23:47 < Zatorg> oh sorry, didn't add one other crucial bit: for me, any backups => automatically imply - offsite backups. 23:47 < edk> sure 23:47 < edk> how is that crucial in the context of whether or not it should be a bukkit plugin? 23:48 < Zatorg> it would be a map autosaver and backup system two-in-one (not sure of phrasing) 23:48 < edk> to me, the issue with a bukkit plugin is that if something goes wrong with the server, it's also gone wrong with the thing making the backup 23:48 < edk> minecraft already has autosave 23:48 < Zatorg> true, true.. 23:48 < jast> in other news... been compiling rust for an hour or so 23:48 < jast> still going strong 23:48 < edk> rust looks yucky 23:48 < Zatorg> edk: thing is, i'm really new to mc dev stuff. but as i understand, one firstly needs to stop autosaving before attempting to back up mapdata, as what's on disk at a given atomic point in time is not necessarily 23:49 < Zatorg> consistent. 23:49 < edk> supposedly you can write bukkit plugins with python, which is nice 23:49 < edk> Zatorg, that's what server wrappers are for 23:49 < Zatorg> but i agree, bukkit fails => hells breaks 23:49 < conehead> Not particularly interesting, but a list given by the Minecraft Realms create dialog of server locations you can select from http://pastebin.com/raw.php?i=CdxuxRnk 23:49 < jast> the last backup solution I had to deal with that was written in python was full of bugs 23:49 < jast> you know, the "doesn't actually write the backups anywhere" kinds of bugs 23:50 < edk> that seems a problem with the person writing the software 23:50 < jast> also the "eats craploads of RAM for big files" kinds 23:50 < edk> as far as I know, python doesn't have any inherent problems with writing files 23:50 < Zatorg> conehead: hehe searching for keywords 'minecraft distributed <..>' brought me to http://cyber.felk.cvut.cz/research/theses/papers/240.pdf ("Distributed Server for the Game `Minecraft' - Czech Technical..") -> #mcdevs was mentioned in that paper.. that's how i got here. 23:50 < jast> sshh, I'm ranting here 23:50 < edk> oh ok then 23:51 < jast> so, anyway, don't use duplicity 23:51 < edk> that should be easy enough 23:52 < edk> since I'd never heard of it up until now 23:52 < Zatorg> i agree, writing an mc plugin for backups doesn't sound like a clever idea. however - citing self: 23:52 < Zatorg> "thing is, as i understand from very limited exposure to its code, bukkit / vanilla mc (bukkit uses vanilla code in that part i think) already updates only the chunks that were changed since last write." 23:52 < edk> I'm not sure how that helps you 23:52 < Zatorg> can anybody bother to succintly explain to me how MC server saves mapdata to disk? 23:52 < jast> what I'd care about most for map backups is incremental backups 23:53 < jast> so, that helps exactly not at all 23:53 < Zatorg> jast: well then you rely on you having all the previous diffs no? 23:53 < edk> if you have a brain, you take a full backup every now and then 23:53 < Zatorg> (which of course makes sense) 23:53 < Zatorg> ofc 23:53 < edk> you can also diff backwards from now instead of forwards from the beginning of time 23:54 < jast> yeah, like rdiff-backup does 23:54 < jast> oh fuck me 23:54 < Zatorg> ok, i'm new. damn it, i should know that.. 23:54 < jast> the notebook's battery charger has, once again, decided to discharge the battery instead of charging it 23:55 < edk> that sounds less than ideal 23:55 < edk> and by "less than ideal" i mean really shitty 23:56 < jast> at least this time I noticed before it died 23:56 < jast> okay, still deciding to discharge after I removed the charger for a moment 23:57 < edk> your notebook's power management doesn't sound like the brightest of sparks 23:58 < jast> my 23:58 < jast> (gah) 23:58 < jast> my money is on "hardware is getting senile" --- Day changed ven. mars 01 2013 00:00 < jast> well screw that 00:00 < jast> good night 00:00 < Zatorg> dmesg | tail might have something to tell you no? maybe not.. 00:00 < Zatorg> nn 00:01 < jast> no, ACPI thinks it's charging 00:01 < Zatorg> oh well then, yes, maybe senile :) 00:01 < jast> I'm fairly sure it's a defect in the battery itself 00:01 -!- Thinkofdeath is now known as Thinkofdeath_off 00:01 < jast> I just just chuck this piece of junk and get something new, I suppose 00:01 < jast> ... and now I'm actually leaving. :) 00:02 < edk> bye 00:03 < TkTech> Gregor: Funny enough, you'd know if you read the logs. 00:03 < TkTech> Gregor: That's up there as a disclaimer due to freenode policies to notify of any logging. 00:04 < TkTech> Gregor: It's a beta feature of the Not-001 bot not yet available to the public. 00:05 < TkTech> Zatorg: Neat, thanks for that paper link. Always interested in academia + minecraft 00:05 < edk> there are probably like a million people with private logs anyway, I don't really see why it's such a big deal 00:05 < Zatorg> (something something dead horse) i'd simply be interested to utilize the fact that MC might already know which chunks need saving - so a backup system could e.g. only save changed chunks since last save.. but might be a dangerous way to do it like that 00:05 < Zatorg> indeed TkTech :) 00:05 < edk> and by "like a million" I mean not really anything like that amount 00:05 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has quit [Ping timeout: 276 seconds] 00:05 < edk> Zatorg, you'd have to get pretty deep in minecraft's guts to do that, I think 00:05 < edk> bukkit doesn't expose the needed API 00:05 < TkTech> dx: It's reported 205 wiki changes over 3 months 00:06 < Zatorg> i think i got the part where it does that edk 00:06 < Zatorg> bukkit seems to use native code in that part 00:06 < TkTech> dx: Minus a week or two where that script wasn't running 00:06 < Zatorg> at least that's what the comments indicate 00:06 < Zatorg> i'm just.. not feeling confident, thought someone else might have tried sth like that. 00:07 < Zatorg> and by 'native code' i mean obscurely named variables and disassembled raw code 00:07 < Zatorg> but might totally off the mark here. 00:07 < Zatorg> *might be 00:08 < Zatorg> hm drunk gf back from work, multitasking, not good 00:14 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 00:19 -!- Zatorg [~k@unaffiliated/framedragger] has quit [Quit: Leaving.] 00:26 -!- bobness [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has quit [Ping timeout: 240 seconds] 00:35 -!- bobness [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has joined #mcdevs 00:41 -!- Xaardas [~tach@p5B25397A.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 00:43 < Gregor> TkTech: You should update the topic to read "Channel is publicly logged as of Feb.25/13: Check the log for the URL" 00:49 < Kyle> Usually, if the channel isn't +s, I assume someone is publically logging 00:49 < Kyle> even then, someone is privately logging, 00:49 < Gregor> Well, everyone logs privately *shrugs* 00:49 < Kyle> It's really no difference, because I'll post sniplets of logs on demand :p 00:50 < Gregor> Yup. 00:50 < Gregor> I have a public logbot that I got VISCERAL complaints for bringing into a channel (with the chanop's permission!) once >_O 00:50 < Kyle> heh 00:51 < Gregor> I've vowed to publish my private logs as a nice "eff you" once it's a few years in. 01:02 < TkTech> Kyle: Doesn't matter what you assume, freenode rules are freenode rules :) 01:03 < TkTech> (And we are a registered freenode group) 01:05 < Kyle> TkTech: they arent rules 01:05 < Kyle> that specific part is a guideline 01:05 < Kyle> recommended 01:12 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:76e5:bff:fe22:870a] has quit [Ping timeout: 256 seconds] 01:13 -!- xy-cloud [uid8012@gateway/web/irccloud.com/x-imrcuwgnnzyccgjw] has quit [Ping timeout: 244 seconds] 01:16 -!- SupaYoshi [~SupaYoshi@ip4da5d319.direct-adsl.nl] has joined #mcdevs 01:31 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Connection reset by peer] 01:33 < TkTech> Kyle: You seem to be right, but I've been in #freenode long enough to see some pretty strong reactions to doing it without notice. 01:41 -!- Amaranthus [~travis@ubuntu/member/Amaranth] has joined #mcdevs 01:41 -!- mode/#mcdevs [+v Amaranthus] by ChanServ 01:41 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 01:42 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 252 seconds] 01:45 -!- Amaranthus [~travis@ubuntu/member/Amaranth] has quit [Client Quit] 01:48 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 01:59 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:18 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 02:35 -!- TomyLobo [~foo@24.134.55.50] has quit [Quit: Standby mode...] 02:46 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 02:46 -!- mode/#mcdevs [+v Amaranth] by ChanServ 02:48 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:10 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has quit [Remote host closed the connection] 03:13 -!- xy-cloud [uid8012@gateway/web/irccloud.com/x-ksklxmixsajzifak] has joined #mcdevs 03:20 -!- LampCat [55dc5390@gateway/web/freenode/ip.85.220.83.144] has quit [Ping timeout: 245 seconds] 03:27 -!- SupaYoshi [~SupaYoshi@ip4da5d319.direct-adsl.nl] has quit [Ping timeout: 264 seconds] 03:31 -!- Paprikachu [~Paprikach@178-191-187-203.adsl.highway.telekom.at] has joined #mcdevs 03:35 -!- Paprikac_ [~Paprikach@178-191-187-203.adsl.highway.telekom.at] has quit [Ping timeout: 246 seconds] 03:59 -!- SinZ [~SinZ@CPE-137-147-179-97.lnse7.win.bigpond.net.au] has joined #mcdevs 04:10 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 04:40 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 264 seconds] 04:43 -!- Stormx2 [~Stormx2@82.19.50.34] has joined #mcdevs 04:51 -!- clonejo is now known as clonejo|offline 05:53 < SinZ> is it me, or has b.wiki.vg not been checking the newer snapshots 05:59 -!- Zachoz|Away is now known as Zachoz 06:20 -!- Paprikac_ [~Paprikach@178-191-187-203.adsl.highway.telekom.at] has joined #mcdevs 06:23 -!- Paprikachu [~Paprikach@178-191-187-203.adsl.highway.telekom.at] has quit [Ping timeout: 248 seconds] 06:26 -!- SinZ_ [~SinZ@137.147.179.97] has joined #mcdevs 06:28 < Not-001> [wiki.vg] Edit by Umby24 to Client List -> http://tinyurl.com/bzv4dmo 06:28 < umby24> ^ one more coming 06:29 < umby24> forgot to add link 06:29 < Not-001> [wiki.vg] Edit by Umby24 to Client List -> http://tinyurl.com/bfljq6p 06:33 -!- [1]Nimbus [~Nimbus@99.242.159.14] has joined #mcdevs 06:34 -!- williammck_ [~williammc@96.47.236.102] has joined #mcdevs 06:34 -!- SinZ [~SinZ@CPE-137-147-179-97.lnse7.win.bigpond.net.au] has quit [Ping timeout: 248 seconds] 06:34 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has quit [Ping timeout: 248 seconds] 06:34 -!- williammck [~williammc@williammck.net] has quit [Ping timeout: 248 seconds] 06:34 -!- feepbot [~feepbot@79.207.122.149] has joined #mcdevs 07:11 -!- tyteen4a03 [tyteen4a03@69.50.229.69] has quit [Ping timeout: 272 seconds] 07:15 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Textual IRC Client: www.textualapp.com] 07:24 -!- tyteen4a03 [tyteen4a03@69.50.229.69] has joined #mcdevs 07:27 < lahwran> hey folksies 07:27 < lahwran> I'd like to write a clientside logging tool that logs chat, and maybe other stuff, how hard would this be to do in python/twisted as a proxy? 07:28 < lahwran> assuming close familiarity with python but near zero familiarity with mc's protocol 07:28 < lahwran> I know it uses packets with ids 07:28 < lahwran> that's it 07:32 -!- tyteen4a03 [tyteen4a03@69.50.229.69] has quit [Ping timeout: 245 seconds] 07:34 -!- tyteen4a03 [tyteen4a03@69.50.229.69] has joined #mcdevs 07:38 < umby24> hm. 07:39 < umby24> http://wiki.vg/Client_List 07:39 < umby24> a few open source bots there that support current minecraft that are written in python 07:39 < umby24> two of which with twisted 07:39 < umby24> may give you some idea 07:58 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has quit [Quit: Page closed] 08:14 < lahwran> sweet, twistedbot looks viable 08:20 < lahwran> hm, I might also try spout ... I heard it's coming along pretty well 08:21 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 08:40 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 256 seconds] 09:44 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 245 seconds] 09:55 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 240 seconds] 09:56 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 09:56 -!- mode/#mcdevs [+v Amaranth] by ChanServ 09:57 -!- zz_dav1d is now known as dav1d 10:00 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Quit: ZNC - http://znc.in] 10:01 -!- Xaardas [~tach@p5B251E62.dip.t-dialin.net] has joined #mcdevs 10:02 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 10:02 -!- mode/#mcdevs [+v md_5] by ChanServ 10:05 -!- Paprikachu [~Paprikach@178-190-205-12.adsl.highway.telekom.at] has joined #mcdevs 10:05 -!- Paprikac_ [~Paprikach@178-191-187-203.adsl.highway.telekom.at] has quit [Ping timeout: 255 seconds] 10:10 -!- 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known as zz_dav1d --- Day changed sam. mars 02 2013 00:00 -!- TomyLobo [~foo@24.134.55.50] has quit [Quit: Standby mode...] 00:25 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 00:25 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 00:48 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 00:54 -!- SupaYoshi [~SupaYoshi@ip4da5d319.direct-adsl.nl] has joined #mcdevs 00:55 -!- Xaardas [~tach@p5B251E62.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 00:58 -!- SinZ [~SinZ@CPE-137-147-179-97.lnse7.win.bigpond.net.au] has joined #mcdevs 01:02 -!- feepbot [~feepbot@79.207.122.149] has quit [Remote host closed the connection] 01:02 -!- SupaYoshi [~SupaYoshi@ip4da5d319.direct-adsl.nl] has quit [Ping timeout: 244 seconds] 01:07 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 01:07 -!- 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[~SinZ@CPE-137-147-179-97.lnse7.win.bigpond.net.au] has quit [Quit: $this->will->crash("maybe");] 02:34 -!- SinZ_ is now known as SinZ 02:45 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:15 < TkTech> Prf_Jakob: Going to ream my ISP when I get home on Sunday. 03:16 < TkTech> Prf_Jakob: Got the bill yesterday, $ 285.36 03:24 < SinZ> 0.o 03:24 < SinZ> dafuq did you do 03:25 < TkTech> It's funny, because their own website shows drastically different figures than this bill. 03:25 < TkTech> It also says "Bandwith notification sent in the last three months: NONE" 03:25 < TkTech> Normal month-to-month service is $118.59 03:26 < TkTech> (This is internet only, with a 300GB "cap") 03:26 < TkTech> Each GB above that is $1 03:26 < TkTech> The bill claims I used 147.58GB above that cap. 03:26 < TkTech> +$40 in random fees 03:26 < SinZ> should of been warned about being close to your cap 03:27 < TkTech> Apparently, 380,567.14 bytes (figure reported on my router and their website) is 300GB + 147.58GB 03:27 < TkTech> Right. Hence, "Usage notifications and alerts sent over the last three months: NONE" 03:27 < TkTech> And why I'm going to ream them out when I get home. 03:28 < TkTech> Er, MB, ovbviously. 04:01 <+Prf_Jakob> TkTech: lol wut 04:04 < TkTech> Prf_Jakob: Welcome to Canada 04:11 <+Prf_Jakob> TkTech: insane.. 04:18 -!- Stormx2 [~Stormx2@82.19.50.34] has quit [Ping timeout: 245 seconds] 04:24 -!- bobness [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has quit [Ping timeout: 256 seconds] 05:16 -!- bobness [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has joined #mcdevs 05:25 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 05:42 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 06:04 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 06:09 -!- clonejo is now known as clonejo|offline 06:40 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 06:42 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Quit: ZNC - http://znc.in] 06:43 -!- md_5 [~md_5@mcdevs/trusted/md-5] has joined #mcdevs 06:43 -!- mode/#mcdevs [+v md_5] by ChanServ 06:50 -!- bobness [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has quit [Ping timeout: 248 seconds] 06:52 -!- md_5 [~md_5@mcdevs/trusted/md-5] has quit [Quit: ZNC - http://znc.in] 06:53 -!- md_5 [~md_5@mcdevs/trusted/md-5] has joined #mcdevs 06:53 -!- mode/#mcdevs [+v md_5] by ChanServ 06:53 -!- bobness [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has joined #mcdevs 06:54 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 07:07 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 07:08 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Client Quit] 07:17 -!- evil_dan2wik [~evil_dan2@unaffiliated/evil-dan2wik/x-0106201] has joined #mcdevs 07:17 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has joined #mcdevs 07:18 < Connor1301> hmm 07:18 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has left #mcdevs [] 07:26 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has joined #mcdevs 07:40 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Read error: Operation timed out] 07:42 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 07:42 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 07:43 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 07:43 < Connor1301> whats up 07:44 < SinZ> nm, u 07:46 < Connor1301> nm, u? 07:47 < SinZ> nothing much 07:47 < Connor1301> oh ok 07:48 < Connor1301> im not a good texter 07:48 < Connor1301> nm here 07:48 < Connor1301> im learning 08:19 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 08:39 < Connor1301> whats going on 08:48 <+md_5> not much 08:49 < Connor1301> ok 09:00 < dx> is it philosophy time in #mcdevs? 09:01 < AlphaBlend> you tell me 09:03 < dx> huh 09:03 < dx> one of the proxies linked from the wiki has this feature: "onlineModeExceptions - in online mode, this is usernames which are not checked" 09:03 < dx> i wonder if the #mcdevs admins would prefer to have that kind of proxies 'censored' 09:05 < nickelpro> Why? 09:06 < SinZ> this is an open source of information, having the ability to turn online mode off is part of the protocol, on the event of login.minecraft.net and/or session.minecraft.net being down 09:06 < dx> this is a selective way to turn online mode 09:07 < dx> it's only used to allow piracy 09:07 < nickelpro> Or to allow bots through 09:07 < nickelpro> The far more common option 09:08 < SinZ> dx: its built into the vannila server 09:08 < SinZ> mostly 09:08 < SinZ> but allowing bots through is a *really* nice thing to have 09:08 < SinZ> or aliases 09:08 < dx> yeah, gotta agree 09:08 < SinZ> though aliases can be controlled ingame 09:09 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 09:09 < dx> it's just that every other proxy/plugin/mod that implemented that feature got censored in the past from forums like the bukkit ones 09:10 < nickelpro> Good thing we're not bukkit 09:10 < dx> lol 09:10 < nickelpro> Unless you're going to buy an account for every bot running on a server 09:10 < nickelpro> you need a feature to allow the bots through 09:11 < dx> yeah, i wasn't considering bots 09:11 < nickelpro> It's a legitimate use case, no reason to disallow information on it 09:11 < nickelpro> just because it can also be used for piracy 09:11 < dx> when i said that i was thinking "what's the point other than that?" 09:11 < dx> so don't mind me. 09:13 < dx> out of curiosity, what do people use bots for nowadays? i've worked in one in the past, but found that server side mods to spawn NPCs were a cleaner solution 09:13 < nickelpro> When you don't control the server 09:14 < SinZ> or when you don't have the ability to modify the server on the fly 09:14 < dx> but just as a player, what can you do that's useful? 09:14 < nickelpro> Tons of stuff, the Civcraft team is doing some really cool stuff 09:15 < nickelpro> The built an entire ingame economy using nothing but bots 09:22 < SinZ> dx: theres always chat commands 09:23 < SinZ> and the fun in making the bots 09:25 < dx> heh 09:26 < dx> yeah.. chat commands was pretty much all my bot managed to do 09:26 < SinZ> could also have it as a player detector for a door 09:27 < SinZ> put some redstone in, so the bot can toggle a lever when a player is within 5 blocks of the door 09:27 < SinZ> and could implement white/blacklists to the door 09:27 < dx> it was mostly useless stuff, there was one that showed a list of 'online' players (i think /list didn't exist back then), but it showed only nearby player entities 09:27 < dx> SinZ: hmm, interesting 09:28 < dx> but really impractical if you own the server 09:28 < dx> the idea of the extra cpu usage / chunks loaded all the time annoyed me :D 09:29 < dx> and it really couldn't handle a lot of load back then 09:32 < SinZ> dx: its only impractical if you have a *very* good modding platform on the server 09:34 < dx> SinZ: writing bukkit plugins is pretty easy IMO 09:34 < dx> not sure what you mean by very good modding platform 09:34 < SinZ> dynamic runtime 09:36 < SinZ> and having a bukkit plugin for stuff this minor imo is more overhead to the server 09:59 < Connor1301> who knows stieve 10:03 -!- [1]Nimbus [~Nimbus@99.242.159.14] has quit [Read error: Connection reset by peer] 10:03 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 10:42 -!- Thinkofdeath_off is now known as Thinkofdeath 10:46 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 264 seconds] 10:59 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has quit [Ping timeout: 245 seconds] 11:04 -!- Connor1301 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#mcdevs 18:22 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 256 seconds] 18:24 -!- Zumpz [~zumpz@cm-84.209.131.1.getinternet.no] has quit [Quit: Hade] 18:30 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Remote host closed the connection] 18:34 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 18:35 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 18:36 -!- clonejo|offline is now known as clonejo 18:55 -!- Vlad__ [516f9c23@gateway/web/freenode/ip.81.111.156.35] has joined #mcdevs 18:56 -!- Vlad__ [516f9c23@gateway/web/freenode/ip.81.111.156.35] has quit [Client Quit] 18:56 -!- ellisvlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has joined #mcdevs 18:57 < ellisvlad> hi 18:59 < ellisvlad> anyone on? 19:16 < shoghicp> yes 19:16 < shoghicp> ellisvlad: ping ;) 19:21 < ellisvlad> hi there 19:22 < shoghicp> do you wanted to ask anything? 19:22 < ellisvlad> Just found this irc ;) Looked pretty useful since I am making a minecraft server ;) 19:22 < shoghicp> "making" => writing the source code? 19:23 < ellisvlad> yes :P 19:23 < shoghicp> :D 19:23 < ellisvlad> I'm not some noob who is "making" a minecraft server using the default software or bukkit :P 19:24 < ellisvlad> I am rewriting everything :D :S 19:24 < ellisvlad> and now I have hit a problem... 19:24 < shoghicp> http://www.wiki.vg/Server_List 19:25 < shoghicp> I've done a MC client 19:25 < ellisvlad> Yup, I've been on all the sites :P 19:25 < shoghicp> and now I'm doing a MCPE server 19:25 < ellisvlad> read up on everything...yet I can;t fix my problem :/ 19:26 < ellisvlad> I do have a nice and bulky feature and plans list which I won't bore you with just yet... you might be able to help me though? :D 19:29 < ellisvlad> Ok so, this is the problem... 19:29 < ellisvlad> I am not too far into development, I have the server pingable and connectable. 19:30 < ellisvlad> when you connect to the server, it authenticates and enables encryption 19:30 < ellisvlad> then the player is spawned and the general settings are sent 19:30 < ellisvlad> However 19:31 < ellisvlad> I am really confused on how to send the chunks to the client 19:41 < shoghicp> sec 19:41 < shoghicp> I was out 19:41 < shoghicp> I'm going to read everything 19:41 < ellisvlad> ;) ok :P 19:42 < shoghicp> you've to use the 0x38 packet 19:43 < ellisvlad> hmm, if I use 0x33, will that do nothing? 19:43 < shoghicp> yeah, also 0x33 19:43 < ellisvlad> I will try 0x38, nad come back in 5 mins if that fails ;) 19:44 < ellisvlad> thanks 19:44 < shoghicp> small block changes and explosions use other packets 19:44 < ellisvlad> ...well I will come back if it works too, but still ;) 19:44 < shoghicp> (after you've sent that part of the map) 19:44 < shoghicp> ok! 19:44 < ellisvlad> ...I will just stay here 19:45 < shoghicp> ping me 19:57 < ellisvlad> ok.. :P 19:57 < shoghicp> nah 19:57 < shoghicp> I saw it 19:57 < shoghicp> sometimes I change tabs 19:59 < ellisvlad> Hmm 20:00 < ellisvlad> I don't think I am formatting my chunk data correctly :/ 20:02 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 20:04 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:05 < shoghicp> sections of 16x16x16 20:07 < ellisvlad> ah 20:07 < ellisvlad> I was sendning 16x256x16 20:07 < ellisvlad> I'll try that 20:08 -!- Paprikachu [~Paprikach@77.117.247.16.wireless.dyn.drei.com] has joined #mcdevs 20:13 < shoghicp> 16 sections of 16x16x16 20:14 < ellisvlad> bb in a sec, food ;) 20:15 -!- zh32|offline is now known as zh32 20:41 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 20:59 -!- bobness [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has joined #mcdevs 22:15 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 264 seconds] 22:17 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 22:41 -!- Paprikac_ [~Paprikach@188-23-194-18.adsl.highway.telekom.at] has joined #mcdevs 22:42 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 264 seconds] 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Deaygo 06:55 -!- dreadiscool [4426ea35@gateway/web/freenode/ip.68.38.234.53] has joined #mcdevs 06:55 < dreadiscool> Hi 06:55 -!- MooseElkingtons [Moose@buttshare.net] has quit [Ping timeout: 255 seconds] 06:55 < dreadiscool> If I set up a RRDNS, is it possible for me to distribute IPs based on PoP? 06:55 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has joined #mcdevs 06:55 -!- Me4502_ is now known as Me4502 06:55 -!- Me4502 [~Me4502@184.154.203.43] has quit [Changing host] 06:55 -!- Me4502 [~Me4502@unaffiliated/me4502] has joined #mcdevs 06:55 -!- Moose is now known as MooseElkingtonsw 06:55 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 248 seconds] 06:58 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has joined #mcdevs 06:59 -!- Netsplit over, joins: jchen, Deaygo 07:06 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 248 seconds] 07:07 -!- 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joined #mcdevs 18:11 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:23 -!- clonejo is now known as clonejo|offline 18:29 -!- clonejo|offline is now known as clonejo 18:45 < dav1d> clonejo: ping 18:45 <+clonejo> dav1d: pong 19:03 -!- jemand [~jemand@178.112.32.233.wireless.dyn.drei.com] has joined #mcdevs 19:05 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 255 seconds] 19:06 -!- jemand [~jemand@178.112.32.233.wireless.dyn.drei.com] has quit [Client Quit] 19:08 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection reset by peer] 19:09 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 19:14 -!- _eddyb_ [~eddy@unaffiliated/eddyb] has joined #mcdevs 19:14 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 264 seconds] 19:22 -!- Sietsem [~Sietse@D97A5516.cm-3-3b.dynamic.ziggo.nl] has quit [Quit: Leaving] 20:21 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:33 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 21:19 -!- clonejo is now known as clonejo|offline 21:21 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 250 seconds] 21:22 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has joined #mcdevs 21:27 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 250 seconds] 21:31 -!- Zachoz|Away [~Zachoz@pdpc/supporter/student/zachoz] has quit [Quit: ZNC - http://znc.in] 21:33 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has joined #mcdevs 21:38 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 250 seconds] 21:40 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has joined #mcdevs 21:44 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has joined #mcdevs 21:46 -!- _eddyb_ is now known as eddyb 21:57 -!- Rudench [shnaw@womirc.com] has joined #mcdevs 22:24 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:37 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Read error: Connection reset by peer] 22:42 -!- Paprikac_ [~Paprikach@188-23-195-133.adsl.highway.telekom.at] has joined #mcdevs 22:45 -!- Paprikachu [~Paprikach@188-23-194-18.adsl.highway.telekom.at] has quit [Ping timeout: 248 seconds] 22:48 -!- Cayorion [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 23:24 -!- mobers [829d4f1e@gateway/web/freenode/ip.130.157.79.30] has joined #mcdevs 23:25 < mobers> hi guys... I'm working with the MCP and can't figure out how to actually send a packet to the server the player is connected to... anyone able to point me in the right direction? 23:26 -!- unknown45682 [~unknown45@unaffiliated/unknown45682] has joined #mcdevs 23:27 < Krenair> player.sendQueue.addToSendQueue(packet); 23:28 -!- unknown45682 [~unknown45@unaffiliated/unknown45682] has left #mcdevs [] 23:29 < mobers> alright, that solves that; do you know how I can form a packet as well? 23:39 < mobers> there are a lot of Packet classes (e.g. Packet18Animate, etc); should I be using those? 23:41 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 23:45 < Krenair> mobers, what do you want to send? 23:45 < mobers> let's say, for example, i want to tell the server that the client is crouching, or breaking a block 23:46 < mobers> I don't know where to start forming those packets in java 23:51 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] --- Day changed lun. mars 04 2013 00:17 -!- dav1d is now known as zz_dav1d 01:03 -!- feepbot [~feepbot@79.207.126.145] has joined #mcdevs 01:11 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 01:12 -!- mobers [829d4f1e@gateway/web/freenode/ip.130.157.79.30] has quit [Quit: Page closed] 01:14 -!- TomyLobo [~foo@24.134.55.50] has quit [Quit: Standby mode...] 01:18 -!- zh32 is now known as zh32|offline 01:40 -!- zh32|offline is now known as zh32 01:50 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 02:04 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Quit: Nettalk6 - www.ntalk.de] 02:27 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Quit: See you later] 02:31 -!- clonejo|offline is now known as clonejo 02:31 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 02:31 -!- mode/#mcdevs [+v pdelvo] by ChanServ 02:33 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Client Quit] 02:40 -!- dx_ is now known as dx 02:40 -!- dx [~dicks@host36.190-225-73.telecom.net.ar] has quit [Changing host] 02:40 -!- dx [~dicks@unaffiliated/dxdx] has joined #mcdevs 02:48 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 02:48 -!- mode/#mcdevs [+v pdelvo] by ChanServ 02:50 -!- clonejo is now known as clonejo|offline 03:05 -!- Stormx2` [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 260 seconds] 03:10 -!- clonejo|offline is now known as clonejo 03:10 -!- mobles [829d4f1e@gateway/web/freenode/ip.130.157.79.30] has joined #mcdevs 03:10 < mobles> hi guys, i'm working with the MCP; where can I check packets that are incoming from the server? 03:13 <+clonejo> mobles: There should be some MCP related channel on Freenode 03:13 < mobles> ah, ok 03:14 -!- mobles [829d4f1e@gateway/web/freenode/ip.130.157.79.30] has quit [Client Quit] 03:16 -!- Xaardas [~tach@p5483C3B8.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 03:32 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 248 seconds] 03:35 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 03:42 <+clonejo> TkTech: Do you think we should be more explicit in the topic about this? 03:43 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 03:43 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 03:46 < dx> clonejo: it doesn't happen really often tbh 03:46 <+clonejo> dx: sure 03:48 < dx> but it's true that the focus of the channel is slightly implicit 03:53 -!- Zachoz is now known as Zachoz|Away 04:01 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 04:02 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 250 seconds] 04:03 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has joined #mcdevs 04:07 -!- Grum 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[~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 250 seconds] 06:20 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has joined #mcdevs 06:24 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 250 seconds] 06:25 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has joined #mcdevs 06:32 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 250 seconds] 06:37 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has joined #mcdevs 06:49 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 250 seconds] 06:54 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has joined #mcdevs 06:55 < Connor1301> um grum why do you keep ping timeouting 06:58 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Ping timeout: 250 seconds] 07:03 -!- Grum 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-!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 08:43 < Connor1301> hey deaygo 08:48 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 08:56 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 09:00 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 09:01 -!- TomyLobo [~foo@24.134.55.50] has quit [Quit: Standby mode...] 09:02 -!- Xaardas [~tach@p5B253409.dip.t-dialin.net] has joined #mcdevs 09:03 < Connor1301> so many joins and quits but no talk 09:12 < SinZ> its IRC, its not always fast paced... 09:16 <+md_5> channel has been a bit inactive of late 10:03 -!- [1]Nimbus [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has quit [Read error: Connection reset by peer] 10:03 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 10:35 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 255 seconds] 10:38 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 264 seconds] 10:56 -!- Paprikachu [~Paprikach@178.115.248.61.wireless.dyn.drei.com] has quit [Remote host closed the connection] 11:05 -!- Paprikachu [~Paprikach@77.117.246.38.wireless.dyn.drei.com] has joined #mcdevs 11:18 -!- zz_dav1d is now known as dav1d 11:34 -!- Grum [~grum@c-64e2e555.06-134-73746f46.cust.bredbandsbolaget.se] has quit [Disconnected by services] 11:35 -!- Grum [~grum@87.117.225.129] has joined #mcdevs 11:36 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 12:06 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 240 seconds] 12:08 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 12:08 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 12:08 < Connor1301> hi 12:22 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 12:22 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has quit [Quit: ZNC - http://znc.in] 12:22 < Connor1301> omg 12:25 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has joined #mcdevs 12:34 -!- Zachoz is now known as Zachoz|Away 12:55 < dx> i'm starting to think Connor1301 is a bot that makes random comments when people join or quit 13:00 < edk> I'm starting to think the quality of the channel would be improved if it were banned or otherwise silenced 13:01 < dx> that would be okay if it was a bot 13:01 < edk> if it's not a bot, maybe it'll realise the possibility of this happening, and stop doing it 13:02 < edk> humans who insist on acting like bots are no better than the real thing 13:02 < dx> heh 13:02 < dx> i must say i'm slightly annoyed at seeing 'activity' in this channel and it turns out to be something so pointless 13:03 < dx> but i wouldn't go as far as threatening to ban 13:03 < dx> i mean the channel rules say that the ban privileges are limited to cool guys like sircmpwn 13:04 < dx> (note: that's a very liberal non-serious interpretation of the rules) 13:04 < edk> for a second there I thought you were talking about the privilege to give out bans 13:04 < dx> heh 13:04 < dx> yeah, people rarely talk about the privilege of being banned 13:04 < Deaygo> What about the privilege of banning? :D 13:05 < edk> when you think about it it's quite an achievement to continuously upset so many people Tk bans you 13:05 < dx> edk: that's exactly my point! 13:07 < dx> anyway, i said that threats aren't needed, so 13:07 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has quit [Ping timeout: 245 seconds] 13:07 < dx> GOD DAMMIT 13:07 < edk> what we can take away from this is that bots have shitty internet connections 13:07 < dx> lol 13:08 < jast> and use web interfaces? 13:08 < dx> he timeouted the exact moment i was going to write the message telling him politely to stop 13:08 < edk> I didn't look at his userhost 13:10 < dx> so, basically the only activity we've had today is complaining about someone who sends pointless messages that aren't relevant to the channel 13:11 < dx> i can't think of anything minecraft-related to talk about right now, but i just remembered i had to tell someone that there's a critical flaw in the irc rules page 13:11 < dx> http://mcdevs.org/irc/rules <-- first paragraph says 'exeception' 13:12 < edk> exeception 13:12 < edk> that was such a critical error I didn't notice it until I looked again 13:13 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Remote host closed the connection] 13:13 < dx> it's such a critical error that it uses stealth techniques to stay in the page as long as possible 13:13 -!- feepbot [~feepbot@79.207.126.145] has quit [Ping timeout: 245 seconds] 13:13 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 13:19 -!- Paprikachu [~Paprikach@77.117.246.38.wireless.dyn.drei.com] has quit [Remote host closed the connection] 13:20 -!- Sietsem [~Sietse@217.122.85.22] has joined #mcdevs 13:36 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 13:48 <+ammar2> TkTech: looks like your git repo isn't synced up with the actual page at mcdevs.org, it still says "CIA bot" in the rules page even though its been updated to notifico in the repo 13:49 -!- Stormx2` [~Stormx2@82.19.50.34] has joined #mcdevs 14:18 -!- Paprikachu [~Paprikach@77.117.246.166.wireless.dyn.drei.com] has joined #mcdevs 16:23 -!- Stormx2` [~Stormx2@82.19.50.34] has quit [Ping timeout: 245 seconds] 17:16 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:27 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:33 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 17:51 -!- Sietsem [~Sietse@217.122.85.22] has quit [Remote host closed the connection] 17:55 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 17:56 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:16 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Ping timeout: 255 seconds] 18:23 -!- 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[~casey@unaffiliated/kcj] has joined #mcdevs 05:36 < lahwran> how does minecraft tell if a server is up? it sends that one packet, right? but is there anything more to it? 05:36 < lahwran> do you have to do anything special these days? 05:36 < lahwran> iirc there's a new dns thing 05:36 -!- Jckf_ [~jckf@2001:470:27:155::2] has joined #mcdevs 05:37 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Ping timeout: 240 seconds] 05:39 -!- zz_dav1d [dav1d@unaffiliated/dav1d] has quit [Ping timeout: 264 seconds] 05:50 -!- zz_dav1d [dav1d@static.82.162.46.78.clients.your-server.de] has joined #mcdevs 05:56 < umby24> lahwran: it sends a 'server list ping' 05:57 < umby24> nothing really special to it 05:57 < umby24> not encrypted or anything 05:57 < umby24> it sends back a kick packet (0xFF (Dec. 255)) with all the information you see in the client 05:58 < umby24> the new DNS thing is a SRV record, been in minecraft for a few versions 05:58 -!- Zachoz|Away is now known as Zachoz 05:58 < umby24> it just looks for the DNS SRV record before a standard dns query 05:58 < umby24> but iirc a srv record can include a port as well as an ip 05:59 < umby24> or even a different ip than a standard dns lookup 05:59 < lahwran> ok 05:59 < umby24> that way you don't have to pass your users a port, they just put in the ip. 05:59 < lahwran> how do I determine the port from a SRV lookup 06:01 < umby24> hm.. you could use nslookup to return it 06:02 < lahwran> I'm in python, twisted; sounds like what you're saying is "it's just a normal SRV record" 06:02 < lahwran> I don't know dns 06:02 < lahwran> so I don't know what's what, if you're saying it's normal I can just google for it 06:03 < umby24> im unfamiliar with looking it up programically, sorry 06:05 < lahwran> ok, thanks 06:06 < umby24> if you can get output from another program, nslookup -type=SRV [domain] 06:07 < umby24> though i am having issue with my test domain, as it appears they put it behind cloudflare :D 07:06 -!- xy-cloud 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bigtest 15:26 < Not-001> [PyNBT] DMBuce 3245ab2 - Update example documentation to work with Python 3 * Use mode='rb' with open() * Use `print(foo)` instead of `print foo` This clears up some of the confusion in issue #3. 15:26 < Not-001> [PyNBT] TkTech 6e1f01e - Merge pull request #6 from DMBuce/master Fix docs, test 15:30 < Not-001> [PyNBT] TkTech pushed 1 commit to master [+0/-0/±1] http://git.io/Y8Ip7g 15:30 < Not-001> [PyNBT] TkTech 7a0be81 - Default NBTFile name is now ''; Closes #7 15:43 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Textual IRC Client: www.textualapp.com] 15:55 -!- Stormx2` [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 16:07 -!- clonejo is now known as clonejo|offline 16:23 -!- bobness [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has quit [Ping timeout: 245 seconds] 16:32 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 17:10 -!- eddyb is now known as ^eddyb 17:18 -!- ^eddyb is now known as ^eddyb_H 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[~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 260 seconds] 12:11 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Quit: Leaving] 12:19 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 12:51 < pbunny> hi 12:52 < pbunny> i need somebody to join my server and test stuff 12:52 < pbunny> ( i haven't bought mc client yet ) 12:58 -!- Amaranthus [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 13:05 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 13:05 -!- mode/#mcdevs [+v Amaranth] by ChanServ 13:17 -!- clonejo|offline is now known as clonejo 13:17 -!- Zachoz is now known as Zachoz|Away 13:42 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 256 seconds] 13:45 -!- Sietsem [~Sietse@217.122.85.22] has joined #mcdevs 14:17 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 14:50 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Operation timed out] 14:51 -!- Paprikachu [~Paprikach@178.115.250.80.wireless.dyn.drei.com] has joined #mcdevs 14:56 -!- Stormx2` [~Stormx2@82.19.50.34] has joined #mcdevs 15:07 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:34 < pbunny> hi, can somebody test my server? 15:34 < pbunny> i don't have mc client 15:41 <+clonejo> pbunny: Would be easier if you said host and port… 15:58 -!- Grum [~grum@87.117.225.129] has quit [Ping timeout: 245 seconds] 16:03 -!- Grum [~grum@87.117.225.129] has joined #mcdevs 16:10 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 16:10 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 16:17 -!- levifig [~levifig@205.186.144.152] has quit [Excess Flood] 16:18 -!- levifig [~levifig@spwn.co] has joined #mcdevs 16:23 < pbunny> clonejo: trolls.lv:1337 16:42 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has 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Wulfspider [~Wulf@talk.spout.org] has joined #mcdevs 05:50 -!- evil_dan2wik is now known as lua 05:50 -!- Zachoz|Away is now known as Zachoz 05:51 -!- lua is now known as evil_dan2wik 06:08 -!- bobness [~silver@c-24-21-121-12.hsd1.or.comcast.net] has quit [Ping timeout: 256 seconds] 06:35 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 06:40 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 07:18 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 256 seconds] 07:29 -!- Paprikachu [~Paprikach@178.115.250.80.wireless.dyn.drei.com] has quit [Remote host closed the connection] 07:45 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 252 seconds] 07:46 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 07:46 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 08:07 -!- kahrl [~kahrl@p5790CB0B.dip.t-dialin.net] has joined #mcdevs 08:09 -!- kahrl [~kahrl@p5790CB0B.dip.t-dialin.net] has quit [Client Quit] 08:14 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 255 seconds] 08:19 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 08:27 <+md_5> [01:31:59] i don't have mc client 08:27 <+md_5> codes mc server: doesnt own a client 08:27 <+md_5> how do you even know you can log in? 08:28 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 08:28 < dx> maybe he tests with a rcon/query/server list client 08:28 <+md_5> still doesnt let him log in 08:29 <+md_5> also this is the guy who codes in header files and uses epoll/select with 2 threads per connection, and a thread for each antity 08:29 < dx> maybe his mc sever doesn't support the network protocol at all 08:29 <+md_5> and keeps entire map loaded in ram 08:29 < dx> ah lol that guy 08:29 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 08:29 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 08:29 < dx> yeah, my reaction when i saw his header files... well... 08:29 < dx> let's leave it there. 08:30 < dexter0> Recursion must give him nightmares. 08:30 < dx> don't want to include details about misplaced digestive fluids in this channel 08:31 <+md_5> cant find a good meme for codes mc server: doesnt own a client 08:31 < dx> you probably need to mix a few memes to get a good one 08:34 < dx> md_5: maybe just the [10] guy 08:35 < dx> (the one who's really high) 08:37 <+md_5> dx http://www.quickmeme.com/meme/3t9v73/ 08:37 < dx> perfect 08:39 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 08:39 -!- Paprikachu [~Paprikach@178.115.248.69.wireless.dyn.drei.com] has joined #mcdevs 08:40 < dx> >trolls.lv:1337 08:40 < dx> not sure if the hostname of his mc server is relevant 08:43 -!- kcj 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quit [Remote host closed the connection] 11:39 -!- Paprikachu [~Paprikach@77.116.247.97.wireless.dyn.drei.com] has joined #mcdevs 11:52 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 11:52 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 11:55 -!- Justasic2 [~Justasic@174-25-82-237.ptld.qwest.net] has joined #mcdevs 11:56 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 256 seconds] 11:57 -!- Justasic2 is now known as Justasic 11:58 -!- Justasic [~Justasic@174-25-82-237.ptld.qwest.net] has quit [Changing host] 11:58 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 12:07 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 12:13 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 12:13 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 12:14 -!- Grum [~grum@irc.grum.nl] has quit [Ping timeout: 272 seconds] 12:16 -!- Grum [~grum@irc.grum.nl] has joined #mcdevs 12:16 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 245 seconds] 12:16 -!- Scootabyte [Scootabyte@crown-5-224.resnet.ucsc.edu] has joined #mcdevs 12:16 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 12:20 < pbunny> hi, client crashes when i send 'spawn mob' packet 12:20 < pbunny> any suggestions? 12:26 -!- Paprikachu [~Paprikach@77.116.247.97.wireless.dyn.drei.com] has quit [Remote host closed the connection] 12:29 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has joined #mcdevs 12:30 -!- Paprikachu [~Paprikach@178.115.250.240.wireless.dyn.drei.com] has joined #mcdevs 12:34 -!- Scootabyte [Scootabyte@crown-5-224.resnet.ucsc.edu] has quit [Quit: Leaving] 12:38 <+md_5> pbunny how would you know? You dont have the client 12:39 <+md_5> unless you pirated 12:39 <+md_5> in which case gtfo 12:40 < pbunny> md_5: a guy tries and gets crash 12:40 <+md_5> you are gonna have fun writing a server without owning the client 12:40 <+md_5> seriously, how the f** did you get this far 12:40 < edk> md_5, by lying 12:40 < pbunny> md_5: http://dpaste.org/IbgPM/raw/ 12:40 < pbunny> edk: no. 12:41 < pbunny> md_5: as you see, client actually lists 'Pig' entity in crash dump 12:41 < pbunny> so it parsed it 12:41 < pbunny> why did it crashed? 12:51 < Grum> because it got a NPE 12:53 -!- act4 [1f073cdc@gateway/web/freenode/ip.31.7.60.220] has joined #mcdevs 12:55 < pbunny> Grum: NPE? 12:55 < Grum> NullPointerException 12:55 < edk> (like it says in the error report) 12:55 < pbunny> yeah, and NullPointerException can mean anything 12:55 < pbunny> java sucks totally 12:56 < Grum> not really, you just used a nullpointer :p 12:56 < pbunny> if i don't send 0x18 packet, client does not crash 12:56 < pbunny> Grum: its a native client 12:56 < pbunny> i just sent 0x18 to it 12:56 < Grum> i guess you have to send more 12:56 < Grum> or with proper information 12:58 < pbunny> well it is correct according to http://wiki.vg/Protocol 12:58 < Grum> but the question remains, is THAT correct 12:59 < pbunny> i didn't sent Entity (0x1E) though 12:59 < pbunny> i haven't need it for item entities 12:59 < edk> java does kinda suck 13:00 < Grum> every language sucks 13:00 < edk> yep 13:00 < edk> in their own way, most things are shit 13:00 < pbunny> and is it safe to send 127 in metadata for any mob? 13:00 < edk> the reason java annoys me particularly is it tries to be all not crashy and predictable and compile time and type safe 13:00 < Grum> try and figure out pbunny :D 13:00 < pbunny> still waiting for him to try 13:01 < Grum> edk: erm 'not crashy' and 'predictable' and 'typesafe' are bad? O.o 13:01 < edk> oh, they would be if it worked 13:01 < edk> wouldn't be* 13:01 < edk> I mean, yes, it's type safe 13:01 < edk> but it doesn't make it crash any less, or need less testing 13:01 < edk> so I don't see the point 13:01 < Grum> euuh 13:02 < Grum> *ALL* code needs testing 13:02 < edk> right 13:02 < Grum> no matter what language 13:02 < edk> I agree 13:02 < edk> but that makes me ask the question "why bother having a pessimistic language if you have to test it anyway?" 13:02 < pbunny> 'typesafe' is ridiculous 13:02 < edk> you're ridiculous 13:02 < Grum> euuh wtf? 13:02 < pbunny> in C i can set any pointer to anything 13:03 < edk> I quite like type safety 13:03 < pbunny> no matter the type 13:03 < Grum> awesome nonsense arguments >.> 13:03 < edk> I just don't like the attitude in java 13:03 < Grum> which attitude in java? 13:03 < pbunny> 'predictable' is also BS as it depends on programmer's skill 13:03 < edk> It's hard to pin down. I feel like java has this idea that by making you type a type name enough times, it somehow becomes harder for things to crash 13:03 < pbunny> java is not more 'predictable', java is more 'predictable for noobs' 13:03 < Grum> erm what? 13:04 < Grum> you use an IDE right? 13:04 < Grum> i dont see any problems 13:04 < pbunny> no. 13:04 < pbunny> i use nano 13:04 < edk> yeah, but you're insane 13:04 < Grum> i mean, you wouldnt code java without an ide, if not ... well ..... stop being so daft 13:04 < pbunny> i never code java 13:04 < edk> this is what I don't get 13:04 < Zachoz> Then how can you say it's shit? 13:04 < edk> my complaints about Java may be unreasonable and unfair, but at least I used it before making assertions about it :P 13:05 < Grum> edk: next you are going to argue that a variable named of a single letter is 'much better' than one that describes the meaning properly 13:05 < edk> not so 13:05 < pbunny> edk: i tried to use it 13:05 < edk> but the java way where there's millions of casts everywhere... ugh 13:05 < Grum> erm there is not a single cast anywhere 13:05 < pbunny> when it attempted to javize my brain i threw it away 13:05 < edk> maybe that's a problem with the way specific people write java 13:05 < pbunny> there is actually 'brain java' disease 13:05 < Grum> i've just written ~300 lines of code without having to cast anything 13:05 < pbunny> people start to think like in java, with object and stuff 13:05 < Grum> i think you just suck at writing clean code :) 13:06 < edk> I write plenty of java without many casts in it 13:06 < Grum> or do not understand some of the basic concepts 13:06 < edk> but I see a lot of java that does have them in 13:06 < edk> while we're on the subject of things I don't like about java, fucking generics 13:06 < edk> grrrrr 13:06 < Grum> there are some points where you need casting; not so many 13:06 < pbunny> java is about using 50Mb of RAM for player structure 13:06 < edk> it's not about that 13:06 < Grum> pbunny: its not? 13:06 < pbunny> Grum: official server uses about that 13:07 < pbunny> that's why no 1000+ online server yet 13:07 < edk> one wonders how you worked this out 13:07 < pbunny> not even 100+ online iirc 13:07 < Grum> just for the player structure?.... not really 13:07 < edk> and why you insist on using b for bytes 13:07 < Grum> pbunny: no that is not at all the reason 13:07 < pbunny> edk: because theres also MiB abbrevuature 13:07 < Zachoz> "pbunny: not even 100+ online iirc".. Are you kidding...? 13:07 < pbunny> and nobody needs to concern about bits for at least 20 years 13:07 < edk> however Mb is clearly megabits 13:07 < edk> ... 13:07 < edk> you're retarded 13:07 < pbunny> Zachoz: is there 100+ online server anywhere? 13:08 < pbunny> i mean - a server, not collection of servers 13:08 < edk> fuck yes there are 13:08 < Grum> stop whining about how you captitalize the units god 13:08 < Zachoz> Yes... There's quite a few, actually. 13:08 < Grum> he said 1000+ 13:08 < edk> Grum, it's a different fucking unit 13:08 < pbunny> hmh 13:08 < edk> no he didn't 13:08 < Grum> LEARN TO READ Zachoz 13:08 < edk> not even 100+ online iirc 13:08 < Zachoz> ^ 13:08 < edk> b and B are not the same thing 13:08 < edk> if it were almost any other letter I wouldn't give a shit 13:08 < Grum> edk: its not, if you mean megabit just fucking type mbit not mb Mb MB mB ... 13:09 < Grum> are you really saying that you ONLY read 'mb' as millibit or millibar? 13:09 < edk> you know what? take that up with SI, not me 13:09 < edk> no, but Mb and MB are equally valid as units of data 13:10 < edk> just one's 8 times the size of the other 13:10 < edk> and I use both units fairly frequently at work 13:10 < Grum> not really; Mega bar is not really a useful measuring tool 13:10 < edk> megabit and megabyte 13:10 < Grum> right lets just stop whining about the capitalization of a letter kk? 13:10 <+Fador> ...you really measure memory usage in bits? 13:11 < edk> who said I measure memory usage in them? 13:11 < Grum> edk: god .... 13:11 < Grum> its just fador who thinks he can be super funny >.> 13:11 < edk> i'm quite happy to stop arguing about it 13:12 < edk> i just get caught up in arguments and then don't want to "lose" 13:12 < Grum> anyhow, pbunny, i'd like to see your 'proof' for the player-structure taking 50mbit/mb 13:12 < edk> i know that's silly 13:12 < edk> yeah, I'm unconvinced by that 13:12 < Grum> i know it is not true 13:12 < Grum> so feel free to prove it otherwise 13:12 < edk> still, a rewritten server would go faster 13:12 < Grum> faster what? 13:12 < edk> but it would go faster if it were rewritten in java, too 13:12 < edk> faster than the current one 13:13 < Grum> define faster 13:13 < edk> *sigh* 13:13 < pbunny> edk: not quite 13:13 < Grum> yes, be fucking specific for once 13:13 < edk> well, let's settle for "take fewer CPU cycles per tick" 13:13 < pbunny> you can't just code something fast in java 13:13 < Grum> faster what? logging in? higher tps? faster ping times? 13:13 < Grum> pbunny: false statement 13:13 < pbunny> because i.e. when you do a=2+5 java actually executes about 500 CPU instructions 13:13 < edk> logging in bottleneck isn't the server, as far as I know, it's doing the authentication dance 13:14 < Grum> pbunny: really? 13:14 < edk> pbunny, consider reading about some of the optimizations the JVM has enjoyed since being invented 13:14 < pbunny> edk: still it uses more than 10 instructions for addition 13:14 < pbunny> i.e. bounds checking 13:14 < Grum> that would mean it is at least 125 slower than ANYTHING out there 13:14 < pbunny> and don't forget about garbage collector! 13:14 < edk> garbage collection is a real weakness of java 13:14 < pbunny> it just stops everything and does its dirty work 13:14 < Grum> which would mean a client not running java but c would have 2500 fps on my machine? 13:14 < edk> however, it's better than a few alternatives 13:14 < Grum> and AT MINIMUM 125fps on ANY machine? 13:15 < edk> Grum, well, unless the bottleneck is the gpu 13:15 < edk> anyway, GC is a pain in the ass, and it is a problem 13:15 < Grum> pbunny: it stops everything? seriously? >.> 13:15 < pbunny> Grum: yeah. it can't check memory during its changing 13:15 < edk> but if the alternative is your horrible C that leaks allocated storage everywhere... 13:15 < pbunny> edk: my C leaks nothing 13:15 < edk> I'll believe that when I see it 13:16 < Grum> then again, you do not have a server written 13:16 < pbunny> and it uses abotu 80Mb for everything 13:16 < Alan> oh boy 13:16 < pbunny> Grum: partially written 13:16 < Grum> without anyone online? 13:16 < Grum> epic 13:16 < Grum> that is even worse than the official server >.> 13:16 < Alan> what a fun channel this is 13:16 < pbunny> Grum: it uses about 300 bytes per player online 13:16 < Grum> pbunny: then its not a minecraft server 13:16 < pbunny> ... 13:16 < Alan> half a proof-of-concept that isn't feature complete isn't really comparable... 13:17 < Grum> because it is 100% impossible to have that little memory usage for an online player *AND* actually have a proper minecraft server 13:17 < edk> well 13:17 < Grum> s/proper/featureful/ 13:17 < Grum> s/featureful/feature complete/ 13:17 < Grum> lets be more exact :) 13:17 < pbunny> Fador: can you please show me code that sends 0x18 (Spawn Mob) packet? 13:18 < edk> I'm trying to think about what you actually need to store for a player 13:18 < pbunny> Grum: why? 13:18 < pbunny> Grum: i store player's location, inventory, network stuff 13:18 < Grum> pbunny: because each player has to have at least 19*16x19*16x256 blocks loaded around itself 13:18 < pbunny> LOL 13:18 < edk> I think he's discounting that 13:18 < Grum> i know he is 13:18 < pbunny> now that's a java thinking 13:18 < edk> you can have single inventory items that take more than 300B though 13:18 < Grum> pbunny: no its not 13:18 < edk> pbunny, that's stupid 13:18 < pbunny> Grum: why the hell should i store the map in player's structure???? 13:19 < edk> that's just someone interpreting the question different from you 13:19 < Grum> pbunny: quote me where i say that you store that IN the player structure? 13:19 < pbunny> Grum: if 1000 players will be standing on the same place - i must store the map around them 1000 times? 13:19 < pbunny> oh god why 13:19 <+Fador> pbunny: https://github.com/fador/mineserver/blob/master/include/protocol.h#L111 13:19 < Grum> quote me. 13:19 < Grum> because you are just making shit up 13:20 < edk> I wouldn't bother waiting for that quote :P 13:20 < pbunny> 13:37:23 Grum | pbunny: because each player has to have at least 19*16x19*16x256 blocks loaded around itself 13:20 < Grum> i'm saying it should be loaded, not saying WHERE it should be stored/loaded 13:20 < edk> pbunny, although a couple of the problems you have listed in java are actually real problems 13:20 < Grum> yes, loaded around itself, i'm not saying anything about WHERE to store that 13:20 < edk> you seem to completely misunderstand their significance and when they apply 13:20 < edk> so I'm inclined to say you don't actually know anything about java at all 13:20 < pbunny> Grum: why would server keep a copy of map that he loaded? 13:20 < pbunny> why would it take memory on server? 13:20 < Grum> because that is what a feature complete minecraft server does 13:20 < Grum> but you'll figure that out when you grow up 13:20 < pbunny> storing a map for every player? 13:20 <+Fador> pbunny: metadata should be just (int8_t)127 if no metadata is present 13:20 < Grum> no .... 13:21 < Grum> loading the world-data around players in memory 13:21 < pbunny> Fador: well i send 127 13:21 < edk> I have to go 13:21 < edk> have fun 13:21 < edk> pbunny, try not to hurt your brain 13:22 < Grum> pbunny: you do far too many assumptions 13:22 < pbunny> Fador: << (int8_t)0 << (int8_t)0 << metadata; 13:22 < Grum> but you'll find out soon enough why its not trivial to be a feature complete minecraft server 13:22 < pbunny> what are these 2 zeros there? o.O 13:22 < Grum> *AND* be fast 13:22 < pbunny> Grum: map is already loaded on server... 13:22 < pbunny> it is always kept there loaded...... 13:22 < Grum> the whole map? 13:22 < pbunny> yeah 13:22 < Grum> lol ... 13:22 <+Fador> pbunny: not sure..it might still be using some older protocol version because I haven't updated everything =/ 13:23 < Grum> you do realize that people have a 1.5gb map very often? 13:23 < pbunny> Fador: i will try these zeros 13:23 < Grum> or even far far bigger 13:23 < pbunny> Grum: do you realize my server has 8Gb of RAM? 13:23 < pbunny> and it will have 256Gb 13:23 < Grum> >.> 13:23 < pbunny> 256Gb is quite enough for everything 13:23 < jast> Grum: we've done all this before 13:23 < Grum> will be nice startup times then for you lol :p 13:23 < pbunny> Grum: nice performance on other hand 13:23 < jast> if you're not in it for the entertainment, you can't back out too early 13:23 < Grum> loading the whole world into ram, epic startup wait >.> 13:24 < pbunny> Grum: so? 13:24 < pbunny> good performance after it for everything 13:24 < Grum> pbunny: yeah because waiting 20 minutes before your whole world is loaded is worth it >.> 13:24 < pbunny> and world will be a true world, not 'combined singleplayer' 13:24 < Grum> what? 13:24 < pbunny> mobs will be independent etc 13:24 < Grum> that makes no sense at all 13:24 < pbunny> think about it some more then 13:24 < Grum> 'true world', 'combined singleplayer' 13:24 < Grum> those terms mean nothing 13:25 < jast> he's explained it before 13:25 < pbunny> yeah, currently mc servers offer 'combined singleplayer' 13:25 < pbunny> no players -> nothing happens 13:25 < Grum> what? O.o 13:25 < Grum> euuh 13:25 < pbunny> world is saved and stopped 13:25 < Grum> no stuff happens in the areas of the world that is loaded 13:25 < pbunny> until player comes 13:25 < jast> the idea is, apparently, that supposedly it's 5000% better if the world still updates everywhere even when nobody is near (or even logged in) 13:25 < Grum> lol 13:25 < Grum> LOL 13:25 < jast> yes 13:25 < jast> exactly 13:25 < Grum> good luck running out of cpu on the best of machines 13:25 < pbunny> jast: yes, it allows for better realism 13:25 < Grum> there is a good reason we unload parts of the world 13:26 < jast> Grum: oh, but what you don't know is that pbunny is a self-certified genius and master of C 13:26 < pbunny> Grum: CPU usage is about 1% for processing world and physics for 1000 entities 13:26 < Grum> only 1000 yes 13:26 < Grum> but entities would keep spawning 13:26 < pbunny> and its when running via valgrind compiled with debug 13:26 < jast> so for 100000 entities it's 100% :) 13:26 < Grum> because the world is loaded 13:26 < pbunny> jast: if running via valgrind 13:26 < jast> yeah yeah 13:26 < jast> we haven't considered a bigger world yet 13:26 < Grum> so yeah, having a couple of million entities and dont forget all the other stuff the server has to do 13:26 < pbunny> Grum: sure, no problem 13:26 < Grum> really? 13:26 < Grum> and how fast do you think to finish this server? 13:26 < jast> if the surface of the world increases by a factor of 2, the RAM required increases by a factor of up to 512 13:27 < Grum> that 'has no problem' having thousands of people online while keeping any map that fits in memory loaded forever? 13:27 < jast> in short, web scale! 13:27 < Grum> because i'd like to see it :) 13:27 < Grum> oh, and obviously do *everything* the current minecraft does logicwise 13:27 < jast> you will, Real Soon Now(tm) 13:28 < jast> did we mention that pbunny does not have a minecraft client? 13:28 < Grum> oh also, how will it get to this size world? 13:28 < pbunny> jast: what do you mean by "surface of the world increases"? 13:28 < Grum> pbunny: people explore 13:28 < pbunny> what exactly increases by factor of 2? 13:28 < pbunny> Z size? X size? 13:28 < Grum> or do you plan to pre-gen a 60million*60million world? 13:28 < jast> surface area 13:28 < pbunny> Grum: no. 13:28 < Grum> so how do you plan to do worldgeneration? 13:28 < jast> surfaces are two-dimensional 13:28 < pbunny> Grum: i already done that 13:28 < Grum> did you also do the lighting of them? 13:28 -!- act4 [1f073cdc@gateway/web/freenode/ip.31.7.60.220] has quit [Ping timeout: 245 seconds] 13:29 < pbunny> just call the relevant function of needed world prior to using this chunk 13:29 < jast> oh please, lighting is for free! didn't you know? 13:29 < Grum> also i really wouldnt want to see this code in c 13:29 < Grum> i mean it must have locks all over the place :) 13:30 -!- Zachoz is now known as Zachoz|Away 13:30 < Grum> beceause the only way you'll get remotely close to what you claim to achieve performance wise is to use every single core on a system 13:30 < Grum> and good fucking luck with the locking :) 13:30 < pbunny> Grum: http://dpaste.org/P7mog/ - here you go 13:31 < pbunny> common world loop, some physics stuff, handling of dumping entities to players 13:31 < Grum> and no threading 13:31 < Grum> i'd love to see your lighting code 13:31 < Grum> assuming it is feature complete and correct 13:31 < pbunny> no threading? 13:31 < jast> because it's so cheap, let's implement radiosity, too 13:31 < Grum> wait; there is threading 13:31 < Grum> nevermind :) 13:32 < Grum> the fact that 95% of the code is on the righthand side of my page kinda raises a huuuuuge red flag btw 13:34 < jast> hey, m*n loop on entities? awesome 13:34 < pbunny> Grum: http://dpaste.org/MQNyD/raw/ 13:34 < pbunny> boo! 13:34 < jast> and it's even symmetrical 13:34 < Grum> but i'm really curious how you did your block and skylighting calculations 13:35 < jast> oh, actually it's an m*n*p loop in some situations 13:35 < pbunny> Grum: search for "chunk_set_block" there 13:35 < pbunny> or chunk_set_field / chunk_set_hfield 13:35 < jast> i.e. one billion iterations for 1000 entities 13:35 < Grum> that doesn't set any light pbunny 13:35 < Grum> you just set the heightmap 13:35 < pbunny> jast: i will optimize that 13:36 < pbunny> split entities by quadrants 13:36 < pbunny> so only nearby ones will be concerned 13:36 < pbunny> Grum: i haven't implemented lighting yet, but you can set it with chunk_set_hfield 13:36 < Grum> pbunny: i'm missing the skylight and blocklight calculations 13:36 < jast> oh see, he just hasn't implemented it yet 13:36 < Grum> you cant just 'set' a light value without doing propagation 13:37 < jast> but of course we all know how easy it is to do that 13:37 < pbunny> jast: easier than making client not crash on pig entity packet receive 13:37 < pbunny> :| 13:37 < jast> if you say so 13:37 < Grum> also, all of your macros are broken, unless c++ automatically puts ()'s around your arguments :) 13:38 < pbunny> no. 13:38 < pbunny> ( ) are not required 13:38 < pbunny> go learn some C 13:38 < jast> well, they aren't if he happens to be using variable names whenever he passes stuff 13:38 < pbunny> right 13:38 < jast> if he doesn't... boom 13:38 < Grum> erm they are pbunny? if you define a macro as: foo(i) { return i*2; } you better make that return (i)*2 13:39 < pbunny> Grum: not quite 13:39 < jast> oh, but you never pass something more complex than 'foo' to macros. everyone knows that! 13:39 < Grum> because when you'd ever be passing in: 1+1 as argument for i 13:39 < jast> err, bad example word :) 13:39 < Grum> it expands to: return 1+1*2 ... which is NOT 2 :P 13:39 < pbunny> Grum: if i would need to pass 1+1, i will use ( ) 13:39 < jast> foo(1+1) == 3! yay! 13:39 < pbunny> don't worry about that 13:39 < Grum> pbunny: oooh wait; so when you use the macro with a composed argument you will remember to fix up your macro? 13:39 < jast> so you always have to remember which things you're calling are macros and which aren't. you must really hate yourself... 13:40 < pbunny> Grum: of course 13:40 < Grum> i mean, that is not at all a way that will give you unexpected bugs at any time 13:40 < pbunny> jast: everything are macros there 13:40 < pbunny> except for main() and thread functions 13:40 < jast> yeah, because you hate yourself, right 13:40 < pbunny> and some init functions that are called only once 13:40 < pbunny> jast: what is wrong with defines? 13:40 < jast> and because the inline keyword doesn't exist 13:40 < pbunny> i don't get it 13:40 < pbunny> jast: its not the same 13:41 < Grum> oh nothing; as long as you write them properly ;) 13:41 < jast> the code gets even less readable 13:41 < Grum> these arent really robust 13:41 < pbunny> jast: its 100% readable by me 13:41 < Grum> if this isnt robust .. that says quite some about the rest of the code 13:41 < pbunny> what do you mean by "not robust"? 13:41 < Grum> 'it breaks when you put shit in it depending on what you put in it' 13:41 < Grum> aka: fragile :P 13:41 < pbunny> Grum: this applies to any code 13:41 < pbunny> you shouldn't put shit there 13:42 < pbunny> well except for java which is shit itself 13:42 < Grum> erm 13:42 < pbunny> so it isn't suffering 13:42 < Grum> foo(1+1) is not 'shit' :) 13:42 < Grum> so tempting to find a bug in your code right now where you failed to put ()'s in your macro ;) 13:42 < Grum> but i dont think you have implemented enough to easily find one 13:43 < pbunny> Grum: i don't spawn bugs. 13:43 < Grum> actually, you do 13:43 < pbunny> and you are right, shitty developers spend 80% of their time to 'implement enough' to find bugs easier 13:44 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 245 seconds] 13:44 < Grum> anyhow, pbunny, is this project of yours opensource? 13:44 < jast> nope 13:44 < jast> he's IP-paranoid and stuff 13:45 < pbunny> ip-paranoid? 13:45 < Grum> just let him answer jast gawd 13:45 < jast> whatever. have fun. 13:45 < pbunny> Grum: no, maybe in the future 13:45 < pbunny> do you want to participate? 13:46 < Grum> i'd like to see you solve some problems 13:46 < pbunny> what problems? 13:46 < Grum> lighting for example 13:47 < pbunny> don't see problem there 13:47 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 13:47 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 13:47 < pbunny> what seems hard for you? 13:47 < Grum> what do you consider lighting? 13:47 < pbunny> light and skylight portion of chunk 13:48 < Grum> right, so that code is easily to do efficiently? :) 13:48 < pbunny> depends on algorithm 13:48 < pbunny> and requirements 13:48 < Grum> the algorithm is: you are one lighter than your brightest neighbor; max 15; min 0; 13:49 < Grum> blocks can be lightsources of different strengths and allow light to pass through 13:49 < Stormx2> Grum, you can't win an argument with pbunny. He brings you down to his level then beats you with experience 13:49 < Grum> some blocks let light through but they diminish it with more than 1, like water 13:50 < pbunny> Grum: most probably i will create a special type of metaentity - lightsource 13:50 < Grum> so the furthest light will go from a single source is 15 blocks 13:50 < pbunny> and will iterate through them in entities loop 13:50 < pbunny> in world.c 13:50 < pbunny> they will update light around them if needed 13:50 < pbunny> or simply on every iteration 13:50 < Grum> but you will check every gametick if it is needed? 13:50 < Grum> for all lights? 13:50 < Grum> for a single floating torch you'll end up checking ~4k blocks around it 13:50 < pbunny> Grum: don't see any problems of updating ~30 bytes per entity per tick 13:51 < pbunny> why 4k blocks? 13:51 < Grum> because that is how far the light shines? 13:51 -!- Justasic2 [~Justasic@174-25-126-72.ptld.qwest.net] has joined #mcdevs 13:52 < pbunny> well implement some tracking of light changes 13:52 < pbunny> so light will be updated only when needed 13:52 < pbunny> i.e. when torch is placed 13:52 < Stormx2> How do you track which block actions affect which lights? 13:52 < Stormx2> e.g. a piston moving a block 13:52 < Grum> pbunny: block placement, block breaking indeed 13:53 < Grum> or rather, on delta-block :) 13:53 < pbunny> Stormx2: any block movement inside light-change-trackable area will trigger light update 13:53 < Grum> but that is not really the issue 13:53 < pbunny> block change * 13:53 < pbunny> i don't see a problem 13:53 < Grum> the issue is the sheer volume of blocks you have to calculate the lighting for 13:54 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 250 seconds] 13:54 -!- Justasic2 is now known as Justasic 13:54 < Grum> and because light *can* decay with more than 1 you are limited in the amounts of shortcuts you can take 13:54 -!- Justasic [~Justasic@174-25-126-72.ptld.qwest.net] has quit [Changing host] 13:54 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 13:54 < Grum> but please do, i'm really interested if you find a good & fast way 13:56 < pbunny> i don't see the problem... 13:56 < pbunny> it's like 200 bytes write (at most) for light update 13:56 < pbunny> maybe 400 bytes read 13:56 < Stormx2> pbunny, the issue isn't the number of bytes you're writing... 13:56 < pbunny> RAM can handle that 13:57 -!- zz_dav1d [dav1d@static.82.162.46.78.clients.your-server.de] has quit [Quit: nothing to see] 13:58 -!- dav1d [dav1d@unaffiliated/dav1d] has joined #mcdevs 14:03 < pbunny> Stormx2: what is the issue? 14:05 < pbunny> can somebody join trolls.lv:1337 and test the freaking pig? 14:07 < pbunny> can client crash if pig entity is (theoretically possible) inside block? 14:37 < Stormx2> no 14:38 < pbunny> what can be the problem then 14:38 < Stormx2> pbunny, the issue is cpu cycles as lighting is O(a^n) 14:39 < pbunny> so what 14:39 < pbunny> lightning won't change every tick 14:39 < pbunny> lighting * 14:39 < Stormx2> so an implementation written by people who understand what big-O is is slow 14:40 < jast> have fun at dusk and dawn, then 14:40 < pbunny> dusk and dawn doesn't happen every tick 14:40 < Stormx2> jast, that's client-side 14:40 < Stormx2> the lighting changes anyway 14:40 < pbunny> oh? 14:40 < Stormx2> server still sends the same skylight 14:41 < Stormx2> yeah, it does it based on time irrc 14:41 < jast> right. magic. 14:41 < jast> but still you'd have to recalculate light 14:41 < jast> after all you need to figure out the correct light level for places that used to be lit by sun and now aren't 14:42 < jast> I suppose you could cheat and do it just once 14:42 < dav1d> meh I am bored 14:42 < jast> (per dusk and per dawn) 14:42 < dav1d> sitiing at university "learnling" java -.- 14:42 < jast> dav1d: feel free to join in yet another iteration of this pointless discussion 14:42 < Stormx2> not true. the client treats blocklight and skylight separately. The *actual* skylight it computes is a product of the skylight sent in chunks, and the time-of-day 14:42 < Stormx2> i.e. you don't need to do any new light calculations for night-time 14:42 < dav1d> atm Hello World, line for line explanation 14:43 < dav1d> jast: light calculations? 14:43 < jast> so the server doesn't have to decide where it can and can't spawn mobs? 14:43 < jast> dav1d: that's just a sub-topic 14:43 < Stormx2> Oh, shit. 14:43 < dav1d> if you come up with a good and fast way, let me know, gotta implement it for BraLa some day 14:43 < Stormx2> Hm. 14:43 < dav1d> ah ok 14:43 < jast> the overarching story is a certain person's super server that does everything 14:43 < Stormx2> I'm sure I recall someone telling me it moved client-side but perhaps I'm wrong 14:43 < dav1d> and they use a mac at university -.- 14:43 < dav1d> they should know better 14:44 < jast> well, I suppose there's no point in sending the dusk/dawn-related light updates to the clients, but you still have to calculate it on the server 14:45 < pbunny> jast: my server won't "spawn" mobs 14:45 < pbunny> mobs will reproduce 14:46 < jast> I know, I know 14:46 < jast> but you still need to know about lighting if you want to, say, determine correct growth for plants 14:46 < pbunny> i.e. pigs will infest players with larvae which after some time will kill player and several new pigs will be born 14:46 < jast> oh, just like in real life 14:46 < pbunny> yeah 14:47 < pbunny> plants will eat players and other mobs and grow after that 14:47 < pbunny> they will need nutrients 14:48 < jast> I can see it now... a patch of high grass chasing and eating players 14:49 < pbunny> no, they won't move 14:49 < pbunny> but they can digest anything that will step on them, slowly 14:51 < pbunny> i will need light calculations for UFO appearing 14:51 < dx> god dammit guys 14:51 < dx> you talk too much 14:52 < pbunny> btw, is it possible to surrond some mob with darkness (set all light to 0)? how will he look like? 14:52 < dx> and the worst part is that i was going to grab popcorn to continue reading, but then you went on to say 'java is shit'. nobody cares if java is shit. 14:52 < pbunny> dx: but there are many that need to be told the truth 14:52 < pbunny> i.e. dav1d 14:53 < dx> i don't know what you're talking about but i've already saved my popcorn in the fridge for another day 14:53 < dav1d> pbunny: mh? 14:53 < dav1d> didn't follow the conversation 14:54 < dav1d> pbunny: what? 14:54 < dav1d> is it my fault that I have tests in java to finish university? 14:56 < dx> ha 14:57 < dx> yeah, dav1d joined in the middle of this, only mentioned the university thing, and then pbunny attacks him randomly for having mentioned java. lol. 14:57 < dx> okay, okay, i'll grab the popcorn again and continue reading this conversation from the beginning 14:57 < dx> but it better be good! 14:58 < pbunny> dav1d: this is your fault that you attend useless timewaste 14:58 < dav1d> haha 14:58 < dav1d> what a funny guy 14:58 < pbunny> its just a business of making money from parents that are 100% sure educations is needed now as it was 50 years ago 14:58 < dx> dav1d: i agree! 14:59 < dav1d> dx: thanks 15:00 < pbunny> education now serves 2 things 15:01 < pbunny> first, its a business. a bunch of 'professors' earn money by wasting time of students that aren't aware that they can just google all they need like 100 times faster 15:02 < pbunny> second, its a government structures for brainwashing the youth of society 15:02 < pbunny> i.e. they enforce m$ products and position linux to students like some exotic stuff 15:02 < dav1d> wrong 15:03 < dav1d> university pcs run linux, profs use all OS mixed 15:03 < pbunny> so students will use m$ products and can be controlled by the system via microsoft 15:03 < dx> meh 15:03 < pbunny> dav1d: there are exceptions 15:03 < pbunny> 90% of univercities position m$ as primary OS simply because m$ 'sponsors' them 15:03 < pbunny> also they teach C#, ASP.NET and other ridiculous bs 15:04 < dx> we already know you never had formal studies, pbunny, it was obvious from the beginning 15:04 < pbunny> i had until i left 15:04 <+sadimusi> by choice? :D 15:04 < pbunny> yeah 15:04 < pbunny> sadimusi: i noticed they try to brainwash me 15:04 < pbunny> it was too dangerous to stay 15:05 < dx> maybe brainwashing isn't always a bad thing after all 15:05 < pbunny> they only reason i went there at all was because of parents persuaded me 15:05 < dav1d> nope, no c# 15:05 < pbunny> as always happens 15:05 < dav1d> racket and java 15:05 < pbunny> dx: it is bad for mental freedom, obviously 15:05 < pbunny> and for individuality 15:05 <+sadimusi> how so? 15:06 < dav1d> bbl going home 15:06 < dx> some people make you consider that mental freedom leads to awful results 15:06 < pbunny> what people? 15:06 < dx> stupid people 15:06 < pbunny> only a very few people are totally free 15:06 -!- dav1d is now known as zz_dav1d 15:06 < pbunny> and they are at the top of all of this 15:07 <+Fador> they teach C++ at my university =) 15:07 < dx> haskell / C at mine 15:07 <+sadimusi> we can code in whatever language we choose, the examples are mostly in java 15:08 < pbunny> still i don't see how google is less efficient than sitting there for years 15:08 <+sadimusi> look at your code and you'll know 15:08 < pbunny> nothing wrong there :) 15:08 < dx> would you decide to google spontaneously "how to measure algorithmic complexity"? 15:08 < pbunny> it's just not what you are used to 15:08 < dx> because you don't seem to know what that is 15:09 < pbunny> dx: yes, if i will need to measure it 15:09 < dx> lol 15:09 < dx> that answer... 15:09 < dx> i'll take it as a "no" 15:09 < dx> since you'll never realize when you need it if you don't know it exists 15:10 < pbunny> because i'm fine without it 15:10 < pbunny> and it exists only to garbage the minds of students some more 15:10 < dx> lol 15:10 <+sadimusi> :D 15:10 < dx> computer science theory is garbage, got it 15:10 < pbunny> there are tons of principles, standards, etc that do nothing useful 15:10 < pbunny> abstractions... 15:10 < pbunny> dx: yeah, theory is garbage if it isn't specific 15:10 < dx> yep, that seems to match the way you code perfectly 15:10 < dx> i do believe you're being honest 15:10 < pbunny> well my code works and is efficient 15:11 < pbunny> i don't need to know freaking hundreds of 'theories' to code well 15:11 < Stormx2> Can someone please ban this turd 15:11 < Stormx2> I'm sick of this shit 15:11 < pbunny> lol 15:11 < Stormx2> Stop taking pride in being uneducated 15:11 < dx> Stormx2: sorry for continuing it :( 15:11 < dx> i just find him very entertaining 15:12 < pbunny> Stormx2: education is not important in programming 15:12 < pbunny> ability to learn and invent is important 15:12 < Stormx2> Yes it fucking is you tard. This is why your code sucks. 15:12 < Stormx2> Every time we've got a snippet of your code it has been total garbage 15:12 < Stormx2> And you can't even admit to it. 15:13 < pbunny> because it isn't what you are used to in univercity? 15:13 < dx> fun fact: education is important for many things, including realizing how your code is shit! 15:13 < pbunny> dx: education can be different 15:13 < Stormx2> Everyone else 15:13 < Stormx2> Opinions please 15:13 < pbunny> univercities perform the "useless shit brainwashing"-style education 15:13 < pbunny> to make education periods longer and grab more money 15:14 < Stormx2> pbunny, they also teach you important concepts like big-O, which I still haven't heard your rationale for not accepting 15:14 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 15:14 < pbunny> Stormx2: can you give any example of when i will need this big-O ? 15:14 <+sadimusi> Stormx2: I think it's obvious that nobody agrees with him on anything 15:14 < pbunny> and anyway i can just google it in 5 minutes 15:14 < dx> what sadimusi said 15:14 < Stormx2> sadimusi, you can stop this 15:14 < Stormx2> Make #mcdevs-1989 15:14 < Stormx2> send pbunny there 15:14 < pbunny> lol. 15:14 < pbunny> don't be so mad 15:15 < Stormx2> anyone who wants to follow him and write servers with pthreads and mutexes 15:15 < Stormx2> and not abstract datatypes 15:15 < Stormx2> or any of that shit anyone sensible does 15:15 < pbunny> i have abstract datatypes 15:15 < pbunny> i.e. item 15:15 < dx> what i'm really worried about is, am i the only one who isn't 'affected negatively' by his presence? 15:15 < pbunny> dx: obviously univercities inject a program to hate enemies of education system 15:15 < dx> loling 15:15 < jast> what do you mean by 'affected negatively' 15:16 < Stormx2> This is a channel I enjoy talking about technical parts of MC in. And I really value the opinions of almost everyone here. 15:16 < dx> jast: he's amusing, that's what i mean 15:16 < jast> oh, definitely 15:16 < dx> cool. 15:16 < Stormx2> But I hate some 15yo chipping in with "lol java is slow" 15:16 < Stormx2> or some shit 15:16 < Stormx2> It ruins the channel. 15:16 < pbunny> lol. 15:16 < jast> let's face it, java *is* slow (lol) 15:16 < pbunny> ++ 15:16 < dx> yeah, java is really slow, REALLY slow 15:16 < Stormx2> Java being slow is not why minecraft is slow though. 15:16 < dx> but the issue might be that i have 32mb of ram 15:17 < Stormx2> Not entirely, not even majority. 15:17 < dx> and a 2gb swap partition mounted over sshfs 15:17 < pbunny> Stormx2: yeah, that's only one of reasons 15:17 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 15:17 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 15:17 < pbunny> the other reason is - java is a memory hog 15:17 < pbunny> that's why they had to offload world regions 15:17 < pbunny> that's why additional overhead was introduced just to make server work at all 15:17 < Stormx2> world regions are stored as byte or nibble arrays iirc. 15:18 < pbunny> yeah, to disk 15:18 < Stormx2> I run my server off a ramdisk 15:18 < Stormx2> So, no disk. 15:18 < jast> the worst thing about java is that many of the biggest projects that use it are written badly and solve non-problems, and everyone jumps on those and integrates them into anything they, in turn, write in java 15:18 < pbunny> in C i can easily keep 2500x2500x256 world in 4Gb of RAM 15:18 < pbunny> with java i doubt 64Gb would be enough 15:18 < Stormx2> what makes you say that? 15:18 < pbunny> i did calculations. 15:18 < Stormx2> java stores byte arrays just like C does 15:18 < pbunny> ah 15:18 < pbunny> how about array sizes? 15:19 < dx> Stormx2: this guy stores the whole world in memory all the time 15:19 < pbunny> hmm 15:19 < Stormx2> They're byte[], it's not a python list or anything 15:19 < pbunny> dx: yeah, and i can keep 2500x2500 world that way 15:19 < Stormx2> dx, so do I but I don't need a new server to do it :P 15:19 < dx> Stormx2: don't bother arguing his shit, he knows about this 15:19 < pbunny> Stormx2: well maybe problem lies in another reason 15:19 < pbunny> the brain java of mojang devs? 15:19 < pbunny> the wish to OOP anything as much as they can 15:19 <+sadimusi> it's starting to get annoying, is anybody still having fun and wants to keep him around? 15:20 < dx> i do, but don't mind if someone kicks him 15:20 < jast> what's annoying is that everyone thinks they can educate him 15:20 < Stormx2> I could go either way. 15:20 < pbunny> omg, you can just ask me to stop this topic 15:20 < Stormx2> Maybe see if he keeps it up? 15:20 < jast> only slightly, though. it's kind of funny, too, at the same time 15:21 <+sadimusi> I'll just disable notifications for this channel for a while then :) 15:22 < dx> actually i think the conversation is over 15:22 < jast> your face is over 15:22 < jast> !! 15:22 < dx> :( 15:22 < jast> oh wait, no, there it is. my mistake. 15:22 < dx> oh cool 15:23 < dx> i'm going to write a minecraft server in pypy, they say it's faster than C so it's even better than java right? 15:23 < Stormx2> I'm going to write a minecraft server on a lisp machine because I hear they're all the rage 15:24 < dx> i'll just use python generators instead of arrays, python generators are just code and don't use any memory at all 15:24 < dx> i'd use the term "heap memory" but i've never heard it before 15:24 < dx> i can still use it - i just have to google it 15:24 < pbunny> are you serious? 15:25 < pbunny> you shouldn't use python at the first place 15:25 < dx> are YOU serious? 15:25 < pbunny> of course 15:25 < dx> oh god dammit sorry i'm continuing it 15:26 < jast> from now on I'll write all my code in Ada 83 15:28 < pbunny> Stormx2: what is your version about why mojang decided to not keep world in ram? 15:29 < pbunny> why did they go to all these complications and limitations (no offline mobs etc)? 15:29 < dx> dude 15:29 < dx> the answer to that question is trivial 15:29 < Alan> ugh 15:29 < Alan> this channel 15:29 < Alan> is full of people who haven't got a fucking clue, and people raging/sighing at people who don't have a clue 15:29 < Alan> who suggested I should come here? 15:29 < Alan> was it eddyb ? 15:29 < dx> Alan: uh, sorry 15:30 < dx> Alan: my pypy comment was sarcastic btw 15:30 < Alan> dx: I could tell you were being sarcastic 15:30 < dx> oh ok 15:30 < Alan> just, in general 15:30 < dx> Alan: then i don't know what other people you're talking about 15:30 < dx> Alan: it's just pbunny being derp... 15:30 < eddyb> Alan: yeah, well, I'm sorry if it turned out worse :( 15:30 < Alan> mainly pdelvo 15:30 < Alan> erm 15:30 < Alan> pbunny: 15:30 < dx> Alan: it's not usually like this 15:31 < Alan> yeah, it seems to usually be dead instead 15:31 < Alan> :P 15:31 < dx> ..well, yeah, lately yes 15:31 < pbunny> dx: trivial? can you sound it? 15:31 < dx> it's mostly about mc protocol and nobody interested happened with the protocol in a long time 15:31 < dx> pbunny: infinite world 15:32 < pbunny> dx: are you serious about somebody can ever need infinite world? 15:32 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 15:32 < pbunny> isn't 2500x2500 already big enough? 15:32 < pbunny> or 15000x15000 (256Gb RAM) ? 15:32 < Alan> infinite world = very easy for players to accidentally make it use all the RAM 15:32 < dx> lol 15:32 < pbunny> Alan ++ 15:32 < pbunny> dx: world is still not infinite 15:32 <+Fador> some run servers on raspberry pi with limited RAM ;D 15:32 < Alan> without regard for what the hardware specs are 15:32 < Alan> loading only what's in use lets memory usage scale with player count, not world size 15:33 < Alan> and lets you still have your effectively unlimited worlds 15:33 < Alan> how is that so hard to grasp? 15:33 < pbunny> why not limit world to 15000x15000 and loop it as planet? 15:33 < pbunny> it's a HUGE world 15:33 < dx> pbunny: my feed the beast server is hosted on a 512mb openvz - it runs flawlessly and the generated chunks extend up to 9000 15:33 < Alan> because that's not Minecraft 15:33 < dx> pbunny: i pay $30 per year for this server 15:33 < pbunny> dx: yes, but it doesn't iterate over everything 15:33 < dx> pbunny: to have a server with 32gb ram, you have to pay $100 per month usually 15:33 < dx> pbunny: there are no servers with 256gb ram in this planet 15:33 < pbunny> it's not a real independent world 15:34 < pbunny> dx: LOL. 15:34 < pbunny> there is 15:34 < dx> .. 15:34 < pbunny> dx: http://www.newegg.com/Product/Product.aspx?Item=N82E16813131643 15:34 < Alan> dx: try telling my workplace that :P 15:34 < pbunny> you can insert 256Gb of RAM there 15:34 < dx> fug 15:34 < dx> oh dammit 15:34 < Alan> we're about to get 2 new servers: a 32-core 256GB RAM, and a 64-core 512GB RAM 15:34 < pbunny> i will get one in autumn maybe 15:34 < dx> actually there was a 48tb supercomputer 15:35 < Alan> but big servers are expensive 15:35 < dx> god dammit, i'm the stupid one now ;_; 15:35 < dx> okay 15:35 < dx> how about 15:35 < Alan> and your "average" group of minecrafters does not have the money needed to throw at servers that big 15:36 < Alan> and yet again, putting a really high lowerbound on amount of memory needed by making the usage scale with world size is horrible 15:36 < dx> pbunny: if you can tell me about a dedicated non-collocated service that provides 256gb ram, i'd love to know its price 15:36 < pbunny> dx: why not just buy one? 15:36 < pbunny> it's cheaper and better privacy 15:36 < dx> .. 15:37 < dx> okay i'm bored of this 15:37 < dx> bye 15:37 < pbunny> dx: imagine a hosting provider will read the emails and passwords of users of mc, then hacks their emails (as 99% of people use the same password everywhere) 15:37 < pbunny> and they all will blame you for that 15:37 < pbunny> how can you just trust your data to somebody you never saw 15:37 < dx> please don't ping me anymore, thank you. 15:38 < pbunny> also he can steal your code and run his own server, etc 15:38 < pbunny> ok 15:38 < jast> that's very simple: you make an agreement with the hoster to not do that. if they do it anyway, you sue them. 15:38 < Alan> "steal your code" 15:38 < pbunny> jast: they can hide all traces 15:38 < pbunny> easily 15:38 < jast> it's also illegal in the first place 15:38 < Alan> yeah, now you're going into the realms of "breach of contract", "illegal" etc 15:38 < pbunny> jast: you can't monitor your hosting provider 15:38 < Alan> running your server in a datacentre already puts you at risk 15:38 < jast> well 15:38 < pbunny> he can do whatever he wants, you can only guess 15:38 < Alan> even colocated 15:39 < pbunny> Alan: sure 15:39 < Alan> physical access = you lose 15:39 < pbunny> that's why i keep my server at home 15:39 < Alan> enjoy dat latency 15:39 < jast> it's fairly difficult to read stuff on a server without powering it off if you don't have the password 15:39 < pbunny> i have 1Gbps connection there 15:39 < jast> you can't do that with a screwdriver and a hammer 15:39 < Alan> you have a very broken/skewed view of what an average minecraft server looks like or should look like 15:39 < pbunny> jast: um, you can even read from RAM on running server with special devices 15:39 < Alan> jast: who says you can't power it off? 15:39 < jast> yes, with special devices 15:40 < Alan> "oops, power interruption" 15:40 < pbunny> jast: hosting provider can have these 15:40 < jast> any hoster who has these special devices will be viewed with, shall we say, a small amount of suspicion 15:40 < jast> Alan: o hi encrypted hard disk 15:40 < Alan> jast: and how do you suggest ever being able to reboot it? 15:40 < jast> (yeah yeah, not perfectly secure, I know) 15:41 < jast> though I suppose you could put the bootloader in a hardware dongle 15:41 < Alan> any method that you can use to unlock the encryption can be intercepted 15:41 < pbunny> you can encrypt all important partitions, but hosting provider can still sniff your password when you attempt to decrypt it (i.e. via ssh) 15:41 < jast> that should make it pretty safe 15:41 < Alan> ... the hardware dongle that's in the datacentre? 15:41 < jast> yes 15:41 < Alan> right, so how does any of this protect you against the datacentre staff? 15:41 < jast> e.g. hardware dongle has a private key baked into it 15:41 < pbunny> my root fs is unencrypted, so in case of reboot i can ssh into it and mount all encrypted partitions 15:42 < Alan> jast: in which case they've got the private key 15:42 < pbunny> but hosting provider would just intercept ssh and get your password 15:42 < Alan> it's almost like people don't grasp information theory. 15:42 < jast> you underestimate the difficulty involved in reverse-engineering hardware 15:42 < jast> especially if you don't want to damage said hardware 15:42 < Alan> why would you need to reverse-engineer it? 15:43 < jast> because the hardware dongle isn't going to tell you the secret key if you just ask nicely 15:43 < pbunny> jast: hosting provider can just use hotpluggable RAID in your server 15:43 < pbunny> then it can unplug 1 hdd and read it 15:43 < pbunny> then plug it back 15:43 < pbunny> etc 15:43 < pbunny> limited opportunities 15:43 < jast> it's still encrypted o/~ 15:43 < Alan> jast: ... the bit of code that reads the private key from the dongle can't be encrypted with the key that's in the dongle 15:43 < pbunny> jast: encryption password is intercepted 15:43 < Alan> otherwise it couldn't run 15:43 < jast> the private key is _never_ read from the dongle 15:43 < jast> the dongle uses it ONLY to authenticate you 15:43 < Alan> or whoever has the machine 15:44 < pbunny> jast: can you explain in more detail how will you mount encrypted partitions/disks ? 15:44 < jast> it also contains another secret key used for disk decryption, sent out to the OS after a system integrity check (and after you have authenticated yourself) 15:44 < Alan> jast: the authentication can still be intercepted 15:44 < jast> yes, but since the secret key is unknown, that doesn't matter 15:44 < jast> asymmetric cryptography, you know 15:44 -!- zz_dav1d is now known as dav1d 15:44 < jast> challenge-response 15:45 < jast> ever heard of any of those? 15:45 < pbunny> jast: hosting provider can do mitm as he still has all the keys 15:45 < jast> where from? 15:45 < pbunny> unless you drove to him physically and configured server by yourself 15:45 < jast> yes, that's called colocation 15:46 < jast> obviously you can't do any of this if you use hardware provided by the provider 15:46 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 15:47 -!- levifig [~levifig@spwn.co] has joined #mcdevs 15:47 < jast> and now, if you've set up a secure server box (with tampering sensors), things should be pretty good 15:48 < jast> I still wouldn't give critical data to anyone else, but we're talking about minecraft servers here, for which pretty much anything is overkill 15:48 < Alan> so, now that we've thoroughly explored fantasy-land... 15:48 < Alan> you don't co-located critically sensitive information 15:48 < Alan> minecraft servers are not critically sensitive information 15:48 < Alan> oh 15:48 < Alan> haha 15:48 < Alan> 2 people saying the same thing, must be true 15:48 < jast> yeah, that's how it works 15:49 < Alan> I hope not 15:49 < Alan> otherwise we're all screwed 15:49 < jast> yes we are 15:49 < jast> boom 15:49 < Alan> anyway, pretty sure my life isn't going to be enriched by staying here 15:49 < Alan> good luck with whatever things you attempt to do 15:49 < jast> took you long enough to figure that out :} 15:50 < Alan> no, i just stuck around for the rage 15:50 -!- Alan [alan@unaffiliated/alan] has left #mcdevs [] 15:53 < jast> dx: EC2 offers an instance type with 244 GB RAM for "just" $3.50/h :} 15:54 < dx> jast: nice 15:54 < dav1d> 244GB ram, not bad 15:54 < jast> also 88 bogocores 15:54 < dx> jast: i actually needed to do a heavy video encoding job once, grabbed one server with 48gb ram for 40 cents an hour or so 15:55 < jast> yeah, I did something similar once 15:55 < dx> never knew what the provider was and i paid the guy in bitcoins lol 15:55 < dx> kinda shady but it was little money for what i had to do 15:55 < dx> and it worked! 15:56 <+Fador> dx: and now they have a copy of your videos? =D 15:56 < dx> ...well 15:56 < dx> it was just anime. lol. 15:57 <+Fador> ^_^ 15:57 <+Fador> -!- Fador [fador@hentai.fi] 15:57 < dx> lewd 15:57 < dx> a friend had to send his only PC to repair something, and it took a really long while, like two months 15:57 < dx> he had a PS3 but it doesn't support the usual codecs 15:58 <+Fador> like..HEVC ;) 15:58 < dx> so i offered to encode all the episodes he missed from the season, thought it would be fun 15:58 < dx> lol hevc 15:58 < dx> well, actually, no softsubbed mkv and no 10bit. really common situation. 15:59 < dx> nobody supports 10bit ever 15:59 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:59 <+Fador> http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=6324420 <- I was writing a paper about HEVC 15:59 < dx> whoa. 16:00 < dx> ...but no thanks, i'll pass 16:00 < dx> i barely know how to get decent results with the x264 command line tool :P 16:00 <+Fador> http://www.cs.tut.fi/~moncef/publications/complexity-analysis-ISCAS-2012.pdf my other paper about it that you can actually read without paying ;D 16:00 <+Fador> hehe, sure, HEVC was standardized just few months ago 16:01 < dx> and fansubbers are already considering using it as soon as possible 16:02 <+Fador> well it does reduce the size 50% with the same quality..=D 16:03 < dx> at the cost of a lot more people not being able to watch it! 16:03 <+Fador> sure! 16:03 <+Fador> they can watch it in the *future* ;D 16:03 < dx> actually they did that already with hi10p, and the hardware decoders haven't caught up 16:04 < dx> (they probably don't care about it) 16:05 <+Fador> the switch to 10bit was quite fast after x264 started supporting it 16:07 -!- clonejo|offline is now known as clonejo 16:08 < dx> in hindsight, the only decent ways to handle it would be either adopting it ASAP like they did, or not adopting it at all 16:09 -!- Stormx2 [~Stormx2@2001:630:d0:f110:4cfb:5a63:110a:4de1] has joined #mcdevs 16:09 < dx> as in, there was no reason to delay it if stuff that isn't ffmpeg isn't planning to implement it too 16:09 < dx> (ffmpeg as a generalization because i'm too lazy to check alternate software only implementations) 16:10 < dx> (we all know ffmpeg has a monopoly on the codec market anyway) 16:12 < Stormx2> dx, libav? :P 16:12 < jast> libav is pretty much the same thing 16:12 < dx> Stormx2: same shit 16:12 < jast> except it appears to be a pointless fork 16:12 < jast> gstreamer might have it's own implementation 16:12 < jast> s/'//, gah 16:12 < Stormx2> dx, not necessarily, they hate eachother don't they? I think there are differences 16:13 < jast> yeah 16:13 < dx> oh, true, gstreamer reimplements some stuff 16:13 < dx> Stormx2: lol, yeah 16:13 < jast> ffmpeg merges stuff from libav, and libav hates ffmpeg so much that they rewrite everything themselves 16:13 < jast> also they care even less about compatibility 16:13 < dx> is libav only used by mplayer2? 16:14 < dx> they sure know how to get confusing names 16:14 < jast> debian seems to have switched to it 16:15 < jast> for clarification: ffmpeg comprises an ffmpeg command-line tool and libavcodec, libavformat and a few other similarly-named ones. libav comprises an avconv command-line tool and libavcodec, libavformat and a few other similarly-named ones. 16:15 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Operation timed out] 16:15 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Read error: Connection reset by peer] 16:15 < dx> yep 16:16 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 16:16 < dx> completely different groups of people with names that are pretty much the same 16:17 < dx> in other COMPLETELY UNRELATED news, there's a mc 1.5 pre-release 16:17 < dx> i bet you didn't expect me to say something minecraft-related in this channel 16:17 < jast> unpossible 16:18 < dx> the changelog says 'removed herobrine' - that wasn't in any of the previous snapshots, can we get a burger vitrine diff to see if the herobrine entity is gone? 16:18 < dx> IIRC it got re-added in the first snapshot of the 1.5 branch 16:18 < Gregor> Hyuk 16:19 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 16:19 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 16:19 < dx> oh nice, we actually have a burger diff up already 16:20 < dx> i thought it had stopped working a few snapshots ago 16:20 < dx> thanks to whoever fixed it 16:20 <+sadimusi> I didn't fix it, I mad one manually 16:20 < eddyb> mad? 16:21 <+sadimusi> most toppings still don't work with the new versions :/ 16:21 < Gregor> Well, having to do them manually can be pretty infuriating. 16:21 <+sadimusi> especially block 16:21 <+sadimusi> *blocks 16:21 < dx> sadimusi: :( 16:21 < eddyb> so sad the burger machine isn't as automated as it once was :( 16:22 < dx> we can still hire 17 year old employees and pay them minimal wages to make the burgers, don't worry 16:22 < dx> although sadimusi is probably nowhere near a 17 year old burger flipper and he does it for free, so <3 16:25 < dx> the language entries of tile/item are still good enough as a summary 16:29 -!- XAMPP [~XAMPP@botters/xampp] has quit [Read error: Connection reset by peer] 16:30 < Stormx2> is the pre-release protocol page up-to-date? 16:32 < dx> you can compare the burger output with it 16:32 < Stormx2> Looks like it's all there except for 0x3F 16:42 < pbunny> anybody feels like continuing "why java is bad for minecraft servers" discussion? 16:44 < dx> nah 16:45 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 16:49 < dx> http://i.imgur.com/kxsS6bh.gif 17:02 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 17:04 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 17:18 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 17:22 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Remote host closed the connection] 17:25 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:25 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 17:27 -!- Stormx2 [~Stormx2@2001:630:d0:f110:4cfb:5a63:110a:4de1] has quit [Remote host closed the connection] 17:34 -!- Stormx2 [~Stormx2@2001:630:d0:f110:4cfb:5a63:110a:4de1] has joined #mcdevs 17:45 -!- Paprikachu [~Paprikach@178.115.250.240.wireless.dyn.drei.com] has quit [Ping timeout: 245 seconds] 17:53 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:03 -!- Stormx2 [~Stormx2@2001:630:d0:f110:4cfb:5a63:110a:4de1] has quit [Remote host closed the connection] 18:11 -!- dav1d is now known as zz_dav1d 18:14 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:15 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 18:16 < shoghicp> hi! 18:16 < shoghicp> When an user is killed, it sends the Entity Status packet 18:16 < shoghicp> and after that? 18:16 < shoghicp> so, if it respawns 18:17 < shoghicp> The entity is despawned? 18:18 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has joined #mcdevs 18:23 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:28 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 18:30 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 245 seconds] 18:32 -!- Justasic [~Justasic@184-100-193-217.ptld.qwest.net] has joined #mcdevs 18:32 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 245 seconds] 18:32 -!- Justasic [~Justasic@184-100-193-217.ptld.qwest.net] has quit [Changing host] 18:32 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 18:37 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 18:37 -!- mode/#mcdevs [+v Amaranth] by ChanServ 18:40 -!- Nimbus [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 18:43 -!- gicode_ [gicode@rancor.csh.rit.edu] has joined #mcdevs 18:43 -!- mode/#mcdevs [+v gicode_] by ChanServ 18:43 -!- AgentHH` [~AgentHH@umunhum.stackallocated.com] has joined #mcdevs 18:46 < Grum> Stormx2: education is not important in programming <-- he's actually right in that :p 18:48 -!- Netsplit *.net <-> *.split quits: Broken_Syntax, AgentHH, +gicode 18:48 < Grum> anybody feels like continuing "why java is bad for minecraft servers" discussion? <-- yeah! 18:50 -!- AgentHH` is now known as AgentHH 18:53 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:55 < Valdiralita> why not "java is bad for complex games" 18:58 < Grum> hard to define complex; also not true 18:58 < Valdiralita> i just dont like java :) 18:58 < Grum> because? 18:59 < ShaRose> java has some dumb parts, anyone can admit that 18:59 < ShaRose> "unsigned is too hard" - gosling 18:59 < Grum> it has too many libraries? it has too much collected cruft they keep in for 'backwards retardility' ? 19:00 -!- Paprikachu [~Paprikach@77.117.246.67.wireless.dyn.drei.com] has joined #mcdevs 19:01 < ShaRose> "Quiz any C developer about unsigned, and pretty soon you discover that almost no C developers actually understand what goes on with unsigned, what unsigned arithmetic is." - The actual quote from James Gosling, one of the main people behind java 19:01 < Grum> to me the only reason to use unsigned is because .. well there is no arithmetic 19:02 < Grum> just seems easier to not have to worry about negative overflows :p 19:02 < ShaRose> I like using unsigned stuff for packing and such 19:02 < ShaRose> it also makes interop less retarded 19:02 < Grum> yeah 19:03 < Valdiralita> packing is great :D 19:04 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 272 seconds] 19:04 < ShaRose> but yeah, not really a fan of java. as usual I compare it to C# and there are a few things I like about java, but mostly C# kicks the shit out of it 19:04 < Grum> so, is there a 'maven' like thing for C# ? 19:05 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 245 seconds] 19:05 < Valdiralita> http://byldan.codeplex.com/ 19:05 < ShaRose> https://nuget.org/ was the one I was thinking of 19:07 < Grum> so, can you properly code C# when you are *NOT* on windows? 19:07 < Grum> does it have a rich ide you can use? 19:08 < ShaRose> monodevelop I guess, but visual studio really is ~that~ awesome 19:10 < Grum> yes, but it doesnt run on anything but ..... the os you do not want to use for development :p 19:11 < Gregor> (Or: Deployment!) 19:12 <+pdelvo> Do you know blockscape? http://www.blockscape.com/v2/ 19:14 < Grum> nope 19:15 -!- clonejo is now known as clonejo|offline 19:21 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 19:21 -!- mode/#mcdevs [+v sadimusi] by ChanServ 19:28 < jast> I hope nobody brings up eclipse as a stellar example of a great IDE 19:28 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 250 seconds] 19:29 < Grum> Eclipse is the bestest ide 19:29 < jast> it's so good that people have made data mining tools based on it 19:30 < jast> (OH GOD WHYYY) 19:31 < superjoe> jast, if you're writing java, what's a better IDE? 19:32 < Grum> anything other than eclipse :/ 19:32 < Grum> I prefer Intellij 19:32 < superjoe> that's not an answer 19:32 < jast> I'm not writing java 19:32 < superjoe> ok that's an answer 19:32 < jast> I hear netbeans isn't as bad, either... was that the name? can't remember 19:33 < Gregor> I got a desktop with 16GB of RAM so I could run Firefox and Eclipse. 19:33 < Gregor> Not at the same time, of course. 19:33 < jast> yeah 19:34 < jast> I assembled a new PC the other day, with 16 GB RAM, too (finally!) 19:34 < jast> I nearly melted the universe trying run firefox and eclipse at the same time 19:36 < jast> fortunately the circuit breaker kicked in first 19:36 < Gregor> *whew* 19:36 < Gregor> I've actually had the power supply of a computer burst into flames once :) 19:36 < jast> it's an especially sensitive circuit breaker 19:36 < jast> it often switches if I plug in in a device 19:36 < jast> my previous PSU went up in smoke 19:36 < Gregor> As an added advantage, you could also run on Minecraft server, so long as you don't have more than about three users and they don't go too far from spawn. 19:36 < jast> while the computer wasn't even turned on 19:37 < jast> now you're pushing it 19:37 <+Ac-town> you'd also need a ssd then 19:37 < Grum> Gregor: so why did you give eclipse so much memory? 19:37 < jast> eclipse doesn't ask... it just takes 19:37 < Gregor> Grum: HELLO I AM MAKES JOKES 19:37 < Grum> its java, it cant 19:37 < jast> java always takes 19:37 < jast> default heap space size, sure... the rest of the RAM is filled with GC metadata 19:38 < jast> bah, s/space // 19:38 < Grum> :( .... 19:38 < jast> like so many other things, java's RAM usage always scales with the total amount of RAM available 19:38 < Grum> doesnt work that way sigh 19:38 < jast> even if you have infinity RAM 19:39 < jast> then it takes up infinity*0.9 RAMs 19:39 < Grum> if you let it, maybe 19:39 * Gregor munches on popcorn. 19:39 < jast> I am king of math 19:41 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 19:42 -!- mode/#mcdevs [+v sadimusi] by ChanServ 19:44 < Calinou> my previous PSU went up in smoke 19:44 < Calinou> *cough*advance*cough* 19:44 < jast> not following 19:44 < Calinou> 16GB RAM is pointless unless you do video editing or using a ramdisk for a good reason :P 19:45 <+Ac-town> cache 19:45 <+Ac-town> so its not pointless :) 19:45 < jast> does virtualization count? 19:45 < Calinou> yeah 19:45 * Calinou has 12GB RAM 19:45 < jast> and insane programming experiments 19:45 < Calinou> 1620MB used right now, not counting cache 19:45 < jast> I intend to tinker with Slow Fourier Transforms 19:45 < Calinou> with cache I'm at about 5GB 19:46 < jast> (that's not a real thing... yet) 19:46 < jast> well I had 2 GB RAM before, and I had serious issues with that in normal usage 19:46 <+Ac-town> total used free shared buffers cached 19:46 <+Ac-town> Mem: 24683072 20179468 4503604 0 742208 16973648 19:46 <+Ac-town> cache everything 19:46 < jast> well of course 19:47 < jast> unless you're using windows, which is comparably crappy at caching 19:47 <+Ac-town> cache the planet 19:47 < jast> and don't forget to cache the cache 19:47 < jast> massive speed-ups to be had 19:47 * Calinou high fives jast for linux 19:47 * Calinou uses xubuntu 12.10, archers gonna arch 19:47 < jast> tbh I'm on windows right now 19:47 < Calinou> ah :P 19:47 <+Ac-town> I'm on gentoo 19:47 < jast> my plan is to run linux in a VM and do most of my work in that 19:48 < jast> but I need my games and also my DAW, and both need windows, and I'm way too lazy to reboot all the time 19:49 < Gregor> 16GB RAM is pointless unless you do video editing or using a ramdisk for a good reason // OR unless you want to run Firefox *sage nod* 19:49 < Calinou> firefox eats like 2GB with a lot of tabs 19:49 <+Ac-town> only like 1.5GB max for me 19:49 < Calinou> uses more RAM than chromium with one tab but less with 15+ tabs 19:50 <+Ac-town> on nightly with a bunch of addons 19:50 < Gregor> WHY, WHY do people not understand when I'm making a joke *sigh* 19:50 <+Ac-town> we do 19:50 < Gregor> Anyway, my 16GB RAM is mainly for GC experiments and running several VMs at the same time ^^ 19:51 < jast> I was aware that 16GB RAM is pretty pointless for normal usage when I spent all the money 19:51 <+Ac-town> imo just buy and max your mobo with ram when you buy it 19:51 <+Ac-town> since ram is pretty cheap 19:52 <+Ac-town> and you can get all the same speeds 19:52 < jast> well, I spent ~$120 on RAM. didn't wanna spend another ~$120 to max it. 19:52 <+Ac-town> what kind of ram? 19:53 < jast> ddr3 1600mhz or something 19:53 < jast> cl9? dunno 19:53 <+Ac-town> spendy 19:53 <+Ac-town> I think I got ddr3 2133 for like 190 total 19:53 <+Ac-town> for 16GB 19:54 < Calinou> that's a lot 19:54 < Calinou> faster RAM gives few improvements unless you use an AMD APU with is IGP 19:54 < Calinou> but if you have the money, why not 19:55 <+Ac-town> it was about thesame as the 1600mhz stuff 19:55 <+Ac-town> so why not 19:56 < Calinou> here, 2×4GB of 1333mhz RAM: 40 euros, 1600: 45 euros, 1866: 50 euros, 2133: 63 euros, 2400: 69 euros 19:56 <+Ac-town> 24gb for that? pretty cheap 19:56 < Calinou> AMD CPUs support 1866 officially, intel 1600, but in both cases you can overclock the RAM to reach its max frequency 19:56 <+Ac-town> yep 19:56 < Calinou> Ac-town: 2x4, get a proper IRC client :P 19:56 < Calinou> × is the proper multiply sign 8D 19:57 <+Ac-town> I do have a proper irc client 19:57 <+Ac-town> might not have the font for that 19:57 <+Ac-town> but jpn and chinese works 19:57 < jast> every decent font has that character 19:57 < Calinou> *buntus just-work-i-ness strikes again 8) 19:57 <+Ac-town> WeeChat 0.4.0 [compiled on Feb 1 2013 02:17:10] 19:57 < jast> and if it doesn't, it shouldn't magically pretend there was nothing there 19:57 <+Ac-town> jast: I have a custom font set for my urxvt 19:58 <+Ac-town> I saw 2?4 19:58 < jast> right, no pity then :} 19:58 <+Ac-town> so I wasn't sure if it was a fuck up on his side or what 19:59 -!- shoghicp [~shoghicp@77.225.6.14] has left #mcdevs [] 20:04 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has quit [Ping timeout: 256 seconds] 20:04 < Thinkofdeath> Added the new 0x3f packet to the pre-release page 20:07 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 20:23 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:76e5:bff:fe22:870a] has quit [Remote host closed the connection] 20:29 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:32 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 245 seconds] 20:34 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 20:42 -!- jast [jast@zoidberg.org] has quit [Ping timeout: 260 seconds] 20:42 -!- jast [jast@zoidberg.org] has joined #mcdevs 20:55 -!- clonejo|offline is now known as clonejo 20:58 -!- Paprikac_ [~Paprikach@213-33-18-74.adsl.highway.telekom.at] has joined #mcdevs 21:01 -!- Paprikachu [~Paprikach@77.117.246.67.wireless.dyn.drei.com] has quit [Ping timeout: 245 seconds] 21:03 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host closed the connection] 22:00 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has joined #mcdevs 22:10 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:12 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 260 seconds] 22:17 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 22:17 -!- mode/#mcdevs [+v sadimusi] by ChanServ 22:22 < TkTech> Thinkofdeath: Thank you 22:24 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 22:25 -!- levifig [~levifig@spwn.co] has joined #mcdevs 22:56 <+Prf_Jakob> #1210 in queue for Oculus, order is ready. 22:56 <+Prf_Jakob> woo 23:03 < TkTech> Prf_Jakob: To be honest, I'm more interested in https://getmyo.com/ 23:03 < TkTech> (Paired with Google glasses or the like later on, once they can be reflashed) 23:11 <+Prf_Jakob> hmm 23:15 -!- Paprikac_ [~Paprikach@213-33-18-74.adsl.highway.telekom.at] has quit [Remote host closed the connection] 23:28 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has quit [Ping timeout: 276 seconds] 23:28 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Read error: Connection reset by peer] 23:28 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 23:39 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Remote host closed the connection] 23:39 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 23:49 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has quit [Excess Flood] 23:51 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has joined #mcdevs 23:55 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has quit [Quit: Standby mode...] 23:55 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs --- Day changed ven. mars 08 2013 00:00 < TkTech> Prf_Jakob: (I'm more interested in such technology for mashing up day-to-day things, versus gaming) 00:06 <+Prf_Jakob> ah okay 00:14 <+Amaranth> Prf_Jakob: Off topic: So, how about that mir, eh? :P 00:15 < Stormx2> ubuntu dev reunion time! 00:15 * Stormx2 gets party hats 00:15 <+Prf_Jakob> Amaranth: summed up by "but why" 00:16 <+Amaranth> At least now I know why Alexandros was pulled away from Linaro. I knew it had something to do with mobile 00:17 <+Amaranth> I'm rather amused Canonical and TI sponsored me via Linaro to port compiz/unity to GLES for mobile and are throwing it away 00:17 <+Amaranth> At least that meant it won't live long enough for me to be blamed for it 00:17 <+Prf_Jakob> Hehe 00:18 <+Prf_Jakob> Well I'm hoping at least we can get a good ARM drivers that can be used by Wayland as well. 00:19 <+Amaranth> Sounds like the plan on ARM is to piggy back the Android drivers 00:19 <+Amaranth> So probably not directly usable 00:20 <+Prf_Jakob> yeah 00:20 <+Amaranth> But hey, we put up with copies everywhere anyway, just use shm and accept another copy :P 00:21 <+Prf_Jakob> heh 00:23 <+Amaranth> Maybe I should drop some of these Ubuntu channels and idle in #wayland now, seems like some interesting discussions happen there now 00:24 <+Prf_Jakob> Amaranth: well fair enough of doing their own thing, but they in the prosses managed to take a dump on Wayland which pissed people. 00:25 <+Amaranth> Yeah, that was just dumb considering how easy it was to prove them wrong. 00:25 <+Amaranth> I am interested in how they're planning to handle input though 00:26 <+Prf_Jakob> Steal more from Andriod apperently. 00:27 <+Amaranth> Yeah, seems like the idea is the android permissions system 00:27 <+Amaranth> I was hoping for something more interesting 00:50 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 00:55 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 01:03 -!- Xaardas [~tach@p5483C108.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 01:11 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 01:16 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 01:33 -!- Adam01 [~Adam01@pageserved.com] has quit [Ping timeout: 248 seconds] 01:33 -!- Netsplit *.net <-> *.split quits: TkTech, Me4502, AgentHH, |Blaze|_, Zachoz|Away, +SpaceManiac 01:33 -!- SuPaHsPii 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[~BizarreCa@46.121.251.157] has joined #mcdevs 12:13 -!- clonejo is now known as clonejo|offline 12:15 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host closed the connection] 12:34 -!- lahwran [lahwran@unaffiliated/lahwran] has quit [Quit: ZNC - http://znc.sourceforge.net] 12:37 < pbunny> on wiki, does yaw stands for horizontal rotation and pitch for vertical? 12:41 < zh32> http://www.allstar.fiu.edu/aero/images/pic5-1.gif :P 12:41 < pbunny> zh32: yeah, i googled it 12:41 < pbunny> pitch isn't working for mobs, at least for pigs for some reason 12:42 < pbunny> they always stand horizontally 12:42 -!- lahwran [lahwran@unaffiliated/lahwran] has joined #mcdevs 12:43 -!- clonejo|offline is now known as clonejo 13:10 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 13:11 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Quit: Bye] 13:13 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 13:13 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 13:13 -!- mode/#mcdevs [+v sadimusi] by ChanServ 13:27 < eddyb> zh32: why exis? 13:27 < eddyb> https://en.wikipedia.org/wiki/Exis 13:30 -!- clonejo is now known as clonejo|offline 13:34 -!- eddyb is now known as \6 13:35 -!- \6 is now known as eddyb 13:48 -!- Paprikac_ [~Paprikach@77.117.247.132.wireless.dyn.drei.com] has joined #mcdevs 13:51 -!- Paprikachu [~Paprikach@77.117.246.1.wireless.dyn.drei.com] has quit [Ping timeout: 245 seconds] 13:55 < pbunny> wiki bot not working? 13:56 < pbunny> http://wiki.vg/wiki/index.php?title=Protocol&curid=11&diff=3659&oldid=3647 - i updated 0x18 14:00 < l4mRh4X0r> pbunny, I assume that's not the 1.5 protocol info? 14:14 < pbunny> hm, it was tested on 1.4.7 14:15 < pbunny> well i just switched yaw and pitch fields 14:15 < pbunny> also i fixed comment at the bottom, because when i sent 127 client crashed 14:15 < pbunny> sending 0 0 127 worked, because mob must send at least 1 metadata object as stated here - http://wiki.vg/Entities#Entity_Metadata_Format 14:24 -!- Sietsem [~Sietse@D97A5516.cm-3-3b.dynamic.ziggo.nl] has joined #mcdevs 14:48 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 14:58 -!- dav1d is now known as zz_dav1d 14:59 -!- zz_dav1d is now known as dav1d 15:00 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 15:00 -!- levifig [~levifig@spwn.co] has joined #mcdevs 15:08 -!- zh32 is now known as zh32|offline 15:12 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 260 seconds] 15:17 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:20 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 15:22 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 15:22 -!- levifig [~levifig@spwn.co] has joined #mcdevs 15:25 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 245 seconds] 15:27 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 15:27 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 15:31 -!- dav1d is now known as zz_dav1d 15:34 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 15:34 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has joined #mcdevs 15:41 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 15:57 -!- Sanky [~SankyZNC@unaffiliated/sanky] has quit [Ping timeout: 245 seconds] 16:04 -!- edk [edk@vimes.rozznet.net] has quit [Changing host] 16:04 -!- edk [edk@unaffiliated/edk] has joined #mcdevs 16:19 -!- Sanky [~SankyZNC@unaffiliated/sanky] has joined #mcdevs 16:19 -!- Sanky [~SankyZNC@unaffiliated/sanky] has quit [Excess Flood] 16:20 -!- Sanky [~SankyZNC@unaffiliated/sanky] has joined #mcdevs 16:21 -!- ellisvlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has joined #mcdevs 16:22 < ellisvlad> Hi everyone 16:22 <+sadimusi> hi ellisvlad 16:23 < ellisvlad> quick question about chunk sending :P 16:23 < ellisvlad> If anyone can help, what is the 0x32 "PreChunk" packet? 16:24 <+sadimusi> it's not used anymore iirc 16:26 < ellisvlad> hmm, then I can't figure out why my chunk sending isn't working xD 16:39 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 16:39 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 16:44 -!- kev009 [~kev009@tempe0.bbox.io] has quit [Ping timeout: 255 seconds] 17:01 -!- Paprikachu [~Paprikach@178.115.248.64.wireless.dyn.drei.com] has joined #mcdevs 17:03 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 17:04 -!- Paprikac_ [~Paprikach@77.117.247.132.wireless.dyn.drei.com] has quit [Ping timeout: 276 seconds] 17:09 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Read error: Connection reset by peer] 17:10 -!- Flemmard [~flemmard@78.210.238.139] has joined #mcdevs 17:10 -!- Flemmard [~flemmard@78.210.238.139] has quit [Changing host] 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#mcdevs 18:13 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:18 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 18:18 -!- levifig [~levifig@spwn.co] has joined #mcdevs 18:22 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 264 seconds] 18:27 -!- Justasic2 [~Justasic@71-34-99-119.ptld.qwest.net] has joined #mcdevs 18:31 < dav1d> lol 18:31 < dav1d> "Across all D projects on Ohloh, 11% of all source code lines are comments. For BraLa, this figure is only 3%." 18:31 < dav1d> who needs comments pfft 18:31 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 276 seconds] 18:31 -!- Justasic2 is now known as Justasic 18:31 -!- Justasic [~Justasic@71-34-99-119.ptld.qwest.net] has quit [Changing host] 18:31 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 18:31 < dav1d> the 3% are probably coming from stb_image.c xD 18:35 -!- Scootabyte [Scootabyte@eduroam-226-223.ucsc.edu] has joined #mcdevs 18:35 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 18:39 < Gregor> dav1d: Naw, there's probably one mis-labeled project that it thinks is D and 100% comments, which single-handedly makes up for 11% of all D lines in the system. 19:00 -!- dav1d is now known as zz_dav1d 19:02 -!- zz_dav1d is now known as dav1d 19:08 -!- Paprikachu [~Paprikach@77.117.246.248.wireless.dyn.drei.com] has joined #mcdevs 19:35 -!- Scootabyte [Scootabyte@eduroam-226-223.ucsc.edu] has quit [Ping timeout: 256 seconds] 19:37 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 19:37 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 20:04 -!- bobness [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has joined #mcdevs 20:04 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has joined #mcdevs 20:04 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to snapshot [+1/-0/±6] http://git.io/gSVO5A 20:04 < Not-001> [Craft.Net] SirCmpwn 13be25b - Completed update to 1.5 pre-release 20:07 < rom1504> superjoe: hi, I think I'm going to try again to make mineflayer's craft function to work, do you have any idea why it doesn't work and how to make it work ? 20:07 < rom1504> and why the inventory is getting corrupted after a rejected transation 20:07 < superjoe> rom1504, hi. no - I have been holding off until the new version is released, because I think it will be changed anyway 20:08 < superjoe> no sense in doing the work twice 20:08 < rom1504> oh ok, there will be changes about the inventory in the new version ? 20:08 < rom1504> when should it be released ? 20:08 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 276 seconds] 20:09 < superjoe> http://www.mojang.com/2013/03/minecraft-redstone-update-pre-release/ 20:09 < superjoe> march 13 20:11 < rom1504> oh, good 20:11 < rom1504> let's wait then 20:11 < superjoe> ok 20:17 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Read error: Operation timed out] 20:26 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 20:27 -!- Paprikac_ [~Paprikach@178-191-245-191.adsl.highway.telekom.at] has joined #mcdevs 20:29 < Not-001> [Craft.Net] SirCmpwn pushed 11 commits to master [+58/-0/±49] http://git.io/KEyA6w 20:29 < Not-001> [Craft.Net] SirCmpwn 3c84ee8 - Initial update to 13w02a 20:29 < Not-001> [Craft.Net] SirCmpwn 480fd3c - Added nether quartz drop 20:29 < Not-001> [Craft.Net] SirCmpwn 362a70f - Merge branch 'master' into snapshot 20:29 < Not-001> [Craft.Net] SirCmpwn de7cfbd - Added Minecart with TNT 20:29 < Not-001> [Craft.Net] SirCmpwn 527f2eb - Merge branch 'snapshot' of https://github.com/SirCmpwn/Craft.Net 20:29 < Not-001> [Craft.Net] SirCmpwn 7f83330 - Updated to 13w03a protocol 20:29 < Not-001> [Craft.Net] SirCmpwn 4f908e4 - Added dropper block 20:29 < Not-001> [Craft.Net] SirCmpwn b48139b - Added minecart with hopper item 20:29 < Not-001> [Craft.Net] SirCmpwn 5f18f04 - Added log-like quartz orientation 20:29 < Not-001> [Craft.Net] SirCmpwn dbd3237 - Updated version info in readme 20:29 < Not-001> [Craft.Net] SirCmpwn 76ff153 - Merge branch 'snapshot' of https://github.com/SirCmpwn/Craft.Net 20:29 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to snapshot [+2/-0/±3] http://git.io/wV33_A 20:29 < Not-001> [Craft.Net] SirCmpwn 7404dc9 - Added scoreboard management to Craft.Net.Server 20:30 -!- Paprikachu [~Paprikach@77.117.246.248.wireless.dyn.drei.com] has quit [Ping timeout: 245 seconds] 20:40 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:41 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 20:42 -!- levifig [~levifig@spwn.co] has joined #mcdevs 20:44 -!- Sietsem [~Sietse@D97A5516.cm-3-3b.dynamic.ziggo.nl] has quit [Quit: Leaving] 20:45 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 20:48 -!- pbunny [~pbunny@stdout.lulzsec.com] has quit [Quit: WeeChat 0.3.9.1] 21:04 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Read error: Connection reset by peer] 21:05 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 21:05 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 21:11 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has joined #mcdevs 21:53 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Connection reset by peer] 21:59 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:02 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Connection reset by peer] 22:04 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:35 -!- Justasic2 [~Justasic@71-32-242-79.ptld.qwest.net] has joined #mcdevs 22:36 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to snapshot [+1/-0/±6] http://git.io/ovrYww 22:36 < Not-001> [Craft.Net] SirCmpwn d4585dc - Added team support 22:37 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 245 seconds] 22:37 -!- Justasic2 is now known as Justasic 22:37 -!- Justasic [~Justasic@71-32-242-79.ptld.qwest.net] has quit [Changing host] 22:37 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 22:47 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 260 seconds] 22:49 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 22:49 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 22:50 < Not-001> [fNbt] fragmer pushed 1 commit to master [+1/-0/±2] http://git.io/5CtVyg 22:50 < Not-001> [fNbt] fragmer 8afa561 - Improvements in NbtReader error reporting. Added InvalidReaderStateException class. 22:54 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 245 seconds] 22:55 -!- Thinkofd [~Thinkofde@184.82.146.24] has joined #mcdevs 22:55 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Read error: Connection reset by peer] 22:55 -!- Thinkofd is now known as Thinkofdeath 22:57 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 22:57 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 23:54 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 23:57 < bobness> Hrm, when I send a shift-click on a slot to the server, and close the window, I don't get any update packets? ..does the server just figure that, on click acceptance, I know what to do as far moving stuff around in the local inventory (e.g., I know max stack sized, and to add an item to the first available stack and/or free slot, or am I missing something? 23:59 < bobness> by 'update packets' I mean, 'set_slot'. --- Day changed sam. mars 09 2013 00:00 -!- Paprikac_ [~Paprikach@178-191-245-191.adsl.highway.telekom.at] has quit [Remote host closed the connection] 00:00 -!- Paprikachu [~Paprikach@178-191-245-191.adsl.highway.telekom.at] has joined #mcdevs 00:36 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has quit [Quit: Standby mode...] 00:36 -!- Xaardas [~tach@p5483C642.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 00:42 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 255 seconds] 00:47 -!- Paprikachu [~Paprikach@178-191-245-191.adsl.highway.telekom.at] has quit [Remote host closed the connection] 00:55 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Ping timeout: 250 seconds] 00:58 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 252 seconds] 00:59 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 248 seconds] 01:03 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 01:03 -!- mode/#mcdevs [+v sadimusi] by ChanServ 01:04 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 01:06 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has joined #mcdevs 01:10 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 260 seconds] 01:11 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 276 seconds] 01:15 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 01:16 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 01:16 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 01:16 -!- mode/#mcdevs [+v sadimusi] by ChanServ 01:17 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 01:20 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has quit [Ping timeout: 245 seconds] 01:20 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Ping timeout: 248 seconds] 01:22 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has quit [Ping timeout: 256 seconds] 01:26 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has quit [Ping timeout: 260 seconds] 01:26 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 01:29 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 01:30 -!- yukonvinecki [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Quit: Bye!] 01:31 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Ping timeout: 260 seconds] 01:39 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 01:39 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has quit [Ping timeout: 260 seconds] 01:40 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Remote host closed the connection] 01:48 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Ping timeout: 248 seconds] 01:53 -!- md_5 [~md_5@mcdevs/trusted/md-5] has joined #mcdevs 01:53 -!- mode/#mcdevs [+v md_5] by ChanServ 02:09 < bobness> If you send a right-click to the server while holding an item, and the slot you're clicking on has the same item (but is full), does this result in an accepted or rejected transaction? 02:11 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 02:49 -!- ellisvlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has quit [Ping timeout: 245 seconds] 02:50 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:07 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 255 seconds] 03:16 -!- EvokeR [aefc07ed@gateway/web/freenode/ip.174.252.7.237] has joined #mcdevs 03:17 -!- Scootabyte [Scootabyte@eduroam-226-223.ucsc.edu] has joined #mcdevs 03:17 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 03:18 -!- zh32|offline is now known as zh32 03:23 < EvokeR> I've been using the wiki to work on a lua minecraft client. Theres just one thing keeping me from logging into a server... I don't know how the server hash is calculated when you decline authentication :/ 03:23 < EvokeR> *Decline encryption 03:26 < EvokeR> I've tried what seems obvious (exclude shared secret, replace it with a null char, use just the server id, etc) but no luck. 03:27 < EvokeR> Does anyone here know how to do this? 03:27 < dexter0> Outside of some crappy *exploit* there is no way for clients to disable encryption iirc. 03:29 < EvokeR> The wiki says sending a 0xCD will skip it, but is kinda iffy whether or not it works in online mode... 03:32 < EvokeR> And just doing the encryption won't work... This platform simply can't do RSA in pure lua fast enough :/ 03:32 < dexter0> well you can stick around until someone who really knows the protocol turns up and gives you the bad news. 03:43 <+AndrewPH> are all packets encrypted, including chunks? 03:44 < dexter0> beginning midway through the handshake, yes 03:44 < EvokeR> After the client authenticates, yes. 03:52 <+AndrewPH> what's the point in encrypting movement and chunk data? 03:53 <+AndrewPH> seems really wastefull 03:53 <+AndrewPH> wasteful, even 03:55 < EvokeR> Because its easier than only encrypting some of the stream, I suppose. 03:57 -!- kcj [~casey@unaffiliated/kcj] has quit [Quit: kcj] 04:19 -!- Scootabyte [Scootabyte@eduroam-226-223.ucsc.edu] has quit [Ping timeout: 256 seconds] 04:25 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 04:25 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 04:29 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Read error: Connection reset by peer] 04:29 -!- Flemmard [~flemmard@78.210.238.139] has joined #mcdevs 04:29 -!- Flemmard [~flemmard@78.210.238.139] has quit [Changing host] 04:29 -!- Flemmard [~flemmard@unaffiliated/flemmard] has joined #mcdevs 04:31 < EvokeR> Does anybody know how to calculate the server hash when you decline encryption? 04:39 < TkTech> EvokeR: Probably, but it's late for most of the guys here. Might have better luck asking again in the morning. 04:42 < Not-001> [fNbt] fragmer pushed 2 commits to master [+1/-0/±8] http://git.io/VYjJ9w 04:42 < Not-001> [fNbt] fragmer ac3ea53 - Documentation improvements in NbtReader, and overhaul in progress for NbtSerializer. 04:42 < Not-001> [fNbt] fragmer fbbcd72 - Further work on NbtSerializer. Added INbtSerializable interface, for classes that want to provide custom reading/writing routines. 04:43 < EvokeR> Alright thanks :) 04:58 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 05:03 -!- EvokeR [aefc07ed@gateway/web/freenode/ip.174.252.7.237] has quit [Ping timeout: 245 seconds] 05:34 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 05:35 -!- evil_dan2wik [~evil_dan2@unaffiliated/evil-dan2wik/x-0106201] has left #mcdevs ["Leaving"] 05:50 < bobness> Is it normal to hate callbacks? 05:50 < bobness> ..it seems very natural.. 05:51 < bobness> ..but so many people use them.. 05:54 < dexter0> how to do asynchronous *anything* w/o them? 05:55 < dx> GOTO, obviously 05:56 < dx> you just have to find how to pass GOTO labels as parameters 06:03 < bobness> Already did that with GOTO. It's better than callbacks, but for some reason people don't like it. 06:04 < bobness> (that was a joke) 06:05 < bobness> I guess it's not callbacks altogether that I don't like. Event systems use callbacks, and I don't usually mind those. 06:13 < dx> bobness: ...so what do you hate? 06:21 < bobness> ..oh, most things, particularly if there isn't a good reason. But in this case, it's probably relatively accurate to say I hate debugging callbacks in pre-existing code when they weren't well-organized. 06:30 < bobness> ..particularly when I realize I've been contributing to the mess as opposed to writing a little event handler. 06:31 < Not-001> [fNbt] fragmer pushed 3 commits to master [+1/-1/±8] http://git.io/wL_DDQ 06:31 < Not-001> [fNbt] fragmer 11c6f1e - Added NbtTag.HasValue property. Finished rewriting NbtSerializer.Deserialize 06:31 < Not-001> [fNbt] fragmer cd6a9fd - Added documentation to NbtSerializer 06:31 < Not-001> [fNbt] fragmer 2fca16e - Documented fNbt.Serialization attributes. 06:31 <+Scootabyte> Now, just gotta write some unit tests, and next fNbt will be good to go 06:41 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 06:44 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Ping timeout: 260 seconds] 07:21 -!- umby24 [~umby24@70.120.74.121] has quit [Read error: Connection reset by peer] 07:25 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 256 seconds] 07:40 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 08:49 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 08:59 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 248 seconds] 09:25 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 09:27 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 09:27 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 09:46 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 10:03 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 10:06 -!- Nimbus [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has quit [Ping timeout: 276 seconds] 10:18 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 10:18 -!- [z]2 [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has joined #mcdevs 10:19 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has quit [Ping timeout: 250 seconds] 10:25 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has joined #mcdevs 10:28 < Not-001> [fNbt] fragmer pushed 1 commit to master [+3/-2/±4] http://git.io/UWFdEA 10:28 < Not-001> [fNbt] fragmer 8a62d18 - Fixed NbtReader defaulting to little-endian encoding. Added unit tests for NbtSerializer and fixed a couple serialization bugs that were caught by the tests. 10:38 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has joined #mcdevs 10:53 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 10:59 -!- Xaardas [~tach@p5483C7CD.dip.t-dialin.net] has joined #mcdevs 11:21 -!- Sietsem [~Sietse@D97A5516.cm-3-3b.dynamic.ziggo.nl] has joined #mcdevs 11:26 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:76e5:bff:fe22:870a] has joined #mcdevs 11:26 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 240 seconds] 11:49 < Not-001> [fNbt] fragmer pushed 1 commit to master [+0/-1/±3] http://git.io/gXcx5w 11:49 < Not-001> [fNbt] fragmer 0198010 - Removed NbtIgnoreOnNull attribute. Now all properties with null value are ignored. NbtSerializer will now use DefaultValueAttribute to optionally initialize omitted properties while deserializing. 11:51 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 12:07 <+Amaranth> Well, dang, it looks like vmwgfx doesn't work with gnome-shell 12:08 <+Amaranth> Err, what channel am I in? 12:08 < edk> mcdevs, apparently 12:09 < edk> it's official, minecraft is going to use gnome-shell as its HUD 12:15 < dx> edk: not minecraft, just bukkit 12:15 < edk> oh? 12:15 < dx> Amaranth is a bukkit dev :P 12:16 <+Amaranth> I'm trying to abandon Ubuntu and failing 12:16 < edk> yes.. 12:16 < edk> Amaranth, in favour of? 12:16 <+Amaranth> Obvious choice: Fedora 12:16 < dx> heh 12:17 <+Amaranth> gnome-shell works surprisingly well with llvmpipe (software rendering) while running virtualized 12:17 < dx> sweet 12:17 < dx> but i'm pretty sure that if you use virtualbox you get opengl in the VM too 12:18 <+Amaranth> I may or may not have put some time in to making compiz work correctly with vmwgfx so I guess I shouldn't be surprised gnome-shell falls over 12:18 < dx> oh, vmware 12:19 < dx> Amaranth: is your host windows? 12:19 <+Amaranth> No 12:19 < dx> oh ok 12:22 < dx> i think the only point of using vmware is getting emulated directx with a linux host.. and the performance is terrible anyway 12:23 < dx> minecraft inside virtualbox "works" for me, with 5 fps and bottlenecking horribly on CPU 12:23 < dx> but it's good enough to do some tests 12:27 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 255 seconds] 13:05 -!- Sietsem [~Sietse@D97A5516.cm-3-3b.dynamic.ziggo.nl] has quit [Quit: Leaving] 13:06 -!- Sietsem [~SietseFRE@test1.24dns.nl] has joined #mcdevs 13:25 -!- clonejo|offline is now known as clonejo 13:27 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host closed the connection] 14:26 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 14:26 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 14:39 -!- nyuszika7h [nyuszika7h@pdpc/supporter/active/nyuszika7h] has quit [Remote host closed the connection] 14:40 -!- nyuszika7h [nyuszika7h@pdpc/supporter/active/nyuszika7h] has joined #mcdevs 14:50 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 14:55 -!- Zachoz is now known as Zachoz|Away 14:59 * Sietsem is now away: Gone, BNC. Leave a message. 15:11 < edk> Sietsem, ಠ_ಠ 15:15 < TobiX> Yay, Public away messages, those were already uncool 15 years ago... 15:48 < edk> they became uncool the same day they were invented 16:08 <+ammar2> edk: still better than the "Now listening to" messages 16:09 < edk> ammar2, that's true I suppose 16:51 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 240 seconds] 17:03 -!- Osmose1000 [~Osmose100@li257-226.members.linode.com] has left #mcdevs ["Leaving..."] 17:07 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 17:09 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 17:13 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:20 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 276 seconds] 17:21 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 17:31 -!- YukonAppleGeek [~YukonAppl@d012.catapulsion.net] has joined #mcdevs 17:38 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:76e5:bff:fe22:870a] has quit [Remote host closed the connection] 17:45 -!- Xaardas [~tach@p5483C7CD.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 17:53 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 18:36 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 18:36 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 19:22 -!- EvokeR [aefc07ed@gateway/web/freenode/ip.174.252.7.237] has joined #mcdevs 19:23 -!- conehead [~conehead@unaffiliated/conehead] has quit [Ping timeout: 245 seconds] 19:26 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 19:27 -!- kev009 [~kev009@tempe0.bbox.io] has joined #mcdevs 19:28 -!- mode/#mcdevs [+v kev009] by ChanServ 19:28 < EvokeR> Does anybody know how to calculate the server hash when you decline protocol encryption? 19:43 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Read error: Connection reset by peer] 19:48 < Gregor> EvokeR: It's just "-" 19:48 < Gregor> Err, wait 19:48 < Gregor> You can't decline encryption. 19:48 < Gregor> You can decline authentication. 19:48 < Gregor> If you decline authentication it's "-" 19:50 < EvokeR> I thought I could send a 0xCD with a payload of 0 to bypass encryption. Or does that only work in offline mode? 20:10 <+Fador> EvokeR: send login response (0x01) instead of encryption request (0xFD) to skip encryption 20:10 <+Fador> and yeah, you can only skip encryption in "offline mode" ;) 20:11 -!- EvokeR [aefc07ed@gateway/web/freenode/ip.174.252.7.237] has quit [Ping timeout: 245 seconds] 20:12 <+Amaranth> It's also a quirk that is probably unintended so I would make sure you can actually deal with encryption too 20:13 -!- Evoker [aefc07ed@gateway/web/freenode/ip.174.252.7.237] has joined #mcdevs 20:15 <+Fador> (privmsg'd the last few lines) 20:17 < Evoker> Well I can deal with encryption... The problem is my pure lua implementation takes five and a half minutes to calculate the RSA :/ 20:19 < edk> haha 20:21 < Evoker> I managed to get it down from around half an hour :P 20:21 <+Fador> =D 20:22 <+Fador> ..use some external software to calculate it and then just reuse? 20:23 < Evoker> If only... Sadly I can't do that on my iPhone :/ :3 20:24 < Evoker> And the verify token gets in the way :/ 20:24 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:25 < Evoker> And I just realized the verify token is encrypted separately from the shared secret X/ 20:28 < Evoker> (By external software I thought you meant C library :P) 20:29 -!- jchen [jchen@igotcreameverywhe.re] has quit [Ping timeout: 252 seconds] 20:30 <+Fador> well that's what I thought you might want to use but...=) 20:31 <+Fador> but sure you can just create one RSA keypair with any software and just..use it 20:33 < Evoker> Yeah that would be ideal, but Im not in that much control of the environment... I'm trying to use an ios lua app with a socket library :/ 20:34 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host closed the connection] 20:34 < Evoker> Yeah the shared secret is easy... If only the verify token was in aes... 20:36 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has quit [Ping timeout: 250 seconds] 20:36 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 20:37 <+Fador> I don't even remember how that whole encryption works, I coded it to my server right after it was taken into use 20:38 -!- levifig [~levifig@spwn.co] has joined #mcdevs 20:44 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has joined #mcdevs 20:46 -!- mapppum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 20:47 < TkTech> Evoker: No access to luajit? This is a prime candidate to greatly benefit from JIT'ing. 20:48 < Evoker> Hah. I don't blame you. For most platforms you just import a crypto library and you're done. Honestly I don't know why they did anything beyond the sha1 to prevent the man-in-the-middle attacks... 20:50 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 260 seconds] 20:51 < Evoker> Yeah luajit would be great. But on an iPhone... Well I'm not an ios dev. So not happening anytime soon :/ 20:55 < Evoker> I just want logging in and chat working. I didn't think I was asking that much when I started this project. :/ 20:55 < Gregor> and yeah, you can only skip encryption in "offline mode" ;) // I had no idea you could bypass encryption in offline mode... would've made testing much easier X-D 20:56 <+Fador> Gregor: yeah, I noticed you _can_ do that..after I had implemented the encryption ;D 20:57 < Gregor> I wonder if the upstream server allows you to start unencrypted, play that way for a bit, then do the encryption handshake later X-D 21:00 <+Fador> I dont think so ;) 21:01 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 250 seconds] 21:02 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 21:02 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 21:04 < Evoker> Yeah that would require both the client and the server to shut up until the handshake finishes. ;) 21:14 < Gregor> Mmmm, Idonno, depends on how it's implemented. Other things could go on so long as there's a very clear "flag point" for both sides (which there almost assuredly is not, or one direction is predicated on the other and so would fail in unpredicable ways) 21:20 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 21:21 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 21:21 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 21:26 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Remote host closed the connection] 21:41 -!- Evoker [aefc07ed@gateway/web/freenode/ip.174.252.7.237] has quit [Ping timeout: 245 seconds] 21:44 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 21:45 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 21:47 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 276 seconds] 22:03 -!- EvokeR [aefc07ed@gateway/web/freenode/ip.174.252.7.237] has joined #mcdevs 22:05 < EvokeR> Well that didn't work. I tried sending 0xCD01 as a keep-alive. Apparently the login process is timed, not just a timeout :/ 22:33 < Grum> oh yes it is 22:33 < Grum> EvokeR: just for the reason you are messing around with it ;P 22:44 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Ping timeout: 240 seconds] 22:46 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 22:56 -!- Scootabyte [Scootabyte@eduroam-226-223.ucsc.edu] has joined #mcdevs 22:56 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 23:19 -!- gmazoyer [~Respawner@cr.gravitons.in] has quit [Ping timeout: 264 seconds] 23:19 -!- gmazoyer [~Respawner@cr.gravitons.in] has joined #mcdevs 23:27 -!- jchen [jchen@igotcreameverywhe.re] has joined #mcdevs 23:44 -!- Scootabyte [Scootabyte@eduroam-226-223.ucsc.edu] has quit [Ping timeout: 250 seconds] 23:54 -!- Zachoz|Away is now known as Zachoz --- Day changed dim. mars 10 2013 00:04 -!- Scootabyte [Scootabyte@eduroam-226-223.ucsc.edu] has joined #mcdevs 00:04 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 00:11 -!- eddyb [~eddy@unaffiliated/eddyb] has 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21:01 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 260 seconds] 21:02 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 21:02 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 21:41 -!- XAMPP_ [~XAMPP@199.254.116.102] has quit [Quit: My code has no bug's, just random features] 21:42 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 240 seconds] 21:48 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 21:49 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 22:08 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 22:21 <+AndrewPH> TkTech: https://github.com/Herzult/SimplePHPEasyPlus wow this looks incredible. i might start using this for everything. 22:21 <+AndrewPH> really simplifies one of the most difficult php issues. 22:21 < TkTech> Haha 22:21 < TkTech> That was on reddit a few months ago, the comments on that thread were hilarious. 22:22 < TkTech> I think "Enterprise" was mentioned about 9001 times 22:37 -!- clonejo is now known as clonejo|offline 22:37 -!- clonejo|offline is now known as clonejo 22:45 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:46 -!- SinZ [~SinZ@CPE-58-165-15-146.vic.bigpond.net.au] has quit [Ping timeout: 248 seconds] 22:47 -!- SinZ [~SinZ@CPE-137-147-67-158.lnse7.lon.bigpond.net.au] has joined #mcdevs 23:05 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Textual IRC Client: www.textualapp.com] 23:32 -!- Zachoz|Away [~Zachoz@pdpc/supporter/student/zachoz] has quit [Quit: ZNC - http://znc.in] 23:34 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has joined #mcdevs 23:40 -!- Paprikachu [~Paprikach@77.116.246.254.wireless.dyn.drei.com] has quit [Remote host closed the connection] 23:48 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 23:56 -!- xy-cloud [uid8012@gateway/web/irccloud.com/x-fchgyglzsjagprhs] has quit 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[uid8012@gateway/web/irccloud.com/x-ejjoeulsmgagchxz] has joined #mcdevs 00:01 -!- Guest4550 is now known as xy-cloud 00:05 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 00:07 -!- 13WAAQHWO is now known as nyuszika7h 00:08 -!- clonejo is now known as clonejo|offline 00:19 -!- clonejo|offline is now known as clonejo 00:20 -!- clonejo is now known as clonejo|offline 00:21 -!- clonejo|offline is now known as clonejo 01:12 -!- edk [edk@unaffiliated/edk] has quit [Ping timeout: 246 seconds] 01:16 -!- edk [edk@unaffiliated/edk] has joined #mcdevs 01:18 < MooseElkingtons> what happened to wiki.vg? o_O 01:19 < dexter0> nothing? 01:19 < MooseElkingtons> that was odd. 01:20 < MooseElkingtons> the page wasn't loading any content. 01:20 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 01:20 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 01:39 -!- dreadiscool [4426ea35@gateway/web/freenode/ip.68.38.234.53] has joined #mcdevs 01:39 < dreadiscool> Hi! Does anyone know how to enable AES encryption on a datainputstream and dataoutputstream? 01:39 < dreadiscool> I have all the the prerequisites set up, the key and all 01:39 < dreadiscool> And I have the socket 01:40 <+sadimusi> java? 01:40 < dreadiscool> Yeah 01:40 <+sadimusi> the easiest way is to use bouncycastle 01:40 < dreadiscool> Trying to make a client :o 01:40 < dreadiscool> :3 01:40 < dreadiscool> Well, I already set up RSA and all those shenanigans without bouncy, is there a way to do it without bouncy? 01:41 <+sadimusi> I don't think so 01:41 <+sadimusi> you can probably reuse some of this https://github.com/SimpleServer/SimpleServer/blob/master/src/simpleserver/stream/Encryption.java 01:41 < dreadiscool> Kool, thanks, will take a look (: 01:45 -!- clonejo_ [~clonejo@shakik.de] has joined #mcdevs 01:45 -!- Moose- [~Moose@buttshare.net] has joined #mcdevs 01:46 -!- MooseElkingtons [~Moose@buttshare.net] has quit [Disconnected by services] 01:46 -!- SuPaHsPi- [~SuPaHsPii@198.24.160.84] has joined #mcdevs 01:46 -!- Moose- is now known as MooseElkingtons 01:46 -!- balrog_ [~balrog@discferret/developer/balrog] has joined #mcdevs 01:47 -!- Netsplit *.net <-> *.split quits: +clonejo, balrog, xy-cloud, SuPaHsPii 01:47 -!- clonejo_ is now known as clonejo 01:47 -!- mode/#mcdevs [+v clonejo] by ChanServ 01:48 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has quit [Quit: Standby mode...] 01:48 -!- balrog_ is now known as balrog 01:55 <+md_5> dreadiscool / sadimusi you atcually can 01:56 <+md_5> Check out BungeeCord/EncryptionUtil 02:04 < dreadiscool> Thanks md_5 :D 02:15 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Read error: Connection reset by peer] 02:22 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 276 seconds] 02:42 -!- Paprikachu [~Paprikach@77.116.246.254.wireless.dyn.drei.com] has joined #mcdevs 02:52 < Stormx2> Here's something interesting for you all 02:52 < Stormx2> the 'show nameplate' thing is in EntityLiving, not EntityCreature 02:53 < Stormx2> which means it may be possible to hide player nameplates 02:58 < dreadiscool> Hmm, can someone help me with this 02:58 < dreadiscool> I have some kind of login system set up 02:58 < dreadiscool> http://pastie.org/6447464 02:58 < dreadiscool> But, I'm having trouble getting past encryption 02:59 < dreadiscool> Once I enable AES encryption, everything just breaks down and locks up 03:03 < dreadiscool> Yay, I got it to work :D 03:04 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] 03:10 -!- clonejo is now known as clonejo|offline 03:28 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 245 seconds] 03:33 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 03:34 -!- dreadiscool [4426ea35@gateway/web/freenode/ip.68.38.234.53] has quit [Ping timeout: 245 seconds] 03:48 -!- xy-cloud [uid8012@gateway/web/irccloud.com/x-fyfupxectumkkjhw] 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-!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 09:05 -!- |Blaze|_ [~scott@S01060002b3983ca3.ed.shawcable.net] has quit [Read error: Operation timed out] 09:07 -!- |Blaze| [~scott@S01060002b3983ca3.ed.shawcable.net] has joined #mcdevs 09:10 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has joined #mcdevs 09:21 -!- Paprikac_ [~Paprikach@80.120.175.113] has joined #mcdevs 09:24 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Ping timeout: 276 seconds] 09:27 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has quit [Quit: Standby mode...] 09:30 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 09:37 -!- pbunny [~pbunny@stdout.lulzsec.com] has joined #mcdevs 09:37 < pbunny> hi. 09:38 < pbunny> clients show message like "Item entity 12 has no item?!" in console for every entity i dump 09:39 < pbunny> i send 0x28 in separate packet right after 0x17 09:39 < pbunny> items are shown correctly in clients, but these messages concern me 09:40 < pbunny> what is the right way to spawn item? 10:04 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 10:08 -!- [1]Nimbus [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has quit [Ping timeout: 276 seconds] 10:12 -!- kcj [~casey@27.252.253.208] has quit [Ping timeout: 264 seconds] 10:19 -!- dx [~dicks@unaffiliated/dxdx] has quit [Ping timeout: 240 seconds] 10:41 -!- dx [~dicks@181.95.92.116] has joined #mcdevs 10:41 -!- dx [~dicks@181.95.92.116] has quit [Changing host] 10:41 -!- dx [~dicks@unaffiliated/dxdx] has joined #mcdevs 10:42 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 11:04 < rom1504> pbunny: i think i saw these messages when connected to a vanilla server 11:04 < pbunny> rom1504: do you see them every time? 11:05 < pbunny> because clients see them for every item i spawn 11:07 < rom1504> I don't know 11:27 < SinZ> what version are you developing for? 11:40 < pbunny> 1.4.7 11:41 < pbunny> iirc protocol hasn't changed in 1.5 11:41 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:59 -!- SuPaHsPi- [~SuPaHsPii@198.24.160.84] has quit [Ping timeout: 250 seconds] 12:08 < SinZ> it did... 12:15 -!- SuPaHsPii [~SuPaHsPii@198.24.160.84] has joined #mcdevs 12:19 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 12:20 < pbunny> what packet should i use to show player's held item to other players? 12:20 < pbunny> i.e. if he's holding a diamond sword 12:21 <+Fador> Entity Equipment (0x05) should do that 12:27 < pbunny> thx 12:32 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 12:32 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 12:34 -!- Paprikac_ [~Paprikach@80.120.175.113] has quit [Ping timeout: 248 seconds] 12:36 < pbunny> http://wiki.vg/Protocol#Player_List_Item_.280xC9.29 12:36 < pbunny> "The server sends one packet per user per tick, amounting to 20 packets/s for 1 online user, 40 for 2, and so forth. " 12:36 < pbunny> oh god why? 12:36 < pbunny> why not just send 1 packet to everybody when some player's state changes? 12:37 < pbunny> will it be okay with vanilla client? 12:38 < Stormx2> pbunny, I documented that when 1.9pre came out. It may not be true anymore.; 12:45 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 12:50 < SinZ> pbunny: thats how vannila originally does it, and bukkit were fast to change that on their software wrapper 12:51 < SinZ> client really doesn't enforce the packet per tick rule 13:31 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 13:46 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:47 -!- edk is now known as edk_ 13:47 -!- edk_ is now known as edk 13:49 -!- Zachoz is now known as Zachoz|Away 13:51 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 13:53 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:56 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 14:13 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:76e5:bff:fe22:870a] has joined #mcdevs 14:21 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 14:33 -!- Morrolan [Morrolan@morrolan.ch] has quit [Ping timeout: 260 seconds] 14:35 -!- Morrolan [Morrolan@morrolan.ch] has joined #mcdevs 14:38 -!- Paprikac_ [~Paprikach@80.120.175.113] has joined #mcdevs 14:41 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Ping timeout: 252 seconds] 14:47 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 14:57 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has joined #mcdevs 15:02 -!- Paprikac_ [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 15:06 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has quit [Quit: Page closed] 15:33 -!- Netsplit *.net <-> *.split quits: kaboss, KHobbits, nickelpro, micolous, Kyle, Snowl, eddyb, ezdiy 15:33 -!- Netsplit over, joins: ezdiy, KHobbits 15:34 -!- Netsplit over, joins: nickelpro, eddyb 15:34 -!- Netsplit over, joins: micolous 15:34 -!- KyleXY [kyle@botters/kyle] has joined #mcdevs 15:34 -!- Netsplit over, joins: kaboss 15:34 -!- Snowl|Away [~Snowl@2001:41d0:2:c2e5::1] has joined #mcdevs 15:35 -!- Snowl|Away is now known as Snowl 15:36 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 15:38 -!- Sietsem [~Sietse@217.122.85.22] has joined #mcdevs 16:03 < Stormx2> Hey folks. Does anyone know if and where `save-off` / `save-on` are stored? Doesn't seem to be in server.properties or level.dat. Do I need to turn it off every boot? 16:04 < jast> I'd guess so... I think it's mostly designed for temporary use when you want to backup the world 16:07 -!- Paprikachu [~Paprikach@77.116.246.254.wireless.dyn.drei.com] has joined #mcdevs 16:07 < pbunny> i have some weird problems with 0x23 (entity headlook) packet 16:07 < pbunny> player's head just can't show up right 16:08 < pbunny> is the wiki correct? 16:09 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 16:16 < pbunny> weird.. when i send 0x23 later, it's fine. but not after 0x14 16:16 < pbunny> though i send the same value as yaw 16:17 < pbunny> what is the right time to send first 0x23 of player to another player when the latter joins? 16:18 < pbunny> if i sent 0x23 right after 0x14, head stays unturned (yaw 0), regardless of yaw of the body (which is correctly sent in 0x14) 16:18 < pbunny> when i send it later (i.e. when player turns) it's fine 16:21 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 16:24 < pbunny> and if i don't send headlook packet after 0x14, head is at yaw 0 anyway 16:24 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 16:54 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:04 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:10 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has joined #mcdevs 17:13 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:22 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:56 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 19:13 -!- Paprikac_ [~Paprikach@77.117.246.14.wireless.dyn.drei.com] has joined #mcdevs 19:14 -!- Paprikachu [~Paprikach@77.116.246.254.wireless.dyn.drei.com] has quit [Ping timeout: 272 seconds] 19:41 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 272 seconds] 19:45 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 20:09 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 250 seconds] 20:17 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has quit [Ping timeout: 245 seconds] 20:21 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:27 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 20:52 -!- Cay [~OlofLarss@83.177.171.150] has quit [Read error: Connection reset by peer] 21:12 -!- dreadiscool [4426ea35@gateway/web/freenode/ip.68.38.234.53] has joined #mcdevs 21:13 < dreadiscool> I'm trying to write a client for Minecraft, and I'm getting stuck on this part 21:13 < dreadiscool> Enabling AES encryption 21:13 < dreadiscool> Is the key for the AES the shared secret that the client generates? 21:13 < dreadiscool> http://wiki.vg/Protocol_Encryption 21:13 < dreadiscool> First time dealing with network crypto :3 21:14 < Gregor> Yes. 21:17 < dreadiscool> Yeah, the 16 byte long shared secret that the client generates, right? 21:18 < Gregor> Yes. 21:19 < Gregor> It also uses it as the initialization vector, which is one of those things that sounds like a bad idea and probably is. 21:19 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:76e5:bff:fe22:870a] has quit [Read error: Connection reset by peer] 21:20 < dreadiscool> Initialization vector? 21:20 < dreadiscool> What is that? D: 21:38 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 252 seconds] --- Log closed lun. mars 11 21:45:38 2013 --- Log opened lun. mars 11 21:46:13 2013 21:46 -!- rom1504_ [~rom1504@5.135.182.115] has joined #mcdevs 21:46 -!- Irssi: #mcdevs: Total of 108 nicks [1 ops, 0 halfops, 13 voices, 94 normal] 21:46 !card.freenode.net [freenode-info] channel flooding and no channel staff around to help? Please check with freenode support: http://freenode.net/faq.shtml#gettinghelp 21:46 -!- Irssi: Join to #mcdevs was synced in 36 secs 21:50 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has quit [Ping timeout: 246 seconds] 21:50 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has quit [Ping timeout: 246 seconds] 21:50 -!- rom1504 [~rom1504@ks3288974.kimsufi.com] has quit [Ping timeout: 246 seconds] 21:51 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 21:51 -!- PhonicUK [~PhonicUK@mcmyadm.in] has joined #mcdevs 21:51 -!- PhonicUK [~PhonicUK@mcmyadm.in] has quit [Changing host] 21:51 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has joined #mcdevs 21:51 -!- Stormx2 [~Stormx2@82.19.50.34] has joined #mcdevs 22:10 -!- clonejo|offline is now known as clonejo 22:30 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has joined #mcdevs 22:38 -!- Sietsem [~Sietse@217.122.85.22] has quit [Remote host closed the connection] 22:42 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:45 -!- jast [jast@zoidberg.org] has quit [Ping timeout: 260 seconds] 22:47 -!- TobiX [tobias@zoidberg.org] has quit [Ping timeout: 260 seconds] 22:48 -!- jast [jast@zoidberg.org] has joined #mcdevs 22:48 -!- TobiX [tobias@zoidberg.org] has joined #mcdevs 22:54 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 22:55 -!- yukonvinecki [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 22:59 -!- yukonvinecki [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Client Quit] 22:59 -!- yukonvinecki [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 22:59 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 250 seconds] 23:00 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Ping timeout: 264 seconds] 23:18 -!- [1]Nimbus [Nimbus@199.254.238.165] has joined #mcdevs 23:24 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has joined #mcdevs 23:40 < dreadiscool> Can someone please help me 23:43 < dreadiscool> WHenever I try to write a client to connect to a mc server, it fails 23:43 < dreadiscool> http://pastie.org/6455688# 23:44 < dreadiscool> The moment I send the 0xCD client statuses packet, it disconnects me with 'Failed to verify username' 23:44 < dreadiscool> I've figured out that it is because my serverid or something doesn't match when I check joinserver.jsp or whatever 23:44 < dreadiscool> But I have pored over this for a lot of time, and I am honestly clueless 23:44 < dreadiscool> Can someone point me in the right direction? 23:45 -!- SpaceManiac [~SpaceMani@74.192.152.131] has joined #mcdevs 23:45 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 23:52 < dreadiscool> Ah I figured it out 23:53 < dreadiscool> Thanks everyone for your help, especially you md_5. You're my favorite developer ;p --- Day changed mar. mars 12 2013 00:18 -!- dreadiscool [4426ea35@gateway/web/freenode/ip.68.38.234.53] has quit [Quit: Page closed] 00:54 -!- Valdiralita [~Valdirali@188-194-216-182-dynip.superkabel.de] has quit [Quit: Valdiralita] 01:02 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:05 -!- clonejo is now known as clonejo|offline 01:21 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 252 seconds] 01:26 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 01:27 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 01:35 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Read error: Operation timed out] 01:39 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has quit [Quit: Standby mode...] 01:39 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 01:42 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 01:48 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 02:45 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has joined #mcdevs 03:07 -!- Stormx2 [~Stormx2@82.19.50.34] has quit [Ping timeout: 245 seconds] 03:37 -!- superjoe30 [~superjoe@24.193.224.98] has joined #mcdevs 03:54 -!- superjoe30 [~superjoe@24.193.224.98] has quit [Ping timeout: 245 seconds] 04:56 -!- [1]Nimbus [Nimbus@199.254.238.165] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Now with extra fish!] 05:39 -!- gicode [gicode@rancor.csh.rit.edu] has quit [Ping timeout: 276 seconds] 05:58 -!- Zachoz|Away is now known as Zachoz 06:16 -!- TobiX [tobias@zoidberg.org] has quit [Ping timeout: 240 seconds] 06:17 -!- jast [jast@zoidberg.org] has quit [Ping timeout: 260 seconds] 06:17 -!- jast [jast@zoidberg.org] has joined #mcdevs 06:17 -!- TobiX [tobias@zoidberg.org] has joined #mcdevs 06:52 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has quit [Quit: Leaving] 06:53 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 07:32 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Read error: Operation timed out] 07:35 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 07:35 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 08:04 -!- Paprikac_ [~Paprikach@77.117.246.14.wireless.dyn.drei.com] has quit [Remote host closed the connection] 08:50 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has joined #mcdevs 08:54 < pbunny> hi 08:54 < pbunny> any useful tool to find mutex race conditions in C ? 08:54 < pbunny> or lack of mutexes 08:55 < pbunny> i.e. detect when one thread can intervene with another, or when they can theoretically lock each other 09:07 -!- TomyLobo [~foo@91-66-94-221-dynip.superkabel.de] has quit [Quit: Standby mode...] 09:09 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 09:15 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 245 seconds] 09:26 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 245 seconds] 09:34 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 09:38 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 245 seconds] 09:58 -!- Paprikac_ [~Paprikach@80.120.175.113] has joined #mcdevs 10:00 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Ping timeout: 245 seconds] 10:03 -!- jast [jast@zoidberg.org] has quit [Ping timeout: 260 seconds] 10:03 -!- jast [jast@zoidberg.org] has joined #mcdevs 10:04 -!- [1]Nimbus [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 10:06 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has quit [Ping timeout: 248 seconds] 10:28 -!- SpaceManiac [~SpaceMani@74.192.152.131] has quit [Ping timeout: 245 seconds] 10:30 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 10:30 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 11:07 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 11:45 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 11:48 -!- Paprikac_ [~Paprikach@80.120.175.113] has quit [Ping timeout: 245 seconds] 11:55 -!- Paprikac_ [~Paprikach@80.120.175.113] has joined #mcdevs 11:58 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 11:59 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Ping timeout: 245 seconds] 12:42 -!- bobness1 [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has joined #mcdevs 12:44 -!- Thinkofd [~Thinkofde@184.82.146.24] has joined #mcdevs 12:46 -!- Netsplit *.net <-> *.split quits: Brandon15811, lahwran, Thinkofdeath, bobness 12:46 -!- Thinkofd is now known as Thinkofdeath 12:47 -!- Netsplit over, joins: Brandon15811 13:13 -!- Zachoz is now known as Zachoz|Away 13:24 -!- Paprikac_ [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:31 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 13:38 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:44 -!- edk is now known as edl 13:46 -!- edl is now known as edk141 13:46 -!- edk141 is now known as edk 14:19 -!- lahwran [lahwran@unaffiliated/lahwran] has joined #mcdevs 14:24 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has joined #mcdevs 14:25 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has quit [Client Quit] 14:31 -!- yukonvinecki [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Quit: Bye!] 15:10 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 15:18 < pbunny> http://wiki.vg/Protocol#Open_Window_.280x64.29 15:18 < pbunny> what is the purpose of title field? 15:38 -!- clonejo|offline is now known as clonejo 15:44 < [z]2> when you rename stuff using the anvil, it shows your name at the top of the window 16:01 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 16:11 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 16:18 -!- Paprikachu [~Paprikach@77.117.246.14.wireless.dyn.drei.com] has joined #mcdevs 16:25 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 16:36 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 252 seconds] 16:38 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 16:38 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 16:42 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed the connection] 16:53 -!- Sietsem [~Sietse@D97A5516.cm-3-3b.dynamic.ziggo.nl] has joined #mcdevs 16:55 < TobiX> [z]2: You can rename storage containers? 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[Craft.Net] SirCmpwn a48573a - Added 13w04a packets 17:39 < Not-001> [Craft.Net] SirCmpwn e3b1eae - Updated packet and field names to reflect use 17:39 < Not-001> [Craft.Net] SirCmpwn 13be25b - Completed update to 1.5 pre-release 17:39 < Not-001> [Craft.Net] SirCmpwn 7404dc9 - Added scoreboard management to Craft.Net.Server 17:39 < Not-001> [Craft.Net] SirCmpwn d4585dc - Added team support 17:41 -!- act4_ [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has joined #mcdevs 17:43 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 17:44 -!- Paprikac_ [~Paprikach@213-33-16-116.adsl.highway.telekom.at] has joined #mcdevs 17:45 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has quit [Ping timeout: 245 seconds] 17:45 < Not-001> [PartyCraft] SirCmpwn pushed 1 commit to master [+0/-0/±2] http://git.io/H59Vfw 17:45 < Not-001> [PartyCraft] SirCmpwn 645a4f3 - Update to 1.5 17:45 -!- act4_ [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has quit [Ping timeout: 245 seconds] 17:48 -!- Paprikachu [~Paprikach@178.115.248.204.wireless.dyn.drei.com] has quit [Ping timeout: 264 seconds] 18:02 < rom1504_> superjoe: it's time to update to 1.5 ^^ 18:11 < superjoe> word! 18:11 -!- Sietsem [~SietseFRE@test1.24dns.nl] has joined #mcdevs 18:13 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:16 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±13] http://git.io/iLTLXQ 18:16 < Not-001> [Craft.Net] SirCmpwn 67b41de - Improved metadata dictionary usage 18:18 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±1] http://git.io/BcFgKA 18:18 < Not-001> [Craft.Net] SirCmpwn 16cf484 - Fixed metadata encoding for strings 18:19 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±1] http://git.io/F0R20A 18:19 < Not-001> [Craft.Net] SirCmpwn 6f0a7f7 - Removed test code from ItemEntity 18:21 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:22 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±6] http://git.io/eZbTAQ 18:22 < Not-001> [Craft.Net] SirCmpwn 64684a3 - Added internal default constructors to metadata items, fixes deserialization 18:24 -!- mosheee [~moshee@unaffiliated/moshee] has quit [Ping timeout: 264 seconds] 18:25 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±1] http://git.io/KgcCdQ 18:25 < Not-001> [Craft.Net] SirCmpwn 01a0ad6 - Changed metadata dictionary decoder to use correct metadata entry constructor 18:25 -!- moshee [~moshee@unaffiliated/moshee] has joined #mcdevs 18:28 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±6] http://git.io/JmzXxw 18:28 < Not-001> [Craft.Net] SirCmpwn 73fbbd1 - Changed visibility of constructors in metadata entry classes 18:29 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has joined #mcdevs 18:30 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed the connection] 18:34 < Not-001> [SMProxy] SirCmpwn pushed 4 commits to master [+0/-0/±9] http://git.io/ZRCsRA 18:34 < Not-001> [SMProxy] SirCmpwn ff6ff42 - Updated Craft.Net 18:34 < Not-001> [SMProxy] SirCmpwn 29a791e - Merge branch 'master' of https://github.com/SirCmpwn/SMProxy 18:34 < Not-001> [SMProxy] SirCmpwn b9b7b71 - 1.5 update 18:34 < Not-001> [SMProxy] SirCmpwn df5ad82 - Merge branch 'master' of https://github.com/SirCmpwn/SMProxy 18:37 < Not-001> [SMProxy] SirCmpwn pushed 1 commit to gh-pages [+1/-0/±1] http://git.io/Rg-9gA 18:37 < Not-001> [SMProxy] SirCmpwn 0dc062c - Updated SMProxy website for 1.5 18:42 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Quit: Leaving...] 18:58 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 18:58 -!- mode/#mcdevs [+v Amaranth] by ChanServ 19:17 -!- nevyn^ [~nevyn@193.14.72.99] has quit [Ping timeout: 245 seconds] 19:31 <+ammar2> from SirCmpwn: "SMProxy binaries for 1.5 are up: http://sircmpwn.github.com/SMProxy/" 19:31 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 19:32 < ashka> hello there, I just had a little question about the minecraft protocol 19:32 < ashka> how does the packets ends ? 19:33 <+ammar2> unfortunately packets don't really end, you'll have to parse them from end to end 19:33 <+ammar2> as in, parse them according to their format as listed on the wiki 19:34 < ashka> oh, okay. thanks 19:49 -!- EdGruberman [~EdGruberm@unaffiliated/edgruberman] has quit [Quit: Reboot, network failure, or data center explosion] 19:55 -!- EdGruberman [~EdGruberm@184.171.171.26] has joined #mcdevs 19:55 -!- EdGruberman [~EdGruberm@184.171.171.26] has quit [Changing host] 19:55 -!- EdGruberman [~EdGruberm@unaffiliated/edgruberman] has joined #mcdevs 20:00 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has quit [Ping timeout: 260 seconds] 20:00 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 20:09 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host closed the connection] 20:14 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has joined #mcdevs 20:17 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 20:17 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has quit [Ping timeout: 245 seconds] 20:18 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has quit [Ping timeout: 252 seconds] 20:19 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has joined #mcdevs 20:22 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has joined #mcdevs 20:47 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:48 -!- conehead [~conehead@unaffiliated/conehead] has quit [Ping timeout: 252 seconds] 20:52 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 21:03 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:14 < ashka> btw, if anyone can edit the protocol page on mc.kev009.com, the protocol version on 1.5 seems to be 60 21:23 <+clonejo> ashka: Registering an account isn't much work ;-) 21:23 < ashka> oh it needs that 21:23 < ashka> okay 21:34 <+md_5> ashka http://wiki.vg/Pre-release_protocol 21:34 <+md_5> Some1 please port over 21:34 <+md_5> I'm in a real rush 21:47 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 21:50 < ashka> just some silly question about here : http://mc.kev009.com/Server_List_Ping / is every character separated with NUL because of UCS-2 string ? 22:02 < edk> ammar2, you around? 22:08 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±2] http://git.io/5zJIJQ 22:08 < Not-001> [Craft.Net] ammaraskar b270852 - Fix stair orientation (closes #146) 22:10 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±1] http://git.io/9MZU0Q 22:10 < Not-001> [Craft.Net] SirCmpwn b9f5d58 - Made stair up/down orientation use cursor position 22:24 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 22:24 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 22:24 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 22:26 < ashka> mmh, could anyone confirm that the string length byte is now mandatory in the server list packet server->client ? 22:26 < ashka> (starting from 1.5) 22:27 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±3] http://git.io/qSQpmA 22:27 < Not-001> [Craft.Net] SirCmpwn 81365e1 - Fixed door orientation, closes #144 22:51 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 22:51 <+ammar2> edk: whats up 22:53 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±2] http://git.io/cgCRNQ 22:54 < Not-001> [Craft.Net] SirCmpwn 612462f - Fixed hunger/eating issues, closes #137 22:58 -!- Paprikac_ [~Paprikach@213-33-16-116.adsl.highway.telekom.at] has quit [Remote host closed the connection] 23:02 < SinZ> wasn't b.wiki.vg suppost to automatically find updates... 23:03 < SinZ> as it gave up on snapshots after 13w05a, but atleast it found the pre-release 23:09 < ashka> mmh, yet another silly question about packets -- how are fields separated ? analyzing a 0x02 (handshake) with wireshark would suggest that it's NUL NUL, but at some point there is NUL DC1(hex 11) NUL 23:10 < ashka> maybe this hex 11 is part of something, but I can't find anything on the protocol page or the pre-release protocol page 23:11 <+clonejo> ashka: There are no field seperators, you have to know the lengths in advance. 23:12 < ashka> clonejo, but how do I do that for unknown length strings from the client ? 23:12 < SinZ> a string is a short, and byte-array 23:12 < ashka> (like in that very handshake where I don't know the username) 23:13 <+ammar2> as stated in the data types a string is prefixed by a short dictating its length 23:15 < ashka> oh, derp 23:15 < ashka> thanks 23:25 -!- inkoate [~inkoate@li534-222.members.linode.com] has joined #mcdevs 23:39 < inkoate> Where does the "Server id" string in the 0xFD packet come from? Am I missing where in the wiki that is? 23:42 <+Fador> inkoate: you just use some random string 23:42 < inkoate> oh... so it changes each type the server starts? 23:45 <+Fador> I don't really know how vanilla does it but..yes =) 23:47 < inkoate> got it... thanks very much. :) 23:50 < edk> ammar2, back now 23:50 < edk> you still about? 23:50 <+ammar2> yar 23:50 < edk> am i right in thinking you're a logblock developer? 23:50 <+ammar2> you are correct 23:51 < edk> unless you have an official channel I haven't noticed and isn't on espernet, do you have any idea offhand why logblock would work fine, but clearlog would throw mysql permission denied exceptions? 23:51 <+ammar2> #logblock, esper 23:52 <+ammar2> clearlog needs delete permissions on the db 23:52 < edk> balls 23:52 < edk> i hate connecting to that bouncer 23:52 < edk> it has every permission except for grant 23:52 < edk> but i'll connect there 23:55 -!- bobness1 [~silver@c-71-236-226-215.hsd1.wa.comcast.net] has quit [Ping timeout: 264 seconds] --- Day changed jeu. mars 14 2013 00:26 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 00:34 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 00:59 -!- Xaardas [~tach@p5483C502.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 01:01 -!- Dinnerbone [~dinnerbon@i.could.have.had.any.host.but.i.decided.on.dinnerbone.com] has quit [Ping timeout: 252 seconds] 01:03 -!- Dinnerbone [~dinnerbon@i.could.have.had.any.host.but.i.decided.on.dinnerbone.com] has joined #mcdevs 01:12 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [Ping timeout: 264 seconds] 01:45 -!- clonejo is now known as clonejo|offline 01:52 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 01:56 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 01:56 -!- mode/#mcdevs [+v Amaranth] by ChanServ 02:13 -!- DavidEGrayson [~David@nv-71-48-47-15.dhcp.embarqhsd.net] has joined #mcdevs 02:51 -!- TomyLobo [~foo@24.134.54.53] has quit [Quit: Standby mode...] 02:59 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 02:59 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 03:19 -!- conehead [~conehead@unaffiliated/conehead] has quit [Ping timeout: 252 seconds] 03:22 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 03:24 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:32 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has joined #mcdevs 03:38 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 03:44 < Not-001> [node-minecraft-protocol] superjoe30 pushed 3 commits to master [+0/-0/±3] http://git.io/D4enDw 03:44 < Not-001> [node-minecraft-protocol] mappum 5f6abad - Updated to protocol 60 (1.5.0) 03:44 < Not-001> [node-minecraft-protocol] mappum 4a366d7 - Added stringArray datatype 03:44 < Not-001> [node-minecraft-protocol] superjoe30 07505da - Merge pull request #44 from mappum/master Updated to latest protocol 03:56 -!- DavidEGrayson [~David@nv-71-48-47-15.dhcp.embarqhsd.net] has quit [Read error: Connection reset by peer] 04:01 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 04:01 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 04:33 < Not-001> [node-minecraft-protocol] superjoe30 pushed 1 commit to master [+0/-0/±3] http://git.io/u1RSTQ 04:33 < Not-001> [node-minecraft-protocol] superjoe30 09a80dd - all tests passing with newest protocol 04:37 < Not-001> [node-minecraft-protocol] superjoe30 pushed 1 commit to master [+0/-0/±2] http://git.io/2v1uJg 04:37 < Not-001> [node-minecraft-protocol] superjoe30 cf73d4d - Release 0.7.9 04:49 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 05:01 < Not-001> [mcserve] superjoe30 pushed 2 commits [+0/-0/±3] http://git.io/p0FxIA 05:01 < Not-001> [mcserve] superjoe30 a31a473 - update minecraft-protocol dependency 05:01 < Not-001> [mcserve] superjoe30 3946a84 - Release 0.4.3 05:09 < Not-001> [mcserve] superjoe30 pushed 2 commits [+0/-0/±4] http://git.io/IKnR1Q 05:09 < Not-001> [mcserve] superjoe30 6bae9c4 - ability to disable proxy 05:09 < Not-001> [mcserve] superjoe30 48fa4c6 - Release 0.4.4 05:10 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Ping timeout: 252 seconds] 05:26 -!- Zaneo [~Zaneo@bas2-toronto36-3096723014.dsl.bell.ca] has joined #mcdevs 05:26 -!- mode/#mcdevs [+v Zaneo] by ChanServ 05:32 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 252 seconds] 05:39 < Not-001> [SMProxy] SirCmpwn pushed 1 commit to master [+0/-0/±1] http://git.io/C6k4Bw 05:39 < Not-001> [SMProxy] SirCmpwn 74e5ca2 - Update Craft.Net 05:50 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has quit [Quit: Leaving] 06:23 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 06:44 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 06:50 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 06:55 -!- Zaneo [~Zaneo@bas2-toronto36-3096723014.dsl.bell.ca] has quit [Quit: Leaving] 06:55 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 07:10 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 252 seconds] 07:11 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 07:11 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 07:21 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Quit: Bye!] 07:28 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 07:29 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Textual IRC Client: www.textualapp.com] 08:10 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 09:45 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 252 seconds] 09:48 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 09:54 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 240 seconds] 09:55 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 264 seconds] 10:34 < ashka> has anyone ever tried to respond to 0x02 with 0xfd with a minecraft server ? I'm getting a lot of trouble with the RSA key, the client saying stuff like "java.security.InvalidKeyException: IOException: Detect premature EOF" 11:08 <+Fador> ashka: what language are you using? 11:09 < ashka> Fador, php. :° 11:09 < ashka> I guess my key is in the wrong format, I've just seen some stuff related to X509 11:09 <+Fador> https://github.com/fador/mineserver/blob/master/include/protocol.h#L56 <- 0xfd packet generator 11:10 <+Fador> https://github.com/fador/mineserver/blob/master/src/mineserver.cpp#L315 <- and this is how I get the key 11:10 < ashka> oh you made that, I was browsing your code atm 11:10 <+Fador> =) 11:10 < ashka> just seen that you made a RSA key then did x509 stuff 11:12 < ashka> btw Fador, what does your pubkey looks like at line 315 of your mineserver.cpp ? does it has BEGIN/END headers at this time ? 11:12 <+Fador> I don't think it has those 11:13 <+Fador> I used something like http://lapo.it/asn1js/ to decode the ASN.1 format key I got and figured I have to remove some bytes to get the format minecraft wants =D 11:14 < ashka> mmh, okay... just a silly question, I guess there is no way to not send a key with the vanilla client? 11:15 <+Fador> well... 11:16 < ashka> I tried sending right away others packets, but it looks like the vanilla client really waits for a valid 0xfd 11:16 <+Fador> just respond with a login request to the handshake (0x02) 11:17 <+Fador> but you can't do authentication and you have to send "-" as the server ID 11:22 < ashka> Fador, you mean like, I send 0xFD with - as server id, and everything NUL then ? 11:25 < ashka> mmh, the client still try to get a key 11:26 <+Fador> oh right..well you don't send 0xFD at all ;D 11:26 <+Fador> https://github.com/fador/mineserver/blob/master/src/packets.cpp#L609 11:30 < ashka> Fador, that changes the error message at least D: 11:30 < ashka> when I send the 0x01 the client says it got a string longer than expected (100>16) 11:30 < ashka> yet I don't even send 100 data bytes 11:30 < ashka> and the length of the level type is well defined 11:34 < ashka> (packet screenie http://puu.sh/2htLx/24c3be9b62 ) 11:34 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:35 <+Fador> your entity ID is only two bytes? 11:36 <+Fador> 00 b1 -> 00 00 00 b1 11:36 < ashka> mmh, let me fix that 11:36 < ashka> okat that's "better" 11:36 < ashka> got now 1792 > 16 11:37 < ashka> oh ! 11:37 < ashka> works 11:37 < ashka> got the downloading terrain screen 11:37 <+Fador> yeah, endianness issue ;) 11:37 <+Fador> =) 11:37 < ashka> and sadly discovering there's no cancel button on that one 11:38 < ashka> oh okay it times out eventually 11:42 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has quit [Ping timeout: 245 seconds] 11:42 < ashka> client sending 0x0B before the terrain isn't even ready. Minecraft logic 11:44 < jast> double negation. IRC logic 11:45 < ashka> :c 12:16 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 12:33 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 12:34 -!- clonejo|offline is now known as clonejo 13:04 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 13:18 -!- TomyLobo [~foo@24.134.54.53] has joined #mcdevs 13:25 -!- Zachoz is now known as Zachoz|Away 14:09 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Remote host closed the connection] 14:13 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 260 seconds] 14:16 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 14:29 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 14:34 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 14:57 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 14:58 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Quit: Be back later] 15:49 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Read error: Connection reset by peer] 15:51 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 15:54 -!- SomeoneWeird [~SomeoneWe@unaffiliated/someoneweird] has quit [Ping timeout: 256 seconds] 15:54 -!- SomeoneWeird [~SomeoneWe@unaffiliated/someoneweird] has joined #mcdevs 16:25 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:13 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 264 seconds] 17:14 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:20 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 17:20 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 17:26 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:09 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 18:15 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 19:03 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 19:14 -!- Justasic2 [~Justasic@184-100-201-70.ptld.qwest.net] has joined #mcdevs 19:14 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 255 seconds] 19:15 -!- Justasic2 is now known as Justasic 19:16 -!- Justasic [~Justasic@184-100-201-70.ptld.qwest.net] has quit [Changing host] 19:16 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 19:16 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 19:26 -!- Xaardas [~tach@p5483CACD.dip.t-dialin.net] has joined #mcdevs 20:05 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 252 seconds] 20:07 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has quit [Excess Flood] 20:08 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 260 seconds] 20:08 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has joined #mcdevs 20:13 -!- [1]Nimbus [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has quit [Read error: Connection reset by peer] 20:17 -!- Scootabyte [fragmer@eduroam-226-223.ucsc.edu] has joined #mcdevs 20:17 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 20:17 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 20:46 -!- Scootabyte [fragmer@eduroam-226-223.ucsc.edu] has quit [Quit: Leaving] 20:48 -!- Sietsem [~SietseFRE@test1.24dns.nl] has quit [Remote host closed the connection] 21:06 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Remote host closed the connection] 21:07 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 21:11 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 21:28 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 21:30 -!- Rudench [shnaw@womirc.com] has quit [Ping timeout: 264 seconds] 22:39 -!- clonejo is now known as clonejo|offline 22:49 < inkoate> Is the ASN.1 formatted public key in DER encoding? Does anyone know? 23:00 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 23:16 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 23:20 -!- nevyn_ [~nevyn@193.14.72.99] has joined #mcdevs 23:31 <+sadimusi> inkoate: yes --- Day changed ven. mars 15 2013 00:00 -!- Xaardas [~tach@p5483CACD.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 00:59 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 01:01 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:18 -!- Scootabyte [fragmer@eduroam-226-223.ucsc.edu] has joined #mcdevs 01:18 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 01:31 -!- Moose- is now known as MooseElkingtons 01:55 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 02:07 -!- XAMPP_ [~XAMPP@199.254.116.102] has joined #mcdevs 02:10 -!- XAMPP [~XAMPP@botters/xampp] has quit [Ping timeout: 258 seconds] 02:24 -!- Scootabyte [fragmer@eduroam-226-223.ucsc.edu] has quit [Ping timeout: 246 seconds] 02:34 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 02:34 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 02:34 < TkTech> Windows To Go is actually surprisingly well done. 02:35 < TkTech> Very smooth transition, much better than the NIX equivalent. 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has joined #mcdevs 18:07 -!- maxibyte [~Zack@unaffiliated/maxibyte] has joined #mcdevs 18:22 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:31 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:04 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 276 seconds] 21:18 -!- Rudench [shnaw@womirc.com] has joined #mcdevs 21:30 -!- maxibyte is now known as zack6849|Offline 21:39 -!- Grum [~grum@irc.grum.nl] has quit [Ping timeout: 248 seconds] 21:41 -!- Grum [~grum@irc.grum.nl] has joined #mcdevs 22:03 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Textual IRC Client: www.textualapp.com] 22:04 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 22:12 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Remote host closed the connection] 22:47 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 256 seconds] 22:51 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 22:52 -!- Justasic [~Justasic@71-32-251-165.ptld.qwest.net] has joined #mcdevs 22:52 -!- Justasic [~Justasic@71-32-251-165.ptld.qwest.net] has quit [Changing host] 22:52 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 23:30 -!- dreadiscool [4426ea35@gateway/web/freenode/ip.68.38.234.53] has joined #mcdevs 23:30 < dreadiscool> Hi :3 23:30 < dreadiscool> Is there an easy way to set up a "file system link" on a server? 23:30 < dreadiscool> I want to set up two servers that access the same plugin folder 23:30 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has joined #mcdevs 23:30 < mappum> dreadiscool: on a unix system? 23:31 < dreadiscool> yes 23:31 < dreadiscool> Because I have a plugin that uses System.getProperty("user.dir") to retrieve relative files, and it's not working well with the -P startup parameter 23:31 < mappum> ln -s /file/to/link/to /where/the/link/should/be 23:32 < mappum> the link looks to the program like a normal file or directory, but it reads from wherever it is linking to 23:32 < dreadiscool> kewl 23:32 < dreadiscool> thanks 23:32 < dreadiscool> :D 23:33 < mappum> if you ever need to sound pro, that is called a symbolic link 23:33 -!- act4 [81ea52f4@gateway/web/freenode/ip.129.234.82.244] has quit [Client Quit] 23:33 < dreadiscool> :P thanks for your help (: 23:34 < mappum> np :) 23:35 < dreadiscool> Just to clarify, so I don't mess something up D: 23:35 < dreadiscool> if I had /home/A and I wanted to point /home/B to a 23:35 < dreadiscool> i would type 23:35 < dreadiscool> ln -s /home/A /home/B 23:35 < dreadiscool> right? 23:35 < mappum> yep 23:36 < dreadiscool> Thanks, it worked 23:36 < dreadiscool> :D 23:36 < mappum> :D 23:36 < mappum> symbolic links are super handy 23:37 -!- clonejo is now known as clonejo|offline 23:38 -!- Grum [~grum@irc.grum.nl] has quit [Ping timeout: 260 seconds] 23:41 -!- Grum [~grum@irc.grum.nl] has joined #mcdevs 23:54 < dreadiscool> Thanks, it worked like a charm :D 23:54 < dreadiscool> How do I remove a file link thouhg, for future reference? 23:55 < [z]2> rm whatever 23:57 < dreadiscool> Won't that remove the original folder? D: --- Day changed sam. mars 16 2013 00:00 < [z]2> no 00:04 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 00:11 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 00:12 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 00:21 < Stormx2> hey Grum, would it be difficult to make the "blindness" potion effect affected by the stength multiplier? 00:21 < Stormx2> I think it's just on/off at the moment 00:23 -!- Zachoz|Away is now known as Zachoz 00:30 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 264 seconds] 00:54 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 258 seconds] 00:57 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 00:57 -!- mode/#mcdevs [+v Amaranth] by ChanServ 01:03 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:31 -!- TomyLobo [~foo@24.134.54.53] has quit [Quit: Standby mode...] 01:38 -!- Xaardas [~tach@p5483C67A.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 02:42 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has joined #mcdevs 03:35 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 04:14 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 04:14 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 04:16 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 260 seconds] 04:44 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 04:44 -!- kcj [~casey@unaffiliated/kcj] has quit [Client Quit] 04:45 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 05:10 -!- alta [~alta189@108.174.58.157] has quit [Quit: ZNC - http://znc.in] 05:10 -!- Zidane [~NinjaZida@108.174.58.157] has quit [Quit: Like a ninja...poof! 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16:50 < Darker> Hello hello, is there anybody else out there? 16:51 < Darker> Could anyone give me a hand with inital login sequence to mincraft server? 16:51 < Darker> I'm stuck at 0xFD packet 16:53 < Darker> Could anyone give me a hand with inital login sequence to mincraft server? 16:53 < Darker> I'm stuck at 0xFD packet 16:54 < buttscicles> is there an echo in here? 16:58 < Darker> what is echo? 16:58 < Darker> Or was that a joke about me, posting message 2 times? 17:06 < Darker> Could anyone give me a hand with inital login sequence to mincraft server? 17:06 < Darker> I'm stuck at 0xFD packet 17:12 < edk> stop bloody spamming 17:13 < edk> if you can spare the time, read http://mcdevs.org/irc/rules#general-rules 17:13 < Darker> Please take my apologies, but since there is no chat 17:13 < Darker> I doubt my spam (i agree it is spam anyway) may be bothering anybody 17:14 < Darker> I have read the rules 17:14 < edk> well, it's irritating to see activity somewhere and then it turns out it's just a question being asked for the nth time 17:14 < Darker> I have read your wiki too 17:15 <+Fador> Darker: so what's the problem with 0xfd packet? 17:15 < Darker> I don't know what data to expect, and it is very suspitious, that I get 1 as "server id" string length 17:16 <+Fador> the server ID can be "-", meaning it's not using authentication 17:17 < Darker> ah, yea, that is what I get 17:17 < Darker> But then I get negative number for the array of bytes - and I thikn that is where I am out of sync. 17:18 < Darker> I'll share some readable output, just must clean it first :) 17:19 < Darker> http://pastebin.com/aMFuMxeb 17:21 < Darker> After failing to read verification code arrays, I tried to use socket timeout, read till server sends data and then send 0xCD and 0 to get spawned 17:21 < Not-001> [node-minecraft-protocol] superjoe30 pushed 2 commits to master [+2/-0/±0] http://git.io/kGsTKw 17:21 < Not-001> [node-minecraft-protocol] mappum 169fa1c - Added benchmark script 17:21 < Not-001> [node-minecraft-protocol] superjoe30 d335243 - Merge pull request #46 from mappum/master Added benchmark script 17:23 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 17:25 < Darker> So it seems that I need to understand the folowing data anyway, to have some chance to guess where I've lost the sync 17:25 <+Fador> you might want to print out the bytes you're receiving.. 17:26 <+Fador> at least that's what I would do ;) 17:27 <+Fador> what datatype are you using with the array length? 17:28 < Darker> short, just like is advised in docs 17:28 <+Fador> ok 17:28 < Darker> I read two bytes, convert to C++ integer (aware of endianity problem) and I get -92 17:30 < Darker> Printing all the bytes is no problem, but unless I can search some pattern within them (a pack of zeros for example) 17:30 < Darker> I cannot guess what all the numbers means 17:30 < Darker> This is why I came to ask, what values should I expect. 17:31 <+Fador> well those should be positive numbers at least ;) 17:32 < Darker> i think so. Have you any clue on length of the "public key"? I think it should be less than 255, so the actual number will have 0 before it 17:38 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Read error: Connection reset by peer] 17:39 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 17:40 <+Fador> it seems I got 160 bytes when I generated 1024-bit key 17:48 < Darker> I get less data even with the other key 17:49 < Darker> I'll have to win my little battle with compilation errors before I find out more 17:53 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:06 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:18 < Darker> So, after the string, I get: "Another 170 unknown bytes read." 18:18 < Darker> I get this data using 0.5 seccond socket timeout 18:19 < Darker> once Bukkit starts waiting for data, the timeout times out and I know I passed this socket 18:49 -!- act4 [56875ebf@gateway/web/freenode/ip.86.135.94.191] has joined #mcdevs 19:13 -!- act4 [56875ebf@gateway/web/freenode/ip.86.135.94.191] has quit [Quit: Page closed] 19:25 < Darker> Does anyone have an idea, what is correct value of disconnect (0xFF) packet? 19:25 < Darker> Currently, I'm building parser of server packets 19:25 < Darker> and when I occur to receive packet with inknown ID I want to disconnect properly 19:28 <+Fador> I don't think the "reason" matters 19:28 <+Fador> but clients are using "Quitting" as the value it seems 19:34 <+SpaceManiac> TkTech: found a Jawa bug, not sure how you want it so http://pastie.org/6574433 19:44 < Darker> Throws End of stream error anyway. Do I have to accept some reply for 0xFF before I close the socket_ 19:44 < Darker> ? 19:46 <+Fador> Darker: I think the server should close connection after receiving the packet 19:47 < Darker> Then it is not fast enough. I'll try to add sleep(500) to see what happens 19:47 < Darker> But anyway, it seems I'm out of sync again :( 19:48 < Darker> I'm getting packets that doesn't exist 19:50 < Darker> Yeah, sleep() fixed the issue, I now get disconnect.quitting instead of disconnect.endOfStream 19:53 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:00 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 20:01 -!- Jailout20002 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 20:03 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has quit [Disconnected by services] 20:04 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Disconnected by services] 20:04 -!- Jailout20002 is now known as Jailout2000 20:04 -!- zack6849|Offline [~Zack@unaffiliated/maxibyte] has quit [Read error: Operation timed out] 20:12 -!- zack6849|Offline [~Zack@zack6849.com] has joined #mcdevs 20:18 < Darker> Guys, can anyone think of a way to ignore 0x68 packet - inventory slot update? 20:18 < Darker> I don't want to parse it now, but I can't figure out how to compute its length 20:21 -!- example6 [example6@c-107-3-168-13.hsd1.ca.comcast.net] has joined #mcdevs 20:22 < example6> Hey guys, I didn't know where else to ask. Is the 20:22 < example6> fak 20:22 < example6> missing texture texture--the one for locked chest--programmatically assigned and therefore not able to be changed? I am unable to find it inside the .jar 20:23 < Darker> as far as I know, it can be reskined 20:23 < Darker> on my server it serves for protection area purposes and I think it had different skin 20:24 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Remote host closed the connection] 20:24 < example6> Before 1.5 yes, it used part of the emerald texture and the purple blank thing for missing texture 20:24 < example6> but now it uses a white image that is more than 16x16 leading me to believe that it's just coded into the client and unchangeable 20:25 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 20:52 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 21:32 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Quit: Leaving] 21:43 < Darker> Hey, how is the slot number defined, when server updates inventory contents_ 21:43 < Darker> ? 21:43 < TkTech> SpaceManiac: Thanks, can you toss that on the issue tracker? 21:43 <+SpaceManiac> Sure 21:43 < Darker> In docs, I read: "The structure consists of at least a short, which gives the item/block ID" - so where is the slot number? 21:43 < TkTech> SpaceManiac: I'm traveling today and tomorrow, won't be able to commit until Sunday night 21:44 < Darker> Or does the server need to send all slots to update one? 21:51 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 21:54 -!- act4 [56875ebf@gateway/web/freenode/ip.86.135.94.191] has joined #mcdevs 22:48 -!- Darker [5ab38e42@gateway/web/freenode/ip.90.179.142.66] has quit [Ping timeout: 245 seconds] 22:49 -!- example6 [example6@c-107-3-168-13.hsd1.ca.comcast.net] has quit [Ping timeout: 252 seconds] 22:50 -!- example6 [example6@c-107-3-168-13.hsd1.ca.comcast.net] has joined #mcdevs 23:16 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 23:19 < Not-001> [SMProxy] SirCmpwn pushed 1 commit to master [+0/-0/±1] http://git.io/D23ReQ 23:19 < Not-001> [SMProxy] SirCmpwn 20d37ca - Update Craft.Net 23:38 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] --- Day changed dim. mars 17 2013 00:32 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 00:32 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 00:32 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 00:33 -!- act4 [56875ebf@gateway/web/freenode/ip.86.135.94.191] has quit [Ping timeout: 245 seconds] 01:09 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Operation timed out] 01:17 -!- TomyLobo [~foo@91-64-169-157-dynip.superkabel.de] has quit [Disconnected by services] 01:17 -!- TomyLobo2 [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 01:17 -!- TomyLobo2 is now known as TomyLobo 01:58 < TkTech> SpaceManiac: I lied; what branch/version? 01:59 <+SpaceManiac> TkTech: master, freshly pip'd 02:06 < TkTech> SpaceManiac: Committed a slightly different fix. <3 for the issue. 02:06 < TkTech> SpaceManiac: Doing anything fun? 02:06 <+SpaceManiac> Just messing around right now 02:06 <+SpaceManiac> I'll let you know, though :P 02:08 -!- Xaardas [~tach@p5B252B20.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 02:09 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 02:19 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 255 seconds] 02:20 < TkTech> SpaceManiac: If I'm not around and you have something you want/find something broken/think it could be done differently, just go ticket nuts 02:20 <+SpaceManiac> Alright 02:46 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 02:46 -!- Zachoz|Away is now known as Zachoz 02:55 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 256 seconds] 02:55 -!- Gregor [codu@codu.org] has quit [Quit: Coyote finally caught me] 02:56 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 02:56 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 02:59 -!- Gregor [codu@codu.org] has joined #mcdevs 02:59 -!- Gregor is now known as Guest75143 03:02 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has joined #mcdevs 03:15 -!- Guest75143 is now known as Gregor 04:08 < TkTech> SpaceManiac: Looks like my patch request finally made it into pypy 04:08 < TkTech> SpaceManiac: So Jawa should run on it quite fine 04:09 < TkTech> (Two years after reporting it ;/) 04:15 <+SpaceManiac> heh 04:16 <+AndrewPH> woohoo \:D/ 04:16 < TkTech> I don't know why it took two years, it broke so many things. 04:16 < TkTech> Anything depending on ZipFile was borked 04:16 < TkTech> https://bugs.pypy.org/issue912 04:27 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 04:31 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 05:04 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 05:04 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Client Quit] 05:04 -!- dreadiscool [4426ea35@gateway/web/freenode/ip.68.38.234.53] has joined #mcdevs 05:04 < dreadiscool> I think that login protocol has changed from 1.4 to 1.5 D: 05:05 < dreadiscool> I had a working bot that could login to servers in 1.4 05:05 < dreadiscool> After 1.5 came out, it is hanging on waiting for the 0xFD after sending the login request 05:05 < dreadiscool> I already updated the protocol version from 51 to 60 05:05 < dreadiscool> And according to the wiki, that's the only thing that's changed 05:06 < dreadiscool> Has the login request packet changed but not been updated? 05:22 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 05:25 < dreadiscool> Ermygawd 05:25 < dreadiscool> :L 05:25 < dreadiscool> Did the 0x02 packet change? 05:25 < dreadiscool> I think that it's messed up somehow D: 05:26 < Scryptonite> Do you have any network data? Or is your application just throwing an error that something is wrong with 0x02? 05:27 -!- Nimbus [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 05:27 < dreadiscool> There is no error 05:28 < dreadiscool> My application worked with 1.4, and could log in successfuly 05:28 < dreadiscool> After sending the 0x02 packet, the server never sends the 0xfd encryption packet 05:28 -!- kcj [~casey@unaffiliated/kcj] has quit [Max SendQ exceeded] 05:28 < Scryptonite> It just disconnects you? 05:28 < dreadiscool> Nope, it hangs 05:28 < dreadiscool> It leaves the connection open 05:29 < dreadiscool> For shiggles, I appended a 0x00 after sending the 0x02 packet 05:29 < dreadiscool> Nothing 05:29 < dreadiscool> Then, I appened 2 0x00 bytes 05:29 < dreadiscool> Still nothing 05:29 < dreadiscool> I also tried it with 4 05:29 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 05:29 < dreadiscool> But still, nothing 05:29 < dreadiscool> The server appears to be waiting for something 05:29 < Scryptonite> So send 00's until it does something, see how long it takes. 05:29 < dreadiscool> kk 05:30 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has quit [Ping timeout: 264 seconds] 05:32 < dreadiscool> After it sends the 3rd 0x00 protocol error 0_o 05:34 < dreadiscool> Here's a snippet 05:34 < dreadiscool> http://pastie.org/6578334 05:34 < Scryptonite> Huh. Well your guess would be as good as mine. 05:34 < dreadiscool> I get the message "Expecting teh 0xfd" 05:34 < dreadiscool> But never "finished early" or any other message 05:34 < dreadiscool> that comes after 05:41 -!- dreadiscool [4426ea35@gateway/web/freenode/ip.68.38.234.53] has quit [Ping timeout: 245 seconds] 05:53 -!- XAMPP_ [~XAMPP@199.254.116.102] has quit [Quit: My code has no bug's, just random features] 05:54 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 06:31 < example6> Hey guys, is the 'missing texture' texture unavailable to be changed? I can't seem to find it. Is it programmatically made? 06:32 < SinZ> This channel is generally isn't for modding 06:32 < example6> I wasn't really sure where else to ask 06:32 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 06:33 < SinZ> most likely programmically made though, as its when files cant be accessed 06:33 < example6> hmm, ok thanks 06:58 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 07:56 < pbunny> wtf? client sends bizzare yaw values 07:57 < pbunny> i.e. at beginning it's 0 which is fine 07:57 < pbunny> then if i turn around multiple times it just keeps decreasing 07:57 < pbunny> up to values like -2518 etc 07:58 < pbunny> pitch is always from -90 to 90 degrees, but that's because i can't turn around by pitch 07:59 < pbunny> ah, its on the wiki - "Additionally, yaw is not clamped to between 0 and 360 degrees; any number is valid, including negative numbers and numbers greater than 360. " 08:12 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 276 seconds] 08:23 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 08:36 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 09:27 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 09:27 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 10:03 -!- Nimbus [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has quit [Read error: Connection reset by peer] 10:04 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 11:04 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Connection reset by peer] 11:06 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 11:24 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 11:28 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 11:31 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection reset by peer] 12:28 -!- Xaardas [~tach@p5B253318.dip.t-dialin.net] has joined #mcdevs 12:35 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 12:36 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:08 -!- Zachoz is now known as Zachoz|Away 13:32 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 13:36 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 14:06 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 14:11 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 245 seconds] 14:25 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:31 -!- Paprikachu [~Paprikach@178.115.248.187.wireless.dyn.drei.com] has joined #mcdevs 15:52 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Read error: Connection reset by peer] 17:21 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:26 -!- Paprikac_ [~Paprikach@178-190-79-3.adsl.highway.telekom.at] has joined #mcdevs 17:30 -!- Paprikachu [~Paprikach@178.115.248.187.wireless.dyn.drei.com] has quit [Ping timeout: 256 seconds] 18:04 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 245 seconds] 18:19 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 18:23 -!- Darker [5ab38e42@gateway/web/freenode/ip.90.179.142.66] has joined #mcdevs 18:24 < Darker> Could you tell me, how arrows are shot? I mean, what should client send to server to shoot an arrow. 18:24 < Darker> I'm trying to make an "artilery bot" 18:29 < Darker> Is it done using Player Digging (0x0E) ? 18:30 < Darker> And if so, where do I put the charge information? 18:30 < Darker> And does it have a cooldown, or the cooldown is just client thing? 18:32 < Darker> Does anyone know how to parse byte representation of java Float and Double? 18:32 < Darker> I do not understand float type at all 18:35 <+Fador> arrows are shot using Spawn Object (0x17) packet 18:37 <+Fador> and you were using C++? 18:37 <+Fador> so you can just take the float/double bytearray, swap the bytes (depending on endianness of the system) and cast the array to float/double 18:40 -!- Vazde [vazde@dea.fi] has joined #mcdevs 18:41 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:41 < Darker> Thank you, I'll try it :) 18:43 < Darker> But I'm not sure how to cast char[8] to double. Maybe double*... 18:46 <+Fador> sure, just: double value = *((double*)(&char[0])); or something ;) 18:48 < Darker> 0x17 seems to be only server to client. Even if wiki was wrong - the 1 value is entity ID and it would be exploitable to let 18:48 < Darker> client set entity ID as he wants 18:50 <+Fador> on right, I'm thinking all server stuff ;D 18:51 <+Fador> I think you just select the item from your inventory and "right click"... 18:51 < Darker> So the charge would b calculated server side? 18:51 < Darker> So bad... :( 18:51 < Darker> I hoped to try machine gun, until I find out how to move my character 18:58 -!- act4 [56875ebf@gateway/web/freenode/ip.86.135.94.191] has joined #mcdevs 18:58 < Darker> Damn, I should've cast all the types like you do, instead of writing classes for them 19:02 -!- act4 [56875ebf@gateway/web/freenode/ip.86.135.94.191] has quit [Ping timeout: 245 seconds] 19:03 < Darker> Do I have to check other than Player Position and Look (0x0D) to know my position? 19:15 < Darker> Please, does anyone have some good concept on how to implement the client in OOP? 19:15 < Darker> I mean - what classes should I do, if entities should parse their packets or if I should make some parser class 19:16 < Darker> how to transfer data between threads (receiver, sender and player) 19:36 < eddyb> Fador: &char[0] is char, isn't it... 19:36 < eddyb> maybe const could cause problems? 19:36 <+Fador> ..it's a pointer to the beginning of the char array 19:37 < eddyb> yes 19:37 < eddyb> the char array is a pointer by itself 19:37 <+Fador> I know ;) 19:37 <+Fador> so you can just replace "&char[0]" with "char" 19:37 <+Fador> but I was thinking it doesn't look right ;) 19:38 < eddyb> that's what I'm saying 19:39 < eddyb> Darker: I suggest looking at libmcnet. also, strict OOP is too bloated 19:41 < Darker> "bloated"? What does it mean? 19:41 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 264 seconds] 19:42 < eddyb> Darker: you're going to write loads of useless code 19:42 < eddyb> well, semi-useless 19:42 < eddyb> C++ is not as bad as Java for this, but it's still not perfect 19:42 -!- Paprikac_ [~Paprikach@178-190-79-3.adsl.highway.telekom.at] has quit [Remote host closed the connection] 19:43 < Darker> With all respects, I cannot think of better language to make compiled programs... 19:43 < eddyb> "compiled" 19:43 < eddyb> you think too much of performance 19:43 < Darker> As a matter of fact, I do! 19:44 < eddyb> good luck figuring a way to not write tons of code 19:45 < Darker> I bet you'd use javascript :P 19:45 -!- Paprikachu [~Paprikach@178.115.248.187.wireless.dyn.drei.com] has joined #mcdevs 19:45 < Darker> Or maybe, you are talking about Python? 19:45 < eddyb> JS, although I'm using ES6 at the moment via traceur-compiler 19:45 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 19:45 < eddyb> Darker: https://github.com/deoxxa/libmcnet/blob/master/include/mcnet/packets.h 19:46 < eddyb> Darker: I came up with the idea - I actually had my packet definitions like that for minecraft before he wrote the library 19:47 < Darker> Is there an implementation of theese packets? 19:47 < eddyb> Darker: that list generates structures, parse code and generate code for every packet 19:47 < Darker> oh, well, seems I already wrote some useless code :D 19:47 < eddyb> Darker: yeah, libmcnet is fully functional 19:47 < eddyb> that's why I told you to look at it 19:47 < edk> eddyb, "good" C++ is as bad 19:48 < edk> non-good C++ isn't as bad because you can break the rules when required 19:49 < eddyb> Darker: this is enough to generate all the structs out of that list: https://github.com/deoxxa/libmcnet/blob/master/include/mcnet/structs.h 19:49 < eddyb> edk: good C++ is the the right balance between strict code and hacks 19:49 < eddyb> I would love more optional metaprogramming tools 19:50 < eddyb> in JS I can generate very specific code when I need it first, then use it every time 19:50 < Darker> I thought it was JS you had on mind 19:51 < eddyb> Darker: https://github.com/deoxxa/libmcnet/blob/master/src/parser.c and this is the parser code 19:52 < Darker> Its all very short... 19:52 < eddyb> yes 19:52 < eddyb> because of me :) 19:52 < Darker> I think there is some trick I don't get... 19:53 < Darker> Well, I see tons of compiler commands, but some things, like metadata or item slots are parsed dynamically... 19:53 < eddyb> they are preprocessor directives 19:53 < Darker> I know, I just used wrong name for them :) I'm new to C++ 19:54 < eddyb> they are used to expand simple definitions to useful code in different instances 19:55 < Darker> wow, I can't even find out, how to use it. Now I see how much I will have to learn 19:56 < eddyb> Darker: https://github.com/deoxxa/libmcnet/ scroll down for README 19:56 < Darker> I did 19:56 < Darker> already reading it 19:58 < Darker> on_error is called in different thread? 19:58 < eddyb> Darker: forget threads 19:58 < eddyb> they are useless in this case 19:58 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 19:59 < Darker> well, I thought that sending and receiving are asynchronous 19:59 < eddyb> Darker: PACKET(1F, INT(eid) BYTE(x) BYTE(y) BYTE(z)) // that becomes struct mcnet_packet_1F_s {uint8_t pid; int32_t eid; int8_t x; int8_t x; int8_t y; int8_t z;}; when PACKET, INT, BYTE, and other things are properly defined 19:59 < Darker> Hey, thank you. I'll donwnload it and try it. My code is horrible anyway, I need something better 19:59 < eddyb> Darker: it's just a parsing library 20:00 < eddyb> Darker: whenever you send data to it, you might get called from the parse function if a complete packet has been parsed 20:02 < Darker> Why do all libraries need that cmake? :( 20:02 < Darker> You know... Instead of just including them... 20:03 < eddyb> derp 20:03 < eddyb> you can just include them 20:04 < Darker> Please don't get upset. Don't tell me there wasn't day you didn't understand C++ :P 20:04 < Darker> Imagine explaining it to your mum :P 20:05 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:08 < eddyb> I'm not upset, I'm just trying to point stuff up :) 20:10 < eddyb> s/up/out 20:10 < eddyb> I'm quite tired myself 20:20 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 20:20 < Darker> That trick with casting char[8] to double does not work unfortunatelly 20:21 < Darker> I get some veird numbers, but without understanding double format, I can't tell if they are wrong, or treat them badly 20:21 < eddyb> Darker: a union is a bit safer 20:22 < eddyb> *an 20:22 < Darker> "union"? Sorry, again, I don't know what it is... 20:22 < eddyb> it's like a struct, but all elements start at the beginning 20:24 < eddyb> union bytes_or_double {char bytes[8]; double as_double;}; 20:25 < eddyb> bytes_or_double *foo = reinterpret_cast(some_pointer_to_some_bytes); foo->bytes will have the original bytes and as_double will have the double value 20:25 < eddyb> I've described it messier than it is in actual code 20:25 < eddyb> Darker: can I see your code? maybe you're doing something wrong. only the part where you have chars and doubles is important 20:26 < Darker> I believe I'm doing lot of things wrong :) 20:26 < Darker> I'll paste it somewhere 20:26 < eddyb> https://gist.github.com 20:26 <+Fador> Darker: you did fix the endianness before casting to double? 20:26 < eddyb> oh lol 20:27 < Darker> yeah, I've made very funny function to do it 20:27 < eddyb> I forgot, in node.js you can just do .readDoubleBE for big-endian 20:27 < Darker> I eve checked it 20:27 < Darker> node.js is not javascript library? 20:27 < eddyb> node.js is the most imporant JS platform ever 20:27 < Scryptonite> It is a JavaScript environment. 20:28 < eddyb> the buffer module has a Buffer class that has read/write methods for both endiannesses 20:32 < Darker> Oh, I just recalled what it is 20:33 < Darker> its that library for the guys who love javascript too much :P 20:33 < Darker> Sometimes I thought of using it, because javascript is my primary language 20:33 < eddyb> it's not a library 20:33 < Darker> well yeah, whatever 20:33 < eddyb> you're probably thinking of jQuery or something 20:34 < Darker> Nope 20:34 < eddyb> primary as in 0th? 20:34 < Darker> 0th? 20:34 < Darker> Its the first I learned and the one I'm best with 20:34 < Scryptonite> Array's in JS start with 0. 20:35 < Darker> :D 20:35 < eddyb> they do in every sane language, that wasn't the joke 20:35 < Darker> sorry, didn't get it :) 20:35 < Darker> Well, yeah, even in some insane langs 20:35 < Darker> http://pastebin.com/kX8vS9qc 20:35 < Darker> sorry that it took so long 20:35 < eddyb> there's a templated swap function 20:36 < Darker> templated? 20:36 < eddyb> your loop does swap(arr[i], arr[i+1]) 20:36 < eddyb> you're treating the input as big-endian chunks of 16 bits 20:36 < eddyb> very wrong 20:36 < eddyb> no wonder decoding fails 20:36 < Darker> Now, I don't understand, sorry 20:37 < Darker> damn, damn 20:37 < eddyb> in big endian a certain group of bytes is in the inverse order 20:37 < Darker> something is wrong, you're right 20:37 < Darker> But how do I access 8 bits? 20:37 < eddyb> derp 20:38 < eddyb> there's no way to change the entire packet to little endian 20:38 < eddyb> you have to do it for every thing you read 20:38 < Darker> I'm not doing that! 20:38 < Darker> I only swap what is to be swapped! 20:38 < eddyb> ok then 20:38 < Darker> I call my swap function for each (double) 20:38 <+Fador> you have to swap the last byte with the first and so on 20:38 < eddyb> for(int i = 0; i < length/2; i++) swap(arr[i], arr[length-i-1]); 20:39 < eddyb> Darker: ^^ that should be the swapping loop 20:39 < Darker> Well, that is what I did wrong. I swaped bytes next to each other 20:39 < Darker> I'm tired too 20:39 < Darker> forgot what endianity means :D 20:39 < Darker> by the way, where does double store the floating point position? 20:40 <+Fador> http://en.wikipedia.org/wiki/Double-precision_floating-point_format 20:48 < Darker> Man...! It works :) 20:48 < Darker> thank you so much :) 20:48 < eddyb> np 20:49 < eddyb> btw, that function is highly inefficient 20:49 < Darker> why? 20:49 < eddyb> unless the compiler unrolls the loop and sees you're doing endianness conversion 20:50 < Darker> And that can be done faster? 20:50 < Darker> I only can think of telling the system to start reading from the other side. And that is impossible I guess 20:51 < Darker> I think I just found an error on the wiki 20:52 < Darker> They say: "When this packet is sent from the server, the 'Y' and 'Stance' fields are swapped. " 20:52 < Darker> Normal order is X,Y,Stance,Z 20:52 < Darker> Swaped would be X,Y,Z,Stance 20:53 < Darker> I have to skip 8 bytes after reading Y - so the normal order is the one the server uses 20:54 < eddyb> for 32bits (an int): (x >> 24) | (x >> 8) & 0xff00 | (x << 8) & 0xff0000 | (x << 24) 20:54 < eddyb> if I got that right, that expression will be converted to a single bswap instruction on x86 20:56 < eddyb> dammit the llvm demo is disabled 20:59 < Darker> But this is something you cannot expect me to understand :D 20:59 < eddyb> Darker: gcc does this optimization on -O2 20:59 < Darker> Well, I'm on windows, and what worse, in VC++ 20:59 -!- kev009 [~kev009@tempe0.bbox.io] has quit [Ping timeout: 245 seconds] 20:59 < eddyb> bswap %eax; for: echo 'int main(int x) {return (x >> 24) | (x >> 8) & 0xff00 | (x << 8) & 0xff0000 | (x << 24);}' | gcc -x c -o test.s -S -O2 - 20:59 -!- kev009_ [~kev009@tempe0.bbox.io] has joined #mcdevs 20:59 -!- mode/#mcdevs [+v kev009_] by ChanServ 20:59 < eddyb> Darker: that's suicidal 20:59 < Darker> because failed to compile boost for MinGW 21:00 < eddyb> you don't really need boost for this. and there should be a compiled version already 21:00 < Darker> I need the program to be 100% windows/linux compatible 21:00 < eddyb> seriously, programming on windows is a sin 21:00 < eddyb> Darker: then work on linux and use mingw to crosscompile things for windows 21:01 < Darker> My laptop has windows and I use them more 21:01 < Darker> for linux programing, I used debian in virtual PC 21:01 < Darker> It means no problem, but I cannot copy-paste so easily then 21:02 < eddyb> Darker: heh, debian, do you get gcc version 4.7.2 20130108 there? 21:02 < Darker> :D 21:02 < eddyb> I know debian is behind with versions 21:03 < Darker> I don't even know the main number of the version 21:03 <+Fador> gcc (Debian 4.4.5-8) 4.4.5 21:03 < Darker> I used it to create server and that is half a year ago 21:03 <+Fador> current stable ;) 21:03 < eddyb> I think that gcc version is the release version (basically very old and more than stable) for the latest openSUSE release 21:03 < eddyb> Fador: wtf that's years old 21:03 < eddyb> at least two 21:03 < Darker> But I think you'd like the project I was doing back then 21:03 < eddyb> that's not stable, that's ancient 21:04 <+Fador> well..ofc that depends on the age of the viewer =b 21:05 < eddyb> I was using 4.7 more than an year ago 21:05 < eddyb> back then it was turning stable 21:06 < Darker> But its true that in linux, everything was way easier 21:06 < eddyb> Fador: GCC 4.4.5 October 1, 2010 21:06 < Darker> like sockets and threads (my favorite topic) 21:07 < eddyb> threads are evil 21:07 < eddyb> at least the traditional ones 21:07 < Darker> Omg, I feel so guilty, when I now opened the debian 21:07 < Darker> and saw the code I've left months ago 21:07 < Darker> abandoned :D 21:08 < Darker> Still here, waiting to be fixed 21:08 < eddyb> Darker: node.js is async and works on windows, linux, mac osx and on some ARM devices (as long as there's a port) 21:08 < Darker> I'm sure about that 21:09 < Darker> So evel that satan must feel ashamed 21:09 < Darker> *evil 21:09 < Darker> But I still have a pride :D 21:10 < eddyb> so stable is 4.7 21:10 < eddyb> latest gcc47 is 4.7.2_20130205 21:11 < Darker> Do I have to send my position when I'm still? 21:13 < eddyb> https://build.opensuse.org/package/show?project=devel%3Agcc&package=cross-aarch64-gcc48-icecream-backend that's confusing... I think someone wanted to make the ultimate gcc cross-compiler 21:14 < eddyb> and it's 4.8.0_20130308 (9 days ago) which is a decent up-to-date "unstable" version 21:14 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has quit [Remote host closed the connection] 21:16 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 21:24 < eddyb> oh, this is nice, even better install progress in this latest zypper version 21:28 <+AndrewPH> I wonder if somebody's made a linux distro where it installed the unstable versions of old software. 21:28 <+AndrewPH> installs even 21:50 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:24 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:30 -!- Paprikac_ [~Paprikach@178-190-46-124.adsl.highway.telekom.at] has joined #mcdevs 22:33 -!- Paprikachu [~Paprikach@178.115.248.187.wireless.dyn.drei.com] has quit [Ping timeout: 245 seconds] 22:47 -!- act4 [56b0260b@gateway/web/freenode/ip.86.176.38.11] has joined #mcdevs 22:48 -!- conehead [~conehead@unaffiliated/conehead] has quit [Ping timeout: 246 seconds] 22:50 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 22:53 < Darker> I still don't understand that "absolute integer" 22:53 < edk> Darker: node.js is async and works on windows, linux, mac osx and on some ARM devices (as long as there's a port) 22:53 < edk> anything works on any device, as long as there's a port 22:54 < Darker> ikr 22:55 < Darker> You are not first to recomend me node.js 22:56 < inkoate> What are the reasons that session.minecraft.com would send a client to my server a "Bad Login" response? 22:56 < Darker> Wrong password is one even I can figure out 22:57 < edk> That would be the login server 22:57 < inkoate> Yeah, this is encryption related, I'm thinking. 22:57 < edk> session returns bad login if you don't give it a proper (logged in) session id, iirc 22:57 < inkoate> the client I'm using is vanilla minecraft, the server I'm writing. 22:58 < inkoate> so its almost certainly something in the FD packet I'm sending. 22:58 < edk> oh right, misread 23:00 < Darker> Is there some legitimate way how to figure out protocol version? 23:00 < Darker> When I was trying to send login packet to server 23:01 < Darker> I had to bruteforce the protocol version by sending multiple requests (and iterating version field) until the server accepted 23:01 < edk> it's sent in the new-style server list ping 23:01 < edk> s/ping/pong/ 23:02 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 256 seconds] 23:03 < Darker> You mean that one that is get before login? 23:04 < edk> well, it's in a separate exchange 23:04 < edk> but yes, before login 23:09 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has joined #mcdevs 23:10 < inkoate> oh 23:10 < inkoate> huh, I restarted the minecraft client and it worked... got an FC response! 23:45 < Darker> Guys, if I store mob entiti IDs in array (vector), do I have to check if I already have this entity ID for Mob spawn packets? 23:46 < Darker> Does the server send Mob spawn multiple times for one mob? 23:54 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] --- Day changed lun. mars 18 2013 00:32 < Darker> So I found it out - seems there are no multiply sent mob IDs 00:46 -!- Xaardas [~tach@p5B253318.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 00:48 <+Amaranth> Darker: I _think_ that'll actually "crash" the client 00:48 <+Amaranth> But it might just remove the old mob and put in the new one 00:56 -!- act4 [56b0260b@gateway/web/freenode/ip.86.176.38.11] has quit [Ping timeout: 245 seconds] 00:56 < Darker> I'm creating client, not server, but I still need to have only one of every ID in my array 00:56 < Darker> because its not complicated, I've implemented update of old member anyway 00:57 < Darker> Now I'm trying to auto attack close entities and its pain 01:04 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has joined #mcdevs 01:08 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has quit [Remote host closed the connection] 01:41 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 01:45 < Darker> Attach Entity (0x27) seems to indicate players that are looking in their inventory 01:48 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 240 seconds] 01:49 < Not-001> [fNbt] fragmer pushed 2 commits to master [+0/-5/±3] http://git.io/0Bq-ug 01:49 < Not-001> [fNbt] fragmer 143c041 - Axed NbtSerializer subproject. It wasn't as effective or efficient as expected. 01:49 < Not-001> [fNbt] fragmer c89e064 - Updated the changelog with additions from 0.5.0 02:03 <+Amaranth> Darker: afaik the client does not actually tell the server it opened its own inventory 02:04 <+Amaranth> Darker: It just tells it about updates to said inventory 02:04 < Darker> Maybe, I just see that I received that packet whenever the other character had open inventory (so that i could escape the window with mouse) 02:05 < Darker> I will test it more of course 02:24 < Not-001> [fNbt] fragmer pushed 1 commit to master [+0/-0/±3] http://git.io/CRLFoQ 02:24 < Not-001> [fNbt] fragmer 4fb91bc - Updated readme, changelog, and doxyfile. 02:37 < Not-001> [fNbt] fragmer pushed 1 commit to master [+0/-0/±1] http://git.io/cz5WIg 02:37 < Not-001> [fNbt] fragmer 44e3f20 - Fixed URLs in readme 02:38 < Not-001> [fNbt] fragmer pushed 1 commit to master [+0/-0/±1] http://git.io/OlFKgg 02:38 < Not-001> [fNbt] fragmer 2c85480 - Fixed URLs in readme... again... 02:41 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 02:41 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 02:41 <+Scootabyte> fNbt 0.5.0 done! https://github.com/fragmer/fNbt#readme 02:42 <+Scootabyte> (fNBT is a small library, written in C# for .NET 2.0+. 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11:51 < pbunny> if not, where can i see some list of furnace recipes with smelting time? 11:53 < pbunny> i don't have minecraft client (and time) to test them in single player 12:10 < SinZ> everything takes the same time 12:11 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 12:18 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 12:29 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 12:42 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:04 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 13:28 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:28 -!- Zachoz is now known as Zachoz|Away 13:54 < pbunny> http://wiki.vg/Protocol#Open_Window_.280x64.29 13:54 < pbunny> when did "Use provided window title " field appear? 13:54 < pbunny> iirc a couple of days ago it wasn't there 13:55 < pbunny> and it isn't needed for 1.4.7 client 13:55 <+Fador> they released 1.5 13:55 < pbunny> oh, ok 14:04 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 14:15 -!- Paprikachu [~Paprikach@213-33-17-93.adsl.highway.telekom.at] has joined #mcdevs 14:22 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 246 seconds] 14:37 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 14:46 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Quit: Be back later] 14:48 -!- edk is now known as edl 14:50 -!- edl is now known as edk 14:54 < pbunny> Fador: any way to see 'diff' between 1.4.7 and 1.5 protocol? 14:55 < pbunny> does wiki supports that? 14:55 <+Fador> http://wiki.vg/wiki/index.php?title=Pre-release_protocol&oldid=3662 14:59 < pbunny> thx 15:11 < pbunny> "When a connection has been closed by either party the other party will respond with at least 100 bytes, each having the same value. " - what is the purpose of that? o.o 15:11 < pbunny> also, how is it possible to respond anything on closed connection? :p 15:12 <+Fador> I don't do that and it works just fine ;) 15:12 < pbunny> yep, my tests show the same 15:12 < TobiX> pbunny: Burger Vitrine can give you an overview: http://b.wiki.vg/ ... 15:14 -!- Vazde [vazde@dea.fi] has left #mcdevs [] 15:22 -!- Morrolan [Morrolan@morrolan.ch] has quit [Ping timeout: 248 seconds] 15:23 -!- zh32 [nuthouse@vm1.zh32.de] has quit [Ping timeout: 245 seconds] 15:27 < inkoate> True or false: MC's hash function is annoying. 15:27 < inkoate> :) 15:27 -!- zh32 [nuthouse@212.224.126.62] has joined #mcdevs 15:27 -!- Morrolan [Morrolan@morrolan.ch] has joined #mcdevs 15:32 <+Fador> inkoate: http://wiki.vg/Protocol_Encryption#Client this? 15:33 < inkoate> yeah 15:33 < inkoate> they couldn't just have used sha1? ;) 15:33 < inkoate> or, I mean, regular sha1 15:34 <+Fador> well they just used the java functions available.. ;) 15:34 <+Fador> https://github.com/fador/mineserver/blob/master/src/user.cpp#L1410 15:34 <+Fador> it's not that hard to replicate 15:35 < inkoate> yeah, I'm trying, not succeeding yet. 15:35 < Stormx2> https://github.com/sadimusi/mc3p/blob/master/mc3p/authentication.py#L86 15:35 < Stormx2> That's sadimus-i's implementation 15:36 < Stormx2> fak I tried not to ping him but probably did anyway 15:38 < inkoate> huh, trying to parse that python, but I don't know what the "d >> 39 * 4 & 0x8" means. 15:40 <+Fador> he just checks the most-significant-bit for being "1" which means it's negative number and has to be handled 15:40 < inkoate> oh, ok 15:41 < inkoate> I just cast the first byte to int and see if its smaller than zero 15:41 < inkoate> saw that trick somewhere else. 15:42 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 15:43 <+Fador> too bad there isn't datatypes that long in c/c++ =) 15:58 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 16:06 < pbunny> hmm, wtf... sometimes 1.5 client sends slot -999 in click window packet when player right-clicks on empty slot while holding some stack 16:07 < pbunny> slot -999 is supposed to be sent when player clicks outside inventory window 16:07 < pbunny> is it a bug? 16:07 < pbunny> and it happens only on furnace inventory window o.O 16:08 <+Fador> https://github.com/fador/mineserver/blob/master/src/inventory.cpp#L470 16:08 -!- masterm [masterm@masterm.org] has quit [Quit: leaving] 16:08 < pbunny> hmm, nope, it happens in player inventory too 16:08 <+Fador> that part of the code was last changed 2011-03-01 =) 16:08 < pbunny> Fador: well it worked fine with 1.4.7 16:09 < pbunny> hmm, it doesn't just send slot -999 16:10 < pbunny> sometimes on right-click-put of some stack (~ 1/4 of cases) it sends click window packet with -999 slot, and then with valid slot 16:10 < pbunny> like player clicked outside window before right-click-putting it 16:10 <+Fador> oh, ok..that explains some strange behaviour I noticed just few days ago =b 16:10 < pbunny> o.O 16:10 < pbunny> you have it too? 16:11 <+Fador> there's the new feature that you can "paint" the area you want to spread the stack 16:11 <+Fador> maybe something to do with that 16:12 <+Fador> have to test it out when I get home =) 16:15 < pbunny> Fador: in these bogus packets, shift is set to 5 o.O 16:15 < pbunny> so it's not boolean anymore 16:16 < pbunny> Fador: http://dpaste.org/0QK4M/raw/ 16:17 < pbunny> thats what happened when he right-click-put stuff to different slots 16:17 < pbunny> at some moment -999 slot came with shift 5, then -999 slot packet was added before valid packet, with shift 5 too 16:17 -!- DavidEGrayson1 [~David@ip70-189-241-7.lv.lv.cox.net] has joined #mcdevs 16:17 < pbunny> when he put items back (left-click) shift is 0 again, and at last he shift-clicked and shift was 1 16:18 < pbunny> hmm, -999 slot packet was added before and after every packet when shift was 5 16:19 < inkoate> I'm presuming that the session server returning "NOT YET" means that I have something wrong with my hash? 16:20 -!- DavidEGrayson [~David@ip70-189-241-7.lv.lv.cox.net] has quit [Ping timeout: 264 seconds] 16:20 <+sadimusi> you probably didn't send any hash 16:20 < inkoate> my packet trace says I am, but not the same one as the client is sending. 16:21 <+sadimusi> if you send a username and server id it usually says NO 16:23 < inkoate> I'm sending "GET /game/checkserver.jsp?user=inkoate&serverID=D0011AA1C6FA5850233662D072B86A66C1761318" 16:23 <+sadimusi> it should be serverId 16:23 < inkoate> ohh 16:23 < inkoate> damn case sensitive... :) 16:24 <+sadimusi> the error message is extremely helpful :D 16:24 < inkoate> alright, now I'm getting NO 16:24 < inkoate> :) 16:24 < inkoate> progress 16:24 < inkoate> hashes are still wrong, of course. 16:25 <+sadimusi> you have to make sure you're encoding the public key in exactly the same way as java would do it 16:26 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 16:26 < inkoate> I'm using the same encoding that I'm sending to the client in 0xFD 16:27 <+sadimusi> the client only stores the decoded key and encodes it again for hashing 16:33 < inkoate> its something to do with how I do negative hashes. 16:33 < inkoate> "Notch" works, but "jeb_" doesn't 16:34 <+sadimusi> what language are you using? 16:35 < inkoate> golang 16:36 <+sadimusi> can't really help you there ;) 16:37 < inkoate> its fairly C-ish but yeah, I know its obscure. :) 16:37 < ShaRose> Funfact, it doesn't matter how long serverID is 16:37 < inkoate> its ok, though, part of the point of this is just to learn golang better. 16:37 < inkoate> digging into byte manipulation is defintely part of that. 16:37 <+sadimusi> checking the most significant byte and calculating the two's-complement should be fairly easy though 16:37 <+pdelvo> it would be pretty cool if minecraft would use aes-ni 16:38 <+sadimusi> it would be pretty cool it would use TLS 16:38 <+sadimusi> right now nobody knows if the encryption is actually secure 16:41 <+pdelvo> just o make it perform better. I can recognize 5x better performance when using aes-ni instead of regular aes 16:44 < inkoate> woohoo, got a YES 16:45 <+pdelvo> congratulations! 16:45 < inkoate> heh, thanks. 16:48 < ShaRose> sadimusi it's secure 16:48 <+sadimusi> I hope so 16:48 < ShaRose> mojang didn't just randomly pick it 16:48 <+sadimusi> :D 16:48 <+pdelvo> :D :D 16:48 <+sadimusi> the had to change it twice because I wrote a simple mitm attack script ;) 16:48 < ShaRose> it was picked from a few choices, and looked over for a good while before it was implemented 16:48 <+sadimusi> *they 16:49 < ShaRose> yeah, that's because when they first implemented it they want "eeh, it doesn't need to be THAT strong" 16:49 < ShaRose> and didn't follow spec 16:49 < edk> the encryption is very shakey 16:49 <+pdelvo> now they just need to use aes-ni and it will be fast too 16:50 < edk> I and a couple of other people came up with a few methods that really don't work by sheer luck 16:50 <+sadimusi> it's pretty good now, but nobody is really sure what the consequences of using the secret as the IV are 16:50 < edk> key == IV is never a good idea 16:50 < ShaRose> no, it's not 16:50 <+sadimusi> (besides reducing the aes rounds of the first round to 9 of course) 16:50 < ShaRose> again, they half-assed it 16:50 < edk> it's a recognized weakness of AES, yeah 16:50 < edk> (not that it's a good idea with any other cipher either) 16:50 < ShaRose> hell, at first we wanted a mac for each packet 16:50 < ShaRose> to prevent bit twiddling 16:51 < ShaRose> but we sort of gave in because that'd be a lot of overhead 16:51 < edk> AES with a reasonably sane block cipher mode is fairly secure, unless you do stupid things that might leak the key 16:51 < edk> not sure that a mac would help any? 16:52 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 16:52 < ShaRose> I wanted them to use HC-256 :( 16:52 < ShaRose> edk no, just to prevent bit twiddling 16:52 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 16:52 < ShaRose> it wasn't a very likely attack, since it would result in PROBABLY getting kicked 16:52 < ShaRose> for malformed packets 16:52 < ShaRose> but like I said we gave in on that 16:53 < ShaRose> hell, my request was the biggest change, making it so the client *and* server both have keypairs 16:53 < ShaRose> and login was changed to a signed keypair 16:53 <+sadimusi> HC-256 had exactly the same problems as RC4 did 16:53 < ShaRose> oh, didn't know any came up with it 16:53 < ShaRose> wasn't it the one that passed eStream 16:53 < edk> they should do it properly, signed server and client keys 16:54 < ShaRose> the reason mine wasn't picked was because it scared mollstam 16:54 < ShaRose> admittedly, it'd be a MASSIVE change 16:54 < ShaRose> all launchers would need to be updated and shit 16:55 < edk> I wonder if the current scheme isn't vulnerable to birthday attack on the sha1 16:55 < edk> can't be bothered to find out 16:55 < ShaRose> (we wanted to use SHA-256) 16:55 < edk> that would have solved that problem 16:58 < edk> well, honestly just using TLS would have worked 17:03 < jast> birthday attack on SHA1? 17:04 < jast> highly unlikely 17:10 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:11 < edk> jast, but not impossible, and probably not even difficult for very long 17:12 < edk> just because it's safe for now doesn't mean better things shouldn't be used where possible 17:12 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:12 < ShaRose> to be fair, considering how often TLS has been screwed over it might have been stronger to use the things we suggested to mojang :V 17:13 < jast> I did estimations of the likelihood of a birthday attack succeeding, for something like 2^64 collision attempts 17:13 < jast> it's still extremely slim 17:13 < edk> well, sha1 birthday complexity would be 2^80 with no cryptographic help 17:14 < jast> "birthday complexity"? 17:14 < edk> average complexity of a birthday attack 17:14 < edk> well, iirc it's half the width, i forget 17:15 < jast> what does that even mean 17:15 < jast> with a birthday attack, you have three or four variables 17:15 < jast> and you pick a trade-off 17:15 < jast> birthday attacks have nothing to do with complexity 17:16 * edk can't be bothered to argue 17:16 < jast> (except as a factor to slow down attacks :)) 17:16 < jast> well, I just have no idea what you're talking about 17:16 < jast> I can live with that 17:17 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:17 < edk> I can't remember where I read that it's half, but I assume it means: the average number of calculations required to succeed, assuming you can randomize both sides randomly 17:19 < jast> you mean, if you want to have a 50% chance of success? 17:19 < jast> i.e. for SHA1 you need to generate 1208925819614629174706176 signatures to have a 50% chance to create a collision 17:20 < edk> yeah, that'll be it 17:20 < jast> reduce that by just an order of magnitude and the chance is down to 1% 17:20 < edk> once you've got 50%, you're nearly there 17:21 < edk> well, if you can do 50% fairly quickly 17:21 < jast> i.e. with (very roughly) 2^76 = 75557863725914323419136 signatures the chance to succeed is just 1% 17:21 < jast> s/signatures/hashes/ 17:21 < jast> i.e. in 1% of cases, that many randomly picked SHA1 signatures contain one signature 17:21 < jast> if you want to do a directed attack, your odds are astronomically worse 17:22 < jast> gah, that i.e. needs some reworking 17:22 < jast> i.e. in 1% of cases, that many randomly picked messages yield a duplicate hash 17:22 < edk> i knew what you meant :) 17:23 < jast> :) 17:23 < edk> well, yeah, it's difficult now, though i think some collisions have been found 17:23 < edk> but give moore's law a few more years 17:23 < jast> and good luck generating and hashing 2^76 messages in a specific target domain 17:23 < jast> even if you manage that, the chance that you have actually gained something is still pretty low 17:23 < jast> in fact, good luck even memorizing that many hashes 17:24 < edk> minecraft makes one part of that easy, since I think both things being hashed have a random number in them 17:25 < jast> what's the attack vector we're talking about here? being able to sign on as the victim on another server? 17:25 < edk> just being able to MITM 17:25 < edk> I don't think it's very likely, honestly 17:25 < edk> just too many parts of it are "shaky" for me to be comfortable 17:26 < jast> well, if we assume that an attacker can only intercept client<->server traffic (unlikely), that's a relevant question 17:26 < jast> IMO it's much more likely that the attacker can intercept client<->login server traffic, too 17:26 < jast> in that case the whole thing is worthless anyway 17:26 -!- DavidEGrayson1 [~David@ip70-189-241-7.lv.lv.cox.net] has quit [Quit: Leaving.] 17:26 < jast> (iirc) 17:26 < edk> well, the former only requires social engineering 17:27 < jast> social engineering installs an arbitrary "enhancement" on the client 17:27 < edk> just get them to connect to your evil server 17:27 < jast> honestly, I wouldn't even bother with the whole crypt stuff. just get someone to install a new and improved client. 17:27 < jast> anything else is way too much work compared to the possible benefits 17:28 < edk> meh, true 17:28 < jast> the only reason to throw out an encryption scheme is if it the effort to break is significantly cheaper than the benefits 17:28 < jast> (of breaking it) 17:30 < Not-001> [SMProxy] SirCmpwn pushed 1 commit to gh-pages [+2/-2/±0] http://git.io/Z8hVUg 17:30 < Not-001> [SMProxy] SirCmpwn 9a26301 - Fixed typo in download 17:31 < ShaRose> interestingly jast that was main reason it was weakened 17:31 < ShaRose> because they thought nobody'd put in the effort to break it 17:50 -!- Scootaway [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 276 seconds] 17:50 < TobiX> Why not just use plain old TLS? 18:01 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 18:02 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:12 < pbunny> http://wiki.vg/wiki/index.php?title=Protocol&diff=prev&oldid=3694 18:12 < pbunny> please check and accept into wiki if it's ok 18:13 -!- md_5 [~md_5@mcdevs/trusted/md-5] has quit [Quit: ZNC - http://znc.in] 18:15 < eddyb> jast: I think what edk was going on about half the bit length is general attack complexity. I remember reading on wikipedia, that because of that birthday thing, you need twice the size of your hash to have the same resistance against collision attacks that you have against preimage attacks 18:16 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 248 seconds] 18:32 -!- Scootaway [Scootabyte@eduroam-226-223.ucsc.edu] has joined #mcdevs 18:33 -!- Paprikachu [~Paprikach@213-33-17-93.adsl.highway.telekom.at] has quit [Remote host closed the connection] 18:40 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 18:40 -!- mode/#mcdevs [+v md_5] by ChanServ 18:52 < jast> eddyb: and I think I explained what 'attack complexity' actually means :} 18:53 < jast> the term is actually pretty meaningless 18:58 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 19:17 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 19:17 -!- mode/#mcdevs [+v Amaranth] by ChanServ 19:55 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 19:56 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 19:58 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 20:04 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 20:04 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 20:04 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 20:05 -!- Sietsem [~SietseFRE@109.70.2.118] has joined #mcdevs 20:08 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 240 seconds] 20:11 -!- Scootaway [Scootabyte@eduroam-226-223.ucsc.edu] has quit [Ping timeout: 245 seconds] 20:15 < inkoate> can anyone point me to example code on setting up AES? Particularly curious about what was used for IV. 20:15 <+sadimusi> iv == shared secret ;) 20:15 < inkoate> always? 20:15 < inkoate> that's easy 20:16 < inkoate> :) 20:16 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 20:19 -!- Rudench is now known as Shnaw 20:45 < inkoate> blarg.... I think I'm properly decrypting... I get a packet back from my FC and the first byte always decrypts to CD 20:46 < inkoate> but the second one is always random 20:46 <+sadimusi> are you reinitializing your stream cipher= 20:46 <+sadimusi> *? 20:47 <+sadimusi> (you shouldn't) 20:48 <+sadimusi> you are using 8 bit CFB, right? 20:48 < inkoate> no, I just initialize once 20:49 < inkoate> and I'm using CFB 20:49 < inkoate> as for how big, I just use the key the client is sending... 20:50 <+sadimusi> if you can decrypt a single byte you are probably using CFB8 20:50 <+sadimusi> that's probably not the issue right now, but you have to use two ciphers, one for each direction 20:52 < inkoate> ok, yeah, I set up two stream ciphers, one in and one out 20:53 < inkoate> I have to figure out whether I'm using CFB8 20:53 <+sadimusi> of you weren't you wouldn't be able to decrypt a single byte 20:55 < inkoate> what version of CFB should I be using? 20:55 <+sadimusi> what versions are available? 20:56 < inkoate> still trying to figure that out. :) 20:56 <+sadimusi> I don't know of any CFB versions, the only thing you can choose is the block size 20:57 < inkoate> the block size would come from the size of the key that the client sends the server, right? 20:57 <+sadimusi> no 20:58 <+sadimusi> there are two block sizes here 20:58 <+sadimusi> one for AES and one for CFB 20:58 < inkoate> oh, ok 20:58 <+sadimusi> AES should be 128, but you probably have that right if you can decrypt the first byte 20:58 < inkoate> right 21:00 -!- Scootaway [fragmer@eduroam-226-223.ucsc.edu] has joined #mcdevs 21:02 < inkoate> This is what I'm working with, the CFBEncrypter and CFBDecrypter functions: http://golang.org/pkg/crypto/cipher/ 21:02 -!- Scootaway [fragmer@eduroam-226-223.ucsc.edu] has quit [Client Quit] 21:02 < inkoate> They say they decrypt/encrypt with cipher feedback mode, using an AES block. 21:04 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 21:06 <+sadimusi> how exactly do you use this CFBDecryptor instance? 21:07 < inkoate> it has a function on it called XORKeyStream which you pass bytestreams to 21:09 <+sadimusi> that looks like CFB128 to me :/ 21:09 <+sadimusi> maybe you just have to implement cfb yourself 21:09 < inkoate> damn them 21:09 < inkoate> yeah, might. 21:09 <+sadimusi> it's pretty straight-forward 21:10 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 276 seconds] 21:12 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 21:12 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 21:12 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 21:16 < inkoate> Hmm, ok... did you look at the code of XORKeyStream, sadimusi? 21:16 <+sadimusi> yes 21:16 < inkoate> so, am I right in thinking that because it counts x.outUsed up to length of x.out, its using the 128 bits of AES? 21:16 < inkoate> Instead of 8? 21:16 <+sadimusi> yes 21:16 < inkoate> that is, of the 128 bit block size. 21:16 < inkoate> ok 21:17 <+sadimusi> but you can't just change the block size there to 8 21:18 < inkoate> aw 21:18 < inkoate> :) 21:18 < inkoate> hehe 21:19 < inkoate> no, I'm doing some reading about cfb8, trying to figure out how it works. 21:19 <+sadimusi> after reading this you should know everything about it http://csrc.nist.gov/publications/nistpubs/800-38a/sp800-38a.pdf 21:20 <+sadimusi> note that wikipedia oversimplifies things in this case 21:20 < inkoate> in what case does it not? :) 21:20 -!- lahwran [lahwran@unaffiliated/lahwran] has quit [Changing host] 21:20 -!- lahwran [lahwran@python/site-packages/lahwran] has joined #mcdevs 21:20 <+sadimusi> good point :) 21:25 < Not-001> [node-minecraft-protocol] superjoe30 pushed 2 commits to master [+0/-0/±2] http://git.io/rVCR1g 21:25 < Not-001> [node-minecraft-protocol] mappum 367b8a9 - Switched from constructors to functions in serialization code 21:25 < Not-001> [node-minecraft-protocol] superjoe30 7213da3 - Merge pull request #47 from mappum/master Switched from constructors to functions in serialization code 21:27 < mappum> superjoe: i think i would eventually want to replace the reading/writing stuff use native code if it speeds it up enough 21:28 < superjoe> mappum, how much of a speed multiplication improvement do you think would make using native code worth it? 21:28 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 21:29 < mappum> hmm, well we could make it fall back to the pure js code if neccessary so it isn't a pain to install on windows 21:30 < mappum> and as long as it is like a 30% speed boost it would be worth it (but i'm sure it would be) 21:34 < superjoe> I guess I just don't want to be responsible for maintaining C++ code every time the protocol updates 21:34 < superjoe> but I'm not against you doing it 21:35 < mappum> well it wouldn't be too bad, it would just be a bunch of structs really 21:36 < mappum> i;m not going to do that yet though, because it will take forever :/ 21:36 < mappum> but for my purposes less cpu = less instances = less cost 21:38 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 21:41 < superjoe> gotcha 21:41 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has quit [Ping timeout: 245 seconds] 21:41 < superjoe> mappum, have you actually exceeded 1 server yet? 21:41 < superjoe> s/server/instance/ 21:42 < mappum> well we don't have users yet, but the architecture is there to support multiple servers 21:43 < inkoate> saidmusi: Thanks for the pdf link. I'm going to have to go read it like 482 times then try to implement it. :) 21:53 < superjoe> mappum, maybe try to get a couple users before worrying about scaling\ 21:54 < mappum> getting users won't be a problem. we're going for a public technical preview on friday on Hacker News 21:55 < mappum> but right now the server is basically just minecraft classic, we have a lot to add before it's something people will actually play on 22:10 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:20 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Quit: Leaving] 22:22 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has joined #mcdevs 22:26 -!- Broken_Syntax [~Nimbus@CPE001310777336-CM602ad07871c0.cpe.net.cable.rogers.com] has quit [Read error: Connection reset by peer] 22:34 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:09 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Remote host closed the connection] 23:13 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 23:13 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 23:13 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ --- Day changed mar. mars 19 2013 00:18 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 00:41 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [Ping timeout: 260 seconds] 00:49 < Not-001> [node-minecraft-protocol] superjoe30 pushed 2 commits to master [+0/-0/±2] http://git.io/DgYkqA 00:49 < Not-001> [node-minecraft-protocol] mappum 2c00c9f - Fixed bug where the wrong type was used when serializing entityMetadata 00:49 < Not-001> [node-minecraft-protocol] superjoe30 11b11f0 - Merge pull request #48 from mappum/master Fixed bug where the wrong type was used when serializing entityMetadata 00:52 < TkTech> God I love Sins Of A Solar Empire. 00:52 < TkTech> Excellent game. 00:53 < TkTech> inkoate: Just in case you don't know, you can start typing someone's name and hit "tab" to autocomplete it. 00:53 < TkTech> (I noticed you misspelled sadimusi's name) 00:59 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 01:01 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:08 -!- Jckf_ [~jckf@2001:470:27:155::2] has joined #mcdevs 01:09 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Read error: Connection reset by peer] 01:25 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 01:47 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 02:04 < inkoate> TkTech: Yeah, I knew that. For some reason I decided to type his out. Only noticed later that I'd mispelled it. 02:04 < inkoate> Thank you though. :) 02:16 -!- Exio is now known as Exio_ 02:16 -!- Exio_ is now known as Exio4_ 02:16 -!- Exio4_ is now known as Exio 02:22 -!- jast [jast@zoidberg.org] has quit [Read error: Connection reset by peer] 02:23 -!- jast [jast@zoidberg.org] has joined #mcdevs 02:23 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Ping timeout: 255 seconds] 02:28 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 02:28 -!- mode/#mcdevs [+v pdelvo] by ChanServ 02:32 < inkoate> You know, thinking more about what sadimusi was saying earlier... 02:33 < inkoate> If it was a problem between CFB8 and CFB128, that wouldn't show up until the 9th byte 02:33 < inkoate> and I can't even decrypt the second byte... 02:36 -!- Xaardas [~tach@p5B252AAD.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 02:36 <+sadimusi> inkoate: If it were just cfb128 you couldn't decrypt a single byte at all 02:37 <+sadimusi> The code looks a bit like it's based on wikipedia's illustration 02:40 < inkoate> haha 02:40 < inkoate> which is a bit disturbing, considering. 03:10 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 264 seconds] 03:27 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has quit [Quit: leaving] 03:43 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has joined #mcdevs 04:45 -!- jast [jast@zoidberg.org] has quit [Remote host closed the connection] 04:45 -!- jast [jast@zoidberg.org] has joined #mcdevs 04:59 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has joined #mcdevs 05:03 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 05:26 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 05:27 -!- jast [jast@zoidberg.org] has quit [Remote host closed the connection] 05:27 -!- jast [jast@zoidberg.org] has joined #mcdevs 05:54 -!- jast [jast@zoidberg.org] has quit [Remote host closed the connection] 05:55 -!- 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15:29 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 15:41 < pbunny> can i assume that items/blocks in inventory with same type but different 'damage' field will never stack with each other? 15:41 < pbunny> can i just treat them as different types of items/blocks? 15:42 < jast> in the past, at some points it was possible for certain damageable items to stack 15:42 < jast> the stack would then get one of the individual damage values assigned to it 15:42 < jast> it could conceivably happen again if they accidentally make an item both damageable and stackable 15:45 < dav1d> what about wool? 15:45 < dav1d> oh 15:45 < dav1d> nvm 15:57 -!- Cayorion [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 16:00 -!- Paprikachu [~Paprikach@178.115.250.73.wireless.dyn.drei.com] has quit [Remote host closed the connection] 16:00 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Ping timeout: 276 seconds] 16:14 -!- edlothiol 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workbench? -.- 16:42 < pbunny> oh, right. thx 16:42 <+Fador> http://www.minecraftwiki.net/wiki/Furnace#Fuel_efficiency 16:42 < pbunny> yeah, already found that :p 16:42 <+Fador> ;) 16:47 < pbunny> is bow fuel? 16:48 < pbunny> hmm, nope. it doesn't go to any furnace slot 16:49 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:09 -!- PhonicUK [~PhonicUK@178.32.54.5] has joined #mcdevs 17:10 -!- PhonicUK [~PhonicUK@178.32.54.5] has quit [Changing host] 17:10 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has joined #mcdevs 17:10 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:19 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:20 -!- Paprikac_ [~Paprikach@178.115.250.169.wireless.dyn.drei.com] has joined #mcdevs 17:31 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:32 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Read error: Connection reset by peer] 17:32 < pbunny> DEBUG(16:6)|parsebuffer()@parser.c:779: player mehiko123 digged out block (type 255) at [768,3114,-103] 17:32 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 17:32 -!- mode/#mcdevs [+v pdelvo] by ChanServ 17:32 < pbunny> hmm, some weird player was digging on negative Y position 17:32 < pbunny> cheats/hacks ? 17:37 < jast> bug? 17:38 <+pdelvo> negative y? this cannot be 17:38 <+pdelvo> y is unsigned 17:39 <+pdelvo> it was above 127 ;) 17:39 -!- XAMPP_ [~XAMPP@199.254.116.102] has joined #mcdevs 17:39 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Disconnected by services] 17:39 -!- TomyLobo2 [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 17:39 -!- TomyLobo2 is now known as TomyLobo 17:41 < pbunny> hmm, probably 17:42 -!- XAMPP [~XAMPP@botters/xampp] has quit [Ping timeout: 256 seconds] 17:45 -!- Netsplit *.net <-> *.split quits: micolous 17:45 -!- Netsplit over, joins: micolous 18:04 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 258 seconds] 18:21 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Read error: Connection reset by peer] 19:06 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 19:19 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 19:48 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 264 seconds] 19:55 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 20:02 < inkoate> Know what's annoying? The way my server hash matches the vanilla client's 2/3 of the time. 20:02 < inkoate> And I can't figure out what's wrong in the other 1/3 of cases. 20:02 < inkoate> :) 20:09 < eddyb> interpreting the hash as a number, I think 20:13 < inkoate> as opposed to a string? 20:13 < inkoate> I'm interpreting it as a string conversion of a byte array 20:14 < inkoate> I get the right result on the three tests from the wiki. 20:18 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 20:26 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 20:26 < inkoate> I'm thinking it must be something that comes up randomly in my host id occasionally. 20:27 < inkoate> How do people generate their random host ids usually? 20:32 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 20:45 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:57 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 21:10 < eddyb> huh 21:11 < eddyb> I might be clueless 21:12 < eddyb> but I remember something about minecraft interpreting the hash as a signed number instead of an unsigned number or a byte array 21:13 < eddyb> inkoate: number vs byte arrays makes leading 0s disappear, while signed numbers have the sign 21:15 < eddyb> inkoate: those are the only two reasons I would see for your code to work only 60% of the time 21:22 < inkoate> Yeah, eddyb, not sure either. its a byte array, so I'm not losing leading zeroes. 21:27 < eddyb> inkoate: what exactly are you doing? 21:27 < eddyb> inkoate: are you just converting the entire byte array to hex? 21:27 < inkoate> concatenating the server id, the shared secret, and the asn.1 encoding of the public key 21:28 < inkoate> running that through sha1, doing the two's complement if its negative, stripping leading zeroes, then prepending a '-' if it was negative. 21:28 < eddyb> inkoate: can I see code? 21:30 < inkoate> https://gist.github.com/rschulman/5199790 21:31 < eddyb> 0x08 21:31 < eddyb> fail 21:31 < eddyb> so much fail 21:32 < eddyb> that condition should be if hashed[0] & 0x80 { ... 21:32 -!- Cayorion [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:32 < Kyle> mmm Golang 21:32 < eddyb> also kinda silly 21:32 < eddyb> and mixed tabs 21:33 < eddyb> ^ is the Golang equivalent for ~? 21:33 < eddyb> that can be confusing 21:34 < inkoate> yeah 21:34 < inkoate> that is what the conditional says, eedyb 21:34 < inkoate> oh wait 21:35 < eddyb> inkoate: can you read? 21:35 < inkoate> you're saying without the ==0 21:35 < eddyb> inkoate: and 0x80 21:35 < inkoate> golang won't let you do it without 21:35 < inkoate> oh, HAH 21:35 < inkoate> jesus typo 21:35 < eddyb> inkoate: are you dyslexic, tired, or just ... yeah :))? 21:35 < inkoate> just not reading closely... 21:35 < inkoate> lordy 21:35 < eddyb> it's probably the code memory 21:36 < eddyb> it's easier for anyone else to spot a typo 21:39 < inkoate> yeah, always is 21:40 < Flemmard> the worse is when you fix the bug but compile another source .. and spend 1h trying to figure out what's wrong .. 21:42 < eddyb> or you forget you need to do one extra step before you can run the test again 21:43 < eddyb> and it still has the problem and you go back to your code 21:43 < inkoate> nice, this appears to be working now 21:43 < inkoate> Thanks, eddyb 21:44 < eddyb> inkoate: np 21:45 < inkoate> Kyle: Don't know if you were being sarcastic before, but I'm actually quite enjoying golang 21:46 < inkoate> doing this server is kinda just a way to test it out a bit. 21:46 < Kyle> inkoate: I wasn't sarcastic 21:46 < inkoate> hard to tell with text sometimes. :) 21:47 < eddyb> I admire google's attempts 21:47 < eddyb> but Golang and Dart kinda went into a wall 21:48 < inkoate> Yeah, I'm not sure dart has much of a future 21:48 < inkoate> I'm not sure about golang, though. 21:48 < inkoate> I think it has potential. 21:48 < eddyb> all the potential has been used 21:49 < eddyb> and I never liked the half-assed syntax anyway 21:49 < eddyb> my bets are on ES6 (maybe ES7, but that might take a while) 21:49 < inkoate> I find it much easier to read than, say, C++ or C# 21:50 < inkoate> yeah, I don't think there's anything that can shake ECMAScript off its pedestal 21:52 -!- Shnaw [shnaw@womirc.com] has quit [Quit: No Ping reply in 180 seconds.] 22:01 -!- Justasic2 [~Justasic@174-25-115-234.ptld.qwest.net] has joined #mcdevs 22:03 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 264 seconds] 22:03 -!- Justasic2 is now known as Justasic 22:03 -!- Justasic [~Justasic@174-25-115-234.ptld.qwest.net] has quit [Changing host] 22:03 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 22:29 -!- kcj_ [~casey@205.197.252.27.dyn.cust.vf.net.nz] has joined #mcdevs 22:31 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 245 seconds] 22:31 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 245 seconds] 22:34 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 22:34 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 22:46 -!- cathode [~cathode@64.122.193.170] has quit [Read error: Connection reset by peer] 22:49 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 252 seconds] 22:51 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:53 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 22:54 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 22:56 -!- conehead [~conehead@unaffiliated/conehead] has quit [Client Quit] 23:24 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 23:24 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 23:24 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 23:24 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 23:31 -!- Darker [5ab38e42@gateway/web/freenode/ip.90.179.142.66] has joined #mcdevs 23:56 -!- kcj_ [~casey@205.197.252.27.dyn.cust.vf.net.nz] has quit [Read error: Connection reset by peer] --- Day changed mer. mars 20 2013 00:13 < rom1504_> superjoe: should minecraft-protocol work with node 0.10.0 ? (on my computer it gets stuck in npm install then it says "Cannot find module '../bin/ursaNative'" if i try to use it anyway) 00:13 < superjoe> I haven't tested it yet 00:13 < superjoe> been busy... I just moved in with my girlfriend 00:21 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 00:41 -!- Paprikac_ [~Paprikach@178.115.250.169.wireless.dyn.drei.com] has quit [Remote host closed the connection] 00:42 -!- Paprikachu [~Paprikach@178.115.250.169.wireless.dyn.drei.com] has joined #mcdevs 01:02 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:11 < Darker> Any idea how to dodge arrows in client? 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[4ef6375d@gateway/web/freenode/ip.78.246.55.93] has joined #mcdevs 21:04 < dridri> hi pple o/ 21:05 < dridri> I need help with my homemade client 21:06 < dridri> *foreveralone* 21:07 <+Prf_Jakob> 2 minutes are like millieseconds in IRC times 21:07 < dridri> ^^ 21:07 < dav1d> hi 21:07 <+Prf_Jakob> don't ask to ask, just ask the question 21:07 < dav1d> would help if you could explain your problem 21:07 < dridri> ok, so 21:08 < dridri> i can connect to a server, it sends me its spawn point, my position, chunk data around me, mobs and all.. 21:08 < dridri> but when I send a packet to update my position, it seems that it doesn't reveice it 21:08 < dridri> *receive 21:09 < dridri> cause it doesn't transfer chunk data around the new position 21:09 < dav1d> you could use a proxy to verfiy that it gets sent 21:09 < dridri> its a local server 21:09 < dav1d> and? 21:09 < dav1d> makes no difference 21:09 < dav1d> you can still use a proxy 21:10 < dridri> lol, actually its weird since it can receive chat messages packets 21:10 < dridri> and every other packets btw 21:11 < dridri> but how do I use a proxy since the data is encrypted? 21:12 < dav1d> well, if every other packet arrives... 21:12 < dav1d> dridri: like mc3p 21:12 < dav1d> you give the proxy your credentials or you set the server in offline mode 21:13 < dridri> hum offline mode doesn't disable encryption 21:13 < dav1d> oh nvm 21:14 < dav1d> yeah just connect to the proxy instead connecting to the server 21:14 < dridri> ok ill try 21:15 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 21:15 < dav1d> but it's still strange that other packets arrive 21:15 < dav1d> maybe it's malformed 21:15 < dav1d> but this should disconnect you 21:16 < dav1d> proxy can verify that you send the packet correctly though 21:16 < dridri> I was thinking that it's just because I forgot initialization packets? 21:17 < dridri> I maybe do something wrong after the handshake 21:17 < dav1d> then use mc3p's login verfication thingy 21:18 < dridri> ok 21:18 < dridri> hmm, do you know the command line to run it ? 21:22 < dav1d> can't remeber 21:22 < dav1d> but it should be in the readme 21:22 < dav1d> mc3p fork from sadimusi 21:22 < dridri> if I send the PlayerPosition packets 20 times per second I got a "disconnect.genericReason" 21:22 < dridri> ok thanks 21:32 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Remote host closed the connection] 21:36 < dridri> uhhh 21:36 < dridri> this proxy is too old 21:36 < dridri> it uses 1.3 version 22:10 < Thinkofdeath> dridri: https://github.com/SirCmpwn/SMProxy 22:37 < dridri> thx x) 22:49 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 22:53 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 245 seconds] 22:54 -!- Darker [5ab38e42@gateway/web/freenode/ip.90.179.142.66] has joined #mcdevs 22:54 < Darker> Of YAW and PITCH, which one determines the rotation around Y axis? The rotation of body? 22:55 < inkoate> That should be yaw, Darker. 22:56 < Darker> Thank you :) So changing Pitch apropriatelly would make character look like he is nodding? 22:56 < inkoate> Yep, I think so. 22:57 < Darker> Thank you very much 22:59 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 23:17 -!- Xaardas [~tach@p5B25383D.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 23:18 -!- eddyb is now known as Eddyb 23:19 -!- Eddyb is now known as eDDYB 23:19 -!- eDDYB is now known as eddyb 23:25 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:28 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs --- Day changed jeu. mars 21 2013 00:18 -!- dridri [4ef6375d@gateway/web/freenode/ip.78.246.55.93] has quit [Quit: Page closed] 00:22 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has quit [Remote host closed the connection] 00:37 < Darker> May I suggest Destroy Entity (0x1D) -> entity count be changed from "byte" to "unsigned byte"? 00:37 < Darker> talking about wiki of course 00:38 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 245 seconds] 00:44 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 00:53 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 01:03 -!- |Blaze| [~scott@S01060002b3983ca3.ed.shawcable.net] has quit [Ping timeout: 276 seconds] 01:03 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:41 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 01:59 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 02:19 -!- Darker [5ab38e42@gateway/web/freenode/ip.90.179.142.66] has quit [Ping timeout: 245 seconds] 03:41 < umby24> does anyone have example code for parsing map chunks in C# that i could use? I'm having trouble parsing them still. 03:42 < dexter0> umby24: https://github.com/SirCmpwn/Craft.Net would be a good place to look. 03:43 < umby24> it has server-side code, i havn't managed to find client side stuff yet though.. I'll skim through it again though 03:43 < umby24> (for map parsing specifically, anyway) 03:55 < umby24> yeah, he doesn't have it parsed. it just reads it and throws the info away 04:43 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 04:43 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 04:43 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 05:08 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 05:18 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has joined #mcdevs 05:48 -!- kev009_ [~kev009@tempe0.bbox.io] has joined #mcdevs 05:48 -!- mode/#mcdevs [+v kev009_] by ChanServ 05:55 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 05:56 -!- Zachoz|Away is now known as Zachoz 05:59 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 260 seconds] 06:04 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 07:01 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 07:12 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 07:18 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has quit [Quit: Leaving] 07:32 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 255 seconds] 07:36 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 07:37 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 07:45 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 276 seconds] 07:48 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 08:03 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 260 seconds] 08:04 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 08:04 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 08:25 -!- Paprikachu [~Paprikach@178.115.250.32.wireless.dyn.drei.com] has joined #mcdevs 09:11 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 09:18 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Quit: Nettalk6 - www.ntalk.de] 09:30 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 240 seconds] 09:41 <+md_5> Grum you should soo totally refactor Packet.read/write(DataInputStream/DataOutputStream) -> Packet.read/write(DataInput/DataOutput); I know it can be done easily and I would love you soo much for it :D 09:42 < Grum> isn't it lovely when people use concrete classes rather than interfaces? 09:43 <+md_5> mmmm 09:43 * md_5 sobs in a corner 09:43 < Grum> hmz also not so easily done 09:43 < Grum> hmmm nah should not be super hard 09:43 <+md_5> I cannot recall any place where anything implementation specific is required 09:44 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 09:44 <+md_5> on netbeans you just right click; refactor; change method parameters; 09:44 <+md_5> then you are done with it :D 09:45 < Grum> nope you are not 09:45 <+md_5> If I had a copy of mcp ready to go I would test that theory 09:45 * md_5 downloads a copy to test that theory 09:46 < Grum> i am doing it right now 09:46 < Grum> needs a bit more changing 09:46 <+md_5> out of interest; what needs changing? I cant recall anything off the top of my head 09:46 < SinZ> what is the purpose of the change? 09:47 <+md_5> to illustrate I can ask gru_m nicely to clean up the minecraft code? 09:48 < Grum> euh lots of chained method calls 09:49 < Grum> also some places use stream.read instead of stream.readByte() 09:49 <+md_5> Grum well in my defense the obfuscator appears to get rid of the chained calls 09:50 < Grum> yeah i think most get inlined 09:50 < Grum> why is this so useful btw? 09:50 < Grum> i havent seen/used DataInput and DataOutput often 09:52 <+md_5> for replacing the network implementation 09:52 <+md_5> with say; non blocking io 09:54 < Grum> semi-pointless 09:54 < Grum> i mean you'll have bigger problems than this ;) 09:55 <+md_5> nah 09:55 <+md_5> I just do new DataInputStream(new ByteBufInputSTream(buf)) 09:55 <+md_5> but if I can cut one call; and allow more flexibility for other applications; and clean up your code 09:55 <+md_5> why not? 09:55 < Grum> hehe i just noticed that 'PlayerActionPacket' doesnt support y > 127 :p 09:55 < Grum> y = dis.readByte(); 09:56 < Grum> no unsigned byte ftw! 09:56 <+md_5> and help you find bugs! 09:56 <+md_5> well at least we have unsigned shorts 09:56 <+md_5> amiright 09:56 < Grum> hmmm same for TileUpdate 09:56 < Grum> yeah hehe char ftw :P 09:57 * md_5 refactors locally as well 09:57 < Grum> holy crap 09:57 <+md_5> gogogo netbeans 09:57 < Grum> lots of stuff that seems broken 10:00 <+md_5> only 12 broken packets 10:00 <+md_5> this.onGround = var1.read() != 0; 10:00 < SinZ> no biggy, only been broken for a year 10:00 <+md_5> is that really there; or is it inlined 10:02 <+md_5> done; that didnt take long 10:18 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 10:21 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection reset by peer] 10:41 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 256 seconds] 10:45 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 10:57 -!- Paprikac_ [~Paprikach@178.115.250.183.wireless.dyn.drei.com] has joined #mcdevs 10:58 -!- Paprikachu [~Paprikach@178.115.250.32.wireless.dyn.drei.com] has quit [Ping timeout: 252 seconds] 10:58 < pbunny> hi 10:59 < pbunny> i have some weird behavior 10:59 < pbunny> i am implementing dropping of items when chest/furnace/workbench is destroyed 11:00 < pbunny> i sent "set block" packet that sets it to air, then i spawn entities for dropped items and sent "spawn object/vehicle" packets for them, then "entity velocity" packets 11:01 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 11:01 < pbunny> however, once the block is destroyed, items fly to adjactent block first, and only from there velocity etc is applied 11:01 < pbunny> behavior is the same as if i haven't destroyed block and spawned them inside it 11:01 < pbunny> how so? i sent 'set block' with type 0 before spawning them.. 11:02 < pbunny> is it possible that mc client processes packets in arbitrary order? 11:03 -!- Paprikac_ [~Paprikach@178.115.250.183.wireless.dyn.drei.com] has quit [Ping timeout: 264 seconds] 11:03 -!- Paprika__ [~Paprikach@80.120.175.113] has joined #mcdevs 11:03 < pbunny> i.e. receives 10 packets, then shuffles them, then processes 11:06 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Ping timeout: 260 seconds] 11:07 < pbunny> nm, i added 0.5 to z,x,y of spawned entities and it solved 11:39 -!- Paprika__ [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 11:44 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 12:14 -!- zml2008 [~zml2008@get.your.minions.at.zachsthings.com] has quit [Quit: Adios] 12:14 -!- zml2008 [~zml2008@get.your.minions.at.zachsthings.com] has joined #mcdevs 12:22 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 12:23 -!- AndrewPH [~AndrewPH@hnng.public-craft.com] has quit [Quit: Oh dear it appears I broke it.] 12:23 -!- AndrewPH [~AndrewPH@hnng.public-craft.com] has joined #mcdevs 12:23 -!- mode/#mcdevs [+v AndrewPH] by ChanServ 12:28 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 12:31 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 12:41 -!- Zachoz is now known as Zachoz|Away 13:06 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Read error: Operation timed out] 13:06 -!- Paprikachu [~Paprikach@77.117.247.132.wireless.dyn.drei.com] has joined #mcdevs 13:08 -!- Paprikachu [~Paprikach@77.117.247.132.wireless.dyn.drei.com] has quit [Remote host closed the connection] 13:12 -!- Paprikachu [~Paprikach@77.117.246.56.wireless.dyn.drei.com] has joined #mcdevs 13:29 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 13:35 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 13:40 < Grum> pbunny: they get stuck in the block otherwise and get shoved out 13:59 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 260 seconds] 14:00 -!- SupaYoshi [~SupYoshi@ip4da5d319.direct-adsl.nl] has joined #mcdevs 14:00 < SupaYoshi> Hello 14:01 < SupaYoshi> Anyone here who can help me out with mark2? 14:01 < SupaYoshi> #semicolon separated paths to include or exclude, depending on mode 14:01 < SupaYoshi> plugin.backup.spec=worlds* 14:01 < SupaYoshi> http://pastebin.com/7nykP2k2 would this work? 14:01 < SupaYoshi> My world are claled UnitedFactions 14:02 < SupaYoshi> UnitedFactions_nether 14:02 < SupaYoshi> UnitedFactions_the_end and ShopWorld 14:20 < pbunny> http://wiki.vg/Protocol#Update_Window_Property_.280x69.29 14:20 < pbunny> "0-300 for fuel indicator " 14:20 < pbunny> i noticed that 'fuel' indicator actually shows values 0-150 14:20 < pbunny> above ones are like hidden (shown as full indicator) 14:21 < pbunny> is this 0-300 correct (show it as full until half of fuel is depleted)? 14:21 -!- Paprikachu [~Paprikach@77.117.246.56.wireless.dyn.drei.com] has quit [Remote host closed the connection] 14:22 -!- Paprikachu [~Paprikach@178.115.250.65.wireless.dyn.drei.com] has joined #mcdevs 14:28 -!- Paprikachu [~Paprikach@178.115.250.65.wireless.dyn.drei.com] has quit [Remote host closed the connection] 14:34 < pbunny> 0-200 is correct in 1.5 , i updated wiki 15:00 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Quit: Be back later] 15:04 -!- XAMPP [~XAMPP@botters/xampp] has quit [Quit: My code has no bug's, just random features] 15:21 -!- Paprikachu [~Paprikach@178.115.249.28.wireless.dyn.drei.com] has joined #mcdevs 15:36 -!- Paprikachu [~Paprikach@178.115.249.28.wireless.dyn.drei.com] has quit [Remote host closed the connection] 15:38 -!- dridri [4ef6375d@gateway/web/freenode/ip.78.246.55.93] has joined #mcdevs 15:38 < dridri> hi o/ 15:39 <+sadimusi> o/ 15:39 < TkTech> \o 15:40 < dridri> I still have trouble to send player's position to server 15:40 < dridri> when I compare the proxyed data with the real client everything seems ok.. 15:42 < dridri> I do as described here http://wiki.vg/How_to_Write_a_Client but doesn't work.. 15:50 < dav1d> clonejo|offline: you played around with luad? 16:10 -!- Rudench [shnaw@womirc.com] has quit [Quit: No Ping reply in 180 seconds.] 16:18 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 16:21 -!- |Blaze| [~scott@S010600055d4e974a.ed.shawcable.net] has joined #mcdevs 16:27 -!- |Blaze|_ [~scott@S01060002b3983ca3.ed.shawcable.net] has joined #mcdevs 16:30 -!- |Blaze| [~scott@S010600055d4e974a.ed.shawcable.net] has quit [Ping timeout: 252 seconds] 16:32 < dridri> finally got it! 16:33 < dridri> the client just need to respond with the exact same data after receiving the first 0x0D command 16:40 -!- dridri [4ef6375d@gateway/web/freenode/ip.78.246.55.93] has quit [Quit: Page closed] 16:46 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:01 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 17:07 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:13 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:24 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:26 < pbunny> do ender chests work the same as regular chests? 17:26 < pbunny> same number of slots etc? 17:42 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 17:50 -!- Xaardas [~tach@p5B253432.dip.t-dialin.net] has joined #mcdevs 18:06 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has joined #mcdevs 18:33 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has quit [Quit: Page closed] 19:11 -!- Paprikachu [~Paprikach@93-82-140-105.adsl.highway.telekom.at] has joined #mcdevs 19:27 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 20:12 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 20:12 < BizarreCake> What's the starting value for hunger saturation? 20:13 < BizarreCake> Does anyone know? 20:14 < BizarreCake> Oh nevermind, it's 20 too. 20:20 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has joined #mcdevs 20:34 -!- Sietsem [~SietseFRE@109.70.2.118] has quit [Read error: Operation timed out] 20:34 -!- Sietsem [~SietseFRE@109.70.2.118] has joined #mcdevs 20:46 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 21:01 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:04 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 260 seconds] 21:06 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 21:06 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 246 seconds] 21:09 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has quit [Ping timeout: 245 seconds] 21:27 -!- Paprikachu [~Paprikach@93-82-140-105.adsl.highway.telekom.at] has quit [Remote host closed the connection] 21:28 -!- Paprikachu [~Paprikach@77.116.246.233.wireless.dyn.drei.com] has joined #mcdevs 21:33 -!- Paprikachu [~Paprikach@77.116.246.233.wireless.dyn.drei.com] has quit [Remote host closed the connection] 21:34 -!- Paprikachu [~Paprikach@77.116.246.233.wireless.dyn.drei.com] has joined #mcdevs 21:39 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 21:44 -!- Paprikac_ [~Paprikach@93-82-140-105.adsl.highway.telekom.at] has joined #mcdevs 21:46 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Remote host closed the connection] 21:48 -!- Paprikachu [~Paprikach@77.116.246.233.wireless.dyn.drei.com] has quit [Ping timeout: 256 seconds] 21:59 < SupaYoshi> hey 21:59 < SupaYoshi> STorm2x around? 22:02 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 22:07 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 22:17 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 22:25 -!- Paprikac_ [~Paprikach@93-82-140-105.adsl.highway.telekom.at] has quit [Remote host closed the connection] 22:26 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has joined #mcdevs 22:26 < Not-001> [Craft.Net] SirCmpwn pushed 5 commits to master [+5/-0/±20] http://git.io/nltUhA 22:26 < Not-001> [Craft.Net] SirCmpwn aabfdde - Added read-only world classes for clients 22:26 < Not-001> [Craft.Net] SirCmpwn a7e85ca - Added ability to save read only worlds, unload chunks 22:26 < Not-001> [Craft.Net] SirCmpwn 53f7fdd - Parse chunk packets in client 22:26 < Not-001> [Craft.Net] SirCmpwn 94c0d9d - Fix bug with 0x38 packets without light 22:26 < Not-001> [Craft.Net] SirCmpwn df2f710 - Added ChunkRecieved event 22:49 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 22:49 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 22:49 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 22:49 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has quit [Ping timeout: 255 seconds] 22:52 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has joined #mcdevs 22:54 < erai> What is the largest packet the client can send? 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02:08 < Darker> I cannot make the client to eat food. 02:08 < Darker> And have the very same problem with arrows. 02:08 < Darker> *I have 02:16 < Darker> Does anyone know what packets are sent to the server when client is eating? 02:18 -!- SupaYoshi [~SupYoshi@ip4da5d319.direct-adsl.nl] has quit [Ping timeout: 252 seconds] 02:23 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 02:23 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 02:28 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 02:29 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 02:42 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has joined #mcdevs 02:57 -!- kcj [~casey@unaffiliated/kcj] has quit [Quit: kcj] 03:01 -!- EdGruberman [~EdGruberm@unaffiliated/edgruberman] has quit [Quit: Reboot, network failure, or data center explosion] 03:07 -!- EdGruberman [~EdGruberm@184.171.171.26] has joined #mcdevs 03:07 -!- EdGruberman [~EdGruberm@184.171.171.26] has quit [Changing host] 03:07 -!- EdGruberman [~EdGruberm@unaffiliated/edgruberman] has joined #mcdevs 03:25 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 03:26 -!- nathacof [~nathacof@c-67-169-140-47.hsd1.ca.comcast.net] has joined #mcdevs 03:38 < mappum> superjoe: can you update minecraft-protocol on npm to include that last pull request? 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10:24 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 10:25 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 10:26 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 10:36 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 10:37 < pbunny> BlockCSS.png 0x8 Smooth Stone Slab (Double Only) 10:37 < pbunny> BlockCSS.png 0x9 Smooth Sandstone Slab (Double Only) 10:37 < pbunny> when should these variants be used? 10:38 < pbunny> instead of their regular (0x0 Stone Slab and 0x1 Sandstone Slab) variants 10:38 < SinZ> uhh 10:38 < SinZ> they just show odd textures 10:38 < SinZ> they arn't craftable 10:39 < SinZ> it shows the top face on all sides 10:39 < pbunny> ok 10:43 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Ping timeout: 256 seconds] 11:00 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 11:11 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 256 seconds] 11:18 -!- kaboss [~kaboss@2607:f0d0:1104:4:17::12c] has quit [Ping timeout: 245 seconds] 11:19 -!- nickelpro [~nickelpro@2607:f0d0:1104:4:17::12c] has quit [Read error: No route to host] 11:23 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 11:32 < l4mRh4X0r> I suspect the type is detected with a 0x7 mask, and the texture without the mask :P 11:32 < l4mRh4X0r> Something like that 11:32 * l4mRh4X0r shrugs 11:33 < SinZ> its damage 11:33 < SinZ> like 43:3 is cobble(?) 11:36 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 11:50 < pbunny> 2 blocks of quartz make 1 vertical pillar quartz block 11:50 < pbunny> how do i make horizontal pillar quartz blocks? 11:51 < SinZ> two slabs iirc 11:51 < l4mRh4X0r> I know it's damage, but I meant for the rendering. 11:51 < SinZ> l4mRh4X0r: he is doing server 11:51 < l4mRh4X0r> I know. 11:52 < l4mRh4X0r> I was just trying to think of a logical explanation for that oddity. 11:52 < l4mRh4X0r> pbunny, you may wanna look here: http://www.minecraftwiki.net/wiki/Crafting 11:52 < pbunny> l4mRh4X0r: i am looking right here atm 11:53 < l4mRh4X0r> ah :P 11:53 < pbunny> i see only vertical pillar quartz block, however there are metadatas for north-south and west-east pillar quartz blocks too 11:53 < pbunny> SinZ: two slabs make chiseled quartz block 11:54 < l4mRh4X0r> Isn't a quartz pillar like logs? 11:55 < pbunny> maybe 11:55 < l4mRh4X0r> i.e. use the metadata value to determine direction :P 11:56 < l4mRh4X0r> Yup. http://www.minecraftwiki.net/wiki/Data_values#Block_of_Quartz 11:56 < pbunny> i know. the question was about how do i craft one 11:56 < l4mRh4X0r> Not. 11:56 < l4mRh4X0r> It's determined by the placement. 11:56 < pbunny> or maybe there are some circumstances when vertical pillars become horizontal 11:56 < pbunny> oh 11:58 < l4mRh4X0r> Just like logs and pistons 12:00 < pbunny> iirc logs do not have texture direction stored in metadata though 12:00 < pbunny> its a client thing 12:00 < pbunny> that's why pillar quartz block made me confused 12:13 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 12:13 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 12:16 < pbunny> "Contents of the chest are put into all Ender Chests created, but the contents are localised to the player in SMP." 12:16 < pbunny> is it true? 12:16 < pbunny> all ender chests actually use inventory stored somewhere in player? 12:18 < jast> well yeah 12:18 < jast> how else could that work 12:24 < SinZ> vannila saves enderchest in their player.dat file 12:40 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 12:46 -!- Darker [5ab38e42@gateway/web/freenode/ip.90.179.142.66] has joined #mcdevs 12:46 < Darker> By any chance, does any one known what packet sequence and timing is required to shoot an arrow? I only achieved to charge the bow (0x0F), but shooting failed 13:17 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 260 seconds] 13:34 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 13:45 < Darker> Could anyone give me a hint on arrow shooting sequence? 13:52 < Darker> Can I set bukkit to send debug info with received packets? 13:53 < Darker> So I will know what official client is sending to the server? 14:06 <+sadimusi> Darker: you could try SMProxy and only let it display the relevant packets 14:07 < Darker> I will try this 14:07 < Darker> Displaying relevant packets is exactly what i need 14:09 < Darker> Where do I get it? 14:09 <+sadimusi> https://github.com/SirCmpwn/SMProxy 14:10 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 14:12 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has quit [Quit: ZNC - http://znc.in] 14:13 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has joined #mcdevs 14:16 < Darker> Thank you. I hope I'll be able to compile it. Usually I fail with compiling others projects 14:20 < Darker> For which version of microsoft visual C++ is the SMProxy? My IDE refuses to open it :( 14:24 < SinZ> its C# 14:24 < SinZ> and it needs visual studio 2012 iirc 14:29 < Darker> That explains a lot, I have Microsoft Visual C++ 2010. What does "iirc" mean? 14:30 < Flemmard> if i remember correctly 14:30 < Flemmard> something like that :) 14:31 < Darker> Well, showed up that microsoft visial 2012 is not freeware. Any chance of importing into code::blocks, or I'll have to steal it? 14:32 < Flemmard> there's some express versions of VS 14:34 < Darker> See it, thank you. Just didn't know that "Express" means "Free" in microsoft :D 14:35 < Flemmard> it's "light" 14:37 < Darker> By the way, does anyone have Windows version compiled? This installing and compilling is so annoying for me, that I'd rather trust a binary file from a stranger 14:38 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 264 seconds] 14:39 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 14:41 < Flemmard> i can try 14:41 < Flemmard> master branch ? 14:44 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has joined #mcdevs 14:46 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Ping timeout: 260 seconds] 14:47 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has quit [Client Quit] 14:49 < Flemmard> Darker ? 14:49 < Flemmard> https://dl.dropbox.com/u/27861013/Release.zip 14:49 < Flemmard> freshly compiled 14:52 < Darker> Downloaded, thank you :) 14:52 < Darker> (hoping its not remote admin daemon :P) 14:52 < Flemmard> lol no it's built, packed, uploaded 14:52 < Darker> Just joking :) 14:52 < Flemmard> then if there's a remote daemon in SMproxy ... 14:52 < Flemmard> not my fault :P 14:52 < Flemmard> lol 14:52 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 14:53 < Flemmard> i know 14:53 < Darker> Right now, my pc is so lagged, that even I can't control it... 14:53 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 245 seconds] 14:53 < Darker> There wouldn't be much fun with radmin :D 14:56 < Flemmard> haha 14:56 < Flemmard> there's always the file access, no need for screen control :P 14:58 < Flemmard> so it works ? 14:59 < Darker> Its awesome :D 15:00 < Darker> If i knew about this before, I coul've played minecraft from school 15:00 < Darker> (well, and if i could compile it for linux) 15:00 < Flemmard> you could use mono for it 15:00 < Darker> But now, there is some badass XML. Time to read some configuration docs 15:01 < Darker> Omg those logs are so cool! :D 15:02 -!- Zachoz is now known as Zachoz|Away 15:14 < Darker> What's wrong with this: SMProxy.exe --omit-server --unfilter 0x13,0x66,0x6C,0xCC,0xCD,0xFE,0x00,0x0D,0x0C,0x0B ? 15:15 < Darker> What else should I do with packets to make SMProxy accept the ignore list? 15:23 < Darker> Turned out that 0x is not required 15:32 -!- Darker [5ab38e42@gateway/web/freenode/ip.90.179.142.66] has quit [Quit: Page closed] 15:42 < pbunny> "The placement of the wool block and dye doesn't matter as long as they are both in the crafting grid." 15:42 < pbunny> any other recipes with same behavior (non-important ingredient placement)? 15:44 < SinZ> there are quite a few shapeless recipes 15:44 < pbunny> oh. 15:49 -!- Darker [5ab38e42@gateway/web/freenode/ip.90.179.142.66] has joined #mcdevs 16:25 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 16:29 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 16:31 -!- nathacof [~nathacof@c-67-169-140-47.hsd1.ca.comcast.net] has joined #mcdevs 16:31 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 16:36 -!- nathacof [~nathacof@c-67-169-140-47.hsd1.ca.comcast.net] has quit [Remote host closed the connection] 16:51 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Read error: Operation timed out] 16:57 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 17:00 < Darker> Does anyone know how to convert X,Z vector to player Yaw rotation? 17:00 < Darker> I'm so bad with goniomethry... :( 17:01 < Darker> Can't even make reverse of what is advised here: http://wiki.vg/Protocol#Player_Look_.280x0C.29 17:06 -!- nathacof [~nathacof@2620:0:1cfe:18:1610:9fff:fee1:49cf] has joined #mcdevs 17:06 -!- nathacof [~nathacof@2620:0:1cfe:18:1610:9fff:fee1:49cf] has quit [Client Quit] 17:08 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 17:09 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:35 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 17:46 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:51 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 260 seconds] 18:00 -!- Rudench is now known as Shnaw 18:04 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 18:17 -!- ml__ [~ml@p5DC2E3B1.dip.t-dialin.net] has joined #mcdevs 18:17 < ml__> Hello 18:17 < ml__> Is there a way for the server to make the client not use encryption? 18:18 < ml__> I'm currently doing a minecraft server in c++, and I can't get encryption to work 18:20 -!- roblabla [~pi@host81-157-233-15.range81-157.btcentralplus.com] has joined #mcdevs 18:21 < Flemmard> that's not the best idea 18:21 < Flemmard> you better focus on making encryption work 18:21 < Flemmard> then you'll be "good" 18:23 < ml__> Okay... 18:23 < Flemmard> as now it's the base of the protocol .. :) 18:25 < ml__> So, for getting the QByteArray to send to the minecraft client, I use the following code: http://pastebin.com/LthGNFkr 18:25 < ml__> It doesn't work... The client can't parse the data I send to it... 18:26 < ml__> Inside the Packet I use the following code to send to the client: http://pastebin.com/kAE6mai2 18:28 < roblabla> Qt ? 18:28 < roblabla> I like thqt :D 18:29 < roblabla> *thqt 18:29 < roblabla> derp. 18:29 < ml__> I get the following from the client: http://pastebin.com/Jsqe0Uwt 18:29 < ml__> Do I have to send the QByteArray encoded as a string? 18:29 < roblabla> No 18:29 < roblabla> For the protocol encryption packets, they're sent as byte arrays 18:30 < ml__> basically, just send one byte after another 18:30 < roblabla> Let me check, but I think so yeah 18:31 < ml__> my byte array ends with "01 00 01", like the vanilla minecraft server's packe 18:31 < ml__> *packet 18:33 < roblabla> yeah, so the bytes should just be next to each other 18:33 < ml__> yes, they are... 18:33 < roblabla> hmm 18:34 < ml__> Wait, I'll show you my wireshark packet 18:34 < roblabla> Yeah 18:34 < roblabla> was going to ask that lol 18:34 < roblabla> Also, what's the error ? 18:34 < roblabla> Oh 18:34 < ml__> http://pastebin.com/Jsqe0Uwt 18:35 < ml__> http://pastebin.com/SAbeXutp -> my packet 18:36 < roblabla> So your rsa key is invalid 18:37 < roblabla> Either you send the key wrong, or what you send isn't what minecraft expects 18:38 -!- SupaYoshi [SupaYoshi@ip4da5d319.direct-adsl.nl] has joined #mcdevs 18:38 < SupaYoshi> hello 18:38 < SupaYoshi> storm2x around? 18:40 < roblabla> is wiki.vg down ? 18:41 < ml__> Yes it is 18:41 < ml__> So, I'll try to use crypto++ instead of openssl now... 18:43 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 18:47 < roblabla> ml__: take a look at this : http://pastebin.com/CtTCt2HT 18:47 < roblabla> this is how my nodejs server sends the 0xFD packet 18:48 < roblabla> I turn my server key into a PEM string array (one array entry per line in the PEM). 18:49 < roblabla> Then I just have an str containing all the USEFUL lines of the PEM (the lines containing the key), create a Buffer (essentially a byte array) that loads this string as base64, and then send that buffer to the client 18:58 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 19:05 < pbunny> Darker: http://dpaste.org/PhYN2/raw/ - thats how i convert yaw to z and x vector 19:05 < pbunny> you should do something reverse 19:08 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 19:12 < Darker> That is the problem. I don't know how to reverse the operation... 19:12 < Darker> For now, i do this: atan2(vector[Z],vector[X])*(180.0/M_PI)+90 19:13 < Darker> I don't know why do I have to swap coordinates 19:13 < Darker> neigther I know why to add 90 degrees to the resilt 19:13 < Darker> I achieved this by trying and trying 19:45 -!- Xaardas [~tach@p5B252E88.dip.t-dialin.net] has joined #mcdevs 19:46 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 19:46 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 19:46 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 19:46 < Darker> Am I the only one who can't reach http://wiki.vg? 19:48 <+ammar2> nope, it seems to be down 19:48 <+ammar2> kev009: poke 19:59 < edk> why do we never discuss alternative wiki options until it goes down? 20:00 < Darker> Is it backpued soewhere btw? 20:00 < edk> google cache 20:00 < Darker> yeah, besides that 20:00 < edk> don't think so 20:00 < Darker> google cached version is unreadable - all tables broken 20:01 < Darker> I'm now glad I at least downloaded the protocol docs 20:01 < edk> google caches the source too 20:02 < Darker> Did I access it wrongly? http://webcache.googleusercontent.com/search?q=cache:wiki.vg/Object_Data 20:02 < Darker> I see no CSS, just pure HTML 20:02 < edk> no, that's right 20:02 < edk> but you can still get the page source from the cache 20:02 < edk> which you could use to populate a new wiki if needed 20:03 < Darker> By the way, is there some discusion page to discuss wiki changes? 20:03 < edk> here, mostly 20:03 < Darker> I'm not that self confident to change anything, but I had a few ideas 20:07 < pbunny> i am still struggling to show players' head yaws right to players that comein 20:08 < Darker> I just achieved to do this 20:08 < pbunny> i send spawn named entity packet for player, then headlook packet for it 20:08 < pbunny> it doesn't work 20:08 < pbunny> however headlook packets work later 20:08 < Darker> Ah, from the server side... Than I can't help 20:08 < pbunny> i.e. when player turns a bit, his head fixes to surrounding players 20:08 < pbunny> until that he has like broken neck 20:10 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 256 seconds] 20:12 < Darker> And are you doing the float>byte conversion properly? 20:16 < pbunny> Darker: i send the headyaw packet on players' dump the same way as it is sent later (when players turn) 20:16 < pbunny> yaw is the same too 20:16 < pbunny> for some reason packet doesn't work if sent right after "spawn named entity" packet 20:18 < Darker> But players are sending it as float, you must convert it to byte 20:18 < Darker> This is where it could easily go wrong 20:19 < pbunny> when players sent them and i resent them to other players, it works 20:19 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:19 < pbunny> it doesn't work if i.e. one player was standing still (no turning) when other connected 20:20 < pbunny> other player then sees first one with broken neck 20:20 < pbunny> when first one turns, it fixes for second one 20:21 < Darker> Well, if you only update rotation when a player rotates, its kinda only thing that can happen 20:21 < Darker> You should have the rotation saved and send it even to newly connected players 20:21 < pbunny> i do that. 20:22 < pbunny> i send it right after i sent "spawn named entity" packet which spawns the player 20:22 < Darker> You can include rotation in 0x14, you know that? 20:22 < pbunny> i use the same routing, same packet, same yaw 20:22 < pbunny> Darker: but not head rotation 20:22 < pbunny> body is rotated, but head is looking to same direction 20:23 < pbunny> the same routine * 20:24 < Darker> Hey guys this is veird 20:24 < Darker> I just tryed to sniff for arrow spawn 20:24 < Darker> and it seems to have ID 60 (decimal) 20:24 < Darker> when http://www.minecraftwiki.net/wiki/Data_values states its ID 10 decimal 20:36 < Darker> Hello, I've a bit theoretical question... 20:37 < Darker> My bot is supposed to dodge flying arrows 20:40 < pbunny> you can't move fast enough iirc 20:41 < Darker> According to my test, you can jump one block in a flash 20:41 < pbunny> you should focus on neural networks, bot with true AI will learn to predict his opponents 20:41 < Darker> :D 20:41 < pbunny> even you 20:41 < Darker> First, I will make it at least strictly mathematic 20:42 < pbunny> i am going to use neural networks for AI of major mob leaders 20:49 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±1] http://git.io/rNHqbg 20:49 < Not-001> [Craft.Net] SirCmpwn 6932fd6 - Update README.md 20:49 -!- roblabla [~pi@host81-157-233-15.range81-157.btcentralplus.com] has quit [Read error: Operation timed out] 20:59 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Textual IRC Client: www.textualapp.com] 21:03 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 21:05 -!- roblabla [~pi@host86-148-181-77.range86-148.btcentralplus.com] has joined #mcdevs 21:18 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 246 seconds] 21:19 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 21:19 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 21:27 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:38 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 21:47 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has quit [Remote host closed the connection] 21:51 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Remote host closed the connection] 22:22 -!- Paprikachu [~Paprikach@178.115.248.3.wireless.dyn.drei.com] has joined #mcdevs 22:32 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] 22:33 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 22:34 -!- roblabla [~pi@host86-148-181-77.range86-148.btcentralplus.com] has quit [Ping timeout: 264 seconds] 22:39 -!- ml__ [~ml@p5DC2E3B1.dip.t-dialin.net] has quit [Ping timeout: 272 seconds] 22:47 -!- roblabla [~pi@host86-144-153-43.range86-144.btcentralplus.com] has joined #mcdevs 22:53 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 22:55 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 22:59 -!- Xaardas [~tach@p5B252E88.dip.t-dialin.net] has quit [Quit: Tschuess und bis Bald] 23:00 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Quit: See you later] 23:11 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 23:11 -!- mode/#mcdevs [+v pdelvo] by ChanServ 23:26 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 23:26 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 23:34 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 23:40 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 23:41 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 23:42 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ --- Day changed sam. mars 23 2013 00:18 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 00:30 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 245 seconds] 00:30 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Quit: See you later] 00:32 < erai> will resending a chunk force it to be updated in the client 00:35 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 00:35 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 00:35 -!- mode/#mcdevs [+v pdelvo] by ChanServ 00:36 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 00:36 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 00:43 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 00:47 -!- cathode [~cathode@64.122.193.170] has quit [Quit: Leaving] 00:49 -!- AlphaBlend [~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has quit [Read error: Connection reset by peer] 00:55 < umby25> erai: I would say it probably would. 00:56 -!- Zachoz|Away is now known as Zachoz 01:02 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:16 -!- Darker [5ab38e42@gateway/web/freenode/ip.90.179.142.66] has quit [Quit: Page closed] 01:19 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 01:34 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Ping timeout: 255 seconds] 01:35 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 01:35 -!- mode/#mcdevs [+v md_5] by ChanServ 01:45 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 01:47 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 01:52 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 01:58 -!- GTRsdk [~gtrsdk@unaffiliated/gtrsdk] has joined #mcdevs 01:59 -!- GTRsdk [~gtrsdk@unaffiliated/gtrsdk] has left #mcdevs [] 02:16 < TkTech> edk: Because laziness, I assume. No one wants to convert all the content 02:18 < roblabla> TkTech: Wouldn't it be possible to just make a caching mirror ? 02:18 < roblabla> Actually, that's not a question 02:18 < roblabla> because it is possible 02:18 < roblabla> Just nobody thought about it :P 02:19 -!- SupaYoshi [SupaYoshi@ip4da5d319.direct-adsl.nl] has quit [Ping timeout: 264 seconds] 02:20 < TkTech> What do you mean? When it goes down for a few minutes we just use the google cache 02:21 < TkTech> (Less then perfect, but free [in both $$ and time]) 02:23 -!- SupaYoshi [SupaYoshi@ip4da5d319.direct-adsl.nl] has joined #mcdevs 02:49 -!- SupaYoshi [SupaYoshi@ip4da5d319.direct-adsl.nl] has quit [] 03:16 -!- Gregor [codu@codu.org] has quit [Ping timeout: 256 seconds] 03:37 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 258 seconds] 03:38 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Quit: Leaving] 04:03 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 04:18 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Quit: ZNC - http://znc.in] 04:33 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 04:36 -!- md_5- [md_5@mcdevs/trusted/md-5] has joined #mcdevs 04:36 -!- mode/#mcdevs [+v md_5-] by ChanServ 04:37 -!- md_5- is now known as md_5 05:23 -!- kipa00 [kipa00@116.123.186.14] has joined #mcdevs 05:24 -!- kipa00 [kipa00@116.123.186.14] has quit [Client Quit] 05:26 -!- Flemmard`` [~flemmard@78.210.238.139] has joined #mcdevs 05:30 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Ping timeout: 264 seconds] 05:35 < SinZ> did anything change in 1.5.1? 05:35 < SinZ> b.wiki.vg doesn't want to talk about it 06:49 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 06:55 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has joined #mcdevs 06:57 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has quit [Client Quit] 07:12 -!- AlphaBlend [~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has joined #mcdevs 07:13 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has joined #mcdevs 07:33 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 07:38 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 08:20 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 08:22 -!- dimaa 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[~Paprikach@77.117.246.98.wireless.dyn.drei.com] has joined #mcdevs 10:56 -!- Paprikachu [~Paprikach@77.117.246.98.wireless.dyn.drei.com] has quit [Ping timeout: 258 seconds] 11:28 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:33 -!- Paprikachu [~Paprikach@77.116.247.167.wireless.dyn.drei.com] has joined #mcdevs 11:55 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 12:04 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 256 seconds] 12:13 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 12:31 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 12:51 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 13:00 -!- Justasic2 [~Justasic@174-25-111-221.ptld.qwest.net] has joined #mcdevs 13:00 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 264 seconds] 13:01 -!- Justasic2 is now known as Justasic 13:02 -!- Justasic [~Justasic@174-25-111-221.ptld.qwest.net] has quit [Changing host] 13:02 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 13:06 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:27 -!- Paprikachu [~Paprikach@77.116.247.167.wireless.dyn.drei.com] has quit [Ping timeout: 258 seconds] 13:27 -!- Paprikac_ [~Paprikach@178.115.248.219.wireless.dyn.drei.com] has joined #mcdevs 13:37 < pbunny> hi 13:38 < pbunny> any useful links about world generation? 13:38 < pbunny> or maybe some code 13:40 <+Fador> http://notch.tumblr.com/post/3746989361/terrain-generation-part-1 ;) 13:40 < pbunny> thx 13:44 < dav1d> perlin worm! 14:13 -!- padmick [~me@92.51.219.163] has joined #mcdevs 14:18 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 14:18 -!- padmick [~me@92.51.219.163] has quit [Quit: Leaving] 14:35 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 14:40 -!- Zachoz is now known as Zachoz|Away 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joined #mcdevs 17:59 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Read error: Connection reset by peer] 18:09 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 18:32 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 19:29 -!- Scootabyte [~Scootabyt@64.168.229.50] has quit [Quit: Leaving] 19:33 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has quit [Ping timeout: 245 seconds] 19:34 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has quit [Ping timeout: 245 seconds] 19:37 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has joined #mcdevs 20:03 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 264 seconds] 20:05 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 20:05 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 20:07 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 245 seconds] 20:07 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has joined #mcdevs 20:08 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has quit [Client Quit] 20:08 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has joined #mcdevs 20:09 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 20:14 -!- Paprikac_ [~Paprikach@178.115.248.219.wireless.dyn.drei.com] has quit [Remote host closed the connection] 20:26 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 240 seconds] 20:28 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:40 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 20:59 -!- Xaardas [~tach@p5B251A25.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 21:02 < pbunny> weird 21:02 < pbunny> i sent lighting data with shadows 21:02 < pbunny> player sees shadows from a distance, but when closes in - they disappear 21:02 < pbunny> like if client does his own lighting processing 21:03 < pbunny> anyway, i would like exact formula for lighting calculation 21:03 < eddyb> the client does do its own lighting calculations 21:04 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host closed the connection] 21:04 < pbunny> so server's calculation must be the same? 21:08 < dav1d> the client does 21:08 < pbunny> but server needs to send lighting data 21:08 < pbunny> doesn't it? 21:09 < dav1d> everything else would kill bamdwith 21:09 < dav1d> yes a single time 21:09 < dav1d> with the mapchunkbulk 21:12 < pbunny> and how must server generate lighting data 21:12 < pbunny> ? 21:12 < pbunny> any formulas? 21:13 < dav1d> no sircmpwn wrote a gist with several attempts, ideas but nothing is trivial 21:20 -!- dimaa [~dimaa@adsl-75-37-6-124.dsl.pltn13.sbcglobal.net] has joined #mcdevs 21:25 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has quit [Ping timeout: 245 seconds] 21:47 < TkTech> Prf_Jakob: So, in 2237 the running cost of a bus is $64,422/year. 21:47 < TkTech> Prf_Jakob: They're totally unusable after 2100 or so 21:58 -!- Darker [5ab38e42@gateway/web/freenode/ip.90.179.142.66] has joined #mcdevs 21:59 <+Prf_Jakob> TkTech: hehe 21:59 < Darker> hello 21:59 < Darker> please, do you have an idea, if C++ std:: provides some ZLib decompressing library? 22:15 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 22:16 < eddyb> Darker: no 22:16 < eddyb> std:: is bare bones 22:17 < eddyb> boost might have zlib somewhere 22:28 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has joined #mcdevs 22:28 < Not-001> [Craft.Net] SirCmpwn pushed 2 commits to master [+7/-0/±16] http://git.io/E_hbRw 22:28 < Not-001> [Craft.Net] SirCmpwn a5b926f - Fixed various bugs with Linux/Mac support 22:28 < Not-001> [Craft.Net] SirCmpwn 9d2eb61 - Merge branch 'master' of github.com:SirCmpwn/Craft.Net into HEAD 22:32 < Not-001> [SMProxy] SirCmpwn pushed 2 commits to master [+0/-1/±6] http://git.io/Q2dGlw 22:32 < Not-001> [SMProxy] SirCmpwn ffc904d - Fixed issues for Linux/Mac support 22:32 < Not-001> [SMProxy] SirCmpwn a6c57ca - Added note to README about HTTPS certs in Mono 22:36 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±1] http://git.io/BAVs8A 22:36 < Not-001> [Craft.Net] SirCmpwn 28edb02 - Updated README to mention issues with certs on mono 22:46 -!- Grum [~grum@irc.grum.nl] has quit [Ping timeout: 245 seconds] 22:53 -!- Grum [~grum@87.117.225.129] has joined #mcdevs 22:53 -!- Zachoz|Away is now known as Zachoz 23:02 -!- Grum [~grum@87.117.225.129] has quit [Ping timeout: 258 seconds] 23:04 < Not-001> [Craft.Net] SirCmpwn pushed 2 commits to master [+0/-0/±12] http://git.io/f35F0Q 23:05 < Not-001> [Craft.Net] SirCmpwn cf1896f - Fixed bugs with compiling on mono 23:05 < Not-001> [Craft.Net] SirCmpwn 206dfd7 - Fixed hardness and drop for diamond ore 23:07 -!- Grum [~grum@irc.grum.nl] has joined #mcdevs 23:12 -!- Grum [~grum@irc.grum.nl] has 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Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±1] http://git.io/U1GfmQ 02:10 < Not-001> [Craft.Net] SirCmpwn 34654cd - Changed visibility of AcceptConnectionAsync 02:39 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±3] http://git.io/ZohBwg 02:39 < Not-001> [Craft.Net] SirCmpwn 7dcdfc8 - Added to Craft.Net.Data.Level to allow for singleplayer levels to be saved 03:05 -!- roblabla is now known as roblabla|Sleepin 04:02 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 04:18 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Read error: Connection reset by peer] 04:19 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 04:27 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 256 seconds] 04:30 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 04:47 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 264 seconds] 05:23 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seconds] 12:55 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 12:57 -!- Zachoz is now known as Zachoz|Away 13:02 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 13:24 -!- roblabla|Sleepin is now known as roblabla 13:26 -!- roblabla is now known as roblabla|GoneEat 13:45 -!- ml__ [~ml@p5DC2CB12.dip.t-dialin.net] has joined #mcdevs 13:45 < ml__> Hello 13:45 < ml__> I have a question regarding the minecraft protocol 13:47 < ml__> After the server sends the login packet (0x01), the client sends back two packets: 204 and 13 13:47 < ml__> Is it normal that I get packet 13 so early on? 13:51 -!- roblabla|GoneEat is now known as roblabla 13:51 -!- ml__ [~ml@p5DC2CB12.dip.t-dialin.net] has quit [Quit: Verlassend] 13:51 -!- ml__ [~ml@p5DC2CB12.dip.t-dialin.net] has joined #mcdevs 13:52 < roblabla> ml__: packet 13 ? 13:53 < ml__> packet 0x0c (Player Position and look) 13:53 < roblabla> Oh 13:54 < ml__> wait.. 13:54 < ml__> wrong 13:54 < ml__> 0x0d 13:54 < roblabla> Well yeah 13:54 < roblabla> after the client recieves login packet, it will recieve map chunks 13:54 < roblabla> and once it has them, it will send the ready to spawn packet 13:54 < ml__> Okay... But I never sent it map chunks 13:55 < roblabla> Are you sure it's the notchian client ? 13:55 < ml__> Yeah I use the vanilla minecraft 1.5.1 client 13:55 < roblabla> http://wiki.vg/Protocol_FAQ 13:55 < ml__> Yeah I already know that page 13:55 < roblabla> that's how it's supposed to work 13:56 < ml__> I'm getting the payload 13:56 < ml__> then I'm sending the login response 13:56 < ml__> And I should just go on and send the chunks? Ignore packet 13? 13:56 < ml__> (or 0x0d) 13:57 < roblabla> Oh 13:57 < roblabla> Do you send them a player look position ? 13:57 < roblabla> Player Position + Look packet 13:57 < ml__> Nope 13:57 < ml__> The last thing I send is the packet 0x01 (Login) 13:58 < roblabla> :| 13:58 < ml__> But I read: "The standard Minecraft server sends full chunks only when your client is sending player status update packets (any of Player (0x0A) through Player Position & Look (0x0D))." 13:58 < ml__> So maybe that's why the client sends me that packet ;D 13:58 < roblabla> Normally, the server sends 0x01, all the necessary things like entities/map chunk, and then a 0x0d to the client 13:59 < roblabla> then client replies with the same 0x0d 13:59 < ml__> funny... 13:59 < roblabla> I'm not a pro at the minecraft protocol, you should use wireshark to see how notchian client/server handles it 14:00 < ml__> Yeah 14:00 < roblabla> maybe it changed and the page is outdated ? 14:00 < ml__> But that stuff I want to see is encrypted... 14:00 < ml__> With rsa. 14:01 < roblabla> Put the server in offline mode 14:01 < ml__> Offline mode disables encryption? 14:01 < roblabla> eeh, nvm that 14:01 <+Fador> when in offline mode, you can skip encryption 14:02 < ml__> Does the notchian server disable encryption when in offline mode? 14:03 <+Fador> just send login responde (0x01) instead of encryption request (0xfd) ;) 14:03 <+Fador> *response 14:03 < roblabla> Yeah but the notchian client won't do it 14:03 < roblabla> I believe 14:03 <+Fador> it will 14:03 <+Fador> at least it worked with 1.4.6 ;) 14:05 <+Fador> https://github.com/fador/mineserver/blob/master/src/packets.cpp#L609 I still have the option in my server 14:05 < roblabla> Wasn't there a minecraft mod to export the rsa key to import it in wireshark or something ? 14:05 <+Fador> just haven't tried it recently =D 14:06 < roblabla> ml__: 14:06 < roblabla> use https://github.com/SirCmpwn/SMProxy 14:07 < roblabla> http://sircmpwn.github.com/SMProxy/ 14:07 < roblabla> (it has a download link) 14:10 < ml__> Thanks! Very helpful tool! 14:23 < ml__> Hm... I think I know where my problem is.. 14:24 < ml__> I don't think I am allowed to send a Keep-Alive before sending the map... 14:24 < ml__> Also, SMProxy seems very bugged on linux 14:27 < ml__> SMProxy works for the vanilla server, but not for my server 14:27 < roblabla> ml__: I don't think keepalive would change anything 14:27 < roblabla> also use Mono for SMProxy 14:27 < roblabla> not wine 14:28 < ml__> I am using mono 14:28 < ml__> but the connection often resets for some reason 14:28 < roblabla> :/ dunno then 14:28 < ml__> And, you are right, the keepalive doesn't change anything 14:29 -!- bildramer [~bildramer@p579C5CFB.dip.t-dialin.net] has joined #mcdevs 14:29 < ml__> I think I should just ignore that packet until all data is sent 14:29 < ml__> and then read it 14:33 < ml__> Hm... got SMProxy working... 14:44 -!- ml__ [~ml@p5DC2CB12.dip.t-dialin.net] has quit [Remote host closed the connection] 14:59 -!- zh32 is now known as zh32|offline 15:11 < pbunny> Fador: what do you mean by "offline mode"? 15:12 < pbunny> if i understand correctly my server is in "offline mode", and notchian client still uses encryption 15:12 < roblabla> pbunny: that's cuz your server still sends encryption request 15:13 < roblabla> if your server is in offline mode, you can just go ahead and skip the encryption request/response packets, that's what I think he meant 15:13 <+Fador> pbunny: yeah, you have to skip the encryption request if you dont want to use it 15:14 < pbunny> oh 15:15 <+Fador> I don't think this behavior is documented in the wiki and it might be a "bug" of some sort in the client that you can skip encryption 15:16 <+Fador> I was playing around after implementing the protocol encryption and noticed you can do that.. ;) 15:17 < roblabla> Fador: it's not documented anywhere. And I suppose it's due to how minecraft handles the packets he receives. 15:18 <+Fador> yeah 15:18 <+Fador> it switches the input/ouput streams after some packet or so 15:20 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Remote host closed the connection] 15:21 < roblabla> I know doing this kind of trick breaks pyCraft and other third-party minecraft clients though 15:22 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 16:06 <+ammar2> yeah, its a quirk with the vanilla client, ideally you should just support encryption 16:32 -!- Justasic2 [~Justasic@174-25-83-175.ptld.qwest.net] has joined #mcdevs 16:34 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 245 seconds] 16:34 -!- Justasic2 is now known as Justasic 16:35 -!- Justasic [~Justasic@174-25-83-175.ptld.qwest.net] has quit [Changing host] 16:35 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 17:24 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:25 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 17:25 -!- mode/#mcdevs [+v Amaranth] by ChanServ 17:58 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has joined #mcdevs 17:59 < MonkeyPwns> Hi 18:05 < MonkeyPwns> Does anyone know a good tool to deobfuscate/decompile Minecraft's Server other than MCP? 18:26 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has quit [Quit: Page closed] 18:32 -!- Sietsem [~Sietse@D97A5516.cm-3-3b.dynamic.ziggo.nl] has quit [Ping timeout: 258 seconds] 18:45 -!- Sietsem [~Sietse@546B2232.cm-12-4a.dynamic.ziggo.nl] has joined #mcdevs 19:04 -!- balrog [~balrog@discferret/developer/balrog] has joined #mcdevs 19:19 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has quit [Remote host closed the connection] 19:32 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 19:35 -!- dimaa [~dimaa@c-50-131-97-0.hsd1.ca.comcast.net] has joined #mcdevs 20:07 -!- Sietsem [~Sietse@546B2232.cm-12-4a.dynamic.ziggo.nl] has quit [Quit: Leaving] 20:28 -!- tyteen4a03 [tyteen4a03@69.50.229.69] has quit [Quit: Hurr Durr!] 20:32 -!- tyteen4a03 [tyteen4a03@ec2-54-225-157-7.compute-1.amazonaws.com] has joined #mcdevs 20:38 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 20:41 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:43 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has joined #mcdevs 20:43 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to master [+0/-0/±1] http://git.io/T55bOg 20:43 < Not-001> [Craft.Net] SirCmpwn c50bb26 - Update README.md 20:54 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Remote host closed the connection] 21:05 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:05 -!- balrog [~balrog@discferret/developer/balrog] has quit [Read error: Connection reset by peer] 21:08 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 245 seconds] 21:09 -!- balrog [~balrog@discferret/developer/balrog] has joined #mcdevs 21:09 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 21:09 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 21:12 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 21:50 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 21:55 < Not-001> [bravo] brutal-chaos pushed 1 commit to master [+0/-0/±1] http://git.io/FUh8pw 21:56 < Not-001> [bravo] Justin Noah f0e98d7 - protocol: bumped to 60 21:57 < pbunny> hi, i would really like a link about how vanilla server/client handles lighting 22:00 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:06 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 22:06 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 22:06 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 22:27 -!- clonejo|offline is now known as clonejo 22:31 -!- Krenair [~Krenair@wikimedia/Krenair] has quit [Ping timeout: 248 seconds] 22:34 -!- Krenair [~Krenair@wikimedia/Krenair] has joined #mcdevs 22:44 -!- Grum [~grum@irc.grum.nl] has quit [Ping timeout: 258 seconds] 22:46 -!- Scootaway [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has joined #mcdevs 22:50 -!- Scootabyte [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has quit [Ping timeout: 276 seconds] 22:53 -!- AlphaBlend [~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has quit [Ping timeout: 264 seconds] 22:56 < pbunny> where can i get many players for testing my server (i.e. mutex stuff, cpu/ram usage etc) 22:58 -!- Grum [~grum@irc.grum.nl] has joined #mcdevs 23:09 <+clonejo> pbunny: bots? 23:11 <+clonejo> There might be some documentation on lighting on Minecraftwiki 23:13 -!- Grum [~grum@irc.grum.nl] has quit [Ping timeout: 258 seconds] 23:14 < pbunny> clonejo: where can i get some bots? 23:14 <+clonejo> http://wiki.vg/Client_List 23:15 <+clonejo> pbunny: http://wiki.vg/wiki/index.php?search=bot&title=Special%3ASearch ;-) 23:20 -!- zml2008 [~zml2008@get.your.minions.at.zachsthings.com] has quit [Read error: Connection reset by peer] 23:25 -!- Grum [~grum@irc.grum.nl] has joined #mcdevs 23:29 < pbunny> ok, my server uses ~200MB of RAM and ~1% of CPU core when 5 minecraft clients connected 23:30 < pbunny> i can't handle more of mc clients, every of them is using 1GB :[ 23:35 < pbunny> i would use bots but they will need to login with /login (and perhaps register first) to be able to test the actual world 23:36 < edk> simulate them from within your server 23:40 < pbunny> code internal mc client? no thx 23:42 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Ping timeout: 248 seconds] 23:48 -!- mappum 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lahwran- [lahwran@python/site-packages/lahwran] has joined #mcdevs 06:52 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 07:03 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 07:11 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 260 seconds] 07:13 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 07:13 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has joined #mcdevs 07:13 < Not-001> [fCraft] fragmer * r1935 3 files : Updated fNbt to release 0.5 07:14 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Excess Flood] 07:14 < Not-001> [fCraft] fragmer * r1936 9 files : Made necessary code changes for fNbt version update. 07:14 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 07:20 -!- Zachoz|Away is now known as Zachoz 07:23 -!- mode/#mcdevs [+v ammar_] by ChanServ 07:24 -!- ammar_ is now known as ammar2 07:30 -!- Justasic [~Justasic@unaffiliated/justasic] 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[~Zachoz@CPE-121-220-115-167.lnse3.win.bigpond.net.au] has joined #mcdevs 08:55 -!- Zachoz_ is now known as Guest66780 08:58 < TkTech> Random: I find it funny I can buy a 20lb frozen turkey for $20, or drive for ten minutes and buy two fat, living turkeys for $35 08:58 < TkTech> Although I imagine butchering them in an apartment would be one hell of a show. 09:08 <+Ac-town> yeah that wouldn't be that fun 09:11 <+md_5> Dinnerbone sorry to bug you, but since iirc you wrote item merging: https://github.com/EcoCityCraft/Spigot/blob/master/CraftBukkit-Patches/0003-Merge-tweaks-and-configuration.patch#L34 09:11 <+md_5> swapping which item merges into which is SO much prettier for the player 09:12 <+md_5> since they see the dropped items being absorbed 09:12 <+md_5> compared to disapearing and confusing them 09:16 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 09:24 <+Prf_Jakob> TkTech: then take into account your hourly salery and the time it would take to butcher them. 09:28 < TkTech> Prf_Jakob: Doesn't take that long if you skin instead of pluck. 09:28 < TkTech> Prf_Jakob: 99% of the time is letting them drain 09:33 -!- Scootaway [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has joined #mcdevs 09:36 -!- Cayorion [~OlofLarss@83.177.171.150] has joined #mcdevs 09:37 -!- umby26 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 09:39 -!- Sanky_ [~SankyZNC@unaffiliated/sanky] has joined #mcdevs 09:42 -!- Peterman [Peterman@gotobread.com] has quit [Ping timeout: 264 seconds] 09:42 -!- Cayorion [~OlofLarss@83.177.171.150] has quit [Ping timeout: 264 seconds] 09:42 -!- Snowl [~Snowl@2001:41d0:2:c2e5::1] has quit [Ping timeout: 264 seconds] 09:43 -!- Peterman [Peterman@gotobread.com] has joined #mcdevs 09:43 -!- Snowl|Away [~Snowl@2001:41d0:2:c2e5::1] has joined #mcdevs 09:43 -!- Netsplit *.net <-> *.split quits: +Scootabyte, Cay 09:43 -!- Snowl|Away is now known as Snowl 09:43 -!- Sanky [~SankyZNC@unaffiliated/sanky] has 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-!- bildramer [~bildramer@p579C5CFB.dip.t-dialin.net] has joined #mcdevs 12:03 -!- Exio [exio4@trekweb/user/nax] has quit [Read error: Connection reset by peer] 12:04 -!- Exio [exio4@trekweb/user/nax] has joined #mcdevs 12:54 -!- Zachoz is now known as Zachoz|Away 13:20 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 258 seconds] 13:30 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 13:46 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection timed out] 13:46 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 13:56 -!- pbunny [~pbunny@stdout.lulzsec.com] has joined #mcdevs 14:05 -!- Rudench [shnaw@womirc.com] has joined #mcdevs 14:20 -!- dav1d [dav1d@static.82.162.46.78.clients.your-server.de] has quit [Changing host] 14:20 -!- dav1d [dav1d@unaffiliated/dav1d] has joined #mcdevs 14:36 < pbunny> can somebody advice bot for server benchmarking? 14:37 < pbunny> bot that joins and does stuff 14:37 < pbunny> or maybe some scripting framework but not nodejs 14:38 < dav1d> nodejs 14:38 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 14:39 < pbunny> not nodejs 14:39 < pbunny> don't want to compile it 14:39 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 14:44 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has quit [Ping timeout: 245 seconds] 14:44 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has joined #mcdevs 14:46 -!- Sietsem [~Sietse@546B2232.cm-12-4a.dynamic.ziggo.nl] has joined #mcdevs 14:50 -!- Sietsem [~Sietse@546B2232.cm-12-4a.dynamic.ziggo.nl] has quit [Client Quit] 14:55 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 14:55 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Client Quit] 15:13 -!- clonejo|offline is now known as clonejo 15:14 -!- cathode [~cathode@64.122.193.170] has joined #mcdevs 15:14 <+clonejo> pbunny: ppa? 15:21 <+ammar2> pbunny: I have a simply python program that can spawn up to any number of bots that move around randomly 15:21 <+ammar2> assuming this is in the minecraft client context ofcourse 15:22 < edk> (presumably you need to disable auth) 15:27 <+ammar2> edk: unless you own as many accounts as you need bots, yes ^_^ 15:27 < pbunny> oh, notchian auth is always disabled 15:27 < pbunny> i have my own auth 15:27 < pbunny> you must type /login nick password, then portal to real world appears and you must enter it 15:28 <+ammar2> pbunny: http://www.spigotmc.org/threads/stress-testing-servers.175/ 15:28 <+ammar2> you can add in that command sending if you want, python is simple enough to modify 15:28 <+ammar2> yay interpretation 15:37 -!- Valdi|Laptop [~valdirali@195.37.42.201] has joined #mcdevs 15:38 < Valdi|Laptop> what means "0x6: Standing in ground" for torches (in the minecraft wiki)? 15:38 < Valdi|Laptop> IN the ground?! 15:39 -!- Valdi|Laptop is now known as Valdiralita 15:42 < pbunny> Valdiralita: probably means "bottom of the torch is in the ground" 15:43 < Valdiralita> ive never seen this ingame :o 15:43 < pbunny> anyway just try it and see 15:43 < jast> take torch, look at top of a block, place torch 15:43 < jast> bam, upright torch 15:43 < Valdiralita> lol okay thanks 16:11 -!- lahwran- is now known as lahwran 16:23 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 16:54 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 17:02 -!- Valdiralita [~valdirali@195.37.42.201] has quit [Ping timeout: 257 seconds] 17:04 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:18 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] 17:31 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 17:46 -!- Scootaway [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has quit [Ping timeout: 256 seconds] 18:11 -!- 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[~Brandon15@ec2linux.exaktop.tk] has quit [Quit: ZNC - http://znc.in] 03:24 -!- Brandon15811 [~Brandon15@2a01:e0b:1:156:998:73c1:e5b8:e683] has joined #mcdevs 03:32 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 245 seconds] 03:33 -!- Justasic2 [~Justasic@174-25-123-112.ptld.qwest.net] has joined #mcdevs 03:33 -!- Justasic2 is now known as Justasic 03:35 -!- Justasic [~Justasic@174-25-123-112.ptld.qwest.net] has quit [Changing host] 03:35 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 03:49 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 03:51 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has joined #mcdevs 04:20 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 04:26 -!- Viligeman122 [~anonymous@99-34-127-67.lightspeed.clmboh.sbcglobal.net] has joined #mcdevs 04:27 < Viligeman122> i have a really cool idea fir game 04:27 < Viligeman122> for 04:27 < Connor1301> finnaly some one says something 04:28 < Viligeman122> lol 04:28 < Viligeman122> conner 04:28 < Connor1301> its been a long time since any one has talked 04:28 < Viligeman122> do u have a server 04:29 < Connor1301> u mean a channel? 04:29 < Viligeman122> no minecraft server 04:29 < Connor1301> oh i used to 04:29 < Connor1301> but... 04:29 < Viligeman122> what happend 04:30 < Connor1301> well i dont really know 04:30 < Viligeman122> lol 04:30 < Connor1301> thats the problem 04:30 < Viligeman122> did it crash 04:30 < Connor1301> sort o 04:30 < Connor1301> of 04:31 < Viligeman122> is it hosted by u or a host 04:31 < Connor1301> by a host 04:31 < Connor1301> not by me 04:32 < Connor1301> i have to go:( bye 04:32 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has left #mcdevs [] 04:32 < Viligeman122> aww 04:38 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Read error: Connection reset by peer] 04:39 -!- Flemmard 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09:32 -!- Scootabyte [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has joined #mcdevs 09:32 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 10:05 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 10:59 -!- mode/#mcdevs [+v Fador] by ChanServ 11:01 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 11:07 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:13 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 245 seconds] 11:43 -!- Scootaway [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has joined #mcdevs 11:43 -!- Scootaway [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has quit [Client Quit] 11:44 <+Scootabyte> woops 11:45 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 264 seconds] 11:59 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 12:13 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 12:18 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has quit [Quit: ZNC - http://znc.in] 12:22 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 12:41 -!- Paprikachu [~Paprikach@77.117.247.224.wireless.dyn.drei.com] has joined #mcdevs 13:05 -!- Rudench [shnaw@womirc.com] has joined #mcdevs 13:08 < pbunny> is it good idea to run every chunkcolumn is its own thread? 13:09 < pbunny> its physics, metaentity processing, maybe entities' AI 13:09 < pbunny> or maybe 10x10 chunks per thread 13:09 < pbunny> what problems can arise from that? 13:09 < edk> pbunny: the interaction at chunk boundaries would be problematic 13:10 < pbunny> edk: why? 13:10 < pbunny> just 1) lock mutexes of both chunks 2) transfer the needed entity/block/... 3) unlock mutexes 13:11 < edk> you'll likely end up with one of three scenarios: 13:11 < edk> 1) it's not thread safe and has race conditions and/or crashes randomly 13:11 < edk> 2) it wastes so much time waiting for mutexes to unlock that it's no better than doing everything on one thread 13:12 < pbunny> 2) - impossible 13:12 < pbunny> too many chuns columns, and each of them will interact only with nearby ones 13:12 < edk> 3) it's thread safe and lockless but the overhead is too much to make it worth it except for stupid numbers of CPUs 13:12 < pbunny> what overhead? 13:12 < pbunny> mutex lock/unlock takes about 17ns iirc 13:12 < edk> yes obviously locking a mutex is quick 13:12 < edk> waiting for a locked mutex isn't 13:16 -!- slowman [~slowman@cpc35-craw6-2-0-cust545.16-3.cable.virginmedia.com] has joined #mcdevs 13:17 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 13:18 < pbunny> :/ 13:18 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 13:23 < pbunny> edk: but if i keep world in single thread, i will have to move entities' AI to separate thread 13:23 < pbunny> otherwise overhead on single core will be too big 13:30 -!- Paprikachu [~Paprikach@77.117.247.224.wireless.dyn.drei.com] has quit [Ping timeout: 248 seconds] 13:30 <+ammar2> don't you have like a 5k x 5k map loaded in memory at any given time, thats ~97500 chunks 13:31 <+ammar2> 97500 threads are not cheap 13:31 -!- Paprikachu [~Paprikach@178.115.248.104.wireless.dyn.drei.com] has joined #mcdevs 13:31 < pbunny> i am thinking about regions consisting of 10x10 chunks 13:32 < pbunny> i will have 1500x1500 map for now 13:33 <+ammar2> ~88 threads, may work but good luck dealing with the thread safety 13:41 -!- Morrolan [Morrolan@morrolan.ch] has quit [Ping timeout: 252 seconds] 13:43 -!- Morrolan [Morrolan@morrolan.ch] has joined #mcdevs 14:19 -!- slowman [~slowman@cpc35-craw6-2-0-cust545.16-3.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 14:27 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 14:40 -!- bildramer [~bildramer@p579C5CFB.dip.t-dialin.net] has quit [Quit: he gropes your soul] 14:40 -!- bildramer [~bildramer@p579C5CFB.dip.t-dialin.net] has joined #mcdevs 15:01 -!- conehead [~conehead@unaffiliated/conehead] has 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#mcdevs 22:58 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:00 -!- xy-cloud [uid8012@gateway/web/irccloud.com/x-zmioruzrxtlpczzz] has joined #mcdevs 23:02 -!- Xaardas [~tach@p5B251A34.dip0.t-ipconnect.de] has joined #mcdevs 23:05 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 23:09 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 23:09 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 23:24 -!- Xaardas [~tach@p5B251A34.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 23:26 -!- ellisvlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has joined #mcdevs 23:26 < ellisvlad> hi 23:27 < ellisvlad> just a quick question from me 23:27 < umby24> ok 23:27 < ellisvlad> What is the packet id for dropping items in Minecraft 1.5 PC edition? 23:27 < ellisvlad> :P 23:27 < ellisvlad> I've looked all over, and can't find it :/ 23:27 < umby24> just ask and anyone who is active that knows the answer will likely reply 23:28 < ellisvlad> cool, thanks 23:30 < umby24> 0xAA DropItemPacket 23:30 < umby24> lacks documentation however 23:31 < ellisvlad> hmm, OK, thankyou ;) 23:37 < umby24> no problem --- Day changed jeu. mars 28 2013 00:04 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 00:18 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 00:23 -!- buttscicles [joe@buttscicl.es] has quit [Ping timeout: 256 seconds] 00:28 -!- buttscicles [joe@buttscicl.es] has joined #mcdevs 00:29 -!- ellisvlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has quit [Ping timeout: 245 seconds] 00:34 -!- x56 [~0x56@sillytitties.com] has joined #mcdevs 00:43 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 246 seconds] 00:57 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Quit: Leaving] 01:03 -!- RainbowDashTable 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SomeoneWeird [~SomeoneWe@ec2-122-248-235-44.ap-southeast-1.compute.amazonaws.com] has joined #mcdevs 12:28 -!- balrog [~balrog@discferret/developer/balrog] has joined #mcdevs 12:28 -!- SomeoneWeird is now known as Guest3815 12:29 -!- Justasic2 is now known as Justasic 12:29 -!- Justasic [~Justasic@174-25-67-44.ptld.qwest.net] has quit [Changing host] 12:29 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 12:29 -!- Guest3815 [~SomeoneWe@ec2-122-248-235-44.ap-southeast-1.compute.amazonaws.com] has quit [Changing host] 12:29 -!- Guest3815 [~SomeoneWe@unaffiliated/someoneweird] has joined #mcdevs 12:30 -!- Guest3815 is now known as SomeoneWeird 12:32 -!- Netsplit *.net <-> *.split quits: yosafbridge, moshee, Dinnerbone 12:35 -!- Netsplit over, joins: Dinnerbone, moshee, yosafbridge 12:35 < pbunny> umby24|offline: what is 0xAA DropItemPacket ? 12:35 < pbunny> my server uses 0x17 to spawn item entity and then Entity Velocity packet(s) to make it look dropped 12:36 <+Fador> ..minecraft pocket edition packets I believe 12:37 < SinZ> ^ 12:39 < pbunny> **:21:54 ellisvlad | What is the packet id for dropping items in Minecraft 1.5 PC edition? 12:39 < pbunny> so by "PC edition" he meant pocket edition? 12:40 < SinZ> umbys client isn't up to item dropping fyi 12:40 < SinZ> didn't 1.5 stuff up entity dropping though 12:42 < l4mRh4X0r> Well, at least there's no such thing as packet 0xAA in the vanilla minecraft 1.5.1 server 12:51 -!- slowman_ [~slowman@cpc35-craw6-2-0-cust545.16-3.cable.virginmedia.com] has quit [Remote host closed the connection] 12:57 -!- jargan is now known as jast 13:28 -!- Paprikac_ [~Paprikach@77.116.247.226.wireless.dyn.drei.com] has joined #mcdevs 13:30 -!- Paprikachu [~Paprikach@178.115.248.104.wireless.dyn.drei.com] has quit [Ping timeout: 264 seconds] 13:36 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 13:38 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 13:40 -!- xy-cloud [uid8012@gateway/web/irccloud.com/x-qwwjtohsksztcpms] has joined #mcdevs 14:29 -!- Morrolan [Morrolan@morrolan.ch] has quit [Ping timeout: 248 seconds] 14:31 -!- Morrolan [Morrolan@morrolan.ch] has joined #mcdevs 14:35 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 15:11 -!- clonejo|offline is now known as clonejo 15:42 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 15:49 -!- x76 is now known as x56 16:07 < dav1d> clonejo: o/ 16:07 <+clonejo> dav1d: \o/ 16:07 < dav1d> :D 16:10 <+clonejo> I'm implementing a new chunk storage mechanism for mc-erl right now 16:10 <+clonejo> it's based on Postgresql 16:10 < dav1d> cool 16:10 < dav1d> postgres rules! 16:11 <+clonejo> i figured a database is one of the best ways to store chunks 16:11 < dav1d> yeah only brings overhead 16:11 < dav1d> speed for size 16:11 < dav1d> same with hashmaps 16:11 < dav1d> :P 16:14 < dav1d> clonejo: I am about to play around with lua/luad and test the octaforge ui 16:23 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 16:39 -!- Paprikac_ [~Paprikach@77.116.247.226.wireless.dyn.drei.com] has quit [Remote host closed the connection] 16:56 -!- act4 [25cd3dcb@gateway/web/freenode/ip.37.205.61.203] has joined #mcdevs 16:56 < TkTech> Alrighty, who wants a copy of Just Cause 2 on steam? 16:56 -!- Kyle_ is now known as Kyle 16:58 <+Fador> Great game btw =) 16:59 < Kyle> hmmm 16:59 < dav1d> TkTech: never heared of it, what genre? 16:59 * Kyle considers it 17:00 < TkTech> dav1d: You're dead to me. 17:00 < dav1d> :D 17:00 < Kyle> I'll let somebody else take a nab at it, I've played it before. 17:01 < dav1d> so 17:01 < dav1d> I have to kill ppl 17:03 < dav1d> sounds a bit like far cry 17:03 < Kyle> older than far cry 3, though 17:03 < Kyle> so more like "far cry 3 sounds a bit like this" 17:03 < dav1d> no 17:03 < dav1d> because I knew far cry before just cause 2 17:04 < dav1d> so just cause 2 sounds like far cry to me :P 17:04 < Kyle> doesn't make it older :p 17:04 < dav1d> anyways gtg 17:08 -!- act4 [25cd3dcb@gateway/web/freenode/ip.37.205.61.203] has quit [Quit: Page closed] 17:11 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 17:16 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:39 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection reset by peer] 18:03 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 245 seconds] 18:05 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 18:05 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 18:29 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 18:39 < roblabla> TkTech: I 18:39 < roblabla> *I'd love a copy :D 19:10 -!- SomeoneWeird [~SomeoneWe@unaffiliated/someoneweird] has left #mcdevs ["Leaving"] 19:11 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 19:18 -!- xy-cloud [uid8012@gateway/web/irccloud.com/x-qwwjtohsksztcpms] has quit [Ping timeout: 240 seconds] 19:32 -!- dav1d1 [~dav1d@unaffiliated/dav1d] has joined #mcdevs 19:32 -!- dav1d1 [~dav1d@unaffiliated/dav1d] has quit [Client Quit] 20:11 -!- williammck_ [~williammc@williammck.net] has left #mcdevs ["Leaving"] 20:19 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 20:28 <+clonejo> dav1d: nice 20:29 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 20:35 -!- williammck_ [~williammc@williammck.net] has joined #mcdevs 20:39 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:49 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 21:15 -!- Scootaway [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has joined #mcdevs 21:16 -!- xy-cloud [uid8012@gateway/web/irccloud.com/x-jkqhzpepaoisopbm] has joined #mcdevs 21:19 -!- Scootabyte [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has quit [Ping timeout: 252 seconds] 21:25 -!- williammck_ is now known as williammck 21:26 -!- nevyn__ [~nevyn@193.14.72.99] has quit [Quit: leaving] 21:28 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 21:30 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 22:01 -!- roblabla [~pi@host86-176-16-184.range86-176.btcentralplus.com] has quit [Ping timeout: 264 seconds] 22:02 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Quit: Leaving] 22:35 -!- jibcage [~jack@CMU-849805.WV.CC.CMU.EDU] has joined #mcdevs 22:37 < jibcage> Hi, I'm having a bit of an issue getting a client I coded to work. I've looked at the protocol, and I'm sending a 0x0A-0x0D every 50ms. However when I add 1 to the x value, the player doesn't move. 22:37 < jibcage> For some reason I'm allowed to adjust yaw / pitch, and his head will move, but I can't get him to move himself. 22:59 < jibcage> Can anybody help? I also tried increasing x, y, and z by ridiculous amounts to see if my server would kick me, but it isn't doing that. 22:59 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 256 seconds] 22:59 < jibcage> Which makes no sense if I can adjust yaw and pitch, right? 23:00 <+md_5> it should just send you pack 23:00 <+md_5> 1 is way too big for the vanilla server 23:00 <+md_5> s/pack/back 23:00 <+md_5> try like 0.2 23:01 < jibcage> Oh? What's the largest I can feasibly increase it in a certain time period? 23:01 < jibcage> And I've checked, it only sends me a 0x0D twice : once upon connect, and once about 10 seconds later 23:10 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 23:10 < umby24|offline> oi that guy yesterday said pc edition? thought he said pocket. 23:10 < umby24|offline> oops. 23:10 < umby24|offline> annnd im still marked as offline. 23:11 -!- umby24|offline is now known as umby24 23:12 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Connection reset by peer] 23:26 -!- md_5 is now known as md_5|holiday 23:26 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 23:26 -!- md_5|holiday is now known as md_5|away 23:35 -!- Amaranth [~travis@2001:470:1f0f:892:e175:c095:bd2b:8552] has quit [Read error: Connection timed out] 23:52 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 276 seconds] 23:52 -!- Justasic2 [~Justasic@184-100-220-69.ptld.qwest.net] has joined #mcdevs 23:57 -!- Justasic2 [~Justasic@184-100-220-69.ptld.qwest.net] has quit [Read error: Operation timed out] 23:59 -!- Xaardas [~tach@p5B251862.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] --- Day changed ven. mars 29 2013 00:03 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 00:16 -!- jibcage [~jack@CMU-849805.WV.CC.CMU.EDU] has quit [Quit: leaving] 00:19 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 00:19 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 256 seconds] 00:43 < TkTech> Google alerts sometimes pops up with some…weird...things. 00:44 < TkTech> https://subversion.assembla.com/svn/goobcraft/trunk/core/protocol.py <-- Look at the "if" with my name in it. 00:44 < TkTech> Apparently on random servers my name gets coloured. Also, someone did not know python when they wrote that. 01:01 < AndrewPH|Alt> jegus that's a big if block 01:01 -!- AndrewPH|Alt is now known as AndrewPH 01:01 -!- mode/#mcdevs [+v AndrewPH] by ChanServ 01:02 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:06 < TkTech> AndrewPH: … https://gist.github.com/TkTech/e2bab758fa39c26c92c7 01:06 < TkTech> AndrewPH: It's just filled with horrors 01:07 <+AndrewPH> now I remember why I never bothered looking at those bits 01:16 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 01:20 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 01:22 -!- fragmer__ [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has joined #mcdevs 01:25 -!- Scootaway [~Scootabyt@c-75-70-55-0.hsd1.co.comcast.net] has quit [Ping timeout: 264 seconds] 01:27 < yorick> mappum: http://www.redstone.io/ works, but http://redstone.io times out 01:27 < mappum> yeah 01:28 < mappum> the first is a webserver, the second are the game servers 01:28 < mappum> is* 01:28 < TkTech> …why... 01:30 < umby24> ^ 01:33 < mappum> because the servers are running on a bunch of ec2 machines 01:38 < TkTech> I'm missing something here. 01:38 < TkTech> This is silly, and will confuse a lot of people. Absolutely no one does it this way. 01:39 < TkTech> If you need a different A/CNAME record why would you not use server.redstone or s.redstrone or absolutely anything else 01:44 < TkTech> mappum: Bleh, keep alive timeout 01:44 < mappum> yeah, that's on the issue list :P 01:46 < TkTech> mappum: TBH, I would have waited and polished it before posting if you were seeking YC attention. 01:46 < TkTech> Better late than broken. 01:46 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 01:46 < mappum> well tomorrow is the last day 01:47 < TkTech> Tomorrow is the last day of this series, you could have just waited for the next one. 01:47 < TkTech> Which is my point. 01:47 < mappum> and it's the idea we wanted people to like, not the implementation 01:47 < mappum> no, the applications must be submitted by tomorrow at midnight 01:48 < TkTech> ... 01:48 < mappum> we could email it to them late or something, but i don't think the amount of bugs is how they decide on who to fund 01:48 < mappum> our goal was for people to like the idea 01:48 < mappum> t 01:48 < TkTech> Tomorrow is the last day of this series (2013) of funding. You could have just waited for the next one. 01:48 < mappum> oh, i see 01:48 < mappum> that's 6 months from now 01:49 < mappum> we are starting to work on this full time, if we waited we would have to get real jobs again for a while :P 01:50 < TkTech> Ah, there we go. That's what I didn't get. 01:51 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 01:51 -!- mode/#mcdevs [+v Amaranth] by ChanServ 01:54 < TkTech> mappum: Good luck, always fun to see a Minecraft-based success. Lots of people make their living on it. 01:56 < TkTech> sadimusi: Are you still maintaining b.wiki.vg? 01:56 < mappum> TkTech: thanks :D 01:58 <+sadimusi> TkTech: Not really, 1.5 completely broke burger 01:58 < TkTech> sadimusi: You have no idea how surprised I am that it survived this long (mostly due to your work on it) 01:59 <+sadimusi> The issues just seem to pile up faster than I have the motivation to fix them 02:00 < TkTech> sadimusi: I reached that point about 2 months after I started it. 02:00 <+sadimusi> mappum: Why don't you just use a SRV record for the game server? 02:00 < TkTech> ^- Or that, which is another good idea 02:02 <+sadimusi> Is that even documented anywhere? 02:02 < TkTech> mappum: Server just kick it? 02:03 < mappum> not that i am aware of 02:03 < TkTech> mappum: Dammit, fell off the map when I timed out and now I'm stuck in a black hole. 02:06 < mappum> yeah, some dude keeps opening the hole :/ 02:11 < yorick> mappum: ip-ban him :P 02:12 < mappum> heh i haven't added any commands yet :/ 02:12 < mappum> other than /notch and /snake 02:21 < yorick> mappum: it's broken! 02:22 < mappum> yeah :/ 02:22 < mappum> because of bugs, not load D: 02:28 < yorick> mappum: it seems as if there is a flood in your chat 02:28 < mappum> :/ 03:06 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 03:33 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: No route to host] 03:36 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 03:38 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 04:16 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has joined #mcdevs 05:06 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 05:47 -!- eddyb [~eddy@188.26.225.16] has joined #mcdevs 05:47 -!- eddyb [~eddy@188.26.225.16] has quit [Changing host] 05:47 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 06:09 -!- superjoe30 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[~slowman@cpc35-craw6-2-0-cust545.16-3.cable.virginmedia.com] has joined #mcdevs 18:03 < slowman> can anyone tell me when a mapchunk packet describes the x/z coordinates of a chunk.. which corner of the chunk it describes? is it the south eastern corner? 18:04 < slowman> *south western, even 18:32 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 258 seconds] 18:34 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 18:46 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 258 seconds] 19:07 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 19:26 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Ping timeout: 264 seconds] 19:29 -!- umby24|offline [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 19:29 -!- umby24|offline is now known as umby24 19:38 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 19:38 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 19:41 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 19:43 < umby24> slowman 19:43 < umby24> should be able to explore that yourself, through a vanilla minecraft client 19:43 < umby24> when you press f3 it shows your coords in the map, as well as chunk coords. 19:44 < umby24> but i don't think its the coords of a block in the chunk 19:44 < slowman> right okay, i'll have a look, thanks. 19:45 < umby24> rather, the game thinks of each chunk as one giant block for its own coords, but maybe someone else could clarify 19:45 < umby24> I havn't quite got to chunk loading in my bot yet :P tried but failed many times already. 19:46 < slowman> haha, yep. i'm failing at the moment. but yeah i think you're right, you have to times the chunk grid by 16 to get the actual coords 19:47 < umby24> something.. I've tried a few different formulas for getting the coords of each block.. but i keep stepping outside, or far below the ammount of data sent to me.. so I still get to figure that out 19:50 < slowman> yeah i'm having a similar problem, i think. trying to get block ids from any given coords, having trouble stepping through the data array of the packet. 19:50 < umby24> exactly 19:51 < umby24> so I decided to move on to inventory management first before i try again.. 19:51 < umby24> but that's almost done now 19:52 < slowman> nice! yeah for some reason i can input any Y coordinate on the 0,0 xz of a chunk and it'll get me the correct block. as soon as i start adding x and z coordinates something strange is happening. i'm guessing it's someething to do with these biome bytes, but i'm not sure i understand where they actually occur 19:53 < umby24> hm.. i never tried that, I couldn't get any blocks that were even remotely close to what I had. but yeah, all the extra bytes are kinda throwing me off as well. 20:07 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 20:14 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:22 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Remote host closed the connection] 20:23 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Quit: See you later] 20:31 -!- HaltingState [~HaltingSt@cpe-76-169-228-195.socal.res.rr.com] has joined #mcdevs 20:31 -!- HaltingState [~HaltingSt@cpe-76-169-228-195.socal.res.rr.com] has quit [Changing host] 20:31 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 20:33 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 20:33 -!- mode/#mcdevs [+v pdelvo] by ChanServ 20:59 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 21:52 -!- EdGruberman [~EdGruberm@unaffiliated/edgruberman] has quit [Quit: Reboot, network failure, or data center explosion] 21:53 -!- Justasic2 [~Justasic@63-225-87-198.ptld.qwest.net] has joined #mcdevs 21:56 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 264 seconds] 21:56 -!- Justasic- [~Justasic@71-32-242-107.ptld.qwest.net] has joined #mcdevs 21:58 -!- Justasic2 [~Justasic@63-225-87-198.ptld.qwest.net] has quit [Ping timeout: 245 seconds] 21:58 -!- Justasic- is now known as Justasic 21:58 -!- Justasic [~Justasic@71-32-242-107.ptld.qwest.net] has quit [Changing host] 21:58 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 21:58 -!- EdGruberman [~EdGruberm@unaffiliated/edgruberman] has joined #mcdevs 22:07 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 22:12 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 23:27 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Connection reset by peer] 23:47 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 23:53 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has joined #mcdevs 23:53 < Not-001> [PyNBT] TkTech pushed 2 commits to master [+0/-0/±2] http://git.io/_xljuw 23:53 < Not-001> [PyNBT] seventh 19bf5e6 - TAG_String length is a TAG_Short, so a signed integer 23:53 < Not-001> [PyNBT] TkTech b8c6494 - Merge pull request #8 from seventh/master Small bugfix 23:59 < TkTech> 153 lines of javascript and there are still edge cases. --- Day changed sam. mars 30 2013 00:00 < TkTech> Trying to find the absolute position of an element right-clicked in the DOM is agonizing. [i]frames, relative elements inside fixed elements, parent offsets that don't account for borders... 00:05 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 256 seconds] 00:05 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 00:05 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 00:23 -!- Paprikachu [~Paprikach@77.116.246.59.wireless.dyn.drei.com] has joined #mcdevs 00:29 < yorick> TkTech: solution: don't use frames 00:35 < TkTech> yorick: This is a chrome extension, I have no say in the matter. 00:36 < yorick> doesn't chrome have some kind of .reallyGetAbsolutePositionNow() method? 00:36 < TkTech> Yeah, I wish. 00:37 < TkTech> (This is a portable extension, except for a bit of UI glue it works on Chrome/Safari/Firefox 01:01 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 01:02 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:21 -!- Xaardas [~tach@p5B25102E.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 01:26 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has joined #mcdevs 01:39 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 01:43 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has quit [Ping timeout: 245 seconds] 01:45 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 01:47 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 02:08 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 258 seconds] 03:00 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:03 -!- dimaa [~dimaa@c-50-131-103-82.hsd1.ca.comcast.net] has joined #mcdevs 03:26 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 03:55 -!- gicode [gicode@rancor.csh.rit.edu] has joined #mcdevs 03:55 -!- mode/#mcdevs [+v gicode] by ChanServ 03:59 -!- Netsplit *.net <-> *.split quits: PhonicUK, Guest23162, slowman 04:01 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 264 seconds] 04:03 -!- PhonicUK [~PhonicUK@mcmyadm.in] has joined #mcdevs 04:04 -!- PhonicUK [~PhonicUK@mcmyadm.in] has quit [Changing host] 04:04 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has joined #mcdevs 04:06 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 05:19 -!- gicode [gicode@rancor.csh.rit.edu] has quit [Ping timeout: 252 seconds] 05:24 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Read error: Connection reset by peer] 05:24 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 05:24 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Read error: Connection reset by peer] 05:25 -!- Flemmard [~flemmard@unaffiliated/flemmard] has joined #mcdevs 05:30 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 255 seconds] 05:56 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Read error: Connection reset by peer] 05:56 -!- Flemmard [~flemmard@78.210.238.139] has joined #mcdevs 05:56 -!- Flemmard [~flemmard@78.210.238.139] has quit [Changing host] 05:56 -!- Flemmard [~flemmard@unaffiliated/flemmard] has joined #mcdevs 06:03 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 06:06 -!- Krenair [~Krenair@wikimedia/Krenair] has quit [Ping timeout: 240 seconds] 06:20 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 06:25 -!- Krenair [~Krenair@wikimedia/Krenair] has joined #mcdevs 06:36 < Not-001> [fCraft] fragmer * r1937 24 files : Marked branch 0.64x as abandoned 06:37 < Not-001> [fCraft] fragmer * r1938 2 files : Marked branch 0.70x as abandoned 07:02 < Not-001> [fCraft] fragmer * r1939 11 files : Updated assembly versions to 0.640 07:04 < Not-001> [fCraft] fragmer * r1940 3 files : Fixed MapGenerator sometimes locking up when working with tiny 16x16 maps (thanks 123DMWM). 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[Changing host] 21:17 -!- Flemmard [~flemmard@unaffiliated/flemmard] has joined #mcdevs 21:24 < umby24> Is it possible for the lighting data sent along with a map bulk chunk to only be 1024 bytes? 21:44 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has quit [Remote host closed the connection] 21:46 < dav1d> that's correct 22:20 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 22:23 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:43 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Quit: See you later] 22:46 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Read error: Connection reset by peer] 22:48 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 22:48 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 22:48 -!- mode/#mcdevs [+v pdelvo] by ChanServ 22:50 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 245 seconds] 22:58 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Read error: Connection reset by peer] 23:00 -!- Flemmard`` [~flemmard@78.210.238.139] has joined #mcdevs 23:03 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Ping timeout: 246 seconds] 23:22 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 23:36 -!- Flemmard [~flemmard@78.210.238.139] has joined #mcdevs 23:36 -!- Flemmard [~flemmard@78.210.238.139] has quit [Changing host] 23:36 -!- Flemmard [~flemmard@unaffiliated/flemmard] has joined #mcdevs 23:39 -!- Flemmard`` [~flemmard@78.210.238.139] has quit [Ping timeout: 272 seconds] 23:58 < umby24> that's correct? i thought it was half byte per block? --- Day changed dim. mars 31 2013 00:04 -!- zh32 [nuthouse@vm1.zh32.de] has quit [Ping timeout: 272 seconds] 00:11 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 240 seconds] 00:23 <+Amaranthus> I would think it'd always be a multiple of 2048 but I haven't looked too closely 00:25 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 00:38 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 01:04 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Quit: Leaving] 01:07 -!- Xaardas [~tach@p5B252285.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 01:46 < umby24> any way i would be able to tell which bytes are lighting? Need to know so I can properly get the data for each column 03:07 -!- Flemmard`` [~flemmard@78.210.238.139] has joined #mcdevs 03:10 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Ping timeout: 246 seconds] 03:12 -!- slowman [~slowman@cpc35-craw6-2-0-cust545.16-3.cable.virginmedia.com] has joined #mcdevs 03:24 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 03:34 -!- AgentHH_ [~ec2-user@ec2-54-244-117-95.us-west-2.compute.amazonaws.com] has joined #mcdevs 03:37 -!- AgentHH [~ec2-user@ec2-54-244-66-223.us-west-2.compute.amazonaws.com] has quit [Ping timeout: 245 seconds] 03:37 -!- AgentHH_ is now known as AgentHH 03:39 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:55 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 04:06 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 04:06 -!- GameMakerGm 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has quit [Ping timeout: 245 seconds] 22:08 -!- zh32 is now known as zh32|offline 22:09 -!- zh32|offline is now known as zh32 22:11 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Remote host closed the connection] 22:31 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has joined #mcdevs 22:32 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has quit [Client Quit] 22:50 -!- lahwran is now known as lahwran- 22:50 -!- lahwran- is now known as lahwran 22:52 -!- Extreme2 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs 22:58 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Remote host closed the connection] 23:04 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 23:07 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 23:33 < cathode> has anyone made a custom mc server (or mod, i guess) that adds physics support for mechanisms with levers and axles and stuff like that? 23:43 -!- Justasic 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07:14 -!- GameMakerGm is now known as Guest66900 07:38 < OGK> Hi Q I didn't see answered in the wiki 07:38 < OGK> minecraft is a TCP protocol? 07:40 < OGK> The stream encryption inclines me towards "yes" but it seems strange for a game protocol. 07:40 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Ping timeout: 240 seconds] 07:40 < AndrewPH|Alt> OGK: Minecraft uses TCP, yes. 07:40 -!- AndrewPH|Alt is now known as AndrewPH 07:40 -!- mode/#mcdevs [+v AndrewPH] by ChanServ 07:43 < OGK> thx. do you think I'd have fun writing a minecraft server in node.js? how much is handled by the client? 07:44 < SinZ> its been done 07:45 < OGK> Yeah, I'm not expecting to write anything as comprehensive as what's already out there...just wanna play with the protocol. 07:45 < OGK> and exercise my node skills. ;) 07:45 < SinZ> after you get passed the damn encryption, its fun 07:46 < OGK> what does a server attempting to be a stock server replacement have to implement? 07:54 -!- eddyb [~eddy@188.26.221.214] 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#mcdevs 10:34 * edk is back (gone 00:47:34) 10:35 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 10:41 < edk> sorry 10:41 < edk> my client is a bit more retarded than i thought it was 11:09 -!- pbunny [~pbunny@stdout.lulzsec.com] has quit [Ping timeout: 248 seconds] 11:20 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 11:23 -!- umby24|offline [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 11:23 -!- umby24|offline is now known as umby24 11:35 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:44 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 256 seconds] 11:44 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 11:45 -!- umby24|offline [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 11:45 -!- umby24|offline is now known as umby24 11:48 -!- masterm [masterm@2a01:4f8:130:30a4::3] has quit [Ping timeout: 264 seconds] 11:50 < OGK> yep, writing a node.js minecraft server is going to be difficult! :o 12:30 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 12:31 -!- dav2d is now known as dav1d 12:31 -!- dav1d [dav1d@static.82.162.46.78.clients.your-server.de] has quit [Changing host] 12:31 -!- dav1d [dav1d@unaffiliated/dav1d] has joined #mcdevs 12:32 -!- OGK [~OGK@c-71-193-11-229.hsd1.ca.comcast.net] has quit [] 12:36 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 13:05 -!- dav1d is now known as xy_ 13:05 -!- xy_ is now known as dav1d 13:34 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 256 seconds] 13:48 -!- masterm [masterm@siejak.pl] has joined #mcdevs 13:51 -!- Rudench [shnaw@womirc.com] has quit [Ping timeout: 248 seconds] 14:02 -!- Xaardas [~tach@p5B2515F0.dip0.t-ipconnect.de] has joined #mcdevs 14:18 -!- nevyn_ [~nevyn@193.14.72.99] has quit [Quit: Changing 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has joined #mcdevs 16:16 -!- umby24|offline is now known as umby24 16:26 -!- l4mRh4X0r [lmRhXr@ec2-79-125-124-54.eu-west-1.compute.amazonaws.com] has quit [Remote host closed the connection] 16:40 -!- l4mRh4X0r [znc@ie.freeBNC.net] has joined #mcdevs 16:45 -!- cathode [~cathode@50-198-166-81-static.hfc.comcastbusiness.net] has joined #mcdevs 16:53 < Stormx2> Hey folks. What are the "best" python NBT implementation around at the moment? I wrote my own a year ago but it's probably not as nice as some others' work. 17:07 < SinZ> TkTechs most likely 17:08 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:17 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:23 <+Prf_Jakob> TkTech: ^ 17:27 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Ping timeout: 255 seconds] 17:30 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 17:30 -!- mode/#mcdevs [+v pdelvo] by ChanServ 17:34 -!- Extreme3 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs 17:40 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 17:52 < TkTech> Stormx2: There's twoolies (which is more popular) and mine (which has nothing unique about it). 17:52 < TkTech> I wrote mine to be minimal and as a reference for when I was writing the NBT wiki page. 17:53 < TkTech> https://github.com/twoolie/NBT & https://github.com/TkTech/PyNBT 17:53 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:54 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:06 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 18:09 -!- slowman [~slowman@cpc35-craw6-2-0-cust545.16-3.cable.virginmedia.com] has quit [Remote host closed the connection] 18:10 -!- slowman [~slowman@cpc35-craw6-2-0-cust545.16-3.cable.virginmedia.com] has joined #mcdevs 18:24 -!- Brandon15811 [~Brandon15@2a01:e0b:1:156:998:73c1:e5b8:e683] has quit [Ping timeout: 264 seconds] 18:29 -!- Brandon15811 [~Brandon15@2a01:e0b:1:156:51e8:2c93:10d6:e05b] has joined #mcdevs 18:29 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 256 seconds] 18:40 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 19:18 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has joined #mcdevs 19:18 < Not-001> [Craft.Net] SirCmpwn pushed 2 commits to 2.0-april-fools [+4/-0/±8] http://git.io/U6u3Dw 19:18 < Not-001> [Craft.Net] SirCmpwn bf0bcc3 - Update protocol version 19:18 < Not-001> [Craft.Net] SirCmpwn 5bf0752 - Added 2.0 blocks and items 19:23 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Ping timeout: 260 seconds] 19:39 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 19:50 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Ping timeout: 240 seconds] 19:51 -!- ShaRose is now known as ShaRose__ 19:51 -!- ShaRose_ is now known as ShaRose 19:53 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 19:53 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Ping timeout: 246 seconds] 19:54 -!- umby24|offline [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 19:54 -!- umby24|offline is now known as umby24 20:07 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has joined #mcdevs 20:13 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 20:19 -!- Webjoch [~Webjoch@86.86.10.115] has joined #mcdevs 20:20 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:37 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 20:40 -!- ShaRose__ [ShaRose@sharose.info] has quit [Quit: I seem to have left.] 20:41 -!- Paprikachu [~Paprikach@178.115.250.18.wireless.dyn.drei.com] has joined #mcdevs 20:41 -!- Paprikachu [~Paprikach@178.115.250.18.wireless.dyn.drei.com] has quit [Remote host closed the connection] 20:44 -!- ShaRose_ [ShaRose@sharose.info] has joined #mcdevs 21:00 -!- Webjoch [~Webjoch@86.86.10.115] has quit [Quit: Ik ga weg] 21:41 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has quit [Ping timeout: 246 seconds] 21:49 -!- PhonicUK [~PhonicUK@mcmyadm.in] has joined #mcdevs 21:50 -!- PhonicUK [~PhonicUK@mcmyadm.in] has quit [Changing host] 21:50 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has joined #mcdevs 21:53 -!- ammar2 [ammar@ec2.ammaraskar.com] has quit [Read error: Connection reset by peer] 21:53 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has joined #mcdevs 22:14 -!- ArnoK [~ArnoK@541D90EE.cm-5-6c.dynamic.ziggo.nl] has quit [Quit: Leaving] 22:23 -!- cathode [~cathode@50-198-166-81-static.hfc.comcastbusiness.net] has quit [Quit: Leaving] 22:28 -!- ammar2 [ammar@ec2.ammaraskar.com] has joined #mcdevs 22:28 -!- mode/#mcdevs [+v ammar2] by ChanServ 22:29 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:36 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:40 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 258 seconds] 22:54 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:58 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has quit [Quit: rebooting] 23:02 -!- jspiros [~jspiros@pool-74-97-185-224.prvdri.fios.verizon.net] has joined #mcdevs 23:36 -!- ShaRose_ [ShaRose@sharose.info] has quit [Quit: I seem to have left.] 23:40 -!- slowman [~slowman@cpc35-craw6-2-0-cust545.16-3.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] --- Day changed mer. avril 03 2013 00:01 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 00:14 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 00:24 -!- Xaardas [~tach@p5B2515F0.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 00:42 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 01:08 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 246 seconds] 01:11 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 01:11 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 01:13 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Ping timeout: 240 seconds] 01:13 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 01:49 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 01:49 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 01:49 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 01:50 < Not-001> [Craft.Net] SirCmpwn pushed 3 commits to refactoring [+20/-0/±11] http://git.io/TpeCYg 01:50 < Not-001> [Craft.Net] SirCmpwn de7e51b - Removed Craft.Net.Data from build 01:50 < Not-001> [Craft.Net] SirCmpwn 701b107 - Define Craft.Net.Utilities 01:50 < Not-001> [Craft.Net] SirCmpwn 4f86273 - Started refactoring Level 01:56 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 255 seconds] 01:57 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 02:01 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 02:03 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:04 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 02:08 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has quit [Ping timeout: 255 seconds] 02:10 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 276 seconds] 02:10 -!- Justasic2 [~Justasic@174-25-104-125.ptld.qwest.net] has joined #mcdevs 02:11 -!- Justasic2 is now known as Justasic 02:12 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has joined #mcdevs 02:12 -!- Justasic [~Justasic@174-25-104-125.ptld.qwest.net] has quit [Changing host] 02:12 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 02:17 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 02:18 -!- ShaRose_ [~ShaRose@sharose.info] has joined #mcdevs 02:18 -!- ShaRose_ [~ShaRose@sharose.info] has quit [Client Quit] 02:19 < Not-001> [Craft.Net] SirCmpwn pushed 2 commits to refactoring [+9/-25/±9] http://git.io/JCkidw 02:19 < Not-001> [Craft.Net] SirCmpwn 54acd4a - Reorganizing unit tests 02:19 < Not-001> [Craft.Net] SirCmpwn f703e37 - Finished most of Level refactoring 02:21 -!- ShaRose_ [~ShaRose@sharose.info] has joined #mcdevs 02:32 -!- ShaRose [ShaRose@192.34.59.153] has quit [Quit: I appear to have left for some reason.] 02:32 -!- ShaRose_ is now known as ShaRose 02:32 -!- ShaRose [~ShaRose@sharose.info] has quit [Quit: I appear to have left for some reason.] 02:35 -!- ShaRose__ [znc@sharose.info] has joined #mcdevs 02:36 -!- Rudench [shnaw@irc.minecraft.org] has quit [Ping timeout: 264 seconds] 02:39 -!- ShaRose__ is now known as ShaRose 02:40 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [Ping timeout: 260 seconds] 02:43 -!- Rudench [shnaw@irc.minecraft.org] has joined #mcdevs 02:52 -!- ShaRose [znc@sharose.info] has quit [Quit: I appear to have left for some reason.] 02:52 -!- ShaRose [ShaRose@sharose.info] has joined #mcdevs 03:10 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 03:34 -!- Extreme3 is now known as Extreme7 03:42 -!- act4 [56b862ee@gateway/web/freenode/ip.86.184.98.238] has quit [Ping timeout: 245 seconds] 03:46 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has quit [Quit: Nettalk6 - www.ntalk.de] 03:51 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:56 -!- umby24 is now known as umby24|offline 03:59 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 03:59 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 03:59 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 04:15 < x56> ##windowsphone 04:15 < x56> whoops... 04:38 < TkTech> Wait a minute, when was the last time the wiki.vg bot said anything in here... 04:42 -!- Scootabyte [Scootabyte@crown-5-160.resnet.ucsc.edu] has joined #mcdevs 04:42 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 04:44 < TkTech> Huh, nope still working. Just no edits. 05:02 -!- Scootabyte [Scootabyte@crown-5-160.resnet.ucsc.edu] has quit [Quit: Leaving] 05:05 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to refactoring [+0/-0/±4] http://git.io/__kBOQ 05:05 < Not-001> [Craft.Net] SirCmpwn 80bf386 - Further work on adding back Level functionality, now supports unlimited worlds 05:25 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 256 seconds] 06:19 -!- Xaardas [~tach@p5B250F4B.dip0.t-ipconnect.de] has joined #mcdevs 07:10 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 07:12 -!- eddyb [~eddy@188.26.221.214] has joined #mcdevs 07:12 -!- eddyb [~eddy@188.26.221.214] has quit [Changing host] 07:12 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 08:14 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has joined #mcdevs 08:27 -!- RainbowDashTable is now known as cathode 08:33 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 08:39 -!- Guest89983 [~Me4502@184.154.203.43] has quit [Changing host] 08:39 -!- Guest89983 [~Me4502@unaffiliated/me4502] has joined #mcdevs 08:40 -!- Guest89983 is now known as Me4502 09:15 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 09:28 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to refactoring [+0/-0/±4] http://git.io/cA3KJw 09:28 < Not-001> [Craft.Net] SirCmpwn 78e3a90 - Removing majority of code in other classes, will be rewritten 09:58 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 245 seconds] 10:47 < Sanky> Hey, so what's up with Minecraft Pocket edition? Can you connect to arbitrary servers? 10:50 <+md_5|away> Um 10:50 <+md_5|away> Don't think so y err t 10:50 <+md_5|away> Yet 10:50 < Sanky> what's it for then ~_~ 10:50 < Sanky> wake me up when yes :p 10:51 <+md_5|away> WiFi and Bluetooth servers 10:51 < Sanky> no internet servers? lame 10:52 < Sanky> thanks for the info though 10:52 < SinZ> it would rape peoples puny bandwidth on mobiles 10:53 <+md_5|away> It's UDP and efficient afaik 10:53 < Sanky> that's not an excuse 10:53 < SinZ> and they are working on implementing minecraft realms to pocket iirc 10:54 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 10:54 < Sanky> I just want to connect to my server from my phone 10:54 < Sanky> why is that so hard 10:55 < SinZ> simple minecraft pocket edition != minecraft PC edition 10:56 < Sanky> and apparently xbox is totally different too?? 10:56 < Sanky> why aren't they working off a single codebase ?_? 10:56 < SinZ> because Mobile and xbox hate java 10:56 < SinZ> and pc edition was made in java 10:56 < Sanky> game logic should be shared 10:57 < SinZ> well, xbox was made by a different company 10:57 <+md_5|away> I agree 10:57 < Sanky> yes and it's getting the same updates regular minecraft is, just a couple months behind. so dumb 10:57 < SinZ> and pocket wanted to change things up, as mobile was designed to have a different play feel 10:57 <+md_5|away> Like doodle jump for stupid 10:57 <+md_5|away> Droid 10:57 < Sanky> also fine, they're different 10:57 <+md_5|away> Has libdoodle.so 10:57 < Sanky> still could write a proxy between pocket client and regular server 10:58 < SinZ> proxy between udp and tcp, fun 10:58 < Sanky> that's the least of my concerns 10:58 <+md_5|away> When they can actually connect to external IPS I plan to add to my proxy 10:58 <+md_5|away> Bungeecord 10:59 < Sanky> what's it proxy 10:59 < SinZ> with a weird github name 10:59 < SinZ> Sanky: ...minecraft 10:59 < Sanky> oh servers huh 11:00 < SinZ> md_5|away: support minecraft 2.0 on bungeecord yet? 11:00 < Sanky> well, a pocket client <> regular server is definitely on my todo list 11:01 <+md_5|away> On holiday 11:01 <+md_5|away> Barely know what 2.0 is 11:01 <+ammar2> SinZ: "(SinZ) because Mobile and xbox hate java" meet android 11:01 <+ammar2> it loves java 11:01 < SinZ> mobile is on iOS too 11:01 <+ammar2> pftt, I know 11:02 < SinZ> and android hates java applets, which is what minecraft is actually on 11:02 <+ammar2> lolwat 11:02 <+ammar2> minecraft isn't a java applet 11:02 < SinZ> yes it is 11:02 <+ammar2> the full downloadable version that is 11:02 < SinZ> the launcher makes a frame to put the applet on 11:02 <+md_5|away> Its not an applet 11:03 < Sanky> pretty sure that's not how it works 11:03 * SinZ dives into logs 11:03 < Sanky> I mean sure a launcher makes a frame but applet doesn't mean anything special 11:09 < SinZ> the launchers code shows creating the applet from the class net.minecraft.client.MinecraftApplet 11:18 <+md_5|away> That doesn't mean it's an applet 11:19 <+ammar2> the applet itself is merely a wrapper to show the actual window 11:20 <+ammar2> could just as easily be in swing or whatever 11:38 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has joined #mcdevs 11:42 -!- umby24|offline [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Ping timeout: 258 seconds] 11:43 -!- umby24|offline [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 11:43 -!- umby24|offline is now known as umby24 12:27 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 260 seconds] 13:17 -!- edlothiol [~edlothiol@ip-88-152-129-115.unitymediagroup.de] has quit [Ping timeout: 252 seconds] 13:25 < Sanky> are there any minecraft clones for android with multiplayer... 13:31 < dav1d> minecraft pocket edition 13:32 < Sanky> real multiplayer, with static servers 13:33 < SinZ> last I checked, this was #mcdevs and not #android 13:34 < Sanky> last time I checked custom/open clients fell under what #tmdevs discussed 13:34 < Sanky> (then again, the last time I checked was over a year ago.) 13:35 < SinZ> I don't think there are anyone that talk of minecraft clones for mobile 13:35 < SinZ> there are clients/servers that support pocket edition protocol though 13:40 -!- shoghicp [~shoghicp@128.244.218.87.dynamic.jazztel.es] has joined #mcdevs 13:40 < shoghicp> hi 13:40 < SinZ> ohai 14:39 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:12 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 15:17 -!- Zachoz is now known as Zachoz|Away 15:18 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 15:28 -!- yorick [~yorick@ip51cd0513.speed.planet.nl] has joined #mcdevs 15:28 -!- yorick [~yorick@ip51cd0513.speed.planet.nl] has quit [Changing host] 15:28 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 15:37 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has quit [Quit: Be back later] 15:51 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Excess Flood] 15:52 -!- Flemmard [~flemmard@unaffiliated/flemmard] has joined #mcdevs 16:12 < Not-001> [fCraft] fragmer * r1941 5 files : Fixed world greetings not being saved between restarts (port from 0.64x) Added a couple utility methods to Paths (NormalizeDirName and MakeRelativePath) to accommodate upcoming MapRenderer and MapConverter improvements. 16:20 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has quit [Ping timeout: 246 seconds] 16:22 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has joined #mcdevs 16:27 < Not-001> [fCraft] fragmer * r1942 8 files : Ported improvements to MapUtility.LoadHeader/TryLoadHeader from 0.64x 16:34 -!- ezdiy_ is now known as ezdiy 16:36 -!- cathode [~cathode@50-198-166-81-static.hfc.comcastbusiness.net] has joined #mcdevs 16:38 < Not-001> [fCraft] fragmer * r1943 6 files : MapRenderer/MapConverter: Now only allow either one directory, or one-or-more files to be specified. Multiple directories, and mixed directories/files are no longer allowed. New --regex and --tryhard flags for MapRenderer and MapConverter. MapRenderer/MapConverter: Disabled fallback map conversion (which significantly slowed down trying to convert non-maps when recursing a whole directo 16:41 < Not-001> [fCraft] fragmer * r1944 2 files : Expanded "Player ___ logged in from an IP shared by banned players..." to include frozen players as well. Removed some ancient compatibility code from UpdateInstaller. 16:49 < Not-001> [fCraft] fragmer * r1945 3 files : fCraft no longer tries to use "mono-sgen" binary, now just using "mono" and assuming that runtime is properly configured. (backport) UpdateInstaller is now more flexible with --restart parameter: It's no longer required to be a .NET binary, now it can be anything that a console could execute. (backport) 16:52 < Not-001> [fCraft] fragmer * r1946 2 files : Dropped Mono 2.6 support. Fixed /wload showing incorrect map file names when prompting to replace files (thanks Smokeybacon) 16:52 < cathode> damn someone's been busy... 17:02 < SinZ> very busy for classic server software 17:04 < shoghicp> You won't want have PocketMine-MP commits here ;) 17:04 < shoghicp> uh, the MCPE livestream is going to start 17:15 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:15 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 260 seconds] 17:25 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:27 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 17:30 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 17:39 -!- clonejo [~clonejo@shakik.de] has quit [Read error: Operation timed out] 17:40 -!- clonejo [~clonejo@shakik.de] has joined #mcdevs 17:40 -!- mode/#mcdevs [+v clonejo] by ChanServ 18:02 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:15 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 18:16 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:54 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 19:27 -!- Paprikachu [~Paprikach@aggg212.neoplus.adsl.tpnet.pl] has joined #mcdevs 20:03 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Read error: Operation timed out] 20:09 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 20:11 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Ping timeout: 240 seconds] 20:16 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 20:22 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 20:27 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Ping timeout: 276 seconds] 20:27 -!- umby24|offline [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 20:27 -!- umby24|offline is now known as umby24 20:29 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 258 seconds] 20:38 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 20:43 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:54 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 21:01 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Ping timeout: 245 seconds] 21:02 -!- umby24|offline [~umby24@cpe-70-120-74-121.satx.res.rr.com] has joined #mcdevs 21:02 -!- umby24|offline is now known as umby24 21:05 -!- Amaranthus [~travis@ubuntu/member/Amaranth] has joined #mcdevs 21:05 -!- mode/#mcdevs [+v Amaranthus] by ChanServ 21:06 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 21:09 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 240 seconds] 21:19 -!- Xaardas [~tach@p5B250F4B.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 21:20 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:25 -!- Xaardas [~tach@p5B250F4B.dip0.t-ipconnect.de] has joined #mcdevs 21:37 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 21:37 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 22:17 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Remote host closed the connection] 22:19 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:26 -!- yosafbridge [~yosafbrid@li125-242.members.linode.com] has quit [Read error: Operation timed out] 22:27 -!- moshee [~moshee@unaffiliated/moshee] has quit [Read error: Operation timed out] 22:28 -!- moshee [~moshee@unaffiliated/moshee] has joined #mcdevs 22:30 -!- yosafbridge [~yosafbrid@li125-242.members.linode.com] has joined #mcdevs 22:44 -!- Amaranthus [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 245 seconds] 22:47 -!- clonejo [~clonejo@shakik.de] has quit [Quit: ZNC - http://znc.in] 22:47 -!- clonejo [~clonejo@shakik.de] has joined #mcdevs 22:47 -!- mode/#mcdevs [+v clonejo] by ChanServ 22:51 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 22:51 -!- mode/#mcdevs [+v Amaranth] by ChanServ 22:57 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to refactoring [+3/-1/±9] http://git.io/ySc1Ww 22:58 < Not-001> [Craft.Net] SirCmpwn 90aada9 - Added NBT_List serialization 23:15 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to refactoring [+1/-0/±4] http://git.io/wKTq0A 23:15 < Not-001> [Craft.Net] SirCmpwn 8be1d3a - Added INbtSerializable for custom serialization 23:20 -!- Paprikachu [~Paprikach@aggg212.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 245 seconds] 23:23 -!- Xaardas [~tach@p5B250F4B.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 23:28 -!- Paprikachu [~Paprikach@agen232.neoplus.adsl.tpnet.pl] has joined #mcdevs 23:31 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to refactoring [+0/-0/±3] http://git.io/ZuvxbQ 23:31 < Not-001> [Craft.Net] SirCmpwn 5fa9838 - Added NBT serialization bindings to Chunks and Sections 23:31 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs 23:40 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Quit: Leaving] 23:45 -!- shoghicp [~shoghicp@128.244.218.87.dynamic.jazztel.es] has quit [Quit: Leaving.] --- Day changed jeu. avril 04 2013 00:02 -!- Zachoz|Away is now known as Zachoz 00:06 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 252 seconds] 00:30 -!- Justasic2 [~Justasic@184-100-220-34.ptld.qwest.net] has joined #mcdevs 00:30 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 264 seconds] 00:31 -!- Justasic2 is now known as Justasic 00:31 -!- Justasic [~Justasic@184-100-220-34.ptld.qwest.net] has quit [Changing host] 00:31 -!- Justasic [~Justasic@unaffiliated/justasic] has joined #mcdevs 00:37 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 00:43 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 264 seconds] 00:54 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has quit [Quit: En fait, le BSDiste, c'est comme l'homme politique, tu lui dis de quoi t'as besoin, il t'explique comment t'en passer] 01:08 -!- Jckf_ [~jckf@2001:470:27:155::2] has joined #mcdevs 01:08 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Read error: Connection reset by peer] 01:11 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 01:14 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has quit [Excess Flood] 01:21 -!- Paprikachu [~Paprikach@agen232.neoplus.adsl.tpnet.pl] has quit [Remote host closed the connection] 01:58 -!- cathode [~cathode@50-198-166-81-static.hfc.comcastbusiness.net] has quit [Quit: Leaving] 02:00 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 02:00 -!- Amaranthus [~travis@ubuntu/member/Amaranth] has joined #mcdevs 02:00 -!- mode/#mcdevs [+v Amaranthus] by ChanServ 02:02 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:27 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 02:33 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Remote host closed the connection] 02:36 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 02:41 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 02:43 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 02:47 -!- williammck [~williammc@williammck.net] has left #mcdevs [] 02:54 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:01 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 03:03 -!- dx [~dicks@unaffiliated/dxdx] has quit [Ping timeout: 256 seconds] 03:05 -!- dx [~dicks@186.153.52.177] has joined #mcdevs 03:05 -!- dx [~dicks@186.153.52.177] has quit [Changing host] 03:05 -!- dx [~dicks@unaffiliated/dxdx] has joined #mcdevs 03:54 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 04:12 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Ping timeout: 255 seconds] 04:15 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has quit [Quit: Nettalk6 - 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Bundled fNbt (not hooked up yet) for indev map loading. 10:48 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Ping timeout: 255 seconds] 11:01 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 11:01 -!- mode/#mcdevs [+v pdelvo] by ChanServ 11:28 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 12:04 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 13:10 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:15 -!- dx [~dicks@unaffiliated/dxdx] has quit [Ping timeout: 256 seconds] 13:16 -!- dx [~dicks@181.95.112.170] has joined #mcdevs 13:16 -!- dx [~dicks@181.95.112.170] has quit [Changing host] 13:16 -!- dx [~dicks@unaffiliated/dxdx] has joined #mcdevs 13:40 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 13:41 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 15:14 -!- Zachoz is now known as Zachoz|Away 15:20 -!- Calinou 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[4f9806b1@gateway/web/freenode/ip.79.152.6.177] has joined #mcdevs 18:57 < toqueteos> guys are links of packets 0x29 and 0x2A ok on wiki.vg/Protocol? 18:57 < toqueteos> it seems both should point to the same link for the Effect Id info link 19:02 < Thinkofdeath> toqueteos: Both should point to the mcwiki table by the looks of it 19:02 < toqueteos> yep, that's it 19:03 < toqueteos> but i'm not minecraft protocol expert so had to ask here 19:03 < toqueteos> those two packets handle potion effects, right? nothing else 19:03 < Thinkofdeath> yep 19:03 < SinZ> 29 and 2A, aye.. 19:05 < Thinkofdeath> Changed it 19:05 -!- buttscicles [joe@buttscicl.es] has quit [Ping timeout: 256 seconds] 19:10 -!- buttscicles [joe@buttscicl.es] has joined #mcdevs 19:18 < toqueteos> thanks Thinkofdeath! 19:43 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 20:04 -!- umby24 [~umby24@cpe-70-120-74-121.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 20:06 -!- dexter0 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dreadiscool [4426ea35@gateway/web/freenode/ip.68.38.234.53] has joined #mcdevs 04:14 < dreadiscool> Does anyone have a tutorial on how to use the new bukkit scoreboard API? 04:15 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 04:15 <+ammar2> #bukkitdev, irc.esper.net 04:15 < dreadiscool> I'm banned off there for reasons I don't know :3 04:16 < dreadiscool> Not really, I got into an argument with mbaxter 04:16 < dreadiscool> Could someone point me in the right direction? 04:18 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has quit [Ping timeout: 252 seconds] 04:20 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has joined #mcdevs 04:25 -!- Unknown42121 [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has joined #mcdevs 04:25 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has quit [Ping timeout: 256 seconds] 04:27 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 04:30 -!- Mediator 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TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 09:38 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 09:47 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 252 seconds] 10:20 -!- mulka [~quassel@quassel.woboq.de] has joined #mcdevs 10:20 < mulka> hi 10:20 < TkTech> mulka: No. 10:20 < mulka> maybe? 10:20 < TkTech> There have been a few attempts, nothing functional. 10:20 < mulka> haha... you know my question already 10:39 < mulka> how about just a web viewer for minecraft worlds? 10:47 < masterm> mulka: execuse my curiosity: what is the question? ;) 10:49 < mulka> has anyone started on an HTML5 client for minecraft 10:50 <+Fador> http://voxeljs.com 10:50 < mulka> voxeljs looks cool, but it doesn't connect to a minecraft server, does it? 10:50 < mulka> or read minecraft world files? 10:50 <+Fador> I don't think so ;) 10:53 < eddyb> mulka: I tried like two years ago, I didn't have the time to keep working on it 10:53 < eddyb> and I wanted to have lots of features, I was dreaming instead of working on it :( 10:55 < TkTech> Small world, #voxel.js uses Notifico. 10:57 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:58 < mulka> seems like voxel.js has the rendering down, now just to convert the file format 11:00 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Read error: Connection reset by peer] 11:01 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:08 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Read error: Connection reset by peer] 11:16 -!- sharvey is now known as Sabriel 11:24 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 252 seconds] 11:42 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:44 -!- Calinou_ [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:44 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Read error: Connection reset by peer] 11:46 -!- Calinou_ is now known as Calinou 12:06 -!- edlothiol 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[~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 240 seconds] 13:47 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 13:48 -!- umby24 is now known as umby24|offline 13:53 -!- Dark [~Extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs 13:53 -!- Extreme [~Extreme@ool-4579abf1.dyn.optonline.net] has quit [Read error: Connection reset by peer] 13:53 -!- Dark is now known as Guest71753 13:57 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 276 seconds] 13:59 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 14:06 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 245 seconds] 14:10 -!- Ghoul__ [uid6924@gateway/web/irccloud.com/x-flievurcsxdajhcg] has joined #mcdevs 14:10 < Ghoul__> Quick question, whats the longest packet minecraft will send in bytes? 14:12 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 14:12 -!- umby24|offline is now known as umby24 14:12 < Ghoul__> I need to allocate a static buffer for an incoming packet 14:13 < Ghoul__> But there's no point me allocating 10kb if 1kb is perfectly fine and minecraft has a hard-cap or something 14:13 < Ghoul__> Anyone know? 14:17 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 240 seconds] 14:18 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 14:22 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 14:24 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:26 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 240 seconds] 14:28 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 14:28 -!- umby24|offline is now known as umby24 14:33 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 260 seconds] 14:34 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has joined #mcdevs 14:41 -!- 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has quit [Ping timeout: 240 seconds] 16:06 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 16:16 -!- Zachoz is now known as Zachoz|Away 16:19 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 264 seconds] 16:24 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 16:28 -!- Xaardas [~tach@p5B252C71.dip0.t-ipconnect.de] has joined #mcdevs 16:36 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 245 seconds] 16:36 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 16:41 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 245 seconds] 16:42 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 16:47 < Not-002> [node-minecraft-protocol] superjoe30 pushed 6 commits to master [+0/-0/±9] http://git.io/0B94iw 16:47 < Not-002> [node-minecraft-protocol] zuazo 38f4699 - Unrecognized packetId error printing id in hex 16:47 < Not-002> [node-minecraft-protocol] zuazo 0ff4907 - friendlyFire on 0xd1 package id changed from bool to byte type 16:47 < Not-002> [node-minecraft-protocol] zuazo b699d55 - added debug() method for NODE_DEBUG=mc-proto 16:47 < Not-002> [node-minecraft-protocol] zuazo 936ba58 - added debug output for read/written packet ids 16:48 < Not-002> [node-minecraft-protocol] zuazo e176938 - Protocol version updated to 1.5.1 16:48 < Not-002> [node-minecraft-protocol] superjoe30 1015a97 - Merge pull request #50 from onddo/packetid-3e-3f-fix Fixed parsing package IDs 0x3e and 0x3f 16:53 -!- umby24 is now known as umby24|offline 16:58 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Quit: ZNC - http://znc.in] 17:00 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 17:06 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs 17:09 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 252 seconds] 17:10 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 17:13 < Not-002> [node-minecraft-protocol] superjoe30 pushed 1 commit to master [+0/-0/±2] http://git.io/k54zBQ 17:13 < Not-002> [node-minecraft-protocol] superjoe30 bb1918d - Release 0.8.0 17:14 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 248 seconds] 17:15 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 17:26 -!- umby24 is now known as umby24|offline 17:27 -!- umby24f [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 17:27 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Quit: ZNC - http://znc.in] 17:27 -!- umby24f is now known as umby24 17:35 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:38 -!- umby24 is now known as umby24|offline 17:44 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 252 seconds] 17:45 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:48 -!- 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SupaYoshi|Switch> well I am using mark2, thanks to you guys :3 21:58 < SupaYoshi|Switch> its awesome of course ;) However I have some questions relating to the java flags. 21:58 < SupaYoshi|Switch> Why so many? 21:58 < SupaYoshi|Switch> http://www.spigotmc.org/threads/performance-tweaking-and-optimisation-server-settings.1483/ 21:58 < SupaYoshi|Switch> See my mark2 properties 22:04 <+ammar2> SupaYoshi|Switch: huh? it only has max heap size normally 22:05 < SupaYoshi|Switch> Well i got this one default, didnt edit anything. 22:05 < SupaYoshi|Switch> honest 22:06 < SupaYoshi|Switch> oh wait 22:06 < SupaYoshi|Switch> they are # 22:06 <+ammar2> yup, those would be comments. 22:06 < SupaYoshi|Switch> yep. 22:10 < SupaYoshi|Switch> Can you actually connect IRC to your mc chat just with mark2? 22:10 < SupaYoshi|Switch> without needing a plugin? 22:38 < edk> I'm here 22:38 < edk> SupaYoshi|Switch, yes 22:39 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:39 < edk> SupaYoshi|Switch, mark2's IRC stuff parses your server output and relays to IRC using that 22:43 < edk> SupaYoshi|Switch, note that #mark2 exists, and would avoid clogging this channel. anyone who can help you with mark2 is probably in there. 22:43 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 22:50 -!- SupaYoshi|Switch is now known as SupaYoshi 22:50 < SupaYoshi> d 22:50 < SupaYoshi> is it laggy? 22:50 < SupaYoshi> *can the IRC integration cause lag? 22:53 < edk> no. 22:54 < SupaYoshi> sec. thnx edk 23:02 -!- Justasic [~Justasic@unaffiliated/justasic] has quit [Ping timeout: 245 seconds] 23:23 -!- Zachoz|Away [~Zachoz@pdpc/supporter/student/zachoz] has quit [Ping timeout: 240 seconds] 23:28 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has joined #mcdevs 23:35 -!- Paprikachu [~Paprikach@178.115.251.81.wireless.dyn.drei.com] has joined #mcdevs 23:36 -!- kev009 [~kev009@tempe0.bbox.io] has joined #mcdevs 23:36 -!- mode/#mcdevs [+v kev009] by ChanServ 23:46 -!- Justasic 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ChanServ 08:26 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 08:48 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 08:49 -!- RainbowDashTable is now known as cathode 09:51 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:19 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 10:25 -!- dechiketeur [dechiketeu@vsp56-1-82-246-41-234.fbx.proxad.net] has joined #mcdevs 10:26 < dechiketeur> hello 10:27 < dechiketeur> how to do a "real" mine ? 10:39 -!- dechiketeur [dechiketeu@vsp56-1-82-246-41-234.fbx.proxad.net] has left #mcdevs [] 10:59 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 245 seconds] 11:16 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 260 seconds] 11:33 -!- Flemmard`` [~flemmard@78.210.238.139] has joined #mcdevs 11:42 -!- zh32 is now known as zh32|offline 12:06 -!- zh32|offline [nuthouse@vm1.zh32.de] has quit [Ping timeout: 245 seconds] 12:13 -!- 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[fCraft] fragmer * r1949 2 files : Cleaned up and commented Noise and MapGenerator classes. 16:19 -!- SinZ [~SinZ@CPE-121-219-14-3.lnse1.lon.bigpond.net.au] has joined #mcdevs 16:42 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 16:50 -!- Thinkofd [~Thinkofde@184.82.146.24] has joined #mcdevs 16:50 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Read error: Connection reset by peer] 16:50 -!- Thinkofd is now known as Thinkofdeath 16:57 -!- Thinkofd [~Thinkofde@184.82.146.24] has joined #mcdevs 16:57 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Read error: Connection reset by peer] 16:57 -!- Thinkofd is now known as Thinkofdeath 16:57 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 17:31 -!- Brandon15811_ [~Brandon15@2a01:e0b:1:156:58c9:3e61:95b9:a11c] has quit [Ping timeout: 246 seconds] 17:37 -!- Brandon15811_ [~Brandon15@2a01:e0b:1:156:f1f6:c2c4:9573:eb3c] has joined #mcdevs 18:25 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Operation timed out] 18:42 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 18:47 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 19:01 -!- toqueteos [58014de8@gateway/web/freenode/ip.88.1.77.232] has joined #mcdevs 19:05 < toqueteos> on http://wiki.vg/Protocol_Encryption#Key_Exchange the sentence " The key, when packed into a 0xFD packet, is in ASN.1 format as defined by x.509." means this thing (http://golang.org/pkg/crypto/x509/#MarshalPKCS1PrivateKey) would work? they don't mention DER 19:08 < toqueteos> p.d: hi there! too long message, forgot to say hi :/ 19:08 <+ammar2> toqueteos: yeah that should be fine 19:09 < toqueteos> thank god, thank you ammar2 19:09 < toqueteos> i love this language more and more every day 19:09 < toqueteos> gotta test it! 19:09 <+ammar2> writing something mc related in go? 19:09 <+ammar2> sounds interesting 19:09 < toqueteos> yes, smp moddable server 19:09 < SinZ> not the first 19:09 < SinZ> and not the last 19:09 < SinZ> (smp moddable server) 19:09 < toqueteos> yes, and yes 19:10 < toqueteos> PartyCraft was nice but i'm not c# fan.. 19:10 < SinZ> PartyCraft was the implemation of Craft.Net 19:10 < toqueteos> yes, both by same author 19:10 < SinZ> Craft.Net is dodgy to use anyway 19:11 < SinZ> he constantly does a major revamp that breaks all existing projects 19:12 < toqueteos> i've talked with him a couple of times on irc didn't follow so much his project 19:14 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Excess Flood] 19:14 < toqueteos> one thing more 19:15 -!- Flemmard [~flemmard@master.virtuousrom.com] has joined #mcdevs 19:15 -!- Flemmard [~flemmard@master.virtuousrom.com] has quit [Changing host] 19:15 -!- Flemmard [~flemmard@unaffiliated/flemmard] has joined #mcdevs 19:15 < toqueteos> on http://wiki.vg/Protocol_Encryption#Overview the text "session.minecraft.net" should be a link to http://wiki.vg/Session 19:15 < toqueteos> just a suggestion 19:15 <+ammar2> feel free to add it in yourself :) 19:15 <+ammar2> its an open wiki 19:17 < toqueteos> time to finally make an account on that wonderful wiki 19:26 < toqueteos> ammar2: are there any other wiki pages about protocol encryption? 19:31 < SinZ> only Session and Protocol_Encryption 19:31 < SinZ> oh, and http://wiki.vg/Protocol_FAQ 19:34 < toqueteos> too much crypto for me.. not used to it there's pkcs and pkcs1 in go's std library about x509 19:35 < toqueteos> gotta try with MarshalPKIXPublicKey and, hopefully it'll work, if not.. goto go's mailing list 19:36 < toqueteos> pkcs1 and pkix* 19:38 < toqueteos> thanks to you SinZ too 20:10 -!- Brandon15811_ [~Brandon15@2a01:e0b:1:156:f1f6:c2c4:9573:eb3c] has quit [Ping timeout: 264 seconds] 20:11 -!- Brandon15811_ [~Brandon15@2a01:e0b:1:156:f1f6:c2c4:9573:eb3c] has joined #mcdevs 20:13 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 20:25 -!- toqueteos [58014de8@gateway/web/freenode/ip.88.1.77.232] has quit [Ping timeout: 245 seconds] 20:39 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 21:02 < Not-001> [node-minecraft-protocol] superjoe30 pushed 8 commits to master [+0/-0/±9] http://git.io/_38mYg 21:02 < Not-001> [node-minecraft-protocol] zuazo 353f156 - fix buffer length checking bug in readSlot() 21:02 < Not-001> [node-minecraft-protocol] zuazo 086d47b - errors printing in readEntityMetadata() improved 21:02 < Not-001> [node-minecraft-protocol] zuazo 34e06bd - added entity metadata debugging message 21:02 < Not-001> [node-minecraft-protocol] zuazo a9afd32 - fixed C2 calculation bug (fixes #35) 21:02 < Not-001> [node-minecraft-protocol] zuazo bcef115 - debug message printing when you are trying to connect to an online server without credentials 21:02 < Not-001> [node-minecraft-protocol] zuazo ab0237e - "hash" varible moved inside joinServerRequest function 21:03 < Not-001> [node-minecraft-protocol] zuazo cf6fae5 - bugfix: debug undefined in inde.js 21:03 < Not-001> [node-minecraft-protocol] superjoe30 7ec4cfc - Merge pull request #52 from onddo/some-proto-fixes Some Minecraft Protocol fixes 21:05 -!- Adam01 [~Adam01@pageserved.com] has quit [Ping timeout: 258 seconds] 21:09 -!- zh32 [nuthouse@vm1.zh32.de] has quit [Ping timeout: 260 seconds] 21:13 < Not-001> [node-minecraft-protocol] superjoe30 pushed 1 commit to master [+0/-0/±2] http://git.io/N7ZUWQ 21:13 < Not-001> [node-minecraft-protocol] superjoe30 ba768db - Release 0.8.1 21:29 -!- YukonAppleGeek [~YukonAppl@c-76-115-248-161.hsd1.or.comcast.net] has joined #mcdevs 21:46 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 22:05 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 245 seconds] 22:08 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 22:08 -!- mode/#mcdevs [+v Amaranth] by ChanServ 22:30 -!- kcj [~casey@unaffiliated/kcj] has joined 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has joined #mcdevs 14:23 -!- Paprikachu [~Paprikach@93-82-137-184.adsl.highway.telekom.at] has quit [Ping timeout: 252 seconds] 14:34 -!- Paprikachu [~Paprikach@93-82-137-184.adsl.highway.telekom.at] has joined #mcdevs 14:45 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:50 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 264 seconds] 16:02 -!- roblabla [~pi@host86-176-16-6.range86-176.btcentralplus.com] has joined #mcdevs 16:02 < roblabla> hello 16:04 < roblabla> Can anyone help me out with scoreboards packet ? Whenever I try to use them in my custom server, it make the notchian client crash. 16:26 < roblabla> and nevermind, I figured it out. Finally. 16:39 -!- Scootaway [Scootabyte@crown-5-160.resnet.ucsc.edu] has quit [Ping timeout: 246 seconds] 16:54 -!- nevyn__ [~nevyn@193.14.72.99] has joined #mcdevs 16:54 -!- nevyn_ [~nevyn@193.14.72.99] has quit [Read error: Connection reset by peer] 17:05 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 245 seconds] 17:06 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 17:07 < Not-001> [node-minecraft-protocol] superjoe30 pushed 2 commits to master [+0/-0/±2] http://git.io/v6OvxQ 17:07 < Not-001> [node-minecraft-protocol] roblabla 6c945b6 - Fix packet 0xce, "create" should be a byte. Renamed "create" to "action", and made it a byte.  According to wiki.vg, 0 is create, 1 to remove, and 2 to update. 17:07 < Not-001> [node-minecraft-protocol] superjoe30 d236604 - Merge pull request #53 from roblabla/patch-1 Fix packet 0xce, "create" should be a byte. 17:09 < Not-001> [node-minecraft-protocol] superjoe30 pushed 1 commit to master [+0/-0/±2] http://git.io/7zcQlg 17:09 < Not-001> [node-minecraft-protocol] superjoe30 7a5bcf0 - Release 0.9.0 17:12 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 17:24 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:26 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:50 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 17:50 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 17:57 -!- zh32 is now known as zh32|offline 18:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 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20:46 -!- Flemmard [~flemmard@unaffiliated/flemmard] has joined #mcdevs 20:47 -!- MadMockers [~MadMocker@unaffiliated/madmockers] has quit [Ping timeout: 252 seconds] 20:49 -!- roblabla [~pi@host86-176-16-6.range86-176.btcentralplus.com] has quit [Ping timeout: 248 seconds] 20:53 -!- MadMockers [~MadMocker@202.81.215.163] has joined #mcdevs 20:53 -!- MadMockers [~MadMocker@202.81.215.163] has quit [Changing host] 20:53 -!- MadMockers [~MadMocker@unaffiliated/madmockers] has joined #mcdevs 20:59 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:02 -!- roblabla [~pi@host86-140-90-163.range86-140.btcentralplus.com] has joined #mcdevs 21:14 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 21:18 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Ping timeout: 245 seconds] 21:32 < Not-001> [fCraft] fragmer * r1953 2 files : Tweaking and documenting IMapGenerator related interfaces. 21:35 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 21:49 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Quit: Leaving] 21:58 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:30 -!- jast [jast@zoidberg.org] has joined #mcdevs 22:36 -!- TobiX [tobias@zoidberg.org] has joined #mcdevs 22:57 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 23:08 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has quit [Ping timeout: 246 seconds] 23:11 -!- Scootabyte [fragmer@eduroam-233-152.ucsc.edu] has joined #mcdevs 23:11 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 23:12 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Read error: Connection reset by peer] 23:13 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 23:15 -!- Me4502 [~Me4502@unaffiliated/me4502] has quit [Ping timeout: 264 seconds] 23:18 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has joined #mcdevs 23:19 -!- Me4502 [~Me4502@184.154.203.43] has joined #mcdevs 23:19 -!- Me4502 is now known as Guest70420 23:28 -!- XAMPP_ [~XAMPP@199.254.116.102] has joined #mcdevs 23:36 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 23:36 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 23:36 -!- mode/#mcdevs [+v md_5] by ChanServ 23:37 -!- Netsplit *.net <-> *.split quits: XAMPP, +md_5- 23:42 -!- Xaardas [~tach@p5B25112D.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 23:44 -!- Flemmard`` [~flemmard@78.210.238.139] has joined #mcdevs 23:47 -!- Flemmard [~flemmard@unaffiliated/flemmard] has quit [Ping timeout: 276 seconds] 23:50 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Remote host closed the connection] 23:53 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 23:57 < Not-001> [fCraft] fragmer * r1954 12 files : Moved all map generation related files to a new /fCraft/MapGeneration/ directory 23:58 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] --- Day changed mer. avril 10 2013 00:10 < Not-001> [fCraft] fragmer * r1955 6 files : Additional refinements and documentation of map generation interfaces. 00:15 -!- TobiX [tobias@zoidberg.org] has quit [Ping timeout: 264 seconds] 00:15 -!- jast [jast@zoidberg.org] has quit [Ping timeout: 260 seconds] 00:20 -!- Flemmard [~flemmard@78.210.238.139] has joined #mcdevs 00:20 -!- Flemmard [~flemmard@78.210.238.139] has quit [Changing host] 00:20 -!- Flemmard [~flemmard@unaffiliated/flemmard] has joined #mcdevs 00:22 -!- Flemmard`` [~flemmard@78.210.238.139] has quit [Ping timeout: 252 seconds] 00:22 -!- TobiX [tobias@zoidberg.org] has joined #mcdevs 00:22 -!- jast [jast@zoidberg.org] has joined #mcdevs 00:29 < Not-001> [fCraft] fragmer * r1956 4 files : Began moving existing MapGenerator/MapGeneratorArgs classes over to new IMapGenerator 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[~flemmard@unaffiliated/flemmard] has joined #mcdevs 10:36 -!- XAMPP [~XAMPP@botters/xampp] has quit [Quit: My code has no bug's, just random features] 11:05 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 11:30 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:35 -!- Xaardas [~tach@p5B251145.dip0.t-ipconnect.de] has joined #mcdevs 11:53 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 11:55 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 264 seconds] 12:12 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 12:12 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 12:13 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 12:21 -!- Zachoz|Out is now known as Zachoz 12:41 -!- roblabla|Sleepin is now known as roblabla 13:25 < dav1d> clonejo: http://i.imgur.com/5jzbbhX.jpg m( 13:39 < TkTech> That's some wicked account spam. 13:40 < TkTech> kev009: Can you plop the reCAPTCHA extension on the wiki? 13:42 < TkTech> kev009: And run the maintenance/removeUnusedAccounts.php script to slaughter those 500+ spam accounts 13:55 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 245 seconds] 14:08 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 14:08 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 14:22 <+clonejo> dav1d: so what? 14:30 < jast> in my experience, reCAPTCHA isn't all that effective 14:34 < edk> recaptcha + email confirmation might work 14:35 < jast> I had precisely that in a forum I helped run 14:35 < jast> we got about successful 300 registrations per day despite that 14:35 < jast> spammer registrations at that 14:35 < edk> i don't suppose they helpfully all registered from the same domain? 14:35 < jast> I think I may have put words the wrong order in 14:36 < jast> sadly not 14:36 < edk> hmm. 14:36 < jast> consulting a bunch of blacklisting databases helped, though 14:36 < edk> on a project this size, requiring admin approval for new accounts might work 14:36 < jast> require people to show up on IRC and ask for an account :) 15:01 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has joined #mcdevs 15:21 -!- zh32|offline is now known as zh32 16:23 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 16:37 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Quit: Page closed] 16:56 -!- Zachoz is now known as Zachoz|Away 16:59 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Remote host closed the connection] 17:16 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 17:19 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 17:21 < Not-001> [mineflayer] superjoe30 pushed 3 commits to master [+0/-0/±4] http://git.io/_Q8lKQ 17:21 < Not-001> [mineflayer] zuazo 2b5487f - Exception fix: AssertionError at physics.js:246:12 17:21 < Not-001> [mineflayer] zuazo cc3eae1 - Exception fix: Trying to access beyond buffer length at blocks.js:132:31 17:21 < Not-001> [mineflayer] superjoe30 17a97c3 - Merge pull request #148 from onddo/some-exceptions-fix Some exceptions fixed 17:23 < Not-001> [mineflayer] superjoe30 pushed 1 commit to master [+0/-0/±1] http://git.io/g_s8XQ 17:23 < Not-001> [mineflayer] superjoe30 e634295 - update minecraft-protocol version to 0.9.0 17:24 < superjoe> I think mineflayer is back in business thanks to a bunch of great work by zuazo! 17:24 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:30 < Not-001> [mineflayer] superjoe30 pushed 2 commits to master [+0/-0/±3] http://git.io/gNvcVQ 17:30 < Not-001> [mineflayer] superjoe30 2c4f798 - update README 17:30 < Not-001> [mineflayer] superjoe30 5df354b - Release 0.1.0 17:30 < superjoe> rom1504, ^^ 17:35 -!- EdGruberman [~EdGruberm@unaffiliated/edgruberman] has quit [Quit: Reboot, network failure, or data center explosion] 17:36 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:42 -!- EdGruberman [~EdGruberm@184.171.171.26] has joined #mcdevs 17:42 -!- EdGruberman [~EdGruberm@184.171.171.26] has quit [Changing host] 17:42 -!- EdGruberman [~EdGruberm@unaffiliated/edgruberman] has joined #mcdevs 17:55 < Not-001> [mcserve] superjoe30 pushed 2 commits [+0/-0/±2] http://git.io/XHUO7g 17:55 < Not-001> [mcserve] superjoe30 c08cbc7 - update dependencies; supports 1.5 17:55 < Not-001> [mcserve] superjoe30 8686e6d - Release 0.5.0 18:00 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 18:09 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:23 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:23 < TkTech> jast / edk: That is a possibility; there are between 300 and 600+ daily uniques, but the % of that which contributes is very small. 18:24 < TkTech> superjoe: Awesome, 100% on the current stable? 18:25 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 18:28 < superjoe> TkTech, it looks like it. When I'm not at work I'm going to do some more regression testing 18:33 < superjoe> it's so wonderful to have someone else do your work for you via pull requests 18:34 < TkTech> I know right‽ 18:54 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 18:58 -!- zh32 is now known as zh32|offline 19:02 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Ping timeout: 240 seconds] 19:04 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 19:07 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 19:42 < Calinou> exclarogation ftw 20:15 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:44 -!- roblabla [~pi@host86-140-90-163.range86-140.btcentralplus.com] has quit [Ping timeout: 264 seconds] 20:45 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 276 seconds] 20:50 -!- roblabla [~pi@host86-140-90-163.range86-140.btcentralplus.com] has joined #mcdevs 21:09 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Quit: Leaving...] 21:10 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 21:10 -!- mode/#mcdevs [+v Amaranth] by ChanServ 21:29 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:23 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has joined #mcdevs 22:30 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 246 seconds] 22:55 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs 23:07 -!- zh32|offline is now known as zh32 23:13 -!- zh32 is now known as zh32|offline 23:15 -!- zh32|offline is now known as zh32 23:18 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 23:18 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 23:23 -!- zh32 is now known as zh32|offline 23:49 -!- zh32|offline is now known as zh32 23:50 -!- zh32 is now known as zh32|offline 23:52 -!- zh32|offline is now known as zh32 23:54 -!- zh32 is now known as zh32|offline 23:55 -!- zh32|offline is now known as zh32 --- Day changed jeu. avril 11 2013 00:00 * SpaceManiac yawns 00:34 -!- XAMPP [~XAMPP@botters/xampp] has quit [Ping timeout: 252 seconds] 00:44 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 00:59 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Connection reset by peer] 01:12 -!- Xaardas [~tach@p5B251145.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 01:15 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 01:24 -!- Scootaway [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 01:28 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 256 seconds] 01:44 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 01:44 -!- Scootaway [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Quit: Leaving] 01:57 -!- Zachoz|Away is now known as Zachoz 02:01 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:06 -!- Scootabyte [Scootabyte@eduroam-233-152.ucsc.edu] has joined #mcdevs 02:06 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 02:20 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 02:20 -!- roblabla is now known as roblabla|Sleepin 02:33 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] 02:40 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Ping timeout: 245 seconds] 02:49 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:00 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 03:02 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Ping timeout: 256 seconds] 03:33 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has quit [Quit: Nettalk6 - www.ntalk.de] 03:37 < Not-001> [fCraft] fragmer * r1957 18 files : Continuing the transition of MapGenerator to the new system. Added new FlatMapGenerator class. 03:47 -!- Scootabyte [Scootabyte@eduroam-233-152.ucsc.edu] has quit [Quit: Leaving] 04:01 -!- umby24|offline is now known as umby24 04:24 <+kev009> TkTech: there is a custom captcha, I think it's human farmed out 04:37 -!- AgentHH [~ec2-user@ec2-54-244-117-95.us-west-2.compute.amazonaws.com] has quit [Read error: Connection reset by peer] 04:37 -!- AgentHH [~ec2-user@ec2-54-244-117-95.us-west-2.compute.amazonaws.com] has joined #mcdevs 04:39 -!- AgentHH [~ec2-user@ec2-54-244-117-95.us-west-2.compute.amazonaws.com] has quit [Remote host closed the connection] 04:40 -!- AgentHH [~ec2-user@ec2-54-244-117-95.us-west-2.compute.amazonaws.com] has joined #mcdevs 05:00 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 05:00 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 05:12 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 05:12 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 05:12 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 05:34 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Ping timeout: 256 seconds] 05:53 -!- l4mRh4X0r [znc@ie.freeBNC.net] has quit [Ping timeout: 240 seconds] 06:07 -!- l4mRh4X0r [lmRhXr@ie.freeBNC.net] has joined #mcdevs 07:02 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 07:14 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has quit [Quit: Leaving.] 07:18 -!- umby24 is now known as umby24|offline 07:35 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Read error: Operation timed out] 07:37 -!- balrog [~balrog@discferret/developer/balrog] has quit [Ping timeout: 256 seconds] 07:42 -!- balrog [~balrog@discferret/developer/balrog] has joined #mcdevs 07:54 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Read error: Operation timed out] 07:57 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 07:57 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 08:04 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 08:04 -!- mode/#mcdevs [+v md_5] by ChanServ 08:05 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 08:23 < pbunny> i am implementing a multithreaded world (separate thread for region) 08:23 < pbunny> sometimes region A needs to access region B (usually adjactent one) 08:23 < pbunny> is this sequence safe? : 08:24 < pbunny> 1) thread A locks region A to do stuff 08:24 < pbunny> 2) thread A needs access to region B 08:24 < pbunny> 3) thread A unlock region A, locks region B 08:24 < pbunny> 4) thread A does stuff with region B 08:24 < pbunny> 5) thread A unlocks region B, locks region A 08:24 < pbunny> 6) ... 08:25 < pbunny> regions contain chunks with blockdata, entities,metaentities and players 08:26 < pbunny> what problems can arise from that (i.e. if region A gets modified while reading region B)? 08:41 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 08:52 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 08:52 -!- mode/#mcdevs [+v Amaranth] by ChanServ 09:02 < cathode> i have a better idea: 09:03 < cathode> wait, nvm. 09:21 < ezdiy> pbunny: deadlock, tA locks Tb, Tb locks Ta at the same time..... 09:21 < ezdiy> you want 3) thread A locks region B, unlocks region A to force correct ordering 09:26 < pbunny> ezdiy: no. 09:27 < pbunny> ezdiy: deadlock will occur in your scenario 09:27 < pbunny> ezdiy: in my - tA locks Tb while Tb locks tA and they will both succeed 09:28 < pbunny> cathode: what idea? 09:28 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 09:28 < jast> why the unlock X/lock Y pairs? 09:29 < pbunny> jast: to prevent deadlock 09:29 < pbunny> so maximum of 1 mutex will be locked by any thread in any time 09:29 < pbunny> still, i'm a bit concerned of what can happen if region A will be modified while thread A is reading something from region B 09:30 < jast> well, all of these locks are strictly finite, right? 09:30 < pbunny> finite? 09:30 < jast> I mean, I don't know what your code actually does with the regions 09:30 < jast> the way I see it, your changes to region B are clearly bounded 09:30 < jast> so if you lock B, it's guaranteed that you'll unlock it again Soon(tm) 09:30 < pbunny> of course 09:30 < jast> I don't see how a deadlock could occur then 09:31 < pbunny> jast: it can't 09:31 < jast> with two mutexes, I mean 09:31 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 260 seconds] 09:31 < pbunny> jast: 1) thread A locks region A 2) thread B locks region B 3) thread A locks region B (freezes) 4) thread B locks region A (freezes) 09:32 < jast> right, makes sense in that case 09:33 < jast> I just have this feeling that the unlock/lock sequence might lead to some kind of race condition 09:33 < jast> depends on what the specific operations are, of course 09:33 < pbunny> reading/writing blocks, changing entity positions, etc 09:33 < ezdiy> pbunny: you're right, it will deadlock in case you screw up unlocking afterwards 09:33 < pbunny> i haven't thought of something dangerous there yet 09:34 < pbunny> ezdiy: i won't screw up unlocking, of course 09:34 < pbunny> still, i imagine hundreds (later - thousands maybe) locking/unlocking done per second 09:34 < pbunny> mutex lock/unlock is fast, right? 09:34 < ezdiy> on single cpu yeah 09:35 < pbunny> on different cpus 09:35 < jast> then no 09:35 < ezdiy> if your threads start pinballing between cpus, well thats different story 09:35 < pbunny> jast: how slow? 09:35 < jast> unless you have hardware-implemented mutexes 09:35 < pbunny> ezdiy: they can't iirc 09:35 < ezdiy> pbunny: linux tries to keep cross-locking threads on same cpu 09:35 < pbunny> when thread is spawned, it won't migrate to another cpu 09:35 < pbunny> well there's 4 cpus now 09:35 < jast> multi-core mutexes require some amount of spinning 09:35 < pbunny> how slow lock/unlock can be? 09:35 < ezdiy> *very* 09:35 -!- Brandon15811_ [~Brandon15@2a01:e0b:1:156:f1f6:c2c4:9573:eb3c] has quit [Ping timeout: 256 seconds] 09:35 < ezdiy> like 30k a seconds 09:35 < pbunny> ezdiy: in nanoseconds plz 09:36 < ezdiy> 30k/s 09:36 < ezdiy> will burn the machine 09:36 < pbunny> ezdiy: any link about it? 09:36 < ezdiy> nope, just ballpark for my box 09:36 < jast> well they use busy waiting basically 09:37 < ezdiy> pbunny: just try it out 09:37 < ezdiy> pbunny: if you do simple work while locked it should be ok 09:37 < jast> wikipedia lists five algorithms used for implementing cross-core mutexes 09:37 < ezdiy> if you do massive memory access 09:37 < pbunny> well if there will be 100 thread, that means about 25 threads / CPU 09:37 < ezdiy> it will suck 09:37 < ezdiy> simple as that 09:37 < pbunny> so mostly locking/unlocking will be fast, right? 09:37 < ezdiy> pbunny: just try it 09:37 < ezdiy> it depends on scenario 09:37 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 09:37 -!- micolous [pirates@2400:8900::f03c:91ff:feae:1c21] has quit [Ping timeout: 256 seconds] 09:37 < pbunny> ezdiy: i will try it when i implement it 09:37 < jast> what really eats your CPU is freezing while waiting for a lock 09:37 < ezdiy> jast: yup, context switches 09:37 < ezdiy> and cache bouncing 09:38 < ezdiy> thats why its 30-50k range 09:38 < jast> it's a spinloop, basically 09:38 < jast> i.e. while (lock still taken) {} 09:38 < jast> bam, full core usage 09:38 < pbunny> jast: i'm fine with that 09:38 < ezdiy> jast: mutexes are more akin to spin-until-context switch :) 09:38 < pbunny> jast: hmm, wait. 09:38 < jast> well yeah, of course there are context switches 09:38 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 09:38 < pbunny> jast: what if there's several threads on cpu core and one is locking? 09:39 -!- micolous [pirates@koji.tok0.micolous.id.au] has joined #mcdevs 09:39 -!- umby24|offline is now known as umby24 09:39 < ezdiy> pbunny: don't worry about it 09:39 < jast> but since the thread now requires a lot of CPU time, it'll get more time allocated to it by the scheduler 09:39 < ezdiy> pbunny: it does not work like that :) 09:39 < jast> that takes away CPU time from the other threads on the same core 09:39 < ezdiy> jast: nah, the task is scheduled back once the lock is released 09:39 < ezdiy> kernels are not *that* stupid 09:39 < ezdiy> unless you use custom userspace spinlocks 09:39 < jast> depends on the implementation of the lock 09:40 < jast> what are you using for locking? 09:40 < pbunny> pthread_mutex_lock 09:40 < ezdiy> then its a futex 09:40 < jast> that's userspace locking afaik 09:40 < ezdiy> spinning-until-cs 09:40 < ezdiy> and scheduled back on release 09:40 < ezdiy> ie 0% cpu usage 09:41 < jast> ah, kernel-accelerated, nice 09:42 < ezdiy> pbunny: btw, you can use lockfree structure for a region 09:42 < ezdiy> pbunny: if you want it to really scale 09:43 < ezdiy> (if its just simple array, atomic ops speed up things mightily at a cost of sub-nanosecond ingame race windows between blocks) 09:44 -!- Brandon15811_ [~Brandon15@2a01:e0b:1:156:5c87:326c:805a:f599] has joined #mcdevs 09:49 < pbunny> ezdiy: what do you mean? 09:49 < jast> https://en.wikipedia.org/wiki/Atomic_operation 09:49 < pbunny> btw, i decided to remove regions and just use array of chunks for every thread 09:50 < pbunny> and use a thread pool 09:50 < ezdiy> pbunny: AtomicIntegerArray, in java :) 09:50 < pbunny> ezdiy: java sucks. 09:50 < ezdiy> well, or anything equivalent 09:50 < ezdiy> it exists in every decent language 09:50 < pbunny> ezdiy: atomic in multi-threaded app still requires locking 09:50 < pbunny> so i don't see difference 09:51 < ezdiy> heh 09:51 < ezdiy> nevermind 09:51 < ezdiy> :) 09:51 < ezdiy> (just read the java docs what kind of locking you really need for atomic array ops) 09:52 -!- micolous [pirates@koji.tok0.micolous.id.au] has quit [Ping timeout: 264 seconds] 09:53 < pbunny> i want nothing to do with java 09:56 < pbunny> ezdiy: i prefer updating a block with single operation (assignment) 09:56 < pbunny> not 100 like in java 09:57 < ezdiy> hehe 09:57 < ezdiy> once again 09:57 < ezdiy> you dont need locking for that 09:57 < ezdiy> thats what atomic ops are for 09:57 < pbunny> ezdiy: you can't just write to something thread-safe without locking. 09:58 < pbunny> well you can time threads carefully but that's wrong 09:59 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 255 seconds] 09:59 < ezdiy> pbunny: seriously, you dont need locks to assign, increment, test or increment an array value 10:00 < ezdiy> http://en.wikipedia.org/wiki/Linearizability#Primitive_atomic_instructions 10:01 < ezdiy> (lock-free lists and trees can be implemented on top of that) 10:01 -!- micolous [pirates@koji.tok0.micolous.id.au] has joined #mcdevs 10:05 < pbunny> "This mechanism is not sufficient in a multi-processor environment since each CPU can interfere with the process regardless of whether interrupts occur or not." 10:05 < pbunny> thx ezdiy 10:06 < ezdiy> pbunny: When there are multiple instructions which must be completed without interruption :) 10:06 < ezdiy> (who said there are?) 10:07 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 10:07 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 10:07 < ezdiy> but you're right that compare-and-swap is not for the faint of the heart (which is why we use fancy java libraries to do that for us :) 10:08 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 10:08 < pbunny> ezdiy: yeah, and the second solution there is using locking 10:08 < pbunny> you've been most useful 10:09 < pbunny> "retry if the value read in by the compare-and-swap did not match the value we originally read" - true java approach, lol 10:09 < ezdiy> hehe 10:09 < ezdiy> we do that in c++ too 10:09 < ezdiy> whats worse, even linux kernel does it 10:09 < ezdiy> (lock free lru) 10:10 < ezdiy> pbunny: btw, running separate thread for each region and using lockfree queue (such as zeromq) to pass messages between them works too 10:11 < pbunny> ezdiy: passing messages will increase lag 10:11 < ezdiy> how? 10:11 < ezdiy> its just atomic writes 10:11 < ezdiy> and reads 10:11 < ezdiy> *no waiting* 10:11 < ezdiy> on mutexes :) 10:12 < pbunny> ezdiy: everything waits while atomic write is going. 10:12 < pbunny> with mutexes, only related threads wait 10:12 < ezdiy> The compare-and-swap instruction allows any processor to atomically test and modify a memory location, preventing such multiple-processor collisions. 10:13 < ezdiy> thats it 10:13 < ezdiy> others processor go on *unless* they touch the value 10:13 < ezdiy> at the exact same time 10:14 < ezdiy> pbunny: locks are heavyweight and always will be, however not everything can be implemented lock free (ie succession of operations which *must* be done in succession, without other threads interference) 10:14 < ezdiy> depends on what youre trying to do 10:14 < pbunny> ezdiy: good. so every write will stop 25% of my threads 10:14 < pbunny> ( as i have only 4 cores) 10:14 < ezdiy> all threads write to the same location? 10:14 < pbunny> a mutex lock will stop like 1-2 threads 10:15 < ezdiy> pbunny: the instruction does not stop other cpus btw 10:15 < pbunny> ezdiy: i won't have a single write. 10:15 < ezdiy> it compares and swaps 10:15 < ezdiy> :) 10:15 < pbunny> there are like hundreds of writes per second per thread 10:15 < pbunny> atomic write is slower 10:15 < ezdiy> never mind :) 10:15 < ezdiy> just tried to preach proper mt coding practices and failed miserably 10:16 < ezdiy> linux developers got it all wrong 10:16 < ezdiy> and guys at sun too :) 10:16 < jast> ezdiy: some people can't be preached to 10:17 < jast> some people have a different conception of statistics and probability than everyone else 10:17 < jast> if I have many writes, it follows by necessity that all of them will touch the exact same location every time! 10:21 -!- eddyb [~eddy@188.26.221.214] has joined #mcdevs 10:21 -!- eddyb [~eddy@188.26.221.214] has quit [Changing host] 10:21 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 10:23 < pbunny> jast: atomic writes are slower than regular writes. 10:26 < jast> and locks are slower than atomic writes. so let's use locks! 10:27 < ezdiy> pbunny: thats why its used only seldom on things like message queues 10:27 < ezdiy> :) 10:27 < pbunny> "In computer science, compare-and-swap (CAS) is an atomic instruction used in multithreading to achieve synchronization. It compares the contents of a memory location to a given value and, only if they are the same, modifies the contents of that memory location to a given new value." 10:27 < pbunny> so its completely useless for me 10:27 < ezdiy> btw 10:27 < ezdiy> here comes the shocker 10:27 < ezdiy> locks are implemented using 10:27 < ezdiy> guess what 10:27 < ezdiy> CAS! 10:27 < ezdiy> :) 10:27 < pbunny> ok, so? 10:27 < ezdiy> well, naturally its useless to you 10:28 < pbunny> jast: 1 lock + 100 writes is faster than 100 atomic writes 10:28 < ezdiy> so you dont need locks either 10:28 < pbunny> or 1000 10:28 < ezdiy> (sorry but you started :) 10:28 < ezdiy> pbunny: thats probably true 10:28 < ezdiy> if you indeed do lock and 100 writes 10:28 < pbunny> i will write more probably 10:28 < ezdiy> if you do lock, write, unlock 10:28 < ezdiy> then no 10:28 < pbunny> what 10:28 < pbunny> why? 10:29 < ezdiy> lock, write, unlock = atomicwrite 10:29 < pbunny> ezdiy: yeah 10:29 < pbunny> so? 10:29 < pbunny> it will be a single write 10:29 < ezdiy> except atomic op is like zillion times faster 10:29 < pbunny> how so? 10:29 < ezdiy> instead of doing lack/unlock before and after 10:30 < ezdiy> simply put 10:30 < ezdiy> because lock and unlock 10:30 < ezdiy> are CAS in themselves 10:30 < pbunny> yes, so? 10:30 < pbunny> they are done once per iteration 10:30 < pbunny> not for every write 10:30 < ezdiy> CAS, write, CAS 10:30 < ezdiy> or just CAS 10:30 < ezdiy> which one is faster? 10:30 < pbunny> are you a troll? 10:30 < ezdiy> sorry 10:30 < ezdiy> you started 10:30 < pbunny> CAS, write everything, CAS 10:30 < ezdiy> ah 10:30 < pbunny> or CAS, write, CAS, write, CAS, ... 10:30 < ezdiy> i asked 10:31 < ezdiy> 10:24 < ezdiy> if you indeed do lock and 100 writes 10:31 < ezdiy> :) 10:31 < ezdiy> (i know, that makes me the troll now) 10:32 < ezdiy> you'll need lock for that because atomic ops are useless for things which must be done in succession 10:32 < ezdiy> which is much bigger concern 11:54 -!- 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Xaardas [~tach@p5B2516F5.dip0.t-ipconnect.de] has joined #mcdevs 21:37 -!- balrog [~balrog@discferret/developer/balrog] has quit [Ping timeout: 256 seconds] 21:45 -!- balrog [~balrog@discferret/developer/balrog] has joined #mcdevs 22:01 < rom1504> superjoe: hi, nice that mineflayer is up to date :) 22:01 < superjoe> hi :) 22:01 < rom1504> however... i keep having this problem with callsite taking forever in the npm install 22:01 < rom1504> it takes like 40s before callsite 22:02 < rom1504> then a lot of time, i'm not sure it's going to end 22:02 < rom1504> and if it stop it, it complains about ursa_native if i try to launch it 22:03 < rom1504> oh, it finally did it, something like 3min after, seem i'm not patient enough 22:04 < rom1504> seems strange it should take that much time doing it seems nothing though 22:08 < rom1504> well, everything that worked before seem to work 22:08 < rom1504> (i.e. not crafting) 22:08 -!- Flemmard`` [~flemmard@78.210.238.139] has joined #mcdevs 22:08 -!- 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EvilJStoker [jstoker@unaffiliated/jstoker] has quit [Remote host closed the connection] 06:09 <+SpaceManiac> In the Berekely vicinity for the weekend, any sights to see? 06:18 -!- jspiros [jspiros@pool-100-40-104-126.prvdri.fios.verizon.net] has joined #mcdevs 06:22 -!- EvilJStoker [jstoker@unaffiliated/jstoker] has joined #mcdevs 06:32 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [Ping timeout: 260 seconds] 06:46 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 06:53 -!- Guest70420 [~Me4502@184.154.203.43] has quit [Quit: CraftBook. Get it now.] 06:54 -!- Me4502 [znc@184.154.203.43] has joined #mcdevs 06:54 -!- Me4502 is now known as Guest18764 06:54 -!- DavidEGrayson [~David@ip70-189-241-7.lv.lv.cox.net] has joined #mcdevs 06:56 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 06:58 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Client Quit] 06:59 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 07:13 -!- masterm [masterm@siejak.pl] has quit [Ping timeout: 260 seconds] 07:13 -!- masterm [masterm@2a01:4f8:130:30a4::3] has joined #mcdevs 07:17 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Ping timeout: 255 seconds] 07:19 -!- jast [jast@zoidberg.org] has quit [Remote host closed the connection] 07:19 -!- jast [jast@zoidberg.org] has joined #mcdevs 07:21 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 07:21 -!- mode/#mcdevs [+v pdelvo] by ChanServ 07:25 -!- jast [jast@zoidberg.org] has quit [Remote host closed the connection] 07:25 -!- jast [jast@zoidberg.org] has joined #mcdevs 07:36 -!- DavidEGrayson [~David@ip70-189-241-7.lv.lv.cox.net] has quit [Quit: Leaving.] 07:39 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 08:05 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 08:42 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 09:10 -!- Me450_too [Me4502@184.154.203.44] has joined #mcdevs 09:11 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 252 seconds] 09:24 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Ping timeout: 256 seconds] 09:35 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 10:06 -!- roblabla [~pi@host86-140-90-163.range86-140.btcentralplus.com] has quit [Read error: Operation timed out] 10:21 -!- roblabla [~pi@host86-178-251-98.range86-178.btcentralplus.com] has joined #mcdevs 11:11 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 11:17 -!- Xaardas [~tach@p5B251CEA.dip0.t-ipconnect.de] has joined #mcdevs 11:24 -!- pbunny [pbunny@stdout.lulzsec.com] has quit [Ping timeout: 248 seconds] 11:29 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 11:33 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 11:49 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 12:34 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 13:03 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:05 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 13:24 -!- pbunny [pbunny@stdout.lulzsec.com] has joined #mcdevs 13:38 -!- kev009 [~kev009@tempe0.bbox.io] has quit [Ping timeout: 248 seconds] 13:38 -!- kev009 [~kev009@tempe0.bbox.io] has joined #mcdevs 13:39 -!- mode/#mcdevs [+v kev009] by ChanServ 13:52 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:28 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 14:34 < TkTech> Bah, damn ice storm, slowly running out of things to leech batteries from. 14:41 < Morrolan> Better hook your bike up to a generator, then. ;) 14:46 < TkTech> Bike is buried in a pitch black storage room :/ 14:49 < Morrolan> Oh. Where do you live, that there's snow storms which cut you off from the power grid, anyway? 14:57 < TkTech> Peterborough. This isn't a snow storm, it's an ice storm. 14:57 < TkTech> Snow storms don't do that much to a Canadian city short of something insane :) 15:01 < TkTech> This is past when these storms normally happen, so people have summer tires on, salt+sand contracts are over, and such 15:01 < TkTech> But a bad ice storm can be much worse (http://en.m.wikipedia.org/wiki/North_American_Ice_Storm_of_1998) 15:02 < dav1d> lol 15:02 < dav1d> wikipedia shows me that in the mobile version 15:02 < dav1d> nvm 15:02 < dav1d> it's a mobile link 15:05 < TkTech> Sorry, I'm on a phone, my UPS died two hours ago 15:05 < eddyb> :( 15:05 < dav1d> TkTech: :O 15:05 < dav1d> never had such a storm 15:06 < eddyb> TkTech: how long is it bound to keep going like that? 15:06 < eddyb> just hours or can it go for days? 15:06 < TkTech> This is pretty much over now, it's bumped up just above 0 so it's just rain, but it'll get worse if it continues into the night and starts freezing again. 15:07 < TkTech> The duration isn't the problem, it destroys trees and above ground infrastructure 15:07 < eddyb> it's like hail? 15:07 < TkTech> The power can be out for 10 minutes or in the absolute worst cases over a month. 15:07 < TkTech> Depends on how much has to be fixed/rebuilt 15:08 < eddyb> one minute everything is fine, the next hell breaks loose 15:08 < TkTech> Not really, it doesn't freeze until it touches something 15:08 < TkTech> Which is why it damages power lines 15:09 < dav1d> canada lol 15:09 < dav1d> poor guys! 15:09 < eddyb> well, I hope you get in the clear soon and it's not too much of a mess to deal with :/ 15:10 <+ammar2> TkTech: how long does your ups run? 15:10 < TkTech> Thanks :) 15:11 < TkTech> When just running the router and DCIS modem hours 15:11 < TkTech> With a 90watt laptop not very long, around 30 minutes 15:11 < eddyb> dav1d: yeah, here it's spring, 23°C inside with no heating and open windows, and outside I can hear birds singing and there's a cherry tree just outside by block and it's blossomed 15:12 < dav1d> yeah same here 15:12 < dav1d> well, yesterday 15:12 < dav1d> vienna! 15:12 <+ammar2> nice place vienna, spent around a week or so there on vacation 15:13 < eddyb> TkTech: that sounds like what my laptop battery would last if I didn't use sleep to save it 15:13 < dav1d> ammar2: you're german? 15:13 <+ammar2> dav1d: nope 15:13 < dav1d> ah 15:13 < dav1d> so many of this channel are german, but can't remember who actually is german ... 15:14 < dav1d> yeah moved to vienna for studies, so far it's a really cool city 15:14 <+ammar2> aah, my brother actually studied there too 15:14 <+ammar2> part of the astromundus program 15:15 < TkTech> How affordable is it for a student? 15:16 <+ammar2> my brother was on a 50% scholarship or so, so I can't say for certain 15:17 < TkTech> Lucky, most of you get college/university so much cheaper than in North America 15:17 < dav1d> vienne is relativly cheap 15:19 < dav1d> 150€ for a student public transport ticket (if you're not a austrian citizen) and you pay 17,50€/semester for the university 15:19 < dav1d> you can get a room from 280€ to unlimited, but for ~330€ you can get a nice room 15:22 < TkTech> That character is a block, supposed to be the euro sign? 15:22 < dav1d> yeah 15:22 < dav1d> utf-8 with latin-1 as fallback! 15:24 < eddyb> TkTech: http://starlogs.net/#mcdevs/Burger 15:24 < eddyb> I hope you can load that on your phone 15:25 < TkTech> Surprisingly, yes 15:25 < TkTech> Hey, power! 15:26 < TkTech> ...and it's gone. 15:26 < eddyb> (^_^) :D 15:26 < eddyb> :( 15:28 < dav1d> eddyb: lol 16:04 -!- roblabla [~pi@host86-178-251-98.range86-178.btcentralplus.com] has quit [Ping timeout: 245 seconds] 16:04 -!- roblabla [~pi@host86-178-251-98.range86-178.btcentralplus.com] has joined #mcdevs 16:13 -!- zh32 is now known as zh32|offline 16:19 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has quit [Read error: Connection reset by peer] 16:19 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has joined #mcdevs 16:20 -!- zh32|offline is now known as zh32 16:35 -!- toqueteos [4f9c630a@gateway/web/freenode/ip.79.156.99.10] has joined #mcdevs 16:36 < toqueteos> hi there guys, i've been struggling to get http://wiki.vg/Protocol_Encryption#Client this working but I always get NO as response.. any suggestions? 16:37 < roblabla> your sessionID or username is probably wrong 16:38 < toqueteos> oh, sorry it's the server section, not the client's one 16:38 < toqueteos> it has to be the serverId part, i think 16:38 < toqueteos> because i verified the encrypted token received 16:39 -!- zh32 is now known as zh32|offline 16:42 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 16:42 < toqueteos> my sha1-javaish function works as expected, encrypted token sent is ok, username ok.. hmm 16:47 < toqueteos> here's the sha1 function, is anyone ok if I add it to the examples section? http://play.golang.org/p/UY1ki55CPt 16:47 < toqueteos> everyone* 17:12 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:14 < jast> it's "complement", not "compliment" :P 17:17 < toqueteos> lol, you are right 17:17 < toqueteos> thanks jast, will fix it right now 17:22 < toqueteos> another question: why isn't https://minecraft.net/haspaid.jsp?user= used to check if a player has premium version or not? 17:23 < jast> used by what? 17:23 < toqueteos> servers with online-mode=true 17:23 < jast> why should it? 17:23 < jast> the login server knows it anyway 17:23 < toqueteos> simpler approach 17:24 < conehead> Because that still doesn't establish that the player is who they say they are 17:24 < toqueteos> i could use it for my server but i want to use the standar sha-1 weird hash thingy 17:24 < toqueteos> because you verify the token sent before you compute the sha-1 hash 17:26 < toqueteos> that sha-1 hash doesn't say if the player is who he says he is 17:29 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:29 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:48 < toqueteos> yay! i got it working 17:53 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 18:06 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 18:09 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 18:11 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:13 < TkTech> Bleh, my UPS is more reliable than my teleco, untested generator failed so now 115000 people have no power, no Internet, and the cell network is piss slow. 18:14 < roblabla> that makes many angry people... 18:17 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Quit: Leaving] 18:19 < TkTech> Indeed. No longer a quick fix, lines need to be rebuilt. http://twitter.com/banjomommy/status/322732027784863744/photo/1 19:06 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Remote host closed the connection] 19:27 -!- toqueteos [4f9c630a@gateway/web/freenode/ip.79.156.99.10] has quit [Ping timeout: 245 seconds] 19:47 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has joined #mcdevs 19:55 -!- zml2008 [~zml2008@get.your.minions.at.zachsthings.com] has joined #mcdevs 19:59 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Read error: Connection reset by peer] 19:59 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 19:59 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Remote host closed the connection] 20:04 -!- SL37 [SL37@CPEbcc810139ea6-CMbcc810139ea3.cpe.net.cable.rogers.com] has joined #mcdevs 20:05 < SL37> Hey can anyone shed some light on Encryption Key Response 0xFC? 20:05 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 20:05 < SL37> I am reading some stuff on mc.kev009.com about Minecrafts network protocol and am having some trouble parsing it. 20:07 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has joined #mcdevs 20:07 < SL37> It states it should consist of a string + short + byte array + short + byte array but they state the total size is 7 + string + array sizes 20:07 < SL37> Which I don't see how a byte + short + short = 7? 20:07 < roblabla> eh ? 20:07 < roblabla> 0xFC doesn't contain strings ? 20:08 < roblabla> it's Short + Byte Array + Short + Byte Array 20:08 -!- [z]2 [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] 20:08 < SL37> Ah crap... I am reading 0xFD. 20:09 < SL37> Wow I originally coded it as that and then I accidently flipped to 0xFD. 20:09 < SL37> But while I am at is how to they figure 0xFD is 7 bytes +? 20:10 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 246 seconds] 20:15 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:19 < roblabla> SL37: 1 byte for the packet id + 2 bytes for the length of string + 2 bytes for length of key + 2 bytes for length of token 20:20 < roblabla> Remember, the string always sends a short with it's length. 20:22 < SL37> Ah that I didn't know. 20:23 < SL37> Which would really help me in attempting to parse this string haha. 20:23 < roblabla> You should read about the default types 20:23 < roblabla> It really helps 20:24 < SL37> I did go over it but skipped over string. So yeah that was an apparent mistake. 20:24 < roblabla> yup ^^ 20:26 < SL37> Why was the server check string in little endian where everything else is in big endian if you happen to know that? 20:26 < SL37> Server List Ping to be more clear 20:27 < roblabla> I believe to make it easier for websites to parse ? I dunno. 20:27 < roblabla> Everything in java is in big-endian normally 20:28 < roblabla> Wait what ? 20:28 < roblabla> 0xFF always sends strings in big endian if that's what you're talking about 20:30 < SL37> Ah that may be why. And it was sending 0xFE 20:30 * roblabla is confusled 20:30 < roblabla> are you coding a client or a server ? 20:30 < roblabla> 0xFE doesn't contain any string. 20:31 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 20:31 < SL37> 0xFE sends a string. 20:31 < roblabla> no 20:31 < SL37> Gah 0xFF sorry 20:31 < roblabla> then yes, it does 20:31 < roblabla> and it sends a big-endian UCS string 20:31 < SL37> My code is real messy right now as I get this all working so I am all over the place. 20:32 < roblabla> bbl 20:32 -!- roblabla is now known as roblabla|Away 20:33 < SL37> Ah ok yup I noticed that my buffer is little endian as I pass a string into it being converted to little endian. Which is like a double negative. 20:34 < SL37> But there is a typo then on the site. 20:34 < SL37> "After the first 3 bytes, the packet is a little-endian UCS-2 string." As stated on the Server_List_Ping page. 20:35 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 20:35 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 20:50 -!- mappum [~mappum@70.sub-70-199-129.myvzw.com] has joined #mcdevs 20:55 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 21:03 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 240 seconds] 21:05 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 21:05 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 21:08 -!- mappum [~mappum@70.sub-70-199-129.myvzw.com] has quit [Remote host closed the connection] 21:09 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 21:09 -!- roblabla|Away is now known as roblabla 21:13 < SL37> @roblabla Yeah I noticed I was confused because there was a typo on the site. On the Server_List_Ping page it states that it is a little-endian UCS-2 string. 21:14 < roblabla> Hmm 21:26 < pbunny> hi. 21:26 < pbunny> in Client Settings (0xCC) packet, there is "View distance byte 0 0-3 for 'far', 'normal', 'short', 'tiny'. " 21:27 < pbunny> what are exact values (radius of chunks?) of these 'far', 'normal', 'short', 'tiny' ? 21:27 < dav1d> 3,5,7,10? 21:27 < dav1d> but only guesses 21:28 < pbunny> 10 means player can see 10 chunks away? 21:33 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 246 seconds] 21:37 < SL37> What is the KeySpec of the servers key? 21:37 <+ammar2> well, the view distance is represented by the number of chunks away from the one the player is standing on 21:37 <+ammar2> check the mc wiki, they usually have info on this sorta stuff 21:39 < SL37> Hmm they talk about making a SharedSecret which I am a little confused about but got working. But then it shows "encrypts it with the server's public key (PKCS#1 v1.5 padded)" but I assume that means the cipher type. 22:15 < dav1d> SL37: you want server or client side? 22:15 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Ping timeout: 245 seconds] 22:16 < dav1d> SL37: https://gist.github.com/Dav1dde/3900517 helps maybe 22:17 < SL37> This is the client side. Basically trying to figure out how to generate the client encryption key which I think I have. But I am having problems converting the server key. 22:18 < dav1d> then the gist is for you 22:19 < SL37> It looks right that I am parsing the server message correctly but I get a key size of 162 which doesn't make sense. 22:19 < dav1d> then you parse the packet wrong 22:22 < SL37> Ah I think where I am off is that it is an RSA key. 22:23 < SL37> So now I am more confused because does the server use an RSA key where the client uses an AES key? 22:24 < SL37> client will generate a 16-byte shared secret, to be used with the AES/CFB8 stream cipher 22:25 < SL37> Because what I generate from that is a SecretKeySpec is used with AES, also it states that it is an AES stream... which I assume RSA wouldn't be using. 22:25 -!- jspiros [jspiros@pool-100-40-104-126.prvdri.fios.verizon.net] has quit [Quit: rebooting] 22:26 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 245 seconds] 22:27 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 22:29 < dav1d> SL37: it's a safe key exchange 22:29 < dav1d> RSA → exchange AES key → AES 22:30 -!- jspiros [jspiros@pool-100-40-104-162.prvdri.fios.verizon.net] has joined #mcdevs 22:32 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 22:32 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 22:37 -!- jspiros [jspiros@pool-100-40-104-162.prvdri.fios.verizon.net] has quit [Quit: leaving] 22:37 -!- jspiros [jspiros@pool-100-40-104-162.prvdri.fios.verizon.net] has joined #mcdevs 22:40 < SL37> Gah, there we go looks like it is working. 22:41 < SL37> The server isn't kicking me on response. Just need to enable encryption on my stream and send the 0 payload. Thanks. 22:41 -!- SL37 [SL37@CPEbcc810139ea6-CMbcc810139ea3.cpe.net.cable.rogers.com] has quit [] 22:56 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 23:09 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 23:18 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 23:39 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Read error: Operation timed out] 23:43 -!- Socolin [~bertrand@AMontsouris-653-1-22-229.w92-141.abo.wanadoo.fr] has joined #mcdevs 23:43 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 23:43 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 23:51 -!- Socolin [~bertrand@AMontsouris-653-1-22-229.w92-141.abo.wanadoo.fr] has left #mcdevs [] --- Day changed sam. avril 13 2013 00:17 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 01:01 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 01:02 -!- SL37 [SL37@CPEbcc810139ea6-CMbcc810139ea3.cpe.net.cable.rogers.com] has joined #mcdevs 01:02 < SL37> Hey what is the proper java cipher information when ciphering the 0xFC packet? 01:03 < SL37> I have so far "RSA/../PKCS1Padding" and I am using "AES/CFB8/NoPadding" for sending my login packet but it is rejecting my login packet. 01:05 < SL37> I assume I am either not encrypting properly when sending my AES key causing it to decipher incorrectly which I assume is wrong. Or I am ciphering my AES traffic wrong which I think I am doing right. 01:12 < SL37> Ok I am sending "RSA/ECB..." which I am getting a packet back. Need to find out why my login request 0xCD isn't going through. I am using "AES/CFB8/NoPadding" which looks right. 01:13 < roblabla> I *think* you need to pad 01:13 < roblabla> let me take a look at my code 01:14 < roblabla> wait, SL37, you making a client or a server ? 01:18 < dav1d> you need padding read the stuff we link you 01:18 < roblabla> aes128-cbf8 with sharedSecret both as key and IV 01:19 < roblabla> and you need to pad using PKCS1 01:20 < dav1d> use sadimusis mcp3 proxy to debug the sequence 01:22 < roblabla> dav1d: link ? 01:22 < roblabla> I can't find it o_O 01:24 -!- Scootabyte [fragmer@crown-5-98.resnet.ucsc.edu] has joined #mcdevs 01:24 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 01:25 < dav1d> Dunno, search git hub, I am on phone 01:29 < roblabla> Kay 01:32 < SL37> And it is a client. 01:32 < SL37> "AES/CFB8/PKCS1Padding" ? 01:32 < roblabla> Looks good 01:37 <+ammar2> PKCS1Padding is part of the RSA bit, not sure why you're linking it with AES 01:37 < SL37> For sending packets after the auth. 01:37 < SL37> I am sending my 0xcd packet. 01:39 < dav1d> o.O 01:39 < SL37> From what i read i generate an aes key and encrypt it with the rsa key and send that back with 0xfc packet. Which works because i get a blank 0xfc packet back. 01:39 < dav1d> Aes has no padding 01:40 < roblabla> oh derp 01:40 < dav1d> and a blocksize of 8bit (this specific AES) 01:40 < roblabla> I goofed 01:40 < dav1d> AES128CFB8 01:40 < SL37> Yea I thought not because when I was reading regular MC traffic I noticed it was only 2 bytes long. 01:40 < dav1d> a padding would ruin it, since you get a constant stream you can't tell to wait for N bytes to start decrypting 01:41 < SL37> Yeah I have a 128 bit key and my cipher is "AES/CFB8/NoPadding" 01:41 < roblabla> SL37: what do you use as key and IV ? 01:41 < dav1d> rsa padding is: RSA_PKCS1_PADDING 01:41 < dav1d> wat? 01:41 < dav1d> AES CFB8 can't have a padding 01:42 < dav1d> also rsa != aes 01:42 < SL37> "RSA/ECB/PKCS1Padding" is my cipher for my 0xfc packet 01:42 < dav1d> rsa is used to exchange the AES key (which is the IV at the same time) 01:42 < roblabla> SL37: what language are you using ? 01:43 < SL37> Java. 01:43 < dav1d> easy, if you can understand the packet, function doesn't error, you have most likely the correect 01:43 < SL37> And yeah I know. 01:43 < dav1d> also ECB reads wrong, but whatever I am not sure 01:43 < dav1d> also read the wiki, I am pretty sure there are examples 01:44 < SL37> I read the RSA key and generate an AES key on the client. I then encrypt my AES key with RSA and the verify key. I send both back. 01:44 < dav1d> lol 01:44 < dav1d> no Java example 01:44 < dav1d> but C++, C#, D 01:44 < SL37> Which works and the server gives me back the 0xFC packet with the blanks meaning that went well. 01:44 < dav1d> SL37: so you read the stuff someone links you? 01:45 < dav1d> so where is the problem... 01:45 < roblabla> no Java example for a protocol originally implemented in java... 01:45 < SL37> Also they aren't examples for this I don't think. They are for authing with MC.net 01:45 < dav1d> roblabla: use mcp 01:45 < SL37> And I understand C# and C++ fluently. 01:45 < dav1d> SL37: wrong 01:45 < roblabla> dav1d: decompiling minecraft takes like a day with my laptop... 01:45 < SL37> Where am I wrong? 01:45 < dav1d> there are 5 examples, and I linked you a guide on how to do it 01:46 < dav1d> roblabla: isn't that bad 01:46 < SL37> http://mc.kev009.com/Protocol_Encryption is where I am now. 01:46 < dav1d> performance increased quite a lot 01:46 < SL37> And there I see 3. 01:46 < dav1d> SL37: I see 5 and I linked you one of these 01:46 < SL37> Examples of generating Java-style hex digests: 01:46 < dav1d> now scroll 1cm further down 01:46 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Connection reset by peer] 01:46 < SL37> Ah I see. 01:47 < dav1d> SL37: also wiki.vg 01:48 < dav1d> SL37: also if you understand that code fluently: https://github.com/Dav1dde/BraLa/blob/master/brala/network/connection.d 01:48 < dav1d> have fun, I am going to sleep 01:50 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:53 < SL37> Huh yeah it doesn't seem to make any sense. From that connection.d I am following the same steps. 02:02 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 245 seconds] 02:11 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 02:18 -!- Xaardas [~tach@p5B251CEA.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 02:24 <+md_5> "AES/CFB8/PKCS1Padding" ? 02:24 <+md_5> NoPadding 02:24 -!- roblabla [~pi@host86-178-251-98.range86-178.btcentralplus.com] has quit [Ping timeout: 245 seconds] 02:25 -!- Scootabyte [fragmer@crown-5-98.resnet.ucsc.edu] has quit [Quit: Leaving] 02:36 < SL37> What is IV? 02:36 < SL37> So I am thinking I am missing something here. 02:37 <+ammar2> initalization vector 02:38 < SL37> Once I get 0xFD (Enc Key Req) then I respond with 0xFC then the server responds with an empty 0xFC. 02:39 < SL37> That seems to be working. Is the next step not to send an 0xCD (Client Status) w/ 0? 02:39 < SL37> I see there is something about a second 0xFC but I don't see any documentation further explaining this 0xFC. 02:40 < SL37> "After decrypting the shared secret in the second 0xFC" 02:41 < SL37> But I also packet sniffed vanilla MC client and it appeared that I should be doing everything correctly. 02:45 < Ghoul_> Hey guys 02:45 < Ghoul_> I was wondering who else gets pissed off by the fact minecraft packets don't have a length descriptor at the front of them 02:46 <+ammar2> SL37: yeah, once you receive the empty FC from the server you enable encryption and continue as you would normally 02:47 < Ghoul_> I recently tried to write a server using boost::asio 02:47 < Ghoul_> w/ 8 threads and fully async callbacks 02:47 < Ghoul_> lawd, I had to parse the packets for length to ensure they had fully arrived _and then_ I had to parse them for their actual data 02:47 < Ghoul_> ff 02:48 <+ammar2> welcome to minecraft development 02:48 < Ghoul_> lol 02:48 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 02:48 < Ghoul_> I guess thread per socket is probably the best way to handle minecraft async 02:48 < Ghoul_> since then you can just use blocking reads 02:49 <+ammar2> nah, you can make non blocking io work too, a couple of projects here do it already 02:50 < Ghoul_> Well 02:50 < Ghoul_> Examples? 02:51 < Ghoul_> Because I always had the issue of trying to parse the packet lengths to know how much more to receive before calling the async handler was really expensive (and tiresome) 02:52 <+ammar2> bravo comes to mind https://github.com/bravoserver/bravo 02:52 <+ammar2> its high level, python, uses twisted 02:53 <+ammar2> not sure if you'll get much useful info out of it 02:55 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 03:06 -!- Xaardas [~tach@p5B251CEA.dip0.t-ipconnect.de] has joined #mcdevs 03:31 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 04:18 < SL37> In java what keyspec would I be using to generate a key from a recieved servers RSA key? X509EncodedKeySpec? 04:21 <+md_5> SecretKeySpec("aes") 04:21 <+md_5> iirc 04:22 < SL37> From an RSA key? 04:23 < SL37> I mean I have the byte data from the data stream that is to represent an rsa key. 04:23 < SL37> I used an X509EncodedKeySpec(byteRSAarray) 04:24 <+md_5> KeyFactory keyfactory = KeyFactory.getInstance("RSA"); 04:24 <+md_5> keyfactory.generatePublic(spec) 04:25 < SL37> KeyFactory.getInstance("RSA").generatePublic(new X509EncodedKeySpec(secret)); //Secret is the key array 04:25 < SL37> Is what I have. 04:26 < SL37> Cipher c = Cipher.getInstance("RSA/ECB/PKCS1Padding"); 04:26 < SL37> c.init(Cipher.DECRYPT_MODE, rsa_key); 04:27 < SL37> Once I try and do a c.doFinal(enc_aes_key_array) I am getting a bad padding exception. 04:36 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 04:40 -!- Scryptonite [~scryptoni@50-76-102-196-static.hfc.comcastbusiness.net] has joined #mcdevs 04:59 < SL37> I saved an RSA key and an encrypted AES key to a text file. I verified the data from packet sniffing. When reading I verified as well. And both match up perfectly. What I am trying to do is decrypt the enc_aes using the RSA. 04:59 < SL37> Which is giving me the bad padding exception. 05:02 < SL37> The weird part is it is saying is saying Blocktype mismatch: -85 but I don't have a -85 (0xab) in my aes key. 05:07 -!- Scryptonite [~scryptoni@50-76-102-196-static.hfc.comcastbusiness.net] has quit [Remote host closed the connection] 05:07 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has joined #mcdevs 05:16 -!- SuperStunts [7890bc41@gateway/web/freenode/ip.120.144.188.65] has joined #mcdevs 05:17 < SuperStunts> Hi, anyone know how to install python blessings on centos? 05:29 -!- SuperStunts [7890bc41@gateway/web/freenode/ip.120.144.188.65] has quit [Quit: Page closed] 05:46 -!- Xaardas [~tach@p5B251CEA.dip0.t-ipconnect.de] has quit [Ping timeout: 256 seconds] 05:47 <+SpaceManiac> Berkeley is nifty 05:51 -!- RainbowDashTable is now known as cathode 06:26 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 06:40 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has quit [Remote host closed the connection] 06:50 -!- XAMPP [~XAMPP@botters/xampp] has quit [Ping timeout: 258 seconds] 07:01 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 07:34 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 07:55 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 08:12 -!- Guest54248 [~exe@85.28.181.103] has quit [Ping timeout: 260 seconds] 08:13 -!- umby24 is now known as umby24|offline 08:22 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 08:31 -!- exe [~exe@85.28.181.103] has joined #mcdevs 08:31 -!- exe is now known as Guest38104 09:23 -!- kev009 [~kev009@tempe0.bbox.io] has quit [Read error: Connection reset by peer] 10:10 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:10 -!- Xaardas [~tach@p5B250B26.dip0.t-ipconnect.de] has joined #mcdevs 10:53 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 246 seconds] 10:58 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 11:27 < pbunny> is there a way to disable achievements server-side ? 11:28 -!- Scootabyte [Scootabyte@crown-5-98.resnet.ucsc.edu] has joined #mcdevs 11:28 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 11:36 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 11:45 < Calinou> no 11:45 < Calinou> all achievements are client side 12:11 < pbunny> what is the maximum number of chunks i can send in 0x38 (chunk bulk) packet? 12:12 < dav1d> I think it's unlimited (well limited by the type specifieng the number of chunks sent) 12:13 < pbunny> i remember seeing limit of 50 or so somewhere in wiki (values higher will cause client to crash) but can't find it anymore 12:33 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 245 seconds] 13:16 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Ping timeout: 255 seconds] 13:29 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 264 seconds] 13:31 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 13:33 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 13:33 -!- mode/#mcdevs [+v pdelvo] by ChanServ 13:38 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 13:46 -!- Xaardas [~tach@p5B250B26.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 13:58 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:06 -!- XAMPP [~XAMPP@botters/xampp] has quit [Ping timeout: 245 seconds] 14:41 < pbunny> for some weird reason only 0x0 chunk is processed correctly on client when i send 0x38 packet 14:41 < pbunny> chunks with any other positions are ignored 14:41 < pbunny> any ideas? 14:42 < dav1d> what if you only send one chunk at a time? 14:42 < dav1d> bukkit did that for a long time (maybe still does it) 14:43 < pbunny> dav1d: no difference 14:43 < pbunny> oh, you mean 0x33 ? 14:43 < pbunny> well i got 0x38 working on previous (ugly) version of my server 14:44 < pbunny> dav1d: can you connect to anonymous.lv:1337 and see what's going on? 14:44 < pbunny> it should send a single 1x1 chunk in 0x38 (spawn position is 20x20) 14:45 < pbunny> however client behaves like chunk wasn't received 14:45 < dav1d> nope sorry I can't 14:45 < dav1d> I have nothing set up right now 15:07 < pbunny> ok, i forgot to reverse endianness 15:07 < pbunny> stupid java 16:00 < jast> it's called network byte order... not exclusively a java thing 16:19 -!- Unknown42121 [~fdfa@23-29-126-102.dallas.lonlinet.net] has joined #mcdevs 16:19 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has quit [Read error: Connection reset by peer] 16:31 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has joined #mcdevs 16:34 -!- Unknown42121 [~fdfa@23-29-126-102.dallas.lonlinet.net] has quit [Ping timeout: 276 seconds] 16:48 < Not-001> [node-minecraft-protocol] zuazo pushed 1 commit to master [+0/-0/±1] http://git.io/H8iFMg 16:48 < Not-001> [node-minecraft-protocol] zuazo 8760ff5 - in packet 0x66, "shift" must be of type byte instead of boolean 16:51 -!- Xaardas [~tach@p5B250B26.dip0.t-ipconnect.de] has joined #mcdevs 17:12 -!- Zachoz is now known as Zachoz|Away 17:17 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs 17:19 -!- Peterman [Peterman@gotobread.com] has quit [Ping timeout: 264 seconds] 17:46 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:52 -!- umby24|offline is now known as umby24 18:53 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 19:08 -!- roblabla [~pi@host86-178-251-98.range86-178.btcentralplus.com] has joined #mcdevs 19:14 -!- eddyb [~eddy@188.26.221.214] has joined #mcdevs 19:14 -!- eddyb [~eddy@188.26.221.214] has quit [Changing host] 19:14 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 19:19 -!- Peterman [Peterman@gotobread.com] has joined #mcdevs 19:52 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Read error: Connection reset by peer] 19:58 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 20:12 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 240 seconds] 20:14 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:16 < TkTech> https://twitter.com/Dinnerbone/status/323049123664257024 20:19 < eddyb> from #minecraft: you can list and invalidate sessions/tokens 20:20 < eddyb> for example, you can share your account with someone without them being able to know your password, and you can revoke that access at any time 20:20 < roblabla> ._. that's awesome 20:22 < roblabla> eddyb: but can you have multiple valid tokens ? 20:22 < Grum> the idea was to eventually support upto 3 20:22 < eddyb> roblabla: IIRC yeah 20:22 < Grum> the number is kinda pulled from our ass though, we'll do whatever is a comfortable number to handle :) 20:23 < SinZ> so, lastlogin doesnt exist anymore, neat 20:23 < Grum> yeah no more 'oh hai password' 20:23 < eddyb> oh, and you might be able to have multiple copies of minecraft, each with its own username, under one mojang account 20:23 < Grum> yeah we'll end up doing a blizzard-style dropdown if you have multiple accounts 20:23 < Grum> (where you login, then select the account to play with) 20:30 < ShaRose> sweet 20:30 < ShaRose> when I came up with my auth idea I think I was thinking of 3-5 as well :V 20:31 -!- rclancy [~Ryan@rn.ryan-clancy.com] has joined #mcdevs 20:32 < TkTech> Grum: Any consideration for "parental controls"? 20:32 < eddyb> oh, heh 20:32 < Grum> TkTech: what sort? 20:33 < TkTech> For example an adult owning the mojang account and kids allowed to have their own under that. 20:33 < TkTech> Simple things for small children, like a "This user cannot play online" checkbox. 20:33 < eddyb> the parent mojang account can be used for all of them. and the parent can invalidate their tokens 20:33 < Grum> hmm nothing like that planned 20:33 < eddyb> if they don't know the password, they just can't play 20:34 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has joined #mcdevs 20:34 < SinZ> then you have the problem, what happens when the child is old enough to have his/her own mojang account 20:34 < TkTech> Exactly, it lends itself to it nicely, just need to build on it. 20:34 < SinZ> how easy would it be to transfer 20:34 < Grum> euuh not really trivial to do 'right' 20:34 < Grum> also ... they'll just use another launcher? :/ 20:34 < TkTech> We're talking young kids here Grum. 20:35 < TkTech> Nothing complex necessary, just very simple controls. 20:35 < SinZ> the kids still too young to play CoD 20:35 < TkTech> I know many people (and some at work) that play with their kids who are very young. 20:35 < Grum> not really sure what the issue is with online play though 20:36 < SinZ> stay safe online 20:36 < SinZ> they dont know that 20:36 < Grum> 'very young' 20:36 < SinZ> dont know the concept of griefing 20:36 < eddyb> also, minecraft can be addictive :P 20:36 < TkTech> Grum: Co-worker X has two kids who play Minecraft with him and come home on the bus or with mom long before he does. 20:36 < TkTech> Grum: He'd love to let them play whenever they wanted but doesn't let them go online without supervision. 20:37 < ShaRose> TkTech they can just play offline 20:38 < Grum> i guess for that its would be best to have a 'timeslot' per mc-account and have the auth-server simply prevent them from playing online 20:38 < ShaRose> I'm assuming he has software to block access to the internet for third party applications, right? 20:38 < ShaRose> if so there's nothing to worry about 20:38 < Grum> or that indeed 20:38 < Grum> there is far better software for that than what we can provide 20:38 < ShaRose> it'll just say "Can't connect, wanna play online? Ok then, launching" 20:38 < ShaRose> and then they can connect to a lan server they can play on together or something 20:39 < TkTech> But how does that work when one kid shares his world with LAN play? 20:39 < ShaRose> if MC is blocked from internet access it'd share it.. over lan 20:39 < Grum> that is only local? 20:39 < TkTech> But does LAN work with two users from the same account? 20:39 < Grum> it should 20:40 < Grum> you login as a different mc-user 20:40 < ShaRose> well they'd need different names yeah 20:40 < Grum> if they select two different accounts, should just work fine 20:41 < TkTech> Okay, so, WAN is blocked, clients are forced offline. 20:41 < Grum> they have to have been logged in before 20:41 < TkTech> Two kids using previously-logged in launchers (by Dad) want to play on the lan. 20:41 < Grum> should be fine? 20:42 < ShaRose> ^ 20:42 < TkTech> Yay 20:43 < Grum> they can just play in offline mode but that still lets lan-work 20:43 < Grum> s/-/ / 20:43 < TkTech> There are going to be lots of little edge cases with this, I think. 20:43 < Grum> not really sure how 20:43 < Grum> if you play offline you just so not get a session from the login-server 20:43 < TkTech> User logs into server, user changes name, user logs back into that same server using another launcher. 20:43 < Grum> so the session server will not let you play anywhere 20:43 < TkTech> Does the sever limit connections by username or by account 20:44 < Grum> it doesnt limit connections at all 20:44 < Grum> active sessionkey, just like it is now, per mc (NOT mojang) account 20:44 < ShaRose> I thought it did limit one user per name though 20:45 < TkTech> It's supposed to, hence why I see a problem. 20:45 < Grum> nah it just remembers the last session id i think 20:45 < Grum> TkTech: what is the 'problem' ? 20:46 < TkTech> Grum: Do I assume correctly that you'll be able to change, create, or delete usernames under this one master account? 20:46 < Grum> wait, lets the the terminology right 20:46 < Grum> what do you consider 'username' 20:46 < Grum> because right not it is: 1 mc account per mojang account 20:46 < TkTech> A username is the name that shows up over your head in Minecraft, the account is the mojang account you logged in with. 20:46 < Grum> it will be 'multiple mc accounts' per mojang account 20:47 < TkTech> So each must be purchased and attached? 20:47 < Grum> yes 20:47 < TkTech> Ahhhhhhhhhhhhh. 20:47 < SinZ> Also, is login.minecraft.net getting a revamp for the launcher? 20:47 < Grum> yes 20:47 < SinZ> including more error messages? 20:47 < Grum> or rather; we'll be making a new api on it; the current one will remain working but only for 1.5.x 20:47 < Grum> (basically the old launcher) 20:49 < Grum> and you're going to need the new launcher to have any chance of starting the 1.6 and up 20:50 < SinZ> including with the snapshots? 20:50 < Grum> yes 20:51 < Grum> whch is why there are no snapshots 20:51 < Grum> as the launcher is not existing 20:51 < SinZ> it'll be fun to watch the modding community react to the launcher 20:52 < Grum> i guess stuff will adapt and soon it wont be used anymore 20:52 < Grum> best fun is, we can break everything for people not using our launcher ... as we can push out changes whenever we please 20:53 < Grum> you'll get the update when you run the launcher for the second time at the worst-worst-case 20:55 < Grum> the best solution for modders is actually sit between the launcher and the start of mc 20:57 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Ping timeout: 245 seconds] 20:58 < SinZ> is the launcher going to have modding support in it? or is that the job for the plugin API when it is usable 20:58 < Grum> no support at all 21:00 -!- Scootabyte [Scootabyte@crown-5-98.resnet.ucsc.edu] has quit [Quit: Leaving] 21:15 < ShaRose> Grum on that note, will you be letting the forge guys know what the MC side changes will be, since they do a relaunch? 21:17 < ShaRose> in other news, once again I try and see if there are any new headsets out that I might want to use to replace my G930 21:25 -!- umby24 is now known as umby24|offline 21:48 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 21:50 < Grum> ShaRose: they already know for some time 22:04 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:05 < SL37> How do I convert the servers RSA key (that was received in ASN1 format) from packet 0xFD back into an RSA key? 22:05 < SL37> I am working in java. 22:06 < SL37> Key rsa_key = KeyFactory.getInstance("RSA").generatePublic(new X509EncodedKeySpec(asn1_key_byte_arr)); 22:06 < SL37> That is what I have and doesn't seem to be working. 22:09 < Grum> look at the mc code? :P 22:10 < SinZ> Grum: this isn't #minecraftforge where all answers are look at mc code <3 22:13 < Grum> SL37: 22:13 < Grum> final EncodedKeySpec keySpec = new X509EncodedKeySpec(keyData); 22:13 < Grum> final KeyFactory keyFactory = KeyFactory.getInstance(ASYMMETRIC_ALGORITHM); 22:13 < Grum> return keyFactory.generatePublic(keySpec); 22:13 < SL37> Yeah I was thinking of looking at the MC code. I saw there was a semi nice program to even mostly de-obfuscate. I checked out what I could find online since decompiling will take a little time and I assume the de-obfuscate will also. 22:13 < Grum> public static final String ASYMMETRIC_ALGORITHM = "RSA"; 22:14 < Grum> so yeah that should be working 22:14 < Grum> a little time being ~15 mins setup and 1 minute running 22:14 < Grum> 1 minute for the first one if you have done it before :p 22:14 < edk> deobfuscation isn't perfect, obviously 22:14 < Grum> you must be mangling the bytedata? 22:15 < SL37> No I haven't. Nor am I aware of what the obfuscated code is. So I cant even pull out say class ssn.class or something. 22:15 < Grum> anyhow, i just pasted how we do it in minecraft itself :) 22:15 < Grum> which looks rather similar to what you do 22:15 < SL37> I don't think so. I dumped both an RSA and an enc_aes key. 22:16 < Grum> erm 22:16 < Grum> you do realize i actually have access? and i just literally pasted it from our sourcebase right? :) 22:16 < SL37> From a vanilla client connection to a vanilla server. 22:16 < SL37> Since in my client I am getting my auth working. The server returns an fc packet with zero payload. 22:17 < edk> SL37, are you saying the AES key is transmitted over the network connection? 22:17 < SL37> But then after that I tried and send my client status packet with a 0 encrypted with my aes key and no go. 22:17 < SL37> And yes, it sends the AES key enc by the servers RSA key in packet FC 22:17 < Grum> with your aes key? 22:17 < Grum> you should crypt it with the public key you get from the server (the RSA one) 22:18 < Grum> that way only the server can read your aes key 22:18 < Grum> which was the whole point of that code :) 22:18 < SL37> Yeah so I made an AES key and sent it enc by the servers RSA key. 22:18 < edk> or someone with a quantum computer, which is not a serious consideration at this point in time 22:18 < SL37> Along with an enc of the verify. 22:18 < edk> so i'm not /quite/ sure why i mentioned it 22:19 < SL37> The server then responded with an empty fc packet. 22:19 < SL37> Which should mean that I properly enc-ed everything since it thinks the verify is good. 22:19 < SL37> But then once I try and send my client status packet I get an instant kick. 22:19 < SL37> Sorry not kick, drop. 22:20 < SL37> "lost connection.: 22:20 < SL37> My cipher for encypting my aes packet is "AES/CFB8/NoPadding" so idk what is up. 22:21 < SL37> I am trying to get back a vanilla client's AES key that was enc-ed by an RSA key which I also dumped. That way I can re-create the same cd packet. 22:22 < Grum> you dumped this key on the serverside right? 22:22 < SL37> In the middle. I ran a packet sniffer. 22:22 < Grum> you need the private part of that RSA key 22:22 < Grum> yeah, you cant 22:22 < SL37> Ah I see then. 22:22 < SL37> That would make sense. 22:23 < SL37> Damn ok so then I think I know what may be up. 22:23 < Grum> yeah you are trrying to play man in the middle, which you cant :p 22:23 < Grum> which was the whole reason why I added this in the first place, so you couldn't do that anymore ;) 22:23 < SL37> I forgot I can only enc with the pub key. 22:24 < ShaRose> technically you can decrypt with the public key: stuff that was encrypted by the private key :P 22:24 < ShaRose> it's a pair and works both ways 22:24 < ShaRose> though you should never do that 22:24 < ShaRose> because it'll potentially leak information about the other 22:24 < SL37> Yeah although it was enc-ed by the pub key. 22:25 < SL37> Hmm then I have no idea what is wrong with my send. 22:25 < SL37> I can enc and dec with the same AES key though no? 22:26 < ShaRose> you are trying to do the thing that the protocol was specifically designed to make impossible (or rather really really hard) 22:26 < Grum> yes, that one is symmetric 22:26 < ShaRose> yes 22:26 < ShaRose> ^ 22:26 < Grum> but for someone in the middle there is no way of knowing what the aes key is 22:26 < SL37> No I will be running on my modded client. 22:26 < ShaRose> ^ 22:26 < SL37> Which will be creating the aes key. 22:27 < SL37> I was only attempting to dump the keys so then I could try and match the traffic with a vanilla MC. 22:27 < SL37> Since that is out the window I have to hack away at my 0xCD response to see what is up. 22:28 < ShaRose> or alternatively modify the connection handling class to copy and route all information to another connection after it decrypts 22:29 < SL37> Yeah I was hoping not to have to hack through a ton of MC code. But I will give this another try since I have a feeling I am doing something stuoid on my part. 22:29 < Grum> you dont really have much of a choice :p 22:29 < SL37> I am going to try sending the CD packet un encrypted to see if it even looks right. 22:29 < SL37> Since somewhere might be throwing my order around. 22:30 < SL37> Or something idk. 22:34 < SL37> So my unencrypted packet should look like (cd 00) yeah? 22:35 < SL37> Two bytes 0 for spawn. 22:36 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:42 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 22:46 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 22:46 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 22:46 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 22:49 < SL37> Hmm I have my AES key which allows me to encrypt fine. But once I try and make a decrypt cipher it tells me there are parameters missing? What am I doing wrong. 22:49 < SL37> KeyGenerator keyGen = KeyGenerator.getInstance("AES"); 22:49 < SL37> keyGen.init(128); 22:49 < SL37> k = keyGen.generateKey(); 22:50 < SL37> k is a SecretKey btw. 22:52 -!- eddyb is now known as Eddymerica 22:52 -!- Eddymerica is now known as eddyb 22:54 < SL37> Ah apparently I need the IV I think. 22:57 < SinZ> IV is the key 23:02 < SL37> Oh so should I be sending the IV to the server? 23:02 < SL37> Not my AES? 23:06 < SL37> OH I think I get what is up now. 23:07 < SL37> I have been doing this way out of wack ah cool cool. 23:18 < SL37> So what exactly am I sending back during the FC packet? 23:22 < SL37> I should be sending a 16byte AES key that I generate no? 23:27 < SL37> Ah there we go got it working :) 23:37 < dav1d> graz 23:51 < SinZ> hmm, no Query implementation in C# 23:52 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Remote host closed the connection] 23:56 <+ammar2> dav1d: was that awesomeomium problem fixed? 23:56 <+ammar2> with the choppy animations 23:57 < dav1d> ammar2: it will be in awesomium 1.7.5 23:57 < dav1d> but I think I will drop awesomium 23:57 < dav1d> it is really awesome, but too fat 23:57 < dav1d> also I don't like it that it's closed source 23:57 <+ammar2> yeah, its a pretty heavy dependency 23:58 * SinZ has never heard of awesomium 23:58 < dav1d> SinZ: chromium offscreen rendering helper thingy 23:58 < SinZ> ah 23:58 < dav1d> so you render html to a texture 23:59 -!- Irssi: #mcdevs: Total of 105 nicks [1 ops, 0 halfops, 11 voices, 93 normal] --- Day changed dim. avril 14 2013 00:00 <+ammar2> though I've never been able to figure out how to make pretty GUIs with native applictions :P 00:04 -!- jast [jast@zoidberg.org] has quit [Remote host closed the connection] 00:05 -!- jargan [jast@zoidberg.org] has joined #mcdevs 00:05 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [Ping timeout: 248 seconds] 00:10 -!- jast [~jast@zoidberg.org] has joined #mcdevs 00:11 -!- jast [~jast@zoidberg.org] has quit [Remote host closed the connection] 00:12 -!- Prf_Jako1 [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 00:12 -!- mode/#mcdevs [+v Prf_Jako1] by ChanServ 00:12 -!- jargan [jast@zoidberg.org] has quit [Ping timeout: 245 seconds] 00:13 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Disconnected by services] 00:14 -!- Prf_Jako1 is now known as Prf_Jakob 00:15 -!- jast [jast@zoidberg.org] has joined #mcdevs 00:22 < Not-001> [fCraft] fragmer * r1958 2 files : Added more parameter constraint checks to MapGeneratorArgs. 00:22 -!- jast [jast@zoidberg.org] has quit [Remote host closed the connection] 00:24 -!- jast [jast@zoidberg.org] has joined #mcdevs 00:31 -!- Xaardas [~tach@p5B250B26.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 00:36 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 00:48 -!- zh32|offline is now known as zh32 00:58 < SL37> How do I send the sha1hash to the joinserver.jsp? Should it be in its raw byte form or do I need to be converting it to a string? 00:59 < SL37> For example say the first value of the key is 21, do I send 21 or do I send "21" 00:59 < dav1d> it's a sha1 hash in hex converted to twos compliment first, iirc 01:00 < SL37> Yeah which is fine. It appears that (byte)val automatically places it in twos. 01:00 < SL37> As well as there is no leading zeros. 01:00 < dav1d> yeah java, lol 01:01 < SL37> I am getting back OK from my joinserver request but my server is still popping up Failed to varify username. So I assume this is a problem with my hash. 01:01 < SL37> md.update(server_id.getBytes("US-ASCII")); 01:01 < SL37> md.update(shared_secret); 01:01 < SL37> md.update(server_rsa_enc); 01:02 < SL37> sha1hash = md.digest(); 01:02 < SL37> So I am pretty sure I am generating the hash correctly. 01:04 <+ammar2> well thats slightly misleading 01:04 <+ammar2> why would you call your sha1 hash object md 01:05 < SL37> No I called my message digest md. 01:05 < SL37> And I am just trying to get things working. My code is atrocious. 01:11 < SL37> And my sha1object that is the byte array is called sha1hash. 01:11 < SL37> Although I could have called my digest sha1hash and then just sent sha1hash.digest(); 01:23 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 01:26 -!- umby24|offline is now known as umby24 02:02 -!- zh32 is now known as zh32|offline 02:31 -!- MadMockers [~MadMocker@unaffiliated/madmockers] has quit [Read error: Connection reset by peer] 02:31 -!- MadMockers [~MadMocker@202.81.215.163] has joined #mcdevs 02:31 -!- MadMockers [~MadMocker@202.81.215.163] has quit [Changing host] 02:31 -!- MadMockers [~MadMocker@unaffiliated/madmockers] has joined #mcdevs 02:37 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 02:47 -!- Zachoz|Away is now known as Zachoz 02:58 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Ping timeout: 245 seconds] 02:58 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:04 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has quit [Read error: Connection reset by peer] 03:05 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Ping timeout: 255 seconds] 03:08 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:12 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:21 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 03:24 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Disconnected by services] 03:24 -!- Jailout20001 is now known as Jailout2000 03:53 < SL37> What does it mean by "sha1.update(ASCII encoding of the server id string from 0xFD)" 03:53 < SL37> I am confused by the ASCII encoding part. 03:54 < SL37> When I grab the server id I read it in as a character in USC-2 format when I get it from 0xFD 03:54 < SL37> Should I be reading it in ascii format? 03:59 -!- zutto [~sami@a91-152-187-162.elisa-laajakaista.fi] has joined #mcdevs 04:00 <+ammar2> SL37: what language were you using again? 04:00 < SL37> Java 04:00 < SL37> When creating my hash it doesn't seem to be working. I assume I am reading or placing the server id into my sha1 incorrectly. 04:01 < SL37> My hash isn't matching up with the servers hash it is creating. 04:02 < zutto> I was wondering, is the http://wiki.vg/Protocol_FAQ page still accurate as of 1.5.x? 04:03 < SL37> Weird, jsut worked. But it mostly fails? 04:06 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 04:10 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Ping timeout: 252 seconds] 04:10 < SL37> Hmm seems to be working perfectly now. Idk whats up because I didn't change anything. 04:10 < roblabla> It's magic 04:11 < SL37> Yup it is only working some of the time. Weird so I am reading in the server id incorrectly. 04:22 < SL37> In java how should I be reading in the string. I am having a hard time with this apparently? 04:22 < SL37> I am using a DataInputBuffer 04:23 < SL37> When using in.readChar() it is failing to read it in properly I think since my sha1 is screwing up. 04:26 < SL37> Ah damn ok nope it is my hexdigest method 04:31 < zutto> so.. could someone give me hints what i am missing / failing on, i'm building a console client for minecraft in c#/mono.. and i am sending handshake, the 0xCD packet, and i am receiving the player coordinates (0x0D), and i am re-sending them back to the server with stance & y swapped (as instructed in the wiki), and then i am trying to re-send the packet with increased x&y values (x+1 - y+1), and yet the 04:31 < zutto> client isnt moving in the server at all 04:31 < zutto> I am able to send messages and stuff just fine, and the client appears in server 04:33 < SinZ> anyone know who made the team800 MC classic client? 04:37 -!- Jailout20001 is now known as Jailout2000 04:51 <+md_5> zutto 1 is too large, send more smaller ones 04:51 < zutto> how small are we talking about? 0.1, 0.01? 04:52 < zutto> cause i started with 0.5 ;l 04:52 <+md_5> 0.1 04:52 < zutto> i'll give it a go 04:52 <+md_5> cant recall what my bot does, but I;m leaving now so cant check 04:55 < zutto> no luck with decreasing the amount it moves :/ 04:58 -!- SL37 [SL37@CPEbcc810139ea6-CMbcc810139ea3.cpe.net.cable.rogers.com] has quit [] 05:02 < zutto> strange thing about this whole problem is that if i intentionally set the values to some random numbers, i get kicked with "[SEVERE] bot was caught trying to crash the server with an invalid position." message in console 05:03 < zutto> so i would assume nothing is wrong with how i send the packet there 05:16 -!- XAMPP [~XAMPP@199.254.116.102] has joined #mcdevs 05:16 -!- XAMPP [~XAMPP@199.254.116.102] has quit [Changing host] 05:16 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 05:29 -!- SL37 [SL37@CPEbcc810139ea6-CMbcc810139ea3.cpe.net.cable.rogers.com] has joined #mcdevs 05:29 < SL37> Can anyone tell me what exactly is the point of the http authentication? 05:30 < zutto> to verify that you have 'legit' client? 05:30 < SL37> If a server is in offline mode does it lose any features? 05:30 < zutto> legit as in you have bought minecraft 05:30 < zutto> no, i dont think so 05:31 < SL37> Alright that is what I figured. And I assume a client then cannot have multiple session ids? 05:31 < zutto> no idea about that 05:32 < SL37> Hmm either way I should be alright. 05:36 < zutto> grh, i am really lost 05:37 < zutto> been trying to figure this out for few hours now 05:41 < SL37> What are you stuck with? 05:42 < zutto> i'm unable to get my bot to move 05:42 < zutto> https://gist.github.com/anonymous/5381335 <- 05:43 < SL37> What language? 05:43 < zutto> c#/mono 05:44 < SL37> I'll take a look. I haven't gotten that far yet. 05:44 < zutto> kay 05:48 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has quit [Read error: Connection reset by peer] 05:53 < zutto> holy shit 05:53 < zutto> i was packing the packet wrong >_> 05:54 < zutto> and yes, i just spent 5 hours figuring that out.. i was 100% sure it was correct -.- 05:57 < SL37> That is aweful. 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-!- yosafbridge [~yosafbrid@li125-242.members.linode.com] has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 11:04 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Ping timeout: 240 seconds] 11:05 -!- yosafbridge [~yosafbrid@li125-242.members.linode.com] has joined #mcdevs 11:08 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 11:18 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:26 -!- Xaardas [~tach@p5483C0E3.dip0.t-ipconnect.de] has joined #mcdevs 11:32 < Not-001> [node-minecraft-protocol] zuazo pushed 1 commit to master [+0/-0/±1] http://git.io/4Maxhw 11:32 < Not-001> [node-minecraft-protocol] zuazo 120da4a - packet 0x66 (Click Window): `shift` field renamed to `mode` 12:11 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 12:25 < Not-001> [node-minecraft-protocol] zuazo pushed 1 commit to master [+0/-0/±1] http://git.io/bLbIEQ 12:25 < Not-001> [node-minecraft-protocol] zuazo 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[Ping timeout: 245 seconds] 01:57 < Not-001> [fCraft] fragmer * r1960 2 files : Documentation improvements in Trie and PlayerDB classes. 01:57 -!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 02:58 -!- sharvey_ [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 02:58 -!- sharvey_ [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 02:58 -!- sharvey_ [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 02:58 -!- sharvey_ is now known as sharvey 03:00 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has quit [Read error: Connection reset by peer] 03:35 -!- ShaRose [ShaRose@sharose.info] has quit [Ping timeout: 245 seconds] 03:41 -!- ShaRose [ShaRose@sharose.info] has joined #mcdevs 03:42 -!- conehead [~conehead@unaffiliated/conehead] has quit [Ping timeout: 276 seconds] 03:45 -!- Guest38104 [~exe@85.28.181.103] has quit [Ping timeout: 246 seconds] 03:51 -!- exe [~exe@85.28.181.103] has joined #mcdevs 03:51 -!- exe is now known as Guest5745 03:54 -!- kcj 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[~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 05:13 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 05:20 -!- jspiros [jspiros@hylia.us] has quit [Remote host closed the connection] 05:26 -!- eddyb [~eddy@188.26.221.214] has joined #mcdevs 05:26 -!- eddyb [~eddy@188.26.221.214] has quit [Changing host] 05:26 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 05:28 -!- jspiros [jspiros@hylia.us] has joined #mcdevs 05:30 -!- roblabla|Away is now known as roblabla|Sleepin 05:43 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Ping timeout: 256 seconds] 05:53 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 05:53 -!- mode/#mcdevs [+v md_5] by ChanServ 06:25 < Not-001> [fCraft] fragmer * r1961 12 files : API change: Replaced boolean parameters of Server's and PlayerDB's player-finding methods with enum flags (PlayerSearchOptions). 06:26 < Not-001> [node-minecraft-protocol] zuazo pushed 3 commits to master [+0/-0/±3] http://git.io/xTQ_TQ 06:26 < Not-001> [node-minecraft-protocol] stith d0664f3 - Connect to a server's SRV record if they specify one 06:26 < Not-001> [node-minecraft-protocol] stith 8825541 - Only look for SRV records if necessary Vanilla client implementation only looks for SRV records when the server port isn't specified, so let's mirror that behavior. 06:26 < Not-001> [node-minecraft-protocol] zuazo a48d6dc - Merge pull request #55 from stith/patch-1 Connect to a server's SRV record if they specify one 06:39 -!- jspiros [jspiros@hylia.us] has quit [Ping timeout: 264 seconds] 06:40 -!- jspiros [jspiros@hylia.us] has joined #mcdevs 06:50 -!- umby24 is now known as umby24|offline 06:52 -!- Grum [~grum@irc.grum.nl] has quit [Ping timeout: 258 seconds] 06:54 -!- Grum [~grum@irc.grum.nl] has joined #mcdevs 07:25 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 255 seconds] 07:32 -!- Zachoz|Away is now known as Zachoz 07:33 -!- pbunny [pbunny@stdout.lulzsec.com] has quit [Ping timeout: 248 seconds] 07:40 < Not-001> [node-minecraft-protocol] zuazo pushed 4 commits to master [+0/-0/±6] http://git.io/IasY9g 07:40 < Not-001> [node-minecraft-protocol] zuazo 664c7e3 - print sent and received packet contents in debug mode 07:40 < Not-001> [node-minecraft-protocol] zuazo 75d9229 - README: added how to enable debugging output 07:40 < Not-001> [node-minecraft-protocol] zuazo b98e1b2 - README: added links to the mentioned github users 07:40 < Not-001> [node-minecraft-protocol] zuazo c6b9d2c - Release 0.10.0 08:25 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 08:35 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 08:42 -!- Guest5745 [~exe@85.28.181.103] has quit [Ping timeout: 255 seconds] 08:46 -!- Caius [~Caius@about/apple/macbookpro/Caius] has quit [Ping timeout: 252 seconds] 08:51 -!- Guest2782 [~Caius@nonus.vm.caius.name] has joined #mcdevs 08:58 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Ping timeout: 276 seconds] 08:58 -!- Guest2782 [~Caius@nonus.vm.caius.name] has quit [Excess Flood] 08:58 -!- Ca1us [~Caius@nonus.vm.caius.name] has joined #mcdevs 08:58 -!- Ca1us [~Caius@nonus.vm.caius.name] has quit [Changing host] 08:58 -!- Ca1us [~Caius@about/apple/macbookpro/Caius] has joined #mcdevs 09:05 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 09:09 -!- exe [~exe@85.28.181.103] has joined #mcdevs 09:09 -!- exe is now known as Guest34224 09:09 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 09:13 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 276 seconds] 09:14 < Not-001> [fCraft] fragmer * r1962 4 files : Improved PlayerSearchOptions support and documentation. 09:20 -!- mapppum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 248 seconds] 10:07 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:16 -!- Xaardas [~tach@p5B252011.dip0.t-ipconnect.de] has joined #mcdevs 10:58 < Not-001> [fCraft] fragmer * r1963 2 files : Fixed handling of PlayerSearchOptions.ReturnSelfIfNoOthersMatched flag in PlayerDB.FindPlayerInfoOrPrintMatches. Holy crap these names are getting verbose. 11:15 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has joined #mcdevs 11:16 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Client Quit] 11:23 -!- pbunny [pbunny@stdout.lulzsec.com] has joined #mcdevs 11:24 < Not-001> [fCraft] fragmer * r1964 4 files : Minor code cleanup in ModerationCommands, FlatMapGenerator, RealisticMapGenerator, and ZipStorer. 11:35 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 11:43 < pbunny> what is the difference between default, flat, or largeBiomes level-type ? 11:43 < SinZ> thats vannila world generation 11:44 < pbunny> what does it mean to client? 11:44 < pbunny> they are sent in login request 11:44 < SinZ> flat doesnt render void fog, and not sure what largeBiomes has 11:46 < pbunny> where did you get that info from? 11:48 < SinZ> flatland worlds dont have void fog, I know from experience 11:49 < jast> flat would be pretty pointless with void fog 11:50 < jast> chances are largeBiomes is not actually different on the client side 11:50 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 11:51 <+Fador> was that parameter already there when the client generated biomes? 11:55 < pbunny> what is the purpose of sending Difficulty to client? 11:58 < jast> informational, most likely 12:09 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 12:13 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 13:02 -!- roblabla|Sleepin is now known as roblabla 13:31 -!- eddyb [~eddy@188.26.221.214] has joined #mcdevs 13:31 -!- eddyb [~eddy@188.26.221.214] has quit [Changing host] 13:31 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 13:36 -!- jspiros [jspiros@hylia.us] has quit [Ping timeout: 246 seconds] 13:51 -!- jspiros [jspiros@hylia.us] has joined #mcdevs 13:51 -!- Prf_Jako1 [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 13:51 -!- mode/#mcdevs [+v Prf_Jako1] by ChanServ 13:52 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 260 seconds] 13:53 -!- Prf_Jako1 is now known as Prf_Jakob 14:20 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 248 seconds] 14:27 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 14:28 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 14:28 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 14:48 -!- Paprikachu [~Paprikach@88-117-39-93.adsl.highway.telekom.at] has joined #mcdevs 14:48 -!- [z]2 [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has joined #mcdevs 14:49 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 15:26 -!- Paprikac_ [~Paprikach@77.117.246.80.wireless.dyn.drei.com] has joined #mcdevs 15:28 -!- Paprikachu [~Paprikach@88-117-39-93.adsl.highway.telekom.at] has quit [Ping timeout: 252 seconds] 15:33 -!- XAMPP-8 [~XAMPP8@199.254.116.104] has joined #mcdevs 15:38 -!- Zachoz is now known as Zachoz|Away 15:44 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has joined #mcdevs 16:15 -!- jspiros [jspiros@hylia.us] has quit [Quit: rebooting] 16:24 -!- jspiros [jspiros@hylia.us] has joined #mcdevs 16:25 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 16:27 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 16:32 -!- Paprikac_ [~Paprikach@77.117.246.80.wireless.dyn.drei.com] has quit [Remote host closed the connection] 16:33 -!- XAMPP-8 [~XAMPP8@199.254.116.104] has quit [Quit: Leaving] 16:40 -!- inkoate [~inkoate@li534-222.members.linode.com] has joined #mcdevs 16:45 -!- jspiros [jspiros@hylia.us] has quit [Quit: leaving] 16:48 < inkoate> In response to my server's login packet, the client is giving the error "Received string length longer than maximum allowed (1792 > 16)" 16:48 < inkoate> Does anyone know what exactly that means? I don't think I'm sending 1792 bytes to the client in the login packet. 16:56 -!- jspiros [jspiros@hylia.us] has joined #mcdevs 16:59 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 17:02 < inkoate> Is binary.BigEndian.PutUint32 the best way to convert from int to []byte? 17:02 < inkoate> And why is there not a signed version? 17:02 < inkoate> whoops, wrong window, sorry, ignore. 17:06 -!- SL37 [SL37@CPEbcc810139ea6-CMbcc810139ea3.cpe.net.cable.rogers.com] has joined #mcdevs 17:07 < SL37> It states that I can send an 0xCD packet in response to an 0xFD packet to bypass encryption no? 17:07 < SL37> I am trying to do that and the server forces 'lost connection' 17:08 < SL37> Ah figured it out. 17:12 < SL37> I assume enc cannot be bypassed with online-mode:true 17:12 < SL37> Since it needs the enc to create the username verify hash? 17:12 < pbunny> inkoate: check endianness of string length short 17:13 < pbunny> 1792 is 7 if endianess reversed 17:13 < pbunny> which is probably the real length of string you send 17:13 < inkoate> huh 17:14 < pbunny> $ebuf=openssl_decrypt($buf,'aes-128-cfb8',$secret,true); 17:14 < pbunny> this decrypts the data from server wrong 17:14 < pbunny> number of decrypted bytes is ok, but they are not as they are supposed to be 17:14 < pbunny> and $secret is correct 17:14 < pbunny> any suggestions? 17:15 < inkoate> bam, just that easy. Thank you pbunny 17:16 < pbunny> np 17:21 -!- SL37 [SL37@CPEbcc810139ea6-CMbcc810139ea3.cpe.net.cable.rogers.com] has quit [] 17:23 -!- jspiros [jspiros@hylia.us] has quit [Quit: I'm sorry, rebooting again.] 17:24 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:38 -!- jspiros [jspiros@hylia.us] has joined #mcdevs 17:38 -!- umby24|offline is now known as umby24 17:48 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 17:50 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:51 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 17:56 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 17:56 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 17:58 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:07 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:31 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:36 -!- Calinou is now known as loki___ 18:42 -!- loki___ is now known as Calinou 18:43 -!- inkoate [~inkoate@li534-222.members.linode.com] has quit [Ping timeout: 248 seconds] 18:44 -!- inkoate [~inkoate@li534-222.members.linode.com] has joined #mcdevs 18:45 < Grum> I assume enc cannot be bypassed with online-mode:true <-- indeed 18:54 < ezdiy> well 18:54 < ezdiy> assuming the launcher uses http://session.mc.net 18:54 < ezdiy> and not https:// 18:54 < ezdiy> its matter of simple /etc/hosts on client side? :) 18:56 < inkoate> Does the client expect chunk data in a 16x16x16 three dimensional array of bytes? 18:59 < ezdiy> inkoate: http://wiki.vg/SMP_Map_Format#Data 19:01 < inkoate> Yeah, I've read that. 19:01 < inkoate> It just says "whole byte per block" 19:02 < inkoate> which doesn't say if its multidimensional arrays or just one long array. 19:02 < ezdiy> Blocks are ordered Y, Z, X, i.e. the 'X' coordinate changes fastest. 19:02 < ezdiy> ie each 16x16x16 is multidim in y,z,x order 19:03 < ezdiy> column is then couple of such cubes one after another 19:04 < ezdiy> inkoate: 'whole byte per block' means just that 19:05 < ezdiy> block type array is 4096 in size and so on 19:05 < inkoate> Yeah, I get that. I'm just wondering about the actual data structure. 19:06 < ezdiy> yeah 19:06 < ezdiy> https://github.com/barneygale/smpmap/blob/master/smpmap.py 19:06 < inkoate> I guess I don't know yet how deflate works, so maybe I need to look at that. 19:06 < ezdiy> i used that to get actual idea 19:06 < ezdiy> deflate is just compression, not actually relevant in grand scheme of things :) 19:07 < ezdiy> and yes, the packet format is braindamaged and horribly inefficient, much like anything mc related :) 19:07 < inkoate> lol, yeah 19:09 < inkoate> ok, yeah, so this stores it in a flat array 19:09 < inkoate> not a multidim 19:09 < inkoate> so the 17th item is actually the first item of the second row. 19:09 < inkoate> it seems. 19:10 < ezdiy> offset 16 yeah :) 19:11 < ezdiy> ie y=0,z=1,x=0 19:12 < inkoate> yeah, exactly. 19:12 < inkoate> ok 19:12 < inkoate> thanks for the link. :) 19:13 < pbunny> wtf 19:13 < pbunny> my skin changed to bear on my server 19:13 < pbunny> O.o 19:13 < dav1d> pedobear? 19:14 < pbunny> yes 19:14 < pbunny> looks like him 19:15 < dav1d> then pay for minecraft so you have your own skin? 19:15 < pbunny> http://dump.bitcheese.net/images/ysoceke/2013-04-15_20.05.16.png 19:15 < pbunny> O.o 19:15 < pbunny> how so? 19:15 < pbunny> is today a pedobear day? 19:15 < Flemmard> i dont think one day could even be a pedobear day 19:15 < ezdiy> dav1d: yeah i do that a lot 19:16 < ezdiy> whenever someone loves to impersonate me on cracked server 19:16 < ezdiy> just change skin to black person with swastikas :) 19:18 < pbunny> well this is my server and its running on localhost 19:18 < pbunny> i coded it 19:18 < pbunny> today, skin is of pedobear for some reason 19:18 < pbunny> so it's a client thingie 19:18 < ezdiy> skin is downloaded by client indeed 19:18 < pbunny> even if i don't do minecraft.net auth? 19:18 < ezdiy> especially if you dont do mc.net auth :) 19:19 < ezdiy> you're wearing skin of whomever's nick youre wearing 19:19 < pbunny> O.o 19:19 < dav1d> pbunny: of course it is 19:19 < pbunny> ezdiy: wow! 19:19 < dav1d> buy minecraft then you can set your own skin 19:19 < pbunny> well nick is Player133 19:20 < dav1d> client fetches it from some amazon node 19:20 < ezdiy> http://mcskinsearch.com/skin/Player133 19:20 < ezdiy> well 19:20 < ezdiy> its a pedobear! 19:20 < ezdiy> :) 19:20 < pbunny> O_O 19:20 < pbunny> well.. its only for me, isn't it? 19:20 < pbunny> the Player133 is sent by client to server on connect, but ignored by server 19:21 < pbunny> since login he will use nickname that is registered on server 19:21 < ezdiy> no sorry cant do 19:21 < ezdiy> one has to admit this kind of drm is brilliant 19:22 < ezdiy> pbunny: only workaround is to force all your players to hack /etc/hosts 19:22 < ezdiy> which you want to do anyway for proper auth 19:22 < ezdiy> /login in chat is just retarded :) 19:22 < pbunny> ezdiy: when client looks up skins of other players? 19:23 < pbunny> when server sends Spawn Named Entity ? 19:23 < ezdiy> yep 19:23 < pbunny> hmm, so technically somebody can register as Player133 on my server and appear to be pedobear to others? 19:23 < dav1d> you see the exact url when the skin servers are down 19:23 < ezdiy> as long theyre using unmoded client, yes 19:23 < roblabla> There's another workaround... 19:23 < ezdiy> roblabla: hmm? 19:23 < roblabla> Make your clients use a mod 19:23 < ezdiy> yeah 19:24 < ezdiy> yep 19:24 < roblabla> Much easier o_O 19:24 < ezdiy> depends 19:24 < pbunny> i don't see any problems of funny skins running on my server 19:24 < pbunny> :) 19:24 < ezdiy> /etc/hosts is portable across new mc releases 19:24 < roblabla> erm... yeah... but it's a pain to ask your clients to edit 19:24 < dav1d> ezdiy: windows? tell a windows user to edit his host... 19:24 < roblabla> especially since the majority of minecraft players are kids who have no idea what the hosts file is 19:24 < ezdiy> roblabla: just edit via launcher :) 19:25 < roblabla> dav1d: windows has a hosts file too 19:25 < dav1d> somewhere in system32/config shit 19:25 < dav1d> no one will go there 19:25 < ezdiy> ie launcher can stay the same 19:25 < dav1d> roblabla: tell this a windows user... 19:25 < ezdiy> modding minecraft.jar is pita 19:25 < dav1d> grep for the url and replace it in the jar? 19:25 < roblabla> It's not that bad ... 19:25 < ezdiy> dav1d: yeah, that probably too 19:25 < dav1d> roblabla: for you and me, someone who never even touched windows or system32 gets a big security warning 19:26 < dav1d> also 19:26 < dav1d> pay for the fucking game 19:26 < dav1d> 10$ 19:26 < ezdiy> or use fully opensource alternatives 19:26 < ezdiy> if youre die hard gpl hippy 19:26 < dav1d> ^ which don't exist 19:26 < ezdiy> well all are inferior indeed 19:26 < roblabla> They do. They just suck. 19:26 < dav1d> well, no client which ehm is playable 19:26 < dav1d> roblabla: thanks :P 19:27 < pbunny> um, guys 19:27 < pbunny> i have no problem with pedobears running around on my server 19:27 < ezdiy> pbunny: what about nazi niggers? :) 19:27 < dav1d> ezdiy: that's what he gets for not paying 19:27 < dav1d> ezdiy: also this would be kinda funny again 19:27 < ezdiy> pbunny: you should probably implement mc.net auth 19:28 < roblabla> mc.net auth ??? And I wish I could send custom skins to the clients 19:28 < ezdiy> haha 19:28 < ezdiy> there it goes, modded client 19:29 < roblabla> for things like NPCs, it would be so useful 19:29 < ezdiy> btw 19:29 < pbunny> ezdiy: i use my own auth on my server 19:29 < pbunny> two reasons 19:29 < ezdiy> the client could be probably modded 19:29 < ezdiy> using http_proxy env variable 19:29 < dav1d> 1. I don't have minecraft 19:29 < ezdiy> no etc hosts 19:29 < pbunny> 1) faster connect 2) reliability, independence from minecraft.net servers 19:30 < roblabla> bwahaha 19:30 < roblabla> faster connect ? 19:30 < pbunny> i.e. if they shut them down, my server remains 19:30 < roblabla> I kinda doubt that 19:30 < ezdiy> pbunny: sure, those are all legit reasons 19:30 < pbunny> roblabla: yeah, one less request from client and from server 19:30 < ezdiy> except 19:30 < ezdiy> everyone bought into mohjang drm scheme 19:30 < ezdiy> so 19:30 < ezdiy> suck it up 19:30 < roblabla> Do you use your own mojang-like auth ? 19:30 < pbunny> ? 19:30 < pbunny> roblabla: no 19:30 < roblabla> or do you use something like authme ? 19:30 < pbunny> roblabla: its an in-game auth 19:30 < pbunny> like /login user pass 19:30 < roblabla> then let me tell you something : mojang-style is faster 19:30 < ezdiy> ingame sucks donkey balls 19:30 < pbunny> why? 19:30 < roblabla> because I have to login using /login command 19:31 < roblabla> And that's slower than typing my password and remembering it in a convenient window 19:31 < pbunny> hm 19:31 < roblabla> Thus, your statement is officially invalid. 19:31 < Flemmard> and a typo and everyone sees your pass \o/ 19:31 < ezdiy> pbunny: you can implement mc auth and just direct clients to _your_ servers 19:31 < roblabla> That too, but IDC so much :P 19:31 < ezdiy> instead of mc.net 19:31 < roblabla> but ezdiy that requires a modded launcher 19:31 < ezdiy> depends 19:32 < ezdiy> might be as simple as 19:32 < roblabla> And writing your own authentication server software implementing mojang's DRM 19:32 < ezdiy> set http_proxy=http://your.server 19:32 < ezdiy> minecraft.bat 19:32 < pbunny> ezdiy: but that will require modding 19:32 < pbunny> etc 19:32 < roblabla> You still have to write your own auth server software implementing mojang's DRM 19:32 < ezdiy> pbunny: no 19:32 < ezdiy> pbunny: you just tell java to use proxy 19:32 < roblabla> And that's a PITA XD 19:32 < ezdiy> thats all 19:32 -!- Kosmos [~Kosmos@80-219-252-7.dclient.hispeed.ch] has joined #mcdevs 19:32 < pbunny> ezdiy: i may implement both auth schemes in the future 19:32 -!- Kosmos [~Kosmos@80-219-252-7.dclient.hispeed.ch] has quit [Client Quit] 19:32 < pbunny> so regular users can use modded client, and new ones can connect using vanila 19:33 < pbunny> vanilla * 19:33 < ezdiy> yeah 19:33 < ezdiy> that probably works best 19:36 < dav1d> how was the python server called? 19:36 < dav1d> superjoe: ^ you should know that :P 19:37 < pbunny> dav1d: iirc it was called a shit 19:37 < dav1d> pbunny: what, funny today? 19:37 < pbunny> i'm totally serious 19:38 < pbunny> python is a language developed by people who ban on #python for asking "so how do i compile python to /usr/lib64 ?" type of questions 19:38 < dav1d> aha 19:38 < pbunny> and i had to make a 4Kb patch to override hardcoded /usr/lib paths everywhere 19:39 < dav1d> so you're banned on python? 19:39 < pbunny> to install it multilib 19:39 < dav1d> pbunny: LOL 19:39 < dav1d> sorry but you are dumb 19:39 < dav1d> make 19:39 < pbunny> dav1d: by default, python keeps looking into /usr/lib/python-2.7/* and you can't change it with --with-libdir=/usr/lib64 19:39 < dav1d> make install 19:39 < dav1d> with correct environment paths 19:39 < dav1d> or if it's the 2nd install, make altinstall 19:39 < pbunny> dav1d: /usr/lib is hardwired into its source 19:40 < dav1d> no it isn't lol 19:40 < pbunny> yes it is. 19:40 < pbunny> lemme check the lines 19:40 < dav1d> I can install python to ~/home/pbunny/is/dumb 19:40 < dav1d> what I actually did 19:40 < dav1d> for a virtualenv 19:41 < pbunny> dav1d: http://dump.bitcheese.net/files/idivazu/Python-2.7.3-multilib-1.patch 19:42 < dav1d> actually it's ./configure 19:42 < dav1d> my bad 19:42 < pbunny> and http://dump.bitcheese.net/texts/oxebilu/Plaintext 19:42 < dav1d> you used ./configure before right? 19:43 -!- pi1 [~pi@host109-158-64-192.range109-158.btcentralplus.com] has joined #mcdevs 19:43 < dav1d> and you know what {base} is? 19:43 < pbunny> dav1d: yeah. 19:43 < dav1d> that base can be an arbitraty path? 19:43 < pbunny> as i stated multiple times, --with-libdir=/usr/lib64 makes python install libraries into /usr/lib64 19:43 < pbunny> but he looks for his modules inside /usr/lib/python-* 19:43 < pbunny> see the patches i linked to 19:43 < pbunny> for relevant files/lines 19:43 < dav1d> holy fuck 19:44 < dav1d> I think the reason you were banned on #python was not the question but your ignorance 19:44 < pbunny> have you read the patches i linked? 19:44 < dav1d> pbunny: lol 19:45 < dav1d> ./configure --libexecdir=/usr/lib64 19:45 < dav1d> found in two minutes 19:45 < zutto> do you realize pbunny what you are asking? 19:45 < zutto> its not difficult to change the directory make compiles the files 19:45 < pbunny> zutto: right 19:45 -!- roblabla [~pi@host109-158-64-206.range109-158.btcentralplus.com] has quit [Ping timeout: 252 seconds] 19:45 < pbunny> zutto: but it is difficult to make python not look for modules in /usr/lib/python-* 19:45 < pbunny> this /usr/lib is hardcoded in many of places 19:45 < dav1d> pbunny: trololo, ./configure --libdir=/usr/lib64 --libexecdir=/usr/lib64 19:46 < pbunny> zutto: http://dump.bitcheese.net/texts/oxebilu/Plaintext 19:46 < pbunny> just see 19:46 < pbunny> this patch changes these hardwired locations to /usr/lib64 19:46 < dav1d> and change the patchfile 19:46 < dav1d> sed -i -e 's#$(prefix)/lib#$(prefix)/lib64#' Makefile 19:46 < pbunny> dav1d: ./configure has no influence on lines like self.library_dirs.append(os.path.join(sys.prefix, "lib", in python modules 19:46 < pbunny> please try to understand. 19:46 < pbunny> if not, i'm done with you 19:47 < dav1d> pbunny: funny 19:47 < dav1d> because the archlinux pkgbuild works 19:47 < dav1d> and it doesn't apply any patch 19:47 < dav1d> https://aur.archlinux.org/packages/li/lib32-python2/PKGBUILD 19:47 < dav1d> uups 19:47 < pbunny> well i'm talking about vanilla python source tarball 19:47 < dav1d> LOL 19:47 < dav1d> srsly, this is getting funnier and funnier 19:48 < pbunny> and you know what? this PKGBUILD is not for multi-lib system 19:48 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 19:48 < pbunny> ( in case you understand that term at all ) 19:49 < zutto> pbunny might be actually right in this 19:49 < dav1d> wat? 19:49 < zutto> if theres no x64 version of the sauce 19:49 < dav1d> pbunny: this is to install a 32 bit version for a 64bit system 19:49 < pbunny> zutto: lines like "'stdlib': '{base}/lib/python{py_version_short}'," are totally uninfluenced by configure 19:49 < pbunny> that's what he fails to understand 19:49 -!- pi1 is now known as roblabla 19:50 < dav1d> ok I have better things todo, even if it's just scratching my nose 19:50 < pbunny> dav1d: right. now go and google about "multilib systems" 19:50 < roblabla> what's going on ? 19:50 < pbunny> and surprisingly, amongst hundreds of software packages i built, python is the only one that have problems like that 19:50 < inkoate> pbunny doesn't like python, and dav1d is 13 years old. 19:50 < dav1d> we laughed about you, thanks, made our day, again 19:51 < inkoate> that's about it, roblabla 19:51 < pbunny> :) 19:51 < roblabla> riiight 19:51 < roblabla> Python is an awesome language. But nodejs is better 19:51 < dav1d> ^ lol 19:51 < roblabla> that's all I can say :) 19:51 < Calinou> ^ lol 19:51 < dav1d> ^ so true 19:52 < zutto> nodejs was intresting 19:52 < zutto> until i read the word javascript 19:52 < roblabla> That's what makes it even more awesome 19:53 < roblabla> javascript is a cool language, despite it's many flaws. 19:53 < zutto> gotta give them points for using v8 19:53 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Operation timed out] 19:53 < dav1d> "javascript is a cool language, despite it's many flaws." 19:53 < dav1d> :( 19:53 < dav1d> javascript - javascript = {} 19:53 < roblabla> Whenever I want to fiddle with the minecraft protocol, I use superjoe's node-minecraft-protocol library, allows me to prototype and test stuff superfast 19:54 < roblabla> and guess what ? It's javascript :D 19:54 < zutto> when i tried nodejs, i liked the non blocking io shit in it, but it got very annoying very fast due to the bugs nodejs had 19:54 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 19:54 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 19:54 < roblabla> AND ! It's super-easy to read and understand 19:54 < dav1d> javascripts approach: fix the language with libraries 19:54 < roblabla> zutto: what version ? 19:54 < zutto> some early version, i could assume most of them are fixed 19:54 < roblabla> With 0.8, it's very stable and pretty bug-free 19:54 < roblabla> that's the version I use 19:54 < zutto> they were all file IO related bugs 19:54 < roblabla> anyhow g2g 19:55 -!- roblabla is now known as roblabla|Away 19:55 < ezdiy> node is awesome 19:55 < ezdiy> till you get stuck at odd things like, um 19:56 < ezdiy> arrays with 2 billion items in it, ummm, apparently cant do 19:56 < ezdiy> (anything memory intenstive seems to be broken actually) 19:56 < pbunny> PHP and C are the only languages needed 19:56 < pbunny> PHP helps to code something fast and dirty 19:57 < pbunny> C allows for perfect elegance and performance 19:57 < zutto> i'm very much enjoying my c#/mono 19:57 < pbunny> so, i.e. for testing bot PHP is perfect 19:57 < pbunny> or for coding $ploits 19:57 < zutto> :| no 19:57 < zutto> php has no multithreading, and shitloads of bugs 19:57 < zutto> its no fun 19:58 < pbunny> yeah, it's perfect for quick and dirty work 19:58 < zutto> php is useful for small things 19:58 < pbunny> yes 19:58 < zutto> but bots? no 19:58 < pbunny> and for large things you use C 19:58 < pbunny> zutto: "testing bot" != "bot" 19:58 < zutto> testing bot is too much of a bot 19:58 < pbunny> zutto: it doesn't have to be elegant 19:59 < pbunny> you use them to test, then discard 19:59 < pbunny> like condom 19:59 < dav1d> as if C was elegant 20:00 < pbunny> totally 20:00 < pbunny> well it depends on coder 20:00 < dexter0> dav1d: it's even more elegant when you make everything a macro. 20:01 < dav1d> dexter0: HAHA 20:01 < dav1d> pbunny: then we have totally different definitions of elegance 20:01 < pbunny> dexter0: elegancy != simplicity 20:01 < pbunny> dav1d: i'm glad we have 20:02 < dav1d> xD, you don't know my defintion 20:02 < ezdiy> fast and dirty 20:02 < ezdiy> well 20:02 < ezdiy> perhaps if you dont know python or ruby 20:02 < ezdiy> :) 20:02 < ezdiy> or perl 20:02 < pbunny> ezdiy: PHP is more flexible than any of them 20:02 < ezdiy> doubt so 20:02 < zutto> no, it isnt 20:02 < pbunny> i.e. you can do eval("$var{$something++}"); etc 20:02 < ezdiy> pbunny: it all comes down to libraries 20:03 < ezdiy> language features dont matter at all 20:03 < ezdiy> for example 20:03 < ezdiy> ip range manipulation in php 20:03 < ezdiy> i think its almost impossible to this day 20:03 < ezdiy> while perl/python is just import netaddr :) 20:03 < pbunny> ezdiy: in php you don't even need that 20:03 < pbunny> you just call connect() 20:03 < ezdiy> blah 20:04 < ezdiy> pbunny: connect is sockets, nothing to do with ip/range manipulation :) 20:04 < ezdiy> good luck writing ipcalc in php 20:04 < eddyb> "PHP" 20:05 < ezdiy> php has one very strong point though 20:05 < ezdiy> its almost universally understood by everyone 20:05 < pbunny> ezdiy: ipcalc is not something that should be coded "fast and dirty" 20:05 < ezdiy> webdesigners, office workers, everyone 20:05 < pbunny> you got out of the scope 20:05 < ezdiy> pbunny: yes it is 20:05 < ezdiy> make 20:05 < ezdiy> believe 20:05 < ezdiy> you're a network sysadmin 20:05 < ezdiy> and you have this huge file with various ips and prefixes in it 20:05 < eddyb> the language that is so bad I would consider strapping webkit+v8 to apache to run client-side JS on the server 20:05 < eddyb> because that's faster 20:05 < ezdiy> and you need to process it quick and dirty :) 20:06 < eddyb> aaand saner 20:06 < pbunny> i would probably get some tools for that 20:06 < ezdiy> pbunny: but youre right that for simple things like string manipulation php is ok 20:06 < ezdiy> as i said 20:06 < ezdiy> universally understood even by janitors 20:07 < ezdiy> is huge plus in terms of maintainability 20:07 < ezdiy> and cheap labour :) 20:07 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 20:07 < pbunny> well i consider ip range manipulation not from "quick and dirty" scope :) 20:07 < ezdiy> hehe 20:07 < ezdiy> yeah 20:07 < ezdiy> php cant do it 20:07 < shoghicp> hi 20:07 < shoghicp> xD xD xD 20:07 < pbunny> O.O 20:07 < ezdiy> pbunny: in every sane language its simple :) 20:07 < shoghicp> ezdiy: that was timed? 20:07 < pbunny> shoghicp: i just cloned your php client today 20:07 < pbunny> nice coinscidence 20:07 < ezdiy> shoghicp: prety much 20:07 < shoghicp> hmm 20:07 < shoghicp> It is biased on 1.5 20:07 < ezdiy> shoghicp: just bashing how horrible php is 20:08 < ezdiy> :))) 20:08 < shoghicp> I confrim that 20:08 < shoghicp> confirm* 20:08 < shoghicp> now, test the server ;) 20:08 < ezdiy> (but has a wider audience than java, so writing a mc client in it is smart move) 20:10 < shoghicp> Do you remember PocketMine-MP? 20:12 < ezdiy> shoghicp: it would be fun if it supported hphpc 20:12 < shoghicp> I use weird PHP things 20:12 < ezdiy> (native binary compiler for php) 20:12 < ezdiy> well 20:12 < ezdiy> as long there are no evals() 20:12 < shoghicp> And it breaks even PHP itself 20:12 < shoghicp> ezdiy: the tick directive 20:13 < shoghicp> that breaks everything 20:13 < shoghicp> even PHP itself 20:13 < shoghicp> (if used carelessly) 20:13 < ezdiy> shoghicp: still the code quality is decent 20:13 < ezdiy> cant quite believe you stick with php :/ 20:15 < shoghicp> People is asking for moving the MCPE server to Java ;) 20:15 < ezdiy> eew 20:15 < ezdiy> why not javascript? 20:15 < ezdiy> this could be translated to v8 almost 1:1 :) 20:15 < shoghicp> node.js ;) 20:15 < ezdiy> yep 20:15 < shoghicp> There is a MCPE proxy for node.js 20:15 < ezdiy> still almost as crappy as php 20:15 < ezdiy> but a bit faster 20:16 < shoghicp> ezdiy: check https://github.com/shoghicp/PocketMine-MP 20:16 < eddyb> ezdiy: JS is not 1:1 with PHP 20:16 < eddyb> ezdiy: there were so many stupid things in PHP that you can easily get over with in JS 20:16 < ezdiy> eddyb: depends on the php coding standards you're translating from 20:16 < shoghicp> And the reverse ;) 20:16 < ezdiy> eddyb: which seem to be high in https://github.com/shoghicp/PocketMine-MP 20:16 < eddyb> shoghicp: huh? 20:17 < ezdiy> js -> php is almost impossible indeed :) 20:17 < shoghicp> xD http://php.net/manual/en/book.v8js.php 20:17 < ezdiy> lol 20:17 < eddyb> functions can be passed around as values, + is used for concatenation 20:18 < eddyb> all the function expressions that you just can't do in PHP 20:18 < ezdiy> eddyb: sure 20:18 < eddyb> shoghicp: lol 20:18 < ezdiy> we all know js is much more awesome than php in syntactic details 20:18 < shoghicp> eddyb: You can do that on PHP now (most of it) ;) 20:18 < ezdiy> which is why you can do php->js 20:18 < ezdiy> but cant do the opposite 20:18 < ezdiy> exactly for those reasons 20:18 < ezdiy> because you lose information :) 20:18 < ezdiy> when concat operator becomes addition 20:19 -!- pib1964 [~pib1964@your.friendly.media.team.coder.ark-cr.info] has quit [Remote host closed the connection] 20:19 < ezdiy> shoghicp: well, i'll keep an eye on your github account 20:19 -!- roblabla|Away is now known as roblabla 20:19 < shoghicp> :) 20:19 < ezdiy> once youre done with 1.5 server 20:20 < ezdiy> i'll try some translating attempts 20:20 < shoghicp> That link is a MCPE server 20:20 < ezdiy> luajit2 would be most awesome 20:20 < roblabla> PHP is a horrible language. 20:20 < ezdiy> shoghicp: i know 20:20 < shoghicp> In fact, the only one available 20:20 < ezdiy> never player mcpe 20:20 < ezdiy> dunno what its like 20:21 < ezdiy> s/player/played/ 20:21 < shoghicp> Minecraft Beta - Redstone - Nether - Trains - Pistons 20:21 < shoghicp> - Infinite worlds 20:21 < shoghicp> - => minus sign 20:21 < ezdiy> hmm 20:21 < ezdiy> not bad 20:22 < ezdiy> all the useless things trimmed basically 20:22 < ezdiy> shoghicp: i cant see any decent worldgen though :( 20:22 < shoghicp> But the protocol is biased xD 20:22 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:22 < ezdiy> oh, object directory missed that 20:22 < shoghicp> the server can't set a player's inventory slot 20:23 < ezdiy> just trees? 20:23 < shoghicp> I'm not generating worlds yet 20:23 < shoghicp> Only plain 20:23 < ezdiy> ah 20:23 < shoghicp> I'm rewriting that part 20:23 < ezdiy> thats always the toughest part :( 20:23 < shoghicp> But it can import MCPE worlds ;) 20:23 < shoghicp> Todo: https://github.com/shoghicp/PocketMine-MP/issues/98 20:24 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 240 seconds] 20:24 < ezdiy> how do you debug such a huge beast btw? 20:24 < shoghicp> everything uses events that can be modified 20:24 * ezdiy is fairly ignorant on availability of single-stepping ides for PHP 20:24 < shoghicp> so I can hook into anything 20:24 < ezdiy> oh 20:25 < roblabla> shoghicp: you writing an MCPE server in PHP ? 20:25 < shoghicp> It's already done ;) 20:25 < shoghicp> I'm implementing parts of the survival mode 20:25 < roblabla> nice... 20:25 < ezdiy> roblabla: and its really as hardcore as it sounds 20:25 < shoghicp> and improving it xD 20:25 < roblabla> but I have a stupid question : how can clients connect ?_? 20:25 < shoghicp> directly 20:25 < shoghicp> you can run it on your computer 20:25 -!- rclancy [~Ryan@rn.ryan-clancy.com] has quit [Ping timeout: 240 seconds] 20:26 < roblabla> Right, so we won't be seeing huge 30-players MCPE servers anytime soon lol 20:26 < shoghicp> or, you can set up a proxy on your computer to forward to an online server 20:26 < shoghicp> roblabla: there are 20:26 < roblabla> (yes, huge 30 players. I make sense) 20:26 < shoghicp> there are MCPE servers of 60 players ;) 20:26 < shoghicp> Hunger Games servers 20:26 < roblabla> rly ? But... isn't the space supersmall ? 20:26 < roblabla> or can your server expand the boundaries 20:26 < shoghicp> they made a custom plugin for this 20:27 < shoghicp> roblabla: It'll be able 20:27 < shoghicp> but they used a better idea 20:27 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 20:27 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 20:27 < shoghicp> http://www.minecraftforum.net/topic/1758984-lbsg-lifeboat-survival-games-fully-automatic-new-classes-android-and-ios-no-lag-247-whitelist-and-no-whitelist-ip-506213299/ 20:27 < shoghicp> Usually each round has about 40 players 20:28 < shoghicp> It's a different concept 20:28 < roblabla> I'll probably attempt to translate your server to nodejs when I have some time to waste ^^ 20:28 < ezdiy> roblabla: i think even luajit might work 20:28 < roblabla> I don't know lua 20:28 < roblabla> and before you tell me lua is similar to javascript, I've been told. 20:28 < ezdiy> yeah, it sucks for actual dev 20:28 < ezdiy> but its near-c performance when jitted 20:29 < shoghicp> Also, I use a custom-made PHP build 20:29 < shoghicp> including some extensions 20:29 < shoghicp> Threading for PHP ;) 20:29 < roblabla> I used lua to bundle scripting in a game I made in the past, so I know the "lua syntax" 20:29 < shoghicp> (even more weirdness!) 20:29 < roblabla> but as far as libraries goes.... I'm a lua illiterate 20:30 < ezdiy> shoghicp: actually thats fine 20:30 < ezdiy> as long you do your own php build 20:30 < ezdiy> and pick thread safe exts 20:30 < ezdiy> not that much exts would be thread safe :) 20:30 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 20:30 < shoghicp> Using: PHP, zlib, curl and pthreads 20:30 < ezdiy> sql? 20:30 < shoghicp> and SQLite3 20:30 < ezdiy> ah 20:30 < ezdiy> sqlite3 20:30 < ezdiy> yeah 20:30 < ezdiy> that should all be fine 20:31 < shoghicp> the compile script: https://github.com/shoghicp/PocketMine-MP/blob/master/compile_php.sh 20:31 -!- ryanclancy000 [~Ryan@rn.ryan-clancy.com] has joined #mcdevs 20:31 -!- ryanclancy000 is now known as Guest26052 20:31 < shoghicp> everything is statically linked 20:31 < ezdiy> i see 20:31 < ezdiy> "dont even bother, linux users, lol" 20:32 < superjoe> dav1d, what's that? I missed something 20:32 < shoghicp> also, my code likes to find bugs xD 20:32 < shoghicp> found some nasty PHP bugs 20:33 < ezdiy> those are not bugs 20:33 < ezdiy> but features 20:33 < ezdiy> for example 20:33 < shoghicp> like lines that aren't executed, or executed twice randomly 20:33 < ezdiy> when "0e12345" == 0 20:33 < ezdiy> thats normal 20:33 < ezdiy> :) 20:33 < ezdiy> shoghicp: um 20:33 < shoghicp> ("0e12345" === 0) === false 20:33 < ezdiy> sounds like threading bugs 20:33 < shoghicp> Always use === instead of == 20:34 < superjoe> I use == when comparing to null 20:34 < shoghicp> ezdiy: that was before adding pthreads 20:34 < ezdiy> shoghicp: i think type coercion happens in different places too 20:34 < ezdiy> not just == 20:34 < shoghicp> superjoe: search for " == " in my code, you'll find it only in specific cases 20:34 < ezdiy> array indexes perhaps? 20:34 < ezdiy> :) 20:34 < shoghicp> >= and <= 20:35 < superjoe> shoghicp, are you guys talking about php or js? 20:35 < shoghicp> php 20:35 < roblabla> they're talking bout php 20:35 < ezdiy> $this->map[$X][$Z][0][$index]{$y} = chr($block); 20:35 < ezdiy> this is possibly the single inefficient part about that code 20:36 < roblabla> I can't even read that... 20:36 < ezdiy> php arrays are horribly implemented underneath 20:36 < ezdiy> but i assume mcpe are small maps so it does not matter 20:37 < shoghicp> ezdiy: That is going to be rewritten ;) 20:37 < roblabla> much smaller than minecraft Desktop :P 20:37 < shoghicp> 256x128x256 20:37 < ezdiy> shoghicp: i dont know how to do it better though 20:37 < ezdiy> shoghicp: maybe some ext which supports actual native arrays? 20:38 < ezdiy> 256x128x256 is ok 20:38 < ezdiy> even with php overhead 20:38 < ezdiy> which is like 50 bytes per cell 20:38 < shoghicp> that array is not an array of blocks 20:38 < shoghicp> but of chunks ;) 20:38 < ezdiy> huh 20:39 < ezdiy> setBlock ? 20:39 < shoghicp> ? 20:39 < ezdiy> well 20:40 < ezdiy> its map of chunks 20:40 < shoghicp> btw, https://github.com/search?p=1&q=%3D%3D+repo%3Ashoghicp%2FPocketMine-MP&ref=searchresults&type=Code 20:40 < ezdiy> which in turn contains map of blocks 20:40 < ezdiy> $this->map[$X][$Z][0][$index]{$y} = chr($block); 20:40 < ezdiy> thats how i interpret it anyways 20:41 < shoghicp> ezdiy: columns of blocks 20:41 < ezdiy> it does not really matter though 20:41 < shoghicp> at least, PHP numerical arrays are faster 20:41 < ezdiy> i think those are still stored as string :( 20:41 < ezdiy> the keys of such arrays 20:42 < shoghicp> no ;) 20:42 < ezdiy> oh, neat 20:42 < shoghicp> "3" !== 3 20:42 < roblabla> true 20:42 < roblabla> :) 20:42 < shoghicp> "3" == 3 20:42 < ezdiy> so array[0] != array["0"] anymore? 20:42 < ezdiy> i mean array[0] == array["0"] anymore? 20:42 < shoghicp> if the array has the same value... 20:42 < ezdiy> no 20:43 < ezdiy> the indexes used to be strings 20:43 < ezdiy> at least in php 5.1 last time i checked 20:43 < ezdiy> could have changed since then 20:43 < shoghicp> doing a fast check 20:43 < shoghicp> oh oh xD 20:43 < shoghicp> we're at PHP 5.5! 20:44 < ezdiy> hmm 20:44 < ezdiy> seems still as strings 20:45 < shoghicp> but the key is then saved as an integer lol xD 20:45 < shoghicp> $a = array(); $a[] = 1; $a["0"] = 2; var_dump($a); var_dump(key($a)); 20:46 < shoghicp> output 20:46 < shoghicp> array(1) { [0] => int(2) } int(0) 20:46 < shoghicp> so the key is saved as a number there... 20:46 < shoghicp> nah, it's PHP, so nvm 20:47 < ezdiy> yeah 20:47 < ezdiy> it seems to double check now 20:47 < ezdiy> foreach (array(1) as $key => $value) if ($key === 0) echo "fuck php"; 20:47 < ezdiy> this used to say fuck php 20:47 < ezdiy> when == "0" 20:47 < ezdiy> actually there wasnt even === back then 20:47 < ezdiy> there wasn distinction between int and string at all iirc :) 20:47 < shoghicp> lol xD 20:48 < shoghicp> emm 20:48 < shoghicp> that is right 20:48 < shoghicp> array(1) === array(0 => 1) 20:48 < ezdiy> yep 20:48 < shoghicp> foreach (array(1) as $key => $value) if ($key === 0) echo "fuck php"; 20:49 < shoghicp> oops 20:49 < shoghicp> foreach (array(1 =>1) as $key => $value) if ($key === 0) echo "fuck php"; 20:49 < shoghicp> you mean that? 20:49 < shoghicp> because at leas, from my point of view, it is right :S 20:50 < ezdiy> nah 20:50 < ezdiy> it behaves as expected now 20:50 < ezdiy> but 20:50 < ezdiy> i think in doing so 20:50 < ezdiy> it broke ihis 20:50 < ezdiy> foreach (array("1" => 1) as $key => $value) if ($key === "1") echo "ok php"; 20:51 < ezdiy> "1" is now treated as int 20:51 < ezdiy> so i assume they "fixed" it 20:51 < jast> gotta love PHP 20:51 < ezdiy> just by forcing int in number like array indices lol :) 20:51 < shoghicp> xD xD 20:51 < shoghicp> at least, "1a" !== "1" 20:52 < ezdiy> yup 20:52 < ezdiy> no crazy conversion either 20:53 < ezdiy> 1e0000 is just string 20:53 < ezdiy> only when its [0-9] string then god help us all :) 20:53 < shoghicp> yeah xD 20:55 < ezdiy> (to be fair i think lua and js did such retarded auto type coercions at some point as well) 20:56 < shoghicp> But I can't control even my own server in PHP 20:56 < shoghicp> when players are Kicked 20:57 < shoghicp> their objects are closed, destructed, nulled and then unsetted from the array that calls them. Even I lock themselves from running anything 20:57 < shoghicp> But some plugin devs. keep complaining about ghost players that continue to being executed somewhere 20:57 < shoghicp> even when no direct reference is pointing at tham 20:58 < ezdiy> yeah 20:58 < ezdiy> php is kinda leaky like that 20:58 < ezdiy> shoghicp: just save game world state 20:58 < ezdiy> and restart once a while 20:58 < ezdiy> pe protocol is udp based 20:58 < ezdiy> so no problem here, right? 20:59 < shoghicp> I've fixed these leaky things ;) 20:59 < shoghicp> the memori consumption for ~10 players is about 50MB 20:59 < shoghicp> including the map and server itself 20:59 < ezdiy> its not about player count 20:59 < ezdiy> but uptime 20:59 < ezdiy> ie how much memory after week running 20:59 < shoghicp> uptime? infinite, at least 20:59 < ezdiy> when players get in/out 20:59 < shoghicp> no leaks ;) 20:59 < shoghicp> tested 21:00 < shoghicp> I free every object that has any kind of reference 21:01 < shoghicp> If not, like temp. objects, PHP freeds them in 20 seconds or so 21:01 < shoghicp> yay Java http://www.oracle.com/technetwork/topics/security/javacpuapr2013-1928497.html 21:01 < shoghicp> "This Critical Patch Update contains 42 new security fixes for Oracle Java SE.  39 of these vulnerabilities may be remotely exploitable " 21:02 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Read error: Connection reset by peer] 21:02 -!- RainbowDashTable [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 21:06 < shoghicp> from #phpc: r1chard: cythrawll, a lot of the code in PHP scares me this is why I wrap most of the APIs I use. 21:06 < shoghicp> Oh, PocketMine-MP has passed the 200 issues mark xD 21:07 < shoghicp> I'll be back here another day 21:07 < shoghicp> see you! 21:08 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Quit: Leaving.] 21:10 -!- edk [edk@unaffiliated/edk] has quit [Ping timeout: 246 seconds] 21:11 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Read error: Connection reset by peer] 21:11 -!- edk [edk@unaffiliated/edk] has joined #mcdevs 21:12 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 21:14 -!- RainbowDashTable is now known as cathode 21:24 < superjoe> I gave 2 weeks notice on friday 21:24 < superjoe> so excited :D 21:36 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 21:37 -!- Guest26052 [~Ryan@rn.ryan-clancy.com] has quit [Quit: Quit - ZNC] 21:37 -!- ryanclancy000 [~Ryan@rn.ryan-clancy.com] has joined #mcdevs 21:46 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Ping timeout: 245 seconds] 22:03 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs 22:07 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:12 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:12 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Remote host closed the connection] 22:21 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 22:32 -!- pib1959 [pib1959@2600:3c00::f03c:91ff:fe70:bb80] has joined #mcdevs 22:44 -!- umby24 is now known as umby24|offline 22:59 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 23:37 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 260 seconds] 23:40 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 23:53 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 23:54 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 23:54 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ --- Day changed mar. avril 16 2013 00:06 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Read error: Connection reset by peer] 00:07 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 00:09 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 264 seconds] 00:10 -!- zh32 [nuthouse@vm1.zh32.de] has quit [Ping timeout: 264 seconds] 00:10 -!- zh32 [nuthouse@vm1.zh32.de] has joined #mcdevs 00:12 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 00:22 -!- TkTech [~TkTech@irc.tkte.ch] has quit [Ping timeout: 240 seconds] 00:25 -!- TkTech [~TkTech@irc.tkte.ch] has joined #mcdevs 00:26 < TkTech> superjoe: Where you off to? 00:27 < superjoe> nowhere yet. Just going to enjoy a few months of freetime 00:29 < TkTech> Ah, also enjoyable. 00:30 < superjoe> I've been tinkering with the idea of trying to do a video game kickstarter 00:37 < TkTech> superjoe: Have you made a commercial (or free) game in the past? 00:37 < superjoe> TkTech, yes but not a big one. I got 1st place in pyweek one year: http://www.pyweek.org/e/superjoe/ 00:40 < TkTech> superjoe: Gotta be honest here, that's nowhere near enough to justify a kickstarter…you need to show a good, pre-existing foundation, extensive research, you should already have deals with a few designers, plenty of mockups and usually a prototype 00:41 < TkTech> Typically games on kickstarter only work out if they're well known for a previous game and/or have a very impressive demo, existing storyline, etc... 00:41 < TkTech> Oddly a lot easier to do a kickstarter for EE projects... 00:41 < superjoe> TkTech, we do plan to have a prototype and impressive demo ready before launching a campaign 00:42 < superjoe> also I am teaming up with Superpowerless who has a decent sized audience from his musical stuff 00:42 < superjoe> that being said I do appreciate the honest feedback 00:42 < TkTech> Ah, most excellent. I thought you were going to try one in a month or something, not down the road. 00:48 < TkTech> -- Note: Anyone here using Linode? Ever used Linode? Your unencrypted CC details and personal details are now on the loose. -- 00:48 < superjoe> yeah, me. >.< 00:48 < TkTech> Call your bank and get and cards used in the past (even if they've been removed) revoked. 00:49 < TkTech> What a shitty day. 00:49 < superjoe> yeah. I'm so sad that people still kill each other :( 00:50 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has joined #mcdevs 00:50 < TkTech> The Boston bombs are looking pretty iffy right now, there were dozens of bombs in Afghanistan set off today as well. 00:50 < TkTech> Shortly before or following 00:51 < superjoe> what do you mean by "iffy"? 00:51 < TkTech> Co-ordinated by a malicious group instead of random crazy #69. 00:51 <+ammar2> probably coincidental, doesn't make much sense to have a synchronized bombing all the way around the world 00:54 <+Prf_Jakob> TkTech: where did you get that Linode news from btw? 00:55 < TkTech> Prf_Jakob: The most up-to-date conversation is currently -> https://news.ycombinator.com/item?id=5552756 00:58 < superjoe> TkTech, did linode officially acknowledge it yet? 00:58 < superjoe> last I checked they said there was no confirmed CC compromise 01:00 < TkTech> superjoe: Linode hasn't said a peep outside of their blog post (http://blog.linode.com/2013/04/12/security-notice-linode-manager-password-reset/). 01:00 < superjoe> good to know 01:00 < superjoe> gotta run, ta ta for now 01:01 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 01:13 -!- Xaardas [~tach@p5B252011.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 01:27 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 01:44 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has joined #mcdevs 01:44 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 01:44 <+Scootabyte> TkTech, know any good alternative to Linode? :P 01:48 < TkTech> Scootabyte: AWS has always been solid if you use it right. 01:48 < TkTech> (And even when you don't, I have a non-redundant micro that has an uptime of over 1 ½ years) 01:48 <+ammar2> wasn't aws a bit expensive in terms of bandwith 01:49 <+ammar2> been running an irc bnc on a free ec2 instance for a year, and now for another 8 months or so :3 01:51 <+Scootabyte> What kind of an interface does AWS provide? Does it appear as a server (like Linode), where I have total control over installation/configuration of software 01:51 <+Scootabyte> or is it more "managed" kind of a server, where I have to do everything through control panels 01:51 < TkTech> Scootabyte: AWS is infinitely more flexible than Linode. There is no such thing as a managed AWS instance (outside of 3rd parties) 01:52 < TkTech> Scootabyte: They're pretty much VPSs, to you the user. 01:52 <+Scootabyte> Ah ok. So I'll still be able to use lighttpd and svnd and all that crap? 01:52 <+Scootabyte> Perhaps I will switch. 01:52 < TkTech> Whatever the *BLEEP* you wanted. 01:53 <+Scootabyte> heh 01:53 < TkTech> Browsed more than a dozen websites today? Odds are you were on AWS. 01:54 < TkTech> https://aws.amazon.com/amis/ <- These are the base AMIs, many thousands more pre-built for specific purposes. 01:54 <+Scootabyte> Well yeah, I know it is a widely-used system, I just had no idea what kind of control it provides 01:54 < TkTech> They're VPS, the only controls it provides is a very comprehensive admin panel that's designed to manage resources (instances, load balances, DNS, etc…) and a very comprehensive API. 01:55 < TkTech> ammar2: It can be very expensive for bandwith depending on what you're doing. You shouldn't be hosting media off an EC2 instance for example, you should be using S3. 01:55 < TkTech> ammar2: But for a blog, website, game server, torrent box, whatever - it doesn't matter. 01:56 <+Scootabyte> (well, for a torrent box, bandwidth might matter. Depends on how ambitious you get :P) 01:56 <+Scootabyte> Alright, I'll give AWS a try 01:57 < TkTech> Scootabyte: If this is your first time you won't pay anything for the next year, realistically. 01:57 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 245 seconds] 01:57 <+Scootabyte> Well, I am hosting about 8 random sites, most of them low-bandwidth 01:57 <+ammar2> yeah, I was paying like 40 cents or so, that just because of io requests 01:58 <+Scootabyte> And I started using CloudFlare on everything this year, so that's lowered my already-low bandwidth :P 01:58 < TkTech> My base monthly is $90 something, but I do the majority of my work on spot instances brought up as-needed and torn down immediately after. 01:58 <+ammar2> yeah, cloudflare is pretty handy 01:59 < TkTech> It's fun bringing up a thousand cores just to save an hour or two. 01:59 <+Scootabyte> $90/month? That sounds steep 01:59 <+Scootabyte> Compared to Linode 01:59 <+Scootabyte> Is that common? 02:00 < TkTech> That isn't for one server. I work in Big Data™. 02:00 < TkTech> I use AWS extensively for work. 02:00 < TkTech> Linode doesn't even offer servers the size I use daily. 02:01 <+Scootabyte> Aha, I just got a reply from Linode tech support 02:01 <+Scootabyte> > Thank you for contacting us. We are working on putting together another statement and posting it on our blog. At this time we have no evidence to suggest that customers' entire credit card numbers have been compromised. We will be releasing any additional information that becomes available on our blog at http://blog.linode.com 02:02 < TkTech> "No evidence" is a safety word to keep them from getting sued. 02:02 <+Scootabyte> Yep heh. That reply does not inspire confidence 02:02 <+Scootabyte> I'll be right back; 02:02 -!- Scootabyte [~Scootabyt@crown-7-41.resnet.ucsc.edu] has quit [Quit: Leaving] 02:03 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:13 -!- Scootabyte [Scootabyte@eduroam-248-165.ucsc.edu] has joined #mcdevs 02:13 -!- mode/#mcdevs [+v Scootabyte] by ChanServ 02:17 < TkTech> Scootabyte: Lies, that took forever. 02:17 < TkTech> Scootabyte: Anyways, a micro (which you get for free for a year) runs about $14. 02:18 < TkTech> Scootabyte: It's more than enough for a blog/personal site, IRC bouncer for several users, bla bla. 02:18 <+Scootabyte> excellent 02:18 <+Scootabyte> Alright I got a znc set up, I'll rejoin one last time 02:18 <+Scootabyte> And just to piss you off -- new nick! 02:18 <+Scootabyte> :P 02:19 -!- Scootabyte is now known as Matvei 02:19 -!- Matvei [Scootabyte@eduroam-248-165.ucsc.edu] has quit [Quit: Leaving] 02:23 -!- Matvei [~matvei_fr@znc.fcraft.net] has joined #mcdevs 02:23 -!- mode/#mcdevs [+v Matvei] by ChanServ 02:23 <+Matvei> There we go. No more join/part spam from me. 02:24 <+Matvei> I've been waiting for this nick to drop for better part of a year; at last it happened :p 02:30 < TkTech> Heh 02:40 -!- Eric___ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 02:41 -!- Eric___ is now known as Eric1212 02:45 < Ghoul_> ff 02:45 < Ghoul_> Theres a glitch with WorldBorder or something 02:46 < Ghoul_> It's been annoying me to no end. If you use the fill command it always corrupts (at least one) chunks that cause (eventually) the whole server to throw an exception and crash 02:47 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 02:52 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Ping timeout: 245 seconds] 02:54 <+Matvei> hm 02:54 <+Matvei> Tech support for AWS $49/month? eh. 02:56 <+Matvei> I hope I won't need it :P 02:56 < TkTech> Why in the hells would you? 02:56 <+Matvei> You're forgetting that I am a noob 02:57 <+Matvei> Now, to figure out what these dozens of different services mean... 03:14 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 03:14 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 03:20 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 252 seconds] 03:28 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 276 seconds] 03:30 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 03:30 <+Matvei> I like how everything in AWS Sydney datacenter is 5-10x more expensive than the rest of the world. Poor Australians. 03:31 <+Matvei> Outbound bandwidth seems very expensive on EC2. $0.25/GB 03:32 <+Matvei> Oh wait I was looking at Australian pricing. $0.12/GB in US. 03:32 <+Matvei> Still. 03:33 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 03:33 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 03:35 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 04:14 -!- Eric1212 [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 04:36 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has quit [Read error: Connection reset by peer] 05:18 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 258 seconds] 05:26 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 05:26 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 05:26 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 06:11 -!- mapppum [~mappum@243.sub-70-199-229.myvzw.com] has joined #mcdevs 06:14 -!- bitcraft [~bitcraft@173-23-165-139.client.mchsi.com] has joined #mcdevs 06:14 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 252 seconds] 06:20 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 252 seconds] 06:27 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 06:27 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 06:27 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 06:30 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Quit: No Ping reply in 180 seconds.] 06:33 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 07:28 -!- bitcraft [~bitcraft@173-23-165-139.client.mchsi.com] has quit [Quit: Computer has gone to sleep.] 07:32 -!- mappppum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 07:34 -!- mapppum [~mappum@243.sub-70-199-229.myvzw.com] has quit [Remote host closed the connection] 07:42 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 07:55 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 08:00 -!- Zachoz|Away is now known as Zachoz 08:39 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 09:22 -!- Brottweiler [brott@unaffiliated/brott] has joined #mcdevs 09:23 < Brottweiler> Would this be the channel for IRC support for mark2? 09:27 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 09:30 <+clonejo> afaik there is an extra channel dedicated to that project 09:36 < Brottweiler> Yes, #mark2 seems to exist on freenode (tried on esper at first), pretty empty though 09:43 <+clonejo> edk: ping ^ 09:50 -!- mappppum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 252 seconds] 10:33 -!- Xaardas [~tach@p5B252896.dip0.t-ipconnect.de] has joined #mcdevs 11:47 < dav1d> Brottweiler: ! :D 11:47 < Brottweiler> :o 11:48 < Brottweiler> dav1d: Your URL doesnt work btw, only the IP i think :( 11:48 < dav1d> Brottweiler: nope works 11:48 < Brottweiler> ok, it didnt the other day 11:48 < dav1d> I connect with the domain 11:48 < Brottweiler> well I tridd to go to the domain:6666, but only the IP worked 11:48 < dav1d> Brottweiler: you had https and not http? 11:49 < Brottweiler> i dont know, ican see later :P 11:49 < dav1d> or do you mean connecting to the server? 11:49 < dav1d> well, it should definitly work now 11:49 < dav1d> because I connect through the domain and can access the webpanel 11:50 < Brottweiler> okey, i tried to go to the webpanel 11:50 < dav1d> yeah, you probably used http 11:50 < Brottweiler> in my /etc/hosts I have the IP domain then the "fake" adresses for irssi to work :P 11:50 < Brottweiler> maybe 11:50 < dav1d> http → net::ERR_CONNECTION_RESET 11:51 < dav1d> gtg 11:52 < dav1d> cya 11:52 < Brottweiler> bai 11:57 < pbunny> ok, so i did http://dump.bitcheese.net/texts/axyjuxy/C for locking chunk B's mutexes from chunk A while chunk A's mutex is locked too 11:58 < pbunny> i.e. safelock(&chunk->entities_mutex,&xchunk->entities_mutex); ...do entities stuff... ; pthread_mutex_unlock(&xchunk->entities_mutex); 11:58 < pbunny> any better suggestions? 11:58 < pbunny> should prevent deadlocks, but may have not optimal performance 11:59 <+md_5> you are really still going for performance ; 11:59 < pbunny> yes. 12:00 <+md_5> on that note, usleep is actually depreceated and not in later posix standards 12:01 < pbunny> its trivial to replace it, i am asking about better implementations if any 12:02 < pbunny> dav1d: maybe you can suggest something? i would use your intellect now 12:03 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 12:10 < dav1d> pbunny: you process each chunk in a mutex? 12:10 < dav1d> s/mutex/thread/ 12:11 < dav1d> this is really inefficient 12:11 <+ammar2> he has a group of chunks iirc 12:11 < dav1d> I would combine all threads which do basically the same into one, so that no two threads to the same on different data 12:12 < dav1d> ammar2: still combining tasks instead of threads leaves you with less threads, which is always a good thing 12:13 < dav1d> -> less mutexes, less possible deadlocks, less bugs, way more system friendly 12:14 <+ammar2> ehhh, not necessarily. It can allow you to concurrently split and carry out complex tasks in parts. It's just the timing overhead + complexity outweights it significantly in this case 12:14 < pbunny> dav1d: no, i will have a thread pool 12:14 < pbunny> right now i use 1 chunk per thread due to better debugging 12:15 < pbunny> later there will be like 8-20 threads and chunks will be assigned and balanced between them 12:15 < dav1d> I used a threading-pool in BraLa, I ended up removing it 12:15 < pbunny> too complex? 12:15 < dav1d> yeah kinda, made things too difficult 12:16 < pbunny> dav1d: imagine 1 chunk has lots of redstone/entities/metaentities/etc and others are lightweight 12:16 < pbunny> how will you group them? 12:16 < pbunny> they 'do basically the same' 12:16 < dav1d> would have needed to divide each bigger step into independend steps, then feed the pool these tasks.. 12:17 < pbunny> my balancer will detect the high overhead of thread with heavy chunk and gradually move random(?) chunks out of him to other threads until its workload is of acceptable % or only 1 chunk remains 12:17 < dav1d> make a safe way of reading block data, then a thread e.g. redstone, entities ... 12:17 < pbunny> so in the end there will be 1 thread with this chunk only, and second thread with other chunks 12:18 < dav1d> but let them handle the whole world instead of a limited number of chunks, this also gets rid of redstone crossing borders 12:18 < dav1d> also, 1 thread per chunk? 12:18 < pbunny> dav1d: 'handling the whole world' is the slowest part of it. 12:18 < dav1d> 144 chunks per player 12:18 < dav1d> you know that? 12:18 < pbunny> dav1d: no. do you read me? 12:18 < pbunny> its only for now, for debugging 12:18 < dav1d> then I dont understand it 12:18 < dav1d> well, let's say 144 chunks / thread 12:18 < dav1d> (radius around player) 12:19 < pbunny> i imagine running thread count that is similar or equal to CPU cores count 12:19 < dav1d> 100 players → 100 threads 12:19 < dav1d> oh yeah your pool 12:19 < pbunny> there is not much point in having threads count > CPU cores count i think 12:19 < dav1d> but then I'd rather have one thread per job instead of messing with pools 12:19 < pbunny> dav1d: like what job? 12:19 < dav1d> pbunny: there is, e.g. makes -j flag 12:19 < pbunny> wheat growth? 12:20 < dav1d> cores*2+1 12:20 < pbunny> thanks cap 12:20 < dav1d> this is the recommended value 12:20 < dav1d> pbunny: redstone calculations and shit 12:20 < dav1d> one thread 12:20 < pbunny> dav1d: i may use genetic algorithms to determine the optimal threads count 12:20 < dav1d> entities another 12:20 < pbunny> ( they will be spawned / killed on the fly ) 12:20 < pbunny> dav1d: well entities thread will be screwed once you have like 100000 entities 12:21 < pbunny> because it will run on single CPU core 12:21 < pbunny> it won't scale 12:21 < pbunny> on other hand, per-chunk thread pools scale perfectly 12:21 < pbunny> just add CPU cores and performance grows 12:21 < dav1d> entity thread, redstone thread, ... at the moment you have more tasks than CPU cores, it doesn't matter, everything will be "slow" 12:21 < dav1d> "just add CPU cores" ... 12:22 < dav1d> well good luck 12:22 < pbunny> yeah, like upgrading CPUs 12:22 < dav1d> it makes things a whole lot harder 12:22 < pbunny> dav1d: in first version of my server i tried to do exactly as you describe now 12:22 < pbunny> but i understood soon enough that it won't scale 12:23 < pbunny> some of my entities (commander ones) will even use neural networks for decisions, they can be quite cpu-intensive 12:23 < dav1d> you probably use the wrong language then 12:23 < pbunny> no 12:24 < dav1d> there are other languages which provide exactly what you need 12:24 < dav1d> which are even designed for i 12:24 < dav1d> *it 12:24 < pbunny> for what? 12:24 < pbunny> dav1d: imagine there is no redstone in your world 12:24 < pbunny> redstone thread will then be empty 12:24 < pbunny> it will do nothing 12:24 < dav1d> clojure probably or definitly erlang! 12:24 < pbunny> ... 12:25 < dav1d> maybe even Go 12:25 < dav1d> but nothing compares to erlang threads, from what I know 12:25 < dav1d> clonejo: btw. how is your erlang server doing? :) 12:26 < pbunny> i prefer pthreads, thx 12:26 < dav1d> pbunny: an erlang thread is something completly different 12:26 < dav1d> pbunny: you looked at existing threadpool implementations? 12:26 < pbunny> i don't see anything difficult in implementing thread pool 12:27 < pbunny> will probably take 5 minutes 12:27 < dav1d> :( 12:29 < dav1d> doing it correctly isn't trivial (also not that hard), but you oversee something very easily, which will cause you headaches later 12:30 < pbunny> i.e. what? 12:30 < dav1d> well, a very basic threadpool 12:30 < dav1d> the D implementation has 4.5k lines 12:30 < pbunny> ... 12:30 < dav1d> (including comments and unittests) 12:30 < dav1d> which I recommend... 12:31 < pbunny> i will just time the execution time of every loop in subthread of world thread 12:31 < pbunny> world thread will then balance chunks 12:31 < dav1d> was just a recommendation 12:31 < dav1d> do whatever you want 12:31 < pbunny> i.e. move chunks from slow threads to fast threads 12:31 < dav1d> and how will you handle chunk borders? 12:31 < pbunny> ..... 12:32 < dav1d> e.g. sheep walking across, redstoneline going 100 chunks in length 12:32 < pbunny> safelock() i linked to earlier 12:32 < dav1d> oh that was your problem 12:32 < pbunny> entity migration is already working, valgrind drd is happy 12:33 <+ammar2> pbunny: is your block storage implementation totally thread safe? 12:33 < pbunny> ammar2: yes 12:34 < pbunny> ammar2: http://dump.bitcheese.net/texts/umefihi/C 12:35 <+md_5> if (m_sDestNick.AsLower() == sLine.Token(4).AsLower()) 12:35 <+md_5> oops 12:35 <+md_5> #ifdef __cplusplus 12:35 <+md_5> extern "C" { 12:35 <+md_5> What is this, I dont even, why 12:35 <+ammar2> oh man, that timing overhead is really gonna kill you 12:35 <+md_5> pick a standard and stick to it 12:35 <+md_5> plz 12:36 <+md_5> unsigned char blocktype[16][16][16][16]; 12:36 <+md_5> 4 dimensions 12:36 <+md_5> am I missing something ammar2 12:36 < pbunny> thats what mc client uses 12:36 < dav1d> xyz? 12:36 < pbunny> i use the same format so i can just compress it and send 12:36 <+ammar2> md_5: beats me 12:36 <+md_5> xyzq? 12:36 < pbunny> md_5: first is chunk in chunk column 12:36 < pbunny> y/16 12:36 <+md_5> dafaq is the 4th dimension 12:36 <+ammar2> oh its an entire chunk 12:36 < dav1d> oh 12:36 <+clonejo> dav1d: pretty slow atm. Can't find much motivation :-/ 12:36 < dav1d> clonejo: same for BraLa :( 12:37 <+ammar2> md_5: column, x, y, z 12:37 < dav1d> clonejo: wanted to rewrite it so engine looks like the cool minecraft animations 12:37 <+clonejo> hehe 12:37 < pbunny> ammar2: position in column 12:37 < dav1d> clonejo: but meh, would be relativly slow, and tbh I dont have the knowledge to implement it, so it would take me quite some time 12:38 < pbunny> ammar2: well timing overhead will appear only when trylock fails 12:38 < pbunny> that won't happen often i think 12:38 < dav1d> clonejo: mainly light and shadows (with transparency!) 12:39 < dav1d> blur and such stuff is easy 12:39 < dav1d> relativly simple shader, same goes with fog 12:39 < dav1d> antialiasing etc. p.. 12:39 < dav1d> *pp. 12:39 < dav1d> clonejo: btw. when does your next semester start? 12:39 <+clonejo> dav1d: It already started last week. 12:40 < dav1d> clonejo: ah, had my first test last week, already :( 12:40 < dav1d> next one today -.- 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joined #mcdevs 17:25 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:36 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 17:42 < Not-001> [mineflayer] superjoe30 pushed 2 commits to master [+0/-0/±6] http://git.io/dRvCdA 17:42 < Not-001> [mineflayer] zuazo 7f071f8 - minecraft-protocol 0.10.0: click "shift" renamed to "mode" 17:42 < Not-001> [mineflayer] superjoe30 0231996 - Merge pull request #150 from onddo/mc-proto-click-mode minecraft-protocol 0.10.0: click "shift" renamed to "mode" 17:46 -!- |Blaze| [~scott@S010600055d4e974a.ed.shawcable.net] has quit [Quit: Lost terminal] 17:48 -!- |Blaze| [~scott@S01060002b3983ca3.ed.shawcable.net] has joined #mcdevs 17:54 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:18 -!- roblabla [~pi@host109-158-64-192.range109-158.btcentralplus.com] has quit [Ping timeout: 245 seconds] 18:24 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit 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has joined #mcdevs 22:51 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 22:58 < TkTech> Matvei: Bah, I have to tab so many times now to get to your name! 22:59 < TkTech> Matvei: DigitalOcean has also been getting decent reviews and is pretty cheap, especially if you have some volume of traffic. 22:59 < TkTech> Matvei: I would still recommend AWS over anything else (but Rackspace) for long, long term, stable hosting. 23:16 -!- Eric_ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 23:16 < roblabla> DigitalOcean is really good 23:17 < roblabla> I use it myself, pretty pleasant experience up till now. 23:19 < TkTech> The problem with it is that no one really knows how $5 is sustainable. Most people think it's a lure to get people signed up and the price will eventually get bumped. 23:20 < TkTech> That, and the inability to buy more bandwith. 23:20 < TkTech> If you get extremely popular and hit the top-tier 10TB limit you're paying $0.02/gb over that. 23:36 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Quit: Leaving.] 23:37 < roblabla> that's probably how they sustain :P 23:53 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs --- Day changed jeu. avril 18 2013 00:12 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Read error: Connection reset by peer] 00:13 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 00:35 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 00:36 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 00:42 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 264 seconds] 00:59 -!- yorick [~yorick@oftn/member/yorick] has 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#mcdevs 12:22 -!- mapppum [~mappum@126.sub-70-199-144.myvzw.com] has quit [Remote host closed the connection] 12:31 -!- kahrl [~kahrl@p5790CCBB.dip.t-dialin.net] has joined #mcdevs 12:50 -!- x56 [~0x56@sillytitties.com] has quit [Ping timeout: 256 seconds] 12:50 -!- x56 [~0x56@sillytitties.com] has joined #mcdevs 13:12 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 13:21 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 13:36 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 13:37 -!- roblabla|Sleepin is now known as roblabla 14:28 < pbunny> what problems can arise if i remove chunk threads sync to world ticks? 14:28 < pbunny> so they will run independent of ticks 14:32 < pbunny> that will actually result in tickless world 14:47 < roblabla> o_O 14:47 < roblabla> redstone 14:47 < roblabla> Do I need to say more ? 14:48 < roblabla> :P 14:50 -!- Zachoz is now known as Zachoz|Away 14:54 < pbunny> don't see problems with redstone 14:54 < pbunny> threads will still run with same speed 14:55 < pbunny> i.e. 20 iterations per second 14:55 < dav1d> you can measure realtime with redstone 14:55 < dav1d> so you would have to update redstone every tick anyways 14:55 < pbunny> i will update it every tick anyway 14:56 < dav1d> "that will actually result in tickless world" 14:56 < pbunny> well, every chunk thread will have its own ticks timing 14:56 < pbunny> but they will run at same speed 14:58 < pbunny> the only 'issue' i see is that sometimes stuff in adjactent chunks may happen by 0-49999ms later than in current chunk 14:58 < pbunny> and by ms i mean microseconds 15:00 < jast> so you mean μs 15:16 -!- Guest34224 [~exe@85.28.181.103] has quit [Ping timeout: 264 seconds] 15:16 -!- zh32 is now known as zh32|offline 15:17 -!- zh32|offline is now known as zh32 15:18 < roblabla> pbunny: what's the goal you're trying to reach by doing that ? 15:19 < pbunny> roblabla: smoothup cpu usage 15:19 < pbunny> and reduce locking waits 15:20 < jast> threads aren't guaranteed to actually run in precisely those time slices you want 15:20 < jast> it's easily possible for your thread to start departing more and more from the timing you imagined 15:20 < pbunny> by time chunk threads will shift themselves by lock-waiting, and then they will have to wait less 15:20 < pbunny> jast: detecting time-slice-fails is another thing 15:20 < jast> unless you want to write your own scheduler 15:21 < pbunny> jast: but even with sync, they are not guaranteed to finish their loops in time 15:21 < pbunny> that's another problem 15:21 < pbunny> however, they will usually slowdown the nearby chunks too if there's something slow going on in them by keeping mutexes locked 15:22 < pbunny> i will detect that in world thread, and then hold non-slowed chunks to give slowed ones additional iterations 15:22 < pbunny> not best solution though 15:23 < pbunny> or maybe it is better to let them run as they can, just lightening the slow threads by assiging their chunks to other threads 15:24 < pbunny> i.e. if somebody will screw a chunk with redstone, only that chunk will be screwed 16:29 -!- exe [~exe@85.28.181.103] has joined #mcdevs 16:30 -!- exe is now known as Guest97501 17:03 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 264 seconds] 17:10 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 17:17 -!- zml2008 [~zml2008@get.your.minions.at.zachsthings.com] has quit [Ping timeout: 245 seconds] 17:18 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:18 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 17:25 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:55 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:56 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 18:12 -!- XAMPP-8 [~XAMPP8@199.254.116.104] has joined #mcdevs 18:12 -!- XAMPP-8 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_eddyb_ [~eddy@unaffiliated/eddyb] has joined #mcdevs 20:04 -!- _eddyb_ is now known as eddyb 20:05 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed the connection] 20:17 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Read error: Connection reset by peer] 20:19 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 20:24 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:24 < dav1d> clonejo: offscreen rendering with surf!? 20:24 < dav1d> (my next idea :P) 20:25 <+clonejo> Was war surf noch gleich? 20:25 <+clonejo> oh, sry 20:25 < dav1d> clonejo: http://surf.suckless.org 20:26 < dav1d> clonejo: minimalistic webkit/gtk based browser 20:26 <+clonejo> If you can get it to draw to an OpenGL context 20:26 < dav1d> yeah that's the hard part 20:27 < dav1d> also injecting keyboard mouse etc. 20:27 < dav1d> never done anything before with webkit 20:27 < dav1d> so might be ehm interesting 20:33 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 20:33 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 20:41 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 240 seconds] 20:46 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 20:49 < eddyb> dav1d: that looks like a cool WebKit wrapper 20:49 < eddyb> Chromium's Skia gfx platform can draw to anything 20:50 < dav1d> eddyb: it is :) 20:50 < dav1d> suckless stuff in general is awesome 20:50 < dav1d> eddyb: chromium is maybe too fat 20:50 < eddyb> but GTK won't get you as far as Skia 20:50 < dav1d> well it definitly is 20:50 < dav1d> that's right 20:50 < eddyb> hmm 20:51 < dav1d> but I looked into coding it with chromium ... I had no idea where to start 20:51 < eddyb> maybe when Blink gets stable, you can use that instead 20:51 < dav1d> and gave up after ~3 days with no line written 20:51 < dav1d> eddyb: and blink is? 20:52 < eddyb> dav1d: basically Google decided they had to fork WebKit and remove all the parts that they don't need 20:52 < dav1d> oh it's new rendering engine :O 20:52 < dav1d> yeah I knew that 20:52 < dav1d> and they call it blink? 20:52 < eddyb> yepp 20:52 < eddyb> Blink+V8 might be the way to go 20:52 < dav1d> TIL 20:52 < eddyb> I'm not sure what else you would need from Chromium. like, I don't think Skia is integrated in Blink yet 20:53 <+Prf_Jakob> There was also the fact that Chromium/Webkit had two javascript engines 20:53 -!- roblabla is now known as roblabla|Away 20:53 <+Prf_Jakob> two different threading system 20:53 <+Prf_Jakob> s 20:53 < eddyb> yeah, JSC was the largest part of WebKit they removed 20:54 < eddyb> Prf_Jakob: actually, they are multi-process architectures 20:54 <+Prf_Jakob> eddyb: hehe right 20:55 < dav1d> eddyb: do they plan to release *any* documentation? 20:55 < eddyb> aren't there doxygen docs for Chromium? 20:56 < dav1d> digging through the source I haven't seen anything helpful 20:57 -!- yorick [~yorick@oftn/member/yorick] has quit [Ping timeout: 255 seconds] 20:57 < eddyb> dav1d: http://www.chromium.org/blink#TOC-API-Owners apparently they want stricter rules about APIs so that could be a clue 20:58 < eddyb> dav1d: have you seen this before? https://code.google.com/p/chromiumembedded/ 20:58 < dav1d> well, I think I'll go with webkitgtk 20:58 < dav1d> eddyb: yes, doesnt work on linux 20:59 < eddyb> huh? 20:59 < dav1d> eddyb: https://github.com/Dav1dde/cef 20:59 < dav1d> eddyb: offscreen rendering 20:59 < dav1d> I made fucking complete bindings for both versions, finding out it doesnt work 20:59 < eddyb> April 8, 2013: Version 3.1364.1188 is the first binary release for 32-bit and 64-bit Linux. In addition to the changes described below for version 3.1364.1094 it includes the following enhancements and bug fixes. 20:59 < eddyb> ok, so CEF is bad 21:01 -!- Rudench is now known as Shnaw 21:02 -!- yorick_ [~yorick@oftn/member/yorick] has joined #mcdevs 21:14 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:29 < Not-001> [Craft.Net] SirCmpwn pushed 25 commits to snapshot [+19/-0/±93] http://git.io/H2kAIA 21:29 < Not-001> [Craft.Net] SirCmpwn 67b41de - Improved metadata dictionary usage 21:29 < Not-001> [Craft.Net] SirCmpwn 16cf484 - Fixed metadata encoding for strings 21:29 < Not-001> [Craft.Net] SirCmpwn 6f0a7f7 - Removed test code from ItemEntity 21:29 < Not-001> [Craft.Net] SirCmpwn 64684a3 - Added internal default constructors to metadata items, fixes deserialization 21:29 < Not-001> [Craft.Net] SirCmpwn 01a0ad6 - Changed metadata dictionary decoder to use correct metadata entry constructor 21:30 < Not-001> [Craft.Net] SirCmpwn 73fbbd1 - Changed visibility of constructors in metadata entry classes 21:30 < Not-001> [Craft.Net] ammaraskar b270852 - Fix stair orientation (closes #146) 21:30 < Not-001> [Craft.Net] SirCmpwn b9f5d58 - Made stair up/down orientation use cursor position 21:30 < Not-001> [Craft.Net] SirCmpwn 81365e1 - Fixed door orientation, closes #144 21:30 < Not-001> [Craft.Net] SirCmpwn 612462f - Fixed hunger/eating issues, closes #137 21:30 < Not-001> [Craft.Net] SirCmpwn aabfdde - Added read-only world classes for clients 21:30 < Not-001> [Craft.Net] SirCmpwn a7e85ca - Added ability to save read only worlds, unload chunks 21:30 < Not-001> [Craft.Net] SirCmpwn 53f7fdd - Parse chunk packets in client 21:30 < Not-001> [Craft.Net] SirCmpwn 94c0d9d - Fix bug with 0x38 packets without light 21:30 < Not-001> [Craft.Net] SirCmpwn df2f710 - Added ChunkRecieved event 21:30 < Not-001> [Craft.Net] SirCmpwn 6932fd6 - Update README.md 21:30 < Not-001> [Craft.Net] SirCmpwn a5b926f - Fixed various bugs with Linux/Mac support 21:30 < Not-001> [Craft.Net] SirCmpwn 9d2eb61 - Merge branch 'master' of github.com:SirCmpwn/Craft.Net into HEAD 21:30 < Not-001> [Craft.Net] SirCmpwn 28edb02 - Updated README to mention issues with certs on mono 21:30 < Not-001> [Craft.Net] SirCmpwn cf1896f - Fixed bugs with compiling on mono 21:30 < Not-001> [Craft.Net] SirCmpwn 206dfd7 - Fixed hardness and drop for diamond ore 21:30 < Not-001> [Craft.Net] SirCmpwn 34654cd - Changed visibility of AcceptConnectionAsync 21:30 < Not-001> [Craft.Net] SirCmpwn 7dcdfc8 - Added to Craft.Net.Data.Level to allow for singleplayer levels to be saved 21:30 < Not-001> [Craft.Net] SirCmpwn c50bb26 - Update README.md 21:30 < Not-001> [Craft.Net] SirCmpwn 28052d4 - Update protocol version, add new blocks/items 21:42 < TkTech> I *think* I'm going to set a commit limit on this channel... 21:42 -!- Eric__ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 22:00 -!- conehead [~conehead@unaffiliated/conehead] has quit 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just made a change to pre-release page and it didn't fire off 22:48 < TkTech> I shall poke 22:51 < TkTech> ammar2: Gave it a restart, see if it works on the next change 22:51 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Quit: Leaving.] 22:51 <+ammar2> all right, thanks. 22:51 < TkTech> (That's a super sketchy bot, if someone wants to improve it, it's on github) 23:00 < Not-001> [wiki.vg] Edit by SirCmpwn to Pre-release protocol -> http://tinyurl.com/d9t3sr2 23:03 -!- mappum [~mappum@126.sub-70-199-144.myvzw.com] has joined #mcdevs 23:06 < Not-001> [wiki.vg] Edit by SirCmpwn to Pre-release protocol -> http://tinyurl.com/cn4lyxz 23:07 < Not-001> [wiki.vg] Edit by SirCmpwn to Pre-release protocol -> http://tinyurl.com/c3b3nz9 23:07 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to snapshot [+0/-0/±6] http://git.io/f1WDeA 23:07 < Not-001> [Craft.Net] SirCmpwn e187742 - In-progress protocol updates 23:08 -!- bitcraft [~bitcraft@209.144.63.76] has quit [Quit: Computer has gone to sleep.] 23:09 -!- bitcraft [~bitcraft@209.144.63.76] has joined #mcdevs 23:16 -!- roblabla|Away [~pi@host86-147-225-166.range86-147.btcentralplus.com] has quit [Read error: Connection reset by peer] 23:21 <+md_5> [22:49:41] threads will still run with same speed 23:21 <+md_5> plz 23:21 <+md_5> how many threads 23:21 <+md_5> outline thread moel 23:21 <+md_5> model 23:21 <+md_5> if there are more than 24 threads in total.... why? 23:25 -!- bitcraft [~bitcraft@209.144.63.76] has quit [Quit: Computer has gone to sleep.] 23:32 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 23:32 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 23:42 < Not-001> [Craft.Net] SirCmpwn pushed 1 commit to snapshot [+0/-0/±1] http://git.io/r4AXow 23:42 < Not-001> [Craft.Net] SirCmpwn b43d7dc - Added another changed packet 23:43 < Not-001> [wiki.vg] Edit by SirCmpwn to Protocol -> http://tinyurl.com/ckf7zat 23:44 < Not-001> [wiki.vg] Edit by SirCmpwn to Pre-release protocol -> http://tinyurl.com/c6jwq5b 23:47 < Not-001> [wiki.vg] Edit by Ceiru to Pre-release protocol -> http://tinyurl.com/cfgcxl3 23:49 -!- kcj_ [~casey@203-173-192-140.dsl.dyn.ihug.co.nz] has joined #mcdevs 23:51 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 245 seconds] 23:52 < Not-001> [wiki.vg] Edit by Ammaraskar to Pre-release protocol -> http://tinyurl.com/cuz5gm8 23:52 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] --- Day changed ven. avril 19 2013 00:00 < Not-001> [wiki.vg] Edit by SirCmpwn to Pre-release protocol -> http://tinyurl.com/c87bytb 00:01 < Not-001> [wiki.vg] Edit by Ammaraskar to Pre-release protocol -> http://tinyurl.com/bpzondt 00:05 -!- mappum [~mappum@126.sub-70-199-144.myvzw.com] has quit [Remote host closed the connection] 00:07 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 00:09 -!- roblabla [~pi@host86-147-225-166.range86-147.btcentralplus.com] has joined #mcdevs 00:11 -!- micolous [pirates@koji.tok0.micolous.id.au] has quit [Ping timeout: 264 seconds] 00:11 -!- micolous [pirates@koji.tok0.micolous.id.au] has joined #mcdevs 00:12 -!- Brandon15811 [~Brandon15@2a01:e0b:1:156:40fe:7408:e714:6e9a] has quit [Excess Flood] 00:12 -!- kcj_ [~casey@203-173-192-140.dsl.dyn.ihug.co.nz] has quit [Remote host closed the connection] 00:13 -!- Brandon15811 [~Brandon15@2a01:e0b:1:156:790f:867:7cf1:a61d] has joined #mcdevs 00:17 < Not-001> [wiki.vg] Edit by SirCmpwn to Library List -> http://tinyurl.com/d2cl9j3 00:19 < Not-001> [wiki.vg] Edit by SirCmpwn to Server List -> http://tinyurl.com/c2k5ob5 00:19 < Not-001> [wiki.vg] Edit by Ammaraskar to Pre-release protocol -> http://tinyurl.com/d7b3jvr 00:25 < Not-001> [wiki.vg] Edit by Ammaraskar to Pre-release protocol -> http://tinyurl.com/comfeae 00:42 -!- yorick_ [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 00:56 < Not-001> [wiki.vg] Edit by Ammaraskar to Pre-release protocol -> http://tinyurl.com/d29c7u6 01:05 -!- feepbot [~feepbot@p579E4822.dip0.t-ipconnect.de] has joined #mcdevs 01:06 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 01:11 -!- kahrl [~kahrl@p5790CCBB.dip.t-dialin.net] has quit [Quit: leaving] 01:19 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 01:26 -!- Xaardas [~tach@p5B252735.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 01:52 -!- SL37 [SL37@CPEbcc810139ea6-CMbcc810139ea3.cpe.net.cable.rogers.com] has left #mcdevs [] 02:03 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:05 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 255 seconds] 02:08 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 02:10 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 02:10 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 02:29 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Ping timeout: 245 seconds] 02:51 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:12 -!- roblabla is now known as roblabla|Sleepin 04:17 -!- rclancy [~Ryan@rn.ryan-clancy.com] has quit [Quit: Quit - ZNC] 04:18 -!- rclancy [~Ryan@rn.ryan-clancy.com] has joined #mcdevs 04:23 -!- zml2008 [~zml2008@get.your.minions.at.zachsthings.com] has joined #mcdevs 04:42 -!- Eric__ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 05:47 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 06:07 -!- bitcraft [~bitcraft@173-23-165-139.client.mchsi.com] has joined #mcdevs 06:09 < SinZ> new launcher is cool... 06:10 < TkTech> SinZ: Screenshots anywhere? 06:14 < SinZ> It currently only supports 13w16a 06:15 < SinZ> (on the mojang blog) 06:15 < SinZ> Launcher is slower than the old one, because it downloads all the assets one at a time, that Minecraft used to do in the background 06:18 < SinZ> oooh, includes a JSON file of all the libraries it uses, and what not to include from them 06:27 < SinZ> even a pretty JSON file on the download server with a version list 07:17 -!- umby24 is now known as umby24|offline 07:18 -!- umby24|offline is now known as umby24 07:24 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 07:26 -!- levifig [~levifig@spwn.co] has joined #mcdevs 07:42 < pbunny> md_5: threads count isn't fixed, i will spawn the optimal number 07:44 < pbunny> for debugging purposes i use thread for every chunk 07:53 -!- Zachoz|Away is now known as Zachoz 08:00 -!- Xaardas [~tach@p5B25247E.dip0.t-ipconnect.de] has joined #mcdevs 08:08 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 08:35 -!- Dinnerbone [~dinnerbon@i.could.have.had.any.host.but.i.decided.on.dinnerbone.com] has quit [Read error: Operation timed out] 08:37 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has quit [Ping timeout: 252 seconds] 08:38 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[~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 10:25 -!- jspiros [jspiros@hylia.us] has quit [Remote host closed the connection] 10:31 -!- jspiros [jspiros@hylia.us] has joined #mcdevs 10:32 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:13 < Not-001> [wiki.vg] Edit by Md 5 to Pre-release protocol -> http://tinyurl.com/cya5b35 11:54 <+md_5> Grum just saw: public void a(DataInput paramDataInput), thanks a lot! 11:54 <+md_5> much appreciated. 11:54 < Grum> yw 12:08 -!- nkonteks [~entsknko@x1-6-4c-60-de-00-74-e2.k2.webspeed.dk] has joined #mcdevs 12:10 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 256 seconds] 12:17 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 12:29 -!- nkonteks [~entsknko@x1-6-4c-60-de-00-74-e2.k2.webspeed.dk] has left #mcdevs [] 12:46 < Not-001> [wiki.vg] Edit by Ceiru to Pre-release protocol -> http://tinyurl.com/cl5natb 12:52 -!- BizarreCake 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http://tinyurl.com/brgbyfu 16:21 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has joined #mcdevs 16:40 < Not-001> [wiki.vg] Edit by Ammaraskar to Pre-release protocol -> http://tinyurl.com/bt5vkfx 16:54 -!- Zachoz is now known as Zachoz|Away 17:01 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Ping timeout: 245 seconds] 17:22 -!- bitcraft [~bitcraft@173-23-165-139.client.mchsi.com] has quit [Quit: Computer has gone to sleep.] 17:23 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:41 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:44 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:48 -!- rclancy [~Ryan@rn.ryan-clancy.com] has quit [Quit: Quit - ZNC] --- Log closed ven. avril 19 17:59:38 2013 --- Log opened ven. avril 19 17:59:48 2013 17:59 -!- rom1504 [~rom1504@rom1504.fr] has joined #mcdevs 17:59 -!- Irssi: #mcdevs: Total of 97 nicks [1 ops, 0 halfops, 12 voices, 84 normal] 18:00 -!- Irssi: Join to #mcdevs was synced in 47 secs 18:02 -!- Moose- [Moose@lem.butts.pw] has joined #mcdevs 18:02 -!- PhonicUK [~PhonicUK@pdpc/supporter/student/phonicuk] has joined #mcdevs 18:03 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:05 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 18:05 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 256 seconds] 18:06 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 18:06 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 18:08 -!- rclancy [~Ryan@rn.ryan-clancy.com] has joined #mcdevs 18:12 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:15 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 19:10 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 19:23 < dav1d> yay, let's do some coding in C 19:24 < dav1d> let's see if I still enjoy the pain :) 19:26 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 256 seconds] 19:26 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Quit: leaving] 19:27 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 19:38 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 19:43 < Not-001> [wiki.vg] Edit by STR Warrior to Server List -> http://tinyurl.com/aslgroh 20:05 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:06 -!- bitcraft [~bitcraft@ip-64-134-169-165.public.wayport.net] has joined #mcdevs 20:13 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 20:15 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 20:15 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 20:27 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed 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[~jast@zoidberg.org] has quit [Remote host closed the connection] 02:15 -!- jast [jast@zoidberg.org] has joined #mcdevs 02:18 -!- TobiX_ [tobias@zoidberg.org] has joined #mcdevs 02:47 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:15 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 03:31 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:44 -!- zml2008 [~zml2008@get.your.minions.at.zachsthings.com] has joined #mcdevs 03:58 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 04:07 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has joined #mcdevs 04:11 -!- act4 [51974c51@gateway/web/freenode/ip.81.151.76.81] has quit [Client Quit] 05:19 -!- Netsplit *.net <-> *.split quits: Peterman, moshee, +md_5, Adam01 05:24 -!- Peterman [Peterman@gotobread.com] has joined #mcdevs 05:24 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 05:24 -!- Adam01 [~Adam01@pageserved.com] has joined #mcdevs 05:24 -!- moshee [~moshee@unaffiliated/moshee] has joined #mcdevs 05:24 -!- ServerMode/#mcdevs [+v md_5] by wright.freenode.net 06:12 -!- bitcraft [~bitcraft@173-23-165-139.client.mchsi.com] has joined #mcdevs 06:58 -!- _177 [~wtfranzen@c-76-16-84-2.hsd1.il.comcast.net] has joined #mcdevs 07:01 < _177> I have a really odd question…. About 3 months ago I remember browsing wiki.vg and came across a packet that when send Client to Server with arbitrary coordinates, the server would respond with a 0x35 Block Change packet with the current block occupying the specified coordinates. Now no matter where I look I can't find it. 07:01 < _177> Am I instane? Did such a thing ever exist? 07:02 < _177> Is there a place on the wiki where I can look at old protocol specs 07:03 <+ammar2> I think you're going insane 07:04 <+ammar2> I have no memories of such a packet existing, ever. 07:04 <+ammar2> anyway, there's a protocol history page and you can manually view the history of the protocol page in the top right corner 07:06 < _177> OHHHH there it is 07:07 < _177> If you send a Player Digging x0E with status bye 3 it does what I was thinking 07:17 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Read error: Operation timed out] --- Log closed sam. avril 20 07:25:02 2013 --- Log opened sam. avril 20 07:25:09 2013 07:25 -!- rom1504_ [~rom1504@rom1504.fr] has joined #mcdevs 07:25 -!- Irssi: #mcdevs: Total of 102 nicks [1 ops, 0 halfops, 11 voices, 90 normal] 07:25 -!- Prf_Jako1 [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 07:25 -!- mode/#mcdevs [+v Prf_Jako1] by ChanServ 07:25 -!- Irssi: Join to #mcdevs was synced in 50 secs 07:28 -!- Me4502 [Me4502@184.154.203.44] has joined #mcdevs 07:28 -!- Me4502 is now known as Guest35552 07:30 -!- Netsplit *.net <-> *.split quits: rom1504, +Prf_Jakob, Me450_too 07:42 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 07:42 -!- mode/#mcdevs [+v md_5] by ChanServ 07:53 -!- umby24 is now known as umby24|offline 08:55 -!- ezdiy is now known as info 08:56 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 258 seconds] 08:58 -!- info is now known as ezdiy 09:00 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 09:59 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 10:43 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 10:50 -!- bitcraft [~bitcraft@173-23-165-139.client.mchsi.com] has quit [Quit: Computer has gone to sleep.] 10:50 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:57 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 11:11 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 11:21 -!- Xaardas [~tach@p5483C49B.dip0.t-ipconnect.de] has joined #mcdevs 11:31 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 252 seconds] 11:49 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:57 < Not-001> [wiki.vg] Edit by STR Warrior to Server List -> http://tinyurl.com/cdsakuu 11:57 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 246 seconds] 12:22 -!- Ca1us [~Caius@about/apple/macbookpro/Caius] has quit [Quit: ""] 12:33 -!- _177 [~wtfranzen@c-76-16-84-2.hsd1.il.comcast.net] has quit [Quit: _177] 13:28 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 13:39 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has quit [Ping timeout: 245 seconds] 13:52 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 13:54 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 14:10 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has quit [Ping timeout: 258 seconds] 14:14 -!- ashka [~postmaste@server1.shellgratuit.com] has joined #mcdevs 14:14 -!- ashka [~postmaste@server1.shellgratuit.com] has quit [Changing host] 14:14 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 14:18 -!- Prf_Jako1 is now known as Prf_Jakob 14:49 < Thinkofdeath> Just a thought: That new int on Entity Action might be the position of the energy bar for horses meaning there should an action id to go with it (Can't test with my server currently) 15:20 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has quit [Quit: En fait, le BSDiste, c'est comme l'homme politique, tu lui dis de quoi t'as besoin, il t'explique comment t'en passer] 15:21 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 15:26 -!- MadMockers [~MadMocker@unaffiliated/madmockers] has quit [Ping timeout: 245 seconds] 15:32 -!- MadMockers [~MadMocker@202.81.215.163] has 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00:18 -!- _177 [~wtfranzen@c-76-16-84-2.hsd1.il.comcast.net] has joined #mcdevs 00:52 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has left #mcdevs [] 01:04 -!- feepbot [~feepbot@p579E4AAD.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:04 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 01:05 -!- feepbot [~feepbot@p579E46E8.dip0.t-ipconnect.de] has joined #mcdevs 01:12 -!- Xaardas [~tach@p5483C49B.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 01:13 -!- Zachoz|Away is now known as Zachoz 01:21 -!- toqueteos [~toqueteos@5.Red-83-53-35.dynamicIP.rima-tde.net] has joined #mcdevs 01:25 < toqueteos> hi there mcdevs, guys i need some help with a packet-related issue https://gist.github.com/toqueteos/016bc796456e5878e396 01:27 < TkTech> What you gonna do when the UCS2 come for you 01:27 < TkTech> Ho, nevermind, missed the dots. 01:27 < toqueteos> that /should/ be ok, right? 01:28 < TkTech> Do you actually know if your encryption works? 01:29 < toqueteos> i'm getting two errors, it varies.. http://i.imgur.com/7quVEmx.png 01:29 < toqueteos> i'm starting to think it's not working actually xD 01:29 < toqueteos> but that's the first packet i send with encryption on so.. 01:30 < toqueteos> the other error http://i.imgur.com/9kweAbk.png both string related 01:32 < dav1d> toqueteos: haha 01:32 < dav1d> that should be already fixed in latest minecraft 01:32 < dav1d> I found that bug in the minecraft source 01:32 < dav1d> toqueteos: you're the server? 01:33 < toqueteos> yes, i am 01:33 < dav1d> oh well 01:33 < dav1d> I fixed it for the minecraft server 01:33 < toqueteos> actually, it has to be my encrytion because i see a weeeird payload on 0xCB 01:33 < toqueteos> 0xCD, sorry 01:33 < dav1d> toqueteos: problem is, minecraft does: .read(X) on the stream and not .readExact(X), which means, if there are less bytes, less will be read 01:34 < dav1d> try to send the whole packet at once 01:34 -!- lahwran is now known as lahwran- 01:34 < dav1d> not with continues write calls, with one 01:34 -!- lahwran- is now known as lahwran 01:34 < dav1d> that fixed it for me 01:34 < toqueteos> payload of -X for 0xCD isn't a good signal 01:34 < toqueteos> it should be 0 or 1 according to wiki.vg 01:34 < dav1d> since 1.5 this should be fixed for the server 01:37 < toqueteos> thanks dav1d 01:37 < dav1d> toqueteos: it works? 01:37 < toqueteos> and TkTech 01:37 < dav1d> Dinnerbone: ^ 01:37 < toqueteos> nope it doesn't 01:37 < toqueteos> but it's my fault 01:37 < dav1d> Dinnerbone: nvm then, sorry, I thought that was the fix 01:37 < toqueteos> not minecraft's 01:37 < Thinkofdeath> toqueteos: What language are you doing it in? 01:37 < toqueteos> Go 01:38 < Thinkofdeath> :) 01:38 < Thinkofdeath> I have a working Go server 01:38 < Thinkofdeath> Its messy 01:38 < toqueteos> i tried, incorrectly as i see, wrapping my net.Conn with the cipher and it's not working properly 01:39 < Thinkofdeath> toqueteos: https://gist.github.com/thinkofdeath/d37fd6fafb1c79246327 01:39 < Thinkofdeath> Thats all the connection stuff 01:39 < toqueteos> nice! 01:39 < toqueteos> i was going to ask you for a github url but it's on bitbucket 01:40 < Thinkofdeath> https://gist.github.com/thinkofdeath/d37fd6fafb1c79246327#file-gistfile1-go-L1852 this part might be the bit you need 01:40 < toqueteos> mine's is at https://github.com/toqueteos/minero i didn't upload yet the server code 01:40 < Thinkofdeath> I haven't open sourced mine yet 01:40 < Thinkofdeath> I should... 01:41 < toqueteos> woah! you have all that in a single file?! 01:41 < toqueteos> jesus christ 01:42 < toqueteos> its messy yes hahaha 01:42 < Thinkofdeath> Its old... never split it 01:42 < Thinkofdeath> Everything else changed that hasn't 01:42 < toqueteos> why did you implement XORKeyStream by yourself? 01:42 < Thinkofdeath> :P 01:42 < toqueteos> doesn't Go's std work? 01:42 < Thinkofdeath> Because the I couldn't get the Go one to work 01:42 < toqueteos> oh, that's it 01:43 < Thinkofdeath> But yeah that 1900 line file should be split up... 01:44 < toqueteos> i tried to implement my own StreamReadWriter 01:44 < toqueteos> so i could wrap net.Conn with it if online-mode was true 01:44 < toqueteos> and that's what I think it's failing 01:45 < Thinkofdeath> I just use one cipher.StreamReader and one cipher.StreamWriter 01:46 < toqueteos> yep L45-46 first thing i saw 01:47 < toqueteos> i'm curious does your nbt implementation use interface{} or reflect Thinkofdeath ? 01:48 < Thinkofdeath> interface 01:48 < Thinkofdeath> I think 01:48 < Thinkofdeath> Let me find it 01:48 < Thinkofdeath> I wrote it awhile ago 01:49 < toqueteos> don't worry it's just curiosity 01:49 < toqueteos> don't search it if you are busy 01:49 < Thinkofdeath> https://gist.github.com/thinkofdeath/f85632e752c21126edba 01:49 < Thinkofdeath> Nah not busy 01:51 < toqueteos> similar approach.. WriteTo but not the one io.Copy uses.. interesting 01:52 < Thinkofdeath> Yeah, tags in a list are different 01:52 < toqueteos> i made the integer/real types another package so i could use them for packets too 01:53 < toqueteos> all other things seem more or less the same 01:53 < Thinkofdeath> Using binary.Write in your types/real? 01:53 < toqueteos> yes 01:54 < toqueteos> i see you used math 01:54 < toqueteos> Floatfrombits.. 01:54 < toqueteos> didn't thought of it 01:54 < Thinkofdeath> Might of changed since i last benchmarked it but it was very slow because of reflection 01:54 < toqueteos> probably.. i didn't benchmark my nbt package 01:55 < Thinkofdeath> (Benchmarked about 1-2 years ago) 01:55 < toqueteos> first make it work then make it fast 01:55 < toqueteos> my current philosophy 01:55 < Thinkofdeath> True 01:55 < Thinkofdeath> Yeah it was just big on the pprof graph :P 01:56 < toqueteos> can i use your CFB8 implementation to check if my thing is working? 01:56 < Thinkofdeath> Go for it 01:56 < toqueteos> thanks 01:56 < Thinkofdeath> Its ported from somewhere 01:56 < Thinkofdeath> Not sure where... 01:59 < Thinkofdeath> Found it: https://code.google.com/p/caffeine-hx/source/browse/trunk/ext3/chx/crypt/mode/CFB8.hx?r=663 02:00 < Thinkofdeath> toqueteos: Anyway going to sleep now, hope you get your server working 02:00 < toqueteos> same here, thanks 02:00 < toqueteos> many thanks 02:01 < Thinkofdeath> np 02:01 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 02:01 -!- _177 [~wtfranzen@c-76-16-84-2.hsd1.il.comcast.net] has quit [Quit: _177] 02:03 < toqueteos> "For the Initial Vector (IV) and AES setup, both sides use the secret key." Does this mean that shared secret is used both as key and iv? 02:04 <+sadimusi> yes 02:05 < toqueteos> ok, just to ensure i did understand it. thanks sadimusi 02:20 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 02:24 -!- toqueteos [~toqueteos@5.Red-83-53-35.dynamicIP.rima-tde.net] has quit [Quit: Nettalk6 - www.ntalk.de] 03:00 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has quit [Quit: Nettalk6 - www.ntalk.de] 03:06 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 03:25 -!- [z]2 [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has joined #mcdevs 03:26 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has quit [Ping timeout: 264 seconds] 03:31 -!- kahrl [~kahrl@p5790CCBB.dip0.t-ipconnect.de] has joined #mcdevs 04:05 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has joined #mcdevs 04:05 < MonkeyPwns> Hello 04:06 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Operation timed out] 04:07 < MonkeyPwns> I started a minecraft smp server software recently 04:08 < MonkeyPwns> It's on github (/bedrockdev/) 04:08 < MonkeyPwns> I am in need of developers 04:08 < MonkeyPwns> Any takers? 04:23 < SinZ> you have no code at all on that github... 04:24 < MonkeyPwns> I know 04:24 < MonkeyPwns> I'm trying to get a stable team ready, before I try anything big. 04:28 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 04:28 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 04:28 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 04:31 < TkTech> I have *never* heard that before. 04:32 < MonkeyPwns> :P 04:33 < MonkeyPwns> I will start as soon as I have at least one other person contributing 04:38 < MonkeyPwns> Or in other words, I don't have the knowledge to get it done by myself. 05:04 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has quit [Quit: Page closed] 05:07 -!- kahrl [~kahrl@p5790CCBB.dip0.t-ipconnect.de] has quit [Quit: leaving] 05:09 < TkTech> Years and years and I still don't understand why people think that's how it works. 05:48 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has quit [Read error: Connection reset by peer] 06:07 -!- bitcraft [~bitcraft@173-23-165-139.client.mchsi.com] has joined #mcdevs 06:22 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 07:55 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 08:04 -!- bitcraft [~bitcraft@173-23-165-139.client.mchsi.com] has quit [Quit: Computer has gone to sleep.] 08:14 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has joined #mcdevs 08:15 -!- [z]2 [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has quit [Ping timeout: 252 seconds] 08:24 -!- ashka` is now known as ashka 08:24 -!- ashka [~postmaste@server1.shellgratuit.com] has quit [Changing host] 08:24 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 09:00 -!- lahwran is now known as lahwran- 09:01 -!- lahwran- is now known as lahwran 09:43 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 09:43 -!- Cayorion [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 10:14 -!- Cayorion [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 10:14 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 10:17 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 10:47 -!- Not-001 [~notifico@ec2-50-19-116-14.compute-1.amazonaws.com] has quit [Remote host closed the connection] 10:47 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 11:21 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 252 seconds] 11:30 < dav1d> MadMockers: well, if you want a team out of nothinh, pay me 12:38 -!- Xaardas [~tach@p5B251BED.dip0.t-ipconnect.de] has joined #mcdevs 13:04 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 13:02 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: A key, command, or action that tells the system to return to a previous state or stop a process.] 13:09 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 13:15 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:05 -!- toqueteos [~toqueteos@176.Red-79-152-7.dynamicIP.rima-tde.net] has joined #mcdevs 14:14 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 14:19 -!- feepbot [~feepbot@p579E46E8.dip0.t-ipconnect.de] has quit [Read error: Operation timed out] 14:48 -!- feepbot [~feepbot@p579E4EE0.dip0.t-ipconnect.de] has joined #mcdevs 14:56 -!- feepbot [~feepbot@p579E4EE0.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 14:58 -!- feepbot [~feepbot@p579E58D3.dip0.t-ipconnect.de] has joined #mcdevs 15:05 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 256 seconds] 15:20 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:22 < MadMockers> dav1d: wat 15:22 < dav1d> MadMockers: give me money and I code for you 15:22 < MadMockers> what are you even talking about 15:23 < MadMockers> Perhaps you meant MonkeyPwns? 15:23 < dav1d> MadMockers: sorry fail highlight 15:23 < dav1d> :( 15:23 < dav1d> the znc backlog threw me off 15:23 < MadMockers> can i give you cookies? 15:23 < MadMockers> that's all i got 15:23 < zutto> did someone mention cookies? 15:23 < MadMockers> err 15:23 < MadMockers> no 15:23 < MadMockers> no cookies here 15:23 < MadMockers> carry on 15:23 < zutto> :( 15:24 < dav1d> :O 15:24 < dav1d> cookies :D 15:26 -!- Zachoz is now known as Zachoz|Away 15:31 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed the connection] 15:36 < toqueteos> Thinkofdeath: thanks to what you pointed me yesterday I just pushed my first server /not-complete-but-working/ implementation. Thanks! 15:36 < Thinkofdeath> np :) 15:43 < toqueteos> if you open source your version let me know i'll gladly contribute 15:48 < Thinkofdeath> Maybe I will at some point 16:01 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 16:06 -!- Eric__ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 16:21 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Remote host closed the connection] 16:25 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 16:56 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 17:04 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 264 seconds] 17:28 -!- Eric_ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 18:37 -!- bitcraft [~bitcraft@173-23-165-139.client.mchsi.com] has joined #mcdevs 19:12 -!- umby24|offline is now known as umby24 19:52 -!- bitcraft [~bitcraft@173-23-165-139.client.mchsi.com] has quit [Quit: Computer has gone to sleep.] 20:00 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host closed the connection] 20:05 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 20:37 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:47 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 20:47 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 20:47 -!- mode/#mcdevs [+v Amaranth] by ChanServ 21:08 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 21:18 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs 21:30 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Computer has gone to sleep.] 21:31 -!- Caius [~Caius@about/apple/macbookpro/Caius] has joined #mcdevs 21:37 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has joined #mcdevs 21:37 < MonkeyPwns> Hello citizens of #mcdevs 21:38 < MonkeyPwns> I've returned c: This time, in my github repo (BedrockDev/Bedrock) i've got some stuff on there 21:38 < MonkeyPwns> I need some developers to help me with it 21:38 < MonkeyPwns> Any takers? 21:44 < dav1d> if you pay me 21:45 < dav1d> oh shit in java 21:47 < MonkeyPwns> lol 21:49 < dav1d> MonkeyPwns: it's hard to get people for free for a new project out of nowhere 21:49 < dav1d> (except you pay them) 21:52 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 21:57 -!- Caius [~Caius@about/apple/macbookpro/Caius] has quit [Quit: ""] 21:58 -!- Caius [~Caius@about/apple/macbookpro/Caius] has joined #mcdevs 22:00 < MonkeyPwns> Hmm 22:00 < MonkeyPwns> Well that sucks for me :( 22:02 < dexter0> why not contribute to another mcserver project like Craft.Net or Spout instead? 22:09 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has quit [Ping timeout: 245 seconds] 22:09 -!- mpa1212 [~luke@c-76-113-242-244.hsd1.mn.comcast.net] has joined #mcdevs 22:21 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has joined #mcdevs 22:21 < MonkeyPwns> well 22:22 < MonkeyPwns> the point of me doing this is trying to see if I can lead a project; or in other words making my own unique decisions 22:24 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:25 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Computer has gone to sleep.] 22:26 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 22:29 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Client Quit] 22:33 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 22:37 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has quit [Quit: Page closed] 22:41 < mpa1212> How would I go about feeding text into a server running through a terminal? 22:47 -!- Not-001 [~notifico@198.199.82.216] has joined #mcdevs 22:47 < Not-001> [Miners] Wallbraker pushed 1 commit to master [+0/-0/±2] http://git.io/8lN7OA 22:47 < Not-001> [Miners] Wallbraker 9d59ac8 - mc: Minor fixes 22:48 -!- mpa1212 [~luke@c-76-113-242-244.hsd1.mn.comcast.net] has quit [Quit: Leaving.] 22:51 < Not-001> [Miners] Wallbraker pushed 1 commit to master [+0/-0/±2] http://git.io/e1UCFA 22:51 < Not-001> [Miners] Wallbraker b271fd6 - mc: Minor fixes Signed-off-by: Jakob Bornecrantz 22:52 < Not-001> [Miners] Wallbraker pushed 3 commits to wip-d2-port [+3/-3/±143] http://git.io/aNEZqw 22:52 < Not-001> [Miners] Wallbraker 9fa2ae5 - charge: Remove non-ported parts Signed-off-by: Jakob Bornecrantz 22:52 < Not-001> [Miners] Wallbraker 9a1d0e7 - charge: Port to D2 Signed-off-by: Jakob Bornecrantz 22:52 < Not-001> [Miners] Wallbraker 09f33f2 - sys: Fixes for delete going away Signed-off-by: Jakob Bornecrantz 23:12 -!- mpa1212 [~luke@c-76-113-242-244.hsd1.mn.comcast.net] has joined #mcdevs 23:18 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has quit [Ping timeout: 256 seconds] 23:25 -!- Epickillz [d86a6b81@gateway/web/freenode/ip.216.106.107.129] has joined #mcdevs 23:26 < 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#mcdevs [] 01:40 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 01:45 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 02:01 < TkTech> …by not leaving before someone has a chance to answer. 02:01 < TkTech> (Although that might have been 80 hours ago, my timestamps are messed up) 02:08 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Ping timeout: 272 seconds] 02:31 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has joined #mcdevs 02:33 < Jailout2000> They left about 45 seconds after saying hello. 02:35 < toqueteos> hi MonkeyPwns 02:35 < MonkeyPwns> Hey 02:38 -!- MonkeyPwns [1710d829@gateway/web/freenode/ip.23.16.216.41] has quit [Quit: Page closed] 02:38 < toqueteos> aand he left 02:38 < toqueteos> good night mcdevs 02:39 -!- toqueteos [~toqueteos@176.Red-79-152-7.dynamicIP.rima-tde.net] has quit [Quit: Nettalk6 - www.ntalk.de] 02:41 -!- epickillz 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Ghoul_ 04:22 -!- Ghoul_ [uid6924@gateway/web/irccloud.com/x-flievurcsxdajhcg] has quit [] 04:23 -!- Ghoul_ [uid6924@gateway/web/irccloud.com/x-gncpsfffqelieilm] has joined #mcdevs 04:23 -!- rclancy [~Ryan@rn.ryan-clancy.com] has left #mcdevs ["Leaving"] 04:28 -!- jspiros [jspiros@hylia.us] has quit [Quit: rebooting] 04:31 -!- Eric_ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 04:37 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 04:39 -!- jspiros [jspiros@hylia.us] has joined #mcdevs 04:41 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 04:41 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 04:47 -!- zh32|offline is now known as zh32 05:01 < TkTech> Grum, You guys ever gonna smack classic around? 05:14 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 05:56 -!- pbunny [pbunny@stdout.lulzsec.com] has quit [Ping timeout: 240 seconds] 06:08 -!- Moose- is now known as MooseElkingtons 06:24 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 06:47 -!- AlphaBlend [~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has quit [] 06:53 -!- AMFS [~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has joined #mcdevs 06:53 -!- AMFS is now known as AlphaBlend 06:54 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Read error: Connection reset by peer] 07:42 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 07:48 -!- Zachoz|Away is now known as Zachoz 08:02 -!- mappum [~mappum@242.sub-70-199-130.myvzw.com] has joined #mcdevs 08:39 < Grum> TkTech: people will complain 08:39 < Grum> but our intention is to move it to a place where you can just find it, we'll not point at it 08:40 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 08:55 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 09:23 < SinZ> iirc, classic servers don't work right with mojang accounts 09:40 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 09:45 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 10:05 -!- nevyn__ [~nevyn@193.14.72.99] has quit [Read error: Connection reset by peer] 10:05 -!- nevyn_ [~nevyn@193.14.72.99] has joined #mcdevs 10:57 -!- mappum [~mappum@242.sub-70-199-130.myvzw.com] has quit [Remote host closed the connection] 10:57 -!- Xaardas [~tach@p5B251FF3.dip0.t-ipconnect.de] has joined #mcdevs 10:58 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 11:08 <+md_5> Grum on a scale of 1-10, how likely is an X-Forwarded-For type PluginChannel/packet to be added. I already send one to my custom server before sending Ping/Handshake, and it works really nicely, you can just swap out the cached InetSocketAddress 11:08 <+md_5> Really useful if you have a proxy/ddos protection/etc 11:14 < Dinnerbone> That stuff is why we have plugin channels! 11:14 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 11:15 <+md_5> Dinnerbone I meant *In vanilla* 11:15 <+md_5> I already have said channel in my server: Channel-Login, String-IP, int-port 11:15 < Dinnerbone> And vanilla won't get any use out of that (aside from a possible exploit vector. That shouldn't be used unless you know you're in a proxy situation) 11:15 <+md_5> the port is useless, but might as well replicate exactly 11:16 <+md_5> D: 11:17 <+md_5> People have DDOS protection on vanilla servers, I'm sure of it! 11:18 <+md_5> people use bungee on vanilla, equally unlikely, but still 11:18 < Dinnerbone> And if it's built into the server or the server is taught how to be aware of it, it ain't vanilla anymore! 11:19 * md_5 waits till X-Fowarded-For becomes part of the http spec, so he can call it vanilla html 11:19 < Dinnerbone> http://stackoverflow.com/questions/16138264/nginx-proxy-pass-to-minecraft-server 11:20 <+md_5> lmao 11:20 <+md_5> was only asked yesterday 11:22 <+md_5> http://tools.ietf.org/html/draft-petersson-forwarded-for-00 11:55 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Quit: Leaving] 12:05 -!- pbunny [pbunny@stdout.lulzsec.com] has joined #mcdevs 12:06 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 12:22 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Ping timeout: 240 seconds] 12:45 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 12:55 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 13:08 -!- toqueteos [~toqueteos@219.Red-83-59-169.dynamicIP.rima-tde.net] has joined #mcdevs 13:23 -!- kahrl [~kahrl@p5790CCBB.dip0.t-ipconnect.de] has joined #mcdevs 14:04 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 14:31 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 14:48 -!- Zachoz is now known as Zachoz|Away 15:04 -!- pbunny is now known as pbny 15:04 -!- pbny is now known as pbunny 15:29 < TkTech> Grum, Righto. From my perspective it's lived its time. 15:36 -!- dd [5d26a05e@gateway/web/freenode/ip.93.38.160.94] has joined #mcdevs 15:37 -!- dd is now known as _dd_ 15:41 < _dd_> Hey everybody 15:41 < _dd_> To anyone which has experience with the Minecraft protocol, are strings zero-terminated? 15:42 <+Fador> no. 15:42 <+ammar2> nope, they're prepended with a short dictating their length 15:47 < _dd_> Thanks guys! 15:53 < TkTech> _dd_, And don't make the 2nd common mistake; they're UCS-2. 15:55 < TkTech> Anyone think we should have a checklist page? 15:55 < TkTech> Just for the common starter problems like string encoding and encryption. 15:56 <+ammar2> toss 'em in the FAQ page and emphasize it a bit more 16:06 < _dd_> Thank you, TkTech :) 16:06 < pbunny> _dd_: and string length short is big-endian :) 16:08 < _dd_> There should be an article regarding all these things... 16:08 < _dd_> Also, is there a translation project for the wiki? 16:08 < _dd_> I would be happy to translate the articles in Italian 16:10 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 16:27 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 16:27 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 16:27 -!- umby24|offline is now known as umby24 16:30 <+ammar2> pbunny: everything is big endian :P 16:30 <+ammar2> network order 16:39 < Grum> TkTech: from ours as well, but apparently there is still a community around it; i just think it should not be as visible as it is right now 16:40 < Grum> also doing stuff from java makes it easier than from other languages! (because you can find that source ;) 16:40 < pbunny> Grum: and uglier :) 16:40 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 16:41 < Grum> pbunny: looks quite simple/elegant in java though 16:41 < Grum> it gets ugly when you try to be compatible with it ;) 16:41 <+ammar2> classic introduced me to the game, there's something about building stuff with other players that a demo just can't get close to 16:41 < pbunny> it gets ugly when you try to optimize it to not use 1Gb per chunk etc 16:42 <+ammar2> my decission to get the game was heavily introduced by my day or two in classic 16:42 < pbunny> then you understand that java sucks, and use a good language like C 16:43 <+ammar2> uhh..good job brain s/introduced/influenced/ 16:44 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 16:44 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 16:50 -!- lahwran is now known as lahwran- 16:50 -!- lahwran- is now known as lahwra 16:50 -!- lahwra is now known as lahwran 17:02 < TkTech> _dd_, I'm sure we could use translations but then we have the problem of maintaining it. 17:02 < TkTech> _dd_, English at least is the Latin of the day, pretty much everyone in CS can read it. 17:03 < TkTech> Grum, it's simplicity is its popularity (and the whole free thing). 17:03 < TkTech> Grum, Plus, Notch messed up and released classic and infdev jars that aren't obfuscated at all. 17:04 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:05 -!- zml2008 [~zml2008@get.your.minions.at.zachsthings.com] has quit [Ping timeout: 258 seconds] 17:05 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 17:19 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:29 < Grum> pbunny: 'a good language like c' 17:29 < Grum> could i get your code that runs in linux and osx right now? 17:29 < Grum> TkTech: it's also a VERY bad demo of minecraft 17:30 < pbunny> Grum: a good C code will run on any OS with sane compiler 17:30 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:30 < Grum> pbunny: so compile it for me so it runs on osx 17:30 < pbunny> unless it's designed for specific OS 17:30 < pbunny> i design my mc server for linux only, so i use pthreads 17:30 < pbunny> and i give no sh*t about apple and m$ 17:30 < Grum> oh wait, so you write very shitty c code eventhough the language is good? 17:30 < Calinou> finally someone makes linux-only software :D 17:30 < pbunny> i will never use them 17:31 < Grum> so hows it going with the: 'all in memory minecraft' ? 17:31 < Grum> also a chunk doesnt take 1gb in java o.O 17:31 < pbunny> Grum: good 17:31 < Grum> did you already solve the persistence issue? 17:32 < pbunny> i predict its completion somewhere near July 17:32 < pbunny> persistence? 17:32 < Grum> well, power fails .. all your world data is gone :p 17:32 < pbunny> ... 17:32 < pbunny> world is saved to disk periodically 17:32 < pbunny> asynchronously 17:32 < Grum> sadly it doesnt really allow for unlimited worlds :/ 17:32 < Grum> how far did you get with implementing minecraft sofar? 17:33 < Grum> already did mobs/ai/redstone/'growing of stuff' ? 17:33 < pbunny> Grum: i am doing the second version now, which has multithreaded worlds 17:33 < Grum> so the first one is finished? 17:33 < pbunny> currently world structure is mostly ready, also there are working world chunk threads, some entity processing (i.e. cross-chunk migrations) 17:34 < pbunny> Grum: the first one didn't have multithreaded worlds 17:34 < Calinou> lol, remaking a MC server 17:34 < pbunny> and it had some other problems 17:34 < Calinou> can you learn other things instead? like, nouveau reclocking? 17:34 < Calinou> things that would be useful? ;-; 17:34 < Grum> so wait, if you shoot an arrow you will depending on your shot have that arrow in 4-40 threads? :P 17:34 < pbunny> Calinou: as far as i know, no mc server currently has truly independent world 17:34 < Grum> 'independent world' ? 17:34 < pbunny> all current servers are just some kind of combined single player 17:35 < Grum> you are not making any sense 17:35 < pbunny> Grum: world that is there independently of players 17:35 < pbunny> i.e. furnaces work, wheat grows etc 17:35 < pbunny> mobs move 17:35 < Grum> you do know why that is right? 17:35 < pbunny> yes, it will be a true multiplayer server 17:35 < pbunny> not singleplayer with shared map 17:35 < Grum> < Grum> already did mobs/ai/redstone/'growing of stuff' ? <-- that question kinda spoils it 17:36 < Grum> because you didn't do those things yet 17:36 < pbunny> don't see much problems there 17:36 < Grum> ofcourse you do not :P 17:36 < Calinou> furnaces working when chunks are not loaded is theorically possible, as in, "minetest does that" 17:36 < Calinou> but it is a whole different game. but still MC-like 17:36 < pbunny> Grum: if you fund me, i wouldn't had to have a job and could develop server faster 17:36 < Calinou> it's not like it is important or even balanced 17:36 < Calinou> it's part of the fantasy thing 17:36 < Calinou> can you place redstone in air? nope 17:36 < Grum> pbunny: i've seen snipets of your code, it makes me want to throw up 17:37 < pbunny> Grum: what snippets? 17:37 < Grum> you pasted some stuff before 17:37 < pbunny> Calinou: in my server there is no concept like "chunks loaded" 17:37 < pbunny> everything is always there (in memory) and is being processed 17:37 < Grum> also did you ever write an efficient lighting algorithm? 17:37 < pbunny> not yet 17:37 < Grum> did you do mobspawns? 17:37 < Grum> mob ai? 17:37 < Grum> pathing? 17:37 < Grum> redstone? 17:37 < pbunny> no? 17:38 < pbunny> the second version is 1 week old now 17:38 < Grum> random block updates? 17:38 < pbunny> ... 17:38 < Grum> (needed for growing) 17:38 < pbunny> whats difficult in those? 17:38 < pbunny> just lock the chunk and write to it 17:38 < Grum> nothing, but each chunk gets 40 of them per gametick 17:38 < pbunny> why 40? 17:38 < Grum> so if you have 20000 chunks in memory .... 17:38 < Grum> because 40 17:38 < Grum> you will do 800000 'random' polls to blocks 17:38 < pbunny> Grum: and a block update will use 1 mutex lock operation, 1 assignment operation, and 1 mutex unlock operation 17:39 < Grum> 20 times per second :p 17:39 < pbunny> my CPUs can handle billions of such block changes 17:39 < pbunny> its not freaking java 17:39 < Grum> but there is more than that, they have to be communicated to the client as well :p 17:39 < Grum> so DOING the changes is one thing, you have to keep track of them as well 17:40 < pbunny> Grum: unless there will be million clients with million-block view distance and billions of block updates per seconds, i see no problems 17:40 < Grum> hehe 17:40 < Grum> well, go implement the full game on it 17:40 < Grum> we'll see if you run into issues :) 17:40 < pbunny> sure 17:40 < Grum> a single block that changes can influence ~4100 other blocks' lightvalue 17:41 < Grum> there is a good reason why we unload chunks, because its silly to keep them loaded 17:42 < pbunny> .... 17:42 < pbunny> right, it is silly to have cool stuff like mob wars possible 17:43 < pbunny> realtime sucks 17:43 < pbunny> lets go singleplayer! 17:43 < pbunny> 40 players online! 17:43 < pbunny> or 60 if server has 100Gb of RAM 17:43 < pbunny> but we use java because its pretty 17:44 < pbunny> and our univercity told us java is the best language (and C#) 18:09 < toqueteos> has any of you here tried to propose changes to the protocol to mojang? 18:10 <+ammar2> hahaha 18:10 <+ammar2> yeah, I'm fairly sure quite a bit of people have tried 18:10 < toqueteos> just what i was expecting :( 18:16 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 18:17 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 18:17 -!- mode/#mcdevs [+v Amaranth] by ChanServ 18:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:22 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 18:22 < TkTech> Grum, Heh, silly language wars. 18:22 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 18:22 -!- mode/#mcdevs [+v Amaranth] by ChanServ 18:22 < TkTech> Grum, Keep in mind "all in memory" doesn't necessarily mean physical memory. (Yay mmap, PAE, etc…) 18:24 < TkTech> toqueteos, What exactly is your proposed change? 18:24 < TkTech> toqueteos, And what's your justification for thinking it's better? 18:25 < toqueteos> TkTech, none, just curious about it, something feels broken 18:25 < toqueteos> TkTech, maybe dealing with inventory, when you clear inventory in creative you send a load of inventory packets, that could be zlib'd and sent together 18:26 < toqueteos> TkTech, i'm just starting to toy with it, it's been like.. 3 maybe 4 weeks using it 18:27 < toqueteos> yesterday i started with chunk loading and i managed to create something awful and i don't know how: http://imgur.com/BIhfKol that was supposed to be a 8x8 chunks square, 64 tall of stone 18:29 < pbunny> TkTech: i am going to use physical memory though :) 18:30 < pbunny> 256Gb is enough for 10000x10000x256 world, which is enough for any sane person 18:32 < pbunny> world will loop if player goes farther 18:32 * dx walks in 18:32 * dx laughs and facepalms 18:32 * dx leaves 18:34 < pbunny> ? 18:58 < cathode> 256GB is not really that hard to put in one server these days 18:58 < cathode> not cheap, sure. but not difficult either. 18:59 < cathode> almost all dual-socket ASUS or Supermicro boards support 16 to 32 DIMM slots allowing you up to 1TB of RAM using 32GB DIMMs 19:00 < cathode> er, to rephrase... dual-socket boards with 32 DIMM slots are easy to find. and you can load them up with gobs of RAM 19:01 < TkTech> cathode, The money is still in more efficient servers. Disk costs a whole lot less (especially for mass hosters) than RAM. 19:03 < TkTech> No reason to keep the entire map in memory. It makes a few things simpler like redstone and lighting (which needs its neighbours), but the "complex" solutions work fine. 19:21 < Grum> wait; just 10000x10000? :p 19:23 < Grum> one chunk in your system is ~680kb? 19:42 < Guest97501> why can't you use chunks on server? 19:47 < toqueteos> can anyone suggest me a nice way of generating 32b entity ids? 19:47 -!- feepbot [~feepbot@p579E4EA8.dip0.t-ipconnect.de] has quit [Ping timeout: 256 seconds] 19:48 < toqueteos> maybe hashing or better a global atomic counter? 19:49 -!- feepbot [~feepbot@p579E5902.dip0.t-ipconnect.de] has joined #mcdevs 19:55 <+clonejo> toqueteos: you could also have several counters starting at different positions 19:57 <+clonejo> you might run into collisions if you do hashing or random number generators 19:58 < TkTech> toqueteos, Counter and a capped stack. 19:58 < TkTech> toqueteos, Counter is the max current entity ID, stack holds recently released IDs that can be reclaimed. 19:59 < toqueteos> TkTech awesome! 20:02 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:13 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 20:32 -!- DigiDuncan [~DigiDunca@ool-ad0266a5.dyn.optonline.net] has joined #mcdevs 20:32 < DigiDuncan> Hello! 20:33 < DigiDuncan> Could anyone help me out with a mod issue? 20:33 < DigiDuncan> Everyone knows about the Gulliver Mod: http://www.minecraftforum.net/topic/1112856-151mlforge-gulliver-the-resizing-mod-v0133-beta-april-7-changing-your-perspective-of-minecraft-over-90000-downloads/ 20:34 < DigiDuncan> Well, it has abatrary height caps of 1/8 scale and 8 scale, for reasons of, according to the mod creator, 'i don't wanna'. 20:34 < DigiDuncan> Could anyone remove these height caps for me? 20:34 < DigiDuncan> I would NOT redistribute the mod. 20:34 < DigiDuncan> Just use it for a video. 20:40 <+clonejo> DigiDuncan: Please not that this channel is not about bukkit plugins, but about fully custom standalone software. Also I doubt the height caps are easy to remove, since then the author would already have done that. 20:41 < DigiDuncan> Height caps can be removed, stated by author, he just doesn't want to do it for his mod. 20:41 < DigiDuncan> Also, it's not a Bukkit plugin, it's a mod mod. 20:42 < DigiDuncan> Like, if anyone could just decompile the mod, remove the height cap, and recompile it, I would be ever grateful. 20:53 -!- mappum [~mappum@138.sub-70-199-128.myvzw.com] has joined #mcdevs 21:06 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:07 < DigiDuncan> brb, mega hunger. 21:09 < dav1d> dot com 21:13 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Ping timeout: 252 seconds] 21:32 < Grum> DigiDuncan: but why not teach yourself that skill? 21:32 < dav1d> Grum: because! 21:32 < DigiDuncan> Grum?! OMG. 21:32 < Grum> WHERE! /me prowls 21:32 < DigiDuncan> lol. 21:33 < DigiDuncan> I tried learning Java, my brain leaked out my ears. 21:33 < Grum> 20:46:30 < DigiDuncan> I'll do some derping about in the code, get back to you guys <-- you got back to us quickly! just 45mins :p 21:34 < DigiDuncan> Yeah, MCP daid it wouldnt DC it if it had foreign mods in it. 21:34 < DigiDuncan> *said 21:35 < Grum> yeah, because its mcp, which is purely for minecraft 21:37 < Grum> you can in theory learn how to use fernflower (which is what mcp itself uses) to decompile 21:37 < Krenair> IIRC MCP does sometimes manage to decompile modded jars 21:37 < Krenair> but it's not supported 21:39 < DigiDuncan> My 6yo brother says: What's up, guy who makes minecraft?" 21:39 < DigiDuncan> I suppose he's refering to Grum. 21:39 < Grum> DigiDuncan: hi! :D 21:40 -!- _dd_ [5d26a05e@gateway/web/freenode/ip.93.38.160.94] has quit [Ping timeout: 245 seconds] 21:58 < DigiDuncan> if i could figure out what .class the size cap is stored in, I could easily modify it.... 21:58 < DigiDuncan> brb, reinstalling eclpise and MCP. 21:59 < DigiDuncan> and Forge and Gulliver into a jar... 21:59 < DigiDuncan> god I wish this was easier. 21:59 < DigiDuncan> :P 22:00 < DigiDuncan> drat, time for my diabeetus shot. 22:01 < DigiDuncan> brb. 22:02 -!- DigiDuncan is now known as Digi|Diabeetus 22:02 < dav1d> dex2jar, jd-gui ftw 22:02 < dav1d> haxx all the apks 22:03 -!- Eric___ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 22:04 -!- Eric___ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has quit [Max SendQ exceeded] 22:04 -!- Eric___ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 22:04 -!- Eric___ [~Eric@bas3-guelph22-1176206193.dsl.bell.ca] has quit [Max SendQ exceeded] 22:05 -!- Eric1212 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 22:05 -!- Digi|Diabeetus is now known as DigiDuncan 22:05 < DigiDuncan> back 22:06 -!- Eric1212 is now known as Eric12 22:20 -!- Xaardas [~tach@p5B251FF3.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 22:25 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 22:25 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 22:28 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 22:28 -!- umby24|offline is now known as umby24 22:30 -!- DigiDuncan [~DigiDunca@ool-ad0266a5.dyn.optonline.net] has quit [Ping timeout: 240 seconds] 22:34 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Textual IRC Client: http://www.textualapp.com/] 22:35 -!- mappum [~mappum@138.sub-70-199-128.myvzw.com] has quit [Remote host closed the connection] 22:35 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 22:36 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 22:41 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 22:42 < Thinkofdeath> Is the wiki bot broken? 22:54 < dav1d> well it is still here 22:55 < Thinkofdeath> I made an edit a while ago 22:56 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 23:04 -!- xy-cloud is now known as sda1 23:12 -!- sda1 is now known as kcore 23:14 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:32 < TkTech> Not-001 doesn't really break but wikibot that feeds it does. 23:33 < TkTech> Thinkofdeath, https://github.com/TkTech/WikiBot it's moronically simple. 23:33 < Thinkofdeath> ah 23:35 < TkTech> Kickin' it in the butt. It'll start working again in a few. 23:36 < Thinkofdeath> On a side note: There seems to be a lot of new accounts created over the past few days, they're all unused 23:37 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs 23:40 < TkTech> Don't worry about, they're just spam accounts. 23:40 < Thinkofdeath> Guessed so 23:42 < TkTech> Bah, can't keep my connection open long enough to slap the bot. 23:42 < TkTech> Damn rural wifi. 23:44 -!- Caius [~Caius@about/apple/macbookpro/Caius] has quit [Ping timeout: 252 seconds] 23:47 -!- Caius [~Caius@about/apple/macbookpro/Caius] has joined #mcdevs 23:47 < TkTech> Wait what, someone forked wikibot and actually made commits? 23:50 < TkTech> Thinkofdeath, Alright, should be up and running again. 23:51 < Thinkofdeath> Cool, thanks 23:53 -!- Caius [~Caius@about/apple/macbookpro/Caius] has quit [Ping timeout: 252 seconds] 23:56 -!- Caius [~Caius@about/apple/macbookpro/Caius] has joined #mcdevs --- Day changed mer. avril 24 2013 01:00 -!- feepbot [~feepbot@p579E5902.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E48CA.dip0.t-ipconnect.de] has joined #mcdevs 01:13 -!- toqueteos [~toqueteos@219.Red-83-59-169.dynamicIP.rima-tde.net] has quit [Quit: Nettalk6 - www.ntalk.de] 01:27 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 01:27 < TkTech> Grum, Fernflower still breaks a lot of things. 01:28 < TkTech> Grum, And can generate some really, really weird statements. 01:28 < TkTech> JD-GUI's at least smart enough to clean up a TABLESWITCH 01:32 < SinZ> JD-GUI is the only one I really use 01:33 < SinZ> helped quite abit to see what the new launcher actually does 01:55 -!- jspiros [jspiros@hylia.us] has quit [Read error: Connection reset by peer] 01:58 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:02 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Textual IRC Client: 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has quit [Quit: Reconnecting] 08:34 -!- AgentHH [~ec2-user@ec2-54-244-117-95.us-west-2.compute.amazonaws.com] has joined #mcdevs 08:45 < Grum> TkTech: i tried jdgui on some of those classes, it failed horridly 09:00 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 09:00 -!- Xaardas [~tach@p5B2525EE.dip0.t-ipconnect.de] has joined #mcdevs 09:01 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 09:01 -!- mode/#mcdevs [+v Amaranth] by ChanServ 09:07 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 09:30 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Quit: Leaving] 10:24 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 255 seconds] 10:44 -!- toqueteos [~toqueteos@96.Red-81-34-156.dynamicIP.rima-tde.net] has joined #mcdevs 10:53 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 248 seconds] 10:55 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 10:55 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 11:23 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Remote host closed the connection] 11:23 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 11:54 < pbunny> **:58:41 TkTech | No reason to keep the entire map in memory. 11:54 < pbunny> why? 11:54 < pbunny> there is no other way to have realtime world 11:55 < pbunny> **:18:29 Grum | one chunk in your system is ~680kb? 11:55 < pbunny> yes, i decided to stored them uncompressed for performance reasons 11:55 < pbunny> 10000x10000x256 world is enough for everybody 11:56 < pbunny> well unless there's thousands of players, but that's PvP server anyway 11:58 < pbunny> and if somebody will go to 15000x27000, he will actually be on 5000x7000 as world is looped 12:02 < jast> chances are a looped world will look spectacularly ugly 12:02 < jast> why not just put a wall of bedrock at the border 12:05 < pbunny> ugly? why? 12:05 < pbunny> if it was 100x100 world, i would have agreed 12:06 < pbunny> jast: nothing can be uglier than wall of bedrock 12:07 < SinZ> looping would just be confusing for the client 12:07 < pbunny> SinZ: rare people ever go beside 10000 blocks 12:08 < SinZ> I do 12:08 < pbunny> and even more rare remember the landscape as it was 10000 blocks ago :) 12:08 < pbunny> SinZ: Earth is round too 12:08 < pbunny> does it confuse you? 12:08 < SinZ> minecraft isn't round 12:08 < pbunny> my is 12:09 < Grum> last server i played on my house was at 27000, 15000 orso :/ 12:09 < pbunny> SinZ: btw, this will effectively prevent world oversize by somebody going to 1000000 blocks or stuff 12:09 < pbunny> he will just go in loops without noticing 12:09 < Grum> not really, as you just said you requred 256gb to have this in memory 12:09 < Grum> that qualifies as 'way to fucking big' ;) 12:09 < pbunny> Grum: yeah, but world won't exceed that 12:10 < pbunny> entities number is still a concern though 12:10 < Grum> also 680kb/chunk is ~11bytes of info per block 12:10 < Grum> seems quite too much 12:10 < pbunny> but they aren't as memory hogging 12:10 < Grum> everything is cpu-nogginh 12:10 < pbunny> Grum: that's what mc protocol map format uses 12:10 < Grum> *hogging even la 12:10 < Grum> pbunny: no its not? :/ 12:10 < pbunny> Grum: i will have 2 16-core cpus running at 3Ghz 12:10 < pbunny> Grum: omg 12:11 < pbunny> Grum: http://wiki.vg/SMP_Map_Format 12:11 < pbunny> btw, i approximated 10000x10000 12:11 < pbunny> because i assume entities will also take some RAM 12:11 < pbunny> a block is 614Kb iirc 12:11 < pbunny> a chunk * 12:11 < pbunny> 16x16x256 12:12 < Grum> not sure where you are getting all this extra space from :/ 12:12 < pbunny> entities, metaentities 12:12 < edk> he's getting it by being an idiot 12:12 < pbunny> ... 12:12 < Grum> a block has: 1 byte of type, 1 nible of meta, 1 nibble of extra meta, 1 nibble of blockllight, 1 nibble of skylight and then a heightmap and a biomemap (both 256bytes) 12:13 < pbunny> block doesn't have a biomemap. 12:13 < Grum> so that is 3 bytes per block + 512bytes 12:13 < SinZ> actually... 12:13 < SinZ> every block does, but usually ignores it iirc 12:13 < Grum> which means 197120 bytes of info 12:13 < pbunny> Grum: http://dump.bitcheese.net/texts/ofejyfi/C 12:13 < Grum> no, every column does 12:13 < pbunny> that's the structure client uses 12:14 < pbunny> 1 to 1 12:14 < pbunny> i compress this and send to it in 0x33 and 0x38 12:14 < Grum> its just 197120 bytes of uncompressed data excluding entities 12:14 < pbunny> no. 12:14 < pbunny> please see the link i poster 12:14 < pbunny> posted 12:15 < pbunny> and get a sizeof() or something 12:15 < Grum> ..... 12:15 * SinZ doesnt think pbunny knows who Grum is 12:15 < pbunny> its about 614Kb 12:15 < pbunny> SinZ: who is he> 12:15 < Grum> then you are doing it wrong 12:15 < Grum> fact 12:15 < pbunny> Grum: well clients accept such struct 12:15 < Grum> i'm one of the guys who actually makes minecraft >.> 12:15 < pbunny> in 0x33 and 0x38 12:15 < SinZ> ^ 12:15 < pbunny> ... 12:15 < edk> pbunny: are you aware of the requirements for the packing of a struct in C? 12:15 < pbunny> edk: packing? 12:15 < Grum> you seem to fail packing 12:15 < edk> pbunny: there aren't any 12:15 < Grum> i am not sure why you have '8' in there either 12:16 < pbunny> i just deflate it and sent to client 12:16 < pbunny> and it reads it correctly 12:16 < pbunny> so structure is compatible with client 12:16 < pbunny> light works too etc 12:16 < Grum> that means little 12:16 < pbunny> Grum: 8 is because these are 4-bit arrays 12:16 < pbunny> every byte stores 2 values 12:16 < edk> i thought you didn't own a copy of minecraft, pbunny :P 12:16 < Grum> 1) blocktype is not 16bits 12:16 < Grum> 2) metadata is not 8 bits 12:16 < pbunny> Grum: blocktype is 8 bits 12:16 < Grum> 3) light is not 8 bits 12:16 < Grum> skylight is not 8 bits 12:17 < pbunny> Grum: do you understand the difference between bit and byte? 12:17 < pbunny> do you know syntax of C? 12:17 < Grum> do you? O.o 12:17 * edk chortles 12:17 < pbunny> yes. 12:17 < Grum> nope 12:17 < pbunny> do you? 12:17 < pbunny> go code some java then 12:17 < pbunny> we code serious stuff here 12:17 < edk> pbunny: you talk about C, yet you think using #define to write every function is a good idea 12:17 < SinZ> he does, for mojang 12:17 < Grum> anyhow, you are doing it highly flawed if you are using ~680kb for a chunk 12:17 < pbunny> SinZ: ok, but he obviously has no clue about C 12:17 < Grum> the data is only ~180kb big 12:17 < pbunny> i don't see why he keeps arguing with me, failing to even read struct format properly 12:18 < Grum> erm 192kb 12:18 < Grum> pbunny: i dont care what you write down for a struct 12:18 < pbunny> Grum: why client accept 614Kb then? 12:18 < Grum> because its not correct :) 12:18 < Grum> why not? 12:18 < edk> just for pedantic reasons, are we talking in K or Ki here? 12:18 < Grum> its kinda friendly 12:18 < pbunny> Grum: it reads it correctly. 12:18 < Grum> it reads a lot correctly 12:18 < pbunny> every byte of it 12:18 < Grum> doesnt mean you are sending it the right amount of stuff :p 12:18 < pbunny> client reads data correctly -> doesn't mean i send it correctly? 12:19 < Grum> no 12:19 < Grum> means you send something it reads 12:19 < pbunny> i tested every part of strycture - blocktype, metadata, light, skylight, biome 12:19 < pbunny> everything is working in client correctly 12:19 < pbunny> he reads what i send 12:19 < pbunny> and it takes 614Kb uncompressed space 12:20 < pbunny> obviously you calculated something wrong 12:20 < Grum> pasted from our codebase: 12:20 < Grum> // This is the biggest a chunk can be 12:20 < Grum> public static final int MAX_CHUNK_DATA_LENGTH = 196864; 12:21 < pbunny> aaah 12:21 < Grum> obviously this normally says: (16 * 16 * 8) * (6 * LevelChunk.NUM_SECTIONS) + 16 * 16; 12:21 < pbunny> in minecraft, a chunk is 16x16x16 12:21 < Grum> but that is hard to read 12:21 < pbunny> my chunk is 16x16x256 12:21 < Grum> no ? 12:21 < pbunny> i call a chunkcolumn a chunk 12:21 < Grum> so do we 12:21 < pbunny> because i store data by chunkcolumns 12:21 < Grum> so do we, just internally we slice it up into sections 12:21 < Grum> we communicate in the full thing 12:22 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Quit: No Ping reply in 180 seconds.] 12:22 < pbunny> Grum: are you an agent of mojang to promote wrong information here to stop others from developing something better than vanilla mc server? 12:22 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 12:22 < Grum> i'm an employee of mojang browsing through the codebase 12:23 < pbunny> ok. i prefer the wiki and practical experience to some employees of mojang advises (which doesn't correlate with results of my tests) 12:23 < SinZ> ... 12:23 < Grum> you can do whatever, it is just ..... not right :P 12:23 < pbunny> only java is right? 12:23 < Grum> ok. how much space does a single block-id take with you? 12:23 < Grum> how many bits of data per block? 12:23 < pbunny> 8 bits 12:24 < Grum> how is that reflected in that struct? 12:24 < Grum> unsigned char blocktype[16][16][16][16]; 12:24 < Grum> where is the '8' ? 12:24 < pbunny> unsigned char is 8 bits in C 12:24 < pbunny> =[ 12:24 < Grum> ok 12:24 < edk> wrong 12:24 < Grum> char in java is 16bit 12:24 < pbunny> ok, java sucks 12:24 < Grum> unsigned (whaaat!) 12:24 < edk> unsigned char is an implementation-defined length which is the minimum size of data addressable by the system 12:24 < Grum> not really 12:24 < edk> go learn C 12:24 < pbunny> edk: yeah, sure 12:24 < pbunny> must most commonly its 8bit 12:25 < Grum> dont people use uint8 to define this without any doubt? 12:25 < edk> Grum: C doesn't define whether "char" by itself is signed or not, for some reason 12:25 < pbunny> on my system (which code is working on) its 8bit too 12:25 < edk> C99 added exact-width types for pretty much this reason (uint8_t and friends) but pbunny obviously hasn't heard of them 12:25 < pbunny> i know about them 12:25 < Grum> ok so explain the numbers in the array construct 12:25 < pbunny> i'm doing other things now, i will refactor when i will have nothing to do anymore :p 12:25 < pbunny> Grum: so... 12:25 < Grum> i assume: the max of x,y,z and amount of 16^3 sections? 12:25 < pbunny> unsigned char blocktype[16][16][16][16]; 12:26 < pbunny> that means - it has 16 16x16x16 chunk parts 12:26 < pbunny> placed vertically 12:26 < Grum> and 16 of them 12:26 < Grum> ok, so now: unsigned char metadata[16][16][16][8]; 12:26 < pbunny> every 16x16x16 chunk has 16 16x16 parts 12:26 < Grum> did you just 'halve' that last 16 so you get nibbles? ;) 12:27 < pbunny> yes 12:27 < pbunny> http://dump.bitcheese.net/texts/enacese/C 12:27 < pbunny> that's how i set them 12:28 < pbunny> first is for 8bit data, second - for 4bit 12:28 < pbunny> should be obvious :) 12:28 < Grum> so in fact the total size in bits is: 8*16*16*16*16+8*16*16*16*8+8*16*16*16*8+8*16*16*16*8+16*16 12:28 < Grum> which conveniently is 163872 bytes ... 12:28 < Grum> again, nowhere near your 'sizeof' being 680kb 12:29 < Grum> also you are forgetting the possible 'extra' nibble for blockids > 256 12:29 < Grum> and the heightmap (which might not be send to the client) -- but anyhow, this again supports my numbers 12:29 < Grum> or sorry, THE numbers ;) 12:29 < Grum> as i'm not just shaking them from my ass 12:29 < pbunny> Grum: um, you calculated it all wrong... 12:30 < pbunny> 8*16*16*16*16+8*16*16*16*8+8*16*16*16*8+8*16*16*16*8+16*16 is 1310976 =[ 12:30 < Grum> BITS 12:30 < pbunny> and even expression is totally wrong 12:30 < pbunny> Grum: its actually 16*16*16*16 + 16*16*16*8*3 + 16*16 12:30 < pbunny> =[ 12:30 < Grum> same difference? 12:30 < pbunny> you skipped math at school or something? 12:30 < pbunny> Grum: 16*16*16*16 + 16*16*16*8*3 + 16*16 is 164096 bytes. 12:30 < pbunny> try it =[ 12:31 < pbunny> sorry, we have a troll here 12:31 < Grum> 8*16*16*16*16 + (8*16*16*16*8) + (8*16*16*16*8) +(8*16*16*16*8) +16*16 12:31 < Grum> learn to fucking read; that is what it says but just written out flat 12:31 < pbunny> Grum: you forgot to add *8 to last 16*16 12:31 < pbunny> =[ 12:31 < Grum> true! 12:32 < pbunny> Grum: and if you divide that by 8 then, you will get 164Kb =[[ 12:32 < Grum> but still, you forgot to add another 8*16*16*16 for the 'extra id-data' 12:32 < Grum> which is how much away from your '680kb sizeof' ? 12:32 < pbunny> wait. 12:32 < pbunny> i meant 164Kb then 12:32 < Grum> oh, now for fun; add another 32kb for the missing data you have 12:32 < Grum> lets say that ends up at 196kb 12:33 < Grum> 12:19:42 < pbunny> and it takes 614Kb uncompressed space 12:33 < Grum> 12:20:23 < pbunny> obviously you calculated something wrong 12:33 < pbunny> Grum: a typo. 12:33 < pbunny> 164, not 614 12:33 < Grum> sure >.> 12:33 < pbunny> :) 12:34 < edk> ~$ gcc -std=c99 pbunny_is_an_idiot.c 12:34 < edk> ~$ ./a.out 12:34 < edk> 164096 12:34 < pbunny> edk: if you scroll the logs back enough, you will see i always mentioned 164Kb 12:34 < edk> (sizeof on your struct) 12:34 < Grum> i just did copy/paste the only time you mentioned any size >.> 12:34 < pbunny> 614 was a misremember 12:35 < Grum> which was what this whole pointless discussion was based on 12:35 < pbunny> :) 12:35 < Grum> anyhow, you are forgetting data 12:35 < l4mRh4X0r> I haven't seen any 164 from you, pbunny 12:35 < Grum> might be optional, still forgetting 12:35 < pbunny> l4mRh4X0r: probably not old enough 12:35 < l4mRh4X0r> maybe. 12:36 < Grum> aaanyhow, you will eventually end up with having too little cpu to handle all updates to the world 12:36 < Grum> however small they might be 12:36 < pbunny> why? 12:36 < l4mRh4X0r> because exponential increase 12:36 < pbunny> any exponential increase == too little cpu? 12:36 < l4mRh4X0r> I love exponentials curves, but they suck for computer algorithms. 12:37 < edk> but he's got two 16-core CPUs! everything will be fine! 12:37 < Grum> pbunny: you are just having a fun project. nothing that will actually be usable by anyone 12:37 < edk> also his functions are written as #defines for extra speed 12:37 < Grum> yeah 12:37 < l4mRh4X0r> "extra speed" 12:37 < pbunny> Grum: it is already usable by vanilla mc client 12:37 < edk> l4mRh4X0r: yeah 12:37 < Grum> pbunny: yeah, and how many people have a 256gb 32cores server lying around? 12:38 < pbunny> Grum: the code isn't for public usage 12:38 < l4mRh4X0r> Grum, you'd be amazed. 12:38 < pbunny> its closed source 12:38 < Grum> 256gb ram l4mRh4X0r ;) 12:38 < Grum> pbunny: for now >:P 12:38 < l4mRh4X0r> I know 12:38 < edk> someone needs to read http://www.iso-9899.info/wiki/Why_not_macros 12:38 < pbunny> Grum: everybody will have 256Gb and 32 cores in 10 years 12:38 < pbunny> probably even iphone 12:38 < Grum> well, in that case, do release it :P 12:39 < Grum> also i'd still be interested in 'fast' and 'flawless' lighting algorithm 12:39 < Grum> you'll have to implement it eventually 12:39 < pbunny> edk: in case you aren't aware, i am making second version of server from scratch and i use functions there 12:39 < pbunny> Grum: lighting isn't most important part in PvP server 12:39 < Grum> the one time you showed code the only thing i could see was red flags 12:39 < Grum> pbunny: lighting is super important in minecraft 12:39 < pbunny> why? 12:39 < Grum> it is *the* game-mechanic that controls mobspawn 12:39 < Grum> and plantgrowth 12:40 < Grum> if you don't have it you do not have minecraft 12:40 < SinZ> even classic had a lighting system 12:40 < SinZ> kinda 12:41 < pbunny> Grum: mobs will behave different on my server 12:41 < pbunny> it won't spawn or despawn 12:41 < pbunny> it will spawn initially and then populate and evolve 12:41 < pbunny> build stuff etc 12:41 < edk> good luck writing the ai 12:42 < Grum> god 31 of your 32 cpu's will be grinding AI and pathing then :p 12:42 < Grum> good luck! 12:42 < pbunny> plantgrowth can be simplified until i will have time to make it properly 12:42 < pbunny> i.e. grow anywhere 12:42 < pbunny> on right surface 12:42 < pbunny> Grum: ai won't be that intensive 12:42 < edk> heh 12:42 < Grum> hehe 12:42 < pbunny> except for bosses 12:42 < pbunny> which will use neural networks to control lesses mobs in war with each other 12:42 < Grum> you will have millions of mobs to control 12:43 < edk> vanilla's ai is pretty intensive with lots of mobs, and all it does is fairly simple pathfinding 12:43 < l4mRh4X0r> All I can say is: Good luck, and link me when you're finished :P 12:43 < edk> inb4 "that's because it's java" 12:43 < pbunny> Grum: not right from the start 12:43 < Grum> i ever find your server online, i will explore every single chunk of it 12:43 < pbunny> edk: thats because of java 12:43 < Grum> and watch it crumble 12:43 < pbunny> :) 12:43 < pbunny> you're welcome 12:43 < Grum> will be hilarious :) 12:44 < l4mRh4X0r> Grum, and don't forget authentication exploits :D 12:44 < pbunny> ? 12:44 < edk> Grum's a mojang employee, presumably he an log himself in as anyone if he wants to 12:44 < edk> s/an/can/ 12:45 < l4mRh4X0r> Yeah, but where's the fun in that? 12:45 < pbunny> edk: he can't 12:45 < pbunny> my server uses itas own auth 12:45 < SinZ> ... 12:45 < pbunny> (ingame auth via /login ) 12:45 < l4mRh4X0r> Oh, even better 12:45 < l4mRh4X0r> DoS, here I come :P 12:45 < pbunny> so mojang employers won't cheat there :) 12:45 < jast> pbunny: Earth may be spherical, but then again its terrain is periodic. if you don't want to figure out a parametric periodic terrain generator, you'll end up with something that has harsh breaks at each loop boundary. 12:46 < SinZ> so, let me get this straight 12:46 < pbunny> jast: don't see problems in smoothing the edges 12:46 < SinZ> your minecraft server doesn't run off the normal login servers, so you don't need to pay for mc 12:46 < SinZ> and you haven't brought minecraft 12:46 < pbunny> ? 12:46 < pbunny> i don't use mc client 12:46 < l4mRh4X0r> bought* 12:46 < pbunny> testers do 12:46 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 12:46 < edk> earth had the advantage of being made out of stuff, the "algorithm" that generated it had one shot to do the whole thing 12:47 < edk> not progressively generate more of it as you explore 12:47 < l4mRh4X0r> edk, he's gonna have everything loaded anyway 12:47 < l4mRh4X0r> So why not generate everything at once :P 12:47 < pbunny> i will not pregenerate world i think 12:48 < Grum> < edk> Grum's a mojang employee, presumably he an log himself in as anyone if he wants to <-- actually i cant 12:48 < SinZ> Really, no backdoors in login.minecraft.net 12:48 < SinZ> shame 12:48 < l4mRh4X0r> ^ 12:49 < Grum> i cant even lookup any details of anyone :P 12:49 < Grum> nor do i want to be able to do that 12:49 < jast> good thing, too 12:49 < edk> fair enough 12:49 < Grum> yeah its not needed for anyone except the webteam 12:49 < Grum> so .... ./care! :D 12:49 < SinZ> Could, say... Marc_IRL do it? 12:49 < Grum> (also i get to bitch at people when it breaks :D) 12:49 < Grum> SinZ: login as someone else? no, no-one can unless you have access to the auth-servers caches 12:49 < l4mRh4X0r> You like that, don't you? :P 12:50 < Grum> and insert a session manually 12:50 < edk> *bitch* 12:50 < edk> why does alsamixer work in db, but the thing at the bottom of the sliders is in % 12:50 < Grum> so webtaem again 12:50 * SinZ doesn't piss off mollstam 12:50 < Grum> obviously passwords are stored nowhere 12:50 < Grum> so there is no way to actually login as someone and we didnt make some magical bypass 12:51 < pbunny> Grum: you can make it anytime though 12:51 < Grum> not really 12:51 < pbunny> but you will not get to my server that way :p 12:51 < pbunny> its more secure 12:51 < Grum> its not 12:51 < l4mRh4X0r> edk, because people wanna know both? 12:51 < Grum> our system is not insecure in any way, so whatever you have cannot be 'more secure' :P 12:51 < l4mRh4X0r> Or some people want to know %, others want to know dB 12:52 < edk> l4mRh4X0r: but pressing up and down goes in 1dB increments 12:52 < pbunny> Grum: my server doesn't trust login.minecraft.net, so the latter can't exploit it 12:52 < l4mRh4X0r> I really only look at the dB anyway 12:52 < edk> l4mRh4X0r: even though the display on each slider is in % 12:52 < l4mRh4X0r> Oh, mine goes less regularly 12:52 < Grum> pbunny: your system would never ever look at login.minecraft.net 12:52 < Grum> if you are, you are doing it wrong :P 12:52 < pbunny> Grum: i mean mc auth system 12:52 < edk> after some point it changes to 2dB 12:53 < Grum> pbunny: this means people can login with whatever name on your server 12:53 < l4mRh4X0r> Mines does 0.75, then 1.25, then 1.75 12:53 < Grum> and you do some sort of local auth 12:53 < l4mRh4X0r> Or something similar. 12:53 < pbunny> Grum: yes 12:53 < Grum> easily ddosable 12:53 < pbunny> how? 12:53 < l4mRh4X0r> pbunny, so you mean session.minecraft.net 12:53 < Grum> you have to send data to the client 12:54 < Grum> you only have finite bandwidth 12:54 < l4mRh4X0r> pbunny, make 1000000 connections per second 12:54 < Grum> i have infinite clients :P 12:54 < l4mRh4X0r> Easy 12:54 < l4mRh4X0r> I can just discard unneeded data. 12:54 < l4mRh4X0r> You can't. 12:54 < Grum> or slow read it ;) 12:54 < l4mRh4X0r> Well, you can, but you don't *have* unneeded data 12:54 < zutto> or my favorite, just ignore all data 12:54 < Grum> slowreading is more effective 12:55 < edk> i prefer to discard only needed data 12:55 < l4mRh4X0r> what about noreading 12:55 < edk> and process the unneeded 12:55 < jast> servers that ignore all data or slow-read all data are the best 12:55 < Grum> l4mRh4X0r: then your connection will idle ;P 12:55 < l4mRh4X0r> Setting your window to 0 12:55 < Grum> -1! 12:55 < l4mRh4X0r> I heard the OS caches data when you send packets with window 0 12:55 < Grum> haha 12:55 < pbunny> Grum: i didn't get it 12:55 < l4mRh4X0r> Might be mistaken though 12:55 < Grum> pbunny: didn't get what? 12:55 < pbunny> how is local auth more vulnerable to connection ddos than mc auth? 12:56 < edk> jast: my favourite are servers that synflood you if you try to connect to them 12:56 < Grum> because in order to keep the client in the world you have to send it data 12:56 < pbunny> the latter is actually more vulnerable 12:56 < Calinou> hello security talk 12:56 < l4mRh4X0r> With MC auth you can quickly filter out bad logins 12:56 < Grum> pbunny: not really 12:56 < pbunny> Grum: this is true for any server 12:56 < Calinou> suddenly: xauth 12:56 < Grum> pbunny: you send far more data when you connect than the current servers 12:56 < l4mRh4X0r> i.e. you have to actually have accounts to DDOS 12:56 < pbunny> Grum: why? 12:56 < Grum> the people have to get 'in the game' 12:56 < pbunny> yes, so? 12:57 < pbunny> true for any server 12:57 < l4mRh4X0r> And don't tell me that you'll let them spasm until they login 12:57 < l4mRh4X0r> No 12:57 < Grum> no, mc auth is done before you get in the game 12:57 < l4mRh4X0r> pbunny, I can log onto your server with accounts that don't exist 12:57 < l4mRh4X0r> I can't on servers that use MC auth 12:57 < pbunny> Grum: you can ddos any server without bothering with mc auth.... 12:57 < pbunny> using custom bots 12:57 < l4mRh4X0r> pbunny, they'd need to have valid accounts 12:57 < pbunny> and if server uses mc auth, it will even have to make its own connects 12:57 < Grum> yes but your system that much easier 12:57 < pbunny> for every client 12:57 < pbunny> Grum: why? 12:57 < l4mRh4X0r> checking with session.mc is way cheaper than sending data 12:58 < Grum> because: scroll up 15 lines and read again 12:58 < l4mRh4X0r> sending chunk data, that is 12:58 < pbunny> l4mRh4X0r: i can filter by ip 12:58 < zutto> guys siriusly 12:58 < l4mRh4X0r> And making gravity calculations etc. 12:58 < edk> mc login is going to change anyway, iirc 12:58 < edk> to use crypto 12:58 < zutto> stop nitpicking on such small thing 12:58 < pbunny> if its 100000 pc botnet, nothing will save me anyway 12:58 < Grum> edk: mmm no 12:58 < l4mRh4X0r> zutto, but pbunny is kind of an idiot. 12:58 < l4mRh4X0r> So that's why we do 12:59 < edk> it's not? someone told me that 12:59 < Grum> use macros to make it faster! 12:59 < SinZ> Grum: what about the fancy launcher 12:59 < edk> that's a good idea! 12:59 < edk> there are totally no problems with that 12:59 < Grum> SinZ: what about it? 12:59 < SinZ> with the tokens and stuff 12:59 < Grum> that will just provide you a login token 12:59 < l4mRh4X0r> Suddenly: ipsec connection to the login servers. 12:59 < pbunny> l4mRh4X0r: nothing will save a server against DDOS from large botnet 12:59 < Grum> will let you auth with our servers, not play the game 12:59 < l4mRh4X0r> pbunny, true 12:59 < Grum> you'll still get a session token like normal 12:59 < Grum> you just dont have a password anymore :P 12:59 < l4mRh4X0r> Except with your server, you don't even need a large botnet 13:00 < Grum> pbunny: actually, not having an internet connection does ! 13:00 < l4mRh4X0r> oh, good one. 13:00 < zutto> null routing is always way to go 13:00 < edk> you don't really need a large botnet to ddos someone anyway. you just need a few servers with a lot of bandwidth and nothing to stop them source spoofing 13:00 < Grum> you cannot nullroute a proper ddos while still letting norma clients in 13:00 < pbunny> edk: um, ISPs block source spoofing for like 15 years iirc 13:00 < zutto> Grum: indeed you cant 13:00 < edk> that's incorrect pbunny 13:00 < Grum> yeah, not some weird iranian ones ;P 13:00 < edk> plenty of servers can do it 13:01 < Grum> there are quite some AS's that still announce bogons 13:01 < l4mRh4X0r> pbunny, then why are there still DNS reflection attacks :P 13:01 < edk> and TCP sequence prediction 13:01 < Grum> because of bad administrators that do not filter their outbound traffic for 'sources that are only from within their network' 13:01 < edk> Grum: quite 13:01 < pbunny> ok, anyway, i would rather accept a risk of being DDOSed by botnet of 1000 machines than to trust session.minecraft.net 13:01 < Grum> which is hilarious obviously :P 13:02 < Grum> pbunny: why? session is quite to be trusted :) 13:02 < l4mRh4X0r> 1000 machines? 13:02 < l4mRh4X0r> Not needed. 13:02 < pbunny> Grum: trust noone. 13:02 < l4mRh4X0r> 10 machines, easily. 13:02 < edk> except pbunny! 13:02 < pbunny> l4mRh4X0r: my server can handle 10 logins. 13:02 < Grum> pbunny: o.O 13:02 < edk> one machine per login? 13:02 < pbunny> if they logout/login, they will be banned by ip or something 13:02 < Grum> what if they have a timeout? :( 13:02 < Grum> so mean to ban them 13:02 < Grum> but also that is a ddos :p 13:02 < l4mRh4X0r> Oh, I'm playing on a crappy connection. 13:02 < Grum> you do not have the infinite memory to ban 'all teh people' :p 13:02 < l4mRh4X0r> Crap, I got banned for having a crappy connection. 13:03 < pbunny> Grum: timeouts arte easily differentiated from DDOS 13:03 < pbunny> are * 13:03 < edk> Grum: honestly I think the best way to DoS would be to just let people play on his server 13:03 < Grum> are they? 13:03 < l4mRh4X0r> pbunny, not when done right. 13:03 < Grum> edk: explore the world :p 13:03 < Grum> drop water everwhere 13:03 < pbunny> wait, bans are not needed. just limit connects/second per ip 13:03 < Grum> then put items in said water and make loops ;) 13:03 < edk> pbunny: so now you need a table containing every ip 13:03 < pbunny> Grum: that problem exists for every server out there 13:03 < Grum> pbunny: more for yours 13:04 < pbunny> only optimization can help 13:04 < pbunny> Grum: no. 13:04 < pbunny> my physics is pretty light-weight 13:04 < Grum> yes because you do not unload areas :) 13:04 < edk> Grum: don't worry, he'l have a thread per physics entity 13:04 < pbunny> edk: no. 13:04 < Grum> hunderedmillionbillionthreads 13:04 < edk> pbunny: i'm glad you gave up on that idea 13:04 < edk> what are you doing instead? 13:04 < zutto> pbunny: you wont mitigate ddos by limiting connections/ip, lol 13:05 < ShaRose> I wonder if anyone's wrote a level 7 dos attack for minecraft 13:06 < edk> there used to be lots 13:06 < zutto> ShaRose: i have written stress testing tool for minecraft while ago 13:06 < pbunny> Grum: players can drop stuff/redstone/etc on any server 13:06 < pbunny> chunk unloading won't save it 13:06 < pbunny> because players will be there 13:06 < pbunny> server won't unload chunk when there's players 13:06 < edk> but players aren't everywhere at once, typically 13:06 < ShaRose> zutto level 7 specifically, not level 3-4 13:07 < zutto> yeah, not level 7 specifically :| 13:07 < zutto> http://www.youtube.com/watch?v=w2aDiD5F97Y 13:07 < ShaRose> level 7 is like slowloris 13:07 < zutto> bored nights equal to fancy testing tools to filter all bukkits silly plugins 13:07 < pbunny> edk: even though the situation of chunk unable to keep-up with world ticks can happen, the worst that it will result in is chunk slowdown 13:08 < pbunny> i.e. if too much redstone stuff, it will just run more slowly 13:08 -!- Guest97501 [~exe@85.28.181.103] has quit [Ping timeout: 240 seconds] 13:08 < ShaRose> siiiiick 13:08 < pbunny> soon enough the slow chunk will be placed in separate thread and be nicely isolated 13:08 < ShaRose> took longer than expected but drive bender responded with a patch 13:09 < pbunny> and admins be notified :p 13:09 < edk> sounds like a solid plan 13:09 < edk> i always think placing things in separate threads is a good way to stop them hammering the cpu 13:09 < l4mRh4X0r> Because admins all know how your server works, technically. 13:10 < pbunny> they will hammer, but other chunks will iterate independently 13:10 < jast> it will still hammer I/O but whatever 13:10 < jast> I/O is free, right guys 13:10 < l4mRh4X0r> Nah, he doens't do IO 13:10 < pbunny> I/O is rarely the bottleneck 13:10 < l4mRh4X0r> Everything is loaded into memory. 13:10 < pbunny> i mean RAM I/O 13:10 < edk> free love, free money, free I/O 13:10 < jast> yeah, and if the server crashes things just start over 13:10 < jast> backup the world? screw that 13:10 < pbunny> jast: ever heard of term "periodical world saves"? 13:10 < pbunny> asynchronous 13:10 < l4mRh4X0r> No, his server doesn't crash 13:11 < l4mRh4X0r> That's ridiculous. 13:11 < jast> oh, I see 13:11 < pbunny> i.e. save 1 chunk, save second, etc 13:11 < jast> and periodic saves of a few 100 gigs are obviously free, too 13:11 < l4mRh4X0r> Yeah 13:11 -!- mulka_ [~quassel@quassel.woboq.de] has joined #mcdevs 13:11 < pbunny> jast: i can just continuously save it by chunk 13:11 < pbunny> the more chunks - the more rare world save becomes 13:11 < pbunny> still in acceptable range 13:11 < edk> pbunny: making threads will save you as long as you have physical threads available 13:12 < jast> so... the more chunks, the less guarantee that the world will still be up-to-date after a crash 13:12 < l4mRh4X0r> Sounds like a solid plan 13:12 < edk> once you get past that point spinning things out into threads doesn't help you 13:12 < edk> except by adding to the concurrency problem 13:12 < pbunny> jast: btw, i will use RAID of RAM-based SSDs 13:12 < pbunny> I/O quite fast there 13:12 < jast> edk: his server has 512 cores, don't you know 13:12 -!- mulka [~quassel@quassel.woboq.de] has quit [Ping timeout: 252 seconds] 13:12 < pbunny> and non-volatile 13:12 < jast> no wait, it's actually one core per chunk 13:12 < pbunny> don't be ridiculous 13:13 < jast> just level-matching 13:13 < pbunny> with yourself? 13:13 < pbunny> please try to be serious. 13:14 < edk> says the guy writing a minecraft server that can only work on a server with 256GB of ram 13:14 < pbunny> no, it can work on any server 13:14 < pbunny> world size isn't fixed 13:14 < l4mRh4X0r> Oh of course 13:14 < pbunny> just limit it to something like 2500x2500 and 4Gb is enough 13:14 < l4mRh4X0r> But what if I want a world of 24000x24000? 13:14 < pbunny> l4mRh4X0r: then you should get some medical attention 13:14 < l4mRh4X0r> Works fine on 4 GiB with vanilla 13:15 < pbunny> l4mRh4X0r: vanilla doesn't work. 13:15 < pbunny> only several chunks work there 13:15 < pbunny> everything else is frozen 13:15 < edk> thousands of servers running vanilla say otherwise 13:15 < l4mRh4X0r> Of course 13:15 < edk> yeah, duuuh 13:15 < l4mRh4X0r> Who needs updates where there's nothing to update? 13:15 <+md_5> why are we arguing with pbunny again 13:15 < pbunny> edk: thousands of servers are ran by schoolboys that want to look cool 13:15 < pbunny> are you one of them? 13:15 <+md_5> we have already established he is insane 13:15 < edk> oh yeah, forgot 13:15 < l4mRh4X0r> md_5, because it's fun to see what he comes up with. 13:15 < l4mRh4X0r> IMO 13:15 < pbunny> l4mRh4X0r: there is always something to update 13:16 < l4mRh4X0r> Nope. 13:16 < edk> pbunny: yes, i'm 14 and i run a server because i want to look cool 13:16 <+md_5> keeping the entire map in ram, with full ticking and AI logic, and using epoll() based networking with 2 threads per connection, and thread per chunk, and writing in header files to beat gcc are all good things to do 13:16 < pbunny> l4mRh4X0r: it is ridiculous that furnaces stop burning after all players leave 13:16 < pbunny> isn't it? 13:16 < edk> minecraft servers are pretty much the next smoking 13:16 < ShaRose> amazon why would you ask if I want to buy something I have had preordered for weeks 13:16 < edk> amirite? 13:16 < pbunny> md_5: i use 1 thread for connections now 13:16 < ShaRose> but yeah pbunny would your server easily support http://www.planetminecraft.com/project/the-recreation-of-the-earth-11500-scale/ 13:16 < l4mRh4X0r> pbunny, that's one of the few things that you wouldn't expect, no 13:16 < edk> it's seriously not like i could be arguing with you without being a schoolboy trying to look cool 13:17 < edk> everyone else arguing with you is one as well, btw 13:17 < pbunny> :) 13:17 < edk> you're the only person who is right, because everyone who disagrees with you is a schoolboy 13:17 < pbunny> edk: just don't tell me about these "thousands of servers" 13:17 < pbunny> they suck,. 13:17 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 13:17 < edk> they're good enough for everyone who plays minecraft 13:17 < edk> apart from you 13:17 < pbunny> ShaRose: if i ever will have the need to - sure 13:18 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 255 seconds] 13:18 < pbunny> edk: thats because there's nothing better yet 13:18 < pbunny> at some point of time, msdos was fine for everybody 13:18 < edk> indeed. btw 13:18 <+md_5> all this big talk coming from a guy with a few months experience with C and claims to know all about the language 13:18 < edk> you do realise how close you are to the physical limit of how much ram you can have in one server? 13:18 < pbunny> md_5: i know enough 13:19 < l4mRh4X0r> pbunny, need I link the paste from ##c again? 13:19 < pbunny> edk: 10000x10000 is pretty close to reasonable limit a sane person would ever need 13:19 < ShaRose> pbunny the map I linked is a fair bit larger 13:19 < l4mRh4X0r> pbunny, I've played on plenty servers with a map bigger than that. 13:19 <+md_5> edk: 10000x10000 is pretty close to reasonable limit a sane person would ever need 13:19 < zutto> pbunny: why are you even planning to limit anyways? 13:19 <+md_5> never run a large server 13:20 < pbunny> l4mRh4X0r: no, the real map consisted only of several chunks 13:20 < pbunny> everything else was frozen 13:20 <+md_5> its more like 20-30k ^ 2 13:20 < pbunny> so the map wasn't big 13:20 < l4mRh4X0r> pbunny, Oh really? 13:20 < pbunny> it was a disguise 13:20 < pbunny> yeah 13:20 < l4mRh4X0r> Though it still stays the same when I leave and come back 13:20 < l4mRh4X0r> Can hardly call that imaginary 13:20 < pbunny> l4mRh4X0r: that resembles single player 13:21 < pbunny> doesn't it? 13:21 < pbunny> why not play single player then\ 13:21 < edk> pbunny: you're an idiot 13:21 < l4mRh4X0r> Isn't multiplayer just single player with multiple layers? 13:21 < l4mRh4X0r> players* 13:21 < ShaRose> the map is like 31k 13:21 < edk> and i have to walk the dog. wait, no, i have to go to school, because i'm a schoolboy :D 13:21 < l4mRh4X0r> Also, do you call 100G of disk space imaginary? 13:21 < edk> well, whichever it is, have fun with this 13:21 < pbunny> l4mRh4X0r: true multiplayer is about having independent world, a part of which players are 13:22 < pbunny> i.e. this is true for any mmorpg 13:22 < pbunny> no sector freezes 13:22 < l4mRh4X0r> that's true for almost no mmorpg at all. 13:22 < zutto> whats this thing about 100GB of diskspace anyways? 13:22 < l4mRh4X0r> Unless you can prove me wrong, of course. 13:24 < pbunny> in any case, the idea of furnaces freezing when player leaves the area seems disgusting to me 13:24 < pbunny> this doesn't happen on my server 13:24 < l4mRh4X0r> And of course the solution is to keep everything loaded 13:24 < pbunny> yes, this is the only solution. 13:24 < l4mRh4X0r> If you insist. 13:24 < pbunny> unless you can magically make data iterate on hdd independently of cpu/ram/etc 13:24 < zutto> l4mRh4X0r: psh, going for performance instead of just blindly loading eveything is stupid! 13:24 < zutto> owait 13:25 < pbunny> zutto: performance shouldn't go at cost of functionality 13:25 < l4mRh4X0r> Anyway, I've had my daily dose of arguing with idiots, have a nice day :) 13:25 < zutto> pbunny: how long have you been programming, and how specialized are you on automation? 13:26 < pbunny> automation of what? 13:26 < zutto> cause theres _VERY_ simple solution that you can do without keeping everything constantly loaded 13:26 < pbunny> zutto: load/iterate/unload? 13:26 < zutto> automation of servers, server hardening updates, etc 13:26 < pbunny> what 13:26 < zutto> oh 13:26 < pbunny> my server is hard enough 13:26 < zutto> you're completly new to servers it seems 13:26 < pbunny> ... 13:26 < pbunny> ok boss 13:27 < zutto> keep learning, you'll eventually figure out what you're doing wrong right now 13:27 < pbunny> thanks sensei! 13:41 < ShaRose> pbunny said sensei! from now on I will make an effort to call him pbunny-chan 13:41 < jast> that makes sense 13:43 < ShaRose> not sure if actually understands the joke or is being sarcastic 13:44 < TkTech> Chan is the japanese suffix for females and children, IIRC? 13:44 < ShaRose> yes 13:44 < ShaRose> generally means it's 'cute' 13:45 * TkTech finds a female yakuza boss to try this out 13:46 < zutto> chan has nothing to do with cute 13:46 < zutto> and its not only females and children 13:46 < Grum> < l4mRh4X0r> And of course the solution is to keep everything loaded <-- i cant wait to see the IO stats of that server btw :p 13:46 < zutto> however, if you TkTech were planning to call yakuza boss with -chan, you'd end up being killed and disposed probably 13:46 < l4mRh4X0r> heh 13:46 < Grum> the amount it will be writing to disk is going to be horrendous 13:46 < pbunny> Grum: RAM IO? 13:47 < zutto> as its very insulting to call someone who has higher status with -chan 13:47 < pbunny> Grum: disk? why? 13:47 < Grum> because your complete world will keep changing 13:47 < pbunny> Grum: its in RAM. 13:47 < TkTech> zutto, I figured that, I found a page listing the honorifics about 3 seconds after ShaRose mentioned it :) 13:47 < Grum> so you NEVER save it to disk? 13:47 * Grum pulls the powersupply ;) 13:47 < pbunny> Grum: i is saved periodically 13:47 < pbunny> gradually (by chunks) 13:48 < Grum> so you save a 'random state' in the world 13:48 < TkTech> Grum, Bad grummy, bad! 13:48 < Grum> that'll be fun when you load it :P 13:48 < pbunny> Grum: hmm 13:48 < ShaRose> zutto yes because it's insulting to call anyone with high status cute 13:48 < pbunny> but the only alternative is to halt entire world during saving 13:48 < TkTech> pbunny, That doesn't work, why that doesn't work at all! 13:48 < zutto> ShaRose: calling them cute isnt always insulting :| 13:48 < Grum> pbunny: or snapshot the complete world halving your capacity ;) 13:49 < pbunny> no, snapshotting is not an option 13:49 < Grum> sure it is :P 13:49 < zutto> and chan still has nothing to do with cute 13:49 < TkTech> Neither is your idea, pbunny. 13:49 < Grum> just get another 256gb of ram ;) 13:49 < pbunny> world saving is auxilliary to main functionality (and performance), not otherwise 13:49 < TkTech> What happens when a redstone mechanism spans multiple chunks. 13:49 < Grum> pbunny: if your solution was truly viable it would have been done already 13:49 < TkTech> And you save one chunk but don't get to the other for a few more ticks? 13:49 < pbunny> TkTech: yeah, i got his point 13:49 < pbunny> i will think about it 13:50 < Grum> the benefit of stopping emulation in non-active chunks means you do not have to do weird saving trickery 13:50 < Grum> or less ;) 13:50 < pbunny> Grum: the disadvantages are inability to run a realtime independent world 13:50 < Grum> as a bonus you get some other funny things to solve though =) 13:50 < pbunny> it heavily outweights any benefits 13:50 < Grum> pbunny: not really :) 13:50 < Grum> but you'll see 13:50 < pbunny> sorry, i prefer weird saving trickery 13:50 < Grum> then i hope your server never crashes 13:50 < pbunny> or just halting the world during save 13:51 < ShaRose> it never will! 13:51 < Grum> would be epicly fun to see a village someone build half saved 13:51 < pbunny> RAM-based SSDs are fast enough 13:51 < l4mRh4X0r> "halting the world during save" 13:51 < pbunny> iirc 500MB/s 13:51 < l4mRh4X0r> saving 100GB of data takse 23 minutes, even on SSDs 13:51 < l4mRh4X0r> takes* 13:51 < Grum> 256gb .. mmm :p 13:51 < pbunny> l4mRh4X0r: i will save it compressed 13:51 < pbunny> it compresses good 13:51 < pbunny> maybe to 5Gb 13:51 < pbunny> or smthn 13:51 < l4mRh4X0r> Because compressing doesn't take CPU cycles. 13:51 < Grum> bai cpu :p 13:51 < pbunny> also i won't take 256Gb immediately 13:51 < pbunny> it will grow up to it 13:51 < pbunny> it * 13:51 < zutto> l4mRh4X0r: it doesnt if you use quantum processors!! 13:52 < Grum> i will login to your server and explore that area ;) 13:52 < Grum> just to piss you fof 13:52 < Grum> *off 13:52 < Grum> and how you how hard it breaks ;P 13:52 < l4mRh4X0r> zutto, oh, right, hadn't thought of that 13:52 < Grum> +s 13:52 < l4mRh4X0r> silly me! 13:52 < pbunny> l4mRh4X0r: lol, compressing is nothing compared to I/O anyway 13:52 < ShaRose> just make it so you try and attempt to load chunks all over the place 13:52 < TkTech> pbunny, You realize it's possible to keep simulating the world without actually loading anything but active neighbours, right? 13:52 < pbunny> TkTech: not quite 13:52 < Grum> which is harder but cooler trickery =) 13:52 < l4mRh4X0r> pbunny, it is. 13:53 < pbunny> at the very least it will have the huge performance impact 13:53 < TkTech> Far, far, far, faaaar less than your idea. 13:53 < Grum> it would emulate less than you plan to emulate 13:53 < Grum> i am not sure how your idea is better then ;) 13:53 < pbunny> TkTech: 'chunks loaded' isn't the actual problem 13:53 < TkTech> A bit when a chunk is loaded to update, and a bit to temporarily load a chunk while it's active (such as a minecart moving through) 13:53 < pbunny> if nothing is happening in chunk - it won't use any CPU 13:53 < pbunny> only RAM 13:54 < Grum> anyhow, the only way to show pbunny is to have him see for himself 13:54 < zutto> ^ 13:54 < TkTech> Seems like it. 13:54 < zutto> he'll figure it out 13:54 < pbunny> TkTech: even 100000x100000 world won't use CPU if there are no entities, no metaentities, no water and no players 13:54 < l4mRh4X0r> little pbunny-chan :P 13:54 < pbunny> except for simple loop 13:54 < Grum> pbunny: it would 13:54 < Grum> growing plants and random ticking of blocks 13:55 < Grum> or rather; random ticking of blocks 13:55 < Grum> just that one 13:55 < pbunny> Grum: plants are metaentities. 13:55 < pbunny> please read more carefully 13:55 < l4mRh4X0r> nope. 13:55 < Grum> not really o.O 13:55 < Grum> plants are just blocks 13:55 < l4mRh4X0r> rather, really not. 13:55 < pbunny> ok, i meant - no metaentities spawning either 13:55 < Grum> but then it is not minecraft 13:55 < l4mRh4X0r> True, true. 13:55 < pbunny> Grum: metaentity is a block that does something, in terms of my server 13:55 < Grum> i mean, i could point at any section of ram in any system and then claim: 'look minecraft' 13:55 < pbunny> Grum: by that example i tried to show that keeping chunks 'loaded' doesn't have any performance impact 13:55 < Grum> but 'grass' doesnt 'do' anything 13:55 < Grum> BUT it does spread 13:56 < pbunny> entities/metaentities processing do 13:56 < Grum> would be a silly world, without grass ;) 13:56 < ShaRose> don't forget leaves 13:56 < pbunny> Grum: spreading means doing anything. 13:56 < pbunny> well trees are definetely metaentities 13:56 < ShaRose> villages have farming areas as well 13:56 < TkTech> pbunny, Has anyone described you as bullheaded before? 13:56 < pbunny> at least their edges (from which they can grow) 13:56 < Grum> not at all :/ 13:56 < Grum> trees do not grow 13:56 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 13:56 < l4mRh4X0r> Oh, what about other blocks? 13:56 * md_5 grabs more popcorn 13:56 < l4mRh4X0r> They do something. 13:56 < Grum> i mean if you are going this way, you might as well use 1 bit per block, saves a lot of space :p 13:57 < Grum> i mean, 'stone' doesnt 'tick' =) 13:57 * l4mRh4X0r tosses md_5 a beer 13:57 < l4mRh4X0r> ;) 13:57 < l4mRh4X0r> You're gonna need it. 13:57 < l4mRh4X0r> Or would you prefer something else? 13:57 < pbunny> Grum: i'm not doing that way.. 13:57 < pbunny> it was just an example that 'keeping chunks loaded' is not a problem 13:57 < pbunny> processing stuff is 13:57 <+md_5> I'll just drink till I pass out, better for my brain cells than reading ths 13:57 < Grum> pbunny: i've always said that you'll run out of cpucycles :P 13:57 < pbunny> and if i unload chunks that doesn't require processing - i won't win anything 13:58 < pbunny> because they wasn't using CPU anyway 13:58 < Grum> weren't and yes 13:58 < pbunny> and if they need processing - they must be loaded 13:58 < pbunny> well i just thought of alternative 13:59 < pbunny> unload chunks, and when player comes nearby - load them and cycle the amount of iterations that they skipped 13:59 < pbunny> but i won't win in performance by doing that anyway 13:59 < TkTech> pbunny, What do you define as processing? Just growing or moving stuff doesn't require loading. 13:59 < l4mRh4X0r> Ah, he's even unloading chunks now! 13:59 < pbunny> TkTech: how so? you must update block data when something grows 14:00 < pbunny> ( if it grows to new block ) 14:00 < l4mRh4X0r> We're getting through, somehow :P 14:00 < TkTech> pbunny, No you don't! 14:00 < TkTech> pbunny, All you need is a timestamp and a finite automata. 14:00 < TkTech> pbunny, This started growing at 102042042, and was in the 2nd state of growth. 14:00 < pbunny> TkTech: how about mobs? 14:00 < l4mRh4X0r> finite automata or a finite automaton 14:00 < l4mRh4X0r> Not a finite automata 14:00 < Grum> TkTech: this is what we eventually plan to do to get rid of 'random updates' 14:00 < pbunny> mobs ai depend on many surrounding stuff 14:00 < TkTech> pbunny, Someone walks near the chunk at 10206204, it loads, you update everything as it "should be". 14:01 < pbunny> TkTech: i got it for plants 14:01 < pbunny> what about mobs? 14:01 < TkTech> Moving entities isn't any different. 14:01 < pbunny> they are always alive 14:01 < TkTech> Their "AI" is still finite. 14:01 < zutto> pbunny: you can calculate where mob would be after X amount of time, if player gets close enough to see it 14:01 < TkTech> Same with projectiles, you can always "catch up" later. 14:01 < pbunny> TkTech: sounds like idea i just sounded 14:01 < pbunny> however, some ai may need to depend on chunks that is actually loaded and has players doing somethign on it 14:01 * TkTech kills himself 14:02 < pbunny> in that case i will have to save history of updates too 14:02 -!- exe [~exe@85.28.181.103] has joined #mcdevs 14:03 < pbunny> TkTech: imagine mobs that are gathering around player 10 chunks away from him because one of slime near him detected him 14:03 -!- exe is now known as Guest2411 14:03 < pbunny> how is it possible to use finite automata/whatever for it? 14:03 < pbunny> how is it possible on unloaded chunks? 14:03 < pbunny> i mean - when player comes nearby and chunk will be loaded - you can't just iterate mobs ai 14:03 < pbunny> because information that they would depend one is no more actual 14:03 < pbunny> on * 14:04 < pbunny> also mobs can come out from chunks that you would have unloaded 14:04 < pbunny> etc 14:04 < pbunny> they all need real-time data 14:04 < zutto> they dont need real time data 14:05 < pbunny> they do if they want to be smart 14:05 < zutto> you can dig up the data you need as the AI progresses 14:05 < pbunny> zutto: from history? 14:05 < pbunny> they i must keep history aswell 14:05 < pbunny> zutto: also, some cases won't work like that 14:05 < pbunny> zutto: i.e. mobs won't gather far away and attack player 14:05 < zutto> from database/memory/whereever you store your data 14:05 < pbunny> until he comes closer 14:06 < zutto> why are you so attached to this real-time shit 14:06 < pbunny> TkTech: have you understood my argument about mobs needing real-time data? 14:07 < pbunny> of course i can treat mobs like players, and load chunks when they come at them 14:07 < zutto> have you ever written or studied any AI pathing methods? 14:07 < l4mRh4X0r> pbunny, so when you need mobs from 10 chunks away, you load those chunks, fast-forward the mobs in them, and then use it 14:07 < zutto> ^ you have absolutely no need for real-time data 14:07 < l4mRh4X0r> I don't see the problem 14:07 < pbunny> l4mRh4X0r: what if player will stand on single chunk? 14:07 < pbunny> mobs will never attack him 14:07 < l4mRh4X0r> pbunny, that's what your AI says, right? 14:07 < pbunny> ? 14:08 < pbunny> l4mRh4X0r: if player won't load the chunk, mobs won't attack him 14:08 < l4mRh4X0r> Also, a player generally has a 9x9 chunk area around him loaded 14:08 < pbunny> right? 14:08 < pbunny> l4mRh4X0r: imagine army of mobs 15 chunks away 14:08 < zutto> pbunny: have you played any games before? 14:08 < pbunny> it won't attack him until he loads their chunks? 14:08 < zutto> games with AI i mean 14:08 < l4mRh4X0r> 15 chunks away 14:09 < l4mRh4X0r> 15 chunks is 240 blocks. 14:09 < pbunny> yes. 14:09 < l4mRh4X0r> You won't even see them from that distance 14:09 < pbunny> mobs may have a command center there 14:09 < pbunny> fortress etc 14:09 < pbunny> l4mRh4X0r: exactly 14:09 < l4mRh4X0r> So mobs won't see you either. 14:09 < pbunny> but they somehow detected you 14:09 < pbunny> i.e. by nearby mob 14:09 < zutto> whew 14:09 < pbunny> that transmitted your location to them 14:09 < pbunny> then they gather an army there 14:09 < pbunny> surround you and attack 14:09 < zutto> 15:09:25 pbunny | but they somehow detected you 14:09 < zutto> suddenly feels like we are talking to 5 year old child 14:09 < pbunny> zutto: go away 14:10 < zutto> somehow the bear started flying! 14:10 < l4mRh4X0r> pbunny, he has a point though. 14:10 < pbunny> l4mRh4X0r: so basically your idea (and TkTech's?) won't allow me to do things i need to do on my server 14:10 < l4mRh4X0r> It will 14:10 < l4mRh4X0r> You just need to think. 14:10 < pbunny> l4mRh4X0r: bs. 14:10 < zutto> pbunny: going for minimal sloc isnt always the way to go 14:10 < Flemmard> why thinking when you have a lots of ram ? 14:10 < pbunny> l4mRh4X0r: imagine a chunk with mob army that is unloaded for million ticks 14:10 < zutto> this is good example where it isnt good way to go 14:10 < pbunny> how will i iterate it when its loaded? 14:11 < pbunny> keep a history forever? 14:11 < l4mRh4X0r> I have no experience with AI 14:11 < l4mRh4X0r> But if you have a finite automaton, you can just save the state. 14:11 < pbunny> state of what? 14:11 < l4mRh4X0r> the automaton, of course. 14:11 < pbunny> l4mRh4X0r: i.e. mob army on this chunk would have attacked 900000 ticks ago if player was in chunk X 14:11 < l4mRh4X0r> automata have states. 14:12 < pbunny> how will i determine if player was in chunk X 900000 ticks ago? 14:12 < l4mRh4X0r> And each state uniquely describes a situation 14:12 < pbunny> also, even if army attacks - player isn't there anymore. 14:12 < pbunny> l4mRh4X0r: no. 14:12 < pbunny> l4mRh4X0r: the idea of mobs unable to attack until player unlocks their chunk is BULLSHIT 14:12 < l4mRh4X0r> pbunny, then you make sure the player loads the relevant chunks. 14:12 < pbunny> can we please move along 14:12 < zutto> pbunny: bullshit? 14:12 < pbunny> zutto: bullshit. 14:13 < zutto> all other rpg(and some non-rpg's) do this 14:13 < pbunny> zutto: because its easier to do. 14:13 < pbunny> and consumers are happy with it 14:13 < l4mRh4X0r> pbunny, instead of calling bullshit, can you prove it is? 14:13 < pbunny> l4mRh4X0r: i just proved like 5 times 14:13 < zutto> pbunny: ofcourse consumers are happy with it 14:13 < l4mRh4X0r> If not, I'm afraid your argument is invalid. 14:13 < pbunny> mobs must be able to act always 14:13 < pbunny> not only when their chunk is loaded 14:13 < l4mRh4X0r> well, that's not possible. 14:14 < pbunny> l4mRh4X0r: it is possible when everythign is loaded and mobs can get real-time data 14:14 < l4mRh4X0r> So unless you manage to divide by zero, your argument is invalid. 14:14 < pbunny> .... 14:14 < pbunny> ok, go away 14:14 < pbunny> next! 14:14 < l4mRh4X0r> No! :D 14:14 < l4mRh4X0r> mobs can't act when their chunk is not loaded. 14:14 < l4mRh4X0r> Simple as that. 14:14 < zutto> l4mRh4X0r: dividing by zero is possible if we can use imaginary fourth dimension 14:14 < zutto> and third infinite 14:14 < pbunny> l4mRh4X0r: yes, that's why i need to have everything loaded. 14:15 < l4mRh4X0r> No. 14:15 < l4mRh4X0r> That's why you need to have every relevant thing is loaded. 14:15 < pbunny> yeah. 14:15 < pbunny> and basically everything is relevant. 14:15 < l4mRh4X0r> s/is// 14:15 < l4mRh4X0r> pbunny, it isn't. 14:15 < pbunny> i.e. mobs can plan their attack with choosing the optimal ground structure etc 14:16 < pbunny> predicting player movements depending on surrounding building 14:16 < pbunny> caves 14:16 < pbunny> etc 14:16 < l4mRh4X0r> Oh, right 14:16 < l4mRh4X0r> Your plans were near impossible to start with 14:16 < pbunny> why? 14:16 < l4mRh4X0r> Carry on, don't mind me. 14:16 < zutto> l4mRh4X0r: impossible? BULLSHIT! 14:16 < zutto> with 1tb of ram and 512 cores, he can do it! 14:17 < pbunny> zutto: i used that word after giving my argument 5 times in 2 minutes 14:17 < pbunny> don't act childish 14:17 < zutto> yes, i was copying you 14:17 < pbunny> no. 14:17 < zutto> yes, i was 14:17 < pbunny> i haven't heard any argument except for "you don't know servers" from you 14:17 < pbunny> go away. 14:17 < l4mRh4X0r> pbunny, then read again 14:17 < l4mRh4X0r> And stop telling people to go away 14:17 < zutto> you apparently dont read what i write then 14:18 < pbunny> **:10:09 zutto | l4mRh4X0r: dividing by zero is possible if we can use imaginary fourth dimension 14:18 < pbunny> was that your argument? 14:18 < l4mRh4X0r> If they're trying to stop you from wasting years of your life. 14:18 < pbunny> months. not wasting. 14:18 < l4mRh4X0r> You'll see. 14:19 <+Amaranth> I've just been trying to catch up on scrollback and it was amusing to see the discussion end up with TkTech, Grum, and pbunny basically discussing what Grum did almost 2 years ago for block ticking in beta 1.7 14:20 <+Amaranth> Well, it did the hard half of it anyway 14:20 < pbunny> block ticking? 14:22 <+Amaranth> grass spread and such 14:22 < pbunny> Amaranth: this is not the hardest issue to do with chunk unloading. 14:22 < Flemmard> where can i buy popcorn ?:D 14:23 <+Amaranth> Oh no, I'm not getting into this conversation with you 14:23 < l4mRh4X0r> Popcorn! Popcorn! Only 50 cents for a bucket! 14:23 < pbunny> Amaranth: read the end of discussion - the hardest (impossible) part is that mobs must be able to get real-time information i.e. about player movements 14:23 <+Amaranth> I was just commenting on the discussion, I'm being meta 14:23 < l4mRh4X0r> Beer! $2 per bottle! 14:23 < zutto> 50 cents? 14:23 * l4mRh4X0r pretends to be a salesman 14:23 < zutto> holy shit thats cheap 14:23 < pbunny> that requirement alone requires everything loaded 14:24 * Amaranth struggles to not take bait/give pbunny useful ideas 14:24 < pbunny> Amaranth: you may try to give an argument against "everything always in RAM" approach then :p 14:26 < pbunny> i think the misunderstanding here lies in the fact that you think i am trying to reproduce vanilla minecraft server 14:26 < pbunny> in reality i am trying to make something different - a real-time world which is independent from players 14:26 <+Amaranth> I was more amused with you saying your chunks take almost 5x what I figured was the most inefficient storage of the data was 14:26 < pbunny> so, most of vanilla server's approaches doesn't work for me 14:26 < TkTech> Amaranth, Pfft, I had it first! 14:26 < pbunny> Amaranth: it was a typo/misremember 14:27 < pbunny> its 164Kb per chunk 14:27 < TkTech> Amaranth, Lots of us had done similar concepts for physics in classic (minus the idea of chunks) long ago. 14:27 <+Amaranth> TkTech: He did the part of making block ticking not random but still almost the same as vanilla behavior statistically 14:28 <+Amaranth> The missing part was saving the schedule/timestamp/etc to catch up the growth on the next chunk load 14:28 < Grum> that actually worked 14:28 < Grum> but it needed tweaksings :) 14:28 <+Amaranth> Oh I didn't see where that was hooked up to anything 14:28 < Grum> i still have that diff somewhere 14:29 < TkTech> Is that actually what the game does now? I haven't kept up to date in a long, long time. 14:29 <+Amaranth> I do too, it's in CraftBukkit-Bleeding 14:29 < Grum> TkTech: more change, less random 14:29 < Grum> *chance 14:29 <+Amaranth> No, this was Grum code from beta 1.7 that never got updated 14:29 <+Amaranth> Vanilla still does random ticking 14:29 < Grum> yeah but far less 14:29 < Grum> it used to be 80 times per chunk per tick 14:29 <+Amaranth> Well, it does have some optimizations 14:30 < Grum> btw jens actually agreed to do this 14:30 < Grum> so once upon a time ... :p 14:30 <+Amaranth> Yeah, for one thing 1.0 changed it to 7 chunk radius around each player and 30 blocks per chunk instead of 9 radius and 80 per chunk 14:30 < Grum> yeah 14:30 <+Amaranth> And 1.2 changed it to only attempt ticking sections that have tickable blocks as a part of the anvil change 14:31 < Grum> i missed that one 14:31 <+Amaranth> And iirc 3 blocks per section 14:31 < TkTech> Sensible optimizations 14:31 < Grum> that seems inefficient :/ 14:31 < Grum> all is inefficient 14:31 <+Amaranth> 3*16 = 48 14:31 < Grum> we just had a scheduler 14:31 < Grum> so you could actually ask every block when it would get ticked 14:31 <+Amaranth> Well, only ticking sections that have something tickable is not inefficient 14:31 < Grum> and it would just need 64bits per ticking block 14:32 < Grum> remembering which sections are tickable is ;) 14:32 < pbunny> Grum: so persistent mobs will never be implemented in vanilla mc? 14:32 <+Amaranth> You keep track of if it has tickable things at the point you set block types 14:32 < pbunny> independent mobs 14:32 <+Amaranth> (and chunk load you iterate all blocks) 14:32 < Grum> pbunny: you have persistent mobs 14:32 < pbunny> Grum: No, they freeze when chunk is unloaded 14:32 < Grum> some of them stay if you give them an item ;) 14:32 < Grum> i have no idea how a mob can walk when you remove the chunk from memory :P 14:32 < pbunny> Grum: well i won't remove chunks from memory :) 14:33 < pbunny> good. so my server will be superior to vanilla 14:33 < SinZ> uhh 14:33 < pbunny> :p 14:33 < Grum> except your server will not be vanilla 14:33 <+Amaranth> So the slight overhead of managing the tickable count in the block set code is worth the savings of not trying to tick solid stone sections 14:33 < pbunny> Grum: it doesn't need to be 14:33 < SinZ> If the chunk is unloaded, chances are you don't need the mob to move anyway 14:33 < Grum> but then it cannot be superior 14:33 < TkTech> So who has the popcorn bucket now? 14:33 < pbunny> Grum: why? 14:33 <+Amaranth> Grum: They're also persistent if you name them :D 14:33 < Grum> as you are comparing apples and pears 14:33 < SinZ> TkTech: I had noodles, does that count 14:33 < pbunny> Grum: no, more like a dryed-up peach with fresh peach 14:34 <+Amaranth> l4mRh4X0r has the popcorn, jump him 14:34 < Grum> yeah yours being the dryed up one and then you claim it will get less fungus 14:34 * l4mRh4X0r flees 14:34 < Grum> yeah ofc, it is way less ;) 14:34 < pbunny> Grum: so vanilla mc will always be boring lonely place where mobs are only a temporary illusion 14:34 < Grum> pbunny: no? 14:34 < pbunny> Grum: yes. you can logout and they disappear :) 14:34 < Grum> but why would mobs do anything if there is no-one near to do anything to? :) 14:35 < pbunny> on my server they will wait for you for some time :p 14:35 < TkTech> I want to stay, as this is entertaining, but I also want to beat the storm. 14:35 < Grum> no they do not dissapear 14:35 < pbunny> then go away killing somebody else 14:35 <+Amaranth> Grum: Still not as amusing as the servers that basically only implement walking around placing blocks bragging about how much faster than vanilla they are ;) 14:35 -!- Brandon15811_ [~Brandon15@2a01:e0b:1:156:986d:67b:1976:e18] has quit [Ping timeout: 245 seconds] 14:35 < Grum> this is about the same as the age old question: does a tree falling in forrest without anyone around make sound 14:35 < Grum> also, it does not make sound 14:35 < Grum> because for it to be sound there has to be an observer 14:36 < pbunny> Grum: because mobs can populate, mine resources, build fortresses, gain intelligence on players, ambush them, etc 14:36 < Grum> and we just said there are no observers :P 14:36 < Grum> can they? 14:36 < pbunny> and on my server there will be 2 fighting sides of the mobs - the overworld ones and the nether ones 14:36 < Grum> not in minecraft ;D 14:36 < Grum> slightly boring then 14:36 < Grum> pour lava over the portal ... win 14:36 <+Amaranth> Grum: Actually one of the big optimizations some vanilla mods make is to stop ticking entities that are loaded but a certain distance away from any player 14:36 < Grum> yeah 14:36 < Grum> because they have nothing to do with the player anyhow 14:37 <+Amaranth> Right and sometimes they are not even drawn on the player's client 14:37 < Grum> yup 14:37 <+Amaranth> But they are still running full AI code 14:37 < Grum> i'll get around to that too ... eventually 14:37 <+Amaranth> :D 14:37 < SinZ> throw it on the todo list 14:37 < pbunny> Amaranth: full ai code is terribly simple in vanilla mc 14:37 < Grum> and terribly expensive 14:38 < Grum> mostly because of pathing 14:38 < pbunny> and its impossible to make mobs smarter because they are not real-time 14:38 <+Amaranth> Selecting AI goals to run makes me cry 14:38 < Grum> Amaranth: same 14:38 < Grum> again, i will fix that ;) 14:38 < SinZ> make the client more fussy about how it receives chunks? <3 14:38 < Grum> hahahah 14:38 < Grum> that too 14:39 <+md_5> still going 14:39 * md_5 shoots self 14:39 < SinZ> not sure if it is worth getting some popcorn or not 14:39 <+Amaranth> md_5: Nah, now we're talking about more generic things and tricking Grum into saying he will fix them in vanilla 14:40 <+md_5> X-forwarded-for type paccket/plugin message please 14:40 * md_5 ducks 14:40 <+Amaranth> haha 14:40 < SinZ> launcher blog in the new launcher 14:40 * SinZ hides 14:40 < pbunny> Grum: will persistent furnaces be ever implemented in vanilla? 14:40 <+md_5> wat 14:40 < Grum> yes but through another mechanic 14:40 < pbunny> furnaces that burn even when nobody's around 14:41 < Grum> each unloaded chunk will remember what its ticktime was when it was unloaded 14:41 <+Amaranth> Furnaces are quite possibly the easiest thing to make appear to burn even when the chunk is unloaded 14:41 < Grum> and on load just fastforward 14:41 <+Amaranth> Yep 14:41 <+Amaranth> That's really simple to do 14:41 < Grum> this is also what we did in that patch of 1.7 iirc 14:41 < pbunny> Grum: what if a mob robs furnace during its operation? 14:41 < Grum> pbunny: it cannot do that? 14:41 < pbunny> how can you fastforward that 14:41 -!- Brandon15811_ [~Brandon15@2a01:e0b:1:156:cac:2537:c7ad:8447] has joined #mcdevs 14:41 < SinZ> the chunk would of been unloaded, so nothing could of altered it 14:41 < pbunny> Grum: it can on my server 14:41 < Grum> pbunny: it can't 14:42 <+Amaranth> If mobs ever gain the ability to keep chunk loaded I'm patching that shit out :D 14:42 < SinZ> Vannila != your server 14:42 < pbunny> it will be able to. 14:42 < pbunny> SinZ: exactly 14:42 < Grum> then show it now, let me login, o wait ... 14:42 < Grum> indeed 14:42 < l4mRh4X0r> SinZ, could have* 14:43 < pbunny> its funny how mojang fails to understand that all performance issues come from poor language choise alone :) 14:43 <+Amaranth> Oh god 14:43 <+Amaranth> Here we go 14:43 < l4mRh4X0r> pbunny, they don't. 14:43 <+md_5> disclaimer: pbunny doesnt even own minecraft 14:43 <+md_5> please no pbunny 14:43 < pbunny> java isnt designed for servers 14:43 <+md_5> pbunny uuh 14:43 < l4mRh4X0r> actually, it is. 14:43 < SinZ> you arn't designed for this channel 14:43 <+Amaranth> Oh god, is he actually going there? 14:43 <+md_5> vert.x 14:43 < pbunny> java is for simple mobile apps etc 14:43 <+md_5> hornetq 14:43 < Grum> pbunny: java is designed for servers 14:43 <+Amaranth> Holy shit, he is doing it 14:43 < Grum> it just depends on how you use it 14:43 < Grum> bad code is bad code in any language 14:43 < pbunny> Grum: java uses memory irrationally 14:44 < Grum> it doesnt if you know how to use it 14:44 <+md_5> infinispam 14:44 < pbunny> and you cant optimize that 14:44 <+md_5> elasticsearch 14:44 * md_5 head desk 14:44 < Grum> you can? :/ 14:44 < pbunny> no. 14:44 <+Amaranth> Lucene! 14:44 < Grum> i've done it >.> 14:44 < l4mRh4X0r> pbunny, stop talking about stuff you know shit about. 14:44 < Grum> i've actually done just that for my work O.o 14:44 < l4mRh4X0r> shit being nothing, in this case. 14:44 < SinZ> It is getting to the stage, where he needs to join SirCmpwn 14:44 <+Amaranth> Half of Google runs on Java I think 14:44 < Grum> dropping a 'c' radix-tree down from ~6gb to 2.2gb in java 14:44 <+md_5> Amaranth twitter and google, yah 14:45 < pbunny> Grum: is that why mc client uses 4Gb of RAM to display initial menu? 14:45 < Grum> the problem is never in the language, the problem is always in implementation 14:45 <+md_5> pbunny you do know the avast definition servers are java? 14:45 <+Amaranth> That's right, twitter uses scala now, right? 14:45 < Grum> pbunny: it doesn't 14:45 <+Amaranth> Well, scala and java 14:45 < Grum> it uses <120mb 14:45 <+md_5> thats 100 million clients right there 14:45 < pbunny> Grum: it does, 14:45 < Grum> pbunny: the normal client doesnt even GET 4gb of ram 14:45 < Grum> so stop being retarded 14:45 < pbunny> Grum: ok, isnt' 120mb too much for displaying a simple menu? 14:45 <+Amaranth> Grum: He uses magic launcher and gave it 4GB I bet 14:45 < l4mRh4X0r> Amaranth, didn't scala run on java? :P 14:45 <+md_5> pbunny my client uses 96mb of ram 14:45 <+md_5> literally 14:45 <+md_5> pisses me off when people say MC is a hog 14:45 < Grum> pbunny: yes, but it preloads *ALL* assets 14:45 <+md_5> mods are hogs, MC is not 14:45 <+Amaranth> l4mRh4X0r: Well, Scala runs on the JVM but it is a different language 14:45 < Grum> which a good game does 14:46 < l4mRh4X0r> Yeah, same difference :P 14:46 < l4mRh4X0r> It's what I meant anyway. 14:46 <+md_5> again, my client runs fine on 96mb 14:46 < Grum> same 14:46 < Grum> no issues at all 14:46 <+Amaranth> md_5: I used to actually reduce the client's heap 14:46 <+clonejo> Hey, don't feel the trolls, he'll learn eventually ;-) 14:46 * l4mRh4X0r feels pbunny 14:46 < Grum> and i should add, the client right now is not at all in any way or form optimized to use 'little memory' 14:46 < l4mRh4X0r> Eww 14:46 < SinZ> clonejo: thats what we said with SirCmpwn, we were wrong 14:46 < l4mRh4X0r> All gooey. 14:46 <+md_5> eucalyptus is also Java 14:47 < Grum> java is just a language, a bloody portable on at that 14:47 < Grum> and that is the reason why minecraft should be and stay java 14:47 < pbunny> Grum: bloody unoptimized 14:47 <+md_5> so is akka: High Performance 14:47 <+md_5> 50 million msg/sec on a single machine. Small memory footprint; ~2.7 million actors per GB of heap. 14:47 < l4mRh4X0r> pbunny, heh! 14:47 < l4mRh4X0r> Hypocrite. 14:47 <+md_5> please 14:47 <+md_5> I cant take this 14:47 < Grum> pbunny: do it better 14:47 * md_5 calls suicide hotline 14:47 < Grum> (i know i can, i just do not have the time for it right now) 14:47 < Grum> also, it would murder the community to stop using java 14:48 <+ammar2> there's a certain word for people who try to provoke responses with strong words and stupidity you know :P 14:48 < SinZ> and would require too much cost for so little gain 14:48 < l4mRh4X0r> (in spanish accent) "Yes, hello? This is suicide hotline!" 14:48 < pbunny> Grum: java community isnt needed 14:48 < SinZ> pbunny: so you expect Mojang to completelly remake their game just for minor optimisations 14:48 < l4mRh4X0r> Meh, I'm outta here. 14:48 < pbunny> SinZ: not minor. 14:48 < l4mRh4X0r> Yes minor. 14:48 * md_5 head desk 14:48 <+md_5> 96mb 14:48 < SinZ> and lose cross-platform compatiblility in the process 14:48 <+md_5> what game runs on 96mb 14:48 < pbunny> java is the only reason for the need to unload chunks 14:48 <+Amaranth> *headdesk* 14:49 <+md_5> team fortress uses like 15 times that 14:49 < SinZ> and common sense... 14:49 < pbunny> its a memory hog :) 14:49 < l4mRh4X0r> pbunny, have you ever actually used the JVM like it's supposed to? 14:49 <+ammar2> pbunny: wtf are you even talking about now 14:49 < SinZ> Common sense is to unload chunks 14:49 <+md_5> team fortress uses 15x more ram than Minecraft, and its written in C++ 14:49 <+md_5> what the f*** is your point pbunny 14:49 < pbunny> ? 14:49 < Grum> pbunny: not really, i can perfectly keep the data in memory in java without major overhead over c/c++ 14:49 <+Amaranth> I tried to calculate how much overhead java adds to each chunk once 14:49 <+md_5> Grum please code next client in forth 14:49 <+Amaranth> I'm pretty sure the number was less than 100 bytes 14:49 < Grum> its less than 150bytes 14:50 <+ammar2> Amaranth: and that 100 bytes is why we need to unload chunks 14:50 < Grum> sure objects cost memory, there are no structs like in c 14:50 <+ammar2> pbunny please, just stop ;_; 14:50 < Grum> who cares? 14:50 < Grum> you can also code it without losing your mind :) 14:50 < l4mRh4X0r> And without using defines 14:50 <+Amaranth> The trick is objects full of arrays instead of arrays full of objects 14:50 < l4mRh4X0r> Oh wait, you can do that in C as well! 14:51 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 14:51 <+Amaranth> Beyond that limitation the only major problem with java memory use is the fact that people use memory without thinking about it 14:51 < pbunny> my second point - java is interpreted language, so it uses CPU awfully inefficiently 14:51 < Grum> also pbunny, c sucks speedwise 14:51 < edk> java does have a memory problem, it just doesn't really affect chunks 14:51 < Grum> asm is far better 14:51 < pbunny> i.e. single + operation takes about 100 CPU instructions 14:51 < pbunny> etc 14:51 < edk> pbunny: that's not true 14:51 < Grum> erm java is a compiled language 14:51 < edk> pbunny: do you understand what JIT is? 14:51 <+md_5> nope 14:51 < pbunny> Grum: but nobody compiles mc server into binary 14:51 * md_5 head desk 14:51 < Grum> its not compiled to native bytecode 14:51 * md_5 grabs shotgun 14:51 < Grum> pbunny: JIT? 14:51 < pbunny> jit? 14:51 < Grum> seriously within 10 seconds the most important parts of the code are native 14:52 * SinZ hands md_5 a shotgun pellet 14:52 < pbunny> Grum: native to what? 14:52 < pbunny> to java interpreter? 14:52 < edk> pbunny: Java is compiled to JVM bytecode, right? 14:52 <+md_5> no 14:52 <+Amaranth> SinZ: It's called a shell :P 14:52 < Grum> yeah. the piece of a jvm that translate the heavily used calls to nativebyte code from jvm :p 14:52 < SinZ> same difference! 14:52 <+md_5> TO YOUR PROCESSOR 14:52 < edk> pbunny: when the JVM runs it, it generates native code for the platform it's running on 14:52 <+md_5> TO x86 INSTRUCTIONS 14:52 < Grum> this is why java is so hard to benchmark btw 14:52 < pbunny> md_5: what about x86_64 14:52 < Grum> it does that as well 14:52 <+Amaranth> Like gcc -O2 levels of optimization to your CPU 14:52 < edk> it can do those too, obviously 14:52 <+md_5> ok 14:52 < Grum> whatever the host os is on 14:53 <+md_5> now you are just fucking trolling 14:53 < pbunny> still, it compiles it inefficiently 14:53 <+Amaranth> (he knows what gcc is, right?) 14:53 < pbunny> i.e. range checking 14:53 < pbunny> etc 14:53 < edk> not particularly inefficiently 14:53 < pbunny> no memcpy analogues 14:53 < Grum> pbunny: not really 14:53 < pbunny> because you can't operate pointers in java 14:53 < Grum> o.O 14:53 < pbunny> you are not in control of memory 14:53 < Grum> the jvm can 14:53 <+Amaranth> I can bitch about low hanging fruit in the Java optimization world all day 14:53 < pbunny> its all virtualised 14:53 < edk> pbunny: current JVMs are actually rather competitive speed wise 14:53 < Grum> pbunny: yeah it is 14:53 < pbunny> and jvm guesses about optimal memory usage 14:53 <+Amaranth> But it's still incredibly effective 14:53 < Grum> which means i can run it on any system without much troubles :P 14:54 <+md_5> jit can sometimes do better than gcc on trivial cpu bound algorithms 14:54 <+md_5> just saying 14:54 < pbunny> Grum: do you know what a pointer is? 14:54 < pbunny> =[ 14:54 < Grum> pbunny: my dick 14:54 < edk> pbunny: do you? 14:54 < Grum> its pointing down because of this discussion 14:54 < pbunny> edk: yeah 14:54 < edk> go on, then: enlighten us 14:54 <+md_5> pbunny do you know what duffs device is? Just curious 14:54 < pbunny> pointers allow for direct operations with memory 14:54 < pbunny> in java you can't directly operate on memory 14:54 < Grum> you can 14:54 <+md_5> sun.misc.unsafe 14:54 < Grum> that YOU do not know how is your problem :p 14:54 < pbunny> i.e. copy 15 bytes of A to B 14:54 <+md_5> m8 14:54 <+Amaranth> Wait wait, this is reminding me of a youtube video 14:54 < pbunny> md_5: yeah, but nobody uses it 14:55 < Grum> pbunny: because it is not needed or portable 14:55 <+md_5> and your point? 14:55 < edk> pbunny: do you know what the C Abstract Machine is? 14:55 < edk> Amaranth: I bet I know what it is 14:55 < pbunny> Grum: so, everybody codes in OOP that is then mapped to memory operations by JVM which is not smart 14:55 <+Amaranth> https://www.youtube.com/watch?v=bzkRVzciAZg 14:55 < l4mRh4X0r> "You can't use pointers in java" 14:55 < pbunny> so memory is used inefficiently 14:55 <+Amaranth> edk: You do know what it is :D 14:55 < l4mRh4X0r> "So you can, but nobody uses it, so my point is still valid" 14:55 < l4mRh4X0r> That's not how life works, pbunny. 14:55 < edk> once more, with feeling 14:55 < edk> pbunny: do you know what the C Abstract Machine is? 14:56 < pbunny> yeah 14:56 <+md_5> This troll has been fed so much I'm surprised he hasnt exploded 14:56 <+Amaranth> md_5: This is helping me stay awake :D 14:56 < pbunny> md_5: im not troll. i'm a minecraft server developer 14:56 <+md_5> pbunny yeah me too, I googled it about the same time as you 14:56 < edk> pbunny: so you know you can't directly operate on memory in C 14:57 < pbunny> edk: i can tell it how to operate it accurately though 14:57 < pbunny> i.e. take something frmo here, write here 14:57 <+Amaranth> Ooh ooh can we talk about segments and FAR pointers now? 14:57 < l4mRh4X0r> Amaranth, if you want to :) 14:57 < edk> pbunny: if you're copying, your code is probably inefficient :) 14:58 < pbunny> edk: ... 14:58 < pbunny> edk: what is inefficient in memcpying the item when you drop 1 of the stack? 14:58 < pbunny> then assigning the quantity 14:59 < pbunny> ( memcpying the part without quantity ) 14:59 <+md_5> Pbunny have you ever worked as a programmer? 14:59 < edk> well, for that case you should just use struct assignment 14:59 < pbunny> in java, you would probably use some Class, ClassFactory or ClassIndustrialSector 14:59 < pbunny> for that 14:59 < Grum> Amaranth: epic 14:59 -!- Yoshi2 [~chatzilla@xdsl-78-35-205-16.netcologne.de] has joined #mcdevs 14:59 < pbunny> edk: lol. 14:59 <+Amaranth> Grum: ? 15:00 < pbunny> edk: you do understand that struct assignment assigns pointer to another pointer? 15:00 < edk> I would, if that weren't bullshit 15:00 < edk> go learn C 15:00 < pbunny> LOL. 15:00 <+md_5> Brain cells... Facing 15:00 <+md_5> Fading 15:00 < pbunny> edk: oh, you mean non-pointer struct? 15:00 < pbunny> i don't have those 15:00 < pbunny> and assigning those is still memcpy 15:00 <+Amaranth> Grum: If you mean the youtube video just remember "You may recall sequential code, that's the code you can read" and smile :) 15:00 <+md_5> Don't make as embarrass you in ##c again 15:00 < edk> md_5: he got banned from there 15:01 <+md_5> Why? 15:01 < pbunny> edk: no. 15:01 <+md_5> Lmfao 15:01 < pbunny> i just joined there 15:01 <+Amaranth> Stack allocation. Still memcpy. Is this guy real? 15:01 < Grum> Amaranth: yeah the video is epic 15:01 < edk> ok, quieted* 15:01 < pbunny> Amaranth: no, stack allocation is malloc :) 15:01 < edk> oh god 15:01 <+Amaranth> Ow. 15:01 <+Amaranth> This is physical painful. 15:01 <+md_5> Wha 15:01 <+Amaranth> My brain cannot take it anymore. 15:02 < Grum> pbunny: it really doesn't matter what you say, c is a shitty language to work with in these days 15:02 < pbunny> **:57:16 freenode -- | ##c q *bunny*!*@* Zhivago!~lys@unaffiliated/zhivago 1366282232 15:02 <+md_5> Am I missing something or are you retarded 15:02 < pbunny> edk: no, they just don't like bunnies there 15:02 < edk> pbunny: yeah, that was for you 15:02 < pbunny> no. 15:02 < Grum> haha 15:02 < edk> I saw Zhivago do it, you evolutionary cul-de-sac 15:02 < pbunny> edk: logs please. 15:02 < edk> one sec 15:04 < edk> https://gist.github.com/edk141/1ebab643b3cb5763b533 15:04 <+md_5> You are a moron 15:04 < SinZ> You only just worked that out? 15:05 <+md_5> Do you know what clang is? 15:05 < pbunny> aah, just some morning trololo there 15:05 < pbunny> nothing serious 15:05 < edk> there was I attributing it to your lack of functioning brain cells 15:05 <+md_5> Do you know what clang is? 15:05 < SinZ> shame tk is afk 15:05 < pbunny> md_5: a sound of metallic instrument? 15:06 * md_5 cries 15:06 < pbunny> :) 15:06 < pbunny> of course i know what it is 15:06 < pbunny> gcc is superior to it 15:06 <+md_5> / 15:06 * SinZ looks for a sturdy piece of rope 15:06 <+md_5> Tk get it over and ban 15:07 < pbunny> why? 15:07 <+Amaranth> He isn't entirely wrong there at least 15:07 < pbunny> i'm just having some fun 15:07 < pbunny> fun isn't forbidden here, is it? 15:07 < SinZ> so was the person robbing a bank 15:07 <+Amaranth> So when we back him into a corner he starts saying it's all a joke 15:07 < pbunny> not all 15:08 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:08 < edk> where have I seen that before...? 15:09 < pbunny> **:57:32 Grum | pbunny: it really doesn't matter what you say, c is a shitty language to work with in these days 15:09 < pbunny> please back this statement up with something 15:09 < pbunny> most of linux userspace is in C 15:09 < pbunny> linux kernel is in C 15:09 < pbunny> would it be better if it was in java? (lol) 15:09 < Grum> yes, and how many people use linux? 15:09 < pbunny> Grum: 80% of clever people 15:09 < edk> lol 15:09 < pbunny> others use BSD 15:09 < ShaRose> pbunny a lot of programs run java 15:09 < Grum> ok wait 15:09 < edk> C is a good choice for writing kernels 15:10 < pbunny> edk: why? 15:10 < Grum> so 40% of the people uses linux? 15:10 < edk> therefore it's good for every single other purpose 15:10 < edk> amirite? 15:10 < Grum> god tell this to linus 15:10 < pbunny> Grum: not 40% 15:10 < SinZ> We really need to have more people with op in here 15:10 < pbunny> only 1% of people can be considered clever 15:10 < pbunny> so its 0.8% 15:10 <+Amaranth> C is a great choice for plumbing, whether you should use it for "apps" depends on the situation 15:10 < edk> you're not one of them 15:10 < pbunny> however, we don't need to bother about others 15:10 < pbunny> Amaranth: a server is not just "an app" 15:10 < pbunny> especially if its server not for distribution 15:10 <+Amaranth> Grum: Actually a large portion of the world does use linux 15:11 < pbunny> server's requirements are similar to kernel's 15:11 < ShaRose> servers 15:11 <+Amaranth> Android and all 15:11 < Grum> pbunny: yes 40%; 80% of smart people -> based on IQ scales; 50% of the population is below average and 50% is above; therefor you can call this 50% above 'smart' (compared to the other half) -- so 80% of the smart people means 80% of the 50% ... which is 40% of all people 15:11 < pbunny> Grum: lol, IQ means nothing 15:11 < SinZ> its what defines it 15:11 < pbunny> its just ability to solve typical riddles 15:11 < Grum> you are talking about smart, i'm just putting a metric next to it 15:11 <+md_5> Pbunny, so assembly, forth or lisp for next server? 15:11 < pbunny> i.e. you can pass the test 10 times and your IQ will be higher every time 15:11 < pbunny> does it mean you become smarter? 15:11 < Grum> but anyways, you are retarded to code in c 15:11 < Grum> you should be coding in asm 15:11 < pbunny> md_5: C 15:12 < Grum> its fucking faster 15:12 < pbunny> Grum: asm takes long time to code 15:12 < pbunny> C does not 15:12 < SinZ> So you are being less efficient 15:12 <+md_5> Uh 15:12 < pbunny> in fact, you can code in C faster than in java 15:12 < ShaRose> C takes more time than java 15:12 < Grum> nah that just means you suck at asm pbunny 15:12 < pbunny> no need for ridiculous OOP, ClassIndustrialSectors etc 15:12 <+md_5> C takes. About 4 times as long to produce quality code 15:12 < pbunny> Grum: no, i just don't have that much time 15:13 < pbunny> md_5: in java you must create a class to do a=1+1; 15:13 < pbunny> that is ridiculous 15:13 <+md_5> Maybe if you actually knew one thing about Java this discussion wouldn't be so bad 15:13 < pbunny> this is then compiled into like 1Mb binary 15:13 < pbunny> which uses 1Gb of RAM 15:13 <+md_5> ....... 15:13 < ShaRose> lol wut 15:13 <+md_5> There is a java 4k competition 15:13 < Grum> pbunny: you must be the most clueless smart person on the planet 15:13 < SinZ> pbunny: are you by any chance a creationist? 15:13 <+md_5> 4kb java games 15:13 <+md_5> Some are amazing 15:14 < pbunny> SinZ: what is it? 15:14 < SinZ> 15:14 < ShaRose> how old do you think the earth is 15:14 < Grum> pbunny: i know this is a stupid question, but how old are you? 15:14 < Grum> we need some perspective 15:14 <+md_5> 12 or surfing 15:14 <+md_5> Something 15:14 < pbunny> md_5: there was a 64Kb FPS once that had textures and other stuff packed extremely dense 15:14 < pbunny> and it was a binary 15:14 < Calinou> lol programming language talk 15:15 <+md_5> 64kb is massive 15:15 < Calinou> let's make a more interesting debate instead: 0-indexed vs 1-indexed 15:15 < Calinou> pbunny: kkrieger 15:15 < pbunny> md_5: for a FPS with quake-like graphics it is not 15:15 < pbunny> Calinou: maybe 15:15 < Calinou> not packaged, generated 15:15 < Calinou> md_5: go update zombe :3 15:15 <+Amaranth> pbunny: That is procedurally generated, not packed 15:15 < Grum> pbunny: url? 15:15 < Calinou> and it fits in 96k and not 64k 15:15 < Grum> did you ever even play quake pbunny? :D 15:15 < Grum> the oldskool 'normal' quake :) 15:15 < Calinou> Grum plays Q4, we know 15:15 <+md_5> Not old enough to have 15:16 < Calinou> lol 15:16 < pbunny> ok 96kb 15:16 < SinZ> I regret not getting popcorn 15:16 < Calinou> KB, not kb 15:16 < pbunny> Grum: sure, and i can rape your ass in it 15:16 < pbunny> :p 15:16 < ShaRose> SinZ I don't regret getting it 15:16 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 15:16 * ShaRose actually DID go get popcorn 15:17 < Grum> pbunny: not when i was at my best hehe 15:17 * SinZ gets popcorn while SinZ still can 15:17 < pbunny> Grum: what happened now? 15:17 < pbunny> brain java? 15:17 < Grum> we're 20 years later? ;) 15:17 < pbunny> i'm not that young too 15:17 < pbunny> im in ut2004 now though 15:17 * ShaRose is 22, never played quake 15:17 < Grum> but i actually used to go to eu tournaments for quakeworld :P 15:17 < edk> pbunny: this is a 1MB binary, right? https://gist.github.com/edk141/5ae51b5c2d2720646db1 15:18 < pbunny> edk: i meant compiled binary. 15:18 < Grum> so long ago hehe 15:18 <+Amaranth> That is compiled :D 15:18 < ShaRose> that is a compiled binary dumbass 15:18 < Grum> someone like him a minecraft_server.exe orso >.> 15:18 < Grum> (link 15:18 < pbunny> compiled binaries aren't usually called *.class 15:18 < edk> java ones are 15:18 < pbunny> they are executables 15:18 <+Amaranth> ... 15:18 < ShaRose> yes they are 15:18 < ShaRose> lol 15:18 < Grum> pbunny: .exe right? ;) 15:18 < pbunny> you can't just execute a class. 15:18 <+md_5> ..... 15:18 < ShaRose> ... yes you can 15:18 < edk> yes I can 15:18 <+md_5> Yes you can 15:18 < ShaRose> are you really that dumb hahaha 15:18 < pbunny> u sure? 15:19 < edk> yes 15:19 <+Amaranth> Especially on linux you can 15:19 <+md_5> Java that program.class 15:19 < Grum> yes; java foo 15:19 < Grum> done! :p 15:19 <+md_5> Yeah 15:19 <+md_5> Retard 15:19 < pbunny> Grum: execute with java != execute 15:19 < pbunny> ... 15:19 <+Amaranth> I'm trying to remember the feature 15:19 < ShaRose> .... EXECUTE with java 15:19 < pbunny> you can't just do ./test.class 15:19 < pbunny> without java installed 15:19 <+md_5> ..... 15:19 <+md_5> Are 15:19 < Grum> you mean getting a standalone executable? 15:19 <+md_5> Yoiu 15:19 < Grum> you should be more clear with what you want ;) 15:19 < pbunny> Grum: YES. 15:19 <+Amaranth> You can, if you set it up. I mean, obviously you need java installed 15:19 < Grum> pbunny: but i can run it on any system that has java 15:20 <+Amaranth> You can't run your C app without libc installed 15:20 <+md_5> You can't do that without c stdlib either 15:20 < Grum> oh wait your shitty crapshit cant 15:20 < pbunny> Amaranth: well i meant non-java binary executable. 15:20 < pbunny> machine-code executable. 15:20 < pbunny> is it clear now? 15:20 <+md_5> You are fucked 15:20 < Grum> pbunny: java is not machinecode? O.o 15:20 <+md_5> Also suddenly gcj 15:20 < Grum> but i really do not see any issue :p 15:20 < ShaRose> pbunny is so dumb I don't even know 15:20 < pbunny> md_5: which produces 1Mb binaries. 15:20 <+Amaranth> Oh yeah, quick, run it through gcj :D 15:20 < pbunny> Grum: java is not machine code. 15:20 < pbunny> processors doesn't operate java yet. 15:20 <+Amaranth> I'm sure it'll make something horrible 15:20 < Grum> that is what i said O.o 15:20 <+md_5> TkTech: ban please 15:20 <+md_5> Pbunny yes they do 15:20 < Grum> nah dont ban 15:20 < ShaRose> no don't 15:21 < Grum> just ignore it :P 15:21 < ShaRose> he's hilarious 15:21 < pbunny> ban md_5 15:21 <+md_5> You can get some that do 15:21 < pbunny> he's boring 15:21 <+Amaranth> Actually you don't want a processor that runs java bytecode directly 15:21 < Grum> pbunny: you've wasted so much time you should have been typing asm meanwhile, you could have had a WAY faster codebase 15:21 < ShaRose> whenever I'm down I can just stop and think "At least I'm not as deluded as pbunny is" 15:21 < edk> :D 15:21 <+Amaranth> The JIT does a _lot_ of optimization to make java bytecode run efficiently 15:21 * SinZ has popcorn now 15:21 * dx walks in 15:21 <+Amaranth> You wouldn't want all of that hard coded in a CPU or in the CPU microcode 15:22 <+md_5> http://en.m.wikipedia.org/wiki/Java_processor 15:22 < dx> oh god what the hell guys 15:22 < pbunny> Amaranth: it isn't smarter than good programmer though 15:22 < ezdiy> awww 15:22 < pbunny> it doesn't have intellect. 15:22 < ezdiy> is it java is retarded again? 15:22 < pbunny> its just an algorithm 15:22 < edk> I bet it's a lot smarter than you 15:22 < pbunny> ezdiy: it is always retarded. 15:22 < ShaRose> .m 15:22 < dx> ezdiy: yeah, seems like it 15:22 < ShaRose> >:( 15:22 < jast> fortunately most programmers are stupid, too 15:22 < ezdiy> i skipped that show lately 15:22 < ezdiy> is there something new to the plot? 15:22 < dx> i'm mostly annoyed because i see Grum and Amaranth are here, wasting their time 15:22 < Grum> btw pbunny, why don't you write your code in hardware? why not just make it silicon directly? 15:22 < jast> few programmers know the intricacies of cache lines by heart 15:22 < Grum> WAAAY faster 15:22 < ezdiy> i heard memory hog argument is irrelevant now 15:23 < Grum> dx: I'm working on minecraft meanwhile ;) 15:23 < pbunny> Grum: takes more time. 15:23 < ezdiy> since ram is cheap and abundant 15:23 < jast> not to mention for each common architecture 15:23 < Grum> pbunny: as does coding c :) 15:23 <+Amaranth> I'm watching a dota 2 stream :D 15:23 < pbunny> ezdiy: not for minecraft server. 15:23 < pbunny> java is the reason they have to unload chunks 15:23 < Grum> no 15:23 < ezdiy> pbunny: why? 15:23 < dx> man, seriously 15:23 < pbunny> which destroys the persistence of the world 15:23 < Grum> sanity is the reason we unload chunks :) 15:23 < ShaRose> no they unload chunks because it's sane 15:23 < ezdiy> pbunny: i keep all the chunks in ram :) 15:23 < dx> we don't need to have this conversation anymore 15:23 < pbunny> ezdiy: how many of them? 15:23 < jast> the reason is that it's... rather special purpose to keep everything loaded 15:23 < ezdiy> pbunny: whole map 15:23 < ShaRose> it's funny though 15:23 < SinZ> dx: we are stalling for tk to ban 15:23 < pbunny> ezdiy: how big is it? 15:23 < edk> dx: we find it fun plumbing the depths of pbunny's idiocy 15:24 < dx> heh 15:24 < Grum> I'm finally overhauling resourceloading in the client right now 15:24 < Grum> so much fun ;) 15:24 < ShaRose> earlier he said a .class wasn't compiled 15:24 <+Amaranth> TIL you do stack allocation in C with malloc 15:24 < SinZ> also, I just cooked popcorn, need to eat it with something 15:24 < Grum> i need something like this to not make my kill myself 15:24 < jast> edk: the word you're looking for is 'enlightenment' 15:24 < dx> edk: yeah actually i did that once, for some reason i'm on the other side today 15:24 < jast> ShaRose: for different values of 'compiled' 15:24 < edk> hehe 15:24 < pbunny> ShaRose: i meant a machine-code executable. 15:24 < dx> edk: mostly because i think it's sad that most of the activity of #mcdevs is this 15:24 < pbunny> not java executable. 15:24 < ezdiy> pbunny: ~40gb 15:25 < pbunny> ezdiy: how many chunks are there 15:25 < l4mRh4X0r> pbunny, hang on then 15:25 < edk> dx: sure, i'd have banned him ages ago 15:25 < ezdiy> pbunny: on disk AND in ram 15:25 < pbunny> ezdiy: on disk? 15:25 <+Amaranth> dx: Mixed in with this we had some neat design and performance discussion 15:25 < pbunny> you said you keep all chunks in RAM 15:25 < ezdiy> pbunny: you still need to save the changes 15:25 < pbunny> ezdiy: world saves? 15:25 < ezdiy> otherwise players throw autistic tantrums 15:25 < pbunny> what 15:25 < ezdiy> well 15:25 < dx> Amaranth: oh nice, thanks for telling me, it doesn't feel so bad anymore 15:25 < edk> i saw a good video about autism 15:25 < pbunny> ezdiy: why is disk needed to save changes? 15:25 < ezdiy> pbunny: electricity goes off 15:26 < pbunny> ezdiy: ah, ok. 15:26 < ezdiy> and poof, every change gone 15:26 < pbunny> ezdiy: so how many chunks are in the map currently? 15:26 < edk> https://www.youtube.com/watch?v=Yng0V0TCl9s 15:26 < ezdiy> no idea too lazy to log in the server 15:26 < pbunny> ezdiy: i just save world periodically 15:26 <+md_5> 30k^2 15:26 < ezdiy> pbunny: whole world? 15:26 <+md_5> 30k^2 15:26 < ezdiy> that oughta be slow on my server 15:26 < pbunny> ezdiy: yeah 15:26 < ezdiy> luckily, even notchian server saves only the changes 15:27 < ezdiy> and notch is exceptionally bad programmer 15:27 < ezdiy> so i guess its just common sense 15:27 <+Amaranth> :/ 15:27 < ezdiy> to save things on disk 15:27 <+md_5> I think I'm just gonna leave, this is sad 15:27 < pbunny> ezdiy: i don't have anything against world save 15:27 < pbunny> but disk shouldn't be engaged in normal server operation 15:27 <+md_5> ...? 15:27 <+md_5> ..... 15:27 <+md_5> ..... 15:27 < pbunny> i.e. read stuff frmo it 15:27 < edk> I googled: that phenomenon when stupid people think they are clever 15:27 < ezdiy> pbunny: world save is just saving changes in bulk 15:27 < pbunny> unload chunks 15:27 < pbunny> etc 15:27 < edk> found it. first result 15:28 < pbunny> ezdiy: yes 15:28 < edk> http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect 15:28 < ezdiy> pbunny: ok, again, you dont need to unload chunks :) 15:28 < pbunny> edk: are you clever? 15:28 <+Amaranth> ezdiy: Minecraft actually does a lot of things in ways that "common sense" would tell you are not the most optimal but end up actually being such 15:28 < Grum> 15:27:17 < ezdiy> and notch is exceptionally bad programmer <-- not true 15:28 < ezdiy> Amaranth: trust me, i know 15:28 < pbunny> ezdiy: tell that to TkTech md_5 and Grum :() 15:28 < pbunny> :) 15:28 * pbunny grabs popcorn 15:28 < Grum> notch is an exceptionally MESSY programmer 15:28 < ezdiy> pbunny: frankly, chunks are unloaded because those are cpu hog 15:28 < dx> "exceptionally bad programmer"? seriously? we have one exceptionally bad programmer here, and notch isn't as bad as him 15:29 < ezdiy> when chunk is loaded, it runs the ticker 15:29 < Grum> also, he has more $ than you have milligrams of bodyweight 15:29 < ezdiy> and there can tick only so many chunks in single thread 15:29 <+Amaranth> Grum: I was trying to segue into saying a mediocre programmer but a good designer :P Messy works too though, that is definitely true 15:29 < pbunny> ezdiy: oh, so you are one of them :( 15:29 < pbunny> you don't understand the problem of chunk unloading 15:29 < Grum> he hasnt designed a single aspect of the codebase 15:29 < Grum> but meh thats what i'm fixing now ;) 15:29 < edk> Grum: appeal to majority, not a good argument 15:29 < edk> not to say you're wrong 15:29 < edk> but arguing fallacies is what pbunny is doing :P 15:29 <+md_5> Did you know processors can run infinite threads at once 15:30 < jast> fallacies are awesome 15:30 <+md_5> That's what makes his threading model so effective 15:30 < jast> I know that because they clearly are 15:30 < edk> md_5: infinite threads = INFINITE POWER!oneoneoneoneoneoneone 15:30 < ezdiy> jast: for persistent trolls indeed 15:30 < ezdiy> :) 15:30 < dx> jast++ 15:30 < pbunny> edk md_5 : please stay serious 15:30 < jast> okay, let me make a stronger argument 15:30 < edk> ++jast; // a c++ programmer told me this was more efficient 15:30 < jast> fallacies are awesome because everything else is stupid 15:30 < Grum> fallusies are better 15:30 <+Amaranth> Grum: I was talking more about high level stuff 15:31 < dx> ++(*(&jast)) /* thanks stack overflow */ 15:31 < pbunny> **:25:29 +md_5 | Did you know processors can run infinite threads at once 15:31 < pbunny> LOL 15:31 < pbunny> no they can't 15:31 < pbunny> OS can. 15:31 < jast> no it can't 15:31 < pbunny> you can't just feed multiple code streams to a CPU. 15:31 <+md_5> You said that yourself..... back when we first met 15:31 <+Amaranth> Grum: Like chunks, their in memory format, and some other stuff 15:31 < pbunny> md_5: no. 15:31 <+md_5> I'm gonna use each thing in a new thread so it doesn't lag and I get good performance 15:32 < pbunny> lies. 15:32 <+Amaranth> I already know of a minecraft server that started with that idea and then tried to make a real thing out of it 15:32 < Grum> Amaranth: yeah some things are ok 15:32 < pbunny> it was something like: "i'm using a thread for every chunk now for better debugging" 15:32 < Grum> some are semi suboptimal :) 15:32 < dx> write a bytecode parsing virtual machine, make it run every single bytecode in a different thread = infinite performance! 15:32 <+Amaranth> Grum: The networking model is actually good too 15:33 < Grum> not really 15:33 <+Amaranth> The implementation is shit but the model is good 15:33 < Grum> it sucks hard :p 15:33 < Grum> meh not really 15:33 < Grum> has already been improved a ton 15:33 < Grum> (for example for xbox where traffic matters) 15:33 <+Amaranth> I meant the overall sync vs async stuff 15:33 <+Amaranth> Which will probably get me crucified in here 15:33 < dx> Grum: interesting, i'll have to look at the xbox protocol 15:33 <+Amaranth> dx: xbox cheats 15:33 < dx> Amaranth: hm? 15:34 <+Amaranth> It knows you can't cheat so all of the players share in running the server 15:34 < Grum> it cheats a lot 15:34 < dx> oh. 15:34 < edk> let's play the pbunny quotes about threading game 15:34 < edk> so, what are the problems with threads except they are too hard for you? :) 15:35 <+Amaranth> Fixed size map, fixed client, no central server 15:35 < dx> sick burn 15:35 < edk> so, what are the problems with threads except they are too hard for you? :) 15:35 < edk> oops 15:35 < edk> edk: i was planning to use separate threads for entities 15:35 < edk> it can run thousands of threads if it needs 15:35 < pbunny> thousands != thread for every entity 15:35 < pbunny> sheesh 15:35 < edk> people hating threads and mutexes just had a few occasions when they failed to design mutex pattern well and their code sucked 15:35 <+Amaranth> edk: Obviously the ideal is a thread per chunk 15:35 < dx> >not a thread per block 15:35 <+md_5> Nah thread power entity 15:36 < Grum> depends on the definition of a chunk 15:36 < ShaRose> 2 threads for every entity! 15:36 <+Amaranth> Grum: Current definition, don't go redefining words :D 15:36 <+md_5> I'm out 15:36 <+md_5> Bye 15:36 <+md_5> Have fun 15:36 < dx> bye 15:36 < edk> md_5: o/ 15:36 <+md_5> Don't commit suicide 15:36 < edk> might be hard 15:37 <+md_5> Call the helpline and explain situation 15:37 < dx> loling 15:37 <+Amaranth> This dota stream switches from enya to bastion OST to tom petty for the music between games 15:37 <+Amaranth> This is some kind of tournament too 15:37 < SinZ> md_5: they would give you the bullet... 15:39 <+Amaranth> btw the feature I was thinking of to run .class files directly was the binfmt kernel module 15:39 < pbunny> edk: any more of compromat? 15:40 <+Amaranth> Amaranth: no, stack allocation is malloc :) 15:40 <+Amaranth> Quote of the year right there 15:40 < dx> what's a heap 15:41 <+Amaranth> edk: It isn't threads but I think I still win 15:41 < dx> Amaranth: unrelated, were you the one who was asking here for ideas on how to have less-than-1-byte-per-block efficient in-memory chunk storage? 15:41 < dx> months ago probably 15:41 < edk> Amaranth: *hands over crown* 15:41 <+Amaranth> dx: Less than 3 bytes per block actually 15:42 < dx> hm, right 15:42 <+Amaranth> dx: I ended up settling on a system that is a slightly more advanced version of what someone did for CraftBukkit in MC 1.1 times 15:42 < dx> Amaranth: mc beta 1.1? details? 15:42 <+Amaranth> Not beta 1.1 15:42 <+Amaranth> https://github.com/amaranth/CraftBukkit/blob/5e0112aa5be186c1a7b258fc7a6295af1fc3e07a/src/main/java/org/bukkit/craftbukkit/util/Palette.java 15:43 < dx> oh, so pre-anvil 15:43 <+Amaranth> afaik there is no MC code in that file so it's safe to look at :P 15:43 < dx> lol "safe to look at" 15:43 <+Amaranth> dx: Yeah but a part of the change to implement this in 1.1 involved converting chunks to a cube stack anyway and still working on 16^3 sections 15:45 <+Amaranth> Oh wow line 33 in that file is kind of derp 15:45 <+Amaranth> Oh well :P 15:45 < dx> heh 15:47 < dx> Amaranth: hmm not sure if i'm getting it right, you're limiting the data type of the block array to 4 / 8 / 16 bits depending on what's used, and, uh, what's the "palette" for? 15:47 < dx> oh wait 15:48 <+Amaranth> hehe 15:48 < dx> if there's a palette, then the block array can be up to 15 different kinds of blocks with any data and it's stored as nibbles, right? 15:49 <+Amaranth> Not even close 15:49 < dx> if i got it right then i like it 15:49 < dx> aw :( 15:49 < pbunny> Amaranth: you can allocate a stack (of some emulated function) with malloc. 15:49 < dx> pbunny: what's your definition of stack? 15:50 < pbunny> dx: memory area with arguments passed to function (and return value iirc) 15:50 <+Amaranth> dx: The actual block data is stored in the palette, one entry per unique id/data/light/skylight value in the chunk section. The blocks array contains indices into the palette array 15:50 <+Amaranth> dx: Think GIF 15:50 < dx> Amaranth: oh, yeah, that's what i meant, but didn't consider that light/skylight would be there too. nice 15:51 <+Amaranth> Since each palette entry has 4 bytes available and we only need 3 I use the last byte is a counter for efficiency 15:51 <+Amaranth> Except I special case the counter getting to 255 and consider it "permanent" and no longer change the count 15:52 < dx> Amaranth: but wouldn't including light (from torches maybe) expand the palette a lot? 15:53 <+Amaranth> dx: This is Grum's argument too :D 15:53 <+Amaranth> iirc he wanted it to only be for id/data and store lighting separately 15:54 <+Amaranth> But there are more cases where storing lighting like this uses less memory than cases where it uses more, I think 15:54 < dx> yeah, either method could be more efficient in different cases 15:54 < dx> definitely true for naturally generated worlds, but for a flat one where everything is player built, you're going to have torches on everything 15:55 < pbunny> isn't it optimal to store light in ready-to-send-to-clients format? 15:55 < pbunny> so you can just deflate a chunk and send 15:55 < pbunny> without additional operations 15:55 < dx> we're talking about something you'd never consider, in-memory storage optimization 15:56 <+Amaranth> dx: You still have to have over ~900 unique blocks out of the 4096 possible before this starts using more memory iirc 15:56 <+Amaranth> More memory vs the current vanilla implementation anyway 15:57 <+Amaranth> dx: But anyway, when you asked about it where you wanting to see if I figured anything out or wanting to report something you figured out? :) 15:57 < dx> Amaranth: wanted to see if you figured it out :P 15:57 <+Amaranth> ah 15:58 <+Amaranth> Well due to the count system there can be scenarios where I have duplicate entries in the palette and bloat RAM usage 15:58 <+Amaranth> Since the binary search was modified to consider empty entries a match 15:59 < dx> 'empty entries'? of the palette? 15:59 <+Amaranth> But overall the count helps to ensure I avoid having to call compressPalette so much 15:59 <+Amaranth> Yeah 15:59 <+Amaranth> I use the last byte of the palette entry as a counter of how many blocks in the chunk are using it 16:01 <+Amaranth> Any improvement ideas are welcome though 16:03 < dx> compressPalette looks like a harmless loop that iterates over blocks and copies each one to a new object 16:04 <+Amaranth> But remember each call to setRawData calls getEntryPosition 16:05 < dx> oh, getEntryPosition 16:05 < dx> i had no idea who to blame for the performance hit :D 16:05 <+Amaranth> getEntryPosition and the things it calls are where all the magic is 16:06 <+Amaranth> But also where most of the CPU time is :P 16:07 <+Amaranth> It's most commonly just a binary search over the palette though 16:07 <+Amaranth> And the palette usually isn't very big so it's log N with a tiny N 16:15 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 16:21 * TkTech reads the backlog 16:21 * TkTech cries laughing 16:22 < SinZ> wb 16:22 -!- Zachoz is now known as Zachoz|Away 16:24 < TkTech> Amaranth, Is that even worth it? The size vs time doesn't seem like it would be. 16:24 <+Amaranth> TkTech: That is the question 16:24 <+Amaranth> It is a rather large reduction in memory usage 16:25 <+Amaranth> Rough measurements of overall server memory usage make me think somewhere around 60% reduction 16:25 <+Amaranth> (in a "typical" world) 16:26 < TkTech> When would you use it? Just on recently-used sections you want to keep in memory? 16:26 < TkTech> (but not active sections) 16:26 <+Amaranth> I haven't had time to finish verifying it works correctly though let alone measure the memory and CPU differences precisely 16:27 <+Amaranth> TkTech: I would use it everywhere :P 16:27 <+Prf_Jakob> online compression? 16:27 <+Prf_Jakob> or what? 16:27 <+Amaranth> Prf_Jakob: More or less 16:27 < TkTech> Amaranth, Everything is just speculation until you've got it working, but at a guess I don't think it'll be worthwhile for active sections. 16:27 <+Amaranth> TkTech: Well it definitely works 16:28 <+Amaranth> I can load existing maps and generate new ones with apparently no issues 16:28 <+Amaranth> TkTech: I know it'll just more CPU, the question is how much and is that worth the RAM savings 16:29 <+Prf_Jakob> if you can offload the compression to another CPU then its totally worth it 16:29 < TkTech> Prf_Jakob, I haven't heard good things about Java and multicore. 16:29 <+Amaranth> My unit test has me fairly confident it is all working correctly but I haven't done a lot of in game testing 16:29 < TkTech> Amaranth, Right, I get that, I'm just speculating that it'll be worthwhile for less-active chunks. 16:32 <+Amaranth> TkTech: Well for reading chunk data I don't see it being noticeably slower 16:33 < TkTech> Amaranth, Keep in mind there are a few servers with 100+ users. They can easily toss more RAM at the problem, but disk contention and CPU will become the problem. 16:33 <+Amaranth> TkTech: Oh, I'm well aware 16:33 < TkTech> Amaranth, I just think it should be configurable/tunable, don't just turn it on for everything always 16:33 <+Amaranth> Sure 16:33 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 16:36 <+Amaranth> TkTech: Although depending on the benchmark data that may not be needed either 16:37 <+Amaranth> But the plan was to make it configurable just if nothing else from a "this might destroy your world" perspective if it ever got added to something 16:57 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:17 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Computer has gone to sleep.] 17:21 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:30 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 17:43 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:01 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:04 < toqueteos> oh god, why did notch invent his own new trigonometry? fuck him! 18:05 < SinZ> howso 18:05 < Calinou> you can't fuck notch, he's married 18:05 < SinZ> ^ 18:05 < TkTech> Calinou, He's divorced. 18:05 < Calinou> I know :P 18:05 < Calinou> lol 18:05 < Calinou> ez married him for the money :> 18:05 < TkTech> Is that a Republican "I Know"? 18:05 < toqueteos> correct me if i'm wrong please 18:05 < Calinou> no, I said "I know" while wearing iron armor, not diamond armor 18:06 < Calinou> only republicans use diamond armor 18:06 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Ping timeout: 260 seconds] 18:06 < SinZ> uhh, wern't they engaged before Minecraft went huge 18:06 < toqueteos> whenever a server sees a PlayerLook (0x0C) packet it should send Entity Look (0x20) to nearby players, am i right? 18:06 < TkTech> SinZ, Yes, Calinou is just being retarded. 18:07 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 18:09 < Calinou> in august 2011 or so 18:09 < Calinou> MC was already huge 18:10 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:10 < SinZ> well, not nearly as huge as it is now, and they were engage long before then 18:11 < SinZ> engaged* 18:16 -!- Yoshi2_ [~chatzilla@xdsl-78-35-194-158.netcologne.de] has joined #mcdevs 18:18 -!- Yoshi2 [~chatzilla@xdsl-78-35-205-16.netcologne.de] has quit [Ping timeout: 256 seconds] 18:18 -!- Yoshi2_ is now known as Yoshi2 18:33 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 18:33 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 18:47 -!- Knux14 [52ff93e6@gateway/web/freenode/ip.82.255.147.230] has joined #mcdevs 18:48 < Knux14> Hi everyone 18:51 -!- Morrolan [Morrolan@morrolan.ch] has quit [Ping timeout: 272 seconds] 18:53 -!- Morrolan [Morrolan@morrolan.ch] has joined #mcdevs 18:57 < TkTech> Prf_Jakob, Oo, planetary control. 18:59 <+Prf_Jakob> I hope they deliver on what they promised 19:00 < TkTech> Prf_Jakob, Uh oh, friendly fire. 19:00 < TkTech> All it takes is one dick with a Dreadnaught… 19:03 -!- Knux14 [52ff93e6@gateway/web/freenode/ip.82.255.147.230] has quit [Quit: Page closed] 19:09 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection timed out] 19:14 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Computer has gone to sleep.] 19:14 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 19:38 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 19:47 < toqueteos> guys how are floats packed into a single byte? http://wiki.vg/Protocol#Spawn_Named_Entity_.280x14.29 i searched and i found nothing... 19:48 < Thinkofdeath> toqueteos: https://github.com/thinkofdeath/netherrack/blob/master/player/event.go#L21 19:49 < toqueteos> Thinkofdeath: hey! it's on github, congrats 19:49 < Thinkofdeath> :) 19:49 < toqueteos> so that's that weird 2p/256 step thingy 19:50 < Thinkofdeath> yeah 19:50 < toqueteos> jesus 19:50 < toqueteos> thanks buddy 19:50 < toqueteos> why do you convert to int yaw but not pitch? 19:50 < Thinkofdeath> I think the pitch should be the same as yaw it just hasn't been an issue yet 19:51 < toqueteos> oh i see 19:51 < toqueteos> "don't touch it if it's working" 19:51 < Thinkofdeath> :P 19:53 < toqueteos> Thinkofdeath: your UnsafeConnection interface is HUGE 19:53 < Thinkofdeath> I'm changing it at some point 19:54 < toqueteos> le agenda feis 19:54 < toqueteos> oups, wrong channel 20:07 < zutto> intresting, someone actually doing something with go 20:08 < Thinkofdeath> Two people :) 20:15 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 256 seconds] 20:17 < TkTech> zutto, Lots of go projects for minecraft. 20:18 < zutto> i dont really pay attention to minecraft projects.. or any new projects actually 20:19 < zutto> but go is supposed to become "the new C", and its intresting to see if it falls like dart did 20:20 < Kyle> TkTech: double the wild TkTech 20:21 < toqueteos> im the other Go guy 20:22 < zutto> i see 20:29 -!- Paprikachu [~Paprikach@178.112.133.230.wireless.dyn.drei.com] has joined #mcdevs 20:33 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 21:18 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:28 -!- Paprikachu [~Paprikach@178.112.133.230.wireless.dyn.drei.com] has quit [Remote host closed the connection] 21:33 -!- Eric1212 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 21:33 -!- Eric1212 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has quit [Max SendQ exceeded] 21:40 < TkTech> toqueteos, Well, it's not just you two, there's 27+ public minecraft-related go repos on github alone. 21:40 < toqueteos> i was late, Thinkof.. said 2 people 21:41 < toqueteos> there's chunkymonkey and a lot of forks abandoned 21:52 -!- Eric1212 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 21:52 -!- Eric1212 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has quit [Max SendQ exceeded] 21:58 -!- Eric1212 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 21:58 -!- Eric1212 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has quit [Max SendQ exceeded] 22:04 -!- Yoshi2 [~chatzilla@xdsl-78-35-194-158.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 22:36 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Quit: Computer has gone to sleep.] 23:53 -!- Xaardas [~tach@p5B2525EE.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 23:57 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has joined #mcdevs --- Day changed jeu. avril 25 2013 00:29 -!- toqueteos [~toqueteos@96.Red-81-34-156.dynamicIP.rima-tde.net] has quit [Quit: Nettalk6 - www.ntalk.de] 00:30 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 00:32 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 00:32 < TkTech> Dinnerbone, I'd love to know what you pay in bandwith for sticking an image on twitter from your own site :> 00:54 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 256 seconds] 00:54 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 00:54 -!- mode/#mcdevs [+v sadimusi] by ChanServ 00:57 -!- Zachoz|Away is now known as Zachoz 01:00 -!- feepbot [~feepbot@p579E48CA.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E5F41.dip0.t-ipconnect.de] has joined #mcdevs 01:13 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 01:14 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 01:31 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Connection reset by peer] 01:58 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:34 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 02:44 -!- Extreme7 [~extreme@ool-4579abf1.dyn.optonline.net] has quit [Read error: Connection reset by peer] 02:48 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:45 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:49 -!- Guest18764 [znc@184.154.203.43] has quit [Quit: CraftBook. 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joined #mcdevs 07:27 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 08:25 -!- jspiros [~jspiros@2001:470:1f07:f30::1] has joined #mcdevs 08:28 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 08:40 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Quit: Leaving] 08:40 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 09:00 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 260 seconds] 09:20 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Ping timeout: 258 seconds] 09:32 <+md_5> pbunny if you join #spigot on espernet I have a friend for you 09:32 <+md_5> trying to make his MC server cater for a stupid amount of players >:D 09:32 < Zachoz> lol ^ :P 09:32 <+md_5> almost as stubborn as you 09:37 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 10:03 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 10:07 < pbunny> md_5: "stupid amount of players" - more than 100? 10:07 < pbunny> okay boss 10:07 <+md_5> pbunny more than ten times that 10:07 < pbunny> i am going to support thousands 10:07 <+md_5> also vanilla server can run 450 players at full speed 10:07 < pbunny> md_5: it can't. 10:08 < pbunny> otherwise there would be such servers 10:08 < pbunny> currently i haven't seen >100 players max 10:08 <+md_5> well you havent looked hard enoug 10:08 < pbunny> link plz 10:08 <+md_5> http://gontroller.com/ 10:08 <+md_5> been there, worked with owner, seen 20tps @450 10:08 <+md_5> suck it iup 10:09 <+md_5> (I program a customized fork of the stock server) 10:09 <+md_5> (emphasis on performance) 10:09 <+md_5> (so not quite vanilla, but still shitty old java where you cant use malloc to allocate stack memory) 10:10 < pbunny> why not use good language then? 10:10 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 10:10 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has quit [Excess Flood] 10:10 < pbunny> using java for performance is like using wheelchair for karate 10:12 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 10:12 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has quit [Excess Flood] 10:12 < jast> using C to 'fix' a problem of algorithmic complexity is like buying the most expensive car there is to be faster than light 10:12 < Flemmard> pbunny: i'm sure jackie chan can use a wheelchair for that .. :P 10:12 <+md_5> why did I start this 10:13 < jast> md_5: insanity is hard to resist when it keeps knocking at your door ;) 10:13 < pbunny> jast: java problems lie in its interpretativeness, range checking, exceptions, oop, etc 10:13 < pbunny> not algorithms 10:13 < pbunny> you can implement any algorithm in C 10:13 < jast> that is not at all what I was talking about 10:14 < pbunny> jast: java doesn't have threads ... 10:14 < pbunny> that alone is a reason to dump it 10:14 < jast> I'm not a java fan by any stretch... but not using java doesn't solve the problems that aren't caused by java in the first place 10:14 < jast> threads are pretty worthless anyway 10:14 < pbunny> right. who needs 2 cores nowadays 10:15 < pbunny> jast: the problems with vanilla server is not algorithm complexity 10:15 <+md_5> jast this is coming from a guy who didnt know most java code is compiled to native code not interpreted 10:15 < pbunny> the problem is slow performance of algorithms that are implemented in java 10:16 <+md_5> HOTSPOT COMPILES IT TO NATIVE CODE JUST AS WELL AS GCC DOES 10:16 < pbunny> because java does many useless stuff like range checking etc 10:16 < jast> people who use threads are all like, hey, threads are so much more lightweight than processes, lolol, let's use threads to fix everything 10:16 < pbunny> md_5: please don't caps 10:16 < pbunny> take medicine whatever 10:16 < jast> (light green threads excluded) 10:16 < jast> md_5: if it's JIT it doesn't exist! 10:16 <+md_5> > has been in this channel for longer than you have been able to program C 10:16 < pbunny> jast: i use threads to utilize multiple CPU cores. 10:16 <+md_5> please dont tell me off 10:17 < pbunny> > has been programming in C when md_5 wasn't even born 10:17 <+md_5> jast processor can run 1/0 threads at once 10:17 <+md_5> just thread everything for better scalability 10:17 < jast> md_5: that's a poor argument. just because others are using poor arguments, you don't have to stoop to that, too. :} 10:17 < pbunny> md_5: no. 10:17 < pbunny> please stop thinking out stuff about me 10:17 < jast> md_5: NaN 10:17 < pbunny> i am going to use thread number that is equal to number of cpu cores. 10:18 < pbunny> well, at most - 3 times the cores number 10:18 < pbunny> for better load balancing 10:18 <+md_5> why would you use 3 times the core number 10:18 < jast> the problem with vanilla server is not algorithmic complexity, but the problem with your server will be 10:18 < pbunny> md_5: server will run many worlds 10:18 <+md_5> when processors can only run core*2 with hyperthreading 10:18 < jast> you'll notice once it goes live 10:18 < pbunny> i don't want to implement cross-world thread chunks 10:19 < pbunny> so, if number of worlds will be >= number of cores, every world will get only 1 thread 10:19 < pbunny> and, as some worlds will be much heavier than others, everything will be unbalanced 10:19 < pbunny> if i will run more threads, i can assign more threads to heavy worlds 10:20 < pbunny> the only alternative is implementing cross-world chunk handling in threads 10:21 < pbunny> there will be many worlds, i.e. temprary dream worlds 10:21 < pbunny> temporary * 10:22 < pbunny> they will be unique to any player asleep 10:23 < jast> so, I've been wondering... how are you going to do global light updates for a 10000x10000 world during sunrise/sunset 10:23 < jast> where the lighting changes every <20 ticks 10:28 < pbunny> jast: server doesn't send light updates during sunrise/sunset 10:28 < pbunny> client handles it itself 10:28 < pbunny> server only updates lighting for caves, torches, etc 10:29 < pbunny> otherwise it would be a traffic hog 10:29 < jast> the server needs to know the new light level at cave entrances, below overhangs, etc., doesn't it? 10:29 < pbunny> jast: there is "light" field, and "skylight" field 10:29 < pbunny> and they are persistent during day time changes 10:29 < jast> yeah, and skylight influences light 10:29 < pbunny> yeah. 10:29 < pbunny> its persistent 10:29 < pbunny> its relative to day time 10:29 < jast> yes, but not exactly 10:29 < pbunny> totally exactly. 10:30 < jast> suppose you have a cave entrance and there's a torch somewhere near it 10:30 < jast> so the blocklight of a nearby block will be max(skylight,attenuated-light-of-torch) 10:30 < pbunny> yes, so? 10:30 < jast> never mind 10:30 < pbunny> :) 10:49 -!- Jailout20001 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 10:52 -!- Jailout2000 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[~jckf@wolfram.jckf.no] has joined #mcdevs 15:14 -!- Jckf_ [~jckf@2001:470:27:155::2] has quit [Ping timeout: 240 seconds] 15:15 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 15:17 -!- Zachoz is now known as Zachoz|Away 15:21 < pbunny> anybody feels like helping me find annoying deadlock condition? 15:21 < pbunny> :) 15:24 < pbunny> md_5: maybe you 15:25 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 15:25 < pbunny> the funny thing is - deadlock doesn't happen when i run server through valgrind's drd tool (which detects such conditions) 15:26 < jast> threads are sooo simple, amirite 15:26 < pbunny> ah, it happened. drd haven't found any problems though 15:27 < jast> well, it obviously detects only *some* race conditions 15:32 -!- toqueteos [~toqueteos@12.Red-79-152-10.dynamicIP.rima-tde.net] has joined #mcdevs 15:34 < pbunny> hm, i think it couldn't detect it because i lock with trylock polling there 15:34 < pbunny> sometimes trylock fails forever though 15:51 < pbunny> http://dpaste.org/9k7Gj/raw/ 15:51 < pbunny> deadlock happened on line "locking chunk 3x0 from chunk 1x0" 15:51 < pbunny> any ideas? 15:52 < edk> I don't know 15:52 < edk> threads are very easy, but since you are the only person smart enough to think so, you'll have to manage 15:53 < pbunny> i never said threads are easy 15:53 < pbunny> so, any ideas? 15:54 < edk> well, I might make a diagram of my locking logic 15:54 < edk> it usually simplfies things 15:54 < edk> i'm not going to trawl through your debug log 15:54 < pbunny> :/ 15:55 < pbunny> diagram is impossible due to complexity 15:55 < jast> it's not like a debug log would help anyway 15:55 < pbunny> jast: its more readable than my C code to you 15:56 < jast> ... and suddenly I'm no longer interested in trying to help 15:56 < pbunny> ? 15:56 < pbunny> i pasted the log because its easy to read 15:56 < pbunny> i respect your time. 15:57 < jast> well, it's easy to read, but probably doesn't contain the necessary information 15:58 < jast> the problem with debug logs is that you don't know which information you have to add if you don't know where the problem happens ;) 15:59 < pbunny> the deadlock happens in MUTEX_SAFELOCK(safelocked,&chunk->entities_mutex,&xchunk->entities_mutex); after several seconds of stress-testing by 10 clients 15:59 -!- zh32|offline is now known as zh32 15:59 < pbunny> MUTEX_SAFELOCK is function that uses trylock poll with unlocking own mutex, sleeping, then locking again 15:59 < pbunny> this purpose was to prevent deadlocks -.- 16:00 < edk> what happens if two MUTEX_SAFELOCK calls do that at once? 16:00 < pbunny> edk: some of them succeeds first 16:00 < pbunny> one * 16:01 < pbunny> they sleep by random intervals 16:01 < pbunny> http://dpaste.org/Wzmy5/ 16:02 < pbunny> are deadlocks possible there? 16:03 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 16:04 < edk> probably 16:04 < pbunny> how? 16:04 < edk> i can't be bothered to work it out :P 16:04 -!- XAMPP_ [~XAMPP@199.254.116.102] has joined #mcdevs 16:04 < edk> fwiw, your debug call invokes undefined behaviour 16:04 < pbunny> ? 16:04 < pbunny> why? 16:05 < edk> %p has to be a void pointer 16:05 < edk> (i don't think this is likely to be the issue at all, just mentioning it) 16:05 < pbunny> no, i never pass NULL mutexes 16:05 < jast> pretty much every compiler will automatically cast that 16:05 < pbunny> aah 16:05 < pbunny> no, gcc haven't issued any warnings 16:06 < jast> I think it takes a few extra options for gcc to complain about that 16:06 < jast> it's kind of pointless to warn about that anyway 16:06 < pbunny> edk: no, deadlock isn't happening in safelock() 16:06 < pbunny> its somewhere else.. 16:06 < edk> then you're making two mutexes wait for each other 16:07 < edk> i can't possibly figure out which ones from your log 16:07 < edk> sorry 16:07 < edk> two threads holding mutexes wait for each other * 16:07 -!- XAMPP [~XAMPP@botters/xampp] has quit [Ping timeout: 258 seconds] 16:07 < pbunny> safelock() unlocks own mutex while waiting 16:08 < pbunny> so other safelock can succeed during that period 16:08 < pbunny> then first safelock() will wait on locking own mutex 16:08 < pbunny> hmm, it actually happens somewhere in safelock 16:09 < pbunny> and it looks like it deadlocks in 2 safelocks simultaneously 16:09 < pbunny> o.O 16:09 < pbunny> any better way to implement safelock() ? 16:13 < edk> without seeing how you use it in your code, "don't" would be my first instinct 16:13 < pbunny> don't lock anything? 16:13 < edk> don't use safelock 16:13 < pbunny> what to use then? 16:13 < pbunny> i need a way to lock other chunk's mutex while keeping own mutex locked 16:14 < edk> then you need to make sure that chunk is not also trying to lock your mutex 16:14 < edk> i don't think any simple function like safelock can solve that problem. 16:15 < edk> especially where you let go of your own mutex. both chunks could do it at once, both "win", and both not be able to get their own mutex back 16:15 < pbunny> both chunks can't win. 16:15 < pbunny> trylock always happens while own mutex is locked 16:16 < pbunny> see the function 16:16 < edk> true. i guess the deadlock is more complex then 16:16 < edk> but again, i can't really work this out without seeing your code 16:16 < edk> and i don't want to anyway, i have better things to do 16:18 < pbunny> i will try unlocking more stuff 16:19 -!- Guest2411 [~exe@85.28.181.103] has quit [Ping timeout: 268 seconds] 16:19 < pbunny> i.e. don't keep mutexes for entities_count locking during entire loop 16:19 < pbunny> locked * 16:19 < pbunny> its sufficient to lock->get entities_count->unlock at the end of every iteration i think 16:50 -!- kev009 [~kev009@tempe0.bbox.io] has joined #mcdevs 16:50 -!- mode/#mcdevs [+v kev009] by ChanServ 16:50 < pbunny> lol, fixed by not keeping entities_mutex locked during loop 16:50 < pbunny> not deadlocks now 16:50 < pbunny> no * 16:55 < pbunny> shouldn't cause any problems, right? :) 16:55 < pbunny> per-entity mutexes are being locked before modification 16:57 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 17:11 -!- exe [~exe@85.28.181.103] has joined #mcdevs 17:11 -!- exe is now known as Guest94889 17:19 < pbunny> hehe, server with world with 100 players each teleporting randomly within 160x160x256 area every second uses 10mb of RAM and 1% CPU 17:19 < pbunny> oh, its 11MB now 17:19 < pbunny> Grum: how is your java doing 17:20 < pbunny> and yeah, its running in 100+ threads now, in production it will consume less resources 17:22 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:25 < pbunny> 44MB for 500 clients :3 17:39 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 17:44 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:45 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:52 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:05 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Ping timeout: 256 seconds] 18:12 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:12 < rom1504_> pbunny: you implemented basics functionnality ? 18:13 < rom1504_> building, destroying blocks for example ? 18:15 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 18:18 < rom1504_> if trolls.lv:1337 is up to date, it seems not 18:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:27 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 18:28 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 18:28 -!- umby24|offline is now known as umby24 18:39 < pbunny> rom1504_: i am remaking the server 18:39 < pbunny> everything except mobs and plants growth is implemented in first version 18:39 < pbunny> i will take it from there 18:44 < pbunny> rom1504_: trolls.lv:6666 is the up-to-date first version of server 18:44 < pbunny> but it's buggy 18:44 < pbunny> feel free to test 18:46 < rom1504_> well when i connected it seemed i kept teleportating, and when I left clic I was kicked with a "we will warn the FBI" kind of message ^^ 18:47 < rom1504_> oh 18:47 < rom1504_> no ok 18:47 < rom1504_> i connected to trolls.lv:1337 18:47 < rom1504_> i'll try trolls.lv:6666 18:48 -!- Not-001 [~notifico@198.199.82.216] has quit [Ping timeout: 258 seconds] 18:49 -!- pbunny [pbunny@stdout.lulzsec.com] has quit [Read error: Connection reset by peer] 18:55 -!- pbunny [pbunny@stdout.lulzsec.com] has joined #mcdevs 18:57 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 19:00 -!- Paprikachu [~Paprikach@178.112.97.221.wireless.dyn.drei.com] has joined #mcdevs 19:13 -!- Yoshi2_ [~chatzilla@xdsl-81-173-161-187.netcologne.de] has joined #mcdevs 19:15 -!- Yoshi2 [~chatzilla@xdsl-87-78-24-39.netcologne.de] has quit [Ping timeout: 256 seconds] 19:15 -!- Yoshi2_ is now known as Yoshi2 19:27 < pbunny> is it ok to send client multiple named entities (0x14) with same names? 19:27 < pbunny> second client sometimes gets weird epilepsy problem when first is already there 19:33 < Grum> pbunny: oh so you did implement redstone fully? 19:33 < Grum> and worldgeneration? 19:33 < Grum> and relighting of areas? 19:34 < pbunny> Grum: world generation - yes, come and have a look 19:34 < pbunny> relightning - partially 19:34 < pbunny> redstone not yet 19:34 < Grum> fluids? 19:34 < pbunny> ? 19:34 < Grum> water/lava? 19:34 < Grum> their interactions? 19:34 < pbunny> yes, without physics 19:34 < pbunny> no. 19:35 < pbunny> your point? 19:35 < Grum> any physics at all? 19:35 < pbunny> yes. 19:35 < pbunny> i.e. of dropped items 19:35 < Grum> no water-flows i guess? 19:35 < pbunny> no. 19:35 <+ammar2> his point is you're doing a fraction of the work the vanilla server does. Now is not the time to be flaunting around cpu usage/mem usage 19:35 < pbunny> ammar2: sure. 19:36 < Grum> also 44mb for 500 clients, they are all in the same area then 19:36 < pbunny> Grum: no, they were teleporting randomly to random 0-10 chunks z and 0-10 chunks x 19:36 < pbunny> they got chunks bulk, entity updates etc 19:37 < pbunny> 1 time per second per client 19:37 < Grum> how much bandwidth did that generate? 19:37 < pbunny> haven't measured 19:37 < pbunny> its localhost 19:37 < Grum> how much chunks loaded around each player? 19:37 < Grum> the normal 19x19? 19:37 < pbunny> Grum: radius is 2 for now 19:37 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 19:37 < Grum> yeaaah ok 19:37 < pbunny> i tested mutexes mainly 19:38 < pbunny> they were teleporting between random chunks hosted by different threads 19:38 < Grum> they've had 500+ people on the 'java server' too with viewdistance of 2 :) 19:38 < pbunny> Grum: ok, just connect to trolls.lv:6666 19:38 < pbunny> there's a near-complete world 19:38 < pbunny> and it uses like 120MB now 19:38 < pbunny> for everything 19:38 < Grum> what protocol version? 19:38 < Grum> 1.5.1? 19:38 < pbunny> yes 19:38 < pbunny> protocol version 60 19:39 < pbunny> you will have to register there though 19:39 < pbunny> ( no email confirmation yet ) 19:49 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Read error: Connection reset by peer] 19:51 < pbunny> ok, it isn't stable as i mentioned :) thats why second version is needed 19:52 < pbunny> btw memory usage jumped to 1.6GB 19:52 < pbunny> probably somebody teleported somewhere 19:52 < Grum> little bug? 19:52 < pbunny> i think its just generating the map 19:53 < pbunny> i restarted it 19:53 < pbunny> please don't teleport around 19:53 < Grum> i dont? 19:53 < Grum> i dont even know how to do that 19:53 < Grum> i just disconnected 19:53 < Grum> i was baking iron 19:53 < pbunny> ammar2: was it you? :p 19:54 < pbunny> Grum: various hacks work there, no checking yet 19:54 <+ammar2> pbunny: hmm? 19:54 < pbunny> anybody can teleport if client allows it 19:54 <+ammar2> I connected for a few minutes, tp'd to you two 19:54 < pbunny> ammar2: maybe tp'ed somewhere wrong :) 19:54 < pbunny> ram usage was 1.6GB when it froze 19:54 <+ammar2> o_O 19:57 < pbunny> Grum: are you aware of client bug that shows player's head at yaw 0 regardless of what was received in 0x14 ? 19:57 < pbunny> i have to send headlook packet after 5-10 ticks 19:57 < pbunny> only then head is displayed correctly 19:58 < pbunny> otherwise new player sees heads of all current players turned at 0 until they move or turn 19:59 < Grum> nope, but there are so many weird bugs in that protocol :P 19:59 < pbunny> its more a client thingie :p 20:00 < Grum> same difference for me 20:07 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 20:19 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 20:24 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Textual IRC Client: www.textualapp.com] 20:26 < toqueteos> hmm may i ask you pbunny how did you got other players moving around working? 20:31 < pbunny> toqueteos: i send entity move, entity look, entity movelook, entity teleport and/or entity headlook (depending on data changed) to nearby players when player's position and/or angle changes 20:32 < pbunny> ah, and entity velocity 20:32 < toqueteos> sorry i did ask that wrong, i send an 0x14 but it seems to do nothing 20:33 < pbunny> 0x14 is used to spawn player initially, not move it 20:33 < toqueteos> i already send all those you mentioned to all others players whenever somea ction is found 20:33 < pbunny> is the player spawned? 20:33 < toqueteos> what do you mean? 20:34 < toqueteos> each player does login succesfully, can move around, use chat, etc.. but if 2+ people login, they can't see each other 20:36 < pbunny> toqueteos: you send 0x14 wrong then 20:36 < toqueteos> yep, seems so :( 20:36 < pbunny> toqueteos: may i see the code of sending 0x14? 20:36 < toqueteos> yeah sure 20:38 < toqueteos> pbunny: it's not my current version because i refactored it to another place but.. this should give you an idea https://github.com/toqueteos/minero/blob/master/server/handle_cd.go#L82 20:38 < toqueteos> after that 0x14 i should send to all nearby players entity move, look, movelook, teleport, etc.. packets right? 20:38 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Read error: Connection reset by peer] 20:38 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 20:39 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed the connection] 20:39 < toqueteos> there's lots of stuff hardcoded in there, i'm sorry 20:39 < Thinkofdeath> toqueteos: If you want to check if it spawned look at the entity debug on minecraft debug screen (the E: part) 20:39 < Thinkofdeath> *entity count 20:40 < toqueteos> Thinkofdeath: E doesn't change 20:40 < Thinkofdeath> Still 0/1 ? 20:40 < toqueteos> yup 20:41 < toqueteos> but I think I'm sending something ahead of type or some metadata is missing, i'll toy with it a bit more 20:41 < toqueteos> ahead of time* 20:51 -!- cathode|alt [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 20:52 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Quit: Leaving.] 20:52 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Read error: Connection reset by peer] 20:53 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 20:53 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 20:53 < pbunny> toqueteos: 0x14 is enough to spawn a player 20:53 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 20:53 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:53 < toqueteos> then it's a metadata thing 20:54 < pbunny> toqueteos: write 0 0 127 as meta 20:54 < pbunny> try it 20:55 < pbunny> ( 3 bytes ) 20:55 -!- morrolan_ is now known as Morrolan 20:57 < toqueteos> pbunny: yay! works 20:58 < toqueteos> crappy metadata impl, it didn't write 127.. 21:00 -!- cathode|alt is now known as cathode 21:00 < toqueteos> thanks pbunny, thanks so much 21:00 < pbunny> toqueteos: client expects at least 1 item of metadata 21:01 < toqueteos> pbunny: i was sending [0 0] only :/ 21:01 < pbunny> :) 21:02 < toqueteos> actually.. i was writting 0 0 127, what the heck 21:08 < toqueteos> now player movement is a bit jerky but almost everything works 21:08 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has joined #mcdevs 21:15 -!- Paprikachu [~Paprikach@178.112.97.221.wireless.dyn.drei.com] has quit [Remote host closed the connection] 21:15 < pbunny> toqueteos: sending entity velocity removed jerkiness for dropped items' jerkiness for me 21:15 < pbunny> may work for players 21:16 < toqueteos> let met try 21:18 < pbunny> any way to spawn named entity without name? 21:18 < pbunny> i tried with "" but the small gray rectangle is still showing above player 21:18 < toqueteos> oh that thing 21:18 < toqueteos> it's on metadata, you can hide the plate 21:19 < toqueteos> Index 6, byte: Show name 21:19 < toqueteos> If 1, the nameplate will be displayed over the entity. 21:19 < pbunny> wow, thx 21:19 < toqueteos> you're welcome :) 21:20 < toqueteos> pbunny: question, do you actually use entity rel move? 21:21 < pbunny> toqueteos: i use it if it moved not more than 3.6 blocks from last (last tick) position iirc 21:21 < pbunny> if more - i use teleport 21:21 < pbunny> toqueteos: be careful with relmove for players though. players send absolute doubles to server 21:22 < pbunny> if you just calculate relative values and send to other players, a float error may accumulate 21:22 < pbunny> in time other players will start seeing the player not where he actually is 21:23 < pbunny> toqueteos: use something like http://dpaste.org/jMWTU/raw/ to workaround 21:24 -!- TobiX_ is now known as TobiX 21:24 < pbunny> this should calculate float errors server side and compensate calculated relatives 21:24 < pbunny> worked for me 21:25 < toqueteos> brb for dinner, i'll check that out in a moment pbunny, thanks! 21:29 < pbunny> toqueteos: are you sure about show name metadata? 21:29 < pbunny> i send 6 0 127 and rectangle is still there 21:29 < toqueteos> http://wiki.vg/Entities#Entity_Metadata_Format 21:29 < pbunny> yes. 21:29 < pbunny> maybe it is meant for Index 5, string: Name ? 21:29 < toqueteos> i just copied it 21:30 < toqueteos> i havent tested it, yet 21:30 < pbunny> nm, empty rectangle is okay for now 21:30 < toqueteos> maybe you have to send it inside entity metadata 21:31 < toqueteos> right after a 0x14 packet 21:31 < toqueteos> in NMC everything is possible.. 21:31 < pbunny> yep 21:31 < pbunny> disabling gray rectangle is not primary task now, i am doing other things 21:37 < Thinkofdeath> The nameplate can only be disabled on non-player entities 21:39 < toqueteos> really? isnt there a plugin in bukkit to do just that (on players)? 21:40 < Thinkofdeath> Don't think so 21:40 < Yoshi2> I think the game will not show the player's name if that player is sneaking 21:43 < Thinkofdeath> Doesn't it just make it semi-transparent when sneaking? 21:47 < Yoshi2> I'm not sure if the name becomes semi-transparent when you are close to the player, but I remember the name disappearing when you are a distance away from the player 21:47 < Yoshi2> but it's been a while since anybody tried to sneak around me 21:53 -!- Eric12 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 21:56 < Guest94889> http://blocks.allowed.org/game/game.html?server=c38cee69f924e0c0280e83abd4c49230&x=4808&y=5179 21:56 < Guest94889> join! 21:58 -!- Yoshi2 [~chatzilla@xdsl-81-173-161-187.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 22:12 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 22:13 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:35 < dav1d> Guest94889: nice 22:36 < dav1d> also wanted to do that sometime 22:56 < Guest94889> do what? 23:10 -!- gmazoyer_ [~Respawner@cr.gravitons.in] has joined #mcdevs 23:11 -!- |Blaze|_ [~scott@S010600055d4e974a.ed.shawcable.net] has joined #mcdevs 23:13 -!- Snowl|Away [~Snowl@2001:41d0:2:c2e5::1] has joined #mcdevs 23:14 -!- Sanky_ [~SankyZNC@ip-86-49-43-65.net.upcbroadband.cz] has joined #mcdevs 23:15 -!- Netsplit *.net <-> *.split quits: tallest_red, Snowl, kcore, l4mRh4X0r, Sanky, gmazoyer, |Blaze| 23:15 -!- Snowl|Away is now known as Snowl 23:15 -!- tallest_redd [~CNZ@ip98-169-197-57.dc.dc.cox.net] has joined #mcdevs 23:17 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Ping timeout: 240 seconds] 23:21 -!- bitcraft [~bitcraft@66.254.199.58] has joined #mcdevs 23:22 -!- l4mRh4X0r [lmRhXr@ie.freeBNC.net] has joined #mcdevs 23:27 -!- bitcraft [~bitcraft@66.254.199.58] has quit [Ping timeout: 268 seconds] 23:29 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has joined #mcdevs 23:52 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has quit [Quit: Computer has gone to sleep.] 23:59 -!- gmazoyer_ [~Respawner@cr.gravitons.in] has quit [Ping timeout: 264 seconds] --- Day changed ven. avril 26 2013 00:09 -!- tallest_red [~CNZ@ip98-169-197-57.dc.dc.cox.net] has joined #mcdevs 00:09 -!- Prf_Jako1 [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 00:09 -!- mode/#mcdevs [+v Prf_Jako1] by ChanServ 00:11 < toqueteos> pbunny: index 6, type byte isnt 192 0 127?? 00:12 < toqueteos> nvm, read that the other way 00:15 -!- Netsplit *.net <-> *.split quits: Peterman, tallest_redd, +Prf_Jakob, sharvey, moshee, Ghoul_, Adam01 00:15 -!- Netsplit over, joins: sharvey, Ghoul_, Peterman, Adam01, moshee 00:20 -!- Prf_Jako1 is now known as Prf_Jakob 00:46 -!- gmazoyer [~Respawner@cr.gravitons.in] has joined #mcdevs 00:58 -!- superjoe 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closed the connection] 14:30 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Remote host closed the connection] 14:42 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection reset by peer] 14:48 -!- toqueteos [~toqueteos@121.Red-83-59-215.dynamicIP.rima-tde.net] has quit [Quit: Nettalk6 - www.ntalk.de] 15:49 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has joined #mcdevs 16:03 -!- toqueteos [~toqueteos@121.Red-83-59-215.dynamicIP.rima-tde.net] has joined #mcdevs 16:22 < toqueteos> hi there mcdevs 16:28 < Jailout20001> well hi 16:31 -!- zutto [~sami@a91-152-187-162.elisa-laajakaista.fi] has quit [Read error: Operation timed out] 16:34 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 16:39 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 16:44 -!- Krenair [~Krenair@wikimedia/Krenair] has quit [Excess Flood] 16:44 -!- Krenair [~Krenair@ZNC.MonsterProjects.org] has joined #mcdevs 16:44 -!- Krenair 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[~toqueteos@121.Red-83-59-215.dynamicIP.rima-tde.net] has quit [Read error: Connection reset by peer] 23:17 -!- toqueteos [~toqueteos@121.Red-83-59-215.dynamicIP.rima-tde.net] has joined #mcdevs 23:17 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 23:47 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs --- Day changed sam. avril 27 2013 00:24 -!- mpa1212 [~luke@c-76-113-242-244.hsd1.mn.comcast.net] has joined #mcdevs 00:36 < toqueteos> any git wizards around? 00:39 <+Prf_Jakob> I know a bit of git yes, shot 00:40 < toqueteos> ok.. so i did a terrible ting 00:40 -!- Xaardas [~tach@p5B25236E.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 00:41 < toqueteos> i wanted to change a commit from 15 commits ago 00:41 < toqueteos> so i did a rebase and then used git push -f to update my github repo 00:41 < toqueteos> but i don't know why i wiped out all i did today on that repo 00:41 < toqueteos> why -> how* 00:56 < toqueteos> meh.. i lost today's work, i better redo it :( 00:56 -!- mpa1212 [~luke@c-76-113-242-244.hsd1.mn.comcast.net] has left #mcdevs [] 01:00 -!- feepbot [~feepbot@p579E5FC8.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E5C83.dip0.t-ipconnect.de] has joined #mcdevs 01:04 -!- superjoe [~andy@static-72-89-161-75.nycmny.fios.verizon.net] has quit [Quit: Leaving] 01:17 -!- jspiros [~jspiros@hylia.us] has quit [Quit: new UPS] 01:35 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 01:45 < TkTech> toqueteos, Next time don't ignore warnings about changing the past. 01:46 < toqueteos> the funnny thing is that all i did today wasn't on my dropbox.. it's not the first time i mess around with git 01:46 < toqueteos> i didn't have time to do a lot so only a thread safe list was lost 01:55 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 02:02 -!- Zachoz|Away is now known as Zachoz 02:17 -!- mpa1212 [~luke@c-76-113-242-244.hsd1.mn.comcast.net] has joined #mcdevs 02:19 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:25 < mpa1212> Would tutorials from ~A year ago still be applicable to modding now or has the code changed too much? 02:33 < umby24> what does the tutorial cover? 02:33 -!- toqueteos [~toqueteos@121.Red-83-59-215.dynamicIP.rima-tde.net] has quit [Quit: Nettalk6 - www.ntalk.de] 02:33 -!- lahwran is now known as lahwran- 02:33 -!- lahwran- is now known as lahwran 02:44 < mpa1212> Just basic things like block properties and world gen, I'm just getting into modding. 02:46 < umby24> I don't know much about modding so I can't say for sure, but world gen and block properties shouldn't have changed too much, worldgen.. might have changed though 02:47 < SinZ> Well, alot of internal stuff of mc is getting changed, for the plugin API 02:47 < SinZ> and simply better code 02:48 < mpa1212> SinZ: Would it be worth it to try to learn the current system before they overhaul it? 02:50 < SinZ> you are asking in the wrong channel 02:52 < mpa1212> Ok, thanks. 02:57 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has quit [Quit: Computer has gone to sleep.] 03:20 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 03:20 -!- jspiros [~jspiros@hylia.us] has quit [Client Quit] 03:20 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 03:56 <+md_5> someone tell him get reflog 04:00 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has joined #mcdevs 04:10 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has quit [Quit: Computer has gone to sleep.] 04:17 -!- mpa1212 [~luke@c-76-113-242-244.hsd1.mn.comcast.net] has left #mcdevs [] 04:39 -!- jspiros [~jspiros@hylia.us] has quit [Quit: Lost terminal] 04:40 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 05:01 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 05:42 -!- zml2008 [~zml2008@66.172.27.40] has joined #mcdevs 05:50 -!- kcj 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else who could help with mark2? 09:37 -!- nopresnik [65a035f7@gateway/web/freenode/ip.101.160.53.247] has quit [Ping timeout: 245 seconds] 10:11 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 11:14 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 256 seconds] 11:27 -!- SaberUK [~SaberUK@95.144.57.214] has joined #mcdevs 11:30 -!- SaberUK [~SaberUK@95.144.57.214] has quit [Remote host closed the connection] 11:34 -!- Matvei [~matvei_fr@znc.fcraft.net] has quit [Ping timeout: 240 seconds] 11:39 -!- Matvei [~matvei_fr@znc.fcraft.net] has joined #mcdevs 11:39 -!- mode/#mcdevs [+v Matvei] by ChanServ 12:05 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 12:09 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 12:41 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed the connection] 12:56 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Quit: See you later] 13:00 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 13:00 -!- mode/#mcdevs [+v pdelvo] by ChanServ 13:44 -!- Xaardas [~tach@p5B2525A6.dip0.t-ipconnect.de] has joined #mcdevs 15:16 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 15:16 < ashka> hello there, I had a question about vanilla minecraft 15:17 < ashka> does it sends the hostname entered on the server list ? like, when you connect, it sends the address the user entered with the login packet, but does it do this with the list ping packet ? 15:18 -!- toqueteos [~toqueteos@7.Red-83-46-104.dynamicIP.rima-tde.net] has joined #mcdevs 15:18 -!- toqueteos [~toqueteos@7.Red-83-46-104.dynamicIP.rima-tde.net] has quit [Client Quit] 15:36 -!- edk [edk@unaffiliated/edk] has quit [Quit: edk] 15:43 -!- edk [edk@unaffiliated/edk] has joined #mcdevs 15:45 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection reset by peer] 16:26 -!- Zachoz is now known as Zachoz|Away 16:53 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:52 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has joined #mcdevs 17:55 <+sadimusi> ashka: it does not 17:56 <+sadimusi> ashka: if you were planning to do anything related to virtual hosting, use DNS service records instead 17:57 < ashka> no, it was just to get some info for a bukkit plugin I'm currently making, which make use of so-called vhosts 18:09 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has quit [Ping timeout: 260 seconds] 18:20 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has joined #mcdevs 18:47 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has quit [Quit: Computer has gone to sleep.] 18:51 -!- kev009 [~kev009@tempe0.bbox.io] has quit [Read error: Operation timed out] 18:53 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has joined #mcdevs 18:57 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 19:02 -!- bitcraft [~bitcraft@38.sub-70-194-135.myvzw.com] has quit [Quit: 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-!- Not-001 [~notifico@198.199.82.216] has joined #mcdevs 05:18 < Not-001> [fCraft] fragmer * r1965 11 files : Shortened a few verbose class names. Started moving RealisticManGenGUI from ConfigGUI to fCraftGUI assembly. 05:31 -!- tallest_red [~CNZ@ip98-169-197-57.dc.dc.cox.net] has quit [Quit: rage quit] 05:40 -!- umby24|offline is now known as umby24 05:55 -!- umby24 is now known as umby24|offline 06:28 -!- umby24|offline is now known as umby24 06:29 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 06:30 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has joined #mcdevs 07:08 -!- umby24 is now known as umby24|offline 07:09 -!- Connor1301 [42a99ce6@gateway/web/freenode/ip.66.169.156.230] has quit [Ping timeout: 245 seconds] 07:39 -!- mapppum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 07:42 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 256 seconds] 07:53 -!- conehead [~conehead@unaffiliated/conehead] has quit [Ping timeout: 252 seconds] 08:13 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 08:17 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 08:23 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Read error: Connection reset by peer] 08:23 -!- _eddyb_ [~eddy@unaffiliated/eddyb] has joined #mcdevs 08:35 -!- _eddyb_ is now known as eddyb 09:07 -!- Yoshi2 [~chatzilla@xdsl-87-78-130-97.netcologne.de] has joined #mcdevs 09:48 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 10:05 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:06 < Not-001> [fCraft] fragmer * r1966 17 files : Split IMapGeneratorGuiProvider into an interface and an abstract class, to simplify implementation. 10:23 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 256 seconds] 10:26 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 10:27 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has joined #mcdevs 10:28 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has quit [Client Quit] 10:43 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Read error: Connection reset by peer] 10:47 -!- Xaardas [~tach@p5B253513.dip0.t-ipconnect.de] has joined #mcdevs 11:04 -!- TkTech [~TkTech@irc.tkte.ch] has quit [Ping timeout: 246 seconds] 11:06 -!- TkTech [~TkTech@irc.tkte.ch] has joined #mcdevs 11:21 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 268 seconds] 11:22 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:30 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 11:36 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 11:37 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Quit: Leaving] 11:38 -!- mapppum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 276 seconds] 11:41 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 11:51 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 245 seconds] 12:14 -!- toqueteos [~toqueteos@67.Red-88-15-214.dynamicIP.rima-tde.net] has joined #mcdevs 12:37 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 12:40 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 12:50 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 13:24 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 14:01 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 14:18 < Not-001> [Miners] Wallbraker pushed 3 commits to master [+0/-0/±7] http://git.io/9S19pQ 14:18 < Not-001> [Miners] Wallbraker 66633f4 - charge: Track the TEMP folder as well 14:18 < Not-001> [Miners] Wallbraker bcd0a95 - mc: Borrow Classic Textures as well 14:18 < Not-001> [Miners] Wallbraker ed6908c - mc: Don't require a Modern Texture 14:20 -!- clonejo [~clonejo@shakik.de] has quit [Ping timeout: 260 seconds] 14:21 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 14:23 -!- clonejo [~clonejo@shakik.de] has joined #mcdevs 14:23 -!- mode/#mcdevs [+v clonejo] by ChanServ 14:24 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 14:25 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 14:38 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Ping timeout: 255 seconds] 15:07 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed the connection] 15:24 < Not-001> [Miners] Wallbraker pushed 4 commits to master [+0/-0/±8] http://git.io/tzfZMg 15:24 < Not-001> [Miners] Wallbraker 65132d8 - charge: Track the TEMP folder as well Signed-off-by: Jakob Bornecrantz 15:24 < Not-001> [Miners] Wallbraker b84a510 - mc/classic: Borrow Classic Textures as well Signed-off-by: Jakob Bornecrantz 15:24 < Not-001> [Miners] Wallbraker b061382 - mc: Don't require a Modern Texture Signed-off-by: Jakob Bornecrantz 15:24 < Not-001> [Miners] Wallbraker c7e64be - mc/classic: Fix physic jumping bug Signed-off-by: Jakob Bornecrantz 15:31 < eddyb> TkTech: does Notifico have some sort of commit limit? 15:32 < eddyb> TkTech: I just pushed 200 commits, because I updated a fork 15:32 < eddyb> and the bot is printing every single fucking one 15:36 -!- Zachoz is now known as Zachoz|Away 16:05 < dav1d> TkTech: iirc there is none 16:05 < dav1d> s/TkTech/eddyb/ 16:05 < dav1d> eddyb: ^ 16:06 < eddyb> dav1d: #radare and #commits have witnessed the truth of that statement 16:06 < eddyb> dav1d: it went on for 7 minutes 16:07 < dav1d> eddyb: quiet notifico? 16:07 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 16:08 < eddyb> dav1d: too late. also no ops around (in #radare at least) 16:08 < dav1d> ^oh I though you have op there 16:10 < Not-001> [MinersLauncher] fragmer pushed 1 commit to master [+0/-0/±6] http://git.io/l90Pow 16:10 < Not-001> [MinersLauncher] fragmer 92cc228 - Feature: Added warning when unchecking "Multiple accounts", if multiple accounts are currently remembered. Fix: Unchecking "Multiple accounts" now actually erases account info right away, from disk and memory. Before, it waited until launcher closed. Launcher version is now 1.21 16:14 < Not-001> [Miners] Wallbraker pushed 1 commit to master [+0/-0/±1] http://git.io/ddX1AQ 16:14 < Not-001> [Miners] Wallbraker 156a58a - mc/classic: Add double jump Signed-off-by: Jakob Bornecrantz 16:40 < Not-001> [charged.github.com] Wallbraker pushed 1 commit to master [+1/-0/±0] http://git.io/Ba7UxQ 16:40 < Not-001> [charged.github.com] Wallbraker 602360e - changelog: Physics fixes 17:32 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:35 < toqueteos> guys have you confirmed info on this page? http://wiki.vg/SMP_Map_Format#Data 17:39 < toqueteos> i'm having issue sending a single column (0x33) 17:43 < dav1d> toqueteos: If it helps, I have the opposite part of 0x33 17:43 < dav1d> toqueteos: also I think this is correct 17:44 < pbunny> this is correct, i'm sending 0x38 without problems 17:44 < dav1d> https://github.com/Dav1dde/BraLa/blob/master/brala/network/packets/types.d#L261 17:44 < pbunny> toqueteos: http://dpaste.org/XS3Q1/raw/ 17:44 < toqueteos> just to ensure, packed array means if i send 2 sections of a column i just send one after another, right? 17:45 < dav1d> toqueteos: two informations share one byte :P 17:45 < toqueteos> so how do you send a 0x33 containing.. let's say 2 sections 17:45 < toqueteos> you repeat that structure or what? 17:46 < toqueteos> also it doesn't say if you must repeat the biomes array after each section 17:46 < pbunny> toqueteos: look my link for chunk column format 17:46 < toqueteos> meh.. what i thought 17:46 < toqueteos> and you have a special for add bitmask != 0 right? 17:47 < toqueteos> that last one was for pbunny, sorry 17:47 < pbunny> toqueteos: use "Primary Bitmask" in metadata to specify which of 16 chunks are you sending 17:47 < pbunny> i always send 0xff iirc 17:47 < pbunny> empty chunks deflate to near-zero anyway 17:47 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 17:48 < toqueteos> i see 17:48 < pbunny> and just send 0 for add bitmask 17:48 < toqueteos> i was using 12 for skylight of every block, not the best but just to let it work and 1 for biome 17:48 < toqueteos> and client said i was on ice plains biome (12) that was messing around with my head 17:48 < toqueteos> thanks for the help pbunny and dav1d 17:49 < pbunny> toqueteos: use the struct i provided or similar 17:49 < pbunny> i deflate it as-is and send 17:49 < toqueteos> pbunny: yeah mine is almost the same 17:49 < pbunny> http://dpaste.org/OjXOf/ - the function that sends 0x38 (chunks bulk) 17:49 < pbunny> may be of help 17:50 < toqueteos> https://github.com/toqueteos/minero/blob/master/proto/packet/packet.go#L1393 17:50 < toqueteos> nope.. wrong link 17:51 < toqueteos> pbunny: its hidden in here https://github.com/toqueteos/minero/blob/master/server/login.go#L70, not a struct, just a byte[] right now but it's the same your c struct 18:23 < toqueteos> ffs.. can't get it working 18:24 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:58 -!- Paprikachu [~Paprikach@178.112.146.158.wireless.dyn.drei.com] has joined #mcdevs 19:36 -!- gmazoyer [~Respawner@cr.gravitons.in] has quit [Quit: I'll be back] 19:37 -!- gmazoyer [~Respawner@cr.gravitons.in] has joined #mcdevs 20:28 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 245 seconds] 20:36 < TkTech> eddyb, Smooth 20:36 < TkTech> eddyb, Also, #notifico 20:46 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:50 < eddyb> TkTech: you mean it flooded a third channel? 20:50 < TkTech> eddyb, What? 20:50 < eddyb> with #notifico 20:50 < eddyb> or you want me to talk about notifico in there? 20:50 < TkTech> No, I mean if you want to talk about #notifico use #notifico. 20:51 < eddyb> right, I see 21:08 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 21:16 < TkTech> eddyb: (since you're not joining) That's an open ticket, both for allowing channel ops to set an absolute limit and a hook setting to limit it. 21:20 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:36 -!- Yoshi2_ [~chatzilla@xdsl-87-78-25-200.netcologne.de] has joined #mcdevs 21:38 -!- Yoshi2 [~chatzilla@xdsl-87-78-130-97.netcologne.de] has quit [Ping timeout: 256 seconds] 21:38 -!- Yoshi2_ is now known as Yoshi2 21:58 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 22:03 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 22:03 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 22:21 -!- Paprika__ [~Paprikach@178.112.146.158.wireless.dyn.drei.com] has joined #mcdevs 22:24 -!- Paprikachu [~Paprikach@178.112.146.158.wireless.dyn.drei.com] has quit [Ping timeout: 264 seconds] 22:25 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Read error: Connection reset by peer] 22:26 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 22:29 -!- masterm [masterm@siejak.pl] has quit [Read error: Operation timed out] 22:30 -!- masterm [masterm@2a01:4f8:130:30a4::3] has joined #mcdevs 22:34 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Ping timeout: 255 seconds] 22:35 -!- masterm [masterm@2a01:4f8:130:30a4::3] has quit [Ping timeout: 246 seconds] 22:38 -!- masterm [masterm@siejak.pl] has joined #mcdevs 22:41 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 22:41 -!- mode/#mcdevs [+v pdelvo] by ChanServ 22:43 < Not-001> [netherrack] thinkofdeath pushed 2 commits to master [+6/-0/±9] http://git.io/s5d9Kg 22:43 < Not-001> [netherrack] thinkofdeath 69adb84 - New protocol package 22:43 < Not-001> [netherrack] thinkofdeath dfd0edf - Moved protocol handling into its own package 22:43 -!- kcore [uid8012@gateway/web/irccloud.com/x-aplqyaoyhgdkqyub] has quit [Ping timeout: 268 seconds] 22:52 -!- Yoshi2 [~chatzilla@xdsl-87-78-25-200.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 23:12 -!- umby24|offline is now known as umby24 23:12 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 23:44 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:49 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs --- Day changed lun. avril 29 2013 00:10 -!- toqueteos [~toqueteos@67.Red-88-15-214.dynamicIP.rima-tde.net] has quit [Quit: Nettalk6 - www.ntalk.de] 00:18 -!- clonejo [~clonejo@shakik.de] has quit [Ping timeout: 260 seconds] 00:22 -!- clonejo [~clonejo@shakik.de] has joined #mcdevs 00:22 -!- mode/#mcdevs [+v clonejo] by ChanServ 00:29 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 264 seconds] 00:42 -!- kcore [uid8012@gateway/web/irccloud.com/x-yviryuevhavmasrp] has joined #mcdevs 00:52 -!- Paprikachu [~Paprikach@178.112.146.158.wireless.dyn.drei.com] has joined #mcdevs 00:54 -!- Paprika__ [~Paprikach@178.112.146.158.wireless.dyn.drei.com] has quit [Ping timeout: 245 seconds] 00:59 -!- Xaardas [~tach@p5B253513.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 01:04 -!- feepbot [~feepbot@p579E4BE3.dip0.t-ipconnect.de] has quit [Ping timeout: 264 seconds] 01:04 -!- feepbot [~feepbot@p579E4EEB.dip0.t-ipconnect.de] has joined #mcdevs 01:40 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Connection reset by peer] 01:48 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 01:48 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 01:48 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 01:53 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Read error: Connection reset by peer] 01:54 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 02:16 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 02:22 -!- Paprikachu [~Paprikach@178.112.146.158.wireless.dyn.drei.com] has quit [Remote host closed the connection] 02:38 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 02:52 -!- Deaygo [~Deaygo@mcbouncer.com] has quit [Ping timeout: 255 seconds] 02:57 -!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 03:30 < Not-001> [MinersLauncher] fragmer pushed 1 commit to master [+0/-0/±2] http://git.io/GMMRpA 03:30 < Not-001> [MinersLauncher] fragmer e5c395b - Added tests for PasswordSecurity's cipher. Define TEST_ENCRYPTION constant in build configuration to enable. 03:33 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has quit [Quit: leaving] 04:26 -!- mulka_ is now known as mulka 04:29 -!- jspiros [~jspiros@hylia.us] has quit [Quit: brb] 04:32 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 04:41 -!- Eric12 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 05:33 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 05:47 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 06:43 -!- umby24 is now known as umby24|offline 07:25 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 07:25 -!- GameMakerGm [~gamemaker@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 07:25 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has joined #mcdevs 07:36 -!- GameMakerGm [~gamemaker@wikia/Gamemakergm] has quit [] 07:43 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 07:47 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 252 seconds] 07:49 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 07:49 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 07:52 -!- Zachoz|Away is now known as Zachoz 08:00 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 08:03 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 08:59 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Ping timeout: 272 seconds] 09:23 -!- kev009 [~kev009@tempe0.bbox.io] has joined #mcdevs 09:23 -!- mode/#mcdevs [+v kev009] by ChanServ 09:30 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has joined #mcdevs 09:35 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Disconnected by services] 09:35 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 09:52 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 10:42 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 10:56 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has joined #mcdevs 10:57 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has quit [Ping timeout: 256 seconds] 11:07 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:21 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 268 seconds] 11:21 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has joined #mcdevs 11:41 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has joined #mcdevs 11:42 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 11:45 < Not-001> [netherrack] thinkofdeath pushed 1 commit to master [+0/-0/±1] http://git.io/sB2MWQ 11:45 < Not-001> [netherrack] thinkofdeath 5d6a5df - Added compile time check for protocol.Conn to make sure it correctly implements soulsand.UnsafeConnection 12:10 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 12:32 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 12:37 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 12:42 -!- toqueteos [~toqueteos@55.Red-83-45-180.dynamicIP.rima-tde.net] has joined #mcdevs 12:47 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 12:47 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 12:50 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 245 seconds] 12:53 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 12:53 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:11 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 13:12 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:18 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:26 -!- Yoshi2 [~chatzilla@xdsl-78-35-208-89.netcologne.de] has joined #mcdevs 14:15 -!- cshepp [~cshepp@173-163-132-70-BusName-panjde.hfc.comcastbusiness.net] has joined #mcdevs 14:15 -!- cshepp [~cshepp@173-163-132-70-BusName-panjde.hfc.comcastbusiness.net] has quit [Remote host closed the connection] 14:15 -!- Paprikachu [~Paprikach@178.112.146.158.wireless.dyn.drei.com] has joined #mcdevs 14:15 -!- cshepp [~cshepp@173-163-132-70-BusName-panjde.hfc.comcastbusiness.net] has joined #mcdevs 14:31 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 15:03 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 15:04 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 15:04 -!- umby24|offline is now known as umby24 15:38 -!- Grum [~grum@irc.grum.nl] has quit [Ping timeout: 258 seconds] 15:40 -!- Grum [~grum@irc.grum.nl] has joined #mcdevs 15:46 -!- nopresnik [8993affe@gateway/web/freenode/ip.137.147.175.254] has joined #mcdevs 15:47 < nopresnik> edk: are you there? 15:51 < nopresnik> edk: Disregard... Fixed my issue. 15:53 -!- nopresnik [8993affe@gateway/web/freenode/ip.137.147.175.254] has quit [Quit: Page closed] 15:59 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has quit [Quit: Page closed] 17:23 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:53 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:13 * edk inhales 18:28 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:38 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:52 -!- Xaardas [~tach@p5B2527DE.dip0.t-ipconnect.de] has joined #mcdevs 18:52 -!- Paprikachu [~Paprikach@178.112.146.158.wireless.dyn.drei.com] has quit [Remote host closed the connection] 19:28 < Deaygo> edk: hyperventilating? :P 19:43 -!- toqueteos [~toqueteos@55.Red-83-45-180.dynamicIP.rima-tde.net] has quit [Quit: Nettalk6 - www.ntalk.de] 19:44 -!- toqueteos [~toqueteos@55.Red-83-45-180.dynamicIP.rima-tde.net] has joined #mcdevs 20:05 -!- toqueteos [~toqueteos@55.Red-83-45-180.dynamicIP.rima-tde.net] has quit [Read error: Connection reset by peer] 20:08 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 276 seconds] 20:21 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:38 < Not-001> [netherrack] thinkofdeath pushed 5 commits to master [+0/-0/±7] http://git.io/7895NA 20:38 < Not-001> [netherrack] thinkofdeath 9a7a8bd - metadata.Type now implements soulsand.EntityMetadata 20:38 < Not-001> [netherrack] thinkofdeath 55d6c1a - Removed old metadata implementation 20:38 < Not-001> [netherrack] thinkofdeath 167acc4 - Added GetEntityMetadata method 20:38 < Not-001> [netherrack] thinkofdeath a90a9f6 - Added metadata Clone method 20:38 < Not-001> [netherrack] thinkofdeath cd51dd1 - Player spawning now uses its metadata 21:15 -!- sharvey [~worldwise@pdpc/supporter/student/sabriel] has quit [Remote host closed the connection] 21:18 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 21:18 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 21:18 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 21:19 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:31 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 21:40 -!- Yoshi2 [~chatzilla@xdsl-78-35-208-89.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 21:49 < Not-001> [netherrack] thinkofdeath pushed 4 commits to master [+0/-0/±7] http://git.io/gIH20g 21:49 < Not-001> [netherrack] thinkofdeath 50bf1bc - Changing the player's gamemode now effects the client 21:49 < Not-001> [netherrack] thinkofdeath 759e324 - Fix a typo in WriteChunkDataUnload 21:49 < Not-001> [netherrack] thinkofdeath 3b830ac - Removed old debug code 21:49 < Not-001> [netherrack] thinkofdeath 540e3ee - Some work on solving #4 21:50 < Thinkofdeath> Maybe adding my project to notifico was a bad idea... 21:51 <+Prf_Jakob> naw 21:53 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 21:56 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 21:56 -!- umby24|offline is now known as umby24 22:04 -!- Extreme7 [~extreme@ool-4357c4f7.dyn.optonline.net] has joined #mcdevs 22:05 < TkTech> Thinkofdeath: I don't see it interrupting anything, ho ho. 22:05 < TkTech> Thinkofdeath: (Plus I'll enable summaries soon, so it doesn't matter) 22:08 -!- Sinjai [~Sinjai@d192-24-203-103.nap.wideopenwest.com] has joined #mcdevs 22:10 -!- EllisVlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has joined #mcdevs 22:11 -!- Sinjai [~Sinjai@d192-24-203-103.nap.wideopenwest.com] has left #mcdevs [] 22:14 < Thinkofdeath> TkTech: :) 22:14 < EllisVlad> Hi 22:15 < Thinkofdeath> EllisVlad: Hi 22:15 < EllisVlad> Trying to write a server, and it is driving me crazy -.- :P 22:16 < EllisVlad> Chunks just won't send xD 22:16 < Thinkofdeath> Any code we could see? 22:19 < EllisVlad> It's C++ and I have connection and spawning fine, the player joins the server, and then either hangs on the "Downloading Terrain" screen or spawns to an empty world, or gets an illegal packet ID error 22:19 < EllisVlad> I have tried all sorts of things 22:20 < EllisVlad> right now, I have my server set up so that when the client replies with it's 0xCD packet (http://www.wiki.vg/Protocol#0xCD), the server sends the 0x01 packet, and then sends the chunks 22:20 < Thinkofdeath> illegal packet ID error means your sending a packet wrong 22:21 < Thinkofdeath> Also this may help: http://wiki.vg/Protocol_FAQ#What.27s_the_normal_login_sequence_for_a_client.3F 22:22 < EllisVlad> I get to step 16 fine, then it all breaks :P 22:22 < Thinkofdeath> Can you send the chunk sending part? 22:22 < EllisVlad> yup 22:22 < Thinkofdeath> *show 22:23 < EllisVlad> I'll send a screenshot, so the syntax highlighting stays nice ;) 22:23 < Thinkofdeath> https://gist.github.com/ works too 22:23 < EllisVlad> http://puu.sh/2JDUs.png 22:24 < EllisVlad> and that is called here: http://puu.sh/2JDWn.png 22:24 < eddyb> huh 22:25 < eddyb> YUNO hex? 22:25 < EllisVlad> I thought it might be an issue with C++ being much faster than Java, hence the usleep(1000000) 22:25 < EllisVlad> I sort of mix and max Hex and Dec ...which I know is terrible practive, but it is a habbit now 22:25 < EllisVlad> I sort of mix and max Hex and Dec ...which I know is terrible practice, but it is a habbit now 22:26 < eddyb> EllisVlad: it's very bad practice for values that aren't nice in dec 22:26 < EllisVlad> also, line 58, ignore the '*/' 22:27 < Thinkofdeath> well I may be miss understanding the code but: 22:27 < Thinkofdeath> your x and z are always 0 and 22:27 < Thinkofdeath> Ground-up continuous is a boolean looks like your using a char? (not sure the size of that) 22:28 < eddyb> EllisVlad: for powers of two and related values, you should always use hex or bitshifts 22:29 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has joined #mcdevs 22:30 < Thinkofdeath> EllisVlad: Your also sending "add" data you can skip that if you set the add bit map to zero 22:32 < EllisVlad> OH MY GOD!!! 22:32 < EllisVlad> I don't know what I did, but somthing just fixed itself? 22:33 < EllisVlad> http://puu.sh/2JEiw.jpg 22:33 < EllisVlad> :D 22:33 < EllisVlad> and for those interested, my modified code was http://puu.sh/2JEj3.png 22:33 < Thinkofdeath> Still not sure if understand C++ :P 22:34 < EllisVlad> :P 22:34 < Thinkofdeath> Its the "written" part 22:34 < EllisVlad> from line 54? 22:34 < Thinkofdeath> You sent size before 22:34 < EllisVlad> I can explaine if you like? 22:34 < EllisVlad> so, 98304 is the uncompressed size 22:34 < Thinkofdeath> I saying I think that was your error 22:35 < EllisVlad> oh right, me too xD 22:35 < EllisVlad> haha 22:35 < Thinkofdeath> :) 22:35 < EllisVlad> wow, I have been trying to get that working for weeks! 22:35 < EllisVlad> Thank YOU!!!! 22:35 < EllisVlad> (and you eddyb :D) 22:35 < Thinkofdeath> Your mapdata doesn't look correct btw 22:35 < EllisVlad> why not? 22:36 < Thinkofdeath> looks like data & light are sharing the same index? 22:37 < EllisVlad> ah yes, they are :P but that was just somthing to test this was working ;) 22:37 < Thinkofdeath> ah ok :) 22:47 -!- Xaardas [~tach@p5B2527DE.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 22:59 < TkTech> EllisVlad: For the sake of future souls, please tell me you're going to macro that :) 22:59 < TkTech> (or at least comment it) 23:01 < Not-001> [netherrack] thinkofdeath pushed 2 commits to master [+1/-0/±3] http://git.io/LYxllw 23:01 < Not-001> [netherrack] thinkofdeath fafa20c - Moved the main player loop into its own function 23:01 < Not-001> [netherrack] thinkofdeath c6b6335 - Start of inventory system 23:02 < Thinkofdeath> TkTech: I should do something like that for mine :P 23:03 < Thinkofdeath> https://github.com/thinkofdeath/netherrack/blob/master/chunk/chunkControl.go#L121 23:07 < TkTech> Thinkofdeath: See, yours is actually clearer. 23:07 < Thinkofdeath> ? 23:07 < TkTech> …in a way. It's obvious how you're getting your offset. 23:07 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 23:07 < Thinkofdeath> True 23:08 < Thinkofdeath> Still is not easy to understand at first glance 23:17 -!- Paprikachu [~Paprikach@178.112.24.166.wireless.dyn.drei.com] has joined #mcdevs 23:34 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 23:42 -!- EllisVlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has quit [Ping timeout: 245 seconds] --- Day changed mar. avril 30 2013 00:13 -!- SuPaHsPii [~SuPaHsPii@198.24.160.84] has quit [Quit: Leaving] 00:13 -!- SuperSpyTX [SuperSpyTX@198.24.160.84] has joined #mcdevs 00:21 -!- Eric12 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 00:22 -!- Paprikachu [~Paprikach@178.112.24.166.wireless.dyn.drei.com] has quit [Remote host closed the connection] 00:50 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 01:00 -!- feepbot 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has joined #mcdevs 12:15 < Grum> I thought it might be an issue with C++ being much faster than Java, hence the usleep(1000000) <-- hilarious :p 12:19 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has quit [Ping timeout: 246 seconds] 12:23 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 240 seconds] 12:24 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has joined #mcdevs 12:31 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has quit [Ping timeout: 272 seconds] 12:36 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has joined #mcdevs 12:42 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has quit [Ping timeout: 246 seconds] 12:48 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has joined #mcdevs 13:02 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 272 seconds] 13:04 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:28 -!- Cay 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[~chatzilla@xdsl-78-35-193-227.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 21:42 -!- AlbireoX [~AlbireoX@76.78.130.102] has quit [Remote host closed the connection] 21:45 -!- Extreme7 [~extreme@ool-4357c4f7.dyn.optonline.net] has joined #mcdevs 21:49 -!- Not-002 [~notifico@198.199.82.216] has joined #mcdevs 21:49 < Not-002> [netherrack] thinkofdeath pushed 2 commits to master [+6/-0/±8] http://git.io/wvDjpg 21:49 < Not-002> [netherrack] thinkofdeath c3e4621 - Added all inventories from wiki 21:49 < Not-002> [netherrack] thinkofdeath 4a8dd46 - Added checks against soulsand 21:52 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed the connection] 21:57 -!- Sanky [~SankyZNC@unaffiliated/sanky] has quit [Write error: Broken pipe] 21:57 -!- Sanky [~SankyZNC@unaffiliated/sanky] has joined #mcdevs 22:06 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:19 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: No route to host] 22:20 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 22:20 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:29 < Not-002> [netherrack] thinkofdeath pushed 1 commit to master [+1/-0/±6] http://git.io/igIutw 22:29 < Not-002> [netherrack] thinkofdeath 1974fca - Allow inventories to be opens 22:33 < Not-002> [netherrack] thinkofdeath pushed 1 commit to master [+1/-0/±6] http://git.io/zFuFkQ 22:33 < Not-002> [netherrack] thinkofdeath bbc98a8 - Allow inventories to be opened 22:34 < Thinkofdeath> Oops, didn't realise it would show again if I amended the commit 22:35 < eddyb> Thinkofdeath: you force pushed, right? 22:35 < Thinkofdeath> yeah 22:36 < eddyb> Thinkofdeath: the bot will trigger anyway 22:37 < Thinkofdeath> eddyb: Ah, ok then 22:47 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 23:16 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:48 -!- l4mRh4X0r 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#mcdevs 15:22 -!- _eddyb_ [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 260 seconds] 15:30 -!- |eddyb| is now known as eddyb 15:36 -!- _eddyb_ [~eddy@unaffiliated/eddyb] has joined #mcdevs 15:37 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 252 seconds] 15:40 -!- _eddyb_ is now known as eddyb 15:52 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 245 seconds] 15:53 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 16:01 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 16:08 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 16:33 < pbunny> http://wiki.vg/Protocol#Set_Slot_.280x67.29 16:33 < pbunny> is 0x67 packet up to date ? 16:34 < pbunny> if i send it with windowid 0, any slot and just -1 as item data - client stops receiving any messages from server (i.e. movements of other players) 16:35 < pbunny> if i send some item aswell - client hangs due to "invalid gzip compression" etc 16:35 < pbunny> used to work in 1.4.* 16:47 < pbunny> oh, client gets "End of stream" error 16:47 < pbunny> in first scenario 16:47 < pbunny> o.O 16:47 < pbunny> Grum: u here? 16:51 < pbunny> nvm, typo in packet macro 17:13 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:21 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:22 < Grum> :( 17:36 < pbunny> :) 17:37 * Calinou buys some hardened clay from Grum 17:48 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:08 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:15 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:20 -!- Grum [~grum@irc.grum.nl] has quit [Ping timeout: 246 seconds] 18:27 -!- Grum [~grum@irc.grum.nl] has joined #mcdevs 18:29 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has joined #mcdevs 18:31 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 18:41 < Not-002> [netherrack] thinkofdeath pushed 1 commit to master [+1/-0/±0] http://git.io/fQkQEg 18:41 < Not-002> [netherrack] thinkofdeath 8691faf - Create README.md 18:43 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host closed the connection] 18:57 -!- cshepp [~cshepp@173-163-132-70-BusName-panjde.hfc.comcastbusiness.net] has quit [Remote host closed the connection] 19:09 -!- Yoshi2 [~chatzilla@xdsl-78-35-197-186.netcologne.de] has quit [Read error: Connection reset by peer] 19:10 -!- Yoshi2 [~chatzilla@xdsl-78-35-197-186.netcologne.de] has joined #mcdevs 19:49 -!- EdGrubemran [~EdGruberm@184.171.171.26] has joined #mcdevs 19:50 -!- Yoshi2_ [~chatzilla@xdsl-78-35-197-186.netcologne.de] has joined #mcdevs 19:51 -!- zh32_ [nuthouse@vm1.zh32.de] has joined #mcdevs 19:52 -!- Netsplit *.net <-> *.split quits: EdGruberman, feepbot, zh32, +Ac-town, +md_5, +Amaranthus, Yoshi2 19:52 -!- EdGrubemran is now known as EdGruberman 19:52 -!- Yoshi2_ is now known as Yoshi2 19:53 -!- Netsplit over, joins: 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[~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 264 seconds] 20:34 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 20:34 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 20:45 < Not-002> [netherrack] thinkofdeath pushed 8 commits to master [+0/-0/±23] http://git.io/3SlKoA 20:45 < Not-002> [netherrack] thinkofdeath a7bc41b - Removed unused/pointless methods from player 20:45 < Not-002> [netherrack] thinkofdeath e28a281 - Fix missing short in Set Window Items 20:45 < Not-002> [netherrack] thinkofdeath bec35db - Allow for nil ItemStacks 20:45 < Not-002> [netherrack] thinkofdeath 1a27984 - Added inventory synchronization between players 20:45 < Not-002> [netherrack] thinkofdeath 2afd5ed - Allow ItemStacks to be created 20:46 < Not-002> [netherrack] thinkofdeath 218dcff - Fixed nil pointer in inventories 20:46 < Not-002> [netherrack] thinkofdeath 54492a7 - Syncing items on inventory open 20:46 < Not-002> [netherrack] thinkofdeath db665e5 - Fix inventory nil checks 20:51 -!- _eddyb_ [~eddy@unaffiliated/eddyb] has joined #mcdevs 20:54 -!- eddyb is now known as Guest51001 20:54 -!- Guest51001 [~eddy@unaffiliated/eddyb] has quit [Killed (hobana.freenode.net (Nickname regained by services))] 20:54 -!- _eddyb_ is now known as eddyb 21:05 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has quit [Ping timeout: 245 seconds] 21:09 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:11 < Not-002> [netherrack] thinkofdeath pushed 1 commit to master [+0/-0/±1] http://git.io/EuIAoA 21:11 < Not-002> [netherrack] thinkofdeath bcdf275 - Fix crash when more than one player connects 21:21 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 21:29 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has joined #mcdevs 21:34 -!- Extreme7 [~extreme@ool-4357c4f7.dyn.optonline.net] has joined #mcdevs 21:35 -!- _eddyb_ 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[Quit: Konversation terminated!] 22:33 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has quit [Quit: Page closed] 22:37 -!- EllisVlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has joined #mcdevs 22:39 < EllisVlad> Hello Everyone :) 22:42 < EllisVlad> I made some great progress with my C++ Server, very small footprint, as intended ;) 22:42 < EllisVlad> But I have another question/problem... 22:43 < EllisVlad> What is the best way to go about Terrain Generation 22:44 < EllisVlad> Oh course there are all kinds of ways of making smoothed noise, but how can the generated noisemaps be put together seamlessly to make an infinate world? :S 22:48 < Thinkofdeath> EllisVlad: Might help: http://notch.tumblr.com/post/3746989361/terrain-generation-part-1 its oldish 23:26 -!- Xaardas [~tach@p5B2524C8.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 23:43 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 264 seconds] 23:44 -!- mappum 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[~Brandon15@2a01:e0b:1:156:e914:b02d:c464:58d1] has joined #mcdevs 13:29 -!- zh32_ [nuthouse@vm1.zh32.de] has quit [Remote host closed the connection] 13:36 -!- kahrl_ [~kahrl@p5B338A92.dip0.t-ipconnect.de] has quit [Quit: leaving] 13:40 -!- Yoshi2_ [~chatzilla@xdsl-87-79-118-146.netcologne.de] has joined #mcdevs 13:42 -!- Yoshi2 [~chatzilla@xdsl-78-35-222-39.netcologne.de] has quit [Ping timeout: 264 seconds] 13:42 -!- Yoshi2_ is now known as Yoshi2 14:34 < Not-002> [netherrack] thinkofdeath pushed 1 commit to master [+0/-0/±1] http://git.io/7xvFgA 14:34 < Not-002> [netherrack] thinkofdeath 34cbb0e - Fixed typo 14:35 -!- _eddyb_ [~eddy@109.98.102.56] has joined #mcdevs 14:35 -!- _eddyb_ [~eddy@109.98.102.56] has quit [Changing host] 14:35 -!- _eddyb_ [~eddy@unaffiliated/eddyb] has joined #mcdevs 14:36 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 268 seconds] 15:00 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:11 -!- _eddyb_ is now known as eddyb 15:30 -!- Xaardas [~tach@p5B25264E.dip0.t-ipconnect.de] has quit [Read error: No route to host] 15:33 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 15:39 -!- pbunny [pbunny@stdout.lulzsec.com] has quit [K-Lined] 15:47 -!- unnicked996 [~50e8f3d5@204.155.152.124] has joined #mcdevs 15:55 -!- unnicked996 [~50e8f3d5@204.155.152.124] has left #mcdevs [] 15:56 -!- Zachoz is now known as Zachoz|Away 16:04 <+pdelvo> Does someone know the protocol changes from 1.5.1 to 1.5.2? 16:04 <+Prf_Jakob> burger? 16:05 <+pdelvo> Dont have python installed here. b.wiki.vg is not up to date 16:12 <+pdelvo> protocol version is 60 ->61 16:17 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 16:18 -!- levifig [~levifig@spwn.co] has joined #mcdevs 16:19 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Quit: Leaving] 16:25 <+pdelvo> Im currently testing with a 1.5.2 client and a 1.5.1 server. I cant find any problems there 16:26 <+pdelvo> @Dinnerbone is there any protocol differences between 60 and 61? 16:38 < dav1d> eddyb: /(R10)|(R\d)|(PC)|(AC)|(MAR)|(MBR)<-/.exec("PC<-xy") 16:38 < dav1d> eddyb: is there a nicer way? 16:39 < dav1d> eddyb: I want the register R0-10, PC, AC, MAR or MBR instead of a crapload of undefined in the result 16:46 < eddyb> lol 16:47 < eddyb> dav1d: put the parens around the | "operator" 16:47 < eddyb> aaaaand what are you doing? 16:47 < dav1d> eddyb: help 16:47 <+pdelvo> okay there is a chance somewhere 16:48 < dav1d> eddyb: Micro16 (mini processor) vm 16:48 <+pdelvo> change* 16:48 < eddyb> /(R10|R\d|PC|AC|MAR|MBR)<-/ 16:48 < eddyb> dav1d: that shouldn't be part of a VM, but you go have fun :P 16:48 < dav1d> eddyb: ah awesome 16:49 < dav1d> too used to different regexes 16:49 < Dinnerbone> pdelvo: not really 16:49 < dav1d> eddyb: well I that'll be the pseudo asm for the vm 16:49 < dav1d> I need something to test 16:49 < dav1d> so parser etc. first, then vm 16:50 < eddyb> I already have a powerful platform for what you call "pseudo asm" 16:50 < dav1d> eddyb: ? 16:52 < eddyb> a VM is actually trivial for me, and I already have partial support for x86, armv5 and 8051 (don't ask about the last one, someone gave me a firmware image and the architecture is somewhat simple) 16:52 < eddyb> dav1d: did I tell you about wiREd? 16:52 < dav1d> no 16:53 < eddyb> it might be overkill in your case, but it could also output JS code for given executable code 16:53 < eddyb> which would speed things a lot with the right caching 16:53 < dav1d> oh na 16:53 < dav1d> don't need that^^ 16:54 < dav1d> speed doesn't matter 16:54 < eddyb> as I said, overkill :P 16:55 < eddyb> dav1d: it's my decompiler. I have somewhat of a "types and abstract operations" system, and on top of that, opcode definitions for the above mentioned architectures, and an analyzer 16:56 < eddyb> the analyzer is almost arch-agnostic, if it isn't enough for a new arch, you can abstract something else within it (like default stack direction, I got to do that) 17:12 < TkTech> Prf_Jakob: Burger is now a dead project 17:12 < TkTech> Also, the damn wiki changes broke again. 17:14 <+Prf_Jakob> TkTech: aww, why is that 17:14 <+Prf_Jakob> ? 17:14 < TkTech> Prf_Jakob: I haven't done anything with it in awhile, sadimusi was the one maintaining and extending it but IIRC he's no longer interested 17:15 <+Prf_Jakob> aww k 17:15 < TkTech> Prf_Jakob: The recent refactors broke a lot of it. 17:15 <+Prf_Jakob> shame 17:15 < TkTech> Keep in mind Burger isn't very "smart", it relies on patterns in the bytecode and if the bytecode is severely modified... 17:16 <+sadimusi> I think I have a version that works with the latest version lying around somewhere 17:16 <+sadimusi> I'll push it later in case it still works, now I have to catch a bus 17:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:20 < TkTech> sadimusi: <3 17:20 -!- Caius [~Caius@about/apple/macbookpro/Caius] has quit [Ping timeout: 252 seconds] 17:22 -!- Caius [~Caius@about/apple/macbookpro/Caius] has joined #mcdevs 17:33 < dav1d> ok. regex hammer for parsing 17:48 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:50 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 17:50 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 17:51 -!- umby24|offline is now known as umby24 17:58 -!- Ginger [~Ginger@host86-138-234-73.range86-138.btcentralplus.com] has joined #mcdevs 17:59 -!- Ginger [~Ginger@host86-138-234-73.range86-138.btcentralplus.com] has quit [Client Quit] 18:10 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:11 -!- conehead [~conehead@unaffiliated/conehead] has quit [Client Quit] 18:11 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:12 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:18 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:19 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:25 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 18:25 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 19:18 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 19:24 -!- feepbot [~feepbot@p579E4170.dip0.t-ipconnect.de] has joined #mcdevs 20:04 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host closed the connection] 20:28 -!- Eric12 [~Eric1212@bas3-guelph22-1176206193.dsl.bell.ca] has joined #mcdevs 20:44 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 268 seconds] 20:46 -!- Deaygo [~Deaygo@mcbouncer.com] has quit [Ping timeout: 252 seconds] 20:47 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:49 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Quit: Linkinus - http://linkinus.com] 20:49 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 20:49 -!- mode/#mcdevs [+v Amaranth] by ChanServ 20:50 -!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 21:04 < toqueteos> question, according to how mca files header work is it possible for a chunk to be 2 sections? http://www.minecraftwiki.net/wiki/Region_file_format#Structure 21:04 < toqueteos> a region is supposed to hold 32x32 chunks 21:05 < toqueteos> so why have a 4kB section counter? 21:06 < dexter0> nobody said it was an ideal format :) 21:07 < toqueteos> my god.... having mc's community and they keep snowballing piles of shitcode 21:07 < toqueteos> i don't understand mojang 21:11 < toqueteos> this surely is some kind of realization step for mcdevs, like a "Learn how bad things are and work. SEAL of APPROVAL!" 21:12 < toqueteos> anyway thanks dexter0 i thought there was some kind of dirty hack to allow more chunks to be saved into a region 21:16 < dav1d> eddyb: :) 21:16 < dav1d> eddyb: I think I can correctly assemble now 21:17 < eddyb> great :D 21:20 < dav1d> it's a mess but hey xD 21:21 < dav1d> rewrote that parser 5 times, was thinking of using PEG, then rewriting it again :P 21:21 < dav1d> now it works 21:27 < Yoshi2> you would be snowballing piles of shitcode too if you had a game that was as popular and sold as much as minecraft :P 21:29 < toqueteos> my probably wouldn't have the community mc has, i'll say just optifine 21:29 < toqueteos> and that's 1 little thing 21:31 < toqueteos> if it weren't for projects like bukkit or forge mc wouldn't be such a thing 21:31 < dav1d> toqueteos: ha! the protocol was way worse 21:31 < dav1d> possible datatypes for y: byte, int, short 21:31 < dav1d> wat? 21:31 < dav1d> y u no use one... 21:31 < dav1d> etc. pp. 21:31 < toqueteos> yep i blamed the protocol recently too 21:32 < toqueteos> if they put anvil in the game because it was a nice addition, why isn't anybody suggesting protocol changes? 21:32 < toqueteos> like ffs player digging packet 21:33 < toqueteos> 0x0E* 21:33 < toqueteos> that bastard does like 6 things, then you have "Use Bed" in a single packet 21:33 < toqueteos> 0x11* 21:34 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 21:51 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 21:52 -!- levifig [~levifig@spwn.co] has joined #mcdevs 21:58 < dav1d> eddyb: how do I print 10 (dec) as 000001010 with N leading zeros? 21:59 < eddyb> .toString(2) on a number 21:59 < eddyb> no built-in leading zeros thing, but it's really easy to polyfill 21:59 < dav1d> eddyb: yeah that's what I need 21:59 < dav1d> had .toString(2) (which is lol..) 22:00 < dav1d> but is there a fill operation or a String.format? 22:01 < eddyb> https://gist.github.com/eddyb/74cbf765d2ed2749ea95 22:01 < eddyb> dav1d: there's a format in node.js, but not in the browser 22:01 < dav1d> :/ 22:01 < dav1d> ok thanks 22:02 < dav1d> I was hoping of a real fill method 22:02 < dav1d> (a builtin) 22:02 < eddyb> I have a couple of those (left/right), but again, they're polyfills 22:02 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 22:05 < eddyb> dav1d: https://gist.github.com/eddyb/74cbf765d2ed2749ea95 22:05 < eddyb> I'll go to sleep now, I'm tired and it's late :) 22:05 < dav1d> thanks, might need them 22:05 < dav1d> n8 22:06 < eddyb> dav1d: gl;hf :P 22:06 < dav1d> ha thanks! 22:07 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 22:08 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed the connection] 22:10 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 22:10 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 22:10 -!- umby24|offline is now known as umby24 22:25 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:39 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 23:08 -!- Yoshi2 [~chatzilla@xdsl-87-79-118-146.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 23:55 -!- gicode [gicode@rancor.csh.rit.edu] has joined #mcdevs 23:56 -!- mode/#mcdevs [+v gicode] by ChanServ 23:56 < mappum> what minecraft version should i be sending in server pings? 1.5, 1.5.1, and 1.5.2 all say "out of date" on the client 23:59 < mappum> nevermind, i was sending the wrong protocol version (now 61) 23:59 < Dinnerbone> The text is just what to show if the protocol version doesn't match --- Day changed ven. mai 03 2013 00:00 < mappum> right 00:12 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Quit: Leaving] 00:20 -!- HaltingState [~HaltingSt@cpe-76-169-228-195.socal.res.rr.com] has joined #mcdevs 00:20 -!- HaltingState [~HaltingSt@cpe-76-169-228-195.socal.res.rr.com] has quit [Changing host] 00:20 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 00:22 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 00:50 -!- speechless [~speechles@cpc20-aztw22-2-0-cust70.18-1.cable.virginmedia.com] has joined #mcdevs 00:50 < speechless> is encryption required if you are writing a client? 00:50 < dexter0> yes 00:51 < speechless> what is the maximum complete packet size 00:52 < dexter0> iirc from previous ppl asking that question: it's unbounded. 00:52 < Dinnerbone> ^ 00:52 < Dinnerbone> No hard limit 00:53 < Dinnerbone> A server can send you 100s of chunks worth of data in just one packet 00:53 < speechless> k, thanks 00:53 < Dinnerbone> It'd be silly to, but it can 01:00 -!- feepbot [~feepbot@p579E4170.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E48FC.dip0.t-ipconnect.de] has joined #mcdevs 01:02 -!- speechless [~speechles@cpc20-aztw22-2-0-cust70.18-1.cable.virginmedia.com] has left #mcdevs ["Once you know what it is you want to be true, instinct is a very useful device for enabling you to know that it is"] 01:07 -!- jspiros [~jspiros@hylia.us] has quit [Ping timeout: 246 seconds] 01:14 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 01:14 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Ping timeout: 246 seconds] 01:25 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has joined #mcdevs 01:26 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 01:46 -!- gicode [gicode@rancor.csh.rit.edu] has quit [Ping timeout: 272 seconds] 01:58 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:06 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Read error: Connection reset by peer] 02:07 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 02:15 < toqueteos> good night 02:15 -!- toqueteos [~toqueteos@129.Red-83-53-35.dynamicIP.rima-tde.net] has quit [Quit: Nettalk6 - www.ntalk.de] 02:27 < cathode> so a server could crash a client by sending it a packet with a size of 100GB in the header, and the client would try to allocate a 100GB buffer to receive the packet (layer7) ? 02:27 < cathode> or does the MC client handle portions of packets at a time? 02:28 < TkTech> …in the header? What? 02:29 < cathode> doesnt the mc protocol specify how large the packet is in some form of header? 02:29 < TkTech> No. 02:29 < cathode> if it doesn't, it's a dumb protocol 02:29 < SinZ> so its a dumb protocol that doesn't ahve the exploit you just asked about 02:29 < SinZ> have* 02:29 < mappum> there's easier ways to crash the client 02:30 < TkTech> Many easier ways. 02:30 < TkTech> (Not to mention the JVM can't allocate that much memory and allocates a fraction of that by default) 02:31 < mappum> and you would probably crash the server while trying to use that much ram :P 02:31 < mappum> oh, just in the header 02:31 < mappum> well there are only length headers for strings 02:31 < mappum> and it limits it to 240 bytes 02:42 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 02:43 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 02:43 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Client Quit] 02:44 -!- dexter0 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[K-Lined] 07:11 < dx> hah what 07:14 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 07:16 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 07:16 -!- umby24|offline is now known as umby24 07:30 < SinZ> dx: nice! 07:30 < SinZ> less arguments here 07:30 < dx> indeed 07:31 < dx> of course, it's not a ban from the channel.. so he might return 07:31 < SinZ> I wanna know what channel informed the ircops 07:31 < dx> and if he does we can tell the ircops again :D 07:33 < dexter0> forgive me for my lack of irc knowledge but does that mean he was network banned? 07:33 < SinZ> yes 07:36 < dx> yeah, i'm guessing the lulzsec.com hostmask is related. i never noticed he had that host before... 07:40 -!- _eddyb_ [~eddy@unaffiliated/eddyb] has joined #mcdevs 07:40 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 252 seconds] 07:45 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 07:46 -!- levifig 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[~casey@unaffiliated/kcj] has quit [Ping timeout: 252 seconds] 13:31 -!- zh32 [bnc@vm2.zh32.de] has joined #mcdevs 13:34 -!- zh32 is now known as zh32|away 13:35 -!- zh32|away is now known as zh32 13:40 -!- toqueteos [~toqueteos@103.Red-83-58-206.dynamicIP.rima-tde.net] has joined #mcdevs 13:44 -!- _eddyb_ [~eddy@unaffiliated/eddyb] has joined #mcdevs 13:44 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Read error: Connection reset by peer] 13:45 -!- _eddyb_ is now known as eddyb 13:46 <+Prf_Jakob> TkTech: oh btw http://imgur.com/a/A24EF 13:47 <+Prf_Jakob> TkTech: http://imgur.com/5A9w99u 13:59 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Read error: Connection reset by peer] 14:08 -!- hijian [~Disco@wnpgmb014uw-ad04-23-156.dynamic.mtsallstream.net] has quit [Ping timeout: 272 seconds] 14:19 < dav1d> eddyb: easiest way to invert bits? 14:20 < dav1d> eddyb: e.g. I have the number 2 = 10_2 but I want to invert bits 16 bits 14:20 < dav1d> eddyb: 0000000000000010 -> 11111111111111101 14:23 < dav1d> ~((1 << 16) + n) 14:23 < dav1d> probably 14:28 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Ping timeout: 252 seconds] 14:30 < eddyb> dav1d: ~x works as if x is int32 - and the result is interpreted as signed (this is valid for all bitwise operation in JS) 14:30 < dav1d> eddyb: that is the twos complement 14:30 < eddyb> (~x) & 0xFFFF might work for you 14:31 < dav1d> eddyb: ~0 == -1 14:31 < dav1d> which is wrong 14:31 < dav1d> well it's not wrong 14:31 < eddyb> it's not wrong 14:31 < dav1d> it's the twos compliement 14:31 < eddyb> it's int32, signed 14:31 < dav1d> *not what I need 14:31 < eddyb> you only need 16 bits? 14:31 < eddyb> (or anything less than 32), just use a mask 14:32 < eddyb> you need uint32, (~x) >>> 0 14:32 < dav1d> I basically want a short 14:32 < eddyb> use the thing with the mask, (~x) & 0xFFFF 14:33 < dav1d> neat 14:33 < dav1d> well not really 14:33 < dav1d> but glad it works 14:33 < eddyb> if you need to use it in a lot of places, function u16(x) {return x & 0xFFFF;} 14:33 < dav1d> was about to implement my own class Short 14:34 < eddyb> it's a bit of an overkill 14:34 < dav1d> https://gist.github.com/Dav1dde/3c90b579083c0fc5eab5 14:34 < dav1d> should do it 14:34 < dav1d> I don't have more operations 14:34 < dav1d> no where else will an operation be performed 14:34 < eddyb> I could adapt mine to work on just numbers, instead of anything 14:34 < dav1d> but that works exactly as I need it 14:34 < dav1d> since I give a shit about overflows anyways 14:42 < eddyb> dav1d: https://gist.github.com/eddyb/19c8aee47b91beb1b88b 14:43 < dav1d> eddyb: I think I was wrong ~X != twos compliment, it's ones compliment, so JS does it as expected? 14:43 < eddyb> it's not twos or ones 14:43 < eddyb> it's interpreted as a signed 32bit integer 14:44 < eddyb> if bit 31 is on, then the number is negative 14:44 < dav1d> eddyb: well it's ones, if you interpret the - correctly (as only 1 left from the number) 14:44 < dav1d> oh 14:44 < dav1d> oh I see 14:44 < eddyb> x >>> 0 is the easiest way to "cast" it to an unsigned 32bit integer 14:46 < eddyb> I was using x < 0 ? x + BIG_CONST_INT_MAX_THING : x, before I realized the logical shift right (>>>, as opposed to >>, arithmetical shift right, which preserves sign) would work very nicely 14:47 < dav1d> https://gist.github.com/Dav1dde/86304069bd0ae4f5412f 14:47 < dav1d> should work nicely 14:48 < eddyb> well, it's coffee, I prefer ES6, but it looks good 14:49 < dav1d> ^^ 15:11 -!- Yoshi2_ [~chatzilla@xdsl-81-173-138-212.netcologne.de] has joined #mcdevs 15:13 -!- Yoshi2 [~chatzilla@xdsl-78-35-215-252.netcologne.de] has quit [Ping timeout: 264 seconds] 15:13 -!- Yoshi2_ is now known as Yoshi2 15:14 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 15:20 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has joined #mcdevs 15:21 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has quit [Client Quit] 15:37 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:38 -!- AlphaBlend [~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has quit [Ping timeout: 245 seconds] 15:39 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 15:43 -!- AlphaBlend [~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has joined #mcdevs 15:50 -!- Disco__ [~Disco@wnpgmb014sw-ad02-103-63.dynamic.mtsallstream.net] has joined #mcdevs 16:19 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 16:20 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 16:20 -!- umby24|offline is now known as umby24 16:33 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 16:34 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 16:36 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 17:18 < TkTech> Been awhile since I asked, but does anyone have a designer/UX friend looking for a job? 17:19 -!- Rudench [shnaw@irc.minecraft.org] has joined #mcdevs 17:21 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:23 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:27 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:42 <+Prf_Jakob> TkTech: unrelated to your question, but did you see my msg to you? :) 17:43 < TkTech> Prf_Jakob: One sec I'll grep 17:43 <+Prf_Jakob> like 4 hours ago :) 17:44 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:54 < TkTech> Prf_Jakob: NOOOOOooOoOoOOoOoOo 17:54 < TkTech> Prf_Jakob: My golden banana! 18:04 -!- Prf_Jako1 [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 18:04 -!- mode/#mcdevs [+v Prf_Jako1] by ChanServ 18:04 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Disconnected by services] 18:04 -!- Prf_Jako1 is now known as Prf_Jakob 18:05 <+Prf_Jakob> TkTech: tbh, I think its a great improvement. 18:06 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:07 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 18:08 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Remote host closed the connection] 18:11 < TkTech> Prf_Jakob: Oh god yes, it looks so much better. 18:11 < TkTech> Prf_Jakob: Still, you grow to love the golden banana. 18:11 <+Prf_Jakob> hehe 18:12 < TkTech> The spacing on the weapons and everything actually makes 99% of the ship look like it has a purpose 18:12 < TkTech> Before, most of the ship seemed useless, just flying apartments. 18:12 <+Prf_Jakob> yeah 18:12 <+Prf_Jakob> I see you still haven't optimized for the Destroy/BattleCruiser skill changes... 18:13 < TkTech> That would be because I don't have an active subscription 18:13 <+Prf_Jakob> right 18:13 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host 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Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 21:07 -!- Prf_Jakob [~jakob@c-3b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 256 seconds] 21:12 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 21:21 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 22:06 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 22:17 -!- dieter_ [508d289c@gateway/web/freenode/ip.80.141.40.156] has joined #mcdevs 22:30 -!- Yoshi2 [~chatzilla@xdsl-81-173-138-212.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 22:49 -!- dieter_ [508d289c@gateway/web/freenode/ip.80.141.40.156] has quit [Quit: Page closed] 23:32 -!- Prf_Jakob [~jakob@c-a926e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 23:32 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 23:38 -!- Eloston [~Eloston@c-76-121-64-112.hsd1.wa.comcast.net] has joined #mcdevs 23:39 < Eloston> Has the protocol version in 1.5.2 changed? --- Day changed sam. mai 04 2013 00:02 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 00:07 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Ping timeout: 245 seconds] 00:17 < Not-002> [netherrack] thinkofdeath pushed 1 commit to master [+3/-1/±3] http://git.io/ZGRDog 00:17 < Not-002> [netherrack] thinkofdeath 770dc67 - New NBT parser 00:19 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 00:38 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Connection reset by peer] 00:54 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 00:54 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 01:00 -!- feepbot [~feepbot@p579E48FC.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E51FA.dip0.t-ipconnect.de] has joined #mcdevs 01:07 -!- SpaceManiac 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-!- Zddyb [~eddy@109.166.133.220] has quit [Read error: Connection reset by peer] 21:18 < Not-002> [netherrack] thinkofdeath pushed 2 commits to master [+0/-0/±5] http://git.io/HiqCxg 21:18 < Not-002> [netherrack] thinkofdeath 30231dd - Proper section unloading & Minor changes 21:18 < Not-002> [netherrack] thinkofdeath 1ecee48 - Don't create an empty level.dat 21:28 < TkTech> Ac-town: Seen MostAwesomeDude around? 21:28 <+Ac-town> he's around 21:28 <+Ac-town> different nick 21:29 <+Ac-town> but he's also working full time too so he might be busy 21:29 < TkTech> Oh that's right, I forgot he changed it. 21:30 < Not-002> [netherrack] thinkofdeath pushed 1 commit to master [+0/-0/±3] http://git.io/FYiZzg 21:30 < Not-002> [netherrack] thinkofdeath 632dc88 - Fix errors loading a world without an existing map 21:32 -!- Zddyb [~eddy@109.166.133.220] has joined #mcdevs 21:40 -!- Zddyb [~eddy@109.166.133.220] has quit [Ping timeout: 246 seconds] 21:44 -!- Zddyb [~eddy@109.166.142.75] has joined #mcdevs 22:13 <+pdelvo> The protocol has not been changed, only the version number was increased 22:24 -!- Ghoul_ [uid6924@gateway/web/irccloud.com/x-zzyvgwnfwlqewbux] has quit [Read error: Operation timed out] 22:32 -!- Yoshi2 [~chatzilla@xdsl-87-78-86-216.netcologne.de] has quit [Read error: Connection reset by peer] 22:33 -!- Yoshi2 [~chatzilla@xdsl-87-78-86-216.netcologne.de] has joined #mcdevs 22:33 -!- Yoshi2 [~chatzilla@xdsl-87-78-86-216.netcologne.de] has quit [Client Quit] 23:09 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 23:09 -!- Zddyb [~eddy@109.166.142.75] has quit [Ping timeout: 252 seconds] 23:18 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 23:26 < tyteen4a03> is there a mcedit IRC channel somewhere? 23:32 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has quit [Quit: Leaving] --- Day changed dim. mai 05 2013 00:04 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 00:25 -!- Ghoul_ [uid6924@gateway/web/irccloud.com/x-prkkepamsvoleavb] has joined #mcdevs 00:35 -!- SinZ [~SinZ@CPE-121-219-14-3.lnse1.lon.bigpond.net.au] has quit [Ping timeout: 264 seconds] 00:39 -!- Xaardas [~tach@p5B2529ED.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 00:43 < tyteen4a03> if not, I'll just leave my question here: Where is Repair Regions in the current version of MCEdit?\ 00:48 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 00:49 -!- levifig [~levifig@spwn.co] has joined #mcdevs 01:00 -!- feepbot [~feepbot@p579E51FA.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E4E97.dip0.t-ipconnect.de] has joined #mcdevs 01:22 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 01:47 -!- zh32|away is now known as zh32 01:57 -!- Zachoz|Away is now known as Zachoz 02:07 -!- masterm [masterm@2a01:4f8:130:30a4::3] has quit [Ping timeout: 264 seconds] 02:50 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Connection reset by peer] 02:55 -!- superjoe [~superjoe@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 03:02 -!- Extreme7 [~extreme@ool-4357c4f7.dyn.optonline.net] has quit [Read error: Connection reset by peer] 03:08 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 03:08 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 03:10 < Not-002> [bravo] MostAwesomeDude pushed 2 commits to master [+0/-0/±17] http://git.io/bqFssg 03:10 < Not-002> [bravo] dkkline f4e0264 - Fixed PEP8 E301. 03:10 < Not-002> [bravo] dkkline 55d3919 - Fixed PEP8 E303. 03:15 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 264 seconds] 03:56 < Not-002> [bravo] MostAwesomeDude pushed 1 commit to master [+0/-0/±3] http://git.io/haUF-w 03:56 < Not-002> [bravo] Corbin Simpson 07e1691 - tests: Mark failing tests as expected failures. We'll fix them when we fix them. Fixes #430. 04:03 -!- masterm [masterm@siejak.pl] has joined #mcdevs 04:09 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has joined #mcdevs 04:11 < Not-002> [node-minecraft-protocol] zuazo pushed 2 commits to master [+0/-0/±3] http://git.io/F5OQHQ 04:11 < Not-002> [node-minecraft-protocol] zuazo 2665649 - protocol version updated to support minecraft 1.5.2 04:11 < Not-002> [node-minecraft-protocol] zuazo b334a67 - Release 0.10.1 04:31 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 04:38 -!- cnlohr [~cnlohr@pool-108-3-145-177.bltmmd.fios.verizon.net] has joined #mcdevs 04:52 -!- XAMPP [~XAMPP@botters/xampp] has quit [Quit: My code has no bugs, just random features] 05:07 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 245 seconds] 05:27 -!- Scryptonite [~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has quit [Remote host closed the connection] 06:46 -!- Eric12 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known as eddyb 21:35 -!- _eddyb_ [~eddy@unaffiliated/eddyb] has joined #mcdevs 21:37 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Ping timeout: 256 seconds] 21:43 < Not-002> [netherrack] thinkofdeath pushed 8 commits to master [+2/-0/±17] http://git.io/CfskRA 21:43 < Not-002> [netherrack] thinkofdeath 7b74739 - Added Regions 21:43 < Not-002> [netherrack] thinkofdeath b17eb85 - Allow chunks to be loaded in parallel 21:43 < Not-002> [netherrack] thinkofdeath 47fe023 - Fixed a bug with getting regions at negative coordinates 21:43 < Not-002> [netherrack] thinkofdeath 159ec77 - Region unloading 21:43 < Not-002> [netherrack] thinkofdeath 09db96c - Added default locale strings (Fixes #8) 21:43 < Not-002> [netherrack] thinkofdeath 640b973 - Fix chunk unloading issue (finally...) 21:43 < Not-002> [netherrack] thinkofdeath 1dd1e04 - Fixed a bottleneck in chunk loading/unloading 21:43 < Not-002> [netherrack] thinkofdeath 22ae04b - Fixed the chunk counter not being increased if the chunk hadn't 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#mcdevs 16:18 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 276 seconds] 16:35 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 16:52 < Not-002> [netherrack] thinkofdeath pushed 2 commits to master [+0/-0/±6] http://git.io/7aBtDQ 16:52 < Not-002> [netherrack] thinkofdeath 855238f - Basic Chunk lighting 16:52 < Not-002> [netherrack] thinkofdeath ec250cd - Removed debug information 16:58 -!- Yoshi2 [~chatzilla@xdsl-81-173-136-125.netcologne.de] has joined #mcdevs 17:12 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:19 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:40 -!- Paprikachu [~Paprikach@77.116.120.12.wireless.dyn.drei.com] has quit [Remote host closed the connection] 17:44 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:01 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:12 -!- dexter0 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seconds] 21:11 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 21:11 -!- levifig [~levifig@spwn.co] has joined #mcdevs 21:25 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 21:31 < SuinDraw> Is the first packet sent the handshake packet? Because according to my socket thingy against the wiki i'm not receiving the full 0x02 packet 21:32 <+sadimusi> yes, that should be the first one 21:32 < SuinDraw> I'm getting '\x02=\x00\x07\x00T\x00h\x00e\x00E\x00y\x00e\x00s\x00\t\x001\x002\x007\x00.\x000\x00.\x000\x00.\x001\x00\x00c\xdd' Which translates to =TheEyes 127.0.0.1c 21:33 <+sadimusi> the data looks ok to me 21:34 < SuinDraw> according to http://puu.sh/2OaAd.png I should be getting more data 21:35 <+sadimusi> no, you got everything 21:35 < SuinDraw> hm, okay 21:35 <+sadimusi> the '=' is the version (61) 21:35 < SuinDraw> oh. 21:35 < SuinDraw> that explains it. 21:36 <+sadimusi> you should probably take a look at this http://www.wiki.vg/Data_Types 21:36 <+sadimusi> what language are you using btw? 21:36 < SuinDraw> python 21:36 < SuinDraw> I was looking at it and wondering why there was a stray = in there 21:36 <+sadimusi> and what are you trying to build? 21:36 < SuinDraw> basic server 21:38 < SuinDraw> so in that message, the first byte (\x02) is the packet, = (62) is the version, and the two strings are separated by \x00s, right? 21:38 <+sadimusi> no 21:38 <+sadimusi> the strings are prefixed with their length 21:39 < SuinDraw> why are there \x00 in between every letter then 21:39 <+sadimusi> it's UCS-2 21:39 < dav1d> basically utf-16 with a fixed size of two byte 21:40 <+sadimusi> and a smaller range of characters 21:40 < SuinDraw> oh okay 21:41 <+sadimusi> the easiest way to parse it is like this: https://github.com/sadimusi/mc3p/blob/master/mc3p/parsing.py#L137 21:43 < SuinDraw> Is that python2 or python3? 21:43 <+sadimusi> 2 21:43 < SuinDraw> ok 21:43 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 21:44 -!- Extreme7 [~extreme@ool-4357c4f7.dyn.optonline.net] has joined #mcdevs 21:45 -!- Extreme7 [~extreme@ool-4357c4f7.dyn.optonline.net] has quit [Client Quit] 22:04 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has joined #mcdevs 22:17 < TkTech> I don't know why Data Types was moved from the top of the protocol page 22:18 < TkTech> The string thing is a *constant* early hiccup for people 22:21 -!- conehead [~conehead@unaffiliated/conehead] has quit [Ping timeout: 264 seconds] 22:42 -!- Xaardas [~tach@p5B253145.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 22:53 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:55 < Yoshi2> it looks like the Data Types table was moved to its own page a bit more than a year ago by sircmpwn when he greatly overhauled the protocol page 23:00 < Yoshi2> compare http://www.wiki.vg/wiki/index.php?title=Protocol&oldid=2020 to http://www.wiki.vg/wiki/index.php?title=Protocol&oldid=2024 23:04 < Yoshi2> I do agree that the data types table is very important and should be located at the top of the page instead of being hidden behind a link 23:13 < TkTech> I agree as well. 23:13 < TkTech> Additionally I think it's worthwhile to just regex the types in each packet to the types table 23:14 < TkTech> *each package as a link to the types table 23:15 < TkTech> Anyone disagree? 23:15 < dav1d> nope 23:15 < TkTech> I think I'll rewrite the header when I get home as well, bit outdated. 23:27 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has joined #mcdevs 23:33 -!- Yoshi2 [~chatzilla@xdsl-81-173-136-125.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 23:39 -!- zh32|away is now known as zh32 --- Day changed mar. mai 07 2013 00:26 -!- act4 [81ea53c7@gateway/web/freenode/ip.129.234.83.199] has quit [Quit: Page closed] 00:35 -!- edlothiol [~edlothiol@2a02:810b:80c0:27:f2de:f1ff:fe78:51cf] has quit [Ping timeout: 256 seconds] 00:46 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 00:46 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 01:00 -!- feepbot [~feepbot@p579E4B92.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E4A69.dip0.t-ipconnect.de] has joined #mcdevs 01:37 -!- SinZ [~SinZ@CPE-121-219-83-235.lnse1.lon.bigpond.net.au] has joined #mcdevs 01:44 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 264 seconds] 01:59 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:40 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 02:40 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 02:46 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 02:48 < TkTech> http://www.charbase.com/1f46f-unicode-woman-with-bunny-ears ... 02:52 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 264 seconds] 02:56 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Read error: Connection reset by peer] 02:59 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 02:59 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 03:00 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:06 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:06 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Ping timeout: 256 seconds] 03:07 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 03:10 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:18 < umby24> were there any protocol changes between 1.5.1 and 1.5.2 other than the protocol version? 03:22 < TkTech> Don't believe so 03:23 < umby24> ok, mind if I update the protocol page to reflect the new version? 03:32 < TkTech> Is it live? 03:34 < umby24> I beleive so 03:34 < umby24> though there's no mojang post about it 03:34 < TkTech> Mind double checking with the client first? 03:34 < umby24> sure 03:35 < TkTech> I moved servers and the wikibot doesn't seem to pick anything up. Hm. 03:35 < umby24> yes, it is live. 03:35 < TkTech> I think the feed parser dependency changed when I wasn't looking and now it doesn't behave the same, yet no errors. 03:35 < TkTech> I'd say go ahead and copy it over then. 03:36 < umby24> at least yours works :P lol. the feed parser on my irc bot is trash. Can never seem to get it right 03:36 < umby24> and ok, updated. 03:38 < TkTech> It's not even in the bot 03:39 < TkTech> https://github.com/TkTech/WikiBot 03:39 < TkTech> Just runs on a random server with supervisord keeping it up 03:39 < TkTech> 78 lines, most of that arg parsing and fluff 03:41 < umby24> well then lol. 03:42 < TkTech> Notifico means you don't have to do anything for the whole IRC side of it :P 03:42 < umby24> Definatly cuts down on the work load :D 04:04 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 258 seconds] 04:06 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 04:15 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 04:15 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 04:31 -!- EdGrubemran [~EdGruberm@184.171.171.26] has joined #mcdevs 04:35 -!- EdGruberman [~EdGruberm@184.171.171.26] has quit [Ping timeout: 276 seconds] 04:35 -!- EdGrubemran is now known as EdGruberman 04:35 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Read error: Connection reset by peer] 04:36 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 04:37 -!- mapppum [~mappum@147.sub-70-199-128.myvzw.com] has joined #mcdevs 04:40 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 258 seconds] 04:50 < TkTech> http://wiki.vg/User:AuroraMos …ugh 04:51 < TkTech> Anyone have an opinion on these three options: 1. Manual account creation by admin at request. 2. Manual account activation 3. Stay how it is. 04:53 < TkTech> … and that should fix the Wiki bot. 04:56 < dexter0> what about requiring an account at some set of trusted OpenID providers (Google, Facebook, Yahoo) in order to create a wiki account? No idea if such a plugin exists. 04:59 < dexter0> what's with all the new user accounts anyway. Are they bots? 04:59 < TkTech> Millions of little, little bots. 05:00 < TkTech> There's hundreds of spam accounts for every 1 real account 05:00 < TkTech> http://wiki.vg/wiki/index.php?title=Special:ListUsers&offset=&limit=500 05:01 < TkTech> Neat, more users with actual edits than I thought there were. 05:02 < dexter0> but why? Shouldn't they try and spam up pages as soon as possible? 05:03 -!- mapppum [~mappum@147.sub-70-199-128.myvzw.com] has quit [Remote host closed the connection] 05:04 -!- mapppum [~mappum@147.sub-70-199-128.myvzw.com] has joined #mcdevs 05:05 < umby24> Captcha? 05:06 -!- mapppum [~mappum@147.sub-70-199-128.myvzw.com] has quit [Remote host closed the connection] 05:08 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 05:09 -!- mapppum [~mappum@147.sub-70-199-128.myvzw.com] has joined #mcdevs 05:12 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 252 seconds] 05:15 -!- You're now known as rom1504 05:17 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 05:24 < TkTech> I have no idea, maybe one out of a two dozen actually edits anything. 05:24 < TkTech> They just make accounts and do jack all. 05:24 < TkTech> None of the pages are protected or anything, just require registration 05:25 < TkTech> (Which is a must, wiki gets screwed instantly with anon edits) 05:46 -!- umby24 [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 06:04 -!- cnlohr [~cnlohr@pool-108-3-145-177.bltmmd.fios.verizon.net] has joined #mcdevs 06:05 -!- mapppum [~mappum@147.sub-70-199-128.myvzw.com] has quit [Remote host closed the connection] 06:05 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 06:07 -!- mappum [~mappum@147.sub-70-199-128.myvzw.com] has joined #mcdevs 06:08 -!- mappum [~mappum@147.sub-70-199-128.myvzw.com] has quit [Remote host closed the connection] 06:16 -!- superjoe [~andy@cpe-24-193-23-236.nyc.res.rr.com] has quit [Quit: Leaving] 06:55 -!- superjoe [~andy@24.193.23.236] has joined #mcdevs 06:58 -!- superjoe [~andy@24.193.23.236] has quit [Remote host closed the connection] 06:58 -!- superjoe [~andy@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 07:07 -!- cnlohr [~cnlohr@pool-108-3-145-177.bltmmd.fios.verizon.net] has quit [Quit: Leaving.] 07:18 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 272 seconds] 07:33 -!- umby24 is now known as umby24|offline 07:35 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 256 seconds] 08:27 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Textual IRC Client: www.textualapp.com] 08:44 -!- Zachoz|Away is now known as Zachoz 09:28 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 10:17 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 10:28 < Kyle> mmm, Mojang what are you fucking up now :/ 10:41 -!- kev009 [~kev009@tempe0.bbox.io] has quit [Remote host closed the connection] 10:41 -!- kev009 [~kev009@tempe0.bbox.io] has joined #mcdevs 10:41 -!- mode/#mcdevs [+v kev009] by ChanServ 11:36 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 11:41 -!- Trojaner [~Trojaner@88.232.141.76] has joined #mcdevs 11:46 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 12:59 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:01 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 13:08 -!- toqueteos [~toqueteos@120.Red-83-46-104.dynamicIP.rima-tde.net] has joined #mcdevs 13:09 -!- toqueteos [~toqueteos@120.Red-83-46-104.dynamicIP.rima-tde.net] has quit [Client Quit] 13:26 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 13:34 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 13:51 -!- Yoshi2 [~chatzilla@xdsl-78-35-197-220.netcologne.de] has joined #mcdevs 14:19 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has joined #mcdevs 14:21 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 256 seconds] 14:23 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 14:23 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 14:30 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 14:43 < Ghoul_> hi peoples 14:45 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:45 -!- Zachoz is now known as Zachoz|Away 15:05 -!- Caius [~Caius@about/apple/macbookpro/Caius] has quit [Quit: ""] 15:06 -!- Caius [~Caius@about/apple/macbookpro/Caius] has joined #mcdevs 15:07 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 15:48 -!- pbunny [pbunny@stdout.lulzsec.com] has joined #mcdevs 16:13 < TkTech> sadimusi: Were textures the last broken thing? 17:12 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 276 seconds] 17:12 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 248 seconds] 17:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:26 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:41 -!- Zopieux [zopieux@jerrycraft.tk] has joined #mcdevs 17:41 < Zopieux> hello 17:42 < Zopieux> I'm trying to bypass the MC Launcher by directly calling "java -Xms512m -Xmx1g -Djava.library.path=natives/ -cp "minecraft.jar;lwjgl.jar;lwjgl_util.jar" net.minecraft.client.Minecraft " 17:42 < Zopieux> but it says it cannot find net.minecraft.client.Minecraft 17:43 < Zopieux> is it because the original minecraft.jar is obfuscated? do you know the name I have to use? 17:49 < pbunny> try java -Xmx1024M -Xms512M -Djava.library.path=natives -classpath . -cp "*" net.minecraft.client.Minecraft 17:49 < pbunny> Zopieux: 17:49 < Zopieux> from the .minecraft/bin folder? 17:50 < pbunny> yes 17:50 < pbunny> um.. the same folder where minecraft.jar resides 17:51 < Zopieux> oh my god, it works 17:51 < Zopieux> thank you so much pbunny. 17:51 < pbunny> no problem 17:58 < Zopieux> do you know if it is possible to auto-join a server without modding minecraft.jar? 17:58 < Zopieux> I mean, with a command line argument for example 18:01 < pbunny> not that i'm aware of 18:01 < pbunny> you can probably do it with launcher 18:02 < Zopieux> I don't want to use a launcher or modded launcher as I don't use the usual MC login server 18:02 < Zopieux> it's a full-lan system with no internet access 18:03 < Zopieux> that's why it's "stupid" to let people choose the server as there is only one! 18:05 -!- umby24|offline is now known as umby24 18:14 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:22 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:28 -!- Yoshi2 [~chatzilla@xdsl-78-35-197-220.netcologne.de] has quit [Read error: Connection reset by peer] 18:29 -!- Yoshi2 [~chatzilla@xdsl-78-35-197-220.netcologne.de] has joined #mcdevs 18:29 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Read error: Operation timed out] 18:40 -!- nevyn_ [~nevyn@193.14.72.99] has quit [Remote host closed the connection] 18:46 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:49 -!- jspiros [~jspiros@hylia.us] has quit [Read error: Connection reset by peer] 18:58 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 18:58 -!- mode/#mcdevs [+v sadimusi] by ChanServ 18:58 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 19:01 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Read error: Operation timed out] 19:02 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 19:05 -!- zh32 is now known as zh32|away 19:06 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 19:06 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 245 seconds] 19:07 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 248 seconds] 19:12 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 19:12 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 19:12 -!- mode/#mcdevs [+v sadimusi] by ChanServ 19:22 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 245 seconds] 19:23 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 248 seconds] 19:32 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 19:53 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 19:53 -!- mode/#mcdevs [+v sadimusi] by ChanServ 19:53 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 20:15 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 246 seconds] 20:26 -!- Xaardas [~tach@p5B251A3F.dip0.t-ipconnect.de] has joined #mcdevs 20:47 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:54 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has joined #mcdevs 21:05 -!- Trojaner [~Trojaner@88.232.141.76] has quit [Ping timeout: 258 seconds] 21:52 -!- Yoshi2 [~chatzilla@xdsl-78-35-197-220.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 22:15 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has quit [Quit: leaving] 22:40 -!- Xaardas [~tach@p5B251A3F.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 23:03 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 23:08 < TkTech> Anyone happen to be on windows 7 or 8? 23:08 < TkTech> Can you see this character? -> ☂ 23:09 <+Prf_Jakob> it kinda looks like a flag 23:09 <+Prf_Jakob> (this is with putty tho) 23:09 < TkTech> O-O 23:09 < TkTech> It's supposed to be an umbrella. 23:09 <+Prf_Jakob> yeah, its half an umbrella 23:09 < TkTech> Font rendering bug? 23:09 <+Prf_Jakob> probably 23:09 <+Prf_Jakob> put a space after it 23:10 < TkTech> ☂ ? 23:10 <+Prf_Jakob> yeah still half 23:10 <+Prf_Jakob> but then again putty 23:10 < TkTech> It seems to be a double-width character on OS X's normal text input fields. 23:10 < TkTech> Might just have trouble with those 23:10 < TkTech> Oh well, as long as it's clickable. 23:11 < eddyb> cool umbrella 23:11 < eddyb> Prf_Jakob: putty is known for not doing unicode right 23:12 < eddyb> well putty itself or the underlying terminal crap whatever. windows never does anything right 23:12 < TkTech> I think it's based on an old version of miniterm 23:12 < TkTech> Or vice versa 23:13 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:13 <+Prf_Jakob> works fine in Linux btw. 23:16 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Connection reset by peer] 23:18 < TkTech> Prf_Jakob: Can you click on it properly? I don't know if I'm recalling it correctly but putty should highlight links. 23:18 < TkTech> http://☂.ws 23:18 < TkTech> (Putty that is) 23:20 < dav1d> looks strange 23:20 < dav1d> weechat 23:20 < dav1d> and my urxvt url regex doesnt match 23:20 < TkTech> That just seems like a poor regex 23:21 <+Prf_Jakob> TkTech: my putty doesn't highlight links 23:21 < TkTech> Boo. 23:21 <+Prf_Jakob> http://xn--m3h.ws/ 23:21 < TkTech> Prf_Jakob: Can it be copy-pasted or does it f* up? 23:22 < TkTech> Ah perfect. 23:22 <+Prf_Jakob> is what the browser finally typed out when I copy pasted 23:22 < dav1d> why do you want such an url? o.O 23:22 < TkTech> Yeah, that's the punycode for it. 23:23 < TkTech> It's the default URL shortener for the new Notifico which allows you to use a variety of URL services like bitly. 23:23 <+Prf_Jakob> yeah it looks like a umbrella when copy pasted into the browser 23:23 < dav1d> lol 23:23 < TkTech> There's also http://ein.io 23:23 < TkTech> It doesn't have to make human sense, it's just a click and a redirect 23:23 < dav1d> I like the idea 23:23 < dav1d> URxvt.perl-ext-common: default,matcher¬ 23:24 < dav1d> matcher is the extension for clickable urls 23:24 < dav1d> that doesn't match your fancy url 23:24 < TkTech> Prf_Jakob: Yeah, that I expect, every browser past IE…6? Supports IDN domains. 23:24 < TkTech> Prf_Jakob: Even when it can't render it it can still puny-code it. 23:24 < dav1d> TkTech: http://sprunge.us/FRME 23:24 < dav1d> looks fancy :P 23:25 < dav1d> in my console it's kinda broken 23:25 < TkTech> Yeah I'm starting to think consoles (outside of iterm) don't have very good multi-width support. 23:26 < dav1d> yeah because it's pretty hard 23:26 < TkTech> Even then, in iTerm the highlight only properly shows on one half of it 23:26 < dav1d> ever heared of st? 23:26 < dav1d> they are struggling to implement it correctly for quite a while now 23:26 < TkTech> There are so many st' 23:26 < TkTech> *st's I have no idea what you'd be talking about 23:26 < dav1d> TkTech: http://st.suckless.org 23:27 < dav1d> back to breaking bad xD 23:28 < TkTech> Enjoy, thanks for the input. 23:52 <+sadimusi> TkTech: beside textures everything is still working 23:55 <+sadimusi> TkTech: also, does this get displayed as a link to you? http://👑.tk or can you at least open it with copy&paste? 23:57 < TkTech> sadimusi: It's a valid link for me 23:57 <+sadimusi> so far I could only open it in safari on os x 10.8 23:58 < TkTech> sadimusi: The Textual regex is pretty liberal, just needs https?://, at least one dot, and not end in a dot. 23:58 < TkTech> sadimusi: I see a crown on my IRC client but just a black box on the webpage. --- Day changed mer. mai 08 2013 00:32 -!- zh32|away is now known as zh32 00:40 -!- Zopieux [zopieux@jerrycraft.tk] has left #mcdevs ["Quitte"] 01:00 -!- feepbot [~feepbot@p579E4A69.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E47A1.dip0.t-ipconnect.de] has joined #mcdevs 01:44 -!- cnlohr [~cnlohr@pool-108-3-145-177.bltmmd.fios.verizon.net] has joined #mcdevs 01:55 < cnlohr> hey 01:55 < cnlohr> I wanted to add my server to the server page a little while back even though it's been a while. 01:55 < cnlohr> It's the unusual minimalistic minecraft server that runs on the 8-bit AVR without an OS... 01:56 < cnlohr> But, it won't let me add it to the site since I'm a new user :-/ 01:56 < cnlohr> any ideas? 01:59 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:06 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has joined #mcdevs --- Log closed mer. mai 08 02:21:25 2013 --- Log opened mer. mai 08 02:21:33 2013 02:21 -!- rom1504 [~rom1504@rom1504.fr] has joined #mcdevs 02:21 -!- Irssi: #mcdevs: Total of 94 nicks [1 ops, 0 halfops, 12 voices, 81 normal] 02:22 -!- Irssi: Join to #mcdevs was synced in 48 secs 02:30 -!- feepbot [~feepbot@p579E47A1.dip0.t-ipconnect.de] has quit [Ping timeout: 264 seconds] 02:36 < TkTech> cnlohr: Name? 02:37 < cnlohr> Charles Lohr 02:37 < cnlohr> Oh! on the forums? cnlohr I believe 02:37 < cnlohr> err I mean wiki 02:39 < TkTech> Lies, no such user. 02:40 < TkTech> Wait, what. 22nd of January. 02:40 < TkTech> Sorry, I was looking at recent users. 02:40 -!- Not-002 [~notifico@198.199.82.216] has quit [Remote host closed the connection] 02:42 < TkTech> Bah. 02:42 < cnlohr> >.< 02:42 < TkTech> kev009: I can make the admins, bot, and bureacrat but I don't have permission to make them a normal usesr. 02:43 < TkTech> *them, *user. 02:49 -!- feepbot [~feepbot@p579E47A1.dip0.t-ipconnect.de] has joined #mcdevs 03:09 -!- dx_ is now known as dx 03:09 -!- dx [~dicks@host31.181-1-211.telecom.net.ar] has quit [Changing host] 03:09 -!- dx [~dicks@unaffiliated/dxdx] has joined #mcdevs 03:28 -!- levifig [~levifig@spwn.co] has quit [Excess Flood] 03:29 -!- levifig [~levifig@spwn.co] has joined #mcdevs 03:44 < cnlohr> so that's a no luck I guess? 04:05 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 04:06 < TkTech> cnlohr: He should respond sometime tomorrow, sorry about that. 04:06 < TkTech> I'm still hoping it eventually all gets moved to git. 04:06 < TkTech> Not enough time in a week. 04:08 < cnlohr> Cool! thanks. 05:06 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joined #mcdevs 19:31 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 19:38 -!- Stormx2 [~Stormx2@2001:630:d0:f110:458e:c628:b7ec:d0bc] has quit [Remote host closed the connection] 19:56 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 19:58 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Remote host closed the connection] 20:53 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 21:59 < Not-001> [netherrack] none pushed 3 commits to master [+0/-0/±7] http://git.io/_w_Ziw 21:59 < Not-001> [netherrack] thinkofdeath c00e45a - Fixed despawning entities that are out of range 21:59 < Not-001> [netherrack] thinkofdeath 855238f - Basic Chunk lighting 21:59 < Not-001> [netherrack] thinkofdeath ec250cd - Removed debug information 22:06 < Not-001> [netherrack] thinkofdeath pushed 1 commit to master [+1/-0/±2] http://git.io/HaugLw 22:06 < Not-001> [netherrack] thinkofdeath 1b303cb - Attempt to fix some GC issues 22:10 < Not-001> [netherrack] thinkofdeath pushed 1 commit to master [+0/-0/±1] http://git.io/2m1WZQ 22:10 < Not-001> [netherrack] thinkofdeath 177d9f7 - Travis changes 22:15 -!- zh32 [bnc@vm2.zh32.de] has quit [Quit: ZNC - http://znc.in] 22:40 < TkTech> Thinkofdeath: Did you hit the "Test Hook" button on the website for that first one? ^ 22:40 < Thinkofdeath> Maybe... 22:41 < TkTech> Thinkofdeath: If you didn't then it's a bug, since previously Github only sent a username of None on test hooks. 22:41 < TkTech> (Which annoys the shit out of me) 22:42 < Thinkofdeath> I think I did instead of hitting it on travis (Which might explain the issues with not doing anything without a commit) 22:45 <+pdelvo> why is the wikimedia syntax for tables so crappy -.- 22:48 < Not-001> [wiki] Edit by Pdelvo to Protocol version numbers -> http://tinyurl.com/cscumh6 22:48 -!- TobiX_ is now known as TobiX 23:09 -!- zh32|away [bnc@vm2.zh32.de] has joined #mcdevs 23:09 -!- zh32|away is now known as zh32 23:12 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 23:24 -!- Yoshi2 [~chatzilla@xdsl-87-79-114-127.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 23:47 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:59 < dav1d> dconf! http://www.youtube.com/watch?v=e2F2pqeMLuw&feature=youtu.be 23:59 < dav1d> clonejo: ^ 23:59 < dav1d> DConf 2013 to be exact --- Day changed jeu. mai 09 2013 00:36 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 00:44 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E47A1.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E5E7B.dip0.t-ipconnect.de] has joined #mcdevs 01:59 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:07 -!- Matvei [~matvei_fr@znc.fcraft.net] has quit [Quit: matvei.org] 02:08 -!- Matvei [~matvei_fr@znc.fcraft.net] has joined #mcdevs 02:08 -!- mode/#mcdevs [+v Matvei] by ChanServ 02:46 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:07 -!- Rudench [shnaw@irc.minecraft.org] has quit [Quit: No Ping reply in 180 seconds.] 03:16 < Not-001> [fCraft] fragmer * r1967 2 files : Added an optional parameter to toggle commands (grass, water, lava, solid, paint, static) -- "on"/"1" or "off"/"0". 03:17 < Not-001> [fCraft] fragmer * r1968 6 files : More work on MapGenerator 03:34 -!- Rudench [shnaw@irc.minecraft.org] has joined #mcdevs 03:34 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:49 -!- umby24|offline is now known as umby24 04:06 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 04:18 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has joined #mcdevs 04:19 -!- Mediator 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quit [Killed (niven.freenode.net (Nickname regained by services))] 13:34 -!- _eddyb_ is now known as eddyb 13:38 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 245 seconds] 14:04 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:15 < Not-001> [wiki] Edit by Pdelvo to Protocol version numbers -> http://tinyurl.com/cv6dd3h 14:16 < Not-001> [wiki] Edit by Pdelvo to Protocol version numbers -> http://tinyurl.com/cwgfxaa 14:18 <+pdelvo> Im dumb. one more pre release is bold -.- 14:20 < Not-001> [wiki] Edit by Pdelvo to Protocol version numbers -> http://tinyurl.com/ce4xe6d 14:34 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 14:34 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 15:08 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has quit [Remote host closed the connection] 15:38 <+clonejo> dav1d: cool! 15:44 -!- Zachoz is now known as Zachoz|Away 16:43 -!- edlothiol 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17:50 -!- levifig [~levifig@spwn.co] has joined #mcdevs 17:51 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 18:00 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 18:45 -!- morrolan_ is now known as Morrolan 19:14 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Ping timeout: 268 seconds] 19:26 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 19:27 < Not-001> [netherrack] thinkofdeath pushed 1 commit to master [+0/-0/±2] http://git.io/xdiqCQ 19:27 < Not-001> [netherrack] thinkofdeath eaa005c - Fix error on startup with no regions 19:33 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 19:34 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 19:46 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 19:48 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 19:53 -!- conehead 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[~conehead@unaffiliated/conehead] has joined #mcdevs 21:30 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:11 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 22:30 < Not-001> [MinersLauncher] fragmer pushed 1 commit to master [+0/-0/±1] http://git.io/fgIzeg 22:30 < Not-001> [MinersLauncher] fragmer 2325833 - Updated README to include 1.20 changelog, and updated link to binaries. 22:30 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has joined #mcdevs 22:32 < Not-001> [MinersLauncher] fragmer pushed 1 commit to master [+0/-0/±1] http://git.io/gmjZrw 22:32 < Not-001> [MinersLauncher] fragmer 312d204 - Got rid of fancy unicode quotes that somehow snuck into the readme. 22:36 < Not-001> [charged.github.com] fragmer pushed 1 commit to master [+0/-0/±1] http://git.io/-uyuMg 22:36 < Not-001> [charged.github.com] fragmer a6e7308 - Updated styles.css to make ::selection green 22:37 -!- Yoshi2 [~chatzilla@xdsl-87-78-75-216.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 22:38 -!- Sietsem [~SietseFRE@109.70.2.231] has quit [Read error: Connection reset by peer] 22:45 -!- nevyn_ [~nevyn@c193-14-106-80.cust.tele2.se] has joined #mcdevs 23:14 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 23:21 -!- zh32|away is now known as zh32 23:21 <+md_5> pdelvo bungee is used by a lot of people 23:31 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has joined #mcdevs 23:34 -!- Xaardas [~tach@p5B25165C.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 23:40 -!- Me4502 [Me4502@unaffiliated/me4502] has quit [Ping timeout: 256 seconds] 23:41 -!- Me4502 [Me4502@184.154.203.44] has joined #mcdevs 23:42 -!- Me4502 is now known as Guest5686 --- Day changed ven. mai 10 2013 00:01 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 01:00 -!- feepbot 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has joined #mcdevs 11:12 -!- nevyn_ [~nevyn@c193-14-106-80.cust.tele2.se] has quit [Read error: Connection reset by peer] 11:14 -!- l4mRh4X0r_ [lmRhXr@ie.freeBNC.net] has joined #mcdevs 11:14 -!- mulka_ [~quassel@quassel.woboq.com] has joined #mcdevs 11:20 -!- yosafbridge` [~yosafbrid@li125-242.members.linode.com] has joined #mcdevs 11:21 -!- yosafbridge [~yosafbrid@li125-242.members.linode.com] has quit [Ping timeout: 264 seconds] 11:21 -!- l4mRh4X0r [lmRhXr@ie.freeBNC.net] has quit [Ping timeout: 264 seconds] 11:21 -!- l4mRh4X0r_ is now known as l4mRh4X0r 11:21 -!- Kyle [kyle@botters/kyle] has quit [Ping timeout: 264 seconds] 11:21 -!- mulka [~quassel@quassel.woboq.de] has quit [Ping timeout: 264 seconds] 11:21 -!- Kyle [kyle@apt.get.gooo.mooo.com] has joined #mcdevs 11:21 -!- Kyle [kyle@apt.get.gooo.mooo.com] has quit [Changing host] 11:21 -!- Kyle [kyle@botters/kyle] has joined #mcdevs 11:31 -!- Kyle [kyle@botters/kyle] has quit [Ping timeout: 264 seconds] 11:37 -!- Kyle [kyle@apt.get.gooo.mooo.com] has joined #mcdevs 11:37 -!- Kyle [kyle@apt.get.gooo.mooo.com] has quit [Changing host] 11:37 -!- Kyle [kyle@botters/kyle] has joined #mcdevs 11:55 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 12:39 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 12:42 < pbunny> hi, somebody willing to do block digging -> item pickup -> item drop (via Q and ctrl+Q) on my server? 12:42 < pbunny> i don't have minecraft client 12:45 < pbunny> i need somebody to test stuff 12:50 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Textual IRC Client: www.textualapp.com] 14:10 < dav1d> clonejo: https://www.youtube.com/watch?v=mPr2UspS0fE 14:10 < dav1d> Talk2 of Dconf 14:22 -!- publicus14 [~publicus@80.Red-79-148-78.dynamicIP.rima-tde.net] has joined #mcdevs 14:23 < publicus14> hl 14:24 < pbunny> hi 14:27 < publicus14> hi 14:29 < pbunny> hi 14:31 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the 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21:36 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has joined #mcdevs 22:01 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 22:08 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 22:13 -!- Yoshi2 [~chatzilla@xdsl-87-78-168-74.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 22:16 -!- Zaneo [~Zaneo@bas2-toronto36-1242314772.dsl.bell.ca] has joined #mcdevs 22:17 -!- mode/#mcdevs [+v Zaneo] by ChanServ 23:16 -!- tallest_red [~CNZ@ip98-169-197-57.dc.dc.cox.net] has left #mcdevs [] 23:30 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 23:34 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 23:39 -!- Tester_ [b2974a8a@gateway/web/freenode/ip.178.151.74.138] has joined #mcdevs 23:39 < Tester_> oh it works 23:41 -!- Tester_ [b2974a8a@gateway/web/freenode/ip.178.151.74.138] has quit [Client Quit] 23:51 < Not-001> [netherrack] thinkofdeath pushed 2 commits to master [+0/-0/±39] http://git.io/s73dOQ 23:51 < Not-001> [netherrack] thinkofdeath bf9c515 - Lighting speed improvements 23:51 < Not-001> [netherrack] thinkofdeath 22986a6 - Moved thinkofdeath/netherrack to NetherrackDev/netherrack --- Day changed sam. mai 11 2013 00:22 -!- Xaardas [~tach@p5B251AC9.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 00:50 -!- Prf_Jako1 is now known as Prf_Jakob 00:56 -!- Zachoz|Away is now known as Zachoz 01:00 -!- feepbot [~feepbot@p579E582A.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E495F.dip0.t-ipconnect.de] has joined #mcdevs 01:02 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 01:40 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 01:40 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 01:45 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit 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[~sami@a91-152-187-162.elisa-laajakaista.fi] has joined #mcdevs 03:35 -!- Unknown42121 [~fdfa@23.29.120.222] has joined #mcdevs 03:36 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has quit [Client Quit] 03:36 < Not-001> [fCraft] fragmer * r1969 2 files : Minor optimizations in player movement handling code. 03:37 -!- Krenair_ [~Krenair@ZNC.MonsterProjects.org] has joined #mcdevs 03:37 -!- zutto [~sami@a91-152-187-162.elisa-laajakaista.fi] has quit [Ping timeout: 245 seconds] 03:37 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 245 seconds] 03:37 -!- Zachoz [~Zachoz@pdpc/supporter/student/zachoz] has joined #mcdevs 03:38 -!- sadimusi_ [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 03:38 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 03:38 -!- mode/#mcdevs [+v Amaranth] by ChanServ 03:38 -!- lianj_ [~lianj@subtle/user/lianj] has joined #mcdevs 03:39 -!- Exio [exio4@trekweb/user/nax] has quit [Read error: Connection reset by 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[MinersLauncher] fragmer pushed 2 commits to master [+0/-0/±4] http://git.io/eNLJIQ 08:29 < Not-001> [MinersLauncher] fragmer 66541db - Added 5-second timeout for launcher update requests. 08:29 < Not-001> [MinersLauncher] fragmer 5862823 - Minor code cleanup 08:51 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 276 seconds] 09:06 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 09:07 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 09:09 -!- Yoshi2 [~chatzilla@xdsl-87-78-130-117.netcologne.de] has joined #mcdevs 09:18 -!- Amother [b2974a8a@gateway/web/freenode/ip.178.151.74.138] has joined #mcdevs 09:18 < Amother> hi everyone 09:19 < Amother> whoops 09:19 -!- Amother [b2974a8a@gateway/web/freenode/ip.178.151.74.138] has quit [Client Quit] 09:20 -!- AnotherOne [b2974a8a@gateway/web/freenode/ip.178.151.74.138] has joined #mcdevs 09:20 < AnotherOne> ping ping 09:20 < AnotherOne> anybody here? 09:23 < AnotherOne> +i 09:27 -!- Rudench [shnaw@irc.minecraft.org] has quit [Quit: No Ping reply in 180 seconds.] 09:28 -!- Xaardas [~tach@p5B251A55.dip0.t-ipconnect.de] has joined #mcdevs 09:34 <+md_5> hi 09:37 < AnotherOne> oh 09:38 < AnotherOne> damn irc 09:38 < AnotherOne> can you read my messages? 09:41 < Yoshi2> yeah, we can 09:41 < AnotherOne> oh so it works 09:41 < AnotherOne> can you give me a hint then? 09:42 < Yoshi2> a hint about what? 09:43 < AnotherOne> http://mc.kev009.com/How_to_Write_a_Client , 09:43 < AnotherOne> Paraphrase (with no authentication and no encryption): send a 0x02, get a 0xFD, send a 0xCD, get a 0x01, get a 0x06. Then you'll eventually get a 0x0D, and that's when the game really begins. 09:43 < AnotherOne> i dont get 0x0d but some sh1t 09:43 < AnotherOne> does server require encryption gto go further? 09:45 -!- md_5 is now known as md_5|away 09:46 -!- md_5|away is now known as md_5 09:48 < Yoshi2> I do not know if the server still requires encryption to be enabled, but it was required when I last worked on my own client 09:48 < AnotherOne> looks like it does 09:49 < Yoshi2> is the junk data you receive random each time you run your client? If it is, then it might be that encryption is required 09:49 < AnotherOne> there are 1024 byte blocks 09:49 < AnotherOne> chunks? 09:50 < AnotherOne> every time different packet id 09:56 < Yoshi2> I'm not sure about the byte blocks, but if you receive different packet ids which are invalid or contain wrong data, that pretty much means that you need to implement encryption first before you can go on 09:57 < AnotherOne> so i will 09:57 < AnotherOne> thank you 09:58 < Yoshi2> you're welcome 10:02 -!- Yoshi2 [~chatzilla@xdsl-87-78-130-117.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 11:01 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has joined #mcdevs 11:03 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 11:09 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 11:15 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 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[~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 06:52 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 06:52 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 07:28 -!- bildramer [~bildramer@p549FFF88.dip0.t-ipconnect.de] has joined #mcdevs 07:38 -!- GameMakerGm [GameGm@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 07:38 -!- GameMakerGm [GameGm@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 07:38 -!- GameMakerGm [GameGm@wikia/Gamemakergm] has joined #mcdevs 07:43 -!- Zaneo [~Zaneo@bas2-toronto36-1242314772.dsl.bell.ca] has quit [Quit: Leaving] 07:44 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 07:51 -!- dylanisawesome1 [b8a6999f@gateway/web/freenode/ip.184.166.153.159] has joined #mcdevs 07:51 < dylanisawesome1> hi. 07:51 < dylanisawesome1> What hashing algorithms are used in minecraft packets? Also, is all packet data encrypted, or only some? 08:02 < mappum> dylanisawesome1: http://wiki.vg/Protocol_Encryption 08:03 < dylanisawesome1> thanks 08:15 -!- dylanisawesome1 [b8a6999f@gateway/web/freenode/ip.184.166.153.159] has quit [Quit: Page closed] 08:30 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 08:56 <+md_5> could someone teach me how to code a system like spigot but make it run on multi cores before i go to sleep in a hour? should be easy will pay $10 08:56 <+md_5> guy wants 08:56 <+md_5> to learn how to program 08:56 <+md_5> a multicore minecraft server 08:57 <+md_5> in less than an hour 08:58 -!- Yoshi2 [~chatzilla@xdsl-81-173-163-58.netcologne.de] has joined #mcdevs 09:07 <+SpaceManiac> the everything about that makes it sound like it's intentional 09:11 -!- GameMakerGm [GameGm@wikia/Gamemakergm] has quit [Ping timeout: 245 seconds] 09:13 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 09:14 < ezdiy> md_5: btw, any chance of spigot resurrecting https://github.com/ezdiy/MaxTPS/tree/master/src/main/java/maxtps ? 09:14 < ezdiy> basically, the trick is to feed clients with static distant chunk, thus giving fake impression of high viewdist 09:16 <+md_5> uh 09:17 < ezdiy> yeah, it was super hacky back in the day. maintanance hell as it involved rewriting of the classes in the repo :( 09:17 <+md_5> why do you want to fake it? 09:17 <+md_5> ezdiy also no offence.. but that code 09:17 < ezdiy> its *super hacky* 09:17 < ezdiy> which is why it was closed source at its time 09:17 <+md_5> like there are 50000 maps and atomic variables and stuff 09:17 <+md_5> just screams ram and cpu usage to me 09:17 < ezdiy> unfortunately not 09:18 < ezdiy> PlayerManager is actually optimized a lot for speed 09:18 < ezdiy> because it gets rid of two (!) object hiearchies 09:18 <+md_5> jesus you actually replace the reader threads 09:18 < ezdiy> and keeps everything in hashmaps 09:19 < ezdiy> md_5: again, that code is hopeless 09:19 < ezdiy> i'm hoping for someone to ressurect the overall trick 09:19 < ezdiy> as it looked nice back in the day 09:19 < ezdiy> fake viewdist 15, actual viewdist 7 09:21 < ezdiy> also, if you want to see something really horrible, consult https://github.com/ezdiy/MaxTPS/blob/master/src/main/groovy/maxtps/MaxTPS.groovy 09:21 < ezdiy> as you can see ama not java programmer :) 09:50 -!- cathode|alt [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 09:59 -!- Xaardas [~tach@p5B250D9E.dip0.t-ipconnect.de] has joined #mcdevs 10:01 -!- Xaardas [~tach@p5B250D9E.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 10:02 -!- Guest5896 is now known as Me4502 10:02 -!- Me4502 [Me4502@198.143.128.9] has quit [Changing host] 10:02 -!- Me4502 [Me4502@unaffiliated/me4502] has joined #mcdevs 10:26 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 10:35 -!- AndrewPH [~AndrewPH@hnng.public-craft.com] has joined #mcdevs 10:35 -!- mode/#mcdevs [+v AndrewPH] by ChanServ 10:35 -!- AnotherOne [b2974a8a@gateway/web/freenode/ip.178.151.74.138] has joined #mcdevs 10:35 < AnotherOne> hi people 10:39 <+SpaceManiac> hi 10:40 < mappum> hello 11:03 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 11:15 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 252 seconds] 11:24 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has joined #mcdevs 11:30 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:34 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Connection reset by peer] 11:45 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 13:10 -!- mode/#mcdevs [+v Prf_Jako1] by ChanServ 13:10 -!- Prf_Jako1 is now known as Prf_Jakob 13:38 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 14:03 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 14:21 -!- Xaardas [~tach@p5B250D9E.dip0.t-ipconnect.de] has joined #mcdevs 14:31 -!- calinou [~calinou@unaffiliated/calinou] has joined #mcdevs 14:32 -!- Not-003 [~notifico@198.199.82.216] has joined #mcdevs 14:32 < Not-003> [Miners] Wallbraker pushed 1 commit to master [+0/-0/±3] http://git.io/8JbYUg 14:32 < Not-003> [Miners] Wallbraker f13a709 - mc: Download default terrain texture Signed-off-by: Jakob Bornecrantz 14:45 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:55 -!- calinou [~calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 15:35 -!- Zachoz is now known as Zachoz|Away 15:41 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 15:45 -!- Exio [exio4@trekweb/user/nax] has quit [Quit: Exio] 15:45 -!- init [exio4@trekweb/user/nax] has joined #mcdevs 15:46 -!- init is now known as n4x 15:49 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 15:51 < AnotherOne> hey people, i have a question. http://mc.kev009.com/Protocol#Encryption_Key_Response_.280xFC.29 15:51 < AnotherOne> it is said "Bypassing the encryption is possible" 15:51 < AnotherOne> isn't it deprecated? 16:15 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 16:41 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 16:52 -!- Extreme2 [~extreme@ool-4357c4f7.dyn.optonline.net] has joined #mcdevs 16:53 -!- Extreme2 [~extreme@ool-4357c4f7.dyn.optonline.net] has quit [Read error: Connection reset by peer] 17:03 < AnotherOne> hey 17:03 < AnotherOne> anybody here? 17:04 * clonejo coughs 17:09 < AnotherOne> http://pastebin.com/EUKG8jhL Look at this beautiful log. It is logging in to local server. It looks pretty strange. Empty 0xFD and then some trash. Can anyone explain what is going on there? 17:15 -!- dexter00 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:17 -!- TobiX_ [tobias@zoidberg.org] has joined #mcdevs 17:18 -!- SinZ_ [~SinZ@CPE-121-219-83-235.lnse1.lon.bigpond.net.au] has joined #mcdevs 17:18 -!- Yoshi2| [~chatzilla@xdsl-87-79-112-199.netcologne.de] has joined #mcdevs 17:20 < AnotherOne> hi Yoshi2 17:21 < AnotherOne> let me annoy you with questions for some time 17:21 -!- jspiros_ [~jspiros@hylia.us] has joined #mcdevs 17:21 -!- Yoshi2 [~chatzilla@xdsl-81-173-163-58.netcologne.de] has quit [Ping timeout: 256 seconds] 17:21 < Yoshi2|> AnotherOne: it looks like your code for reading the 0xFD packet could be wrong 17:21 < Yoshi2|> in 0xFD after the packet ID comes a short, which shows the length of the server ID 17:21 < AnotherOne> lol 17:22 -!- Yoshi2| is now known as Yoshi2 17:22 < AnotherOne> that was official client 17:22 < AnotherOne> and wpe pro 17:22 < AnotherOne> mb wpe is wrong? 17:23 < Yoshi2> ah 17:23 < AnotherOne> 1.5.2 17:23 < Yoshi2> hm, I haven't heard of that program before 17:24 < AnotherOne> thing for cheaters to modify packets on-fly 17:24 < AnotherOne> cna also log packets 17:24 < AnotherOne> can 17:24 -!- Netsplit *.net <-> *.split quits: Rudench, dexter0, jspiros, SinZ, TobiX 17:24 -!- dexter00 is now known as dexter0 17:24 -!- SinZ_ is now known as SinZ 17:26 -!- gmazoyer_ [~Respawner@cr.gravitons.in] has joined #mcdevs 17:26 -!- Fador_ [fador@hentai.fi] has joined #mcdevs 17:28 < AnotherOne> so what should i do next? 17:29 -!- Fador [fador@hentai.fi] has quit [Write error: Broken pipe] 17:29 -!- ezdiy [sd@fucksheep.org] has quit [Write error: Broken pipe] 17:29 -!- |Blaze| [~scott@S01060002b3983ca3.ed.shawcable.net] has quit [Write error: Broken pipe] 17:31 -!- ezdiy [sd@fucksheep.org] has joined #mcdevs 17:31 -!- micolous_ [pirates@koji.tok0.micolous.id.au] has quit [Remote host closed the connection] 17:31 -!- gmazoyer [~Respawner@cr.gravitons.in] has quit [Remote host closed the connection] 17:32 < Yoshi2> it does not look like that program is very up to date when it comes to minecraft, but the login procedure looks pretty standard 17:32 < Yoshi2> client sends a 0x02, server sends a 0xFD, client sends a 0xFC, server sends a 0xFC with empty payload, and now the data stream is encrypted 17:33 < Yoshi2> exactly what's written in the wiki 17:34 -!- |Blaze| [~scott@S01060002b3983ca3.ed.shawcable.net] has joined #mcdevs 17:34 -!- micolous [pirates@koji.tok0.micolous.id.au] has joined #mcdevs 17:40 < AnotherOne> do lines 22-62 represent a single message? 17:41 -!- Fador_ is now known as Fador 17:41 -!- mode/#mcdevs [+v Fador] by ChanServ 18:09 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:28 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 19:19 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Connection reset by peer] 19:24 -!- mode/#mcdevs [+v ammar2] by ChanServ 19:39 -!- balrog [~balrog@discferret/developer/balrog] has quit [Ping timeout: 264 seconds] 19:47 -!- balrog [~balrog@discferret/developer/balrog] has joined #mcdevs 19:55 -!- zh32 [bnc@vm2.zh32.de] has quit [Quit: ZNC - http://znc.in] 20:09 -!- GameMakerGm [GameGm@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 20:09 -!- GameMakerGm [GameGm@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 20:09 -!- GameMakerGm [GameGm@wikia/Gamemakergm] has joined #mcdevs 20:12 -!- Not-003 [~notifico@198.199.82.216] has quit [Remote host closed the connection] 20:13 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 20:16 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 246 seconds] 20:17 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:31 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 20:58 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 21:01 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 21:28 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:38 -!- Not-002 [~notifico@198.199.82.216] has joined #mcdevs 21:38 < Not-002> [MinersLauncher] fragmer pushed 1 commit to master [+0/-0/±1] http://git.io/M8a28A 21:38 < Not-002> [MinersLauncher] fragmer b7d0c18 - Fixed "Always" and "Never" game update preference getting mixed up (thanks Ninjacat). 21:43 < Not-002> [MinersLauncher] fragmer pushed 1 commit to master [+0/-0/±4] http://git.io/3dW3zA 21:43 < Not-002> [MinersLauncher] fragmer 8d0287d - 1.22 final - updated readme and version numbers. 22:05 -!- GameMakerGm [GameGm@wikia/Gamemakergm] has quit [Ping timeout: 246 seconds] 22:17 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 22:19 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 22:19 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 22:39 -!- Yoshi2 [~chatzilla@xdsl-87-79-112-199.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 22:45 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:03 -!- Xaardas [~tach@p5B250D9E.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 23:11 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 23:13 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 23:13 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 23:23 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 23:28 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has quit [Quit: En fait, le BSDiste, c'est comme l'homme politique, tu lui dis de quoi t'as besoin, il t'explique comment t'en passer] 23:28 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 23:31 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs --- Day changed lun. mai 13 2013 00:02 < Not-002> [Miners] Wallbraker pushed 3 commits to master [+1/-20/±9] http://git.io/6ny4aw 00:02 < Not-002> [Miners] Wallbraker a3f4c7b - mc: Remove usage of Minecraft Modern files 00:02 < Not-002> [Miners] Wallbraker e33dddb - mc: Remove minecraft modern files 00:02 < Not-002> [Miners] Wallbraker b0e16b4 - mc: Rename classicinfo to parser 00:10 -!- act4 [cda4040e@gateway/web/freenode/ip.205.164.4.14] has joined #mcdevs 00:10 -!- act4 [cda4040e@gateway/web/freenode/ip.205.164.4.14] has quit [Client Quit] 00:17 -!- GameMakerGm [GameGm@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 00:17 -!- GameMakerGm [GameGm@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 00:17 -!- GameMakerGm [GameGm@wikia/Gamemakergm] has joined #mcdevs 00:32 -!- zh32 [bnc@vm2.zh32.de] has joined #mcdevs 00:35 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 240 seconds] 00:37 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 00:37 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 01:00 -!- feepbot [~feepbot@p579E586B.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E40C7.dip0.t-ipconnect.de] has joined #mcdevs 02:18 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 02:56 -!- btilm305 [add9b52c@gateway/web/freenode/ip.173.217.181.44] has joined #mcdevs 02:57 -!- SuperSpy- is now known as SuperSpyTX 02:57 -!- SuperSpyTX is now known as SuPaHsPii 02:58 < btilm305> Is there a packet delimiter? I'm writing a custom java program and am only interested in reading certain packets. If the packet ID isn't something I'm interested in, I want to skip reading the entire packet, without having to know anything about the packet's contents. 03:00 < btilm305> There has to be some kind of delimiter, because I'm able to delimit it in c++ 03:00 < btilm305> By delimit it, I mean I'm able to tell a difference between the start of packets 03:01 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:02 < dexter0> there is not 03:03 < dexter0> you must be able to parse all the packets 03:03 < btilm305> But how am I able to get defined packets whenever I use c++? 03:03 < btilm305> objective-c actually 03:04 < dexter0> elaborate? 03:04 < btilm305> using readData() returns an entire packet 03:04 < dexter0> are you using a library? 03:04 < dexter0> certain packets have a known length, others not so 03:06 < btilm305> I'm using GCDAsyncSocket 03:09 < dexter0> readData likely returns the contents of some buffer in the library where incoming data accumulates until you read it 03:10 < dexter0> that != mc packets 03:10 < btilm305> What would be the easiest way for me to get the size of a packet xD 03:11 < btilm305> Would I have to include all of minecraft's server code >.< 03:11 < dexter0> be able to parse the entire protocol 03:11 < dexter0> http://wiki.vg/Protocol 03:11 < btilm305> That's obvious lol 03:12 < btilm305> What would I have to do? Is there any pre-written code or would I just have to import all of minecraft's server code 03:12 < dexter0> http://wiki.vg/Library_List 03:13 < dexter0> I image someone has written a protocol library in Java 03:13 < dexter0> imagine* 03:17 < btilm305> OMG YAY 03:17 < btilm305> Thanks dexte 03:17 < btilm305> Thanks dexter 03:23 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Quit: Leaving...] 03:32 -!- btilm305 [add9b52c@gateway/web/freenode/ip.173.217.181.44] has quit [Ping timeout: 245 seconds] 04:07 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 04:25 -!- jargan [jast@zoidberg.org] has joined #mcdevs 04:26 -!- SpaceManiac_ [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 04:27 -!- AnotherOne [b2974a8a@gateway/web/freenode/ip.178.151.74.138] has quit [Ping timeout: 245 seconds] 04:28 -!- mode/#mcdevs [+v SpaceManiac_] by ChanServ 04:28 -!- SpaceManiac 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04:58 <+kev009> full dumps of the wiki are run weekly and provided at http://wiki.vg/wiki-latest.xml.bz2 (full XML backup) and http://wiki.vg/wiki-latest-images.tar.bz2 04:59 <+kev009> see also http://www.mediawiki.org/wiki/Manual:Importing_XML_dumps 05:10 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 06:05 -!- GameMakerGm [GameGm@wikia/Gamemakergm] has quit [] 06:23 -!- HaltingState [~HaltingSt@cpe-76-169-228-195.socal.res.rr.com] has quit [Remote host closed the connection] 06:25 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 06:36 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 06:50 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 276 seconds] 06:52 -!- GameMakerGm [GameGm@cpe-173-175-165-69.elp.res.rr.com] has joined #mcdevs 06:52 -!- GameMakerGm [GameGm@cpe-173-175-165-69.elp.res.rr.com] has quit [Changing host] 06:52 -!- GameMakerGm [GameGm@wikia/Gamemakergm] has joined #mcdevs 06:55 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 06:59 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 07:06 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: No route to host] 07:07 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 07:13 -!- GameMakerGm [GameGm@wikia/Gamemakergm] has quit [] 07:16 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 07:17 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 07:54 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: No route to host] 07:55 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 08:00 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 08:00 -!- mode/#mcdevs [+v Amaranth] by ChanServ 08:07 -!- Zaneo [~Zaneo@bas2-toronto36-1242314772.dsl.bell.ca] has joined #mcdevs 08:07 -!- mode/#mcdevs [+v Zaneo] by ChanServ 08:07 -!- Zachoz|Away is now known as Zachoz 08:12 -!- kcj_ [~casey@203-173-214-19.dialup.ihug.co.nz] has joined #mcdevs 08:13 -!- AnotherOne [b2974a8a@gateway/web/freenode/ip.178.151.74.138] has joined #mcdevs 08:13 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Connection reset by peer] 08:21 -!- kcj_ [~casey@203-173-214-19.dialup.ihug.co.nz] has quit [Quit: kcj_] 08:22 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 08:25 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 08:26 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 08:31 < TkTech> http://thenextweb.com/shareables/2013/05/10/if-you-watch-one-video-today-make-it-this-one-you-wont-stop-smiling/ 08:46 < SinZ> wow 08:52 < TkTech> Dudes not bad for a gas-station singer. 08:52 <+Zaneo> heh 08:53 -!- Jailout20001 is now known as Jailout2000 08:58 -!- AlphaBlend1 is now known as AlphaBlend 09:01 < AlphaBlend> Jailout2000: Do realcraft 09:05 < Jailout2000> AlphaBlend: No 09:05 < AlphaBlend> lol, your long-term goal will never end 09:35 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 09:59 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 10:06 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 10:06 < AnotherOne> what is realcraft? 10:07 < Calinou> crafting, but real 10:07 < AnotherOne> heh 10:08 < AnotherOne> hey people, why minecraft packet exchange is stream based? 10:08 < AnotherOne> this is a little uncomfortable to code 10:09 < AnotherOne> why no one packet one message? 10:10 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 245 seconds] 10:10 < Calinou> because this is TCP 10:10 < Calinou> and "TCP for gaming is awesome" --Notch 10:10 * Calinou phoronix rolleyes 10:12 <+Fador> use UDP -> add packet order checking and other TCP features -> win 10:12 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 10:12 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 10:12 <+Zaneo> So use UDP, but make it like TCP? 10:12 < AnotherOne> heh 10:12 <+Fador> that's what people do ;) 10:13 <+Zaneo> Or instead take the lazier option, and just use tcp 10:13 <+Fador> yes. 10:13 < AnotherOne> is it ok to use c++ std::deque as a stream buffer? 10:14 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has joined #mcdevs 10:14 < Calinou> Fador: UDP is never fully reiable 10:14 < Calinou> but it's still faster than TCP 10:14 < Calinou> reliable UDP is an hack \o/ 10:15 < Calinou> also, minecraft's lag doesn't come from TCP 10:15 < Calinou> it comes from unoptimized stuff and 20TPS 10:15 <+Fador> sure ;) 10:15 < Calinou> this is a very resource intensive game and mojang had the bad idea of setting it at 20TPS 10:15 < Calinou> 10TPS would have been enough, by far ;_; 10:15 <+Fador> also http://en.wikipedia.org/wiki/Nagle%27s_algorithm 10:17 < AnotherOne> so it works 10:17 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Ping timeout: 276 seconds] 10:18 < AnotherOne> fock my lack of experience 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[~eddy@unaffiliated/eddyb] has quit [Disconnected by services] 10:55 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 11:03 -!- pbunny [pbunny@stdout.lulzsec.com] has joined #mcdevs 11:19 -!- jargan is now known as jast 11:28 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 11:49 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 264 seconds] 12:12 -!- KHobbits_ is now known as KHobbits 12:18 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 12:27 -!- Zaneo [~Zaneo@bas2-toronto36-1242314772.dsl.bell.ca] has quit [Quit: Leaving] 12:31 -!- Moose is now known as MooseElkingtons 13:00 <+md_5> 10TPS would have been enough, by far ;_; 13:00 <+md_5> redstone and mobs would be horrible 13:04 < dav1d> Teleports per second? :P 13:07 <+ammar2> teapots 13:08 -!- XAMPP_ [~XAMPP@199.254.116.102] has joined #mcdevs 13:08 -!- SuperSpy- [SuperSpyTX@198.24.160.84] has joined #mcdevs 13:10 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 13:12 < pbunny> lol 13:12 < pbunny> md_5: java problems? 13:12 * pbunny 's server handles 200TPS with ~5% cpu usage increase 13:12 -!- AnotherOne [b2974a8a@gateway/web/freenode/ip.178.151.74.138] has quit [Ping timeout: 245 seconds] 13:12 -!- pdelvo [~pdelvo@5.9.63.185] has quit [Ping timeout: 255 seconds] 13:12 -!- SuperSpyTX [SuperSpyTX@198.24.160.84] has quit [Ping timeout: 255 seconds] 13:12 -!- rheddry [~levifig@spwn.co] has quit [Ping timeout: 260 seconds] 13:12 -!- Amaranthus [~travis@ip68-13-99-89.om.om.cox.net] has joined #mcdevs 13:12 -!- Amaranthus [~travis@ip68-13-99-89.om.om.cox.net] has quit [Changing host] 13:12 -!- Amaranthus [~travis@ubuntu/member/Amaranth] has joined #mcdevs 13:12 -!- mode/#mcdevs [+v Amaranthus] by ChanServ 13:12 -!- XAMPP [~XAMPP@botters/xampp] has quit [Ping timeout: 255 seconds] 13:12 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 255 seconds] 13:12 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:12 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 13:12 -!- mode/#mcdevs [+v pdelvo] by ChanServ 13:15 -!- levifig [~levifig@spwn.co] has joined #mcdevs 13:19 * md_5 head desk 13:19 <+md_5> I'll ignore the troll 13:21 -!- Netsplit *.net <-> *.split quits: pbunny, +Fador, Thinkofdeath, +pdelvo, +Amaranthus 13:25 -!- pdelvo [~pdelvo@5.9.63.185] has joined #mcdevs 13:25 -!- Amaranthus [~travis@ip68-13-99-89.om.om.cox.net] has joined #mcdevs 13:25 -!- pbunny [pbunny@stdout.lulzsec.com] has joined #mcdevs 13:25 -!- Fador [fador@hentai.fi] has joined #mcdevs 13:25 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 13:25 -!- ServerMode/#mcdevs [+v Fador] by gibson.freenode.net 13:26 < Calinou> no u 13:28 -!- TobiX_ is now known as TobiX 13:28 < SinZ> pbunny: when did you get un k-lined? 13:34 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:45 <+md_5> SinZ lmao 13:45 <+md_5> why was he klined 13:47 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 13:48 < SinZ> md_5: iunno 13:48 < SinZ> 10:34 -!- pbunny [pbunny@stdout.lulzsec.com] has quit [K-Lined] 13:48 < dx> hi 13:49 < dx> same hostmask so i guess it's not ban evasion 13:49 * dx doesn't have anything to do with the ban, just was the first one who noticed the quit message 13:54 < pbunny> SinZ: the next day iirc 14:08 -!- dexter00 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 14:10 -!- dx_ [~dicks@host31.181-1-211.telecom.net.ar] has joined #mcdevs 14:12 -!- [z] [~z@cpc2-seac20-2-0-cust453.7-2.cable.virginmedia.com] has joined #mcdevs 14:16 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Ping timeout: 264 seconds] 14:16 -!- dx [~dicks@unaffiliated/dxdx] has quit [Ping timeout: 264 seconds] 14:16 -!- dexter00 is now known as dexter0 14:16 -!- ezdiy [sd@fucksheep.org] has quit [Ping timeout: 264 seconds] 14:16 -!- [z]2 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[tyteen4a03@us2.freeBNC.net] has quit [Excess Flood] 16:03 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 16:03 -!- Brandon15811 [~Brandon15@2a01:e0b:1:156:e117:e89a:6e34:97a0] has joined #mcdevs 16:05 -!- tyteen4a03 [tyteen4a03@us2.freeBNC.net] has joined #mcdevs 16:13 -!- dx is now known as Guest25432 16:13 < TkTech_> ….is it over? 16:14 < jast> I doubt it 16:20 -!- mulka [~quassel@quassel.woboq.com] has joined #mcdevs 16:27 -!- _Adam01 [~Adam01@pageserved.com] has joined #mcdevs 16:27 -!- AndrewPH [~AndrewPH@hnng.public-craft.com] has quit [Ping timeout: 256 seconds] 16:27 -!- Adam01 [~Adam01@pageserved.com] has quit [Ping timeout: 256 seconds] 16:27 -!- _Adam01 is now known as Adam01 16:27 -!- AndrewPH|Alt [~AndrewPH@hnng.public-craft.com] has joined #mcdevs 16:27 -!- Ac-town [~actown@osuosl/staff/actown] has quit [Ping timeout: 256 seconds] 16:28 -!- Ac-town [~actown@osuosl/staff/actown] has joined #mcdevs 16:28 -!- mode/#mcdevs [+v Ac-town] by ChanServ 16:33 -!- Sabriel_ [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 16:33 < eddyb> has pbunny always been stdout.lulzsec.com? 16:35 -!- buttscicles_ [joe@sna.yl.io] has joined #mcdevs 16:36 -!- buttscicles [joe@sna.yl.io] has quit [Ping timeout: 256 seconds] 16:36 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has quit [Read error: Connection reset by peer] 16:36 -!- buttscicles_ is now known as buttscicles 16:37 -!- TkTech_ is now known as TkTech 16:40 < dav1d> eddyb: I think so 16:40 < dav1d> eddyb: the domain is on afraid.org iirc 16:41 < dav1d> yes 16:41 < dav1d> http://freedns.afraid.org/domain/dnstrace.php?domain=stdout.lulzsec.com&submit=Trace 16:41 < dav1d> trace 'em down 16:57 < jast> protip: stdout.lulzsec.com does not resolve 16:58 < dav1d> wat? 16:59 -!- Yoshi2 [~chatzilla@xdsl-78-35-217-16.netcologne.de] has joined #mcdevs 17:00 -!- clonejo [~clonejo@shakik.de] has joined #mcdevs 17:00 -!- mode/#mcdevs [+v clonejo] by ChanServ 17:10 < TkTech> eddyb: Anyone can use that domain 17:12 -!- Rudench [shnaw@irc.minecraft.org] has joined #mcdevs 17:17 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 17:17 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 17:36 -!- pbunny [pbunny@stdout.lulzsec.com] has quit [Ping timeout: 276 seconds] 17:37 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Quit: Linkinus - http://linkinus.com] 17:45 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:46 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 17:53 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 17:53 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 17:53 -!- mode/#mcdevs [+v Amaranth] by ChanServ 17:55 -!- Sanky [~SankyZNC@unaffiliated/sanky] has joined #mcdevs 18:02 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:10 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:15 -!- Not-011 [~notifico@198.199.82.216] has joined #mcdevs 18:15 < Not-011> [wiki] Edit by Wallbraker to ChargedMinersClassic -> http://tinyurl.com/cw496s4 18:15 <+Prf_Jakob> TkTech: ^ how do I get that in #charged-miners? 18:20 <+ammar2> Prf_Jakob: from the notifico channel: "The three bots on Freenode (Not-002, Not-011, Not-16) are hit-and-miss for now, nothing I can do." "Network is going to hell." 18:21 -!- Paprikachu [~Paprikach@178.112.10.194.wireless.dyn.drei.com] has joined #mcdevs 18:33 -!- yorick_ [~yorick@oftn/member/yorick] has joined #mcdevs 18:35 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Connection reset by peer] 18:37 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:38 -!- AgentHH_ is now known as AgentHH 18:42 -!- zh32 is now known as zh32|away 18:47 -!- dx [~dicks@host31.181-1-211.telecom.net.ar] has joined #mcdevs 18:47 -!- dx [~dicks@host31.181-1-211.telecom.net.ar] has quit [Changing host] 18:47 -!- dx [~dicks@unaffiliated/dxdx] has joined #mcdevs 18:48 -!- Guest25432 [~dicks@host31.181-1-211.telecom.net.ar] has quit [Write error: Connection reset by peer] 18:53 -!- zh32|away is now known as zh32 18:53 -!- Xaardas [~tach@p5B25174B.dip0.t-ipconnect.de] has joined #mcdevs 19:00 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Remote host closed the connection] 19:09 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 19:14 -!- Fador [fador@hentai.fi] has joined #mcdevs 19:17 -!- zml2008 [~zml2008@66.172.27.40] has joined #mcdevs 19:17 -!- buttscicles_ [joe@sna.yl.io] has joined #mcdevs 19:17 -!- tyteen4a- [tyteen4a03@us2.freeBNC.net] has joined #mcdevs 19:18 -!- _Adam01 [~Adam01@pageserved.com] has joined #mcdevs 19:18 -!- Netsplit *.net <-> *.split quits: Fador_, tyteen4a03, yml2008, buttscicles, AndrewPH|Alt, Adam01 19:18 -!- buttscicles_ is now known as buttscicles 19:18 -!- _Adam01 is now known as Adam01 19:27 -!- levifig [~levifig@spwn.co] has joined #mcdevs 19:30 < TkTech> Prf_Jakob: Define "that". 19:30 < TkTech> Prf_Jakob: The wiki-bot specifically? 19:31 <+Prf_Jakob> the wiki-part specifically 19:33 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 19:33 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 19:33 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 19:34 -!- AndrewPH [~AndrewPH@hnng.public-craft.com] has joined #mcdevs 19:34 -!- mode/#mcdevs [+v AndrewPH] by ChanServ 19:35 < TkTech> Prf_Jakob: That particular titanic piece of garbage would be this -> https://github.com/TkTech/WikiBot 19:36 <+Prf_Jakob> ah 19:36 < TkTech> Breaks all the time, supervisord just restarts it 19:36 -!- Ac-town_ [~actown@osuosl/staff/actown] has joined #mcdevs 19:36 -!- mode/#mcdevs [+v Ac-town_] by ChanServ 19:36 < TkTech> for entry in d.entries 19:36 <+Prf_Jakob> okay, well can I change the notifico hook so I can get it into my channel? 19:37 < TkTech> That for example will error out since d.entries may not exist if there were no posts in that time listing 19:37 <+Prf_Jakob> or do I need to run my own instance of it? 19:37 < TkTech> Wait, what? 19:37 < TkTech> You want wiki.vg in your channel? 19:37 < TkTech> That is very simple, just let me know what channel 19:38 < TkTech> Otherwise you would host your own instance 19:39 < TkTech> Prf_Jakob: ^ 19:39 < dav1d> TkTech: gnu_getopt o.O 19:39 < dav1d> argparse is so great and you use getopt 19:39 <+Prf_Jakob> TkTech: #charged-miners on Esper 19:39 < TkTech> dav1d: Really? argparse? How oldschool. 19:40 < dav1d> TkTech: is there something new again? 19:40 < TkTech> dav1d: docopt is where it's at, the requests of doc parsing. 19:40 < dav1d> na 19:40 < TkTech> Prf_Jakob: Coming up 19:40 <+Prf_Jakob> thanks 19:40 < TkTech> Prf_Jakob: http://n.tkte.ch/TkTech/wiki.vg 19:41 < dav1d> docopt can't cover everything argparse does 19:41 < TkTech> dav1d: Lies and deceit. 19:41 <+Prf_Jakob> thanks 19:42 < dav1d> TkTech: what? can I tell docopt to use my own conversion function for options? 19:42 -!- Ac-town [~actown@osuosl/staff/actown] has quit [Disconnected by services] 19:42 -!- Ac-town_ is now known as Ac-town 19:42 < dav1d> e.g. to the new python Enums? :D 19:42 < dav1d> *option to new Enum 19:43 -!- Netsplit *.net <-> *.split quits: Sabriel_, Thinkofdeath, pdelvo, Calinou, Fador, Xaardas 19:43 < TkTech> God dammit stop DDoS'ing Freenode. 19:46 < Yoshi2> freenode has been hit by a DDoS? 19:46 < edk> No, they're just randomly killing their network connections for fun 19:46 <+Ac-town> irc servers are a popular target 19:47 < edk> yeah, particularly networks this size 19:47 < edk> freenode ddoses are not as uncommon as would be nice 19:47 < buttscicles> people have been ddosing irc networks since before I was born, and will probably continue after I die 19:48 < TkTech> I think it might actually just be a causality, DDoS hitting the same datacenter. 19:48 < Yoshi2> mhm, I see 19:48 < TkTech> Otherwise they'd go after irc.freenode.net, not a specific server in the network. 19:48 <+Ac-town> TkTech: nah its freenode 19:48 < TkTech> Bleh 19:49 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 19:51 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 19:58 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 19:58 -!- Fador_ [fador@hentai.fi] has joined #mcdevs 19:58 -!- pdelvo [~pdelvo@5.9.63.185] has joined #mcdevs 19:59 -!- act4 [~alex@dhcp-129-234-83-199.tr.esol.dur.ac.uk] has joined #mcdevs 19:59 < edk> TkTech: sure they'd go for a specific server, they might not have enough bandwidth to kill the whole network 20:00 < TkTech> edk: But taking out just one server on Freenode doesn't do much damage, at worst people will disconnect and reconnect to irc.freenode which will round-robin them to an unaffected server 20:01 < edk> right. they kill one server, then move on to another 20:01 < TkTech> Ah, right. 20:02 < edk> i hate it when people ddos stuff 20:02 < edk> it shouldn't be easier to break things than it is to make them 20:02 < dav1d> lol 20:02 < dav1d> what's their benefit? 20:03 < dav1d> freenode won't go down, and servers come back as soon as possible (of course monitoring/work is needed) but what is their benefit? 20:03 < edk> maybe it's fun fucking over places where people talk to each other about free software development 20:03 < edk> well, it annoys lots of people, i guess it's basically similar to the troll mentality 20:03 < dav1d> oh noes the world is so cruel 20:03 < dav1d> well, why do people kill others? 20:03 < dav1d> maybe it's fun 20:04 < edk> i guess? 20:08 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 20:09 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:20 -!- Netsplit *.net <-> *.split quits: Thinkofdeath, pdelvo, Fador_ 20:34 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 21:02 -!- oyasunadev [~oyasunade@c-76-19-209-96.hsd1.ma.comcast.net] has joined #mcdevs 21:04 < oyasunadev> any interesting projects? 21:04 < TkTech> Uh... 21:05 < TkTech> I hear NASA is working on a "warp drive". 21:08 < eddyb> are they? 21:10 < eddyb> months ago I heard warp drives are the closest thing to reality when it comes to FTL travel 21:11 < Yoshi2> as far as NASA's website is concerned, "Warp Drives" are just another term for FTL travel 21:11 < Yoshi2> http://www.nasa.gov/centers/glenn/technology/warp/warpstat.html 21:12 < eddyb> "hyperspace" 21:12 < eddyb> srsly? 21:12 -!- oyasunadev_ [~oyasunade@c-76-19-209-96.hsd1.ma.comcast.net] has joined #mcdevs 21:12 < eddyb> http://www.nasa.gov/centers/glenn/technology/warp/ideachev.html#alcub that's the real "warp drive" concept 21:15 -!- oyasunadev [~oyasunade@c-76-19-209-96.hsd1.ma.comcast.net] has quit [Read error: Connection reset by peer] 21:15 -!- oyasunadev [~oyasunade@c-76-19-209-96.hsd1.ma.comcast.net] has joined #mcdevs 21:15 -!- oyasunadev [~oyasunade@c-76-19-209-96.hsd1.ma.comcast.net] has quit [Read error: Connection reset by peer] 21:15 < TkTech> eddyb: You do realize that most of the terms from popular sci-fi are stolen from papers, and vice versa (authors paying homage to popular sci-fi) 21:16 -!- Sanky [~SankyZNC@unaffiliated/sanky] has quit [Ping timeout: 268 seconds] 21:16 < eddyb> well, yeah 21:17 < oyasunadev_> pretty interesting 21:17 -!- Sanky [~SankyZNC@unaffiliated/sanky] has joined #mcdevs 21:17 < eddyb> but "warp drives" and "wormholes" are theoretically real, even if potentially unpractical 21:17 < oyasunadev_> if your really interested watch some of vsauce's videos on youtube 21:18 < eddyb> "hyperspace" is one of those crazy "special dimensions", and it's farther fetched than the other two 21:19 < Not-011> [netherrack] thinkofdeath pushed 2 commits to master [+0/-0/±6] http://git.io/gsyKVg 21:19 < Not-011> [netherrack] thinkofdeath f4622ab - More chunk lighting improvements 21:19 < Not-011> [netherrack] thinkofdeath d4d13a2 - Lighting fixes 21:19 < eddyb> inb4 "unfix because fix broken" 21:20 < oyasunadev_> is anyone still code with minecraft classic? 21:20 < oyasunadev_> *does 21:21 < TkTech> eddyb: "Hyperspace" is a valid term, it usually just means high-energy space. 21:21 < TkTech> http://en.wikipedia.org/wiki/Hyperspace 21:22 < TkTech> (And a lot of other crap) 21:22 < eddyb> well, you seem to know more about me on that specific definition, so I'll just shut up 21:22 < eddyb> "...or sidestep the problem in an alternate space: hyperspace." that's what I was saying 21:22 < TkTech> oyasunadev_: A few people do, yes. 21:23 < TkTech> oyasunadev_: Migrated mojang accounts are a bitch so it's kinda dead. 21:23 < oyasunadev_> good point. im looking for someone to work with me 21:24 < TkTech> oyasunadev_: And how far are you? I assume if you're looking for collaborators you've already got a minimal function server with some factor that makes it unique? 21:24 < eddyb> TkTech: that focuses on sci-fi, while https://en.wikipedia.org/wiki/Wormhole and https://en.wikipedia.org/wiki/Alcubierre_drive are closer to reality. that's what I was trying to point out :P 21:24 < oyasunadev_> Actually it's a client. Consists of bug fixes as well as extended features. 21:24 < TkTech> eddyb: Ah. Point. 21:25 < TkTech> oyasunadev_: Ah, interesting. You might have better luck poking Prf_Jakob and Scoot in #charged-miners and #fcraft on irc.esper.net 21:25 < TkTech> oyasunadev_: Both of them know more about the current classic scene than I. 21:25 < oyasunadev_> TkTech: Do you know what programming languages they use? 21:26 < TkTech> D and C#. 21:26 < oyasunadev_> TkTech: Darn because I'm more centralized in Java 21:26 < dav1d> why use so many people java? 21:26 < TkTech> So? Concepts aren't typically bounded to a language. 21:26 < dav1d> I blame university 21:26 < TkTech> Eh, I blame reality. It's pretty pervasive. 21:26 < oyasunadev_> java is a very good programming language at times 21:27 < TkTech> Hell, that Dreamliner or 747 is still controlled mostly with Ada. 21:27 < eddyb> TkTech: well, NASA are doing something: https://en.wikipedia.org/wiki/White%E2%80%93Juday_warp-field_interferometer 21:27 < oyasunadev_> i find java useful because its similarity to c++, that it can do almost anything 21:28 < eddyb> uhm, no 21:28 < eddyb> C++ doesn't constrain you like Java does 21:28 < TkTech> Don't we have a rule on starting language wars? 21:28 < dav1d> TkTech: I bet one reason is, every fucking student learns java at university/school → they are done, move the a company, company knows, they know at least some java, do it in java then 21:28 < oyasunadev_> we are fighting, just discussing 21:28 <+Matvei> Hm, someone ccalled? 21:28 < eddyb> negation missing much? 21:29 < dav1d> Matvei: depends :P 21:29 < TkTech> Matvei: How many nicknames do you *HAVE*? 21:29 < oyasunadev_> i agree with you eddyb, although java is only constrained by its memory issues 21:29 < TkTech> Matvei: Wait, we had a conversation about you waiting forever for that nick to drop didn't we? 21:29 < oyasunadev_> i do use c++ time to time 21:29 < dav1d> (java is horrible) 21:30 < eddyb> oyasunadev_: huh, no, I meant the fundamentalist approach to OOP 21:30 < dav1d> java.equals(new Horrible()) 21:30 < dav1d> woot 21:30 < eddyb> C++ lets you use whatever gun you want to shoot yourself in the foot. or anywhere else 21:30 < oyasunadev_> eddyb: ok, then yes i agree 21:31 < dav1d> <3 https://gist.github.com/Dav1dde/8ce1626b819ce042c769 21:31 < dav1d> show me a language which allows that, I will learn it immediatly 21:32 < oyasunadev_> dav1d: im a little confused. what is the purpose of that? 21:33 <+Matvei> TkTech, lots. Lots. 21:34 < dav1d> oyasunadev_: it generates code at compile time for me, so I can supply a Json, it will call the appropriate method (defined in the Jsons "action" field) and automatically get the arguments based on their names out of the json, converts them to the correct types and calls the method 21:34 < dav1d> win 21:34 < oyasunadev_> dav1d: oh nevermind i see 21:34 < dav1d> the calling part isn't implemented yet (dispatch) 21:34 < oyasunadev_> yeah thats why i was initially confused 21:34 < dav1d> I have it working for JSArray (an awesomium type) 21:35 < dav1d> https://github.com/Dav1dde/BraLa/blob/master/brala/ui/api.d mapping JS events 1:1 onto D methods 21:35 < eddyb> more dynamic languages aren't allowed, are they? 21:35 < oyasunadev_> dav1d: very nice work 21:36 < dav1d> eddyb: well every interpreted language can do this 21:36 < dav1d> (I would assume) 21:36 < eddyb> maybe we should call them interpretable 21:36 < TkTech> dav1d: You could do that easily in Python and let PyPy JIT the calls. 21:36 < oyasunadev_> eddyb: write a long page about it on wikipedia and it will become a thing 21:36 < eddyb> the reason I didn't think of that word ("interpreted"), is because JITs 21:36 < dav1d> TkTech: I know 21:37 < dav1d> TkTech: but vibed <3 21:37 < TkTech> Hehe. 21:37 < dav1d> actually, I prefer flask 21:37 < dav1d> but vibed is fast, really fast 21:37 < eddyb> TkTech: or, you know, do JS stuff in JS :P 21:37 < TkTech> pyv8 does exist you know. 21:37 < TkTech> javascript and python have first-class integrations. 21:38 < eddyb> please tell me it doesn't 21:38 < oyasunadev_> python <3 21:38 < oyasunadev_> although i have yet to learn it haha 21:38 < eddyb> anyway, it's funny to see people work with JSON in languages where it's not even valid syntax (not saying it's that wrong, just a bit amusing) 21:38 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 21:39 < dav1d> eddyb: why? 21:39 < dav1d> eddyb: is xml better? 21:39 < eddyb> hell no 21:39 < TkTech> eddyb: I…what? 21:39 < dav1d> xml is nowhere valid syntax 21:39 < oyasunadev_> eww xml can burn 21:39 < dav1d> and still people work with it 21:39 < TkTech> eddyb: You have problems with people using a portable format … portably? 21:39 < dav1d> ^ 21:39 < eddyb> TkTech: derp, I even tried to explain I don't have a problem with it 21:40 < TkTech> > anyway, it's funny to see people work with JSON in languages where it's not even valid syntax (not saying it's that wrong, just a bit amusing) 21:40 < TkTech> That is the exact opposite. 21:40 < oyasunadev_> xml shouldnt be called a language. it has unorganized syntax as well as little functionality 21:40 < TkTech> (Even ignoring your brackets) 21:40 < oyasunadev_> basically text 21:41 < oyasunadev_> no messages means people are writing long hate messages 21:41 < eddyb> TkTech: I guess it's one of those days for me. when every sentence I type ends up the opposite of what I meant 21:41 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has joined #mcdevs 21:45 < oyasunadev_> is esper down for anyone else? 21:47 < dav1d> oyasunadev_: xml isn't a language 21:47 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 264 seconds] 21:47 < Yoshi2> esper is up for me 21:47 < oyasunadev_> yeah nevermind its my irc client 21:59 < dav1d> works <3 21:59 < dav1d> mobile phone → pc remote control over JS and websockets <3 21:59 < dav1d> (x11 only atm) 22:00 < eddyb> heh 22:02 < dav1d> finally I can watch films from bed without the need to stand up if battery in my mouse gets weak 22:03 < eddyb> heh 22:05 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Ping timeout: 245 seconds] 22:06 <+Matvei> oyasunadev_, not sure if TK elaborated already 22:06 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 22:06 <+Matvei> But basically the two last active projects in classic are charged-miners (written in D) and fCraft (C#) 22:06 <+Matvei> Charged-Miners is a client, fCraft is a server 22:07 <+Matvei> And both are actually a bit slow. I'm trying to slow down fCraft development to maitenance-only. 22:07 <+Matvei> Because, well, most of the user base is gone 22:08 <+Matvei> So there's little feedback, few users, and no donations 22:09 < dav1d> Matvei: so you're fragmer? 22:09 <+Matvei> Yes 22:09 < dav1d> or did I confuse somethin' 22:09 < dav1d> kk 22:09 <+Matvei> Sorry about the nick confusion 22:11 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 22:20 < oyasunadev_> why change your nick? 22:21 <+Matvei> felt like it. 22:21 < oyasunadev_> haha ok 22:26 -!- Yoshi2| [~chatzilla@xdsl-78-35-225-6.netcologne.de] has joined #mcdevs 22:28 -!- Yoshi2 [~chatzilla@xdsl-78-35-217-16.netcologne.de] has quit [Ping timeout: 264 seconds] 22:28 -!- Yoshi2| is now known as Yoshi2 22:28 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 22:28 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 22:28 -!- Fador_ [fador@hentai.fi] has joined #mcdevs 22:28 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 22:29 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Excess Flood] 22:30 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 22:31 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Remote host closed the connection] 22:43 -!- Not-011 [~notifico@198.199.82.216] has quit [Remote host closed the connection] 22:48 -!- Not-002 [~notifico@198.199.82.216] has joined #mcdevs 22:48 < Not-002> [netherrack] thinkofdeath pushed 1 commit to master [+0/-0/±1] http://git.io/e9SlcA 22:48 < Not-002> [netherrack] thinkofdeath 6776da7 - Link to site 23:03 < oyasunadev_> how would i get my github linked to this? 23:04 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:04 < jast> notifico works as a webhook 23:05 < jast> sign up with notifico (n.tkte.ch), create a hook, add it to your github repo 23:05 < jast> you'll want to make sure the channel owner (it can post to any channel) doesn't mind 23:06 < oyasunadev_> who is the owner? 23:06 < jast> I'm fairly sure you'll be okay here if it's a minecraft-related project 23:06 < oyasunadev_> it is minecraft related yes 23:06 < jast> after all, plenty of people have it post updates here 23:06 < dexter0> TKT.ech is the owner 23:06 < oyasunadev_> thank you 23:06 < dexter0> (minus the .) 23:07 < jast> since he runs notifico, too, he can just remove your hook if it annoys him ;) 23:12 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 23:12 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Disconnected by services] 23:21 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 23:21 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 23:28 -!- Yoshi2 [~chatzilla@xdsl-78-35-225-6.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 23:36 -!- Paprikac_ 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as TobiX 17:55 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 18:06 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:18 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:20 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:51 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 19:08 -!- AgentHH_ is now known as AgentHH 19:33 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 19:38 -!- Yoshi2| [~chatzilla@xdsl-81-173-138-145.netcologne.de] has joined #mcdevs 19:38 -!- Yoshi2 [~chatzilla@xdsl-81-173-138-145.netcologne.de] has quit [Read error: Connection reset by peer] 19:38 -!- Yoshi2| is now known as Yoshi2 19:44 -!- ellisvlad [ellisvlad@gateway/web/cgi-irc/kiwiirc.com/x-xnvmikpuyixvlkja] has joined #mcdevs 19:44 < ellisvlad> hi 19:44 -!- Amaranthus [~travis@ubuntu/member/Amaranth] has quit [Read error: Connection reset by peer] 19:44 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 19:44 -!- mode/#mcdevs [+v Amaranth] by ChanServ 19:45 < ellisvlad> Wondering if anyone can help me? 19:45 < ellisvlad> I'm developing some minecraft server software 19:45 < ellisvlad> and I'm struggling to understand how you send the right packets for a dropped itemstack to spawn 19:47 < ellisvlad> can anyone help? 19:48 -!- AnotherOne [~kvirc@178.151.74.138] has joined #mcdevs 19:49 < AnotherOne> ping 19:49 < ellisvlad> hi 19:49 < AnotherOne> hi 19:50 < ellisvlad> Having trouble with some minecraft server coding... would you be able to help? :) 19:50 < AnotherOne> oh... im not sure but try it 19:52 < ellisvlad> My server software isn't receiving the Start Digging part of http://www.wiki.vg/Protocol#0x0E 19:52 < ellisvlad> All I get are alot of arm swings and a Finish digging packet at the end 19:53 < ellisvlad> Not sure exactly what is wrong 19:55 < AnotherOne> try to dump packets coming from client 19:56 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 245 seconds] 19:57 -!- AnotherOne [~kvirc@178.151.74.138] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 19:58 -!- AnotherOne [~kvirc@178.151.74.138] has joined #mcdevs 19:59 < AnotherOne> why can i send messages without identifying? 20:03 -!- Exio [exio4@trekweb/user/nax] has joined #mcdevs 20:04 -!- n4x [exio4@trekweb/user/nax] has quit [Ping timeout: 248 seconds] 20:06 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 20:09 < Yoshi2> AnotherOne: because nickname regisration and indentification is not required on IRC 20:22 -!- Yoshi2 [~chatzilla@xdsl-81-173-138-145.netcologne.de] has quit [Read error: Connection reset by peer] 20:25 < ellisvlad> Hmm, I've logged all the packets sent by the client, and still only see 0x0E once, when the player stops digging 20:38 < ellisvlad> Really can;t figure this out lol 20:38 < ellisvlad> when the player just hits a block or starts digging, I don't get any Start Dig bpackets coming through 20:39 < ellisvlad> but when the player has been dug through a block, then the Start Cancel and Finish Dig packets come through normally 20:42 < ellisvlad> Anyone know why this might be? 20:46 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 20:56 -!- Yoshi2 [~chatzilla@xdsl-81-173-138-145.netcologne.de] has joined #mcdevs 21:11 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 21:20 < AnotherOne> mb official client is saving resources? 21:20 < AnotherOne> it sends both packets on successful diging (thas is calculated client-side) 21:20 -!- Exio [exio4@trekweb/user/nax] has quit [Quit: Exio] 21:23 < ellisvlad> Hmm? 21:23 < ellisvlad> How does the server know when to start sending the block breaking animation? 21:24 < ellisvlad> which packet (and when) is sent? 21:29 -!- Exio [exio4@trekweb/user/nax] has joined #mcdevs 21:33 < AnotherOne> is it sending that animation? 21:34 < ellisvlad> which packd 21:34 < AnotherOne> i dont know much about that part of protocol, but doing that is too stupid even for people who send arrow shot in digging paket 21:34 < ellisvlad> *packet wuld that be? 21:35 < ellisvlad> ah yes, it does send the animation 21:35 < AnotherOne> what packet id? 21:35 < ellisvlad> http://www.wiki.vg/Protocol#0x12 21:35 < ellisvlad> 0x12 21:36 < ellisvlad> but there is no way to check which block is being broken 21:36 < ellisvlad> unless.. 21:36 < AnotherOne> oh 21:36 < AnotherOne> wtf mojang 21:37 < ellisvlad> no, can't hink 21:37 < ellisvlad> *think 21:38 < ellisvlad> hmm 21:38 < AnotherOne> hey 21:38 < AnotherOne> mb "damage animation" is mob damage? 21:39 < AnotherOne> block got its animation even during hard lag 21:39 < AnotherOne> i must check this 21:39 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has joined #mcdevs 21:40 < ellisvlad> yeah, but I can't find a way to find which block is being damaged 21:42 -!- Not-003 [~notifico@198.199.82.216] has joined #mcdevs 21:42 < Not-003> [netherrack] thinkofdeath pushed 1 commit to master [+0/-0/±1] http://git.io/2Y4IHg 21:42 < Not-003> [netherrack] thinkofdeath e8603f5 - Update with changes to soulsand's command system 21:51 < AnotherOne> some magic with cross position? 21:54 < AnotherOne> hey ellis 21:55 < Yoshi2> the client should send a Player Digging packet, there is no other way for the server to determine where the block that is being hit is located 21:56 < ellisvlad> hmm 21:57 < ellisvlad> so the server has to calculate it baseed on the player's last position? 21:58 -!- yorick_ is now known as yorick 21:58 < Yoshi2> the server shouldn't need to do any complex calculations to get the position of a block that is being broken 21:59 < ellisvlad> hmm, what tells the server which block to start doing the block breaking animation on then? 22:00 < TkTech> It doesn't need to do anything "complex" but it also shouldn't blindly be trusting the client... 22:00 < TkTech> You know where the player model is, you know where it's looking, you know what it should and should not be able to hit... 22:01 < ellisvlad> but how do I know which block is hit, for example with a button 22:02 < ellisvlad> Packet 0x0E gives block coordinates, but the server only seems to recevie this packet once the block has been destroyed? 22:07 < ellisvlad> unless I'm missing somthing really obvious? 22:09 -!- AnotherOne|2 [~kvirc@178.151.74.138] has joined #mcdevs 22:09 < AnotherOne|2> did i miss something? 22:09 -!- AnotherOne [~kvirc@178.151.74.138] has quit [Read error: Connection reset by peer] 22:11 -!- AnotherOne|2 is now known as AnotherOne 22:13 -!- AnotherOne [~kvirc@178.151.74.138] has quit [Client Quit] 22:14 < ellisvlad> ohh 22:14 < ellisvlad> I see where the confsuion is 22:14 < ellisvlad> I'm making a server, not a client :P 22:15 < ellisvlad> and my server is not recieivng the Start Digging packet correctly 22:18 < Yoshi2> I've thought so much that you're working on a server, I'm still puzzled as to why the client wouldn't send a Player Digging packet when it starts digging 22:19 < ellisvlad> Give me a sec and I'll show what I get 22:26 -!- AnotherOne [~kvirc@178.151.74.138] has joined #mcdevs 22:38 < ellisvlad> Sorry got distracted 22:38 < ellisvlad> anyway, I'll show you what I mean 22:45 < ellisvlad> Hmm, how best to show you this 22:51 < ellisvlad> ok 22:51 < ellisvlad> anyone still here? 22:52 < ellisvlad> I recorded what I am trying to say 22:52 < ellisvlad> http://www.twitch.tv/ellisvlad/b/403547638 22:52 < ellisvlad> this is the problem 22:53 < ellisvlad> I don't see how I can find the coords of the block before it is broken 23:00 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 256 seconds] 23:02 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 23:02 -!- sharvey [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 23:02 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 23:03 < AnotherOne> looks like i almost understand what you need 23:04 < ellisvlad> lol, know how I can fix it? c: 23:07 < AnotherOne> oh fock 23:07 < ellisvlad> hmm? 23:07 < AnotherOne> eureka or how it is right... 23:07 < ellisvlad> :D? 23:07 < AnotherOne> oh no 23:08 < AnotherOne> not that one 23:08 < ellisvlad> :( 23:08 < AnotherOne> let's start again 23:08 < AnotherOne> why do you need that block;s coords? 23:09 < AnotherOne> aha 23:09 < ellisvlad> so that the server can tell all the other players that the block is being dug, and that they should start to "crack" the block 23:10 -!- Yoshi2 [~chatzilla@xdsl-81-173-138-145.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 23:11 < AnotherOne> did you try it with vanilla client? 23:11 < ellisvlad> yeah, it is vanilla client connected to my server 23:11 < AnotherOne> just an interface pack? 23:12 < ellisvlad> yeah 23:13 < AnotherOne> damn 23:14 < AnotherOne> looks like it is a client problem 23:14 < ellisvlad> :( 23:14 < ellisvlad> It works fine on the vanilla server 23:14 < ellisvlad> somehow 23:15 < Thinkofdeath> I get a status of 0 when the player starts digging on my server 23:16 < ellisvlad> hmm weird... 23:18 < AnotherOne> do you have github? 23:19 < AnotherOne> i see your server is written in c++. how is your data exchange made? a stream? 23:21 < ellisvlad> I havn't put this project on github, it's still quite new. And yes, it is sent in a socket stream 23:21 < AnotherOne> boost? 23:21 < ellisvlad> nope, pure sockets 23:21 < AnotherOne> how old is it?:) 23:21 < ellisvlad> almost a week xD 23:22 < AnotherOne> fuck 23:22 < AnotherOne> almost fully functional server in a week? 23:22 < ellisvlad> this has been the first problem (except some annoyances with sending chunks) 23:22 < AnotherOne> good good 23:22 < ellisvlad> lol 23:22 < ellisvlad> still a little way from functional ;) 23:23 < AnotherOne> time for me to let butthurt flow through me 23:23 < ellisvlad> lol 23:24 < AnotherOne> can you explain sockets for me a bit? 23:24 < AnotherOne> how do you read packets? 23:24 < ellisvlad> but yes, so far I've got Chunk generation, Chunk Saving/Loading, Player leaving/joining, chat, some VERY basic commands, inventory, and block placing...no breaking yet -.- 23:24 < ellisvlad> sockets 23:24 < AnotherOne> code and then rest of it? 23:25 < ellisvlad> kk 23:25 < ellisvlad> well, I just set up a listening socket and then with all new connections I create a thread and let them continue in the thread. 23:26 < ellisvlad> http://puu.sh/2TyI7.png 23:26 < ellisvlad> linux code btw 23:27 < ellisvlad> then it gets a little more confusing when a player makes a connection 23:27 < ellisvlad> continuing from the previous screenshot 23:27 < ellisvlad> http://puu.sh/2TyOm.png 23:28 < TkTech> ellisvlad: For the love of noodles, http://gist.github.com 23:28 < ellisvlad> lol 23:29 < AnotherOne> let me see PlayerSocketHandler please 23:30 < ellisvlad> Its much harder to copy and paste code because I'm on windows and am coding on a Linux virtual machine, that is very tempermental with copy and paste xD 23:31 < AnotherOne> ok i'll try to explain what i want 23:31 < ellisvlad> PlayerSocketHandler is very big lol 23:31 < ellisvlad> the essence is the receiving and sending functions 23:32 < ellisvlad> which just use send(sock, buff, buff_len, MSG_NOSIGNAL); and recv(sock, buff, buff_len, MSG_NOSIGNAL); 23:32 < AnotherOne> what if i get messages to my socket and dont read them? are they stored? 23:33 < AnotherOne> damn my little socket knowledge 23:33 < ellisvlad> send and recv are in blocking mode by deafult 23:33 < ellisvlad> *default 23:34 < ellisvlad> so recv will freeze up the thread until data is received or the socket closes 23:36 < AnotherOne> i use sdlnet 23:36 < ellisvlad> oh right, I remember sdl 23:37 < AnotherOne> and want to switch to boost::asio 23:37 < ellisvlad> boost is very powerful 23:38 < AnotherOne> right now i have a thread that constantly calls recv and stores received packets to std::stringstream 23:38 < AnotherOne> then i read messages from it 23:38 < ellisvlad> but I have always prefered working as barebones as I could, with absolute minimal dependacies. 23:38 < AnotherOne> is it ok? 23:38 < ellisvlad> yeah that is fine 23:39 < ellisvlad> I do everything as minimally dependant as possible because I love to keep poformance and memory usage at a minimal 23:41 < ellisvlad> with noone connected to my minecraft server, it sits at ~800KB RAM http://puu.sh/2TzHi.png 23:42 < ellisvlad> and then it is 10MB per player 23:42 < ellisvlad> http://puu.sh/2TzOJ.jpg 23:44 < ellisvlad> grr, this block damage thing is really annoying me 23:44 < AnotherOne> nice, nice 23:44 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 23:44 < AnotherOne> good luck man, make a good server that does not want annoying own launcher 23:45 < ellisvlad> ;) 23:45 < ellisvlad> what I did for the packets being received by the server was have that PlayerSocketHandler wait for recv to dump some data into the player's data buffer. 23:46 < ellisvlad> because the recv is blocking, it will hang until some data is received or the player leaves 23:46 < ellisvlad> so I then check if the buffer contains any data, if it is empty, then the player closed the socket. 23:46 < AnotherOne> try boost::asio 23:46 < ellisvlad> if there is data, then handle it and go again 23:47 < ellisvlad> I was thinking about boost, but because the main goal in making this server is to keep Memroy usage as minimal as possible, I'm affraid of the footprint most libraries leave 23:47 < AnotherOne> and what if you got half of a packet at a moment of handling? 23:49 < AnotherOne> vanilla server likes to send 0x38 chunk bulk in several packets 23:49 < ellisvlad> because it is a server, there shouldn't be a problem with incomplete packets 23:51 < ellisvlad> But I have tried to avoid most of the standard or library classes and functions. e.g. I found that when using very large vectors (to sotre all the chunks that were visible by the player) that even after they were deleted and cleared, the vector still had alot of memory allocted to it 23:52 < ellisvlad> so instead I made my own vector class, partly for the experience of doing so 23:53 < AnotherOne> but what if... 23:53 < AnotherOne> can you hadnle multiple messages in one packet? 23:53 < ellisvlad> yes 23:53 < ellisvlad> yes and no.. 23:54 < ellisvlad> when the packet has finished being handled, the buffer should have all been read and used, so the buffer cursor should be at the end 23:55 < ellisvlad> if it is not at the end, then it attemppts to handle the buffer again, but starting from the current cursor position 23:56 < ellisvlad> However many of my packet handlers send data back to the player, and each playeronly has one buffer, which is cleared when new data is being sent 23:57 < ellisvlad> so in most cases, the buffer is cleared during the handling of the packet :/ 23:57 < ellisvlad> anyway, I'm going to get somthing to eat 23:57 < ellisvlad> back soon 23:58 < AnotherOne> maybe you lose digging start message because of this? 23:58 < AnotherOne> k 23:58 -!- ellisvlad [ellisvlad@gateway/web/cgi-irc/kiwiirc.com/x-xnvmikpuyixvlkja] has quit [Quit: http://www.kiwiirc.com/ - A hand crafted IRC client] --- Day changed mer. mai 15 2013 00:19 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 246 seconds] 00:27 < AnotherOne> ping 00:29 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has joined #mcdevs 00:40 -!- umby24|offline is now known as umby24 00:42 -!- Squid_Tamer [~s@198.23.138.21] has joined #mcdevs 00:46 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Connection reset by peer] 00:47 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 00:47 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 00:48 -!- Paprikachu [~Paprikach@77.116.7.197.wireless.dyn.drei.com] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E5E3C.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E5822.dip0.t-ipconnect.de] has joined #mcdevs 01:05 -!- Xaardas [~tach@p5B2511E5.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 01:16 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 01:17 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 01:17 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 01:18 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 01:19 -!- Exio [exio4@trekweb/user/nax] has quit [Quit: bbl - switching servers] 01:36 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 01:40 -!- Exio [~x@trekweb/user/nax] has joined #mcdevs 02:03 -!- Squid_Tamer [~s@198.23.138.21] has quit [Ping timeout: 246 seconds] 02:21 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 02:21 -!- mode/#mcdevs [+v Amaranth] by ChanServ 02:29 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 03:19 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 245 seconds] 03:23 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 03:23 -!- mode/#mcdevs [+v Amaranth] by ChanServ 03:31 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 252 seconds] 03:35 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 03:42 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 04:16 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has quit [Quit: Computer has gone to sleep.] 04:19 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 04:55 -!- mappum [~mappum@c-67-170-21-29.hsd1.wa.comcast.net] has quit [Read error: Connection reset by peer] 05:13 -!- dylanisawesome1 [~dylanisaw@host-184-166-153-159.hav-mt.client.bresnan.net] has joined #mcdevs 05:13 < dylanisawesome1> hello, I'm making a little program that logins in to minecraft.net with a classic account, but how would I retrieve the verification key once i've gotten the auth key? 05:15 -!- tyteen4a- is now known as tyteen4a03 05:17 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 05:18 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 05:18 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 05:51 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 252 seconds] 05:54 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 05:54 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 06:01 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 06:05 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 06:05 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 06:17 < Not-003> [wiki] Edit by Aadnk to Protocol -> http://tinyurl.com/cdz4p2l 06:43 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 07:00 -!- umby24 is now known as umby24|offline 07:00 -!- Netsplit *.net <-> *.split quits: Deaygo, TkTech, +Ac-town, XAMPP__, ezdiy 07:03 -!- Ac-town [~actown@osuosl/staff/actown] has joined #mcdevs 07:03 -!- TkTech [~TkTech@irc.tkte.ch] has joined #mcdevs 07:03 -!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 07:03 -!- XAMPP__ [~XAMPP@199.254.116.102] has joined #mcdevs 07:03 -!- ezdiy [~sd@fucksheep.org] has joined #mcdevs 07:03 -!- ServerMode/#mcdevs [+v Ac-town] by gibson.freenode.net 08:38 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 09:49 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has joined #mcdevs 09:50 -!- Yoshi2 [~chatzilla@xdsl-78-35-197-189.netcologne.de] has joined #mcdevs 09:58 -!- Xaardas [~tach@p5B25144D.dip0.t-ipconnect.de] has joined #mcdevs 10:04 -!- Morrolan [Morrolan@morrolan.ch] has quit [Ping timeout: 264 seconds] 10:29 -!- Morrolan [Morrolan@morrolan.ch] has joined #mcdevs 10:32 -!- ellisvlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has joined #mcdevs 10:33 < ellisvlad> hey :) 10:36 -!- pbunny [pbunny@stdout.lulzsec.com] has joined #mcdevs 10:44 < AnotherOne> sup 10:45 < pbunny> \/ 10:46 < ellisvlad> Anotherone: Thank you so much for your help yesturday, I added another buffer for the player, so that the read and write buffers are seperate... 10:46 < ellisvlad> and what do you know, the dig start packet was sent on the end of a player position packet 10:46 < ellisvlad> so it is working good now :D 10:49 < Yoshi2> ah, so your server somehow lost the dig start packet? It's good that you were able to fix it 10:52 < ellisvlad> yeah thanks :) I assumed that each packet would be received by recv() seperately, completely forgeot that they build up 10:52 -!- bildramer [~bildramer@p549FFF88.dip0.t-ipconnect.de] has quit [Ping timeout: 252 seconds] 10:56 < Yoshi2> that's what I thought when I worked on my first minecraft server, which was my first minecraft project and my second networks-related project ever 10:56 < Yoshi2> needless to say, it did not work very well and regulary ate packets 10:58 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 11:16 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 11:19 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 11:19 -!- Yoshi2 [~chatzilla@xdsl-78-35-197-189.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 11:26 < AnotherOne> ellisvlad: np man:) 11:27 < AnotherOne> looks like everyone who had eved made a network application faced this 11:28 < ellisvlad> lol 11:49 < pbunny> i haven't 11:50 < AnotherOne> heh 11:50 < AnotherOne> you are good then 11:50 <+Fador> 00:39 < ellisvlad> I do everything as minimally dependant as possible because I love to keep poformance and memory usage at a minimal 11:51 <+Fador> pbunny can help with that! ;) 11:51 < AnotherOne> cmon, tell us about reinventing a wheel Fador:) 11:51 < AnotherOne> oh 11:52 <+Fador> ..and I just use single thread and libevent to handle everything ;) 11:54 < AnotherOne> server? 11:55 <+Fador> https://github.com/fador/mineserver 11:56 < AnotherOne> but what if there are more players online than a single core can handle? 11:57 <+Fador> then it'll slow down? ;D 11:57 <+Fador> but I'm pretty sure the server can handle 100+ players 11:59 < AnotherOne> why a single thread? is potential slowdown better than f**king with threads? 11:59 <+Fador> I dont have any reason to add more threads really 11:59 <+Fador> (I've studied concurrency at the university etc..) 12:00 < AnotherOne> ok, you know it better:) 12:00 <+Fador> what I could do is add couple of threads to generate the map and that's it ;) 12:05 < pbunny> Fador: i used single thread first too, but then i changed it to thread-per-connection because some intensive tasks can occur within client connection context 12:05 < pbunny> now its like http://dpaste.org/zO7F0/ 12:05 < pbunny> i added --with-mtl option to configure, will benchmark it when everything's ready 12:06 < pbunny> i.e. chunks deflating happens in connection thread 12:06 < pbunny> various surrounding entities loops 12:06 < pbunny> etc 12:06 < pbunny> offloading that to world threads will add latency 12:07 -!- Netsplit *.net <-> *.split quits: ellisvlad 12:07 < pbunny> ( http://dpaste.org/mVRvy/ - that's a .h for that ) 12:07 -!- Netsplit over, joins: ellisvlad 12:25 < AnotherOne> f**k boost 12:39 < ellisvlad> ok, now a serious question, not just a derp in my coding :P 12:40 < ellisvlad> What should be sent to the client for them to make an ItemStack appear dropped on the ground? 12:42 < AnotherOne> good question:) 12:43 < AnotherOne> idk, dump more traffic from vanilla server 12:46 < pbunny> ellisvlad: http://wiki.vg/Protocol#Spawn_Object.2FVehicle_.280x17.29 12:47 < pbunny> ellisvlad: http://dpaste.org/OCDKr/ 12:47 < pbunny> i think specifying quantity > 1 should make client display it as stack 12:47 < pbunny> yes. 12:48 -!- Grum [~grum@irc.grum.nl] has quit [Read error: Operation timed out] 12:48 < pbunny> ellisvlad: aah, it's 0x17 followed by 0x28 (which specifies item properties) 12:48 < pbunny> see the dpaste 12:49 < ellisvlad> ah thanks :) 12:50 <+Fador> https://github.com/fador/mineserver/blob/master/include/protocol.h#L265 another example ;) 12:50 < ellisvlad> that would make sense 12:50 < ellisvlad> I was doing the 0x17 fine and the client was making a new entity...but I couldn't see it :P 12:51 < ellisvlad> whenever I tried sending 0x28 I was missing the NBT data 12:51 < ellisvlad> and that crashed me every time -.- 12:51 < pbunny> ellisvlad: make sure you send -1 as 0xffff 12:52 < pbunny> if you don't provide NBT data 12:52 < ellisvlad> yup thanks :) 12:52 < pbunny> ellisvlad: also send http://wiki.vg/Protocol#Entity_Velocity_.280x1C.29 somewhere after 0x28 in case you don't want client to apply its own physics to item entity (i.e. its falling to random side) 12:53 < ellisvlad> thanks again :D 12:53 < pbunny> np :p 12:53 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 13:12 < AnotherOne> Fador 13:12 < AnotherOne> show me the file where packet class is defined please 13:18 <+Fador> https://github.com/fador/mineserver/blob/master/include/packets.h#L128 13:18 <+Fador> https://github.com/fador/mineserver/blob/master/src/packets.cpp#L1590 13:23 < AnotherOne> heh 13:23 < AnotherOne> i did it different way 13:24 <+Fador> ;) 13:25 < AnotherOne> and i dont know what way is better 13:25 < AnotherOne> but we'll see 13:36 < ellisvlad> grr, still having grief with this itemstack droppibng xD 13:36 < ellisvlad> *dropping 13:37 < pbunny> why? 13:37 < ellisvlad> the correct stack is dropped, but the coordinates are really wrong 13:37 < ellisvlad> its dropping very close to y=0 13:37 < ellisvlad> and then it floats up through the blocks after a few seconds lol 13:38 < pbunny> ellisvlad: multiply coords by 32 13:38 < pbunny> see my paste 13:38 < pbunny> http://dpaste.org/OCDKr/ 13:38 < pbunny> and angles too need some modifying 13:39 < ellisvlad> http://dpaste.org/J2A5c 13:39 < ellisvlad> that is what I have got 13:40 < ellisvlad> using 3525 as the stack's entity ID 13:40 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 13:43 -!- ellisvlad_ [516f9c23@gateway/web/freenode/ip.81.111.156.35] has joined #mcdevs 13:43 < ellisvlad_> omg nvm 13:43 < ellisvlad_> I was sending the loc was all nulled 13:43 < ellisvlad_> so it was spawning at 0, 0, 0 13:43 < AnotherOne> hehe 13:44 -!- ellisvlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has quit [Ping timeout: 250 seconds] 13:45 < ellisvlad_> http://puu.sh/2TU1C.jpg 13:46 < pbunny> :) 13:49 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 13:52 -!- Yoshi2 [~chatzilla@xdsl-78-35-212-132.netcologne.de] has joined #mcdevs 14:17 < AnotherOne> hey people 14:17 < AnotherOne> what is this? http://www.wiki.vg/Protocol#Teams_.280xD1.29 14:20 < Yoshi2> an attempt by the minecraft devs to bring vanilla minecraft up to par with modded minecraft, as far as I can tell 14:26 < AnotherOne> i've logged packets from some pirated bukkit server 14:27 < AnotherOne> and got ~20kb of this 14:27 < AnotherOne> can this packet just be ignored? 14:41 < ellisvlad_> Its for the sidebar and text above entities 14:48 < AnotherOne> oh 15:11 < SinZ> zzz, more pirates 15:12 < pbunny> pirates are nasty 15:13 -!- Zachoz is now known as Zachoz|Away 15:19 < AnotherOne> nope:) 15:24 < pbunny> https://ssl4.lon.gb.securedata.net/toygrotto.net/merchantmanager/images/uploads/nasty%20pirate%209176.JPG 15:25 < AnotherOne> not bad, not bad:) 15:28 < AnotherOne> dman 15:28 < AnotherOne> damn 15:28 < AnotherOne> i hate when my program's architecture changes 15:28 < pbunny> hating isn't efficient for programming 15:29 < AnotherOne> true 15:30 < AnotherOne> and dat inheritance 15:30 < ellisvlad_> fml 15:30 < AnotherOne> wtf?:) 15:31 < ellisvlad_> Working on some cave generation code and atm I have it so that there is a 1 in 10 chance that any chunck has a cave's entrance in it, if it has an entrance, it generates the whole cave 15:31 < ellisvlad_> when a cave is generated, it may need to leave the chunk, and if it does need to, then the chunk it goes into is loaded and then modified 15:32 < ellisvlad_> only problem is... that is if the new chunk has not been generated before it also has a 1 in 10 chance of having a cave entrance on it 15:32 < AnotherOne> heh 15:33 < ellisvlad_> I ran my server and it didn't do anything for a bit...so I maxed the priority of the program and still nothing 15:33 < ellisvlad_> only problem now is that my pc is kinda frozen 15:33 < ellisvlad_> the mouse is lagging 15:33 < AnotherOne> INFINITE LOOPS FTW 15:33 < pbunny> :) 15:33 < ellisvlad_> and system monitor is reporting 800%cpu usage x.x 15:34 < pbunny> ellisvlad_: try using threads, it will make it more fun 15:34 <+Fador> #define EVER ;; 15:34 <+Fador> for(EVER) { ... 15:34 < pbunny> add threads support 15:34 < AnotherOne> lol 15:34 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 15:34 < ellisvlad_> it is threaded lol 15:34 < AnotherOne> yup 15:34 < ellisvlad_> but each chunk is being generated in a new thread 15:34 < AnotherOne> LOLOLOLOLOL 15:34 < ellisvlad_> and it is running on all cores -.- 15:35 < ellisvlad_> I can't kill it x.x 15:35 < AnotherOne> RACES! MEMORY WARS! 15:35 < AnotherOne> fock it man, make a single thread for world generation 15:36 < pbunny> ellisvlad_: my world is multithreaded too, but i did it right 15:36 < AnotherOne> hey ellis 15:36 < AnotherOne> i have an idea for you 15:36 < pbunny> ellisvlad_: use valgrind --tool=drd 2>&1 | tee ouch.log 15:36 < AnotherOne> do you know about strategic oregen? 15:36 < pbunny> if hdd space is not of concern :p 15:38 -!- ellisvlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has joined #mcdevs 15:38 < ellisvlad> FINALLY 15:38 < ellisvlad> I;'m back alive 15:38 < ellisvlad> 3,624 chunks generated...http://puu.sh/2TWFr.png 15:38 < ellisvlad> lol 15:39 -!- ellisvlad_ [516f9c23@gateway/web/freenode/ip.81.111.156.35] has quit [Ping timeout: 250 seconds] 15:39 < ellisvlad> not as many as I thought would generate lol 15:39 < ellisvlad> hmm, what is the best way to generate caves? 15:40 < pbunny> ellisvlad: lol.. 15:40 < pbunny> forget about the performance. thanks 15:40 < ellisvlad> lol 15:40 < ellisvlad> hmm 16:09 < AnotherOne> what if you look into minecraft code? 16:10 < AnotherOne> or do you want your own generator? 16:13 -!- ellisvlad [516f9c23@gateway/web/freenode/ip.81.111.156.35] has quit [Ping timeout: 250 seconds] 16:23 -!- Paprikachu [~Paprikach@77.116.7.197.wireless.dyn.drei.com] has joined #mcdevs 16:30 -!- Paprikac_ [~Paprikach@178.112.86.92.wireless.dyn.drei.com] has joined #mcdevs 16:31 -!- XAMPP__ [~XAMPP@199.254.116.102] has quit [Read error: Connection reset by peer] 16:31 -!- Paprikachu [~Paprikach@77.116.7.197.wireless.dyn.drei.com] has quit [Ping timeout: 245 seconds] 16:57 < Yoshi2> looking at minecraft's generation code is not exactly the greatest way to learn how to generate terrain features 16:58 < pbunny> ++ 16:58 < pbunny> its only a way to get brain java 17:01 < AnotherOne> brain java 17:01 < AnotherOne> sounds like brain cancer 17:05 < pbunny> exactly 17:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:48 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:59 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:12 -!- sharvey [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 248 seconds] 18:14 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 18:21 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 18:21 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 18:21 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 18:36 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 18:44 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 18:50 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 19:13 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 19:21 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 19:21 -!- mode/#mcdevs [+v Amaranth] by ChanServ 19:33 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 252 seconds] 19:33 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 248 seconds] 19:42 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 19:42 -!- mode/#mcdevs [+v sadimusi] by ChanServ 19:42 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 19:46 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 260 seconds] 19:46 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 260 seconds] 19:51 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 19:51 -!- mode/#mcdevs [+v sadimusi] by ChanServ 19:51 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 19:55 -!- Paprikachu [~Paprikach@188-23-196-125.adsl.highway.telekom.at] has joined #mcdevs 19:58 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 248 seconds] 19:58 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 256 seconds] 19:59 -!- Paprikac_ [~Paprikach@178.112.86.92.wireless.dyn.drei.com] has quit [Ping timeout: 256 seconds] 20:06 -!- Grum [~grum@irc.grum.nl] has joined #mcdevs 20:39 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 256 seconds] 20:44 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Ping timeout: 256 seconds] 20:47 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 20:47 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 20:47 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 20:47 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 20:48 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 20:48 -!- mode/#mcdevs [+v md_5] by ChanServ 20:49 < AnotherOne> omg fock protocol 20:49 < AnotherOne> im so tired of making message classes 20:50 < Yoshi2> you're disliking the way the protocol works? Welcome to the club 20:50 < AnotherOne> lol 20:55 < AnotherOne> does client have to send keep-alive messages? 20:56 < Yoshi2> yes 20:56 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 20:56 -!- mode/#mcdevs [+v sadimusi] by ChanServ 20:56 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 20:57 < AnotherOne> how frequently? 20:57 < Yoshi2> every time the server sends a keep alive 20:59 < AnotherOne> does it send this packet 20 times a second? 20:59 < Yoshi2> definitely not 21:13 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 21:17 < Not-003> [wiki] Edit by Windwaker to Server List -> http://tinyurl.com/bjld7uq 21:25 < AnotherOne> http://pastebin.com/Q009HgTS 21:25 < AnotherOne> is it ok to do something like this? 21:42 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has joined #mcdevs 21:48 -!- Paprikac_ [~Paprikach@188-23-196-125.adsl.highway.telekom.at] has joined #mcdevs 21:50 -!- Paprikachu [~Paprikach@188-23-196-125.adsl.highway.telekom.at] has quit [Ping timeout: 245 seconds] 21:51 -!- Yoshi2 [~chatzilla@xdsl-78-35-212-132.netcologne.de] has quit [Read error: Connection reset by peer] 21:52 -!- Yoshi2 [~chatzilla@xdsl-78-35-212-132.netcologne.de] has joined #mcdevs 22:02 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:04 < eddyb> AnotherOne: reverse is silly for endianness conversion... the standard conversion (using shifts, bitwise OR and bitwise AND) doesn't require a loop and it's readily optimized (x86 has an instruction that does exactly that) 22:04 < AnotherOne> ok thanks 22:11 -!- Yoshi2 [~chatzilla@xdsl-78-35-212-132.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 22:30 < Not-003> [netherrack] thinkofdeath pushed 8 commits to master [+0/-0/±13] http://git.io/fD2leg 22:30 < Not-003> [netherrack] thinkofdeath 5dd5701 - Added stats command 22:30 < Not-003> [netherrack] thinkofdeath cdf37b3 - NBT parser returns an error on read errors (Fixes #9) 22:30 < Not-003> [netherrack] thinkofdeath 3598b09 - Add error checking to protocol handling 22:30 < Not-003> [netherrack] thinkofdeath 20f2cad - Changes to view distance handling 22:30 < Not-003> [netherrack] thinkofdeath 1ed47e3 - Fixed crash on right clicking with item in hand 22:30 < Not-003> [netherrack] thinkofdeath 7880c39 - Fixed incorrect chunks loading 22:30 < Not-003> [netherrack] thinkofdeath 207dc40 - World unloading 22:30 < Not-003> [netherrack] thinkofdeath e18554e - Decreased the time chunks hang around for 23:14 -!- zh32 is now known as zh32|away 23:15 -!- zh32|away is now known as zh32 23:18 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Read error: Connection reset by peer] 23:18 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 23:21 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has joined #mcdevs 23:36 -!- Xaardas [~tach@p5B25144D.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 23:43 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 23:46 -!- zh32 is now known as zh32|away 23:51 -!- zh32|away is now known as zh32 23:53 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] --- Day changed jeu. mai 16 2013 00:03 -!- dylanisawesome1 [~dylanisaw@host-184-166-153-159.hav-mt.client.bresnan.net] has quit [Quit: irc2go] 00:05 -!- Paprikac_ [~Paprikach@188-23-196-125.adsl.highway.telekom.at] has quit [Remote host closed the connection] 00:06 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 01:00 -!- feepbot [~feepbot@p579E5822.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E5F4C.dip0.t-ipconnect.de] has joined #mcdevs 02:06 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:06 -!- umby24|offline is now known as umby24 02:08 -!- Thinkofdeath [~Thinkofde@184.82.146.24] has quit [Ping timeout: 276 seconds] 02:24 -!- nathacof [~nathacof@c-67-169-140-47.hsd1.ca.comcast.net] has joined #mcdevs 02:26 -!- nathacof [~nathacof@c-67-169-140-47.hsd1.ca.comcast.net] has quit [Client Quit] 02:44 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:06 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:07 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 252 seconds] 03:34 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 03:34 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 04:15 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has quit [Quit: Computer has gone to sleep.] 04:19 < Not-003> [fCraft] fragmer * r1971 2 files : When a spectating player gets frozen, they are no longer stuck spectating (thanks ruggedbear and nuclearwaffle121) 04:22 < Not-003> [fCraft] fragmer * r1972 2 files : Added /to as an alias of /tp (by request) 04:43 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Quit: Linkinus - http://linkinus.com] 05:09 -!- Matvei_ [~matvei_fr@znc.fcraft.net] has joined #mcdevs 05:10 -!- SuperSpy- [SuperSpyTX@198.24.160.84] has quit [Ping timeout: 252 seconds] 05:11 -!- jargan [jast@zoidberg.org] has joined #mcdevs 05:12 -!- |Blaze| [~scott@S01060002b3983ca3.ed.shawcable.net] has joined #mcdevs 05:12 -!- dx_ [~dicks@host31.181-1-211.telecom.net.ar] has joined #mcdevs 05:12 -!- ashka` [~postmaste@pdpc/supporter/active/ashka] has joined #mcdevs 05:13 -!- gmazoyer_ [~Respawner@cr.gravitons.in] has joined #mcdevs 05:13 -!- SuperSpyTX [~SuperSpyT@198.24.160.84] has joined #mcdevs 05:13 -!- Matvei [~matvei_fr@znc.fcraft.net] has quit [Ping timeout: 245 seconds] 05:13 -!- zml2008 [~zml2008@66.172.27.40] has quit [Ping timeout: 245 seconds] 05:13 -!- Rudench [shnaw@irc.minecraft.org] has quit [Ping timeout: 245 seconds] 05:13 -!- |Blaze|_ [~scott@S010600055d4e974a.ed.shawcable.net] has quit [Ping timeout: 245 seconds] 05:13 -!- jast [jast@zoidberg.org] has quit [Read error: Connection reset by peer] 05:13 -!- ashka [~postmaste@pdpc/supporter/active/ashka] has quit [Ping timeout: 245 seconds] 05:13 -!- balrog [~balrog@discferret/developer/balrog] has quit [Ping timeout: 245 seconds] 05:13 -!- dx [~dicks@unaffiliated/dxdx] has quit [Ping timeout: 245 seconds] 05:13 -!- gmazoyer [~Respawner@cr.gravitons.in] has quit [Ping timeout: 245 seconds] 05:14 -!- balrog_ [~balrog@discferret/developer/balrog] has joined #mcdevs 05:14 -!- balrog_ is now known as balrog 05:14 -!- zml2008 [~zml2008@get.your.minions.at.zachsthings.com] has joined #mcdevs 05:14 -!- ashka` is now known as ashka 05:17 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has quit [Quit: leaving] 05:37 < Not-003> [MinersLauncher] fragmer pushed 1 commit to master [+0/-0/±2] http://git.io/1uQ4Kw 05:37 < Not-003> [MinersLauncher] fragmer 62ccaf0 - 1.23: fixed log uploading (broken due to github API changes). 05:39 < Not-003> [MinersLauncher] fragmer pushed 1 commit to master [+0/-0/±1] http://git.io/hCyUKQ 05:39 < Not-003> [MinersLauncher] fragmer ddc9d37 - Updated readme 06:18 < Not-003> [charged.github.com] fragmer pushed 1 commit to master [+1/-0/±0] http://git.io/X9f01A 06:18 < Not-003> [charged.github.com] fragmer 217e49a - Made a post regarding launcher updates 1.21-1.23 06:31 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 06:51 -!- AlbireoX [~AlbireoX@99-136-83-34.lightspeed.rcsntx.sbcglobal.net] has joined #mcdevs 07:25 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 07:32 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Ping timeout: 256 seconds] 07:34 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 252 seconds] 07:36 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 07:42 < Not-003> [bravo] MostAwesomeDude pushed 5 commits to master [+0/-0/±21] http://git.io/erKZzQ 07:42 < Not-003> [bravo] Corbin Simpson 951b251 - chunk: Introduce a constant for chunk height. 07:42 < Not-003> [bravo] Corbin Simpson 60b0b9a - Use CHUNK_HEIGHT in place of 256. 07:42 < Not-003> [bravo] Corbin Simpson cca2977 - And update locations using 128 as well. 07:42 < Not-003> [bravo] Corbin Simpson c96a572 - utilities/coords: Add a couple more iterators. xz-coords are presented as a constant because they weigh just over 1KiB on CPython and are computationally cheaper than an invocation of product() on both CPython and PyPy. CPython before: 34.6us CPython after: 15.2us CPython speedup: 2.28x PyPy before: 146us PyPy after: 1.29us PyPy speedup: 113.18x 07:42 < Not-003> [bravo] Corbin Simpson 1717a8d - And use new coord helpers. Tests lost about 4 seconds of runtime on PyPy. Encouraging! 07:45 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 252 seconds] 07:47 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 07:47 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 07:49 -!- Zachoz|Away is now known as Zachoz 07:56 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 08:07 -!- umby24 is now known as umby24|offline 08:33 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has joined #mcdevs 09:01 < Not-003> [Craft.Net] SirCmpwn pushed 5 commits to master [+3/-0/±31] http://git.io/0b1oJg 09:01 < Not-003> [Craft.Net] ggrote cd32db8 - - added cleaned chat message to Events/ChatMessageEventArgs.cs - fixed player position (y/stance) - added UpdateSign Handler - fixed MapChunkBulk and ChunkData Handlers - moved reading chunk from stream into single method - added LookAt and "basic" Move to MinecraftClient.Actions - fixed finding blocks by position 09:01 < Not-003> [Craft.Net] ggrote 7c5b15f - - changed ChatHandler to use indexof and remove instead of regex - reverted EntityHandlers.cs - removed braces and changed formatting - changed Move to start an async thread for movement - removed ProtocolVersion and FriendlyVersion as they are not used anymore 09:01 < Not-003> [Craft.Net] ggrote 617af5e - name refactoring 09:01 < Not-003> [Craft.Net] ggrote 903079b - added userid to session 09:01 < Not-003> [Craft.Net] SirCmpwn dc43e73 - Upped protocol version 09:06 -!- jargan is now known as jast 10:22 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 10:31 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 11:19 -!- edlothiol [~edlothiol@95-91-255-241-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 11:29 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 12:02 -!- Xaardas [~tach@p5B251612.dip0.t-ipconnect.de] has joined #mcdevs 12:10 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 12:12 -!- TomyLobo [~foo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 12:22 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 276 seconds] 12:30 -!- AnotherOne [~kvirc@178.151.74.138] has quit [Ping timeout: 246 seconds] 12:31 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 12:41 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 12:53 -!- ellisvlad [ellisvlad@cpc3-heme9-2-0-cust34.9-1.cable.virginmedia.com] has joined #mcdevs 12:53 < ellisvlad> Hi everyone :) 12:53 < pbunny> hi 13:02 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Ping timeout: 252 seconds] 13:06 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 13:09 -!- Calinou_ [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:10 -!- Calinou_ [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 13:15 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 13:16 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:45 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 13:49 < ellisvlad> right...now to restart terrain generation lol 13:49 < ellisvlad> its all kinda broke 13:50 < ellisvlad> http://puu.sh/2TZ2q.jpg 13:50 -!- kcj [~casey@unaffiliated/kcj] has quit [Read error: Connection reset by peer] 13:50 < ellisvlad> :D 14:19 -!- yosafbridge` [~yosafbrid@li125-242.members.linode.com] has quit [Quit: ERC Version 5.3 (IRC client for Emacs)] 14:26 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 14:27 -!- yosafbridge [~yosafbrid@li125-242.members.linode.com] has joined #mcdevs 15:00 -!- Zachoz is now known as Zachoz|Away 15:22 -!- AnotherOne [~kvirc@178.151.74.138] has joined #mcdevs 15:30 < TkTech> Morning all! 15:30 < TkTech> No objections to my changes earlier to the main page and protocol page? 15:33 < pbunny> link ? 15:33 < TkTech> http://wiki.vg/Special:RecentChanges 15:33 < TkTech> See my changes on the 12th of May. 15:40 < pbunny> who were the Great Old Ones? :p 15:40 < TkTech> Myself, aaera and ylt. 15:41 < TkTech> I wanted our names removed since so many others have kept it up to date, and someone replaced it with that. 15:43 < pbunny> "you must parse it completely to determine its length." - actually there is no need to determine the length at all. something like "you must parse it until it is finished" would be better imho 15:44 < TkTech> Makes more sense when you read the entire line. 15:44 < TkTech> "For variable length packets, you must parse it completely to determine its length." 15:45 < edk> it's irritating that packets don't come with a length, makes parsing in linear time hard 15:45 < pbunny> For variable length packets, you must parse it until you get some indication that this packet contains no more data. 15:46 < pbunny> edk: ++ 15:46 < AnotherOne> fuck tcp 15:46 < AnotherOne> or no 15:46 < AnotherOne> fuck mojang 15:46 < dav1d> omg 15:47 < edk> there's a datagram-stream variant of TCP, I forget the name 15:47 < edk> why did it never catch on? 15:49 < edk> ah, it's not really a variant. i was thinking of SCTP 15:50 < pbunny> TkTech: seeing a number of bot accounts created in last few days, i would suggest a captcha to reg form 15:51 < edk> Just use "ask in IRC for an account" verification 15:51 < dav1d> pbunny: you need to confirm your email 15:51 < pbunny> dav1d: email creation can be automated 15:51 < edk> email confirmation is easier for bots than it is for humans :P 15:51 < dav1d> before you can actually do anything 15:51 < pbunny> edk: ++ 15:51 < dav1d> depends if you have sane blacklists 15:51 < pbunny> dav1d: http://mailinator.com/ - here you go 15:51 < dav1d> also my email took 2 month to arrive 15:51 < dav1d> yay 15:51 < dav1d> pbunny: I said sane blacklists 15:51 < edk> does mediawiki use blacklists at all? 15:52 < pbunny> dav1d: anybody can setup mail server on their host 15:52 < edk> it's a long time since i felt masochistic enough to play with it 15:52 < dav1d> pbunny: and? 15:52 < pbunny> dav1d: whitelist is needed then 15:52 < dav1d> no 15:52 < pbunny> dav1d: you can automate domain creation/deletion 15:52 < dav1d> just an activly maintained list 15:52 < pbunny> and so mails will be completely unique 15:52 < pbunny> dav1d: um, wrong 15:52 < dav1d> why names? 15:52 < dav1d> ips 15:52 < pbunny> dav1d: why not just put captcha? 15:53 < pbunny> imagine somebody with dynamic ip 15:53 < pbunny> etc 15:53 < dav1d> because that would be the easy way 15:53 < pbunny> you will have to blacklist entire ISP 15:53 < dav1d> wtf? 15:53 < pbunny> um.. some ISPs use dynamic IP pool 15:53 < pbunny> welcome to the real world 15:54 < dav1d> (told by a guy with stdout.lulzsec.com in his hostmask) 15:55 < pbunny> so basically, somebody can script the following: 1) renewing IP address from DHCP (changing) 2) getting free domain / subdomain of arbitrary dyndns domain 3) reconfiguring mail server (catch-all) for this domain 4) register on wiki 5) post shit to wiki 15:55 < pbunny> if done right, it will generate like 10 accounts per minute 15:55 < pbunny> every one with unique email name and host 15:55 < pbunny> and ip 15:56 < edk> that's easy to prevent 15:56 < edk> block dynamic IPs 15:56 < pbunny> LOL 15:56 < edk> and block dyndns and no-ip 15:56 < pbunny> edk: you can get domain in other ways too 15:56 <+clonejo> edk: and every Domain on afraid.org -.- 15:56 < edk> yeah 15:56 < pbunny> i.e. some registrars enable domain instantly and then send a bill 15:56 < pbunny> you will have to block them too 15:56 < dav1d> pbunny: oh yeah, or I just program a captcha cracker made for the mediawiki plugin 15:56 < edk> blocking dynamic ips isn't very hard 15:57 < dav1d> there are always ways 15:57 < pbunny> dav1d: a custom captcha is a solution 15:57 < dav1d> who cares, no one will do it because no one cares 15:57 < pbunny> or just a good captcha 15:57 < dav1d> pbunny: then someone will engineer a soloution for that 15:57 < pbunny> dav1d: there are no ways against complex captcha 15:57 < dav1d> there is always a way 15:57 < pbunny> dav1d: well only by using human captcha typers 15:57 < dav1d> pbunny: there is 15:57 < pbunny> but that will cost something 15:57 < dav1d> lol 15:57 < dav1d> if you would know 15:58 < dav1d> welcome to the "real world" 15:58 < edk> the only reliable way to prevent spambots is to have human verification for new accounts 15:58 < dav1d> ^ 15:58 < pbunny> edk: by webcam! 15:58 < pbunny> or, better, live 15:58 < edk> nah, if the bot passes the turing test it's welcome to edit the wiki 15:58 < pbunny> :p 15:58 < pbunny> i like that idea 15:58 -!- Yoshi2 [~chatzilla@xdsl-87-78-75-127.netcologne.de] has joined #mcdevs 15:59 < dav1d> edk: but but, what if it's hooked up to Siri!!!! 15:59 <+clonejo> dav1d: you forgot the occasional 1s between the exclamation marks 16:00 < dav1d> clonejo: darnit 16:00 < dav1d> now I see it too!!1!11!!!!1111111111 16:00 < dav1d> clonejo: did you ever have differenzengleichungen @uni? 16:01 <+clonejo> dav1d: not much 16:01 < dav1d> hate 'em xD 16:01 <+clonejo> dav1d: I think I have them now in Data structures and algorithms 16:02 < dav1d> yeah, I think they'll be part of everything^^ 16:05 < Yoshi2> I've looked that topic up and wow, it looks confusing 16:18 < dav1d> Yoshi2: it is 16:18 < dav1d> basically how to "solve" recursion 17:14 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:19 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:28 -!- Thinkofdeath [~smuxi@host86-169-59-191.range86-169.btcentralplus.com] has joined #mcdevs 17:52 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 18:04 -!- reduktorius [~redu@146.90.168.31] has joined #mcdevs 18:08 -!- reduktorius [~redu@146.90.168.31] has quit [Client Quit] 18:09 -!- reduktorius [~redu@146.90.168.31] has joined #mcdevs 18:18 <+pdelvo> I had Differenzgleischungen a little bit at school. Dont like them. They are confusing 18:18 <+pdelvo> ch* 18:19 < dav1d> haha! 18:19 < dav1d> my thoughts 18:20 <+pdelvo> If you now the solution. You can pu it in and confirm that it works. but you have no idea why 18:21 < Yoshi2> it does not help that so many mathematics-related themes start with "Differenz" or a variation of it 18:26 < eddyb> wtf is differenzengleichungen? 18:26 < eddyb> also, CS is wrong when not in english 18:26 < eddyb> differential equations? 18:28 <+pdelvo> yep. equation with different derivates in it. Like U(t) + R*C*U' + L * C * U''(t) = 0 18:29 < eddyb> oh, that is nasty 18:30 <+pdelvo> This one can be found in physics. the resonant curcuit and can be solved with the sinus 18:30 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:31 < eddyb> I know derivatives, but that's harder. I think I've encountered one of those while trying to work an integral the dumb way (x^n * e^x) 18:33 < eddyb> (f(x) * e^x)' = e^x * (f(x) + f'(x)) 18:33 < eddyb> so f(x) + f'(x) - x^n = 0 18:35 < jast> actually differenzengleichungen != differentialgleichungen (differential equations) 18:36 < eddyb> great 18:37 < jast> differenzengleichung is recurrence relation in English, sometimes referred to in different scopes as difference equation 18:37 < eddyb> I can't tell the difference between those two wordmesses, btw 18:37 < jast> differential equations involve derivatives, recurrence relations are basically recursively defined functions 18:38 < jast> for example, x(n+1) = rx(n)(1-x(n)) 18:38 < eddyb> huh 18:38 < eddyb> difference equation vs differential equation? 18:39 < jast> where (n+1) indicates "next value of series", not "argument to function" 18:39 < eddyb> that's why you use * 18:39 < eddyb> also, _ not () for subscript 18:39 < jast> in LaTeX syntax, $x_{n+1} = rx_n(1-x_n)$ 18:39 < eddyb> that 18:40 < jast> _ with braces is not very readable, though 18:40 < eddyb> I need some kind of TeX support in my IRC client 18:40 < jast> I believe some clients have plugins for that 18:44 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 256 seconds] 18:44 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Ping timeout: 256 seconds] 18:47 <+pdelvo> btw @eddyb http://www.wolframalpha.com/input/?i=f%28x%29%2Bf%27%28x%29-n%5Ex%3D0 I tried to get the solution by my own by guessing. But i gived up 18:47 < eddyb> you failed 18:47 < eddyb> it's x^n not n^x 18:48 < eddyb> http://www.wolframalpha.com/input/?i=f%28x%29%2Bf%27%28x%29-x%5En%3D0 18:48 < eddyb> uses the gamma function (whatever that is) 18:49 < eddyb> http://mathworld.wolfram.com/IncompleteGammaFunction.html 18:50 < eddyb> https://en.wikipedia.org/wiki/Incomplete_gamma_function 18:50 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 18:50 <+pdelvo> oh :D makes it a lot more complex :D 18:51 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 18:51 -!- mode/#mcdevs [+v sadimusi] by ChanServ 18:53 <+pdelvo> Wow. solving it with n^x is not that complex. Here is how it works, but I would never get this by my own: http://www4a.wolframalpha.com/Calculate/MSP/MSP2641di6d4gfa5ia57db00004g7180fgcdhgef74?MSPStoreType=image/png&s=13&w=483&h=822 18:58 < eddyb> pdelvo: I came up with that equation to solve an integral that looks exactly like the one in that solution, but with x^n not n^x... 19:02 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 19:02 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 19:12 -!- kev009 [~kev009@tempe0.bbox.io] has quit [Ping timeout: 240 seconds] 19:28 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 19:29 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 19:36 -!- Thinkofdeath_ [~Thinkofde@198.199.127.128] has joined #mcdevs 19:40 -!- ellisvlad [ellisvlad@cpc3-heme9-2-0-cust34.9-1.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 19:40 -!- Thinkofdeath [~smuxi@host86-169-59-191.range86-169.btcentralplus.com] has left #mcdevs [] 19:41 -!- Thinkofdeath_ is now known as Thinkofdeath 19:41 -!- ellisvlad [ellisvlad@cpc3-heme9-2-0-cust34.9-1.cable.virginmedia.com] has joined #mcdevs 19:45 < ellisvlad> hi 19:50 < pbunny> hi 19:52 < ellisvlad> this world generation still has me stumped xD 19:54 < ellisvlad> Caves so complicated...just WHY!?!?! 19:56 < eddyb> because life is complicated 19:58 < pbunny> ellisvlad: feel free to use http://dpaste.org/CLF3r/ 19:58 < pbunny> ( the code is obvious, no need to explain ) 19:58 < pbunny> world generated is unusual but funny 20:02 < eddyb> "code is obvious" 20:02 < pbunny> :) 20:02 < pbunny> eddyb: it's even commented 20:02 < eddyb> yeah, 5 comments 20:02 -!- AnotherOne [~kvirc@178.151.74.138] has quit [Read error: Connection reset by peer] 20:02 < pbunny> :) 20:02 < eddyb> just one word for a hundred lines 20:03 < eddyb> bad coding style, including variable names 20:03 < eddyb> commented-out code everywhere 20:03 < pbunny> eddyb: you have no reason to know what function-specific macros do 20:04 < eddyb> huh? there's code that you just disabled. by commenting 20:04 < eddyb> loads of it 20:04 < eddyb> and you take the time to add an out-of-place space after for and if, but you can't add spaces where it matters 20:04 < pbunny> its lighting 20:04 < pbunny> not tested well yet 20:04 < eddyb> for (y=254;y>0;y--) vs for(int y = 254; y > 0; y--) 20:05 < pbunny> i see no difference 20:05 < pbunny> btw, no need to redefine y 20:05 < eddyb> "redefine" 20:05 < eddyb> contextual definitions are better for everyone 20:05 <+Fador> you cannot do that in C anyway =/ 20:05 <+Fador> you can only define variables at the start of the block 20:05 < eddyb> you can in the standard that's more than a decade old 20:05 < pbunny> Fador: nope 20:05 < eddyb> 13-14 years or so 20:05 < pbunny> you can define them in any part of the block 20:06 < Flemmard> depends with standard you use .. 20:06 < pbunny> however i defined them at the top for performance reasons (avoid redefining) 20:06 < eddyb> "performance reasons" 20:06 < dexter0> who still uses C89 anyway 20:06 < eddyb> you do realize you make the compiler's job much harder? 20:06 < eddyb> because now it has to prove that you're not using them outside of the loops 20:07 < pbunny> eddyb: what. 20:07 < eddyb> so it can optimize the definition back into the loop, where it belongs 20:07 < eddyb> this isn't the 80s 20:07 < pbunny> eddyb: what's wrong with using something outside of the loops? 20:07 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 20:07 < eddyb> pbunny: it's costlier 20:07 < pbunny> i.e. use y outside loop, then use as loop counter, then somewhere else 20:07 < pbunny> eddyb: why? 20:07 < eddyb> because value spilling 20:08 < eddyb> and phis 20:08 < pbunny> what... 20:08 < pbunny> eddyb: unless you have multiple threads using same variable i see no problems 20:08 < eddyb> it's a complicated mess of things that a compiler has to work with 20:08 < pbunny> eddyb: no 20:08 < eddyb> to optimize random code 20:08 < pbunny> eddyb: when loop is finished, variable is free to be used 20:08 < eddyb> that can have bad assumptions 20:08 < Flemmard> eddyb i thought you promised not to mess with him anymore :> 20:08 < pbunny> um, you can use it even inside loop 20:09 < eddyb> Flemmard: mess with whom? 20:09 < pbunny> :p 20:09 < Flemmard> eddyb: try to commuincate with pbunny :P 20:09 < pbunny> eddyb: what if there's loop inside loop? 20:09 < eddyb> pbunny: let me put this in simple words: the more a variable stays alive, the more work the compiler has to do 20:09 < pbunny> if variable will be allocated only at loops' start, it will be allocated multiple times 20:09 < eddyb> it's never allocated 20:09 < pbunny> eddyb: lol? why? 20:09 < eddyb> that's the entire point 20:10 < pbunny> eddyb: aah, you mean compilation time? 20:10 < pbunny> i have no problem with extra 0.00001ms 20:10 < eddyb> it's more than that 20:10 < pbunny> no. 20:10 < pbunny> entire server compiles in about 0.1ms 20:10 < eddyb> and it's because a good compiler will put those declarations back into their loops 20:10 < pbunny> eddyb: no. 20:11 < eddyb> unless you do something dumb that prevents that 20:11 < pbunny> eddyb: when i know variable is to be used only once per function call, i declare it inside { } 20:11 < eddyb> do I really need to compare the loops at -O0? don't make me show assembly to you 20:11 <+Fador> hmm, so visual studio 2012 is suppose to use C99 and it does not allow defining variables in the middle of the block 20:12 < eddyb> Fador: you need to force it 20:12 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:12 < eddyb> gcc can do C99, but it doesn't have it on by default, and I guess same goes for other compilers 20:12 < eddyb> pbunny: oh wow 20:13 < eddyb> pbunny: http://dpaste.org/CLF3r/#L724 a good compiler would combine z and x into a single loop variable 20:13 < eddyb> that transform probably has a name, I'm not sure what. but it can just loop 256 times, instead of nesting the loop 20:14 < pbunny> eddyb: it's more readable that way though 20:14 < pbunny> microoptimisations aren't as effective as you think anyway 20:14 < pbunny> anyway, i gtg 20:14 < eddyb> not saying you should optimize manually 20:14 < pbunny> have fun learning from my code 20:14 < eddyb> pbunny: now that optimization is impossible/unlikely to happen if you spill those variables 20:15 < eddyb> and some other code uses x or z and not z*16+x (which will become the loop variable 20:15 < eddyb> this is much easier to do when z and x are defined in their loops than outside 20:16 < eddyb> Flemmard: so tempted to rewrite his code 20:17 < eddyb> heh, assigning an one-use temporary to a function local. I can feel the pain of the compiler 20:18 < eddyb> "unsigned char" lol 20:19 < eddyb> pbunny: no offense, your code is actually pretty good, but the style makes it hard from someone else to grasp it. with some cleanup and a few more comments, you would have a self-documenting terraingen code 20:20 < Morrolan> Welp, that is one big function. :o 20:20 < dav1d> Morrolan: also macros!!!!111 they make everything so lightning fast 20:21 < eddyb> heh 20:21 < eddyb> I would use C++ on that code just to clean it up 20:22 < Yoshi2> I do think that 5 or 10 lines of comments in a file that is 950 lines long pretty much counts as "uncommented" 20:22 < dav1d> Yoshi2: documentation is for noobs! 20:22 < Morrolan> I am not familiar enough with C (it's C, isn't it?) to comment on that, dav1d. I was just slightly, uh, astonished when I saw that it's close to a thousand lines. :P 20:22 < dav1d> BraLa has no single comment, well, maybe 3, in a 50k codebase xD 20:23 < dav1d> Morrolan: ^ 20:23 < eddyb> Morrolan: yeah, it's big 20:23 < dav1d> ok 50k is maybe a bit high, probably around 30k 20:23 < eddyb> you usually split a terraingen into passes. so at least you can redefine them 20:23 < eddyb> in C++ that's trivial, with virtual methods 20:24 < dav1d> C style inheritance! 20:24 < dav1d> build your own freaking vtable ftw! 20:24 < dexter0> function pointers :P 20:24 < eddyb> I would love to see a GC for C 20:24 < dav1d> dexter0: yeah :P 20:24 < dav1d> eddyb: boehm 20:24 < eddyb> just for, you know, torturing someone 20:24 < dav1d> eddyb: libgc 20:24 < eddyb> in case I evern need it 20:25 < dav1d> the first time I used gtk (with C) I was impressed by their OOP 20:25 < dav1d> the have basically classes with casting and all that shit implemented 20:25 < dav1d> you can downcast! 20:25 < dav1d> (well it's a macro) 20:27 < eddyb> ^_^ 20:27 < eddyb> now if only we take the sweet.js macros (that are now in Rust) and put them in C, you can have real classes :P 20:29 < dav1d> eddyb: they manipulate the ast, don't they? 20:29 < dav1d> instead of copy&paste 20:48 < ellisvlad> anyway lol, if anyone is still interested, I fixed up terrain gen :D http://puu.sh/2UKhO.jpg 20:48 < ellisvlad> about to start on caves :S 20:50 < Morrolan> Pretty. 20:55 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Operation timed out] 20:55 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 21:22 -!- randomguy_ [~root@198.147.20.25] has joined #mcdevs 21:24 < randomguy_> hi, is it possible to skip encryption server side? sending empty 0xFC after handshake results in client's null pointer 21:25 < randomguy_> or I just need to send 0x01 directly after handshake? 21:26 < ellisvlad> Not sure, best just to encrypt everything 21:26 < ellisvlad> lol 21:26 < randomguy_> meh just want to have an option to skip it 21:31 < dav1d> ellisvlad: not bad! 21:32 < ellisvlad> thanks ;) 21:33 < ellisvlad> caves are much harder 0.0 21:33 < eddyb> randomguy_: check offline mode, it might not encrypt, but I'm not sure 21:33 < dav1d> ellisvlad: may I suggested a perlin worm? 21:33 < dav1d> eddyb: no 21:33 < dav1d> eddyb: iirc this has nothing todo with online/offline mode 21:33 < dav1d> (and I am pretty sure I do remember correctly) 21:33 < eddyb> ok then, you can't disable it 21:34 < dav1d> you can 21:34 < eddyb> huh? 21:34 < dav1d> well you could in 1.4.7 21:34 < dav1d> lemmy check my client sources... 21:34 < eddyb> dav1d: but offline mode encryption is useless/not that safe. at least that's what I remember. or maybe you're right and encryption can be disabled, but IIRC only offline mode could be dangerous encryption-wise 21:34 < eddyb> nevermind 21:34 < dav1d> eddyb: why? 21:35 < dav1d> encryption is session independend 21:35 < dav1d> randomguy_: I think you simply omit the encryption packets 21:35 < eddyb> I just know you're safe in online-mode but you can get screwed in offline-mode 21:35 < eddyb> not sure on what level the difference is 21:35 < dav1d> EncryptionKeyRequest 21:35 < dav1d> eddyb: encryption is completly independend from the offline mode 21:37 < eddyb> what I know is that it's either disabled/disableable/not-as-safe in offline-mode 21:38 < eddyb> maybe it has something to do with the lack of verification through mojang's servers 21:39 < randomguy_> so encryption skip only with offline mode right...? 21:40 <+clonejo> randomguy_: yep 21:40 < Yoshi2> I just took a look at how I handled the encryption in my old client and, as far as the encryption is concerned, it is completly unrelated to online/offline mode 21:41 < randomguy_> Yoshi2: server token for minecraft.net auth is in encryption request 21:42 < ellisvlad> dav1d: I did look into perlin worms...but I would prefer to have more control over the generation. Like I had the option to use standard 2D perlin for the heightmap, but instead made my own proceedure. 21:42 < ellisvlad> Caves looking good so far :D 21:43 < randomguy_> okey and now client->server...client receives encryption requests, and sends 0xCD directly...I guess it should work 21:43 < dav1d> ellisvlad: I simply assumed they were the easiest to implement with the best results (I had an idea of implementing a terrain gen, but never did it) 21:43 -!- Eric12 [~Eric1212@bas3-guelph22-2925023886.dsl.bell.ca] has joined #mcdevs 21:43 < dav1d> ellisvlad: make sure to send me a screenshot :) 21:43 < dav1d> Yoshi2: same here 21:45 < ellisvlad> ;) 21:50 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 21:50 -!- mode/#mcdevs [+v Amaranth] by ChanServ 21:57 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:01 -!- Yoshi2 [~chatzilla@xdsl-87-78-75-127.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 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#mcdevs 02:52 -!- Kyle [kyle@botters/kyle] has joined #mcdevs 02:52 -!- kcore [uid8012@gateway/web/irccloud.com/x-ktupxcpkgfuwuqbr] has joined #mcdevs 02:52 -!- MadMockers [~MadMocker@unaffiliated/madmockers] has joined #mcdevs 02:52 -!- Snowl [~Snowl@2001:41d0:2:c2e5::1] has joined #mcdevs 02:52 -!- Jailout2000 [~Jailout20@unaffiliated/jailout2000] has joined #mcdevs 02:52 -!- moshee [~moshee@unaffiliated/moshee] has joined #mcdevs 02:53 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 252 seconds] 03:32 -!- TomyLobo [~TomyLobo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 03:33 < Not-003> [mineflayer] zuazo pushed 1 commit to master [+0/-0/±3] http://git.io/lGdsCA 03:33 < Not-003> [mineflayer] zuazo 8b39a06 - Release 0.1.1 03:35 < TkTech> Ooo, mineflayer release. 04:30 -!- EdGruberman [~EdGruberm@184.171.171.26] has quit [Quit: Reboot, network failure, or data center explosion] 04:37 -!- |Blaze|_ [~scott@S01060002b3983ca3.ed.shawcable.net] 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the connection] 05:26 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 05:29 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 05:41 -!- AnotherOne [~kvirc@ip123-187.telenet.dn.ua] has joined #mcdevs 05:41 < AnotherOne> sup 06:36 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 06:37 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 06:57 -!- zomQE [~icanhazfr@S010608863b327591.wp.shawcable.net] has joined #mcdevs 06:59 -!- zomQE [~icanhazfr@S010608863b327591.wp.shawcable.net] has quit [Remote host closed the connection] 07:12 -!- Paprikac_ [~Paprikach@178.112.43.88.wireless.dyn.drei.com] has quit [Remote host closed the connection] 07:36 < AnotherOne> anybody here? 07:38 < dexter0> 96 people exactly, minus a bot or two. 07:38 < AnotherOne> good:) 07:38 < AnotherOne> can you explain me how to use a proxy server with my custom client? 07:39 < dexter0> what kind of proxy server? 07:40 < dexter0> SMProxy or mc3p (I think that's what it's called)? 07:41 < AnotherOne> i dont know exactly how to explain. i have a client and i want to hide my ip address. i can connect to proxy itself, but i don't know how to make it connect to needed server 07:42 < AnotherOne> and i dont know if i can use any proxy or not 07:42 < dexter0> Ah, the protocol encryption makes that impossible. 07:43 < AnotherOne> i dont encrypt it 07:43 < AnotherOne> and it works somehow 07:43 < dexter0> Clients don't have a choice about encryption, it's required. 07:43 <+Zaneo> What version of minecraft is your custom client for? 07:43 < AnotherOne> 1.5.2 07:44 -!- Yoshi2 [~chatzilla@xdsl-78-35-205-145.netcologne.de] has joined #mcdevs 07:45 < AnotherOne> i just dont send encryption key response, and data i get seems valid 07:45 < AnotherOne> but it is on local server 07:45 < dexter0> Is it in offline mode? 07:45 < AnotherOne> yes 07:46 < dexter0> that may explain it 07:46 < AnotherOne> so what about a proxy? 07:46 < dexter0> SMProxy or mc3p are the two proxies I'm aware of 07:47 < dexter0> but it's kinda pointless if you want to hide your IP, there are no public mine craft proxies so you'd have to run SMProxy or mc3p on a server you control. 07:48 < AnotherOne> are there any proxies those dont care of data passing-through? 07:49 < dexter0> that does not make sense, SSH tunnel is the closest thing I can think of. 07:52 -!- Zachoz|Away is now known as Zachoz 07:52 < AnotherOne> oh fick 07:52 < AnotherOne> thank you 07:57 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 08:05 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 08:09 -!- dx [~dicks@unaffiliated/dxdx] has quit [Ping timeout: 248 seconds] 08:16 < Not-003> [bravo] MostAwesomeDude pushed 1 commit to master [+0/-0/±1] http://git.io/58PYZw 08:16 < Not-003> [bravo] Corbin Simpson 0b968a5 - plugins/window_hooks: Remove old print statements. 08:24 -!- Yoshi2 [~chatzilla@xdsl-78-35-205-145.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 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-!- dx [~dicks@unaffiliated/dxdx] has joined #mcdevs 10:02 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:06 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 256 seconds] 10:07 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 10:07 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 10:25 -!- Xaardas [~tach@p5B251876.dip0.t-ipconnect.de] has joined #mcdevs 10:33 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 10:37 < pbunny> eddyb: making code easier to read than it already is means treating others like dull persons who are unable to understand it as you do 10:37 < pbunny> it's kind of disrespectful, i think 10:39 < jast> bullshit 10:39 < jast> I appreciate code that is easier to read when I have to wade through a couple hundred thousand lines of it 10:40 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has quit [Ping timeout: 240 seconds] 10:41 < jast> *of course* I can understand *any* code, given enough time, but I don't always wish to unnecessarily spend extra time puzzling out code that tries to be too clever for its own good 10:42 < pbunny> jast: of course it's easier to read documented code 10:42 < pbunny> but if many things will be easy, brain will get out of shape soon 10:42 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has joined #mcdevs 10:42 < pbunny> it needs training 10:42 < jast> you've never worked on a *big* project, have you? 10:43 < jast> no matter how simple the code reads, there's plenty of training left 10:43 < pbunny> jast: my server is big enough i think 10:43 < pbunny> i can read it without any comments 10:43 < jast> please wait while I count the number of lines of code of the project I'm currently working on 10:44 < jast> 357784 10:44 < jast> excluding javascript code and documentation 10:45 < jast> also excluding the java-based components (not by choice, I assure you) 10:46 < jast> there's plenty of brain training in trying to chase down surprising interactions between various components 10:54 < pbunny> jast: well, my paste that eddyb critisised for lacking comments was less than 1000 lines long 10:54 < pbunny> so your case does not apply 10:59 -!- Xaardas [~tach@p5B251876.dip0.t-ipconnect.de] has quit [Ping timeout: 276 seconds] 11:04 < jast> right. so, to repeat your argument, it's disrespectful to not force another person to get unwanted brain training. right? 11:06 -!- reduktorius [~redu@146.90.168.31] has quit [Quit: Leaving] 11:07 < pbunny> if brain training is unwanted, something is probably not right with person's goals or motivations 11:07 < pbunny> so "unwanted" argument can be safely ignored 11:09 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Read error: Connection reset by peer] 11:17 < AnotherOne> heh 11:17 < AnotherOne> i think pbunny is wrong 11:18 < AnotherOne> brain training must not be like this 11:18 < AnotherOne> but like solving new interesting problems 11:22 < jast> well obviously pbunny knows best what's good for everyone 11:22 < pbunny> yep 11:22 < jast> everyone else is an idiot 11:22 < pbunny> i agree 11:22 < jast> that's an excellent basis for a fruitful discussion 11:22 < pbunny> ++ 11:22 < jast> I'm not terribly surprised 11:25 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has joined #mcdevs 11:40 -!- kcj [~casey@unaffiliated/kcj] has quit [Remote host closed the connection] 11:45 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 12:11 < eddyb> haha 12:11 < eddyb> jast: my first contact with good coding practices came from a C++ hobby OS project 12:12 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 12:12 -!- pbunny [pbunny@stdout.lulzsec.com] has quit [Ping timeout: 276 seconds] 12:12 < eddyb> and recently I got nitpicked by the traceur-compiler guys (the main dev is also a chromium dev, and they have serious code review) 12:17 -!- l4mRh4X0r 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[~edlothiol@ip-95-222-88-60.unitymediagroup.de] has joined #mcdevs 15:04 -!- Yoshi2 [~chatzilla@xdsl-87-79-217-15.netcologne.de] has joined #mcdevs 15:33 -!- Rudench [shnaw@irc.minecraft.org] has joined #mcdevs 16:29 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 16:41 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 16:45 -!- Zaneo|Away [~Zaneo@70.52.147.134] has quit [Quit: Leaving] 16:53 -!- ellisvlad [ellisvlad@cpc3-heme9-2-0-cust34.9-1.cable.virginmedia.com] has joined #mcdevs 16:54 < ellisvlad> hi 16:54 < ellisvlad> how is everyone today :) 16:54 <+pdelvo> hi 16:54 <+pdelvo> Im fine. What about you? 16:54 < ellisvlad> gd gd, just had an exam, now I can get back to programming ;) 17:00 < Yoshi2> same here :D 17:01 < Yoshi2> today is one of the days where I just feel like writing something 17:12 -!- Zachoz is now known as Zachoz|Away 17:13 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 17:16 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 17:21 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:22 < AnotherOne> today is one of the days where i just feel lazy 17:26 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 17:34 -!- randomguy_ [~root@198.147.20.25] has quit [Quit: leaving] 17:41 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 17:46 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:51 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 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[~scryptoni@50-76-102-195-static.hfc.comcastbusiness.net] has joined #mcdevs 00:12 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Read error: Operation timed out] 00:14 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 00:14 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 00:24 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has quit [Ping timeout: 252 seconds] 00:33 -!- randomguy_ [~root@198.147.20.25] has joined #mcdevs 00:33 < randomguy_> hi 00:35 < randomguy_> I am looking for something to debug protocol issues, does someone maybe have minecraft client which prints received packets...? 00:35 < dexter0> SMProxy 00:36 < randomguy_> minecraft client is throwing not in gzip format - I guess there is only one packet using gzip..? 00:39 < randomguy_> or nbt D: 00:43 < randomguy_> it looks like bad packet is entity eq packet, so the problem is reading slots or nbt in slots 00:49 < randomguy_> smproxy is outdated ;/ 00:54 < dexter0> only other proxy I'm aware of is mc3p 00:55 < dexter0> or you can go bother the SMProxy maintainer about SMProxy's outdate-ness. He hangs around in #craft.net 00:59 < TkTech> sadimusi's mc3p seems a bit out of date as well, 4 months. 01:00 -!- feepbot [~feepbot@p579E49F1.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E482B.dip0.t-ipconnect.de] has joined #mcdevs 01:02 -!- shoghicp_ [~shoghicp@15.219.78.188.dynamic.jazztel.es] has joined #mcdevs 01:02 -!- shoghicp [~shoghicp@127.29.222.87.dynamic.jazztel.es] has quit [Killed (hobana.freenode.net (Nickname regained by services))] 01:02 -!- shoghicp_ is now known as shoghicp 01:05 < randomguy_> Warning! Specified protocol version does not match SMProxy supported version! 01:05 < randomguy_> well it looks like I just need to found 60 and replace it with 61 01:23 -!- yorick [~yorick@oftn/member/yorick] has quit [Read error: Connection reset by peer] 01:35 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 01:35 -!- mode/#mcdevs [+v Amaranth] by ChanServ 01:51 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 01:59 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 02:17 -!- randomguy_ [~root@198.147.20.25] has quit [Quit: leaving] 02:19 -!- Zachoz|Away is now known as Zachoz 02:45 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:48 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 276 seconds] 05:34 -!- TomyLobo [~TomyLobo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 07:02 -!- BizarreCake 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Connection reset by peer] 12:32 < AnotherOne> hey people 13:01 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 13:16 <+pdelvo> hey 13:30 -!- Paprikac_ [~Paprikach@77.116.32.206.wireless.dyn.drei.com] has joined #mcdevs 13:31 -!- Paprikachu [~Paprikach@77.116.15.165.wireless.dyn.drei.com] has quit [Ping timeout: 256 seconds] 14:00 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:09 -!- biz [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 14:19 -!- shoghicp [~shoghicp@16.4.222.87.dynamic.jazztel.es] has quit [Ping timeout: 256 seconds] 14:21 -!- Yoshi2| [~chatzilla@xdsl-87-79-115-101.netcologne.de] has joined #mcdevs 14:23 -!- Yoshi2 [~chatzilla@xdsl-78-35-227-31.netcologne.de] has quit [Ping timeout: 240 seconds] 14:23 -!- Yoshi2| is now known as Yoshi2 14:25 -!- biz [~BizarreCa@46.121.251.157] has joined #mcdevs 14:44 -!- shoghicp [~shoghicp@142.30.222.87.dynamic.jazztel.es] has joined #mcdevs 15:08 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 276 seconds] 15:37 -!- Trojaner [~Trojaner@88.230.150.170] has joined #mcdevs 15:38 < Trojaner> does anyone know which protocol version changed the ping packet format? 15:42 < AnotherOne> help me please 15:43 < AnotherOne> i'm trying to write player spammer, on local server it's just fine, but on remote ones i have only one connection a time 15:44 < AnotherOne> is it some kind of bukkit protection? 15:45 < AnotherOne> the idea is sending handshake and client statuses messages 15:49 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 15:54 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 15:58 <+clonejo> That server might only allow one connection per IP 16:14 <+sadimusi> AnotherOne: you can only connect once every five seconds from the same IP 16:15 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Read error: Operation timed out] 16:17 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 16:17 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 16:19 <+clonejo> sadimusi: Is it the same for ping requests, too? 16:20 <+sadimusi> I think so 16:29 -!- Zachoz is now known as Zachoz|Away 16:32 -!- biz [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 16:36 -!- Deaygo [~Deaygo@mcbouncer.com] has quit [Quit: ZNC - http://znc.sourceforge.net] 16:38 -!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 16:46 -!- biz [~BizarreCa@46.121.251.157] has joined #mcdevs 16:53 -!- Deaygo [~Deaygo@mcbouncer.com] has quit [Ping timeout: 264 seconds] 16:58 -!- Deaygo [~Deaygo@mcbouncer.com] has joined #mcdevs 17:06 < SinZ> Trojaner: 1.4 did it iirc (51) 17:07 < Not-003> [mc3p] sadimusi pushed 1 commit to master [+0/-0/±2] http://git.io/VhPZJA 17:07 < Not-003> [mc3p] sadimusi 913ca43 - Protocol versions 52 - 61 (1.5.2) 17:08 < SinZ> make that 52 17:08 <+sadimusi> sure? in that case I just missed it 17:10 < SinZ> 1.4 changed it from memory 17:10 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 256 seconds] 17:11 <+sadimusi> yes, that definitely 17:12 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 17:12 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 17:12 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 17:12 <+sadimusi> well, since it's still implemented in a string a proxy doesn't have to worry about it 17:14 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 17:16 < SinZ> http://wiki.vg/Server_List_Ping was added in 1.4 17:17 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:35 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has quit [Quit: Bye] 17:35 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has quit [Quit: ZNC - http://znc.in] 17:40 -!- dola [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 17:40 -!- sadimusi [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 17:40 -!- mode/#mcdevs [+v sadimusi] by ChanServ 18:05 -!- randomguy_ [~root@198.147.20.25] has joined #mcdevs 18:06 < randomguy_> does anyone care to update burger ;/ 18:06 < randomguy_> I am debugging some inventory problems, what windows packets were changed in 1.5? 18:09 < SinZ> http://b.wiki.vg/1.4.6pre...1.5pre 18:09 < randomguy_> not pre 18:09 < SinZ> nothing changed 18:09 < randomguy_> 0x66 changed and it isn't there 18:10 < SinZ> sadimusi: can you tell burger vitrine to check 1.5.2? 18:10 <+sadimusi> I can try 18:10 < randomguy_> 1.5.2 wasn't pushed to old launcher, afaik 18:10 < SinZ> it was 18:11 < randomguy_> oh 18:11 < randomguy_> ok 18:11 < SinZ> it just isn't on the assets server, because it was never a snapshot/pre-release for the old launcher 18:12 < SinZ> perma-link for it is: s3.amazonaws.com/Minecraft.Download/versions/1.5.2/1.5.2.jar 18:13 < randomguy_> YAY 18:13 < randomguy_> inventory problems fxied 18:13 <+sadimusi> no protocol changes http://b.wiki.vg/1.5pre...1.5.2 18:13 < randomguy_> just needed to change booleans for bytes as in new 0x66 18:13 <+sadimusi> or was that the wrong version? 18:14 < SinZ> seems right 18:14 < randomguy_> sadimusi: weird, 0x66 isn't on burger anywhere 18:14 < randomguy_> 1.4.6->1.5.2 too 18:14 <+sadimusi> I used the old url so it might be 1.5 18:14 < SinZ> protocol version jumped right between 1.5.1 and 1.5.2 18:15 < randomguy_> protocol jump between 1.5.1 and .2 was just protocol version...right? 18:15 < SinZ> yup 18:15 < randomguy_> I guess protocol version was bumped to stop people from abusing anvils using 1.5.1 clients D: 18:16 < randomguy_> oh lets see if diamonds still dupe in 1.5.2 18:17 < randomguy_> I guess burger doesn't note 0x66 because boolean is a byte too 18:18 <+sadimusi> where did you find that 0x66 change? 18:19 < randomguy_> sadimusi: before 1.5 there was two booleans in 0x66 iirc the shift click and mouse button 18:19 < randomguy_> 0-1 18:19 < randomguy_> now it is mode and button (byte) 18:20 <+sadimusi> ok, those were already bytes iirc 18:20 < randomguy_> yeah 18:20 < randomguy_> that's why burger doesn't show anything 18:20 <+sadimusi> I updated mc3p btw 18:22 < randomguy_> anyone checked if diamonds duping was patched in 1.5.2 :D? 18:49 < AnotherOne> what way? 19:00 < randomguy_> tnt and droppers 19:04 < AnotherOne> on most servers this is "fixed" with turning off explosions:D 19:05 < AnotherOne> but how does this work? 19:05 < dav1d> what a fix... 19:05 -!- biz [~BizarreCa@46.121.251.157] has quit [Ping timeout: 248 seconds] 19:20 -!- Me4502 [Me4502@unaffiliated/me4502] has quit [Ping timeout: 240 seconds] 19:20 -!- biz [~BizarreCa@46.121.251.157] has joined #mcdevs 19:20 <+Amaranth> AnotherOne: One most servers this is "fixed" by using CraftBukkit :P 19:27 -!- Unknown42121 [~fdfa@23.29.120.222] has joined #mcdevs 19:29 -!- Mediator [~fdfa@23.29.120.222] has quit [Ping timeout: 240 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[~AlbireoX@99-136-83-34.lightspeed.rcsntx.sbcglobal.net] has joined #mcdevs 09:27 < dx> eddyb: sup 09:27 < eddyb> heh 09:41 -!- Paprikachu [~Paprikach@77.116.32.206.wireless.dyn.drei.com] has joined #mcdevs 09:54 -!- _eddyb_ [~eddy@unaffiliated/eddyb] has joined #mcdevs 09:55 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Killed (barjavel.freenode.net (Nickname regained by services))] 09:55 -!- _eddyb_ is now known as eddyb 10:10 -!- Yoshi2 [~chatzilla@xdsl-87-78-169-131.netcologne.de] has joined #mcdevs 10:21 -!- kcj [~casey@unaffiliated/kcj] has quit [Quit: kcj] 10:25 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 10:38 -!- Xaardas [~tach@p5B253D98.dip0.t-ipconnect.de] has joined #mcdevs 10:44 -!- Yoshi2| [~chatzilla@xdsl-81-173-136-180.netcologne.de] has joined #mcdevs 10:44 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:45 -!- Yoshi2 [~chatzilla@xdsl-87-78-169-131.netcologne.de] has quit [Ping timeout: 240 seconds] 10:45 -!- Yoshi2| is now known as Yoshi2 10:58 < Not-003> [mc-erl] clonejo pushed 3 commits to master [+3/-0/±3] http://git.io/z67BfA 10:58 < Not-003> [mc-erl] clonejo 1df1d22 - updated rebar 10:58 < Not-003> [mc-erl] clonejo de49d09 - added postgresql based chunk storage 10:58 < Not-003> [mc-erl] clonejo 0b7f339 - added lager 10:58 <+clonejo> whoops, didn't mean to push that 10:59 < Not-003> [mc-erl] clonejo pushed 1 commit to master [+5/-6/±7] http://git.io/Jb9Pog 10:59 < Not-003> [mc-erl] clonejo 00a9099 - huge changes going on, NOT WORKING 11:33 -!- Yoshi2 [~chatzilla@xdsl-81-173-136-180.netcologne.de] has quit [Read error: Connection reset by peer] 11:34 -!- Yoshi2 [~chatzilla@xdsl-78-35-202-102.netcologne.de] has joined #mcdevs 11:37 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 11:41 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has joined #mcdevs 11:44 -!- Yoshi2| [~chatzilla@xdsl-87-79-114-231.netcologne.de] has joined #mcdevs 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[~Paprikach@77.116.32.206.wireless.dyn.drei.com] has quit [Ping timeout: 240 seconds] 14:02 -!- Nerolat [~nerolatlt@78-61-117-75.static.zebra.lt] has joined #mcdevs 14:03 < Nerolat> Hello, I have a question - can I use putty's raw to connect to server? 14:03 < SinZ> not really 14:05 < Nerolat> Hm, I tried using it, sent all sorts of requests, every of them gave me a protocol error, however, one of them acted differently - I sent "Hi" and one of the plugins gave me error that it is going to ignore a packet with id of 74 or something 14:07 < Nerolat> Well, I guess I'll need to learn some sort of scripting/programming language, as I can't do anything with C++ sockets. 14:07 < Nerolat> Any recommendations? I know how to do python a bit. 14:09 < SinZ> can do it in any language with networking 14:09 < SinZ> has been done several times in python 14:09 < Nerolat> Yes, but I am not familiar with C++ sockets. 14:10 < Nerolat> I am wondering why raw is not working 14:12 <+Fador> what kind of requests were you sending anyway? 14:12 <+Fador> you know it's a binary protocol? 14:18 < dav1d> Nerolat: you dont mean real raw sockets do you? 14:18 < Nerolat> I was trying to send 0x02, Hi, Test, etc. 14:18 < Nerolat> Dav1d, dunno, it is just an option in putty. 14:23 < Nerolat> Yeah, I failed. 14:24 < Nerolat> Didn't notice that these were packets. Dunno why. 14:33 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has joined #mcdevs 14:34 -!- act4_ [~alex@205.164.4.14] has joined #mcdevs 14:37 -!- act4 [~alex@dhcp-129-234-83-199.tr.esol.dur.ac.uk] has quit [Ping timeout: 248 seconds] 14:37 -!- act4_ is now known as act4 14:38 <+Fador> I don't even know the best way to send binary data with the "raw" connection of putty =/ 14:38 <+Fador> alt+numkeys maybe 14:41 <+clonejo> What about netcat? 14:48 -!- act4_ [~alex@dhcp-129-234-83-199.tr.esol.dur.ac.uk] has joined #mcdevs 14:51 -!- act4 [~alex@205.164.4.14] has quit [Ping timeout: 276 seconds] 14:51 -!- act4_ is now known as act4 14:55 < dav1d> clonejo: windows? 14:55 <+clonejo> dav1d: idk what your talking about, have your terminal in an X window if you want :P 14:56 < dav1d> clonejo: he is probably using windows, so no netcat 14:56 < dav1d> otherwise you wouldnt use putty. 14:56 <+clonejo> dav1d: just kidding 14:56 <+clonejo> *you're 14:58 < dav1d> clonejo: what? 14:59 < SinZ> he is correcting his previous message 14:59 < Nerolat> I am using windows, indeed. 15:01 <+clonejo> Nerolat: sure, but speaking a binary protocol manually is painful 15:01 < SinZ> ^ 15:01 < Nerolat> Well, I am doing it one time anyway. 15:01 < Nerolat> I just need to test a thing. 15:01 < SinZ> you will timeout 15:01 < Nerolat> Can't I keep sending keep alive? 15:01 < SinZ> there are no keep-alives during the authentication stage 15:02 <+clonejo> Nerolat: the server floods you with too many data, 15:02 <+clonejo> *too much 15:02 < SinZ> and are really strict about timing 15:02 < Nerolat> Well, I still want to try and see if it works out. 15:02 < Nerolat> I plan to just go until the auth and encrypt stage 15:03 <+clonejo> Nerolat: have you tried sending a ping request? 15:04 < SinZ> 0xFE or 254 15:04 <+clonejo> Nerolat: http://wiki.vg/Protocol#Server_List_Ping_.280xFE.29 15:04 -!- AnotherOne [~kvirc@ip123-187.telenet.dn.ua] has joined #mcdevs 15:04 < AnotherOne> hello people 15:04 <+clonejo> oh, another one 15:05 < Nerolat> Well, what do I use for magic? 15:05 < AnotherOne> i need some help about c++ 15:05 < Nerolat> Do I just send 0xFE through putty or what? 15:06 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 15:06 < AnotherOne> or no 15:06 < AnotherOne> i dont need any help anymore:) 15:06 < SinZ> Nerolat: 0xFE, 0x01 15:07 < Nerolat> Do I send these both in one string, SinZ? 15:07 < SinZ> Shouldn't be touching strings 15:07 < Nerolat> I mean in one message 15:07 < SinZ> in one packet, yes 15:07 < Nerolat> Like this, but without "? "0xFE, 0x01" 15:08 < Nerolat> If yes, then my server doesn't respond, just disconnects from the client. 15:10 <+Fador> no, you send alt+256 and alt+1 15:11 <+Fador> because it's binary protocol.. ;) 15:12 < Nerolat> Hmm, no response 15:12 <+Fador> enter? 15:12 < Nerolat> Well, I just press alt+256, exactly after taht without pressing space alt+1, then press enter and it allows me to input anything again 15:12 < Nerolat> Can't explain it easly 15:12 < Nerolat> easily, even. 15:13 <+Fador> that works on my server =) 15:13 < Nerolat> Putty on raw protocol or telnet? 15:13 <+Fador> http://fador.be/g/1b49991120d73f21d591a257cf5bb01e.png 15:13 <+Fador> putty raw 15:14 <+Fador> oh wait, it was alt+254 15:14 < Nerolat> http://puu.sh/2WBGU.png 15:14 < Nerolat> Oh 15:15 < Nerolat> It is working now! 15:15 <+Fador> great ;) 15:15 < Nerolat> How do I know which alt numpad do I press? 15:16 <+Fador> 0xFE = 254 15:16 < Nerolat> Yeah, but I mean things like handshake etc. 15:16 <+Fador> it gets quite complicated to do that by hand =D 15:18 < Nerolat> Oh 15:18 < Nerolat> calculator got a function for that 15:19 < dx> it would be useful to know what Nerolat wants to do 15:19 < Nerolat> Login to a server using putty. 15:19 < dx> that isn't very precise 15:20 < Nerolat> Hm? 15:21 < dx> either way, what Fador did was just a server list ping, it's a single packet and it's pretty much something completely different to the rest of the protocol 15:21 < Nerolat> Yes, I am not really trying to login to a server, more like login process until a constant stage 15:22 < Nerolat> I am really just trying to handshake with the server 15:22 <+Fador> protocol encryption would be fun with putty =) 15:22 < dx> ^ 15:22 < Nerolat> Yes, that is what I meant by staying until a constant stage 15:22 < Nerolat> Until the encryption starts 15:23 < dx> uh.. 15:26 < dx> so basically 15:26 < dx> you don't know any programming language 15:27 < dx> and want to type alt-codes in putty to send one handshake packet, and nothing else after that 15:27 < dx> this situation makes perfect sense. 15:27 < Nerolat> I do know C++, but really...I don't know how to do networking. 15:27 < Nerolat> Yes, that is what I want to do. 15:28 < Nerolat> Testing, experimenting, you know? 15:28 -!- Zachoz is now known as Zachoz|Away 15:29 < dx> here, have fun http://beej.us/guide/bgnet/ 15:29 < Nerolat> Damn you. 15:29 < dx> you'll have to google a bit to translate the bsd socket api to winsock equivalents, but i heard winsock is basically a ripoff of bsd sockets anyway 15:30 < Nerolat> I know how to use virtualbox, you know. 15:30 < dx> fine too 15:30 < dx> cygwin would also work 15:31 < dx> also, if you do have a linux, just use echo -e '\x02etc etc' | nc server 25565 15:31 < dx> *echo -ne 15:31 < Nerolat> What does that do? 15:31 < dav1d> magic 15:31 < dx> ^ 15:32 < Nerolat> Can't I use python for networking? I know the syntax, but how is it compared to C++ by difficulty? 15:32 < dx> why do i get the impression that you only know c++ because of some high school level classes or something like that 15:33 < Nerolat> Because your impression is wrong - I just can't get pointers and references and typedefs etc right, and that massivesly demotyvate me 15:34 < Nerolat> massively, even. 15:34 < dx> uh.. 15:34 < dx> either way python's socket module mirrors the bsd socket api explained by beej's guide, slightly higher level but basically the same shit 15:35 < Nerolat> Yes, I understand how the sockets etc work, but all those complicated settings, pointers, references etc etc are too hard for me. 15:35 < dav1d> Nerolat: c++ sockets are the same as python sockets 15:35 < dav1d> use python? 15:35 < dav1d> or any other language you like 15:36 * dx actually had no idea about any C++ object oriented api for sockets 15:36 < Nerolat> c++ is damn object oriented 15:36 < dav1d> and? 15:36 < Nerolat> And I can't deal with object oriented and pointers etc. 15:36 < dx> i like to think about c++ as C with a bunch of useless features everyone should avoid using 15:37 < dav1d> c is basically a subset of c++ 15:37 < dav1d> Nerolat: well then good luck, in python everything is an object 15:37 < Nerolat> no pointers and references at least AFAIK 15:37 < dx> and every time you use an object it's passed as reference 15:38 < dav1d> Nerolat: every object is a reference 15:38 < dav1d> yeah 15:38 < dav1d> what dx said 15:38 < dav1d> you have that basically in every language 15:39 < dav1d> and it's really not hard... 15:40 < edk> C++ is a horrible language 15:40 < dx> hmm, actually, languages like erlang don't have mutable variables, does that count as passing every parameter by value not by reference? 15:40 < dav1d> edk: yes it is 15:40 < Nerolat> edk: How dare you! 15:41 < dav1d> lol 15:41 < dav1d> you just said you dont understand it then you think edk is wrong with that statement... 15:41 < Nerolat> dav1d: How dare you too! 15:41 < Nerolat> Java is more horrible language! 15:41 < dav1d> you have no idea 15:41 < Nerolat> I do, a bit. 15:41 < dx> pbunny v2 15:41 < edk> C++ and Java have the same retarded object|object dichotomy but apart from that C++ is much more horrible 15:41 < dav1d> why do you assume that? 15:42 < Nerolat> However, C++ is much more faster. 15:42 * edk laughs 15:42 < dav1d> C++ is (completly) different 15:42 < Nerolat> It is 15:42 < dav1d> Nerolat: lol, java is JITed 15:42 < dav1d> and the JIT tends to get pretty good 15:42 < Nerolat> At least C++ doesn't use some shitty virtual machines 15:42 < dav1d> Nerolat: lol 15:42 < dav1d> you know what a JIT is? 15:42 < Nerolat> Which just slow them down. 15:42 < Nerolat> No, not really. 15:42 < edk> then don't complain about it! 15:42 < dav1d> Nerolat: then you have no idea what you're talking about 15:42 < dx> #mcdevs: where we derail pointless discussions into even more pointless discussions that are at least a bit more interesting 15:43 < dav1d> Nerolat: JIT > native code (can be) 15:43 < Nerolat> Still, Java is not so fast. 15:43 < Nerolat> Though I like the runtime compilation on java 15:43 < dav1d> ... 15:44 -!- Morrolan [Morrolan@morrolan.ch] has quit [Quit: ZNC - http://znc.in] 15:46 < Nerolat> Well, it is a never ending war between two group of people 15:46 < edk> it would end if you went and looked at some benchmarks 15:46 < dav1d> haha 15:46 < Nerolat> If you go to any C++ programming channel, you'll see that people say that C++ is better than Java, if you go to any java channel, you'll see that they hate c++ 15:46 < Nerolat> Both have pros and both have minuses 15:46 < edk> The minuses are usually called cons, but yes 15:46 < dx> i don't think they argue about performance 15:47 < dx> that would be dumb 15:47 < edk> yeah 15:47 < edk> they're both horrible languages, imo 15:47 < dx> ^ 15:47 <+ammar2> we having a java performance "discussion"? where is pbunny? 15:47 < dav1d> ammar2: lost in his preprocessor 15:47 < dx> loling 15:48 < edk> He's probably got a deadlock condition between thread #2153910 and thread #3651035246342631 15:49 < dx> anyway 15:49 < dx> Nerolat: go nuts http://docs.python.org/2/library/socket.html 15:49 < dav1d> and there was a good lib for the packets... 15:49 < dav1d> construct? 15:50 < dx> yeah, construct is nice, but the stdlib has "struct" which is also cool for simple stuff 15:50 < dav1d> I always wanted to test it out.. but that's what you get for using D, a simple struct, done 15:50 < dav1d> dx: yeah but I would say MC protocol with "struct" is quite some work 15:52 < dx> defining the whole protocol is a lot of work with anything, although construct makes it really nice to handle dynamic-ish fields 15:52 < dx> i think mostawesomedude used it 15:53 -!- Nerolat [~nerolatlt@78-61-117-75.static.zebra.lt] has quit [] 15:53 < dx> rip 15:54 -!- Morrolan [Morrolan@morrolan.ch] has joined #mcdevs 15:55 < dx> oh hey bravo's development is still alive 15:55 < dx> is MAD here under a different nick? i think he changed it but i don't remember it 15:57 < dav1d> the bravo devs are here 15:57 < dav1d> just cant remember the name 16:05 -!- TobiX [tobias@zoidberg.org] has quit [Ping timeout: 246 seconds] 16:07 -!- Yoshi2 [~chatzilla@xdsl-78-35-192-221.netcologne.de] has joined #mcdevs 16:09 -!- jast [jast@zoidberg.org] has quit [Ping timeout: 248 seconds] 16:11 -!- TobiX [tobias@zoidberg.org] has joined #mcdevs 16:16 <+ammar2> dx: he was here under the "simpson" moniker a while ago 16:16 < dx> ammar2: oh. 16:16 < dav1d> ah yeah right 16:16 < dav1d> something with s, all I remembered xD 16:16 -!- TobiX [tobias@zoidberg.org] has quit [Ping timeout: 264 seconds] 16:17 < dx> 15:12 -!- simpson [~simpsoco@osuosl/staff/mostawesomedude] has left #mcdevs ["And this one, too. >:T"] 16:17 < dx> february 19 16:18 < dx> i don't see any relevant context for that /part 16:20 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Ping timeout: 252 seconds] 16:22 -!- jast [jast@zoidberg.org] has joined #mcdevs 16:22 -!- TobiX [tobias@zoidberg.org] has joined #mcdevs 16:26 -!- jast [jast@zoidberg.org] has quit [Ping timeout: 240 seconds] 16:26 -!- TobiX [tobias@zoidberg.org] has quit [Ping timeout: 248 seconds] 16:33 -!- jast [jast@zoidberg.org] has joined #mcdevs 16:36 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 16:41 -!- jast [jast@zoidberg.org] has quit [Ping timeout: 260 seconds] 16:56 < AnotherOne> oh that sweet holy war 16:56 < AnotherOne> if you want to know my opinion, java is for kiddies 16:56 < dav1d> ^ lol 16:57 -!- Eric12 [~Eric1212@bas3-guelph22-1176205336.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 16:57 < AnotherOne> total "security", which only gives you less freedom 16:57 < AnotherOne> and yes 16:57 < AnotherOne> java is slow 16:59 -!- jast [jast@zoidberg.org] has joined #mcdevs 17:01 -!- TobiX [tobias@zoidberg.org] has joined #mcdevs 17:01 -!- Eric12 [~Eric1212@70.27.120.24] has joined #mcdevs 17:09 -!- Eric12 [~Eric1212@70.27.120.24] has quit [Remote host closed the connection] 17:10 -!- Eric12 [~Eric1212@bas3-guelph22-1176205336.dsl.bell.ca] has joined #mcdevs 17:11 -!- Eric12 [~Eric1212@bas3-guelph22-1176205336.dsl.bell.ca] has quit [Remote host closed the connection] 17:12 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has quit [Ping timeout: 256 seconds] 17:12 -!- Eric12 [~Eric1212@bas3-guelph22-1176205336.dsl.bell.ca] has joined #mcdevs 17:14 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has joined #mcdevs 17:16 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 17:17 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 17:17 -!- act4 [~alex@dhcp-129-234-83-199.tr.esol.dur.ac.uk] has quit [Quit: act4] 17:24 -!- AlbireoX [~AlbireoX@99-136-83-34.lightspeed.rcsntx.sbcglobal.net] has joined #mcdevs 17:28 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 17:29 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 17:48 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 17:48 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 17:48 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 276 seconds] 18:01 -!- Yoshi2 [~chatzilla@xdsl-78-35-192-221.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 18:03 <+clonejo> AnotherOne: Java doesn't have to be slow. But it likes to allocate tons of RAM 18:05 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 18:14 -!- Yoshi2 [~chatzilla@xdsl-78-35-192-221.netcologne.de] has joined #mcdevs 18:21 < AnotherOne> yes, it does 18:22 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Read error: Connection reset by peer] 18:23 -!- Paprikac_ [~Paprikach@77.116.85.185.wireless.dyn.drei.com] has quit [Read error: Connection reset by peer] 18:23 -!- Paprikachu [~Paprikach@77.116.85.185.wireless.dyn.drei.com] has joined #mcdevs 18:25 < AnotherOne> garbage collector with no options is such a shit 18:35 -!- Yoshi2 [~chatzilla@xdsl-78-35-192-221.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 18:39 < Calinou> lol 18:50 -!- reduktorius [~redu@146.90.168.31] has quit [Quit: Leaving] 19:04 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has quit [Remote host closed the connection] 19:05 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 245 seconds] 19:09 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 19:11 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has joined #mcdevs 19:11 -!- bildramer [~bildramer@p549FFF88.dip0.t-ipconnect.de] has joined #mcdevs 19:12 -!- umby24 is now known as umby24|offline 19:17 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 19:31 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 19:56 -!- shoghicp [~shoghicp@184.6.222.87.dynamic.jazztel.es] has quit [Quit: Leaving] 20:22 -!- Yoshi2 [~chatzilla@xdsl-78-35-192-221.netcologne.de] has joined #mcdevs 20:29 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:32 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 20:40 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has quit [Ping timeout: 252 seconds] 20:58 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 21:26 -!- Trojaner [~Trojaner@88.230.150.170] has quit [Ping timeout: 245 seconds] 21:57 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:49 -!- Yoshi2 [~chatzilla@xdsl-78-35-192-221.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 22:56 < Not-003> [netherrack] thinkofdeath pushed 7 commits to master [+2/-0/±12] http://git.io/D1Bkrw 22:56 < Not-003> [netherrack] thinkofdeath 324d9ba - Minor NBT parser changes 22:56 < Not-003> [netherrack] thinkofdeath 147c8db - Reduced chunk tick rate 22:56 < Not-003> [netherrack] thinkofdeath 65c4a41 - Fixed type NBT byte arrays needing []byte instead of []int8 22:56 < Not-003> [netherrack] thinkofdeath bb6b284 - Fix empty NBT lists 22:56 < Not-003> [netherrack] thinkofdeath b8c10a4 - Fix NBT int arrays 22:56 < Not-003> [netherrack] thinkofdeath 3ef134a - NBT Fixes 22:56 < Not-003> [netherrack] thinkofdeath c52f011 - Chunk saving (Broken... kinda) 23:07 < eddyb> maybe... 23:07 < eddyb> (not) 23:10 -!- reduktorius [~redu@31.185.255.248] has joined #mcdevs 23:13 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:48 < AnotherOne> anybody here? 23:49 < shoghicp> AnotherOne: yes 23:49 < AnotherOne> can i use protobuf for creating classes for minecraft messages? 23:50 < shoghicp> I don't know :( 23:52 < AnotherOne> im so bored of making those damn classes 23:56 <+pdelvo> They are not "that" much packets :D I have only 93 and I have some old ones in there too. Just keep going :D --- Day changed lun. mai 20 2013 00:08 < AnotherOne> yep 00:08 < AnotherOne> i will:) 00:09 < AnotherOne> the most boring part 00:09 < AnotherOne> once i get all of the packets i will be ALLMIGHTY 00:09 <+pdelvo> when you implemented all of them comes the not so funny part. finding mistakes you made. This can be really annoying 00:09 < AnotherOne> exceptions, exceptions everywhere:) 00:10 < AnotherOne> its better to debug man 00:10 < AnotherOne> and this packet order 00:10 < AnotherOne> different everywhere 00:11 < AnotherOne> solution that i got in my mind is too ugly 00:12 <+pdelvo> Funny errors like "string length < 0. weird string", unknown packet xx" and many more. the biggest problem: its hard to see which implementation was wrong because sometimes it can parse some following "packets", fails after some because 50 packets before it became out of sync. this is annoying 00:13 <+pdelvo> I implemented some unit tests that can find some mistakes I made by trying to write every packet into memory and reading them afterwards. but this does not help in most cases 00:13 -!- gmazoyer_ is now known as gmazoyer 00:16 < AnotherOne> because minecraft servers like to send some packet in several parts 00:16 < AnotherOne> and i dont know how to determine if i have complete hext packet in my buffer 00:17 < AnotherOne> fuckit, my "comfort zone" is left, it is now really hard 00:19 <+pdelvo> no. lets se. there is a packet x (0x01, 0x02, 0x03, 0x04). it has a length of 4 bytes, but your implemention only reads three (a mistake). then you go on. now you have a 0x04 as the next packet id and you read on as if nothing happens. you read until you have e.g. a string with a negative length. at this point you know something went wrong and the problem must be in a packet before. finding which packet caused that can be hard 00:20 <+pdelvo> For me I have written a class which allows me to read a fixed amount of bytes. when I want to get 4000 it will wait until 4000 are avialable. So I dont have to care any longer how packets are splitted on their way over the network 00:21 < AnotherOne> hm 00:21 < AnotherOne> what buffer do you use? 00:22 < AnotherOne> im just reading bytes constantly in a thread 00:22 < AnotherOne> omfg i just got http://www.wiki.vg/Protocol#Client_Settings_.280xCC.29 00:22 < AnotherOne> fukken how? 00:22 <+pdelvo> This is how I made it: https://github.com/pdelvo/Pdelvo.Minecraft/blob/master/Pdelvo.Minecraft.Network/FullyReadStream.cs#L85 00:23 < AnotherOne> looks like it is about your previous quotes:) 00:23 < AnotherOne> oh, c# 00:25 -!- Xaardas [~tach@p5B253D98.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 00:34 -!- ravenp [46f6e2b6@gateway/web/freenode/ip.70.246.226.182] has joined #mcdevs 00:35 -!- reduktorius [~redu@31.185.255.248] has quit [Quit: Leaving] 00:36 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Read error: Connection reset by peer] 00:41 < AnotherOne> hey 00:42 < AnotherOne> im getting only CCCCCCCCCCCCCCCCCCCC 00:42 < AnotherOne> what is this? 00:46 <+sadimusi> AnotherOne: are you building a server like everyone else? 00:48 < AnotherOne> a client 00:48 <+sadimusi> oh, nice 00:48 <+sadimusi> and I guess you haven't touched encryption yet 00:48 < AnotherOne> yep 00:49 <+sadimusi> well, to debug the packet parser a proxy is quite handy 00:49 < dexter0> what language? 00:49 <+sadimusi> it probably can't explain an endless stream of 0xcc though ;) 00:49 < AnotherOne> C++ 00:49 < dexter0> how far are you going to take it? GUI, 3d? 00:51 < AnotherOne> in my dreams it is a fully functional client without constant 10 fps 00:51 <+sadimusi> good luck with that :D 00:51 < dexter0> cool, do you have a github link? 00:51 < AnotherOne> nope 00:51 < AnotherOne> it is still a little non-functional 00:52 < AnotherOne> i will make github later 00:52 < AnotherOne> i think dat server banned me:) 00:55 < AnotherOne> cc meant buffer was empty 01:00 -!- feepbot [~feepbot@p579E4AEB.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E5A7E.dip0.t-ipconnect.de] has joined #mcdevs 01:03 -!- yorick_ [~yorick@oftn/member/yorick] has joined #mcdevs 01:05 -!- yorick [~yorick@oftn/member/yorick] has quit [Disconnected by services] 01:05 -!- yorick_ is now known as yorick 01:18 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 01:47 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 01:56 < AnotherOne> anyone knows how does client get teams messages? 01:56 < AnotherOne> there are a lot of data 02:24 -!- conehead [~conehead@unaffiliated/conehead] has quit [Ping timeout: 260 seconds] 03:25 -!- TomyLobo [~TomyLobo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 04:10 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 04:21 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 04:32 < TkTech> sadimusi: Given any thought to renaming your fork? 04:33 <+sadimusi> TkTech: not really, why? 04:33 < TkTech> sadimusi: mmcgill hasn't updated his in a year+ and searching mc3p always returns his first. 04:33 < TkTech> People here mention mc3p when debugging is needed, but a search will always return one really out of date. 04:34 <+sadimusi> ah right, you mentioned that before 04:35 <+sadimusi> I just can't think of a good name :/ 04:36 < TkTech> Careful asking for names, that's how I ended up with Burger. 04:36 <+sadimusi> :D 05:00 < dx> lol i have a pending pull request on mmcgill's mc3p 05:00 < dx> https://github.com/mmcgill/mc3p/pull/11 05:13 < TkTech> dx: 11 months ago... 05:13 < dx> yep 05:13 < TkTech> He's active on github, and on a minecraft-related repo. 05:13 < dx> sadimusi: call it mc4p :D 05:13 < TkTech> Wonder why he stopped caring. 05:14 < dx> i have no idea what's the extra "p", though, but you can think that later and name the project mc4p now 05:14 < TkTech> p for proxy? 05:14 < TkTech> Minecraft 3 Proxy? 05:14 < dx> 3p means protocol parsing proxy 05:14 < dx> 4p would be another p-word 05:14 < TkTech> Ah, derp. 05:15 < TkTech> portable protocol parsing proxy 05:16 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 05:32 < dx> "prevailing protocol parsing proxy" :D 05:32 < dx> or prevalent 05:32 <+AndrewPH> pretty-good 05:32 -!- ravenp [46f6e2b6@gateway/web/freenode/ip.70.246.226.182] has quit [Quit: Page closed] 05:32 <+AndrewPH> or make it print things in color, and make it just pretty' 05:33 < dx> hah 05:33 < dx> or extremely literal for what it is right now: "patched" 05:33 < SinZ> MineCraft Pretty Printing Prevailing Portable Protocol Parsing Proxy, or MC7P 05:33 < dx> :D 05:35 < dx> you can also add "python" and confuse people who thought mc3p was python too 06:04 < Not-003> [fCraft] fragmer * r1973 2 files : PlayerDB autocompletion now correctly handles players with '.' in their names. 06:20 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has quit [Quit: leaving] 07:43 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 264 seconds] 07:44 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 07:44 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 07:49 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 07:56 -!- Zachoz|Away is now known as Zachoz 08:04 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 08:16 < Not-003> [bravo] MostAwesomeDude pushed 2 commits to master [+0/-0/±2] http://git.io/uGo2qw 08:16 < Not-003> [bravo] Corbin Simpson 9e0178a - terrain/trees: Some PEP8. 08:16 < Not-003> [bravo] Corbin Simpson 1be6a20 - terrain/trees: Share species numbers and use names for them. Cleaner, faster, etc. 08:51 < Not-003> [bravo] MostAwesomeDude pushed 3 commits to master [+0/-0/±4] http://git.io/BRS3kQ 08:51 < Not-003> [bravo] Corbin Simpson df93e32 - terrain/trees: A big pile of PEP8 fixes. 08:51 < Not-003> [bravo] Corbin Simpson 8de4aff - utilities/maths: Add Pythagorean distance, and test. 08:51 < Not-003> [bravo] Corbin Simpson 8ef1655 - terrain/trees: Fix up a couple distance calculations. 09:11 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 09:23 -!- dx [~dicks@unaffiliated/dxdx] has quit [Ping timeout: 264 seconds] 09:38 -!- dx_ [~dicks@181.95.103.74] has joined #mcdevs 09:40 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Disconnected by services] 09:40 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 09:45 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 256 seconds] 09:46 -!- Yoshi2 [~chatzilla@xdsl-87-78-29-68.netcologne.de] has joined #mcdevs 10:06 < Not-003> [netherrack] thinkofdeath pushed 1 commit to master [+0/-0/±2] http://git.io/K3B38Q 10:06 < Not-003> [netherrack] thinkofdeath 8ddbfba - Chunk saving now works (16 hours of trying... damn ReadFull vs Read) 10:08 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 10:13 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 10:18 < pbunny> **:38:27 dav1d | Nerolat: JIT > native code (can be) 10:18 < pbunny> unless you have a CPU capable of running JIT this is not true 10:19 < AnotherOne> java prosessor 10:19 < AnotherOne> oh noes 10:21 < pbunny> ok, so 10:21 <+md_5> ahaha 10:21 < pbunny> i'm having weird minecraft protocol issue 10:21 <+md_5> pbunny u crack me up 10:21 <+md_5> it IS compiled to native code 10:21 <+md_5> this is how the jvm and v8 work 10:22 <+md_5> they compile to x86[_64] assembly 10:22 < pbunny> md_5: in such case, dav1d's comparison made no sense 10:22 < pbunny> then it was like "native code" > "native code" 10:23 < pbunny> anyway, the issue i'm currently having is the following 10:23 < pbunny> imagine player A and player B, both entered world X 10:23 <+Fador> more like "JIT compiler" > "Other compilers" ;) 10:23 < pbunny> then, player A and player B entered world Y from world X 10:23 < pbunny> in that moment, they both can attack each other 10:24 < pbunny> then, imagine player A returned to world X, and then got back to world Y 10:24 < pbunny> after that, he can't attack player B there even though he can see him 10:24 < pbunny> client just doesn't send entity action packet 10:24 < pbunny> however, if player B then kills player A, and latter respawns, he can attack player B again 10:25 < pbunny> or, if player A disconnects from server, then connects, enters world X and then enters world Y, he can attack too 10:25 < pbunny> so, the only scenario when he can't attack is when he moves to world X and then back to world Y 10:25 < pbunny> i'm lost here 10:25 < AnotherOne> oh fock 10:25 < pbunny> in such case, if he attacks player B, client sends only animation packet 10:25 < pbunny> not entity action 10:25 < pbunny> :| 10:26 < pbunny> you can see it at anonymous.lv:1337 server 10:26 < pbunny> world X is "login world" 10:26 < pbunny> type /register or /login there to be able to move to world Y ("real world") 10:26 < pbunny> try with 2 minecraft clients, you will see the bug i mentioned above 10:26 < pbunny> no idea what's wrong there 10:27 < pbunny> ah, and type /logout to get back to login world 10:27 < AnotherOne> login world is wrong:) 10:27 < pbunny> no 10:27 < pbunny> so, basically, if player does /logout , then logs in again and moves to "real world", he is unable to attack another player 10:27 < pbunny> if he reconnects and then moves to "real world" - he can 10:27 < pbunny> if he gets killed in "real world" and respawns - he can attack too 10:27 < AnotherOne> partial data clearing? 10:28 < pbunny> AnotherOne: nope 10:28 < pbunny> i inspected the code, packets seem to be sent are equal 10:28 < pbunny> it has something to do with moving between worlds, maybe i'm doing something not right 10:29 < pbunny> p.s. don't do anything other then login, logout, entering portal and attacking 10:29 < pbunny> server kicks client when receives unimplemented packet 10:29 < AnotherOne> :D 10:29 < pbunny> ah, and /register 10:30 < pbunny> and /captcha :p 10:30 < AnotherOne> omg 10:30 < AnotherOne> why?:) 10:30 < pbunny> AnotherOne: to prevent bot registration spamming 10:30 < pbunny> you must type code you will see after /register :p 10:31 < AnotherOne> hey 10:31 < AnotherOne> what is done on disconnect? 10:32 < pbunny> AnotherOne: player_leaveworld is called 10:32 < AnotherOne> and on logout? 10:32 < pbunny> and on /logout, player_leaveworld is called too, prior to player_setworld with login world passed 10:32 < AnotherOne> threads? 10:33 < pbunny> AnotherOne: connection thread is separate from world thread 10:33 < pbunny> but it's all thread-safe 10:33 < AnotherOne> thread is closed on disconnect 10:33 < pbunny> yes 10:33 < AnotherOne> and all data is wiped 10:33 < pbunny> so? 10:33 < AnotherOne> but not on logout i think 10:33 < AnotherOne> my intiution tells me to look there 10:33 < pbunny> yes, but when he connects again - he will have the same data as after /logout 10:33 < pbunny> nothing special there 10:34 < pbunny> it's something with packets sequence i think 10:34 < pbunny> maybe somebody could join and check if packets are sent correctly 10:35 < AnotherOne> i can join, but cant check:) but let's try 10:36 < AnotherOne> whoops 10:36 < AnotherOne> incompatible protocol version 10:40 < pbunny> its 1.5.x 10:40 < pbunny> which do you have? 10:40 < pbunny> protocol 60 10:41 < AnotherOne> 152 10:41 < pbunny> oh, its for 1.5.0 / 1.5.1 iirc 10:41 < AnotherOne> what is iirc? 10:41 < pbunny> "if i remember correctly" 10:41 < AnotherOne> yep, 60 is 150/151 10:42 < AnotherOne> why no 61? 10:42 < AnotherOne> are there so large changes? 10:43 < SinZ> there are almost no protocol differences 10:43 < pbunny> hold on 10:43 < SinZ> but there are some derps that needed to be fixed and requires client and server to be on par 10:43 < pbunny> AnotherOne: updated :p 10:43 < pbunny> try joining 10:43 < pbunny> SinZ: changelog link 10:43 < pbunny> ? 10:44 < SinZ> 1.5.2 is bug fixs 10:44 < pbunny> DEBUG(16:3)|parsebuffer()@parser.c:46: unknown packet type 0xFA, dropping connection 10:44 < SinZ> you haven't implemented Plugin channels? 10:44 < pbunny> not yet 10:44 < pbunny> AnotherOne: any way to remove plugins for now? 10:45 < pbunny> nm, will create dummy handler 10:45 < pbunny> hold on 10:45 < SinZ> https://mojang.atlassian.net/secure/ReleaseNote.jspa?projectId=10400&version=11700 10:47 < AnotherOne> http://i48.fastpic.ru/big/2013/0520/1e/55d9a11c62798416a23d958702e0d31e.png 10:47 < AnotherOne> OH NOES 10:48 < pbunny> AnotherOne: try now 10:48 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:48 < pbunny> :p 10:49 < pbunny> AnotherOne: you like the captcha? :p 10:49 < AnotherOne> aaaaaah my eyeballz 10:50 < AnotherOne> whoops 10:50 < pbunny> close window not implemented :p 10:51 < AnotherOne> wow 10:52 < pbunny> did you see the bug? 10:52 < AnotherOne> so now i will log out 10:52 < dav1d> pbunny: it makes sense, JIT knows better what to compile and how to compile when it's needed 10:52 < Calinou> close window not implemented :p 10:52 < Calinou> hello wayland developer 10:52 < pbunny> dav1d: gcc knows better than jit 10:52 < Calinou> we have a scott moreau here! 10:52 < pbunny> Calinou: lol, be calm 10:52 < dav1d> pbunny: LOL 10:53 < pbunny> dav1d: you underestimate the power of gcc 10:53 < dav1d> naive little mind 10:53 < dav1d> pbunny: you underestimate the power of a JIT 10:53 < pbunny> iirc gcc is able even to compile java :p 10:53 < AnotherOne> oh, brain java:) 10:53 < dav1d> luajit is faster than your mighty gcc (not in all cases) 10:53 < dav1d> and you know, lua is dynamic 10:54 * pbunny is going to die from laughing now 10:54 < dav1d> pbunny: look it up 10:54 < pbunny> dav1d: php is more dynamic than lua! so it must be faster than luajit and gcc! 10:54 < dav1d> people should stfu if they have no idea how something works 10:55 < dav1d> pbunny: is php JITed? 10:55 < pbunny> dav1d: sure it is 10:55 < dav1d> and I was never talking about lua, but luajit 10:55 < dav1d> pbunny: wat? 10:55 <+Fador> https://github.com/facebook/hiphop-php php \o/ 10:55 < dav1d> there are JIT implementations (I think facebook has one) 10:55 < dav1d> but apache? lol 10:56 < dav1d> Fador: yeah 10:56 < pbunny> Fador: i once managed to hiphop-php symfony 2 project :p 10:56 < pbunny> it failed :/ 10:56 < pbunny> attempted * 10:56 < pbunny> so now i develop websites in C 10:56 < dav1d> maybe it didnt like your ignorance 10:56 < dav1d> (lol) 10:56 < pbunny> no, it didn't like namespaces and symfony 2 magic 10:57 < dx_> oh hey look 10:57 < dx_> it's pbunny 10:57 < dx_> yay. 10:57 < dx_> 10:47 <+ammar2> we having a java performance "discussion"? where is pbunny? 10:57 < dx_> ammar2: this is your fault 10:57 < Not-003> [netherrack] thinkofdeath pushed 2 commits to master [+0/-0/±7] http://git.io/F1AZcg 10:57 < Not-003> [netherrack] thinkofdeath df36be2 - Fixed race condition in saving 10:57 < Not-003> [netherrack] thinkofdeath 46bfbf6 - Async chunk saving 10:58 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has joined #mcdevs 10:58 < AnotherOne> java is slow 10:58 < AnotherOne> or Notch is bad 10:58 < AnotherOne> but with exapmle of minecraft... 10:58 < dx_> notch is slow 10:59 < dx_> or java is notch 10:59 < AnotherOne> lol 11:00 < dx_> 05:56 < pbunny> so now i develop websites in C 11:00 < dx_> pbunny sounds like the target userbase of the G-WAN server 11:02 < pbunny> dx_: i compile websites into http server 11:02 < pbunny> except for static content 11:02 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Ping timeout: 256 seconds] 11:02 < dx_> you should compile static content too 11:02 < pbunny> i have my own http server code 11:02 < pbunny> dx_: why? 11:02 < dx_> it would be faster, duh 11:02 < dx_> everything is faster if you compile it 11:02 < pbunny> no. 11:04 < dav1d> dx_: :D 11:04 < dav1d> pbunny: put it in a macro? 11:04 < dav1d> (the static content) 11:05 < dx_> preload all the static content in ram, and spawn one thread to serve each file 11:05 < dav1d> yeah! 11:05 < pbunny> dav1d: why do you like macros so much? 11:06 < dx_> who doesn't like macros? 11:06 < pbunny> dx_: macros aren't efficient on modern CPUs 11:06 < pbunny> except for small stuff 11:06 < dav1d> they are the best thing I've ever seen, so easy to understand, so easy to implement, still so powerful! 11:06 < pbunny> dav1d: have you did any reading on macros vs functions? 11:06 < dav1d> "macros aren't efficent" wat? 11:07 < pbunny> dav1d: http://www.iso-9899.info/wiki/Why_not_macros 11:07 < dav1d> macros don't even exist 11:07 < pbunny> dav1d: they do 11:07 < dav1d> but they inline! 11:07 < pbunny> dav1d: please read my link 11:08 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 11:08 <+md_5> guys 11:08 <+md_5> if you are new to this channel 11:09 <+md_5> please note that pbunny is a brainless yet egotistic troll 11:09 < dav1d> pbunny: lol 11:09 < dav1d> macros are special CPU instructions! They have to be faster 11:09 < dx_> md_5: yeah seriously, you gotta be trolling to think that macros aren't better than any kind of function 11:09 < pbunny> md_5: i am newer to this channel than dav1d / dx_ guys 11:10 < dav1d> if they would be just copy and pasted by the compiler that would be dumb! 11:10 < dav1d> who would ever do that? 11:10 <+md_5> history | sed "s/^[0-9 ]*//" | sed "s/ *| */\n/g" | awk '{print $1}' | sort | uniq -c | sort -rn | head -n 100 11:10 <+md_5> share output guise 11:10 < dav1d> pbunny: correct, I am here for several years now? 11:10 <+md_5> uh 11:10 <+md_5> david and dx have been here much longer than you 11:10 < dav1d> well max. 2 :P 11:11 < pbunny> md_5: why do you think your brain exists? you never saw it 11:11 <+md_5> remember 11:11 < pbunny> all you have is some perception data (visual, audial, etc) that tells you about how world works 11:11 <+md_5> guys 11:11 <+md_5> use malloc to allocate memory onto the stack 11:11 < pbunny> md_5: nonsense 11:12 <+md_5> pbunny you told me yourself 11:12 < dx_> i'd use it to allocate it onto the stack if i knew what a stack is 11:12 < pbunny> md_5: i never told that 11:12 < dav1d> md_5: http://sprunge.us/bUOd 11:12 <+md_5> brb grabboing irc logs of pbunny saying that 11:12 < dav1d> probably completly different results on my pc (which is atm 400km away) 11:12 <+md_5> freenode_#mcdevs_20130424.log:[23:00:37] Amaranth: no, stack allocation is malloc :) 11:13 < pbunny> md_5: please note the ":)" chars 11:13 < dav1d> trololo 11:13 < dx_> http://dpaste.com/1190568/ 11:13 < dav1d> OH NOES, now I know why I leak so much memory! 11:13 < dx_> i have no idea what */\n/g" is 11:13 <+md_5> dx_ part of the command I just gave you xD 11:13 < dav1d> dx_: replaces with a \n globally 11:14 < dav1d> dx_: in the whole file 11:14 < dx_> dav1d: nah i mean, it's in my history 11:14 < dx_> md_5: lol. 11:14 <+md_5> http://paste.md-5.net/cegaxobave.avrasm 11:14 <+md_5> mine is interesting 11:15 < dav1d> btw my "dav1d" command comes from wanting to login one time too often 11:15 <+md_5> dunno why so much heroku 11:15 <+md_5> 53 toilet 11:15 <+md_5> 50 timidity 11:15 <+md_5> is me dicking around 11:15 < dx_> the problem with mine is that each bash terminal i open overwrites the previous history :/ 11:15 < dav1d> zsh! 11:15 < dx_> indeed 11:15 < dav1d> (no idea if it overrides) 11:15 <+md_5> oh-my-zsh 11:15 <+md_5> m8s 11:15 < pbunny> why keep history? it's insecure 11:15 < pbunny> not mentioning sharing on irc 11:15 <+md_5> 10 ./redsn0w 11:15 <+md_5> lol 11:15 <+md_5> that went well 11:15 < dx_> loool 11:16 < dx_> how old is that? 11:16 <+md_5> dx_ not very, I was trying to jailbreak a second gen ipod touch 11:16 <+md_5> ended up having to use snowbreeze or something on windoze 11:16 <+md_5> pbunny because I am only sharing my 100 most used commands, all of which have been vetted by me to make sure there are no passwords? 11:16 <+ammar2> pbunny: look at these dweebs openly sharing their history, now you can 1337 hax0rz them 11:17 < pbunny> md_5: if police will need your logs, they won't give you time to vet them 11:17 <+md_5> 10049 lines of history 11:17 <+md_5> nice 11:17 < dx_> 503 here 11:17 < dx_> :( 11:17 <+md_5> my history is real interesting 11:17 <+md_5> 9112 toilet --irc --font letter --gay --width 800 11:17 <+md_5> all dem toilet commands 11:17 < dav1d> my history is probably 2 years old on the other pc :P 11:17 < dx_> lol 11:18 < dav1d> the time I switched to zsh 11:18 < dav1d> --gay 11:18 <+md_5> lol, first line of zsh: 11:18 <+md_5> 1 curl -L https://github.com/robbyrussell/oh-my-zsh/raw/master/tools/install.sh | sh 11:18 < dav1d> wtf is toilet? 11:18 < dx_> like figlet but with colors 11:18 < dav1d> md_5: yeah oh-my-zsh <3 found way to late out that it exists 11:18 < dx_> what does that script do? 11:18 <+md_5> 526 git filter-branch --index-filter 'git rm --cached --ignore-unmatch Rakefile' \n: 1347768159:0;git filter-branch --index-filter 'git rm -rf --cached --ignore-unmatch *.jar' --prune-empty --tag-name-filter ca 11:18 <+md_5> t -- --all 11:18 <+md_5> jeezz 11:18 <+md_5> my git fu is that good? 11:18 < dx_> >filter-branch 11:19 < dx_> sounds painful 11:19 <+md_5> uh 11:19 <+md_5> http://screencloud.net/v/EEHE 11:19 <+md_5> hm 11:19 <+md_5> think that was me telnetting into open socks proxies 11:19 <+md_5> to see if they worked 11:20 <+md_5> ffmpeg -i gangnam.mp4 -r 12 -s cif out%5d.gif 11:20 <+md_5> gifsicle --delay=1 --loop *.gif > ../anim.gif 11:20 <+md_5> lololol 11:20 < pbunny> :| 11:20 < pbunny> telnetting into open socks proxies is 1337 11:21 -!- Xaardas [~tach@p5B251C3F.dip0.t-ipconnect.de] has joined #mcdevs 11:23 <+md_5> ldd redsn0w LD_LIBRARY_PATH=/home/michael/Downloads/redsn0w-linux_0.8/lib 11:23 <+md_5> yeah tried very hard to make it work dx_ 11:23 * pbunny uses LD_LIBRARY_PATH every time to make freaking java work 11:24 <+md_5> well then you are doing it wrong 11:24 <+md_5> why use java anyway 11:24 <+md_5> its slow, bloated, insecure 11:24 < dx_> also >telnet >not netcat master race 11:24 <+md_5> and you dont own Minecraft, so no point in that 11:24 < pbunny> md_5: freaking java can't find libjawt.so in /opt/jre/lib/amd64 11:25 < pbunny> md_5: i don't use java for minecraft 11:25 <+md_5> I wish you would tell me how you develop a custom MC server without actually having a premium account 11:25 <+md_5> we dont like pirates in this channel 11:25 < pbunny> md_5: i have friends to test it 11:25 <+md_5> mmmm 11:25 < pbunny> i watch via skype share screen etc 11:26 <+md_5> totes m8 11:26 <+md_5> and when there is that one teeny tiny bug you need to fix 11:26 <+md_5> and al your friends are asleep 11:26 <+md_5> you must take forever to develop relying on friends to test 11:26 < pbunny> md_5: we synchronize our sleeps well enough 11:26 < pbunny> also there is redundance of friends 11:27 <+md_5> you would think testing yourself would be more productive 11:28 <+md_5> instead of compile, test, upload, bug to test, get feedback 11:28 <+md_5> repeat 11:28 < pbunny> md_5: i mostly understand the code by reading 11:28 < pbunny> actual testing is needed rarely, maybe once per day 11:28 <+md_5> that doesnt mean you can write flawless code without testing 11:28 < pbunny> md_5: mostly, i can 11:32 < SinZ> Then what you are doing isn't actual code 11:32 < pbunny> what 11:33 < pbunny> SinZ: i think there's a C compiler inside me 11:33 < pbunny> i can actually debug the code by reading it 11:33 < SinZ> lolno 11:34 <+md_5> typical mentality of a guy who has never been an actual programmer 11:34 < pbunny> md_5: i have 19 years of programming experience 11:34 < pbunny> ( since 7 y.o. ) 11:35 < pbunny> md_5: what is the difference between programmer and "actual programmer"? 11:35 <+md_5> pbunny and how much of that has been in a professional environemy 11:35 <+md_5> environment 11:35 <+md_5> can I please see your resume? 11:35 < pbunny> md_5: what do you cann "professional environment"? 11:35 < pbunny> call * 11:35 <+md_5> oh wait, you probably dont have one 11:35 < pbunny> slavery for corporations? 11:35 < dx_> yeah i was a great programmer when i was 7 years old. i made the prettiest visual basic GUIs 11:35 <+md_5> pbunny part of an actual development team that has a proper software development cycle 11:36 < pbunny> dx_: i made command-line calculator in C 11:36 <+md_5> resume or gtfo 11:36 < pbunny> md_5: no, that's what the System wants you to think 11:36 < pbunny> you don't need to work for corporations, to work according to rules or something else to be a programmer 11:36 < pbunny> you are programmer only by programming something 11:37 < pbunny> (c) cap 11:37 <+md_5> but you do for people to not knock you off as a retard who thinks he is the best programmer in the world 11:37 <+md_5> unbanned from ##c yet? 11:37 < sami3> 19 years of programming expirience? and yet you're at the level of early beginner 11:37 <+md_5> how come you claimed to know all there is about C 11:37 -!- sami3 is now known as zutto 11:37 < zutto> sense, this makes none 11:37 <+md_5> then you failed every question our friends in ##c gave you 11:37 < pbunny> md_5: did i mentioned i am the best programmer in the world? 11:37 <+md_5> zutto makes not cents, but dollars 11:38 < pbunny> md_5: do you have sense on humor? 11:38 < pbunny> of * 11:38 <+ammar2> are you showing off a command line calculator? 11:38 <+ammar2> calculators are really really basic 11:38 < pbunny> ammar2: it's buried into backups somewhere 11:39 <+md_5> http://paste.md-5.net/pihacinake.xml 11:39 <+md_5> entire pbunny logs 11:39 * md_5 browses 11:39 < pbunny> md_5: thanks, my statements are very useful without contexts 11:40 <+md_5> freenode_#mcdevs_20130205.log:[20:32:31] i know everything though 11:40 <+md_5> lol 11:40 < dx_> heh 11:40 <+md_5> freenode_#mcdevs_20130205.log:[23:54:07] i know exactly what i'm doing 11:40 < pbunny> md_5: i assumed it is obvious that i wasn't serious.. 11:40 < pbunny> well, in the latter i was 11:40 < dav1d> clonejo: http://www.youtube.com/watch?v=FKceA691Wcg D and a Game Engine 11:40 <+md_5> freenode_#mcdevs_20130221.log:[02:08:54] Stormx2: i know about algorithm design. 11:40 <+md_5> made me laugh 11:41 <+md_5> freenode_#mcdevs_20130111.log:[00:30:32] i have 15 years of programming experience 11:41 <+md_5> freenode_#mcdevs_20130205.log:[20:31:56] C 11:42 <+md_5> freenode_#mcdevs_20130205.log:[20:32:26] a year 11:42 <+md_5> freenode_#mcdevs_20130221.log:[02:07:18] lahwran: i code in C for years 11:42 <+md_5> freenode_#mcdevs_20130221.log:[02:07:48] lahwran: 3 or 4 11:42 <+md_5> freenode_#mcdevs_20130221.log:[23:30:23] jast: i'm studying this for years, and picture is pretty obvious now for me 11:42 * pbunny feels like celebrity :p 11:42 <+md_5> soo 11:42 <+md_5> first 15 years 11:42 <+ammar2> md_5 should stop pasting logs and pinging people 11:42 <+md_5> then 1 year 11:42 <+md_5> then 3 or 4 years 11:42 <+md_5> then 'years' 11:42 <+md_5> then 19 years 11:43 < pbunny> md_5: iirc the last line wasn't about C 11:43 <+md_5> you are wildly inconsistant with how long you have been able to program 11:43 <+md_5> pbunny so 1 year, 3 year, or 4 years of C 11:43 <+md_5> you told me 1 year 11:43 <+md_5> and you told lahwra_n 3 or 4 11:43 < pbunny> md_5: it's a superposition of time 11:43 < pbunny> so it can be 15, 1, 3 and 4 at the same time 11:43 <+md_5> and then you said 15 years of programming experience 11:43 < pbunny> think physics 11:43 <+md_5> and today you said 19 years 11:44 < pbunny> yes, it is true, too 11:44 < pbunny> because time does not exist 11:44 < AnotherOne> lol 11:44 <+md_5> > trying to prove lie by disproving time 11:44 <+md_5> good job mate 11:44 < zutto> md_5: well, in some universes the speed of time varies 11:44 <+md_5> zutto and in others people tell the truth 11:44 < SinZ> Sometimes I wonder why SirCmpwn is banned, but pbunny isn't 11:44 < zutto> thats true too 11:44 < pbunny> md_5: if time does not exist, 15 years is the same as 1 year 11:44 < pbunny> right? 11:44 < SinZ> no 11:44 < zutto> no 11:44 < pbunny> whatever 11:44 < dav1d> no 11:45 < AnotherOne> NaN != NaN :) 11:45 <+ammar2> SinZ: well he isn't being a dick to newcomers 11:45 <+md_5> you are like the kid in my class who tried to say that a volcano eruption wodulnt have been as catastrophic as it was if the universe and thus the volcano didnt exist 11:45 < dav1d> ammar2: well he was totally right about pbunny 11:45 < SinZ> ammar2: he is just being a pest in general, with lolzsec being in his hostname 11:46 <+ammar2> oh come on, you aren't taking hostnames seriously are you ;) 11:46 < pbunny> SinZ: i'm sorry for being a pest 11:46 < AnotherOne> as if lolzsec is bad... 11:46 <+ammar2> anyway, he isn't distrupting any on topic conversation, he's just being really stupid 11:47 < dav1d> ammar2: except the piracy part no one seems to care 11:47 < pbunny> i don't pirate game dav1d 11:47 < dav1d> ammar2: well in #minecraft they did... 11:47 < dav1d> happy ban 11:47 < pbunny> dav1d: i'm not banned there 11:47 <+md_5> freenode_#mcdevs_20130108.log:[00:15:10] is client's source code obtainable? 11:47 <+md_5> freenode_#mcdevs_20130108.log:[00:15:17] i can make a patched client for my server 11:47 < dav1d> pbunny: come on 11:47 <+md_5> lol 11:47 < dav1d> Dagmar banned you 11:47 <+md_5> you dont even own the game m8 11:47 < dav1d> we talked about you even in privmsg 11:47 < pbunny> dav1d: yeah, he believed your lies :p 11:48 < pbunny> that's how familiarship works 11:48 < dav1d> no, that was after the ban 11:48 <+md_5> will giant pigs made of pigs that get player into their month and stomach and digest there be laggy for client? 11:48 <+md_5> LOL 11:48 <+md_5> quote of the year 11:48 < dav1d> and we were laughing about your C skills 11:48 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has quit [Ping timeout: 256 seconds] 11:48 < dav1d> I had a few quotes for him 11:48 < pbunny> dav1d: only you were and a couple of imaginary friends perhaps 11:48 < dav1d> I wish I had my logs 11:49 <+md_5> ooh 11:49 <+md_5> I have some logs from ##c with pbunny 11:49 < pbunny> :) 11:49 * pbunny grabs popcorn 11:49 <+md_5> freenode_##c_20130205.log:[21:19:34] a year 11:49 <+md_5> freenode_##c_20130205.log:[21:19:34] i know everything though 11:50 <+md_5> freenode_##c_20130205.log:[22:10:41] Zhivago: if i use only open source software, i can inspect it and make myself sure it's free of government backdoors 11:50 <+md_5> lol 11:50 <+md_5> lets read entire gnu/linux + all system utils 11:50 < pbunny> md_5: true 11:50 < pbunny> md_5: i read them 11:50 <+md_5> yup 11:50 <+md_5> all 100 million lines of code 11:50 < Zachoz> that was a funny joke 11:50 <+md_5> probably more 11:50 < pbunny> sure, no problem 11:50 < pbunny> i read line 10 lines / s 11:50 -!- umby24|offline [~umby24@cpe-66-69-92-104.satx.res.rr.com] has joined #mcdevs 11:51 < SinZ> be sure to inspect the compilers aswell 11:51 <+md_5> gnu/linux core is 54 million lines of code 11:51 <+md_5> thats just the kernel + coreutils 11:51 < pbunny> md_5: took me ~2 months 11:51 <+md_5> uh huh 11:51 < pbunny> then i read only changelogs 11:51 <+md_5> five million four hundred thousand seconds 11:52 <+md_5> or 1500 hours 11:52 <+md_5> or 62 days 11:52 < pbunny> yes 11:52 <+md_5> of non stop code reading 11:52 <+md_5> yup 11:52 <+md_5> totally 11:52 < pbunny> well maybe 3 months 11:52 <+md_5> what about your irc client and whatever else you have 11:52 < dav1d> lol 11:52 <+md_5> I guarantee you have more than just busybox and the kernel installed 11:52 < dav1d> that is just stuipid 11:53 <+md_5> even if you read 8 hours a day 11:53 <+md_5> thats 6 months 11:53 <+md_5> you really expect me to believe that for 8 hours a day for half a year all you did was read code.... 11:53 <+md_5> .you really are retarded 11:53 < pbunny> md_5: more like 20 h/day 11:53 < pbunny> md_5: well i had to do it 11:53 <+md_5> yeah 11:53 < pbunny> otherwise i couldn't be sure in my safety 11:54 < pbunny> the only other variant was coding own OS 11:54 <+md_5> so 4 hours a day to sleep, eat, drink and poop 11:54 < dav1d> lol 11:54 <+md_5> sounds like a life you have got there 11:54 < dav1d> "otherwise i couldn't be sure in my safety" 11:54 < dav1d> what if the kernel wasn't "secure"? 11:54 < pbunny> md_5: i used computer in toilet so 'pool' didn't take time 11:54 < dav1d> would you use windows? 11:54 < dav1d> lol 11:54 <+md_5> godammit where is TkTech 11:54 < pbunny> i ate there too as there was refridgerator 11:54 <+md_5> now I want ban 11:54 <+md_5> conciously trolling 11:55 < pbunny> md_5: fun isn't forbidded here 11:55 < SinZ> trolling != fun 11:55 <+md_5> freenode_##c_20130205.log:[23:55:58] oop is unneeded garbage that simplifies the task for wannabees that can't model algorithms well 11:55 <+md_5> LOL 11:55 < pbunny> i think you don't know what trolling is 11:55 <+md_5> oop is garbage 11:55 <+md_5> please 11:55 < pbunny> sure it is 11:55 <+md_5> are you high 11:55 <+md_5> lets go back to lisp shall we 11:55 < pbunny> no, C is good enough 11:55 < dav1d> funny, you use pointers with functions which take the pointer as first argument 11:56 < pbunny> lisp is cute though 11:56 < dav1d> mh 11:56 < dav1d> sounds like oop, now throw in a few function pointers and you have a vtable 11:56 <+md_5> freenode_##c_20130207.log:[22:41:15] hi, how many threads (pthreads) can i use until they will hog performance too much? 11:56 <+md_5> freenode_##c_20130207.log:[22:41:55] thx, 129 seems good enough 11:56 <+md_5> > processor cannot run 1/4 of those threads 11:57 < pbunny> md_5: good one 11:57 <+md_5> 129 threads is not better performance than 16 11:57 <+md_5> freenode_##c_20130226.log:[00:27:45] hi, how CPU-intensive is abs() function? 11:57 < dav1d> woot 11:58 < pbunny> md_5: ps -eLf | wc -l 11:58 <+ammar2> pbunny: have you also read the code for your BIOS and any other hardware? 11:58 < dav1d> you could inline abs with macros? 11:58 < pbunny> that's the number of threads your system is currently running 11:58 <+ammar2> maybe the government hid backdoors there 11:59 <+md_5> abs is approx 6 instructions long 11:59 < pbunny> md_5: yeah, but caching abs result is only 1 instruction long 11:59 <+md_5> lolwat 11:59 < pbunny> md_5: the question was to determine whether it's worth to cache intermediate abs results inside physics loop 12:00 <+md_5> hm 12:00 < pbunny> i.e. mc_double fz=fabs(entity->zpos) or something 12:00 <+md_5> got it down to 3 instructions 12:00 < zutto> pbunny: going back to the old topic of you only using open sauce software, why are you using winblobs if you dont trust closed sauce? 12:01 < dav1d> holy fuck 12:01 <+md_5> uttin something onto the stack and taking it off again us 2 instructions 12:01 < dav1d> y u no use asm? 12:01 <+md_5> so best case you save 1 instruction, and its probably quicker to do the 3 cheap vs 2 costly, since the latter involves memory access 12:01 < pbunny> zutto: winblobs? 12:01 < zutto> microsoft winblobs 12:01 <+md_5> and the cpu can run billions of instructions a second anyway 12:01 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 12:01 < pbunny> zutto: aah 12:01 <+ammar2> pbunny: you still haven't responded, have you read the proprietary code in your BIOS? 12:01 < zutto> the stolen code of OS/2 12:01 < zutto> you know, that thing 12:01 < pbunny> i use it only inside vm without network support 12:02 < zutto> without network support? 12:02 < pbunny> no insecureness there 12:02 <+md_5> sigh 12:02 < pbunny> zutto: sure 12:02 <+md_5> you are so clearly bullshitting right now 12:02 < dav1d> ammar2: of course, he reads opcodezzz 12:02 < zutto> yet i can access your server that is running winblobs from my interwebs 12:02 < pbunny> md_5: why? 12:02 < pbunny> zutto: nice one 12:03 < zutto> pbunny: curl -D - trolls.lv 12:04 < pbunny> aah, Server: WEBSERV.EXE 1.0.1 (MSDOS/6.22) 12:04 < zutto> thats your server, right? 12:04 < pbunny> seems legit 12:04 < pbunny> zutto: yeah, but it's MSDOS server 12:04 < pbunny> not winblobs 12:04 <+md_5> uh yeah 12:04 <+md_5> really hard to set an http header 12:04 < zutto> md_5: as if he even knows what headers are 12:05 < zutto> pbunny: yes, msdos is the result of os/2 that got turned into winblobs 12:05 < pbunny> zutto: i just ran WEBSERV.EXE and website created 12:05 <+md_5> someone petition TkTech , I feel I need promotion to op 12:05 < pbunny> md_5: no. you are too dangerous 12:05 * md_5 makes ban pbunny wiki page 12:05 < pbunny> i vote against 12:05 < SinZ> unfortunally you have no friends 12:05 <+md_5> pbunny that would be why I --own-- channels twice the size of this 12:05 < zutto> this channel could use more moderators, and md_5 seems like a proper guy for the job 12:06 <+md_5> #md_5 on another network has more users than this channel 12:06 < pbunny> md_5: good. i can set up irc server on localhost and flood it with bots too 12:06 <+md_5> http://screencloud.net/v/sY8 12:06 <+md_5> fine looking bots 12:07 < pbunny> md_5: btw, there are better name generators online 12:07 <+md_5> this kid 12:07 < pbunny> i.e. you can use _ instead of | , too 12:08 < pbunny> md_5: when will the wiki page be up? 12:08 <+md_5> http://www.wiki.vg/User:Md_5/pbunny 12:09 <+md_5> pls sign guys 12:09 * md_5 spans refresh and waits 12:09 < dav1d> md_5: you have BDoubleO in you channel :O 12:10 <+md_5> dav1d yeah 12:10 < pbunny> how do i "sign my name with ~" ? 12:10 < pbunny> i'm not very familiar with wiki 12:10 <+md_5> pbunny wiki 101: ~~~~ turns into your sig 12:10 <+ammar2> edit page, add "~~~~" under the last line 12:10 < pbunny> aah 12:10 < dav1d> md_5: isn't really him? o.O 12:10 <+md_5> dav1d it is 12:10 < SinZ> aigned 12:11 < SinZ> signed* 12:11 < dav1d> md_5: lol, why is he in your channel? 12:11 <+md_5> dav1d top bloke 12:11 < dav1d> spigot? 12:11 < SinZ> though it refused to show my name for some reason 12:11 <+md_5> lots of people are in my channel 12:11 <+md_5> he just hangs out 12:11 <+md_5> think he used bungee at one stae 12:11 <+md_5> no name 12:11 < dav1d> cool story 12:11 <+md_5> think you need to make a user page SinZ 12:14 < SinZ> re-signed for accuracy 12:14 <+md_5> lets move wiki to git: https://github.com/md-5/TestWiki/blob/master/README.mediawiki 12:14 <+md_5> worked pretty well 12:15 < pbunny> lol, why? 12:16 < SinZ> pretty 12:16 <+ammar2> pbunny: don't worry m8, I've vouched to give you op + unrestricted access 12:17 <+md_5> shows just how bad the wiki markup is though, people have been careless over the yeras 12:17 <+md_5> we should really revive mcdevs 12:17 < SinZ> its just that mcdevs isn't needed as much anymore 12:17 < SinZ> because modding is so big 12:17 < SinZ> but in classic, noone liked mods, custom implementations were the way to go 12:17 < AnotherOne> isn't it alive?:) 12:17 <+md_5> Would still be nice to get proper documentation 12:18 <+md_5> a lot of the info and stuff is dubious and has gotten messy over the years 12:19 <+md_5> also everyone still using the kev009 url 12:19 < AnotherOne> yep 12:19 <+md_5> that really should be 302 moved permanently 12:19 < pbunny> ammar2: oh thats nice 12:20 < AnotherOne> so what is the problem with it? 12:21 <+pdelvo> md_5 I signed your page 12:21 <+md_5> no you didnt lol 12:22 <+pdelvo> Im pretty sure I did 12:22 <+ammar2> he did 12:22 <+md_5> I see ammar, sinz, pdelvo 12:23 <+md_5> even force refreshed 12:23 <+pdelvo> I am pdelvo 12:23 <+md_5> oh 12:23 < pbunny> lol 12:23 <+ammar2> ... 12:23 <+md_5> I read you as pbunny 12:23 <+md_5> really sorry about that 12:23 <+pdelvo> :D 12:23 <+md_5> wouldnt want to confuse you with him.... 12:23 < AnotherOne> why ban him? 12:23 < AnotherOne> he is ok i think 12:23 < pbunny> AnotherOne: md5 is fun-allergic 12:24 < pbunny> md_5 it is 12:24 <+md_5> ok i think > biggest troll this channel has ever seen 12:24 < pbunny> i don't agree 12:24 <+ammar2> I don't see the point of removing him unless he starts to distrupt on topic conversation 12:25 <+ammar2> not like this channel is used for much anyway 12:25 <+md_5> ammar2 thats the problem, it needs to be used for more 12:25 <+pdelvo> You can sign against it, I think 12:25 <+ammar2> md_5: well until it is, pbunny is our main form of activity be it for good or bad 12:26 <+pdelvo> then we should let SirCmpwn come back 12:26 < pbunny> pdelvo: btw, i also fix wiki.vg/Protocol page and generally help people here 12:26 <+ammar2> pdelvo: SirCmpwn was a dick to people, pbunny doesn't do that 12:27 < SinZ> Some day, we should reinvite SirCmpwn here just to yell at pbunny for an hour or so 12:28 <+md_5> / The Minecraft and Minecraft Realms teams 12:28 <+md_5> stupid how they keep signing off as both 12:28 < SinZ> 1.5.2 was mostly backend Minecraft Realms stuff 12:28 < SinZ> just look at b.wiki.vg 12:30 <+pdelvo> Nice to see that is it updated again :) 12:35 <+pdelvo> I like the idea having the wiki on github, but then it would not be editable by everyone and someone have to pull changes in manually 12:35 < pbunny> pdelvo: i don't see any point in github because wiki itself has contribution system built in 12:36 < pbunny> i doubt somebody has need to push changes via git instead of using web form 12:36 <+pdelvo> when we have it on github we dont need a pre release page. we can have a pre release branch 12:37 <+pdelvo> and it would be much less work to merge it in when a new version comes out 12:37 -!- edlothiol [~edlothiol@ip-95-222-88-60.unitymediagroup.de] has quit [Ping timeout: 252 seconds] 12:37 <+pdelvo> putting the changes from the pre release page in the main page can take some time 12:37 <+pdelvo> and we can put tags on it for every version 12:39 <+pdelvo> and you can edit it on github without cloning it to your computer, too 12:39 < pbunny> well "not be editable by everyone" is a good point 12:40 < pbunny> i thought of keeping wiki while having github, so that updates on wiki will be automatically pushed to github and counterwise 12:41 <+pdelvo> but when we create a organisation with, e.g. everyone wth voice in here. this would be enough people for accepting pull requests. 12:41 < AnotherOne> how to counter cheaters? 12:42 < pbunny> pdelvo: what if md_5 won't accept my request just because i'm pbunny ? 12:42 < pbunny> this won't be productive 12:42 -!- Trojaner [~Trojaner@88.230.150.170] has joined #mcdevs 12:42 < pbunny> AnotherOne: with server-side checking 12:42 <+pdelvo> I dont think that he would do this if you made something good. and someone else could pull it in 12:43 < AnotherOne> i play on a pirated server, and admins absolutely dont care about the fact every second retard is using nodus 12:43 < AnotherOne> i can kill two of them alone in tunnels, but in open space... 12:43 < AnotherOne> no chance 12:44 < AnotherOne> i can just find another server, but i want to pwn betches 12:44 < AnotherOne> mb there are some cheats against cheaters? 12:44 < pbunny> aah, it's hard to counter cheaters if you're not admin or server dev 12:45 < AnotherOne> i want to make bruteforce with my protocol lib, crack admin and make a fukken disaster 12:45 < dav1d> lol 12:45 < dav1d> how old are you? 12:45 < AnotherOne> 20, lol 12:45 < AnotherOne> why are you asking? 12:46 < dav1d> I would have expected such a reaction from a max. 12 year old 12:46 < pbunny> AnotherOne: bruteforce usually leads to IP ban, not admin cracking 12:46 < AnotherOne> lol:) 12:46 < AnotherOne> as i said, admins dont do anything 12:47 < pbunny> AnotherOne: then they are part of conspiracy 12:47 < AnotherOne> dav1d: ok:) 12:49 < AnotherOne> well, i'll go to realize my evil plan :D 12:51 -!- TomyLobo [~TomyLobo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 12:54 < AnotherOne> i have a question. http://www.wiki.vg/Protocol#Player_List_Item_.280xC9.29 is this really sent 1 packet per tick? and if it is, why? 12:55 < Calinou> because mojang 12:55 < AnotherOne> i've tried to find a rational explaination:) 12:55 < AnotherOne> mb because of potentiol packet loss? 12:55 < AnotherOne> potential* 12:56 < AnotherOne> or only because mojang? 12:56 < dav1d> tcp doesnt lose packets 12:59 < AnotherOne> i've heard vanilla server drops some packets because of having no time to process them 12:59 < AnotherOne> what about client? 13:00 < AnotherOne> oh noes 13:00 < AnotherOne> here comes architecture change... again 13:00 < AnotherOne> fuk classes 13:00 < AnotherOne> fuk my noobness 13:08 < dx_> wot 13:09 < dx_> player list item 0xC9 was introduced in beta 1.8 or something like that right? 13:10 < SinZ> sounds about right 13:10 < dx_> bukkit nuked it right away, but dinnerbro didn't do anything about it in the vanilla server? 13:10 < dx_> so weird 13:10 < pbunny> **:54:54 AnotherOne | i've heard vanilla server drops some packets because of having no time to process them 13:10 < pbunny> if server 'drops' packet, he won't be able to process following packets 13:11 < pbunny> because he doesn't know how many bytes to skip 13:11 < pbunny> unless by 'dropping' you meant read packet to the end, then ignoring it 13:12 < pbunny> AnotherOne: as of 0xC9, my server currently doesn't send it at all and clients have no problems except they doesn't see players in list 13:12 < pbunny> so you can send it when you want, i.e. on player login or when other players login/logout 13:12 <+pdelvo> I really like that github idea. What about making an organisation. putting everyone who has voice in here in it to answer pull requests. You can edit pages on github weithout cloning them, and I think everyone(?) here have an github account 13:16 <+clonejo> dav1d: I was looking forward to that talk 13:17 < dav1d> clonejo: he covers mostly C++ -> D 13:17 < dav1d> and what the benefits are 13:17 <+clonejo> nice 13:17 < dav1d> unfortunatly his work isn't opensource 13:17 <+clonejo> :-/ 13:18 < dav1d> but he wants to do the work again (maybe even better) and opensource it 13:18 < dav1d> at least he said it 13:18 < dav1d> also he made std.simd, which isn't complete, unfortunatly 13:18 < dav1d> and I think he stopped working on it a while ago, no idea if it is dead 13:19 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 13:19 < dav1d> clonejo: also dynamic reloading on file changes in realtime while the engine is running 13:19 < dav1d> this is awesome, was also thinking of doing something like this 13:20 < dav1d> but not only the dlls are swapped but sources are compiled when the change in debug/release mode then automatically swapped and you can swap to a debug build when you need to debug something 13:20 < dav1d> amazing 13:21 <+clonejo> awesome :3 13:26 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has joined #mcdevs 13:28 < AnotherOne> d sux 13:28 < AnotherOne> 2 standard libraries wtf 13:28 <+clonejo> AnotherOne: Isn't Tango D1 only? 13:28 < AnotherOne> i dunno 13:29 < dav1d> haha 13:29 < dav1d> AnotherOne: you just went full retard 13:29 < dav1d> "d sux" "i dunno" 13:30 < dav1d> clonejo: yes it is 13:30 < AnotherOne> why so aggressive? 13:30 < dav1d> clonejo: well, there is a D2 port, which works together with phobos 13:30 <+clonejo> AnotherOne: please lets not have another flame war 13:30 < AnotherOne> ok 13:32 -!- Paprikac_ [~Paprikach@77.116.40.4.wireless.dyn.drei.com] has joined #mcdevs 13:33 -!- Paprikachu [~Paprikach@77.116.85.185.wireless.dyn.drei.com] has quit [Ping timeout: 260 seconds] 13:35 < pbunny> pdelvo: wiki.vg is easier to read and navigate though 13:36 < pbunny> no unneeded github stuff 13:36 < pbunny> also, it's prettier 13:36 < AnotherOne> ++ 13:37 < pbunny> i may agree that github is better at editing, but wiki is read much more than wrote 13:38 < pbunny> that's why github is good for code (which involves roughly the same reads as writes, or more writes) and is not for wiki 13:38 <+pdelvo> everything that worked in the wiki works there too. And I dont think that that (https://github.com/md-5/TestWiki/blob/master/README.mediawiki#Block_Break_Animation_0x37) is hard to read 13:40 <+clonejo> We could create a search based interface 13:42 < pbunny> pdelvo: links don't work, mostly 13:43 <+pdelvo> md_5 has only put one page on github... links will work too 13:44 < pbunny> github content will have worse SEO than wiki.vg 13:45 < pbunny> which means googling for some packet may bring users to some forums instead of our pages 13:45 < pbunny> also, the wiki will be put in control of github, whatever it decides to do with it 13:47 <+clonejo> pbunny: We can automatically create HTML pages from the repo 13:47 < pbunny> clonejo: yes, that's what i proposed. keep wiki.vg and use github to update it 13:47 <+pdelvo> seo is not much a deal because there is not other wiki page with the protocol description of the current minecraft version. because git is destributed there are many backups of the wiki. now we only have wiki.vg and maybe backups kev made 13:49 < pbunny> pdelvo: how about http://www.minecraftwiki.net/wiki/Classic_server_protocol ? 13:50 <+pdelvo> this is the classic protcol and not the current one 13:58 < pbunny> ah 14:01 < AnotherOne> i missed the line, sorry 14:01 < AnotherOne> so why github wiki? 14:01 < AnotherOne> wiki for wiki is more ok i think 14:01 < pbunny> AnotherOne: better for pages editing / management iirc 14:01 < pbunny> branches 14:03 < AnotherOne> if i make c++ library for protocol serialization/deserialization and encryption/decryption, will it be needed? 14:04 < AnotherOne> or am i reinventing a wheel? 14:05 < pbunny> encryption/decryption constsists of line additional 10 lines of code 14:05 < pbunny> oops, consists 14:05 <+clonejo> AnotherOne: http://www.wiki.vg/Library_List 14:06 < AnotherOne> i saw that link 14:06 < AnotherOne> c libs are ancient 14:06 < AnotherOne> like mammonth's sh*t 14:07 <+clonejo> AnotherOne: libmcnet is just 1.3.2 14:07 < AnotherOne> oh 14:07 < AnotherOne> i saw it too 14:07 < pbunny> pdelvo: seo problem remains, however. if we move everything to github and close wiki.vg, google will keep only github results (which have low seo rank). then, if somebody creates a web page with 2 level domain and put content from github there, it may rise higher than github result 14:07 < AnotherOne> macros everywhere:D 14:07 < pbunny> which means he will actually hijack the page 14:08 < AnotherOne> i prefer abstraction layers 14:08 -!- Xaardas [~tach@p5B251C3F.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 14:09 <+pdelvo> someone can do that now too. the wiki.vg page is not very search engine optimized 14:09 <+pdelvo> too 14:10 <+pdelvo> the only meta tag is the generator no descritpions, no keyword. nothing 14:10 <+clonejo> What about grouping the packets like this: https://github.com/clonejo/TestWiki/blob/master/packet-groups-proposal ? 14:11 < pbunny> pdelvo: in case 2 second-level-domains share the same content, google strongly prefers the one that was first 14:11 < pbunny> in case of second-level domain and github account, i'm not sure 14:11 <+clonejo> pbunny: wiki.vg can redirect to the new page 14:11 <+pdelvo> an extra group page maybe, but I think order by packet id is important too 14:12 < dx_> >seo 14:12 < dx_> do we actually care about this? 14:12 <+pdelvo> We can put a 301, moved permamently and google knows that it was just moved there 14:12 < AnotherOne> kev007 is easily found 14:13 < SinZ> only if you add 2 to his name 14:13 < AnotherOne> but does this wiki need optimization? 14:13 < SinZ> yep 14:14 <+clonejo> fun fact: googling "minecraft protocol" doesn't even find wiki.vg, but mc.kev009.com 14:14 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:14 < AnotherOne> what if it will be flooded with "hi guyz i want to make mah plugin but i cant write programs do it for me i will be ur leader" people?:) 14:14 -!- Paprikac_ [~Paprikach@77.116.40.4.wireless.dyn.drei.com] has quit [Remote host closed the connection] 14:15 <+pdelvo> maybe google prefers .com over .vg 14:15 < AnotherOne> and yes, 009 14:15 < pbunny> AnotherOne: in C, initialize the ciphers on handshake like this - http://dpaste.org/NMv9J/ (search for RSA_* , EVP_*). then use them like this - http://dpaste.org/KOOrw/ (search for EVP_*) 14:15 < pbunny> hope that helps 14:16 -!- superjoe [~andy@cpe-24-193-23-236.nyc.res.rr.com] has quit [Remote host closed the connection] 14:17 -!- superjoe [~andy@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 14:17 < pbunny> clonejo: probably because it was there first 14:17 < dx_> AnotherOne: flooded with.. what? i don't see that happening now. the worst we get is people pretending to know a language and living in an alternate reality in which the concepts of "good practices" are completely different. 14:17 -!- Xaardas [~tach@p5B251C3F.dip0.t-ipconnect.de] has joined #mcdevs 14:17 < dav1d> dx_: haha 14:18 < AnotherOne> it is for now 14:18 < AnotherOne> popularity kills 14:18 < AnotherOne> look at memes 14:18 < AnotherOne> those faces everyehere 14:18 < dx_> i don't see where you expect this popularity to come from 14:19 < dx_> i mean... anyone who cares enough about the protocol can find this place easily 14:21 <+pdelvo> one more andvantage: having an offline copy of the wiki is just cloning the repo 14:21 < dx_> yeah, i actually like that part 14:22 < SinZ> but just having the backend of the wiki running off git gets the same backup, with a more wiki user interface 14:23 < dx_> i'm a bit concerned about the fact that every edit by a 'non-voiced' user will have to go through review, and that might discourage minor edits that might be useful 14:23 < AnotherOne> does anyone here have an experience with bosot::asio? 14:24 <+pdelvo> accepting it is just pressing a button 14:24 < AnotherOne> boost* 14:24 < dx_> pdelvo: still not instant 14:24 < SinZ> dx_: which is why when kev's server went down last time, we were considering switching to a git-based wiki 14:24 < dx_> is there a git backend for mediawiki? that would be perfect IMO 14:25 < SinZ> not for mediawiki, but there is for other wiki software 14:27 < dx_> also, are edit reviews *needed*? do you often need to revert edits completely? 14:28 -!- Matvei [~matvei_fr@znc.fcraft.net] has quit [Ping timeout: 245 seconds] 14:28 <+pdelvo> no. I think 99% are not reverted, but I dont see a problem with creating a pull request "Fixed a typo". It is just pressing one button to accept it 14:29 -!- Matvei [~matvei_fr@znc.fcraft.net] has joined #mcdevs 14:30 < dx_> pdelvo: what about the process to submit the edit? i think you mentioned that cloning isn't needed, but i have no idea how this would work 14:30 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has quit [Ping timeout: 260 seconds] 14:30 <+pdelvo> https://github.com/clonejo/TestWiki/blob/master/README.mediawiki 14:30 <+pdelvo> there is a Edit button 14:31 < dx_> whoa 14:31 <+pdelvo> this will do everything for you 14:31 < dx_> the wonders of technology 14:32 < dx_> this reminds me that i'm not really comfortable with relying too much on github, since every time it goes down for unplanned maintenance everyone seems to want to commit suicide 14:32 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has joined #mcdevs 14:32 < pbunny> dx_: iirc it never positioned self as reliable host for content 14:33 < dx_> it's supposed to be about a distributed version control system but nobody clones repos anymore 14:33 < pbunny> so i hold up to point of keep the wiki.vg and pull changes to it frmo github and counterwise 14:35 < dx_> well, it's going to be a bunch of static pages if github is the backend, so nothing stops them from using a different hosting service for the static version alone 14:36 <+pdelvo> And a network of people + a big company having clones of the repo is more relyable than one single person 14:37 -!- Paprikachu [~Paprikach@77.116.40.4.wireless.dyn.drei.com] has joined #mcdevs 15:19 < AnotherOne> http://www.boost.org/doc/libs/1_53_0/doc/html/boost_asio/tutorial/tutdaytime1/src.html 15:19 < AnotherOne> dat boost 15:19 < AnotherOne> i like the way it connects 15:19 < AnotherOne> >_< 15:28 -!- Zachoz is now known as Zachoz|away 15:28 -!- Zachoz|away is now known as Zachoz|Away 15:49 <+clonejo> We could use http://fletcherpenney.net/multimarkdown/ for the wiki. 15:50 <+clonejo> There is also kind of a CMS, generating entire webpages from MultiMarkdown (http://fletcherpenney.net/multimarkdown/cms/) 15:53 <+pdelvo> Then we have to translate the complete wiki into markdown 15:54 <+pdelvo> I like markdown and hate the meadiawiki syntax, but this is a huge job to do 15:57 -!- Paprikachu [~Paprikach@77.116.40.4.wireless.dyn.drei.com] has quit [Remote host closed the connection] 15:57 <+pdelvo> we could convert markdown -> html -> markdown but Im not sure if the result is garbage or something we can work with 15:58 <+sadimusi> 80% of the wiki are tables and iirc there are no tables in markdown 15:59 <+pdelvo> markdown supports html in it 15:59 <+sadimusi> if 80% of our markdown is HTML we can just as well use HTML 15:59 <+sadimusi> (which I don't think is a good idea) 16:00 -!- ShaRose [ShaRose@sharose.info] has quit [Ping timeout: 264 seconds] 16:00 <+pdelvo> the html syntax for a table is more user friendly then the mediawiki version I think 16:01 <+sadimusi> definitely 16:02 <+sadimusi> I always liked dokuwiki's syntax way more https://www.dokuwiki.org/wiki:syntax#tables 16:03 <+pdelvo> this is something which would be great to have in markdown 16:03 <+sadimusi> yes 16:04 <+sadimusi> multimarkdown apparently has tables 16:04 < dav1d> moin2 wiki? 16:05 <+sadimusi> http://fletcher.github.io/peg-multimarkdown/mmd-manual.pdf page 23 16:05 -!- ShaRose [ShaRose@sharose.info] has joined #mcdevs 16:10 <+clonejo> We could also use plain HTML 16:11 < pbunny> ++ 16:12 <+sadimusi> sure, but we'd need some guidelines 16:12 <+sadimusi> plus a filter 16:12 <+pdelvo> html is not a bad idea. easy to write and also great for your personal offline copy because you can view it in your browser. reading mediawiki is pain compared to that 16:12 < pbunny> sadimusi: what filter? 16:12 < pbunny> sadimusi: everyone knows html now 16:12 <+sadimusi> no scripts and stuff 16:13 < pbunny> sadimusi: won't it be on github? 16:13 < pbunny> btw, script can be used to do nice stuff 16:14 < pbunny> i.e. embed some calculator / search fields 16:14 < pbunny> in some packets 16:14 < pbunny> etc 16:14 <+sadimusi> the template might contain scripts, but the individual pages definitely shouldn't 16:15 < pbunny> sadimusi: if wiki will be on github, somebody will inspect the changes anyway 16:15 <+pdelvo> And no external images or other resources 16:15 < pbunny> it's very hard to hide malicious script within 20-line change 16:15 < dav1d> reST 16:17 <+sadimusi> there still needs to be some kind of templating system, we can't have boilerplate code on every page 16:17 <+sadimusi> pbunny: nobody wants your calculator and search field ;) 16:17 <+pdelvo> My browser supports strg + f :) 16:17 <+sadimusi> and I doubt anybody will inspect all the changes 16:20 <+clonejo> sadimusi: We just need enough people to be able to accept pull requests 16:20 <+clonejo> s/to be/being/ 16:20 < dav1d> are all voiced not enough? 16:21 <+sadimusi> should probably be enough 16:21 <+clonejo> yep 16:21 < dav1d> clonejo: http://www.youtube.com/watch?v=1MF5bcmvJ0o garbage collectors :D 16:23 <+clonejo> dav1d: Downloaded right away :-) 16:24 < dav1d> yeah I should have downloaded it for the train... 16:24 < dav1d> but I can't resist :D 16:24 < dav1d> (watching it) 16:25 <+clonejo> So now we need a nice static website generator 16:25 < pbunny> dav1d: http://www.youtube.com/watch?v=xD_ftakp2iU 16:25 < pbunny> that's how java gc works 16:25 < dav1d> reST 16:26 < dav1d> reST has table and there are static page generators 16:27 <+clonejo> dav1d: any link to reST? 16:27 <+clonejo> it's ungoogleable 16:28 < dav1d> clonejo: re structured text, sphinx syntax 16:28 < dav1d> for documentation 16:28 < dav1d> similiar to markdown but not quite the same 16:28 < dav1d> e.g. llvm or python docs are built with sphinx 16:28 < dav1d> and sphinx can generate static files from rest 16:29 < dav1d> clonejo: http://docutils.sourceforge.net/rst.html 16:29 <+clonejo> found that, too 16:29 < dav1d> well it's not only a sphinx thing more like python 16:31 <+clonejo> dav1d: We need a generator that can do templates, so we can apply DRY. 16:31 < dav1d> clonejo: that is what sphinx does 16:31 < dav1d> you have the content as reST, template etc. is handled by sphinx 16:31 < dav1d> that would be a table e.g. https://bitbucket.org/dav1d/mplayerctrl/src/b712bf2559da97274ae1845178933dd301098831/documentation/html/_sources/reference.txt?at=default#cl-671 16:32 < dav1d> there are a few table syntaxes 16:32 <+clonejo> How is mcdevs.org generated? 16:33 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 16:33 < dav1d> clonejo: that's moin? not sure 16:34 < dav1d> na 16:34 <+clonejo> it does use YUI 16:34 < dav1d> I think TkTech looked into moin2 but then decided to use something else 16:34 < dav1d> but is something written in python, it includes pygments 16:35 < dav1d> (pygments css) 16:36 < dav1d> and templates look like jinja2 16:36 < dav1d> clonejo: https://github.com/TkTech/mcdevs.org/blob/master/wiki/site/lighttpd.md 16:36 < dav1d> markdoc 16:41 <+clonejo> Personally I'd rather go for a generator that takes in plain HTML, so you don't have to learn another markup language. 16:42 < zutto> theres always twig if nothing else seems good enough 16:43 <+pdelvo> the problem with plain html is, that if we use some kind of template system then the pages are maybe not readable on their own 16:44 <+clonejo> pdelvo: We could avoid using a template system by loading repeated content through JavaScript 16:44 < dav1d> reST was designed that is readable in plain 16:44 < dav1d> clonejo: bad 16:44 < dav1d> some people have JS disabled by default 16:44 < dav1d> and I dont think a wiki should require JS to be able to see anything 16:46 <+pdelvo> @dav1d I like that table you posted. Its like I would write a table in plain txt. This is how it should be 16:46 < dav1d> pdelvo: yeha, also it supports different types of tables like tables made out of | - + 16:47 <+clonejo> dav1d: can it do multiline tables? 16:47 < dav1d> but writing these by hand is harder than using the table I linked 16:47 < dav1d> clonejo: yes 16:47 <+sadimusi> isn't mcdevs.org just flask? 16:47 < dav1d> this table is multiline 16:47 <+sadimusi> with jinja2 as the templating system 16:47 < dav1d> sadimusi: it's markdown based 16:47 <+sadimusi> hm, then I was thinking of notifi.co 16:48 <+sadimusi> mcdevs.org uses markdoc 16:49 <+sadimusi> oh, you mentioned that before 16:49 <+sadimusi> I liked the idea of writing in html, everybody here knows it 16:51 < dav1d> I don't like it 16:51 < dav1d> html sucks 16:51 < dav1d> I rather write in a markup 16:51 <+clonejo> dav1d: HTML is markup, too 16:52 < dav1d> you're way faster done, generated html is always valid and things are fixed faster than messing with html 16:52 < dav1d> clonejo: you know what I meant 16:53 <+sadimusi> for most people html is just as good as wysiwyg whereas any other syntax requires endless preview/fix cycles 16:54 -!- Yoshi2| [~chatzilla@xdsl-87-78-100-188.netcologne.de] has joined #mcdevs 16:54 <+sadimusi> and I doubt it's any slower than other syntaxes 16:54 <+sadimusi> especially if you use emmet 16:55 < dav1d> what I like about a wiki is, I click edit fix what I wanted to fix and I am out in less than a minute 16:55 -!- Yoshi2 [~chatzilla@xdsl-87-78-29-68.netcologne.de] has quit [Ping timeout: 240 seconds] 16:55 -!- Yoshi2| is now known as Yoshi2 16:55 <+clonejo> We could use templates to only pull in the repeated content, so the main part of each site is readable on its own 16:56 < dav1d> if I wanna then stress something by underlining I have to use a span tag and use css... 16:56 < dav1d> (e.g. color) 16:56 <+clonejo> 16:56 < dav1d> clonejo: color 16:57 < dav1d> whereas I think you can predifine ** e.g. to be bold underline and grey 16:57 <+sadimusi> is there color anywhere in the wiki? 16:57 < dav1d> sadimusi: just an example, what about underline and bold? 16:57 < dav1d> takes longer to write the html tags than **...** 16:57 < dav1d> also it gets unreadable if you read it without a browser 16:58 <+sadimusi> u>b and tab, donw 16:58 <+sadimusi> *done 16:58 < dav1d> ? 16:58 < dav1d> I dont wanna fire up an editor for a small change 16:58 < dav1d> going to github is already a huge step imo 16:59 <+sadimusi> why go to github? just edit your local copy 16:59 < dav1d> nearly everything I fixed on wiki.vg was short actions during implementing something 16:59 < dav1d> sadimusi: I won't have a local copy 16:59 < dav1d> that's not how a wiki works for me 16:59 < dav1d> I would also only use the edit button of gituhb 16:59 <+sadimusi> well I agree, it won't really be a wiki anymore 16:59 < dav1d> others might think differently but for me this is not a wiki 17:00 <+clonejo> true 17:00 <+sadimusi> despite the awful syntax, why are we talking about a new system btw? 17:01 < dav1d> no idea 17:01 < dav1d> md5 came up with moving the wiki to github 17:01 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 17:02 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 248 seconds] 17:06 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 17:06 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 17:06 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 17:09 < eddyb> wait, what are we talking about? 17:10 < eddyb> what do you want to move the wiki to? 17:11 < pbunny> eddyb: github 17:11 < eddyb> github pages or github wiki? 17:11 < eddyb> IIRC they both can use markdown, or you can have whatever syntax you like and convert to HTML 17:12 < pbunny> eddyb: https://github.com/md-5/TestWiki/blob/master/README.mediawiki 17:12 < pbunny> i myself downvote that, except for using github as backend for current wiki 17:12 < eddyb> I didn't know it supported mediawiki 17:13 < eddyb> (I'm seeing a few hundred lines of backlog, I won't read all that just for the small chance of being able to help you guys :P) 17:13 < pbunny> eddyb: just trust me. wiki on github is a bad idea 17:14 < eddyb> what about using the github wiki feature? 17:14 < eddyb> or github pages? 17:15 < pbunny> what is "github wiki"? 17:15 < eddyb> https://github.com/md-5/TestWiki/wiki 17:15 < eddyb> it's not enabled, so it just redirects 17:16 < eddyb> https://github.com/mozilla/rust/wiki 17:16 < eddyb> https://github.com/mozilla/rust/wiki/_access 17:17 < edk> i think a separate renderer using a git repository as the data store makes more sense than trying to use github for the actual wiki 17:17 < pbunny> i like wiki.vg because it's simple to read (no github/etc stuff), pretty and usable 17:17 < pbunny> easy to edit, too 17:17 < pbunny> can be improved even more, btw 17:18 < eddyb> edk: github pages is like that 17:18 < pbunny> i.e. select the relevant part with mouse and it transforms to text input where you can edit it 17:18 < pbunny> then instantly saved as change via ajax 17:19 < edk> github pages isn't really wiki-ish afaik 17:19 < edk> ones where you edit in place are annoying, i'd rather one where you edit the whole file 17:19 < eddyb> yeah, but you can use it to host a wiki 17:19 < edk> the wiki needs some dynamic content if you can edit pages through it 17:19 < eddyb> edk: github wiki supports mediawiki, markdown, and 6 other formats I've never heard of 17:20 < edk> i'm aware 17:20 < edk> but what has that got to do with anything? :P 17:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:21 < edk> the problem i see with using github's stuff is there's no way (that i know of) to make a wiki where you can get an account and start editing it through the actual wiki 17:21 < edk> you'd have to go to the corresponding github repo and get Tk to give you push access 17:21 < eddyb> https://github.com/mozilla/rust/wiki/Note-seeing-LLVM-output-from-rust press Edit Page 17:22 < eddyb> heh, that's actually written in textile, not markdown, as the rest of the wiki 17:22 < edk> oh right, if we use the wiki feature 17:22 < edk> i thought you were talking about github pages 17:22 < eddyb> yeah, nevermind the pages, I didn't think too much about the dynamic side of things 17:23 < eddyb> https://github.com/mozilla/rust/wiki/Lib-re/_edit hah, I didn't know about markdown+tables 17:24 < edk> i wonder how hard it would be to make something that renders a github repo as markdown 17:24 < edk> and ends up with something like the current wiki 17:25 < pbunny> is current wiki's content kept in db? 17:25 < edk> it's mediawiki so yeah it'll be in a RDB 17:33 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 17:38 -!- bildramer [~bildramer@p549FFF88.dip0.t-ipconnect.de] has quit [Ping timeout: 246 seconds] 17:49 -!- reduktorius [~redu@31.185.255.248] has joined #mcdevs 17:50 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 17:50 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 17:53 -!- bildramer [~bildramer@p549FFF88.dip0.t-ipconnect.de] has joined #mcdevs 17:53 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 256 seconds] 18:28 <+clonejo> Why don't we use a Github wiki, which has both web and git access 18:32 <+pdelvo> that sounds good 18:33 <+pdelvo> it does not support branches as far as i see 18:34 <+clonejo> they might be hidden in the web frontend 18:34 <+clonejo> one downside is that we won't have nice urls 18:35 <+clonejo> or we put up our own Gollum instance 18:35 <+clonejo> https://github.com/gollum/gollum 18:37 <+pdelvo> ah branching works but not in the ui 18:37 <+pdelvo> https://github.com/pdelvo/TestWiki/wiki/Testpage/Dev 18:39 <+clonejo> perfect 18:40 <+pdelvo> And tags work too: https://github.com/pdelvo/TestWiki/wiki/Testpage/Testversion 18:42 <+pdelvo> hm this does not look like it should be used. you can not see the history of a different branch then master 18:42 <+pdelvo> https://github.com/pdelvo/TestWiki/wiki/_history/Dev does not work 18:43 <+sadimusi> apparently tables work on github as well 18:43 <+clonejo> pdelvo: you can still do git log or gitk or even put it on Github as a regular repo 18:43 <+pdelvo> the compareview supports branching when you edit the url 18:44 <+pdelvo> jeah this will work, but it looks some kind of dirty :/ 18:54 <+pdelvo> so what do we want. plain html, markdown, mediawiki or something else? 18:59 <+clonejo> Does MediaWiki have an export function? 18:59 -!- edlothiol [~edlothiol@95-91-255-238-dynip.superkabel.de] has joined #mcdevs 19:01 <+pdelvo> I dont think so. you can just read the database 19:02 <+clonejo> sadly Gollum provides no auth mechanism 19:04 -!- SuinDraw is now known as DrSad 19:07 -!- DrSad [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 19:13 -!- mode/#mcdevs [+v Matvei] by ChanServ 19:35 -!- Matvei [~matvei_fr@znc.fcraft.net] has quit [Quit: matvei.org] 19:40 < dx_> http://www.wiki.vg/Special:Export 19:45 <+clonejo> dx_: that's something 19:46 < TkTech> full dumps of the wiki are run weekly and provided at http://wiki.vg/wiki-latest.xml.bz2 (full XML backup) and http://wiki.vg/wiki-latest-images.tar.bz2 19:47 -!- shoghicp_ [~shoghicp@77.225.6.14] has joined #mcdevs 19:49 -!- Matvei [~matvei_fr@znc.fcraft.net] has joined #mcdevs 19:50 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Ping timeout: 256 seconds] 19:52 -!- shoghicp_ is now known as shoghicp 19:57 < TkTech> dx_: ^ 19:58 -!- Matvei [~matvei_fr@znc.fcraft.net] has quit [Quit: matvei.org] 20:02 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 20:03 < dx_> TkTech: neat. 20:12 <+pdelvo> Beginning of the protocol page in markdown: https://github.com/pdelvo/TestWiki/wiki/Protocol Should I go on? 20:15 < dx_> why not parse the mediawiki and output markdown? 20:16 < dav1d> markdown has no tables? 20:16 < dx_> markdown has extensions for tables, and github includes them 20:17 -!- Matvei [~matvei_fr@znc.fcraft.net] has joined #mcdevs 20:17 -!- mode/#mcdevs [+v Matvei] by ChanServ 20:17 <+pdelvo> I really like how they look like in markdown. They look pretty without rendering them to html https://gist.github.com/pdelvo/2c65f3c1f72b1fa6ec8d 20:22 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 20:23 < dx_> this parser seems cool http://pythonhosted.org/mwparserfromhell/usage.html 20:24 < dx_> also, i'm not sure if markdown is the way to go 20:25 < dx_> i like the format but for some stuff it's too simple, and i always have to rely on extensions to do interesting stuff 20:25 < dx_> if your renderer is going to be github you can't add more extensions 20:27 <+pdelvo> then you cann fallback to html 20:32 < eddyb> pdelvo: you didn't provide a preview for that markdown :P https://gist.github.com/eddyb/9f90069378b1e0ea8178 20:32 <+pdelvo> Isnt that pretty? 20:35 < eddyb> yes it is :) 20:38 <+pdelvo> https://github.com/pdelvo/TestWiki/wiki/Protocol 20:39 < TkTech> https://github.com/michael/github and/or http://prose.io/, which is how http://project-open-data.github.io/ works. 20:39 < TkTech> (See the "Help Improve This content" button at the bottom) 20:42 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 20:45 < eddyb> so you can have github pages in the shape of a wiki, and that are easy to edit? 21:00 <+pdelvo> why is github prefixing anchros with wiki-?? #login-request-0x01 becomes #wiki-login-request-0x01 21:01 <+clonejo> to avoid namespace clashes? 21:02 <+pdelvo> it only does that in the wiki. not at e.g. gist https://gist.github.com/pdelvo/2c65f3c1f72b1fa6ec8d#respawn-0x09 21:03 < dx_> hm, that sucks 21:06 <+pdelvo> https://github.com/gollum/gollum/issues/587 21:07 <+pdelvo> okay the last workaround is acceptable. 21:20 -!- bildramer [~bildramer@p549FFF88.dip0.t-ipconnect.de] has quit [Ping timeout: 260 seconds] 21:28 -!- Trojaner [~Trojaner@88.230.150.170] has quit [Ping timeout: 264 seconds] 21:28 < TkTech> eddyb: prose gives you 99% client-side github editing which uses github's permissions 21:28 < TkTech> Assuming you use OAuth, if you use basic authentication it's 100% client side. 21:29 < eddyb> yeah, I've tried it, and it works with any file in any repo, even if it's not github pages specifically 21:30 < eddyb> (well, any file it can edit, I tried only markdown files) 21:32 < TkTech> Right. github.js works with anything, prose.io works with text (it's an editor toolkit) 21:32 < TkTech> You're supposed to have a little server that does two things. 21:32 < TkTech> One, it proxies OAuth authentication so you don't have your application secret token in the open. 21:33 < TkTech> Two, it runs a jekyll build server. When a page is edited, jekyll pulls it and rebuilds the site. 21:34 < TkTech> (Which you don't need if you're using github pages) 21:38 < eddyb> thanks, it could be useful for something I'm working on 21:44 < TkTech> So does anyone know how this conversation got started? Did I miss the wiki going down? 21:49 <+AndrewPH> I think it was just the urge to move it to a new platform 21:49 < TkTech> Ah 21:50 < TkTech> It's come up a few times and I've looked at a few options. I keep coming to the conclusion we'd need something custom and it dies there. 21:50 < TkTech> http://gitit.net/ was the most promising I looked at. 21:51 < Thinkofdeath> I think this was the start " [10:14:31] lets move wiki to git: https://github.com/md-5/TestWiki/blob/master/README.mediawiki" 21:54 <+AndrewPH> TkTech: oh neat 21:59 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 22:15 <+clonejo> Thinkofdeath: This was today's start. It actually started weeks (months?) ago. 22:15 <+pdelvo> months 22:15 < Thinkofdeath> clonejo: Ah ok then 22:29 -!- redu [~redu@31.185.255.248] has joined #mcdevs 22:37 -!- redu [~redu@31.185.255.248] has left #mcdevs [] 22:40 <+pdelvo> I finished a good amaount of packets already. I really like that it is perfectly readable in a text editor :) https://gist.github.com/pdelvo/2c65f3c1f72b1fa6ec8d/raw/b79b5ef008fbcf5de03ce6df3caf66220aaf64e3/gistfile1.md 22:45 -!- redu [~redu@31.185.255.248] has joined #mcdevs 22:46 < AnotherOne> http://i46.fastpic.ru/big/2013/0521/55/d28eee59b60226ef448ea9bd16ced155.png 22:46 < AnotherOne> not so perfect:) 22:47 <+sadimusi> don't use tabs 22:52 -!- Yoshi2 [~chatzilla@xdsl-87-78-100-188.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949]] 22:54 <+pdelvo> saw that the second i posted that in here. already fixed https://gist.github.com/pdelvo/2c65f3c1f72b1fa6ec8d/raw/9d4e810b932eb0f566008a02f32d0b0b45215e60/gistfile1.txt :D 23:01 -!- redu [~redu@31.185.255.248] has quit [Quit: leaving] 23:01 -!- redu [~redu@31.185.255.248] has joined #mcdevs 23:02 < AnotherOne> what is it? 23:02 < AnotherOne> is it to be translated to normal wiki-like look? 23:03 <+pdelvo> I rewrite the complete page into markdown. This is how it looks now: http://wiki.vg/wiki/index.php?title=Protocol&action=edit 23:09 -!- redu [~redu@31.185.255.248] has quit [Quit: leaving] 23:09 -!- redu [~redu@31.185.255.248] has joined #mcdevs 23:10 < AnotherOne> and i am about to write code generator 23:10 < AnotherOne> fukk, making packet classes is so boring 23:14 <+clonejo> AnotherOne: my server has 3 lines per packet :D 23:16 < AnotherOne> show me an example please 23:17 <+pdelvo> This reminds me to that: Every programm has at least one bug. Every program can be reduced by one code line -> Every program can be reduced into one line which does not work :D 23:17 <+clonejo> AnotherOne: 23:17 <+clonejo> sry: https://github.com/clonejo/mc-erl/blob/master/src/mc_erl_packets.erl 23:18 <+sadimusi> clonejo: field names would be nice 23:18 <+clonejo> who needs filed names^^ 23:18 <+clonejo> *field 23:18 < AnotherOne> heh 23:18 <+sadimusi> is the new teams packet in there? 23:18 < AnotherOne> dat erlang 23:19 < AnotherOne> something like class synthesis? 23:19 <+sadimusi> I had to add a new packet class to keep it short https://github.com/sadimusi/mc3p/blob/master/mc3p/messages.py#L888 23:19 <+clonejo> sadimusi: nope, I'm still on 1.4, not upgrading before I get my current changes done 23:20 < AnotherOne> hmm wait a minute 23:20 < AnotherOne> what about serialization/deserialization? 23:20 <+pdelvo> sadimusi I like the way youve done that 23:20 -!- redu [~redu@31.185.255.248] has quit [Quit: leaving] 23:21 <+clonejo> sadimusi: the teams packet is horrible to parse 23:21 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 23:21 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Quit: Leaving] 23:22 <+pdelvo> In my one this is a "little" bit bigger, but the Teams packet was no problem: https://github.com/pdelvo/Pdelvo.Minecraft/blob/master/Pdelvo.Minecraft.Protocol/Packets/Teams.cs#L36 23:23 <+sadimusi> you just have a class per packet, that's flexible but tedious to write 23:24 < dav1d> sadimusi: mixin! 23:24 < dav1d> or in python metaprogramming 23:24 < AnotherOne> http://pastebin.com/GstEU9xv 23:24 <+pdelvo> This is why I have my template pakcket implementation https://github.com/pdelvo/Pdelvo.Minecraft/blob/master/Pdelvo.Minecraft.Protocol/Packets/EmptyPacket.cs :D 23:24 < dav1d> let them generate, if it's not straight forward just code the method and let the __new__ skip it 23:24 < dav1d> python is awesome 23:24 < AnotherOne> path of the axe 23:25 < dav1d> or do it at compiletime with compile time function execution and/or templates 23:25 < dav1d> in a split-second <3 23:26 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 23:26 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 23:26 <+sadimusi> dav1d: mc3p creates classes with a write and read method from these definitions 23:26 < dav1d> sadimusi: I would go with metaclasses or __new__ 23:27 < dav1d> or maybe macros :D 23:27 < dav1d> always wanted to try the new macros 23:27 -!- redu [~redu@31.185.255.248] has joined #mcdevs 23:27 <+sadimusi> py3k? 23:27 < dav1d> (well import hooks and ast manipulation) 23:27 < dav1d> sadimusi: since 2.6 23:27 <+sadimusi> never heard of them o.O 23:27 < dav1d> but there are python macro libraries 23:28 < dav1d> karnickel is one (a rather small) and just a few days ago I saw a really impressive one (from a short look at it) 23:28 < dav1d> *it at least looked impressive 23:29 <+sadimusi> now that you mention it, I think there was one on HN 23:29 < dav1d> no idea found it while randomly browsing github 23:30 -!- ravenp [46f6e2b6@gateway/web/freenode/ip.70.246.226.182] has joined #mcdevs 23:30 <+sadimusi> this one was on HN: https://github.com/lihaoyi/macropy#case-classes 23:31 <+sadimusi> might be handy, but I didn't find it groundbreaking 23:33 < dav1d> a macros itself aren't really needed but manipulating the ast at import time is cool :D 23:34 -!- redu [~redu@31.185.255.248] has quit [Quit: leaving] 23:39 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has quit [Quit: See you later] 23:39 <+sadimusi> dammit, someone just reported a DoS attack from me, just because I query their mc server every 30 seconds :/ 23:40 < dav1d> lol 23:41 -!- redu [~redu@31.185.255.248] has joined #mcdevs 23:42 <+sadimusi> oh wait, their server is listed 55 times :D so make that twice per second 23:44 < TkTech> sadimusi: "reported"? Reported you *where*? The internet police? 23:44 -!- pdelvo [~pdelvo@mcdevs/trusted/pdelvo] has joined #mcdevs 23:44 -!- mode/#mcdevs [+v pdelvo] by ChanServ 23:44 <+sadimusi> TkTech: linode. I'm working it out with their staff now 23:44 <+sadimusi> probably have to merge those duplicate listings... 23:45 < TkTech> Working on a new project? 23:45 <+sadimusi> no, still the same old minecraftservers.org 23:47 < TkTech> Oh god so many blinking banners 23:47 <+sadimusi> thanks again for vouching for me btw 23:47 <+sadimusi> haha 23:47 <+sadimusi> that's what you get when you allow gifs 23:48 < TkTech> Are there no sanity checks on player counts? 23:48 < TkTech> How does 2000/1 make sense ;| 23:49 <+sadimusi> the client doesn't allow 0 23:49 <+pdelvo> wow there are 6 not blinking banners on that page 23:49 <+sadimusi> so servers with "unlimited" slots just put 1 23:50 < TkTech> Ah, makes sense. 23:50 <+sadimusi> most of the big servers use some kind of server distribution thingy like bungeecord 23:51 <+sadimusi> and somehow they seem to make a ton of money 23:51 < TkTech> Probably cheap, over-provisioned servers and excessive "donation" perks. 23:52 <+sadimusi> yeah 23:52 -!- redu [~redu@31.185.255.248] has quit [Quit: leaving] 23:52 <+sadimusi> but even with these donations I wouldn't have thought they'd make that much 23:53 <+sadimusi> those five sponserd servers on the top pay around 5k each month just to be there... 23:55 <+clonejo> All servers together or each? 23:55 <+sadimusi> each 23:55 <+clonejo> whew 23:55 <+sadimusi> the one on the top even payed 7k 23:56 <+sadimusi> I don't think they know how auctions work 23:57 < TkTech> And here I thought I was making some decent money with the skindex :| 23:57 <+sadimusi> I thought you sold it for 70-something-k 23:58 < dav1d> wtf 23:58 <+sadimusi> well, I also built http://www.minecraftskins.info for the same guy and I don't think it's making nearly as much money as the server list (for obvious reasons) 23:59 < dav1d> 5k a month, no reason to work 23:59 < Not-003> [wiki] Edit by Pbunny to Protocol -> http://tinyurl.com/qhmgy2c --- Day changed mar. mai 21 2013 00:01 < dav1d> well 5k*5 00:01 <+sadimusi> yeah, apparently the servers make up to 100k monthly 00:02 <+pdelvo> realpvp.net -> last news entry: Need Donations!. now I know why :D 00:04 <+sadimusi> most servers don't just ask for donations but sell ingame content for sometimes huge amounts (e.g. http://mcthewalls.com/shop) 00:04 <+sadimusi> they even unban you for $5 :) 00:05 <+pdelvo> Jeah I saw that. Unban €10.00 >.< 00:07 <+AndrewPH> Jesus, you'd think a server that gets so much would have a better design than white bootstrap and enjin-hosted. 00:07 <+sadimusi> and apparently nobody wants to play plain minecraft anymore, all you can find are hunger games, war on a bridge or even poor DotA replicas 00:07 -!- umby24|offline is now known as umby24 00:08 <+AndrewPH> I just started advertising my minigame server a bit, everybody who's been on it loves it and wishes more people would join 00:08 <+AndrewPH> do I have to add things like VIP for people to join? 00:08 <+pdelvo> but who wants to play on a server were banned people can pay to get unbanned? I cant understand that 00:08 <+AndrewPH> do people WANT to pay money? 00:09 <+sadimusi> pdelvo: I think it only works for minor violations 00:10 <+sadimusi> AndrewPH: what kind of minigames do you offer? 00:10 <+AndrewPH> sadimusi: I have currently a huge ctf that takes place in a valley, a small pvp arena with varying terrain (lava, soul sand, ivy in places, doors, the works) and a small spleef arena. 00:10 <+AndrewPH> and soon, infection :D 00:11 <+AndrewPH> (about one third of the valley: http://i.imm.io/16KIm.png ) 00:12 <+sadimusi> AndrewPH: if you want more players you have to advertise and that costs money... 00:12 <+AndrewPH> Oh, we advertise 00:13 <+AndrewPH> I just started specifically advertising the minigames as its own thing 00:13 <+AndrewPH> because it IS on a separate server in the network 00:13 <+sadimusi> you could of course just buy cheap votes on http://www.swiftvoter.com :D 00:17 -!- reduktorius [~redu@31.185.255.248] has quit [Quit: Leaving] 00:30 < AnotherOne> but who wants to play on a server were banned people can pay to get unbanned? I cant understand that 00:30 < AnotherOne> oh damn man yo're so right 00:30 < AnotherOne> you're 00:30 < AnotherOne> i've seen a sign "unban: 50 rub (for cheaters)" 00:31 < AnotherOne> facepalmd alot 00:31 < AnotherOne> greedy schoolboys 00:32 < AnotherOne> who run laggy pirated servers that deserve only to be ruined 00:34 <+AndrewPH> In my 3.4 years of hosting minecraft servers, I have never once required donations for anything. I also gave no mercy to griefers... 00:35 -!- AlbireoX [~AlbireoX@99-136-83-34.lightspeed.rcsntx.sbcglobal.net] has quit [Remote host closed the connection] 00:37 < AnotherOne> :) 00:37 < AnotherOne> AndrewPH: does an average server have any griefer trackers? 00:38 < AnotherOne> for example if i stole someone's nice house of duped diamond blocks with pistons, can admin see it? 00:38 <+AndrewPH> logblock at least usually 00:38 <+AndrewPH> (my server is a bit different in that there's no way you can grief sans getting in the way in ctf) 00:41 -!- Xaardas [~tach@p5B251C3F.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 00:41 < AnotherOne> what is sans? 00:43 < eddyb> it means "without" 00:43 < eddyb> or "except" 00:43 < AnotherOne> thank you 00:46 <+AndrewPH> AnotherOne: sorry about the confusion 00:47 < AnotherOne> np:) it's my bad knowledge 00:49 < AnotherOne> "sans serif" became clear:) 00:49 <+AndrewPH> yay :D 00:52 < AnotherOne> you may call me a pervert, but i like to write my code generator 00:58 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 01:00 -!- feepbot [~feepbot@p579E5A7E.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E4125.dip0.t-ipconnect.de] has joined #mcdevs 01:02 < TkTech> sadimusi: 75. And I did, but a one-time payment is a big difference from $xx,xxx/month. 01:36 -!- edlothiol [~edlothiol@95-91-255-238-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 01:42 -!- TomyLobo [~TomyLobo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 01:42 < AnotherOne> i did it! 02:15 < AnotherOne> this great feeling 02:20 -!- AlbireoX [~AlbireoX@99-136-83-34.lightspeed.rcsntx.sbcglobal.net] has joined #mcdevs 02:28 <+AndrewPH> AnotherOne: what did you do? 02:46 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 03:00 < AnotherOne> i made a code generator for my classes 03:00 < AnotherOne> so i dont need to do most of routine work 03:00 <+AndrewPH> neato :D 03:03 < AnotherOne> but its code is a little dirty:) 03:04 < AnotherOne> but who cares if it is one-time 03:05 <+sadimusi> wouldn't it be cooler to do it at runtime? 03:05 <+sadimusi> or in your case maybe when compiling 03:05 <+sadimusi> AnotherOne: ^ 03:08 * TkTech wonders if there's a "Horrors of C++ templating" blog. 03:08 < AnotherOne> :D 03:08 < AnotherOne> yep 03:09 < AnotherOne> i must try templates 03:09 < AnotherOne> but later 03:09 < AnotherOne> it is 4 am and i must go to sleep 03:09 < AnotherOne> good luck to all of you 03:13 < TkTech> sadimusi: Feel like critiquing a new page design? 03:13 <+sadimusi> sure 03:13 < TkTech> sadimusi: http://w.tkte.ch/, just tossed it up there 03:15 <+AndrewPH> TkTech: I feel like it's too far to the left (1440x900 19in) 03:16 < TkTech> AndrewPH: It looks even worse centred on a big screen. Vast empty oceans on both sides. 03:16 <+sadimusi> yeah, it feels like 3/4 of my monitor are unused (1920x180 40") 03:17 <+sadimusi> +0 03:17 < SinZ> if you centered it, and had the gray on both sides 03:17 <+AndrewPH> literally almost exactly half of my screen is just white 03:18 <+sadimusi> the commits also look a bit unstructured, maybe a small margin below the messages would help 03:18 <+sadimusi> And "Copyright ©" seems redundant 03:18 < TkTech> sadimusi: Can you clarify? Don't the chardets make it obvious? 03:19 < SinZ> I like the commit section 03:19 <+sadimusi> it's obvious once you look closer, but on the first glance it looks just like a giant wall of text 03:19 < TkTech> (Er, chevron) 03:19 -!- AnotherOne [~kvirc@ip123-187.telenet.dn.ua] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 03:21 <+sadimusi> I'd also align the multi-line commit messages http://cl.ly/P56e 03:21 < SinZ> ^ 03:23 < SinZ> maybe shade the background of the text slightly 03:24 < TkTech> Ah, hm. 03:24 < TkTech> The arrow isn't actually a bullet point. 03:24 < TkTech> Ahhh, there's a class for that™. 03:41 < TkTech> Not sure what I can do about the page being empty :| 03:47 <+sadimusi> TkTech: maybe you can think of something to put there 03:47 < TkTech> What, like some titanic background image/ 03:47 < TkTech> *? 03:48 <+sadimusi> when I first saw your page, this image immediately came to my mind :) http://cdn.3news.co.nz/3news/AM/2012/4/12/250131/whitespace.jpg 03:48 <+sadimusi> how about a huge picture of you :P 03:48 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 03:48 < TkTech> I don't want to be liable for all the broken screens that would entail. 03:55 <+sadimusi> how about just centering everything? 03:55 <+sadimusi> something like this http://cl.ly/P68t 03:57 < SinZ> and dont have an arrow for the multi-line commit 03:57 < SinZ> owait, nvm 03:59 <+sadimusi> and as I mentioned before, I'd prefer some space after the commit messages http://cl.ly/P5oB 04:02 < TkTech> That's kinda what it looked like originally 04:04 < TkTech> sadimusi: http://cl.ly/image/1Q2O1g3N0v1X 04:04 <+sadimusi> I'm a horrible designer, so you probably shouldn't listen to me :) 04:05 < SinZ> TkTech: that looks nice <3 04:06 <+sadimusi> that still looks a bit cramped, but I prefer it over the current version 04:07 <+sadimusi> even though these lines at the edge of the page do look nice 04:10 <+sadimusi> btw, why is it w.tkte.ch and not just tkte.ch? 04:10 <+sadimusi> I know it was a wiki once, but I'd drop the w 04:12 < TkTech> It serves some legacy links 04:12 <+sadimusi> 301 to it 04:19 <+sadimusi> TkTech: googling your name is no fun :/ 04:19 < TkTech> I am an *amazing* NHL player. 04:19 < TkTech> The autocomplete for my name is usually along the lines of, "Is tyler kennedy single yet" 04:20 < TkTech> OUCH, first result for "is tyler kennedy …", "is tyler kennedy retarded" 04:20 <+sadimusi> he looks a bit like he is P: 04:21 <+sadimusi> at least on the picture google uses http://a.espncdn.com/combiner/i?img=/i/headshots/nhl/players/full/3339.png 04:22 -!- Eric12 [~Eric1212@bas3-guelph22-1176205336.dsl.bell.ca] has quit [Quit: Textual IRC Client: www.textualapp.com] 04:29 <+sadimusi> at least I can't find anything relevant about me either 04:31 <+SpaceManiac> I guess I can consider myself lucky that I'm the most relevant person with my name 04:31 <+sadimusi> dammit, I just found a video of me :/ 04:32 < TkTech> sadimusi: (You've always been able to just whois any of my domains, I do bi-weekly meetups and coffee all the time so there's no point trying to hide my details) 04:32 < TkTech> sadimusi: I must find this video 04:38 <+AndrewPH> Tyler Kennedy: Developer, NHL Player. What can't he do? 04:38 <+AndrewPH> I've heard that he's even traveled through time, once 04:54 -!- ravenp [46f6e2b6@gateway/web/freenode/ip.70.246.226.182] has quit [Quit: Page closed] 05:32 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 05:51 <+sadimusi> wow, already 6am? I guess there's no point in going to sleep now... 06:13 -!- conehead [~conehead@unaffiliated/conehead] has quit [Ping timeout: 260 seconds] 06:31 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has quit [Read error: No route to host] 07:03 -!- AnotherOne [~kvirc@ip123-187.telenet.dn.ua] has joined #mcdevs 07:03 < AnotherOne> hello 07:04 <+sadimusi> morning 07:48 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 07:51 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 07:55 -!- Zachoz|Away is now known as Zachoz 08:25 < Not-003> [bravo] MostAwesomeDude pushed 1 commit to master [+0/-0/±1] http://git.io/pkc-vw 08:25 < Not-003> [bravo] Corbin Simpson 2d4f4b4 - terrain/trees: A couple cleanups. Tired of this module now. 08:25 -!- AnotherOne [~kvirc@ip123-187.telenet.dn.ua] has quit [Ping timeout: 246 seconds] 09:02 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 09:03 -!- edlothiol [~edlothiol@95-91-255-238-dynip.superkabel.de] has joined #mcdevs 09:18 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 09:21 < TkTech> sadimusi: Yeah, I'm giving up on sleep. 09:25 -!- md_5 [md_5@mcdevs/trusted/md-5] has quit [Quit: ZNC - http://znc.in] 09:25 -!- md_5 [md_5@mcdevs/trusted/md-5] has joined #mcdevs 09:25 -!- mode/#mcdevs [+v md_5] by ChanServ 09:52 -!- Brandon15811 [~Brandon15@2a01:e0b:1:156:d563:19c:bbe:2bb3] has quit [Excess Flood] 09:54 -!- Brandon15811 [~Brandon15@2a01:e0b:1:156:7c57:dd7d:7b5:38a2] has joined #mcdevs 09:54 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 10:09 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 10:34 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 10:52 < pbunny> Grum: any possibility of minecraft client to handle world change between worlds with same dimension correctly? 10:54 * md_5 head desk 10:54 < pbunny> md_5: hi, btw 10:54 <+md_5> pbunny use your brain please 10:54 <+md_5> think about how we may go about solving this problem 10:55 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 10:56 <+md_5> pbunny got it yet? 10:56 <+pdelvo> Here is a tip: https://github.com/pdelvo/Pdelvo.Minecraft.Proxy/blob/master/Pdelvo.Minecraft.Proxy/ServerChangePlugin/ServerChangePlugin.cs#L125 10:56 < pbunny> md_5: easy. just add "is_another_world" boolean to http://www.wiki.vg/Protocol#Respawn_.280x09.29 10:56 * md_5 cries 10:57 < pbunny> md_5: then, if its true, server will be able to teleport player to another world with same dimension 10:57 <+md_5> you are killing me 10:57 < pbunny> i.e. from overworld to another overworld 10:57 < SinZ> it can be done, but it isn't needed for vannila 10:57 < pbunny> now it doesn't work right 10:57 <+md_5> hint: bungeecord sends users to the same dimension 10:57 < pbunny> SinZ: true 10:57 <+md_5> hint: 10:57 <+md_5> user.sendPacket( Packet9Respawn.DIM1_SWITCH ); 10:57 <+md_5> user.sendPacket( Packet9Respawn.DIM2_SWITCH ); 10:57 <+pdelvo> send them a respawn to an other dimension and directly after that send them to your dimension 10:58 < pbunny> pdelvo: right 10:58 <+md_5> what pdelvo said 10:58 <+md_5> public static final Packet9Respawn DIM1_SWITCH = new Packet9Respawn( (byte) 1, (byte) 0, (byte) 0, (short) 256, "DEFAULT" ); 10:58 <+md_5> public static final Packet9Respawn DIM2_SWITCH = new Packet9Respawn( (byte) -1, (byte) 0, (byte) 0, (short) 256, "DEFAULT" ); 10:58 < pbunny> i know about that solution, but that's UGLY 10:58 < SinZ> then do it 10:58 <+md_5> ... this is Minecraft 10:58 <+md_5> dont bloody ping mojangsta;s because you are too lazy to do your own solution 10:58 <+md_5> its ONE line of code 10:59 <+md_5> player.sendPacket(otherDimension) 10:59 <+md_5> player.sendPacket(actualDImensionSendPacketYouAlreadyHave) 10:59 < SinZ> Minecraft doesn't need to have it neat, as it doesn't effect vannila, except use slightly more bandwidth every time someone dies 10:59 <+md_5> SinZ dammit, 30 bytes 10:59 <+md_5> you are killing me 10:59 < SinZ> md_5: I mean if Mojang were to add the boolean 10:59 <+md_5> oh they would never 10:59 < pbunny> md_5: boolean is 1 byte 10:59 <+md_5> that would be f8** 10:59 < pbunny> not 30 11:00 <+md_5> pbunny I meant in total packet sie 11:00 < pbunny> i know what you meant 11:00 <+md_5> thought he was referring to us sending a second packet 11:00 < SinZ> if they did, it'll be more bandwidth to the majority that wont benefit from it 11:00 < SinZ> so the minority sending a second packet is fine 11:00 < pbunny> SinZ: if they were so concerned about bandwidth, vanilla client wouldn't send like 10 0x0D packets every second 11:01 < SinZ> should really ask dinnerbro why he hasn't nerfed that yet 11:01 <+pdelvo> I dont see your problem with sending **2** packets 11:01 < SinZ> he did it instantly in bukkit 11:01 < pbunny> pdelvo: i don't have problem with it, be calm :p 11:01 < SinZ> then again, bukkit over-nerfed it 11:01 < pbunny> i just don't like ugly hack way of solutions 11:02 < jast> says someone who uses cpp macros til kingdom come 11:02 < pbunny> jast: where? 11:03 < jast> ISTR that you defined a crapload of functions as macros to avoid using something sensible (like the inline keyword) 11:03 < pbunny> ah, that was old code 11:04 < jast> what happened? enlightenment? :P 11:05 < pbunny> if you like 11:06 < Not-003> [wiki] Edit by Md 5 to Protocol -> http://tinyurl.com/mnm2sfg 11:06 < jast> in the end I don't really care... but it's a nice word 11:08 < pbunny> md_5: i didn't touch the table, it was already there 11:08 -!- Yoshi2 [~chatzilla@xdsl-78-35-196-100.netcologne.de] has joined #mcdevs 11:11 <+pdelvo> @md_5 That is better then before, but not as good as that: https://gist.github.com/pdelvo/2c65f3c1f72b1fa6ec8d/raw/9d4e810b932eb0f566008a02f32d0b0b45215e60/gistfile1.txt 11:12 < SinZ> md_5: is respawn server->client or two way? 11:12 <+md_5> nowadays server->client 11:12 < SinZ> it says server->client, yet in difficulty, it references some client->server 11:13 <+pdelvo> that changed, so maybe we have not changed it there too 11:13 < SinZ> why does difficulty need to be sent, anyway? 11:13 < pbunny> SinZ: i never got respawn from client 11:15 <+pdelvo> Client Statuses (0xCD) is what is sent now Client -> Server 11:18 -!- Xaardas [~tach@p5B251A49.dip0.t-ipconnect.de] has joined #mcdevs 11:18 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 11:18 < SinZ> Maybe change the text in the difficulty table? 11:18 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 11:18 <+md_5> welp 11:18 <+md_5> hope this goes well 11:19 <+md_5> (cur | prev) 21:15, 20 May 2013‎ Md 5 (Talk | contribs)‎ . . (69,121 bytes) (-50,002)‎ . . (Massive table cleanup) (undo) 11:19 <+pdelvo> looks okay 11:19 < Not-003> [wiki] Edit by Md 5 to Protocol -> http://tinyurl.com/pzh3e4f 11:20 * md_5 is happy 11:29 < SinZ> that quite possibly could be the largest edit ever done 11:29 < SinZ> (to the protocol page) 11:32 <+md_5> you do realise that edit got rid of nearly half the page? 11:32 <+md_5> 120kb to 68kb 11:33 < shoghicp> woo 11:33 < Not-003> [wiki] Edit by Md 5 to Protocol -> http://tinyurl.com/kaxgbdq 11:33 <+md_5> I wanna know why we have those useless anchor tags' 11:34 <+md_5> headers are anchors.. 11:34 <+md_5> for http://www.wiki.vg/Protocol#0x3D I guess 11:34 <+md_5> so you can direct link 11:37 <+md_5> pbunny its even on the wiki:' 11:37 <+md_5> Please avoid changing player's dimension to same dimension as he was in (i.e. from Nether to Nether, from Overworld to Overworld). While at first glance everything seems to work, weird bugs can occur, i.e. such player will be unable to attack other players in new world (minecraft client just won't send "Use Entity (0x07)" packet on hitting, only "Animation (0x12)" packet), even though he can see them and they can attack him (fixes after his death and 11:37 <+md_5> respawn though). 11:37 <+md_5> If you actually have multiple worlds of same dimension on server and need to teleport player between them, use intermediate world (with different dimension) between them. 11:38 <+md_5> >If you actually have multiple worlds of same dimension on server and need to teleport player between them, use intermediate world (with different dimension) between them. 11:38 < Not-003> [wiki] Edit by Md 5 to Protocol -> http://tinyurl.com/mw253s4 11:40 < Not-003> [wiki] Edit by Md 5 to Protocol -> http://tinyurl.com/mrcoswf 11:43 < pbunny> **:33:29 +md_5 | pbunny its even on the wiki: 11:43 < pbunny> lol, i wrote it 11:45 < Not-003> [wiki] Edit by Md 5 to Protocol -> http://tinyurl.com/ouwe6xm 11:47 -!- Trojaner [~Trojaner@88.226.230.71] has joined #mcdevs 11:50 < Not-003> [wiki] Edit by Md 5 to Pre-release protocol -> http://tinyurl.com/ldsj933 11:51 <+pdelvo> md_5 have you read the diskussion after you left yesterday? 11:51 <+md_5> yes 11:51 <+pdelvo> what do you think? 11:52 <+md_5> the problem with it is they all look very minimal in terms of design 11:52 <+md_5> which as a user doesnt give me a good feel about the info 11:53 <+md_5> the wiki also has the advantage of being *really* open 11:54 < Not-003> [wiki] Edit by Md 5 to Pre-release protocol -> http://tinyurl.com/luz2dwc 11:54 < SinZ> which is why git backend would be nice 11:54 <+md_5> wat 11:54 < SinZ> but that involves switching wiki engine 11:55 < Not-003> [wiki] Edit by Md 5 to Pre-release protocol -> http://tinyurl.com/qgtruez 11:55 < SinZ> uhh, shouldn't the pre-release protocol be on 13w19b 11:56 < SinZ> 19a* 11:56 <+md_5> SinZ dont think there have been proto changes 11:56 <+md_5> have to check with sir on that 11:56 * SinZ wishs b.wiki.vg would auto-do snapshots again 11:57 <+sadimusi> it only did that for a very brief period of time 11:57 <+sadimusi> most of the time it was just me updating it manually 11:57 <+md_5> anyone got a link to the new archive thing? 11:58 <+md_5> have they started uploading old jars 11:58 <+md_5> (to the mojang s3) 11:58 < SinZ> http://s3.amazonaws.com/Minecraft.Download/versions/versions.json 11:58 <+pdelvo> Apropos. Should we also create a page about the new launcher and how it stores and download data? 11:58 < SinZ> http://s3.amazonaws.com/Minecraft.Download/versions/13w19a/13w19a.jar 11:58 <+md_5> SinZ lovely 11:59 <+md_5> also hate the new launcher 11:59 < SinZ> I like it 12:00 < SinZ> no more java hackery used to launch with icon 12:00 < pbunny> SinZ: aww, whats that? 12:00 < pbunny> minecraft client 12:00 < pbunny> ? 12:01 < SinZ> the launcher doesn't create an applet and wraps the client into it anymore, it just launchs minecraft <3 12:02 <+md_5> least they could do is open source it 12:02 <+sadimusi> wow that thing is ugly 12:04 < pbunny> SinZ: so how do i run it? 12:10 < SinZ> pbunny: by owning minecraft? 12:10 <+md_5> oh snap 12:10 < SinZ> Nothing in the launcher really needs to be closed source yet too 12:11 < pbunny> SinZ: aah, nm 12:11 < pbunny> i thought you said they opensourced minecraft 12:11 < SinZ> well, does show how to read lastlogin files, but people knew that anyway 12:12 <+pdelvo> the password is no longer stored there with the new launcher 12:13 < Stormx2> someone let pbunny's ban expire I see 12:13 < SinZ> launcher still reads it if its present 12:13 < SinZ> but doesn't save 12:13 < SinZ> Stormx2: inorite 12:13 <+pdelvo> We even have the lastlogin file documented: http://wiki.vg/Lastlogin 12:15 < pbunny> Stormx2: was i banned here at all? 12:15 < SinZ> you were banned from freenode, that has to count 12:15 < Stormx2> pbunny, I haven't been here in a while, iirc 12:15 < Stormx2> uhg 12:15 < pbunny> SinZ: ah, that 12:15 < Stormx2> I haven't been here in a while, but iirc you were banned from this channel a few months ago 12:15 < pbunny> Stormx2: no, only from #minecraft iirc 12:17 < Stormx2> Ah fair. 12:18 <+md_5> why were you banned from freenode btw 12:19 < dav1d> ignorance I guess 12:20 <+md_5> first world problems: too many irc channels 12:20 < pbunny> md_5: staff problems 12:20 <+md_5> more like pbunny problems 12:20 <+md_5> > harassing staff prolly 12:20 < pbunny> md_5: no sane person would harass staff 12:21 < Stormx2> Ah you know what it is? SirCmpwn was banned only about 3 days after you arrived. I think I must have conflated you two. 12:21 < pbunny> Stormx2: correct 12:22 <+md_5> freenode_#freenode_20130131.log:[20:10:08] does freenode obey freedom of speech law? 12:22 <+md_5> lol 12:22 < Stormx2> omfg 12:22 <+md_5> freenode_#freenode_20121222.log:[03:01:55] i would like to recommend a rules update. 12:22 <+md_5> freenode_#freenode_20121222.log:[03:02:12] freenode rules. 12:22 <+md_5> freenode_#freenode_20121222.log:[03:02:27] yeah 12:22 <+md_5> freenode_#freenode_20121222.log:[03:02:33] i would like drunken people be forbidden here 12:22 <+md_5> actually laughing 12:22 < Stormx2> Freenode is directly answerable to the US constitution. 12:22 < pbunny> is it #defocus ? 12:22 < pbunny> was * 12:23 <+md_5> freenode_#freenode_20121219.log:[21:48:17] an op of a channel called me idiot and banned for innocent question 12:23 * md_5 wishes he was that op 12:23 < pbunny> i remember the time when 2 mad drunkards flooded channel with talks about bars / beer comparison etc 12:23 < dav1d> and? 12:23 < dav1d> these are some serious converstations 12:23 < pbunny> dav1d: and they distracted interesting conversation we had 12:23 < Stormx2> /part 12:23 < Stormx2> ^ solution 12:23 <+md_5> i'm not saying non-IT people should be klined or something 12:24 < pbunny> md_5: btw, there were several pbunny that weren't me when i was offline 12:24 < pbunny> you should check hostname, too 12:24 < pbunny> and ident 12:24 <+md_5> pbunny really? 12:24 < dav1d> pbunny: what? /ignore 12:24 < pbunny> md_5: yeah 12:24 <+md_5> all with the lulzsec host 12:24 < pbunny> md_5: ident? 12:24 <+md_5> *** Joins: pbunny (~pbunny@stdout.lulzsec.com) 12:24 < dav1d> lol 12:24 < pbunny> md_5: there was not ident, our server didn't run ident service at that time 12:24 < pbunny> so it could be me, or not me 12:24 <+md_5> ident doesnt change that 12:25 <+md_5> if they have access to your server they can presumably modify the ident reply 12:25 < Stormx2> some other classics 12:25 < Stormx2> Mar 07 12:15:54 pbunny: because each player has to have at least 19*16x19*16x256 blocks loaded around itself 12:25 < Stormx2> Mar 07 12:15:58 LOL 12:25 < Stormx2> Mar 07 12:16:05 now that's a java thinking 12:25 < Stormx2> Mar 07 12:16:10 pbunny: no its not 12:25 < pbunny> md_5: it does. we have like 1000 users on this server 12:25 < pbunny> any one of them may connect using stdout.lulzsec.host here 12:25 <+md_5> yes 12:25 < pbunny> now we run idents to distinguish between them 12:25 <+md_5> we, 1000 and irc 12:25 <+md_5> big exaggeration mate\ 12:25 < pbunny> ? 12:25 < pbunny> md_5: they are mostly non-irc people 12:25 < pbunny> but chance remains 12:26 <+md_5> stop using that pathetic excuse to defend your actions 12:26 < pbunny> md_5: i.e. #gentoo-chat-ru was trolled the hell out by somebody from our server 12:26 <+md_5> also I'd love to see 1000 people on one server 12:26 <+md_5> not even the wikimedia toolserver has that many accounts 12:26 < pbunny> that's what cause misfired klines 12:27 < pbunny> md_5: what's so difficult about having 1000 people on server? 12:27 < pbunny> ( i don't mean 1000 online at same time ) 12:27 < pbunny> it's an account count 12:27 <+md_5> where are you going to get 1000 people that want to be on a shitty little server 12:27 < pbunny> :p 12:27 < pbunny> they have reasons 12:28 <+md_5> operators are not aware of the threat (threat being drunk people) 12:28 < pbunny> md_5: i agree 12:28 < pbunny> md_5: nobody wants drunk people walking on streets and pestering citizens 12:28 < pbunny> why is irc different 12:28 < SinZ> harder to detect on IRC 12:29 <+md_5> speaking of which, why does stdout.lulzsec.com not have a PTR 12:29 < pbunny> SinZ: if it's not detectable - i'm fine with that, situation of #defocus was quite detectable though 12:29 < pbunny> md_5: to make people ask about it 12:29 <+md_5> must have changed dns after logging onto irc 12:29 < dav1d> lol 12:30 < dav1d> drunk are awesome 12:30 < pbunny> dav1d: some drunk morons tried to rape my wife once 12:31 < dav1d> lol 12:31 < pbunny> others smashes my car with something heavy 12:31 < pbunny> left some empty beer bottles 12:31 <+md_5> http://lulzsec.com/ 12:31 < pbunny> drunk man == mad man 12:31 < dav1d> lol 12:32 < Stormx2> RFC1337: Sobriety Detection over IRC 12:32 < dav1d> md_5: ? 12:32 < dav1d> md_5: the domain is on afraid.org, I think 12:32 <+md_5> yeah 12:32 < pbunny> Stormx2: http://tools.ietf.org/html/rfc1337 12:33 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 12:33 < Stormx2> pbunny, I figured 1337 was already taken - it was a joke ;) 12:33 < Stormx2> Hows your C server coming? 12:35 < pbunny> Stormx2: anonymous.lv:1337 12:35 < pbunny> come and see 12:35 < pbunny> its the second version, compatible with multi-threaded worlds (not enabled now due to mutex issues which i have no time to resolve now) 12:36 < pbunny> registration, login, physics, movements, surrounding-entity-funcs (i.e. dumping, animation showing, ...), basic pvp 12:36 < pbunny> digging, item dropping 12:54 < Stormx2> pbunny, code? 12:54 -!- TomyLobo [~TomyLobo@91-64-168-142-dynip.superkabel.de] has joined #mcdevs 12:57 < pbunny> Stormx2: http://dpaste.org/u0IDo/ 12:57 < pbunny> its worlds/entrance.c , the code for 'login world' that players get at after connect 12:59 < pbunny> http://dpaste.org/iksH9/ - captcha.h , http://dpaste.org/V5Ck1/ - captcha.c 13:00 < pbunny> captcha made of blocks is shown after /register to prevent registration spamming 13:00 < Stormx2> Why don't you put the source on github or another vcs site? 13:00 < pbunny> Stormx2: don't want it to be stolen at some point of time and servers rised from it and took all the pride :) 13:00 < dav1d> lol 13:00 < pbunny> i will release it after my own server will get some attention 13:01 < Stormx2> when will that be? 13:01 < pbunny> maybe 1-2 months 13:01 < pbunny> ah, no. that's when it will be up and stable 13:01 < pbunny> to get attention, some more months will be needed probably 13:02 < Stormx2> You've been working on this for a few months now and I see you've still got world generation code in the same file as packet handlers 13:02 < pbunny> Stormx2: no. 13:02 < pbunny> packet handlers are in handlers.c 13:02 < pbunny> these handlers are world-specific 13:02 < pbunny> they are processed only when player is in this particular world 13:03 < Stormx2> http://dpaste.org/u0IDo/#L426 13:03 < Stormx2> What's that? 13:03 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 13:03 < pbunny> Stormx2: reads next 4 bytes from received data, converts them to int and incs the received data pointer by 4 13:04 < Stormx2> <Stormx2> You've been working on this for a few months now and I see you've still got world generation code in the same file as packet handlers 13:04 < pbunny> Stormx2: i don't see problems in putting several world-specific packet handlers in world's source file 13:04 <+pdelvo> There it is: http://wiki.vg/Protocol#Player_Digging_.280x0E.29 13:04 < pbunny> if there were 50 handlers, i would separate it 13:04 < Stormx2> well 13:05 < pbunny> Stormx2: also that's second version of server, first one already has everything but mobs / metaentities implemented 13:05 < Stormx2> The usually approach is to have a module with a well-defined interface that handles all network-specific stuff 13:05 < Stormx2> Stuff that uses it doesn't need to know exactly how co-ordinates or w/e are stored on-the-wire 13:05 < pbunny> Stormx2: its interface is well defined 13:06 < Stormx2> It's not. You're mixing networking code with application logic. 13:06 < pbunny> also its better optimised that way 13:06 < pbunny> Stormx2: read_int() read_byte() ... are pretty obvious and easy to use 13:06 <+pdelvo> premature optimization is the root of all evil 13:06 < pbunny> packetok() tells handlers handler that packet is processed and passes processed bytes number to it 13:06 < Stormx2> pbunny, and they should be used /within an object that deals with those types/ 13:06 < pbunny> so it can process next packet 13:06 < pbunny> within object? 13:07 < Stormx2> Yes. You have a "SocketListener" class/object/etc that fires a callback when it receives a packet. 13:07 < Stormx2> The callback doesn't need to know the format, ordering, or data-types of the packet 13:07 < dav1d> fibres! 13:07 < Stormx2> those are handled in a single place (with a clean interface) 13:07 < dav1d> and libev 13:07 < pbunny> Stormx2: and how to pass data read from packet? 13:07 < dav1d> but I think he prefers threads 13:07 < pbunny> build up arrays of arguments? 13:08 <+pdelvo> the callback gives you an reference to the object fired it which holds that data 13:08 < pbunny> Stormx2: there is no optimized way of variable-arguments-count callbacks in C afaik 13:08 < pbunny> pdelvo: and how to hold it? 13:08 < pbunny> in array? 13:08 < pbunny> why? 13:08 <+pdelvo> fields 13:09 < pbunny> pdelvo: create a struct with field for every packet's possible field? 13:09 < pbunny> pdelvo: i don't see how it will be any more useful 13:09 < Stormx2> uhg 13:09 < pbunny> pdelvo: or maybe create a struct for every possible packet? 13:09 <+pdelvo> except for making your code mentainable 13:09 < pbunny> pdelvo: its maintainable 13:10 <+md_5> pbunny quick question 13:10 < pbunny> handler reads packet continuously and parses it 13:10 <+md_5> what is the point of making an MC server if you cannot play on it? 13:10 < Stormx2> or if no-one will use it.. 13:10 < pbunny> md_5: glory, money, mazeratti, hot chicks, villa 13:10 < Stormx2> What's the point of making a 3rd party server at all? 13:10 <+md_5> pbunny but you cant even join it 13:10 < pbunny> Stormx2: it will be better than vanilla one 13:10 <+md_5> since you dont own Minecraft 13:10 < pbunny> in many aspects 13:10 < pbunny> md_5: i don't need to 13:10 < dav1d> md_5: lol 13:11 < pbunny> i can admin it by console 13:11 < Stormx2> pbunny, and worse in many aspects that are more critical than CPU/memory usage 13:11 <+pdelvo> and how do you test it if you cant join it? 13:11 < Stormx2> e.g. no plugins 13:11 <+md_5> yes 13:11 <+md_5> make a public server 13:11 <+md_5> where the owner NEVER comes online 13:11 <+md_5> and has never played on his own server 13:11 < pbunny> Stormx2: i will be making a website soon that will describe advantages of my server thoroughly 13:11 <+md_5> good job mate 13:11 < pbunny> md_5: what's the problem with it? 13:11 < pbunny> md_5: btw, i have plans for client too 13:12 < Stormx2> oh god 13:12 <+md_5> fuck me 13:12 <+md_5> please 13:12 < pbunny> ? 13:12 < pbunny> ok 13:12 <+md_5> JUST MAKE YOUR OWN GAME THEN 13:12 < dav1d> md_5: watch out what you're saying, it might come true 13:12 < pbunny> md_5: yes, that's in plans too 13:12 < dav1d> lol 13:12 < dav1d> you will die horribly 13:12 < pbunny> i will stick to mc protocol though 13:12 < pbunny> to save time 13:12 < pbunny> dav1d: lol, no 13:13 <+md_5> It's not. You're mixing networking code with application logic. 13:13 < pbunny> speaking of client.. 13:13 <+md_5> also its better optimised that way 13:13 <+md_5> LOL 13:13 < dav1d> unmaintainable code + graphics/opengl 13:13 <+md_5> yes.... better optimized 13:13 < dav1d> + threads 13:13 < dav1d> you are dead 13:13 <+md_5> lets put network code in application logic 13:13 < pbunny> i assume developing client similar to vanilla client and making it free is not piracy? 13:13 < dav1d> as you maybe know opengl loves threads 13:13 <+md_5> for optimization reasons 13:13 <+md_5> mc_int ccc,cccc; 13:13 <+md_5> unsigned char ccccc; 13:13 <+sadimusi> pbunny: what protocol version are you using? and did you just shut the server down? 13:13 <+md_5> thats gonna totally bite you 13:14 <+md_5> also why do you have mc_int 13:14 < pbunny> md_5: "1) read from wire 2) process" is more optimized than "1) read from wire 2) put in structured format 3) read from structured format 4) process" 13:14 <+md_5> I dont even 13:14 < pbunny> isn't it obvious? 13:14 <+md_5> pbunny you are fucked. just sayin 13:14 < pbunny> sadimusi: no 13:14 < dav1d> ^ 13:14 < pbunny> 61 13:14 <+md_5> there is a point where that becomes entirely pointless 13:14 < pbunny> there is minor ping glitch 13:14 < pbunny> refresh server list 13:14 < Stormx2> pbunny, You need to appreciate that there is always a trade-off between optimization and the quality of your code. 13:14 < dav1d> why dont you write the server in asm? 13:15 < dav1d> I mean handcrafted asm is definitly better than gcc 13:15 < Stormx2> And you're drawing the line between those two things at a very strange place 13:15 <+pdelvo> Lets talk to a wall. That makes more sense 13:15 <+md_5> pbunny can I just say 13:15 < pbunny> Stormx2: i solved the tradeoff in perfect way 13:15 < Stormx2> fuck me 13:15 < dav1d> pbunny: but the wall doesn't have such braindead responses 13:15 < Stormx2> I never claim any of my programming is perfect 13:15 <+md_5> when you as an amature programmer 13:15 < dav1d> ah 13:15 < dav1d> s/pbunny/pdelvo/ 13:16 <+md_5> do not listen to the the combined hundreds of years experience we all have 13:16 < pbunny> md_5: may i see your server or something 13:16 <+md_5> you are doing it wrong 13:16 < dav1d> pbunny: spigot? 13:16 < dav1d> spigot <3 13:16 <+md_5> bungeecord? 13:16 < dav1d> and these are actually used by someone 13:16 < Stormx2> https://github.com/ElasticPortalSuite/BungeeCord 13:17 < Stormx2> pbunny, ^ md_5's thing 13:17 <+md_5> > bungeecord is used by the largest server in the world 13:17 < Zachoz> that thing is awesome ^ 13:17 <+md_5> 6500 users at record 13:17 < pbunny> what is the point of connecting srver? 13:18 < pbunny> md_5: because java. 13:18 < pbunny> java attracts java people 13:18 <+md_5> sorry what? 13:18 < Zachoz> heh 13:18 <+md_5> the players dont give a fuck what the software is coded in 13:18 < Stormx2> here we go again 13:18 < pbunny> md_5: isnt' "largest server in the world" in java? 13:19 <+pdelvo> md_5 dont try to convince him to anything. that will not work 13:19 <+md_5> http://shotbow.net/forum/pages/Home/ 13:19 <+md_5> over 1 million MInecraft players have joined that server 13:19 < pbunny> **:09:45 +md_5 | also why do you have mc_int 13:19 < pbunny> mc_* are types that are compatible with mc protocol 13:19 <+md_5> because the MC protocol soo needs a special type of big endian integer 13:20 < pbunny> md_5: no, but it's more readable that way 13:20 <+pdelvo> instead ofconvert it to little endian 13:20 < pbunny> and easy to change type if mc protocol will change it 13:20 < Stormx2> oh come on, like readability is your objective here... 13:20 < pbunny> md_5: btw 13:20 < pbunny> do you know that shotbow is not server? 13:20 <+md_5> do you know what htons is? 13:20 < pbunny> its a _network_ 13:20 <+md_5> hint: man htons 13:20 < pbunny> and it has NO servers with > 350 players 13:20 <+md_5> pbunny its a network because I made it a network 13:20 < pbunny> so it's not even large 13:21 < pbunny> md_5: Ok, so? 13:21 <+md_5> > the bungee has 6500 players 13:21 < pbunny> what is the point of network of servers? 13:21 <+md_5> so its a fucking server 13:21 < pbunny> md_5: 6500 players doesn't use the same worlds etc 13:21 <+md_5> the bungee can handle chat, movement etc when it wants to 13:21 <+md_5> its a fucking server 13:21 < Stormx2> pbunny, maybe ask one of the hundreds of admins who use bungeecord? 13:21 < pbunny> md_5: "can" in theory? 13:21 < pbunny> ok, forget about bungeecord 13:21 < pbunny> md_5: any experience in C ? 13:21 < pbunny> or something similar 13:22 < pbunny> (not java) 13:22 <+md_5> may I ask why that is relevant? 13:22 < Stormx2> Who gives a shit if it's java or c? That only begins to make a difference if you actually know how to write decent algorithms 13:22 <+md_5> I __am__ a better programmer than you. Full stop. 13:22 <+sadimusi> pbunny: why would I have to register on your server, there are minecraft accounts for a reason 13:22 < Stormx2> And given you've previously said you don't know what time complexity is, it's totally irrelevant to you. 13:23 <+md_5> sadimusi : pbunny doesnt own an MC account 13:23 <+md_5> and he has never pirated the game 13:23 <+md_5> he has never been to test his own server software 13:23 <+sadimusi> I know, but the users of his server have to 13:23 < Stormx2> wat 13:23 < Stormx2> This I did not realize. 13:23 < Stormx2> That's also impossible, surely? 13:23 < pbunny> sadimusi: 1) independence of external servers 2) decreased connect time 3) fancy login world with various possibilities (i.e. multiple portals for multiple different worlds etc) 13:23 <+md_5> Stormx2 nope... he just nags his friends to test for him. He doesnt make many mistakes or bugs. his code is perfect 13:23 <+md_5> also thats probably a big arse lie 13:24 <+md_5> 100 bucks says he has a pirate minecraft client 13:24 < pbunny> Stormx2: java coder shouldn't teach people how to code C . 13:24 <+md_5> ................. 13:24 < Stormx2> pbunny, you shouldn't be teaching anyone anything 13:24 <+md_5> I'm not teaching you how to code see 13:24 <+md_5> C 13:24 < pbunny> Stormx2: i'm not trying to :) 13:24 < pbunny> you asked the code, i gave it 13:24 <+md_5> I'm teaching you how to code. full stop.. 13:24 < Stormx2> Stormx2: java coder shouldn't teach people how to code C . 13:24 < Stormx2> You can't make statements like this with such little experience. 13:24 <+pdelvo> pbunny one more reason to feel bad, because he does and he is right 13:24 <+md_5> pbunny speaking of which, why are you freeing stack allocated variables at the very end of the stack frame 13:24 <+md_5> that makes 0 sense 13:25 <+md_5> luckily your compilers escape analysis has probably got your back, otherwise that would actually be an anti-optimization 13:25 < pbunny> md_5: i will do micro-optimisations later 13:25 < pbunny> thanks 13:26 <+md_5> uh 13:26 <+md_5> the point is you added it thinking it was an optimization 13:26 <+md_5> when it really isnt 13:26 < pbunny> so, any _actual_ arguments about why my code is bad (instead of bragging with own experience in java etc) 13:26 < Stormx2> pbunny, what's the purpose of your register/login code in the first snippet you posted? 13:26 <+md_5> soo, if you count micro optimisations are removing your optimisations 13:26 <+md_5> go for your life 13:27 <+md_5> bragging about experience in java? 13:27 <+md_5> I'm sorry where did I use that as an argument as to why your code was bad 13:27 < pbunny> Stormx2: to handle /register and /login commands 13:27 < Stormx2> pbunny, and why do you use those? 13:27 <+md_5> oh wait, I didnt 13:27 < pbunny> Stormx2: see above 13:27 < pbunny> my reply to sadimusi 13:27 < Stormx2> which? 13:28 <+sadimusi> pbunny: do you intend to rely on the official auth servers eventually? 13:28 < pbunny> Stormx2: 38 lines above 13:28 <+sadimusi> because if not you are violating the rules of this channel 13:28 < pbunny> sadimusi: oh? 13:28 <+sadimusi> also, your server disconnects all the time 13:28 < pbunny> never saw such rule 13:28 <+md_5> well ofc he is gonna say yes 13:28 < pbunny> sadimusi: it disconnects when you do something that is not implemented 13:28 <+md_5> pbunny it was like the first thing you asked when you joined this channel 13:29 < pbunny> i.e. DEBUG(16:3)|parsebuffer()@parser.c:46: unknown packet type 0x66, dropping connection 13:29 <+md_5> world->name=strdup("Entrance"); 13:29 <+md_5> also, why are you calling strdup there? I cant think of any reason 13:29 < pbunny> md_5: it used to read from config or something 13:29 <+md_5> strdup is? 13:29 <+md_5> I think not mate 13:29 < pbunny> no. 13:30 < pbunny> in place of "Entrance" there was some variable 13:30 < pbunny> iirc 13:30 < pbunny> then i made names static 13:30 <+pdelvo> why dont you put your config reading logic directly in there. then you save a method call 13:30 < pbunny> pdelvo: i don't read world names from config now 13:30 < pbunny> no point 13:30 <+md_5> pdelvo yeah, method calls are expensive 13:30 <+md_5> them JMP instructions 13:31 < Stormx2> stack push too right? think of the registers! 13:31 <+md_5> jeez 13:32 <+md_5> 3,600,000,000 + 1 instructions a second just pushed it over the limit 13:32 <+md_5> 26.95$ just to test a server sounds quite expensive to me 13:32 < pbunny> md_5: it is 13:32 <+md_5> it could probably save you 26 bucks in time 13:32 <+md_5> oh wait 13:32 <+md_5> you sat at home for 6 months straight reading the source code of your operating system and all its apps 13:33 <+md_5> you have no need for time or money 13:33 < Stormx2> $26 is below the wage per hour of a junior developer 13:33 < Stormx2> (average) 13:33 < pbunny> md_5: privacy is much more important than buying client to save some time 13:33 < pbunny> privacy is _critical_ 13:33 < Stormx2> or at least it would be in my country 13:33 < pbunny> Stormx2: lol 13:33 < pbunny> nice country 13:33 <+md_5> any useful links on AES/CFB8 stream cipher implementation in C? 13:34 <+md_5> guessing Openssl would be 13:34 <+md_5> you know 13:34 <+md_5> a start 13:34 < jast> lol CFB 13:34 < pbunny> md_5: whast 13:34 < pbunny> jast: AES/CFB8 is what mc protocol uses 13:34 < pbunny> don't lol without necessarity 13:34 < jast> *lol CFB8 13:34 <+md_5> pbunny is your aes cipher written in assembly 13:34 <+pdelvo> but the question is: Is Openssl really optimized enough for his server? 13:34 <+md_5> and makes use of aes-ni? 13:34 <+md_5> pdelvo well openssl has aes-ni 13:34 < jast> why not? gratuitous loling is fun 13:34 <+md_5> but its not hand coded assembly 13:34 < dav1d> openssl is not secure! 13:35 < dav1d> pbunny: did you even audit openssl? 13:35 < jast> yeah, because hand-rolled implementations are much less vulnerable to side-channel attacks \o/ 13:35 <+md_5> dav1d yes, he read every line at 10 lines a second 13:35 < dav1d> md_5: of course he did also understand what he read 13:35 <+md_5> jast he doesnt know what a side channel attack is, so shush and dont confuse him 13:35 <+ammar2> pbunny: you still didn't respond to whether you audited the propietary code in your actual hardware 13:35 <+md_5> also 13:35 <+ammar2> maybe they hid the backdoors in there 13:35 < dav1d> ammar2: of course, he readzzz opcodezzzz 13:35 <+md_5> openssl is 400,000 lines of code 13:35 <+ammar2> they could be spying on you right now 13:35 <+md_5> and he reads at 10 lines a sec 13:36 < jast> glad to see you guys having fun 13:36 < dav1d> haha 13:36 <+md_5> so 40,000 seconds 13:36 < Stormx2> over 24hr? 13:36 * Stormx2 is tired 13:36 <+md_5> or 666 hours 13:36 <+md_5> or 27.5 days 13:36 <+md_5> of reading 24.7 13:36 < dav1d> mh 13:36 <+ammar2> you just skipped the important bit, 666 13:36 <+ammar2> its a conspiracy 13:36 <+md_5> lets just assume he read for 20 hours a day like he claimed 13:36 < dav1d> I wonder how he earns money 13:37 <+md_5> spent a month reading the openssl code 13:37 <+ammar2> dav1d: he audits code 13:37 < dav1d> I bet his so called "wife" has to work while he is auditing linux 13:37 < pbunny> ammar2: hiding code in hardware is much more costly than in software 13:37 <+md_5> pbunny tell me what it feels like to have spent a month of your life reading openssl? 13:37 < dav1d> pbunny: but also way more efficient 13:37 < pbunny> if they are backdoors there, fbi could decrypt my disk or worse when they took my pc 13:37 <+md_5> DOING NOTHING BUT READING OPENSSL FOR A MONTH 13:37 < dav1d> s/wife/mother/ 13:37 < Stormx2> With all that time spent reading source code, you'd think he'd find time to mow a lawn and raise $26 for an account. 13:37 < pbunny> but they were unable to find anything, so i assume hardware is somewhat safe 13:37 <+md_5> and you expect as to fucking believe that 13:37 < jast> hiding code in hardware isn't actually all that complicated. most modern CPUs are based on a microcode architecture. 13:37 <+md_5> *us 13:37 < dav1d> pbunny: question is, do you even have to hide anything? lol 13:37 < pbunny> dav1d: i have 13:37 < dav1d> if yes, you already did it wrong 13:38 <+ammar2> pbunny: did the fbi take your computer because u were 1337 hax0rzing 13:38 < pbunny> ammar2: no. 13:38 < dav1d> pbunny: then you already did it wrong 13:38 <+md_5> ammar2 no they just grounded him 13:38 <+md_5> thats what you do to delinquent 13 year olds 13:38 < dav1d> md_5: psst he is member of lulzsec 13:38 < dav1d> md_5: you see his l33t hostname 13:38 <+sadimusi> and kgb 13:38 <+md_5> yeah m8 13:39 <+md_5> 110% lefit 13:39 <+md_5> legit 13:39 < pbunny> :) 13:39 < dav1d> also anonymus 13:39 < pbunny> where did you see kgb? 13:39 <+md_5> the fact that he tells 110% bullshit lies to this channel 13:39 <+sadimusi> you said that once ;) 13:39 < pbunny> md_5: there can't be 110% of something if used absolutely 13:39 < dav1d> well when lulzsec guys really were such noobs, no wonder they were caught (noobs like pbunny) 13:39 <+md_5> freenode_#mcdevs_20130111.log:[00:30:44] and i work for KGB now 13:39 < pbunny> dav1d: they weren't caught :p 13:40 < dav1d> pbunny: oh they got the wrong ones, I see 13:40 <+md_5> a month or so later: freenode_#mcdevs_20130206.log:[00:49:05] does KGB still exist btw? 13:40 < pbunny> dav1d: its an act of intimidation 13:40 < pbunny> in other words, lies by mass media 13:40 < dav1d> and the ones they got just said they were lulzsec for the lulz 13:40 < dav1d> smart 13:40 <+pdelvo> how can you work for kgb when you are reading 20h a day source code 13:40 < pbunny> dav1d: anybody can say anything if drugged and brainwashed right 13:40 < Stormx2> Jan 10 13:31:18 i have 15 years of programming experience 13:40 < Stormx2> Jan 10 13:31:20 you got pwned 13:40 < Stormx2> Jan 10 13:31:29 and i work for KGB now 13:40 < Stormx2> Jan 10 13:31:39 google is just their puppet 13:40 < jast> why bother with drugs 13:40 < pbunny> Stormx2: um, i wasn't serious about kgb 13:40 < pbunny> ( in case you believed it ) 13:41 < dav1d> If I did h4xx like lulzsec/you I wouldn't go into random channels and tell everyone how leet I am 13:41 < pbunny> dav1d: i don't tell it 13:41 < dav1d> you just did 13:41 < pbunny> where? 13:41 < dav1d> your brain isn't secure it tells us 13:41 < pbunny> it is, i weal tin foil hat atm 13:42 <+sadimusi> is everybody still having fun? my offer to ban him still stands... 13:42 < jast> is it secure tin foil? 13:42 <+md_5> sadimusi http://www.wiki.vg/User:Md_5/pbunny 13:42 <+md_5> please sign petition 13:42 < Stormx2> sadimusi, +1 ban 13:42 <+md_5> Stormx2 http://www.wiki.vg/User:Md_5/pbunny 13:42 <+md_5> please sign 13:42 < Stormx2> already have 13:42 <+sadimusi> oh didn't see that 13:42 < Stormx2> I'm barneygale 13:42 <+md_5> Stormx2 wait 13:42 <+md_5> what 13:42 < Stormx2> Stormx2 is an old nick of mine 13:43 <+md_5> Stormx2 plz change nick back 13:43 -!- mode/#mcdevs [+o sadimusi] by ChanServ 13:43 < Stormx2> Uhg but Stormx2 has so much history on freenode! 13:43 * md_5 stab, I hate it when this happens 13:43 -!- mode/#mcdevs [+b *!*@stdout.lulzsec.com] by sadimusi 13:43 -!- pbunny was kicked from #mcdevs by sadimusi [pbunny] 13:43 < dav1d> sadimusi: I still dont understand why he is even here, since day one he said he pirated mc 13:43 < Stormx2> \o/ 13:43 < dav1d> oh wow 13:43 <+md_5> finally 13:43 < dav1d> took you a long time 13:43 * md_5 breathes a sigh of relief 13:43 < dav1d> and the one time SirCmpwn was so right 13:43 < jast> FWIW 99.8% of the bullshit in the past two hours came from you guys, not pbunny 13:43 -!- mode/#mcdevs [-o sadimusi] by sadimusi 13:43 <+md_5> 5 months, 14 days of torment 13:43 < dav1d> jast: of course :P 13:44 < dav1d> Stormx2: wait your barneygale? 13:44 < Stormx2> I am. 13:44 <+md_5> mm 13:44 < dav1d> didn't you write then a protocol parsing lib in python? 13:44 < dav1d> Stormx2: ^ 13:44 <+pdelvo> md_5 you have a page with the chat logs out of here ? 13:44 < dav1d> or am I confusing something 13:44 < Stormx2> Err, yeah, it's a year out-of-date though 13:44 < dav1d> Stormx2: awesome :D 13:44 <+md_5> pdelvo I can pull them for you 13:45 <+md_5> what do you need? 13:45 < dav1d> that brought me into minecraft networking 13:45 < Stormx2> dav1d, wrote my first one back in alpha :) 13:45 < Stormx2> I've been in this chan for 2.5 years now, blimey. 13:45 <+pdelvo> maybe the last 24h ? :D 13:45 < Stormx2> dav1d, that's cool! I'm sorry it was so messy. I was still learning python (still am) 13:46 < dav1d> Stormx2: na if it really was the lib I was thinking of, then it was great :P 13:46 < dav1d> (I would have done it completly different but my code would have been pretty hard to understand) 13:48 -!- nastyCreeper [~asd@static-71-174-73-11.bstnma.fios.verizon.net] has joined #mcdevs 13:48 <+md_5> pdelvo last couple days: http://www.spigotmc.org/private/mcdevs.txt 13:48 < Stormx2> What irks me about pbunny is his confidence in his own abilities. Like I say I've been doing mc dev for a couple years now, and I'd imagine a few people in this channel have been going even longer. 13:49 <+md_5> well actually thats the last 20 days 13:49 <+pdelvo> thanks! 13:49 < Stormx2> And I wouldn't attempt to write a full server.. 13:49 < Stormx2> I've never even written a protocol implementation I'm happy with, and I've gone through at least 4 or 5 now 13:50 <+md_5> I'm gonna start work on an intergrated mini-server for bungee soon 13:50 <+sadimusi> Stormx2: when I was 12 I probably was just as confident. but then again, nobody told me otherwise 13:51 < Stormx2> I'd probably try writing it in PHP at that age 13:51 < Stormx2> :P 13:51 <+md_5> java all the way 13:51 < dav1d> lol 13:51 < dav1d> shoghicp: php! :D 13:51 <+sadimusi> I'm not sure if hypercard was still a thing back then 13:52 <+md_5> I want to make my own language that runs on the jvm 13:52 <+md_5> some of the newer languages today are weird 13:52 <+md_5> rust,go 13:53 < Stormx2> Rust looks nice, but I've never used either 13:54 <+ammar2> md_5: how is go weird? 13:54 <+md_5> the thing I love about java is how easy it is to do stadard things: networking 13:54 <+md_5> and how good the IDEs are 13:54 <+md_5> you can learn to program with a library just by using the IDE 13:54 <+md_5> whereas C programmers have to LEARN the library 13:55 <+md_5> and weak typing is for suckers 13:55 < dav1d> java sucks :P 13:55 < Stormx2> I miss strong typing when i'm writing python sometimes 13:55 < Stormx2> but I don't really miss much else 13:56 < Stormx2> Oh, I'm getting mixed up about what weak/strong typing means, nvm. 13:56 <+ammar2> I love writing out quick stuff in python but I can't really do a large project in it, probably my own fault 13:58 < Stormx2> ammar2, unfortunately for large projects you need an external dependency on twisted/similar 13:58 < dav1d> Stormx2: is this a problem? 13:59 <+ammar2> yeah dependencies are another thing which is pretty handy in java, just shade it in and you're done 13:59 < dav1d> well I don't like twisted, but there are really some cool libs out there 13:59 < Stormx2> dav1d, problem for users at least 13:59 <+ammar2> in python you have pip, but its still another step 13:59 < dav1d> Stormx2: pip is all you need or ship the complete virtualenv 13:59 <+ammar2> dav1d: both of those are orientated towards actual developers 14:00 <+ammar2> not particularly friendly to your average joe 14:00 < Stormx2> dav1d, I had issues with "pip install twisted" before - it didn't seem to install binaries 14:00 < Stormx2> I need to check it again though. 14:00 < dav1d> Stormx2: never done that :) 14:00 < dav1d> you only get problems if they have C dependencies 14:01 < Stormx2> dav1d, annoyingly another dependency, psutil, does have C dependencies 14:01 < Stormx2> but we live with it 14:01 < Stormx2> here's the project in question btw: https://github.com/mcdevs/mark2 14:02 < Stormx2> installation is a faff at the moment, but a proper installer will be there for beta release (few weeks time) 14:02 <+md_5> the annoying part about java is its compiled and heavy for small things 14:03 < dav1d> and classes 14:03 <+md_5> so banging out a quick script is hard 14:03 < dav1d> and no pointers 14:03 <+md_5> so sometimes I have to do python or php 14:03 <+md_5> and I only get through that by my general progammoing skills 14:03 < dav1d> especially function pointers 14:04 <+md_5> example being stuff like: http://paste.md-5.net/quborevafe.py 14:04 <+md_5> and yeah 14:04 <+md_5> C I'll be honest, I dont understand a lot of the finer points 14:04 <+md_5> but my call to pbunny about freeing stack objects etc I thought was pretty good 14:05 <+md_5> also 14:05 <+md_5> bet you pbunny doesnt use try catch because he perceives it to be slow 14:06 <+ammar2> that is indeed the logic he applied a while ago 14:06 <+ammar2> failing to realize that try catch is only detrimental to performance when an actual exception is thrown 14:06 < dav1d> try catch is awesome 14:06 <+md_5> ammar2 actually it has a few instructions overhead 14:06 < dav1d> well, exceptions in general 14:07 <+md_5> thats like 1/1500000000 of your cpu time 14:07 <+ammar2> md_5: usually negligible for the most part 14:07 <+md_5> 1/1500000000 of A=a sec is a lot 14:07 <+md_5> must be optimized more 14:10 < SinZ> is he really gone? 0.0 14:11 <+md_5> yup 14:11 <+md_5> poof 14:11 * md_5 holds minute silence 14:11 < SinZ> better cancel international Bash-The-Bunny day then 14:11 < SinZ> s/international/the international 14:12 <+sadimusi> he sent me a few messages about how your petition wasn't fair :) 14:12 < SinZ> was totally fair, we did it right infront of him 14:13 < SinZ> I wonder if he is going to take his rage on the wiki? 14:15 < SinZ> pbunny: you are banned, so please don't listen into this chat, kthxbye 14:15 <+md_5> My pretty fied wiki 14:17 -!- Morrolan [Morrolan@morrolan.ch] has quit [Ping timeout: 256 seconds] 14:19 -!- Morrolan [Morrolan@morrolan.ch] has joined #mcdevs 14:28 < Stormx2> £1 says nastyCreeper is pbunny 14:28 <+md_5> I didn't see the join message, switched to tablet 14:29 <+md_5> What's the host. 14:29 < dav1d> haha 14:29 < Stormx2> ~asd@static-71-174-73-11.bstnma.fios.verizon.net 14:29 < jast> ever heard of /whois 14:29 < dav1d> (~asd@static-71-174-73-11.bstnma.fios.verizon.net 14:29 <+md_5> Nah 14:29 < dav1d> yeah you see the ip 14:29 < SinZ> and was first join post ban 14:29 <+md_5> Pbunny is Aussie iirc 14:29 < dav1d> that would kill his privacy 14:30 <+md_5> Someone grep logs for nastycreeper, might be actual guy 14:30 < jast> the host means nothing. it's probably a haxorizeded drone. 14:31 < Stormx2> md_5, nothing came up. googling the hostname brought up an old IRC ban from somewhere else, nick was "Mad_Pierrot" 14:31 < nastyCreeper> ? 14:31 < Stormx2> otherwise I got nothing ;) 14:31 < dav1d> md_5: first join in my logs 14:31 < Flemmard> yea same here too 14:31 < dav1d> but these are my laptop logs 14:31 <+md_5> Its not him lol 14:31 < Flemmard> first join 14:31 < Flemmard> Session Start: Wed Feb 23 13:04:07 2011 14:31 < Flemmard> and this is my first log 14:31 < Flemmard> :> 14:31 < jast> no match in 2012 and 2013 14:32 < Stormx2> nastyCreeper, you were the first person to join after a troublemaker was banned - we thought you might be him on an alt 14:32 < Flemmard> no match since 23 feb 2011 14:32 < jast> Stormx2: googling dynamic IPs... useful 14:32 < dav1d> Stormx2: I think you win your pound 14:32 <+md_5> http://static-71-174-73-11.bstnma.fios.verizon.net 14:32 <+md_5> Lol 14:32 < Stormx2> jast, "static" in the hostname suggested it might not be dynamic 14:33 < jast> I don't believe hostnames 14:33 < dav1d> awesome :P 14:33 < Stormx2> How dynamic an IP is varies by country/isp. For example, my IP doesn't change when I reboot/unplug my modem. 14:33 <+md_5> Neither 14:33 < nastyCreeper> Stormx2: what 14:34 <+md_5> Some guy was banned 14:34 < jast> in other news, I'm gonna set completely-trustworthy-123-45-67-78.dialin.zoidberg.org as my new reverse DNS 14:34 <+md_5> We thought you might be him trying to evade ban 14:34 < dav1d> I think pbunny != andrea 14:34 < Stormx2> jast, we're trying to prove it *is* him, we're not trying to prove it's *not* him. sufficient but not necessary. 14:34 <+md_5> I should head to bed 14:35 < jast> good luck "proving" that 14:35 < nastyCreeper> is it ##court ? 14:35 < SinZ> yup 14:35 < jast> feel free to get some logic 101 lessons along the way 14:36 < Stormx2> feel free to try and make your point without being passive aggressive too ;) 14:36 <+sadimusi> it's pretty easy to check if it's him, just mention java 14:36 < dav1d> xD 14:37 < jast> this is not passive aggressive 14:37 < jast> it's active aggressive, with a bit of extra wording 14:37 < Stormx2> jast, what's the deal, pbunny left so you're looking for a fight? 14:39 < Stormx2> if nastyCreeper's hostmask had immediately led us something indicating he was pbunny, whether or not hostmasks can be faked doesn't make any difference, as no-one (including pbunny) would fake a hostmask that would implicate them. 14:39 < Stormx2> Hence "sufficient but not necessary" 14:39 < jast> my argument was that 'static' doesn't necessarily 'prove' that the IP is assigned statically, so it shouldn't be the basis of an argument 14:39 < jast> I used scare quotes. I win. 14:40 < SinZ> it most likely is him simply because he was the first join after the ban, and has no real ident or realname 14:40 < SinZ> it's* 14:40 < Stormx2> aye, these are my thoughts 14:40 < SinZ> undo that fix <3 14:40 < nastyCreeper> is SinZ troll? 14:40 < nastyCreeper> i don't get the situation 14:40 < Stormx2> If it is him, he can't say anything of substance without implicating himself 14:40 < nastyCreeper> i just joined 14:40 < Stormx2> So let's just wait 14:40 < dav1d> nastyCreeper: it's a looooong story 14:41 < jast> note to self: one piece of evidence is always sufficient 14:41 < dav1d> nastyCreeper: you just joined at the wrong moment 14:41 < nastyCreeper> dav1d: sorry i was not aware 14:41 < dav1d> nastyCreeper: it has nothing to do with you in particular 14:41 < dav1d> nastyCreeper: just a bad coincidence 14:41 < nastyCreeper> ok 14:41 < Stormx2> aye don't worry mate 14:42 < Stormx2> nastyCreeper, new to minecraft dev? haven't seen you in channel before. 14:42 < dav1d> nastyCreeper: right before you someone was banned, we thought he might have changed the hostmask and rejoined as you 14:42 < dav1d> which lead to this "discussion" 14:42 < nastyCreeper> Stormx2: i want to make a minecraft server 14:43 < jast> why? 14:43 < nastyCreeper> jast: to educate myself, also to improve C skills 14:43 < SinZ> ... 14:43 < nastyCreeper> and maybe make my school project 14:43 < nastyCreeper> if it will be successful enough 14:43 < jast> okay, but this is a BIG project 14:43 < nastyCreeper> is it? 14:43 < jast> yes 14:43 < nastyCreeper> i like big projects 14:44 < jast> there's a lot of details you have to implement, and lots of finnicky details, and lots of background knowledge required 14:44 < dav1d> nastyCreeper: you will definitly learn from it, but dont expect it to get it done within one month 14:44 < jast> for someone fairly new to C, it could take well over a year to produce something usable 14:44 < jast> chances are you'll get disillusioned long before if you don't already have a certain level of experience 14:44 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:44 < dav1d> hey but every step is awesome (e.g. first connection to your server) 14:45 < jast> TCP connections in C aren't exactly beginner-friendly :) 14:45 < Stormx2> nastyCreeper, what's your in-game name, if you don't mind me asking? 14:45 < nastyCreeper> i'm not totally new to C 14:45 < jast> and that's without all the crypto BS 14:45 < nastyCreeper> Stormx2: what? 14:45 < jast> didn't assume you were 14:45 < dav1d> jast: crypto isn't too hard once you figured out what exact functions to call (openssl) 14:46 < nastyCreeper> anybody can show some C code? 14:46 < jast> yeah, it's not too hard once the hard part is done 14:46 < nastyCreeper> about protocol handling etc 14:46 < jast> that part is easy, too, if you don't care about it actually being secure ;) 14:46 < nastyCreeper> maybe C++ code 14:46 < dav1d> jast: hehe, only because openssl has so great docs 14:46 < jast> there's always libgcrypt if you want something else 14:46 < dav1d> jast: C or C++? 14:47 < dav1d> well now it's too late my openssl codes work 14:47 < jast> it's a C lib 14:47 < nastyCreeper> anybody here developed minecraft server in C ? 14:47 < dav1d> but that was two days digging through openssl headers 14:47 < nastyCreeper> i could use some snippets 14:47 < nastyCreeper> to get the idea 14:47 < dav1d> nastyCreeper: Fador did, but I think it was C++ 14:48 < dav1d> nastyCreeper: http://wiki.vg/Server_List 14:50 < nastyCreeper> who is pbunny? 14:50 -!- AnotherOne [~kvirc@178.151.74.138] has joined #mcdevs 14:50 < dav1d> nastyCreeper: the guy who was banned 14:50 < jast> who isn't? 14:51 < nastyCreeper> [13:48] i develop server in C [13:50] feel free to ask specific questions if you have any 14:51 < nastyCreeper> is it troll? 14:52 < dav1d> nastyCreeper: more or less 14:52 < SinZ> nastyCreeper: how did you get those quotes btw? 14:52 < dav1d> Stormx2, md_5 ^ 14:52 < nastyCreeper> SinZ: he just pmed me 14:52 <+sadimusi> yeah sure :D 14:52 < jast> nice try, though 14:53 < jast> I think we can safely conclude that *someone* in here is pbunny 14:53 < dav1d> nastyCreeper: you wanna tell us the nick he used? 14:53 < dav1d> oh nvm 14:53 < dav1d> he obviously used pbunny xD 14:53 < Stormx2> ;D 14:53 <+sadimusi> nastyCreeper: please just leave, I really don't want to ban you over and over again 14:54 < jast> yeah, totally sufficient evidence 14:54 < dav1d> well that is easy to find out when I am home 14:54 < SinZ> jast: we know that, as he was pming us about stuff we said post ban 14:54 < jast> I'm probably pbunny too 14:54 < dav1d> just filter out the nicks with a certain threshold on lines 14:55 -!- unnicked217 [~50e8f3d5@204.155.152.124] has joined #mcdevs 14:55 < nastyCreeper> sadimusi: i'm not pbunny 14:55 < nastyCreeper> but i can leave if you want 14:56 < nastyCreeper> not much deal 14:56 < jast> riga, eh? cute 14:58 -!- yorick [~yorick@oftn/member/yorick] has quit [Quit: No Ping reply in 180 seconds.] 14:58 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 14:58 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 14:59 <+sadimusi> nastyCreeper: stay then, he might have had a seconds client in here already 15:01 <+sadimusi> wasn't there a libminecraft or something in C? 15:01 < dav1d> yeah someone in here wrote it, but I think it's not up to date 15:03 <+sadimusi> nastyCreeper: must it be C? you might make much faster progress in other languages 15:03 < nastyCreeper> i'm fine with other languages as long as they are not object-oriented 15:04 < dav1d> any reasons against oop? 15:04 <+Fador> yeah my server is in C++ but some parts like connection handling and encryption are "pure" C ;) 15:11 -!- Zachoz is now known as Zachoz|Away 15:15 < nastyCreeper> dav1d: http://harmful.cat-v.org/software/OO_programming/ 15:16 < nastyCreeper> "“Sometimes, the elegant implementation is just a function. Not a method. Not a class. Not a framework. Just a function.” — John Carmack" 15:16 < nastyCreeper> Carmack is my God 15:16 < dav1d> nastyCreeper: yes? 15:16 < nastyCreeper> dav1d: yes. 15:16 < dav1d> nastyCreeper: it's not like Java that you have to use a class 15:16 < dav1d> nastyCreeper: classes/oop can cleanup things a lot 15:16 < dav1d> when used in the right places 15:16 < nastyCreeper> how? 15:17 < nastyCreeper> what are "right places"? 15:17 < dav1d> nastyCreeper: your job to figure it out, there is no rule, use it, where it makes sense 15:17 < dav1d> avoid it, where it doesn'T 15:18 < dav1d> s/T/t/ 15:18 < AnotherOne> oh 15:18 < AnotherOne> i see paranoia in this chat 15:18 < nastyCreeper> dav1d: first, you ask me about reasons against op, then you tell me it's my job to figure it out 15:18 < nastyCreeper> i think you are troll 15:19 < nastyCreeper> against oop, sorry 15:19 < dav1d> nastyCreeper: what? 15:19 < nastyCreeper> dav1d: you haven't provided reasons for using oop 15:19 < dav1d> nastyCreeper: I said that oop makes sense in certain places (in a lot even) but it's your job not to overdo it 15:19 < nastyCreeper> "certain places" is not constructive explanation 15:20 < nastyCreeper> i can say that pigs are squared in certain places and times, that will make no less sense than your statement 15:20 < dav1d> sadimusi: I think you were right 15:20 < nastyCreeper> dav1d: i'm not pbunny if that's what you mention 15:21 < dav1d> whoever said that? 15:21 < nastyCreeper> ? 15:28 < jast> fwiw I'm convinced too 15:28 < Stormx2> lol finally 15:31 < nastyCreeper> you guys are weird 15:31 -!- nastyCreeper [~asd@static-71-174-73-11.bstnma.fios.verizon.net] has left #mcdevs [] 15:32 <+pdelvo> he will come back 15:32 < jast> chances are he's still here 15:41 < Yoshi2> everything is possible 15:43 < dav1d> I bet 5$ he is still here :P 16:03 < AnotherOne> he may be you... he may be me... 16:04 <+pdelvo> he is dav1d and now he is trying to get our money! :o 16:05 < dav1d> RIGHT! 16:07 -!- Mediator [~fdfa@c-50-134-249-227.hsd1.co.comcast.net] has joined #mcdevs 16:14 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 16:22 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has quit [Ping timeout: 245 seconds] 16:23 -!- fortytwo [~thomas@who.let.this.bloody.dropbear.in] has joined #mcdevs 16:42 <+pdelvo> my markdown version of the protocol page is almost finished 16:53 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:15 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 264 seconds] 17:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:21 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 17:21 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 17:21 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 17:28 <+pdelvo> finished :) https://github.com/pdelvo/TestWiki/wiki/Protocol 17:34 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 17:34 -!- Paprikachu [~Paprikach@77.116.15.117.wireless.dyn.drei.com] has joined #mcdevs 17:40 < AnotherOne> as for me tables are too big compared to wiki page 17:48 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:51 <+pdelvo> its because they are using the github theme 17:52 <+pdelvo> This is the plain text: https://gist.github.com/pdelvo/2c65f3c1f72b1fa6ec8d/raw/a523b31f83b0863ca1c4027753b9408a59bdcfb7/gistfile1.md 17:53 < dav1d> tbh I prefer the wiki as it is 17:56 -!- Paprikachu [~Paprikach@77.116.15.117.wireless.dyn.drei.com] has quit [Ping timeout: 256 seconds] 17:59 -!- Paprikachu [~Paprikach@178.112.131.75.wireless.dyn.drei.com] has joined #mcdevs 18:00 -!- Paprikachu [~Paprikach@178.112.131.75.wireless.dyn.drei.com] has quit [Remote host closed the connection] 18:07 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:09 -!- Yoshi2| [~chatzilla@xdsl-81-173-136-174.netcologne.de] has joined #mcdevs 18:11 -!- Yoshi2 [~chatzilla@xdsl-78-35-196-100.netcologne.de] has quit [Ping timeout: 240 seconds] 18:11 -!- Yoshi2| is now known as Yoshi2 18:16 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:19 -!- redu [~redu@31.185.255.248] has joined #mcdevs 18:26 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 18:34 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 18:45 -!- Paprikachu [~Paprikach@178.112.128.35.wireless.dyn.drei.com] has joined #mcdevs 19:00 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 19:03 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 19:22 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 246 seconds] 19:22 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 19:22 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 19:22 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 19:32 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 19:35 -!- shoghicp_ [~shoghicp@77.225.6.14] has joined #mcdevs 19:37 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Killed (kornbluth.freenode.net (Nickname regained by services))] 19:37 -!- shoghicp_ is now known as shoghicp 19:39 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has quit [Ping timeout: 240 seconds] 19:40 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has joined #mcdevs 19:40 -!- Sabriel [~sharvey@scspc337.cs.uwaterloo.ca] has quit [Changing host] 19:40 -!- Sabriel [~sharvey@pdpc/supporter/student/sabriel] has joined #mcdevs 19:46 < redu> . 19:47 <+pdelvo> . 19:51 < shoghicp> · 19:57 -!- unnicked217 [~50e8f3d5@204.155.152.124] has quit [Quit: CGI:IRC (Session timeout)] 20:02 < dav1d> there goes pbunny 20:03 <+pdelvo> Im currently working on a git based server that supports branching and templating 20:03 -!- Trojaner [~Trojaner@88.226.230.71] has quit [Quit: Konversation terminated!] 20:10 < Stormx2> dav1d, he was using opera mini, which proxies through opera's servers 20:10 < Stormx2> guessing he's not some l33t haxxor with multiple compromised machines after all 20:11 < dav1d> Stormx2: mh? 20:11 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Quit: Leaving] 20:11 < Stormx2> dav1d, this was re: there goes pbunny 20:12 < dav1d> Stormx2: I am pretty sure unnicked was him, joined the first time, shortly after sadimus_i was about to ban the nastyCreeper and the used the same freenode node and it wasn't a registered account 20:12 < Stormx2> yeah, I agree 20:12 < Stormx2> I'm saying that the IP unnicked217 used was a proxy server for opera mini 20:12 < Stormx2> so he was IRCing from his phone 20:12 < Stormx2> after his other hostmasks were banned 20:14 < dav1d> ah 20:15 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 20:41 <+pdelvo> http://wiki.pdelvo.de/Protocol newest version. http://wiki.pdelvo.de/Protocol@master~10 10 versions back :) 20:42 <+pdelvo> and I know thats ugly because this is how the template looks like: http://wiki.pdelvo.de/default.html@template :D 20:43 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 20:51 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Quit: Leaving] 20:52 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 20:53 -!- Brandon15811_ [~Brandon15@2a01:e0b:1:156:ad1f:b6bf:a1ad:302f] has quit [Quit: ZNC - http://znc.in] 20:55 -!- Brandon15811_ [~Brandon15@2a01:e0b:1:156:7c57:dd7d:7b5:38a2] has joined #mcdevs 21:02 < TkTech> sadimusi: What the hell did I miss? 21:16 -!- jspiros_ is now known as jspiros 21:17 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Quit: No Ping reply in 180 seconds.] 21:17 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 21:38 < AnotherOne> hey people 21:38 < AnotherOne> tell me about dupe 21:38 < AnotherOne> i feel nooby because dont know how to do this 21:41 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 22:33 -!- Yoshi2 [~chatzilla@xdsl-81-173-136-174.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 23:01 -!- Eric12 [~Eric1212@bas3-guelph22-1176205336.dsl.bell.ca] has joined #mcdevs 23:01 < AnotherOne> hey? 23:01 <+pdelvo> hi 23:02 < AnotherOne> so what about dupes? i cant understand how every retard has few stacks of old golden apples 23:02 <+pdelvo> I cant help you with that 23:03 < AnotherOne> heh:) 23:03 < AnotherOne> so i will go and implement http://www.wiki.vg/Slot_Data 23:04 < AnotherOne> though i dont fully understand it 23:06 <+pdelvo> This is how you can read the slot data type: https://github.com/pdelvo/Pdelvo.Minecraft/blob/master/Pdelvo.Minecraft.Protocol/Packets/ItemStack.cs#L67 23:07 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 23:07 <+pdelvo> info: the monser if statement is only relevant for previos minecraft version. the code in it will be executed in the current version 23:07 <+pdelvo> the AdditionalData byte array is nbt data 23:08 < AnotherOne> i like BigEndianStream 23:09 <+pdelvo> just a little helper which reads data and converrt it to little endian :) 23:12 < AnotherOne> i did it in other way 23:12 <+pdelvo> there are many ways to achive one goal 23:12 < AnotherOne> but this method is nice too 23:13 <+pdelvo> I basicly use a chain of Stream objects. BigEndianStream -> FullyReadStream -> AesStream -> NetworkStream 23:13 < AnotherOne> oh 23:19 < AnotherOne> wiki was right about the amount of work 23:20 -!- redu [~redu@31.185.255.248] has quit [Quit: leaving] 23:24 <+pdelvo> http://wiki.pdelvo.de/Protocol I designed it a bit. Not finished yet but I like it 23:27 <+md_5> I'll be blunt 23:27 <+md_5> The more and more I investigate this way of doing it, mediawiki seems better 23:29 <+pdelvo> why? 23:39 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Quit: Leaving] 23:41 -!- Xaardas [~tach@p5B251A49.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 23:56 -!- edlothiol [~edlothiol@95-91-255-238-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] --- Day changed mer. mai 22 2013 00:12 -!- Paprikachu [~Paprikach@178.112.128.35.wireless.dyn.drei.com] has quit [Remote host closed the connection] 00:36 -!- Eric12 [~Eric1212@bas3-guelph22-1176205336.dsl.bell.ca] has quit [Remote host closed the connection] 00:37 -!- Eric12 [~Eric1212@bas3-guelph22-1176205336.dsl.bell.ca] has joined #mcdevs 01:00 -!- feepbot [~feepbot@p579E4125.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E4BB5.dip0.t-ipconnect.de] has joined #mcdevs 01:16 < Not-003> [mc-erl] clonejo pushed 1 commit to master [+3/-1/±8] http://git.io/d0i_wg 01:16 < Not-003> [mc-erl] clonejo 61f6a18 - changed config format, tons of changes [NOT WORKING] 01:17 <+clonejo> I feel pretty stupid with that commit message -.- 01:17 -!- mpa1212 [~luke@c-76-113-242-244.hsd1.mn.comcast.net] has joined #mcdevs 01:18 < mpa1212> Is there any sort of API to check the number of players on a vanila server? 01:19 <+clonejo> mpa1212: You can send a ping request (0xFE), that's what the client does in the server list. 01:20 < mpa1212> clonejo: Thanks 01:34 -!- superjoe30 [~superjoe@207.239.48.58] has joined #mcdevs 01:35 -!- superjoe30 [~superjoe@207.239.48.58] has left #mcdevs [] 01:36 -!- TomyLobo [~TomyLobo@91-64-168-142-dynip.superkabel.de] has quit [Quit: Standby mode...] 01:44 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Quit: Leaving] 01:49 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 01:58 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 01:58 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Read error: Connection reset by peer] 02:32 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 02:43 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 02:48 < Not-003> [wiki] Edit by Jonathanperret to Server List Ping -> http://tinyurl.com/okz7ndn 03:06 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 04:17 -!- dx_ is now known as dx 04:18 -!- dx [~dicks@181.95.103.74] has quit [Changing host] 04:18 -!- dx [~dicks@unaffiliated/dxdx] has joined #mcdevs 04:22 <+clonejo> pdelvo: We could have changes to packets in the pre-releases in a separate branch, faciliating merges. 04:57 -!- mpa1212 [~luke@c-76-113-242-244.hsd1.mn.comcast.net] has left #mcdevs [] 07:13 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 07:14 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 07:14 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 07:51 -!- Zachoz|Away is now known as Zachoz 07:52 -!- cathode|alt [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has joined #mcdevs 07:52 -!- cathode [~cathode@c-76-105-184-52.hsd1.or.comcast.net] has quit [Ping timeout: 276 seconds] 07:57 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 08:04 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 08:28 -!- XAMPP [~XAMPP@botters/xampp] has quit [Ping timeout: 245 seconds] 08:45 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Remote host closed the connection] 08:45 -!- HaltingState [~HaltingSt@cpe-76-169-228-195.socal.res.rr.com] has joined #mcdevs 08:45 -!- HaltingState [~HaltingSt@cpe-76-169-228-195.socal.res.rr.com] has quit [Changing host] 08:45 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 09:32 -!- BizarreCake [~BizarreCa@46.121.251.157] has joined #mcdevs 09:36 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Remote host closed the connection] 09:56 -!- Yoshi2 [~chatzilla@xdsl-87-78-40-41.netcologne.de] has joined #mcdevs 10:01 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 256 seconds] 10:02 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 10:03 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 10:23 -!- superjoe [~andy@cpe-24-193-23-236.nyc.res.rr.com] has quit [Ping timeout: 256 seconds] 10:36 -!- unnicked217 [~50e8f3d5@204.155.152.124] has joined #mcdevs 10:38 -!- superjoe [~andy@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 11:07 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 11:09 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 11:27 -!- conehead [~conehead@unaffiliated/conehead] has quit [Quit: Computer has gone to sleep.] 11:28 -!- Yoshi2 [~chatzilla@xdsl-87-78-40-41.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 11:30 <+pdelvo> @clonejo This is what I planned! :) 11:32 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 11:33 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Remote host closed the connection] 11:34 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 11:35 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 11:47 -!- Jckf [~jckf@2001:470:27:155::2] has quit [Remote host closed the connection] 11:48 -!- Jckf [~jckf@2001:470:27:155::2] has joined #mcdevs 11:50 -!- edlothiol [~edlothiol@95-91-255-238-dynip.superkabel.de] has joined #mcdevs 11:52 -!- Morrolan [Morrolan@morrolan.ch] has quit [Ping timeout: 256 seconds] 11:53 <+pdelvo> Latest pre release: http://wiki.pdelvo.de/Protocol@pre Or using a tag: http://wiki.pdelvo.de/Protocol@13w17a 12:01 -!- Morrolan [~Morrolan@morrolan.ch] has joined #mcdevs 12:07 -!- Morrolan [~Morrolan@morrolan.ch] has quit [Ping timeout: 256 seconds] 12:08 -!- Morrolan [Morrolan@morrolan.ch] has joined #mcdevs 12:15 -!- Morrolan [Morrolan@morrolan.ch] has quit [Ping timeout: 276 seconds] 12:19 < AnotherOne> hey people 12:19 <+pdelvo> hi 12:19 < AnotherOne> i have something strange here 12:21 < AnotherOne> 12 byte http://www.wiki.vg/Protocol#Entity_Velocity_.280x1C.29 packets 12:21 < AnotherOne> can it be some alignment? 12:22 -!- Morrolan [Morrolan@morrolan.ch] has joined #mcdevs 12:23 <+pdelvo> no they are 11 bytes. 1 byte id+ 4byte entity id + 4x2byte velocity = 11byte 12:23 < AnotherOne> i know 12:24 < AnotherOne> http://pastebin.com/Wj8ZvpyF 12:24 <+pdelvo> there is no alignment 12:25 < AnotherOne> here is the fragment 12:25 < AnotherOne> contents seem to be valid 12:26 <+pdelvo> the entity id seems to be very high 12:26 < AnotherOne> yes 12:26 < SinZ> pdelvo: Maybe have a changelog somewhere 12:26 < AnotherOne> it is 12:27 < AnotherOne> mb im reading 0x38 map chunk bulk incorrectly 12:27 <+pdelvo> are you sure you dont have any issues before this and this is really a Entity velocity packet? 12:28 <+pdelvo> maybe you do not read enough data and just a part of it 12:30 < AnotherOne> fuck 12:30 < AnotherOne> you are right 12:30 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 248 seconds] 12:32 < AnotherOne> it is ok now, thank you 12:33 <+pdelvo> np 12:35 < shoghicp> I'll be releasing soon the new stable version for PocketMine :D 12:36 < shoghicp> If anyone wants to create a server for MCPE, it needs a strong packet recovery system 12:36 <+md_5> hm? 12:36 < shoghicp> (MCPE uses UDP, not TCP) 12:37 < shoghicp> And some Android devices drop up to 20% of the packets 12:38 < SinZ> let them suffer with the lag 12:38 < SinZ> <3 12:38 < AnotherOne> why udp? 12:39 < AnotherOne> yes! let those battery burners suffer! 12:41 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has quit [Read error: Connection reset by peer] 12:42 < shoghicp> xD 12:42 < shoghicp> Also, chunks aren't compressed 12:43 < AnotherOne> less cpu usage in cost of more traffic? 12:43 -!- HaltingState [~HaltingSt@unaffiliated/haltingstate] has joined #mcdevs 12:44 < AnotherOne> what is the approximate compression ratio? 12:44 < shoghicp> MCPE, 0% xD xD xD 12:44 < shoghicp> in PC 12:44 < shoghicp> ... 12:44 < shoghicp> Idk 12:45 < shoghicp> PocketMine stats: http://stats.pocketmine.net/ 12:45 < shoghicp> South Korea has lots of servers 12:47 < shoghicp> Also, in MCPE, you've to implement 2 protocols 12:47 < shoghicp> Raknet 12:47 < shoghicp> and Minecraft 12:47 <+pdelvo> the stable release download link on your homepage does not work. error 404 12:49 < shoghicp> I moved the repository 12:49 < shoghicp> pdelvo: you may want to use the dev. version ;) 12:50 <+pdelvo> But I dont have Minecraft PE so this would not make much fun :D 12:50 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 12:50 < shoghicp> :( 12:50 < shoghicp> I'm creating a plugin for pocketmine 12:50 <+pdelvo> I have no phone I could run it on 12:50 < shoghicp> to allow PC Minecraft clients 12:50 < shoghicp> :D 12:54 -!- Eric12 [~Eric1212@bas3-guelph22-1176205336.dsl.bell.ca] has quit [Ping timeout: 252 seconds] 12:55 < shoghicp> pdelvo: also, PocketMine is compatible with Minecraft Pi 12:56 < shoghicp> If you have one, you can test with it 12:56 <+pdelvo> I dont have a Raspberry too :( 12:56 < shoghicp> I might win one tomorrow 12:56 < shoghicp> (another one) 12:57 <+pdelvo> if you send it to me I can test it out :D 12:57 < shoghicp> pdelvo: If you pay the sipping costs, it's yours ;) 12:57 < shoghicp> shipping 12:57 < shoghicp> oh 12:57 < shoghicp> you said that before me xD 12:57 <+pdelvo> you live in italia? 12:58 < shoghicp> spain 12:58 <+pdelvo> ah okay 12:58 <+pdelvo> Im pretty sure that shipping it is more expensive then buying one here :D 12:59 < shoghicp> I got mine shipped from UK 13:06 -!- TomyLobo [~TomyLobo@24.134.89.165] has joined #mcdevs 13:08 < shoghicp> Oh, it seems that it works with 99% random packet loss 13:09 < shoghicp> (hey, huge lag) 13:11 < AnotherOne> oh damn 13:11 < AnotherOne> i love mojang 13:11 < AnotherOne> http://www.wiki.vg/Object_Data 13:12 < AnotherOne> http://images.wikia.com/potcoplayers/images/e/e8/Genius-rage-face.png 13:13 <+pdelvo> http://www.wiki.vg/Entities#Entity_Metadata_Format 13:14 < shoghicp> http://www.wiki.vg/Protocol 13:14 <+pdelvo> :D 13:20 < SinZ> http://wiki.vg/Query 13:21 < SinZ> I wish Notch/Jeb made Query enabled by default 13:23 < shoghicp> It'll be enabled by default in PocketMine ;) 13:24 < SinZ> then again, I wish MC Forge actually had content for it 13:24 < SinZ> bukkit puts their plugin list into query, forge doesn't =( 13:30 < AnotherOne> fuuuuuuuuuuuuuuuuuuuuck 13:30 < AnotherOne> damn entity metadata 13:31 < AnotherOne> fucking protocol 13:31 -!- zh32 is now known as zh32|away 13:32 <+pdelvo> Sample implementation: https://github.com/pdelvo/Pdelvo.Minecraft/blob/master/Pdelvo.Minecraft.Protocol/Packets/MetadataInfo.cs#L32 13:32 -!- zh32|away is now known as zh32 13:38 <+pdelvo> facebook is so concerned about my account they want my phone number. Isnt that unselfish? 13:41 < Calinou> well, it is 13:42 -!- eddyb [~eddy@unaffiliated/eddyb] has joined #mcdevs 13:49 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Remote host closed the connection] 14:35 -!- ellisvlad [ellisvlad@cpc3-heme9-2-0-cust34.9-1.cable.virginmedia.com] has joined #mcdevs 14:35 < ellisvlad> hello world, how are we today? :) 14:50 < AnotherOne> sup 14:50 < AnotherOne> im almost ok 14:50 <+pdelvo> Im trying to implement a diff algorythm and it performs horrible :( 14:51 < AnotherOne> and how are you with your server? 14:52 <+pdelvo> it works great, except for the diff view im implementing :D 14:52 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 264 seconds] 14:53 < AnotherOne> why diff? 14:54 <+pdelvo> http://wiki.pdelvo.de/Protocol@master...pre should give you the difference between the current stable version and the current pre release 14:54 <+pdelvo> but now mojang would have their 100th birthday before you get your result :D 14:55 < AnotherOne> hehe 14:55 < AnotherOne> it's all sharp 14:55 < AnotherOne> why not c++? 14:55 < AnotherOne> is c# faster than java? 14:56 <+pdelvo> it is, but this does not make the difference between 100 years and some milliseconds which would be okay 14:56 <+pdelvo> Does someone know which algorythm github is using? im going with Longest common subsequence and changed it to work with lines instead of chars which seems to be not my best idea 14:58 <+pdelvo> ah i have an idea. lets see.... 14:59 < SinZ> pdelvo: that link gives me "Not found" 14:59 <+pdelvo> I know. Im currently doing that 15:11 -!- Zachoz is now known as Zachoz|Away 15:24 < AnotherOne> Semi-invulnerability: Don't send position updates, that causes that you'll not recieve health updates and entities will be unable to attack you. 15:25 < AnotherOne> what is position updates? 15:25 < AnotherOne> i send 0x0D 20 times a second 15:25 < AnotherOne> but player is invulnerable 15:39 < AnotherOne> whoops 15:39 < AnotherOne> i lied 15:39 < AnotherOne> it is vulnerable 15:53 < TkTech> pdelvo: I'd block your wiki off with robots.txt, or you'll get hammered for duplicate content 15:54 < TkTech> (While you're working on it) 15:58 < AnotherOne> why block? 15:59 < AnotherOne> do you think it would go higher in google than wiki.vg? 15:59 < jast> not necessary for google to crawl it 16:03 -!- unnicked217 [~50e8f3d5@204.155.152.124] has quit [Quit: CGI:IRC (Session timeout)] 16:04 -!- unnicked217 [~50e8f3d5@204.155.152.124] has joined #mcdevs 16:07 < AnotherOne> Current Item short 0 The item the player is currently holding. Note that this should be 0 for "no item", unlike -1 used in other packets. A negative value crashes clients. 16:07 < AnotherOne> trololo 16:07 < AnotherOne> exploitable 16:07 <+sadimusi> there are 1000 ways to crash the client ;) 16:08 < TkTech> AnotherOne: No, because it has no inbound links. But if he ends up wow'ing with his wiki an we decide to switch, it'll have already been penalized by google for 100% duplicate content. 16:09 < AnotherOne> oh 16:22 < unnicked217> will http://wiki.vg/ remain? may i put links to it on my website? 16:25 < unnicked217> TkTech: 16:25 < unnicked217> is http://wiki.vg/Protocol link permanent? 16:26 < TkTech> Yes, that's why it exists. We've changed hosts a few times (not recently) and no one noticed. 16:32 < unnicked217> good 16:37 < dx> ammar2: HELLO THERE 16:38 <+ammar2> hi. 16:38 < dx> ammar2: I WAS TALKING IN A RANDOM CHANNEL AND SOME GUY WANTED TO DEBUG MEMORY LEAK ISSUES 16:38 * dx turns caps lock off 16:38 <+ammar2> ok, what can I do for you? 16:38 < dx> ammar2: and he linked some bot written in python and i saw a familiar name 16:38 <+ammar2> aah pyCraft 16:39 < dx> i just wanted to say 16:39 < dx> https://github.com/ammaraskar/pyCraft/blob/bots/networking/NetworkManager.py#L242 16:39 <+ammar2> my mutilated terrible code 16:39 < dx> this is an eyesore 16:39 <+ammar2> its horrible yes 16:39 < dx> lol, glad you know it 16:39 <+ammar2> it was written like a year and a half ago when I barely knew python 16:39 <+ammar2> and now i don't have time to rewrite it :3 16:40 < dx> well you could get rid of all of that quickly with getattr(PacketListenerManager, "handle%x" % ord(response))(self.FileObject) 16:40 <+ammar2> dx: it is open sauce 16:40 * ammar2 whistles 16:40 < dx> i just wrote that for the other guy who asked me how would i do that without switch 16:40 < dx> ammar2: lol 16:41 <+ammar2> anyway what I had planned was json protocol specs and then specific handler methods for edge cases, which need parsing for length like chunk packets etc 16:41 <+ammar2> then you could switch between the protocol files 16:42 < AnotherOne> nice python code, lol 16:43 <+ammar2> I really should nuke that source :P 16:43 <+ammar2> so embarassing 16:43 < TkTech> ammar2: Hide your shame boy. 16:43 < AnotherOne> oh, np 16:43 < AnotherOne> you didnt see my code 16:44 < AnotherOne> http://pastebin.com/XdS7Vvar 16:44 < AnotherOne> like this 16:45 < TkTech> Kinda expect it from you. 16:45 < TkTech> No offence, you're clearly young and learning. 16:47 < AnotherOne> heh 16:47 < AnotherOne> it's quick and dirty version 16:47 < jast> I'm currently writing what might pass as an Enterprise Framework... does that mean that I'm still too young, or does it mean that I'm too old? 16:48 < TkTech> jast: That means you've gone over to the dark side and given up. 16:48 < TkTech> You've betrayed the Cult Of Hip. 16:48 < jast> oh crap 16:48 < jast> but I'm using cute words and everything !11 16:49 < jast> also, no java 16:49 < dx> no java? 16:49 < dx> what 16:49 < dx> how can it be enterprise if it's not java 16:49 < jast> it tries to fulfill specific enterprise needs 16:50 < jast> can hardly be non-enterprise if it does that, right? 16:50 < jast> (bonus points for talking about something being highly specific without actually going into specifics) 16:51 < dx> did you give bonus points to yourself? 16:51 < dx> that's cheating 16:51 < jast> sure. I do that all the time. it's fun. 16:51 -!- Yoshi2 [~chatzilla@xdsl-87-78-40-41.netcologne.de] has joined #mcdevs 17:02 < dx> (bonus points for being dx) 17:02 -!- ellisvlad [ellisvlad@cpc3-heme9-2-0-cust34.9-1.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 17:09 < AnotherOne> i am trying to connect to bukkit server and it is sending me 2 0xFD's in a row. does it mean server requires encryption? 17:09 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 17:09 <+sadimusi> two of them is a bit odd 17:10 <+sadimusi> but most servers do require encryption 17:10 < AnotherOne> i think second is coming after my 0xCD 17:11 <+sadimusi> maybe it just send more 0xFDs until you respond with a correct 0xFC 17:12 <+sadimusi> you could use a proxy and disable encryption on the client side 17:13 < AnotherOne> proxies are outdated, aren't they? 17:13 <+sadimusi> I really have to rename my fork of mc3p :/ 17:13 <+sadimusi> https://github.com/sadimusi/mc3p/ 17:15 <+sadimusi> there is currently no easy way to disable encryption on the client side, but I could build one if you want me to 17:16 < AnotherOne> http://www.wiki.vg/Utility_List 17:16 < AnotherOne> put it here mb 17:16 < AnotherOne> it was not encryption:) 17:16 <+sadimusi> it is there, the info is just a bit outdated 17:17 < AnotherOne> yes 17:18 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Quit: Leaving] 17:18 < Not-003> [wiki] Edit by Sadimusi to Utility List -> http://tinyurl.com/oebf8ea 17:18 < AnotherOne> it is something about 0xD1 Teams 17:19 < AnotherOne> server sends two of them 17:19 <+sadimusi> so you are saying there are servers which don't require encryption? 17:19 < AnotherOne> pirated servers 17:19 < AnotherOne> don't 17:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 17:20 <+sadimusi> that doesn't make any sense, but I guess it's good for your testing purposes 17:21 < AnotherOne> offline mode server don't need encryption:) 17:21 < AnotherOne> servers* 17:21 < AnotherOne> and yes, it is good:) 17:22 < AnotherOne> but it is not good bukkit is weird 17:22 <+sadimusi> why are you testing with bukkit anyway? 17:22 < AnotherOne> i took random pirated server from my list 17:23 < AnotherOne> and trying to connect to it 17:23 < AnotherOne> local server is ok now 17:23 < AnotherOne> no problems 17:24 <+sadimusi> you don't have any teams set on it I assume 17:24 <+sadimusi> did you notice that you only have to read certain fields of the 0x1D packet depending on the mode? 17:25 < AnotherOne> sure 17:27 < AnotherOne> why does bukkit send that? 17:28 <+sadimusi> create a team on your local server and you'll get it there as well 17:28 <+sadimusi> /scoreboard teams add teset 17:28 <+sadimusi> -e 17:31 < AnotherOne> let's see 17:31 < AnotherOne> yep 17:32 < AnotherOne> looks like problem is in message handler 17:34 -!- Paprikachu [~Paprikach@77.116.123.141.wireless.dyn.drei.com] has joined #mcdevs 17:36 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 17:38 < AnotherOne> am i first here who makes own client? 17:38 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Read error: Connection reset by peer] 17:38 <+ammar2> nope 17:39 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 17:44 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:44 < AnotherOne> show me yours if you make it too:) 17:46 < AnotherOne> d1 fixed, i've forgot to read team name 17:49 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Remote host closed the connection] 17:49 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 17:59 < AnotherOne> Display Scoreboard (0xD0) 17:59 < AnotherOne> why is this sent? what is a scorebord in current version? 17:59 < AnotherOne> scoreboard* 18:01 < AnotherOne> oh i got it 18:01 < AnotherOne> hp bar 18:01 < AnotherOne> omg 18:06 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Ping timeout: 256 seconds] 18:07 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 18:10 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 18:11 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 18:12 -!- unnicked217 [~50e8f3d5@204.155.152.124] has quit [Quit: CGI:IRC] 18:12 -!- Eric12 [~Eric1212@bas3-guelph22-1176205838.dsl.bell.ca] has joined #mcdevs 18:18 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 18:20 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 18:22 < Not-003> [netherrack] thinkofdeath pushed 6 commits to master [+1/-0/±8] http://git.io/AAc9pQ 18:22 < Not-003> [netherrack] thinkofdeath 745a973 - Comments and missing lock 18:22 < Not-003> [netherrack] thinkofdeath 7f3fa27 - Added a safestop command 18:22 < Not-003> [netherrack] thinkofdeath 49b6420 - Made nbt.Reader private 18:22 < Not-003> [netherrack] thinkofdeath a08b41f - Removed unneeded locks 18:22 < Not-003> [netherrack] thinkofdeath 3b89bed - Minor changes 18:22 < Not-003> [netherrack] thinkofdeath d3ec5d7 - Simplified chunk compressing 18:22 < AnotherOne> omg 18:23 < AnotherOne> that server gives me all players' names 18:23 < AnotherOne> exploitable #2 18:23 < Thinkofdeath> ? 18:23 < AnotherOne> log and brute all of them:) 18:23 <+pdelvo> I have a better idea then block everything with a robots file. I added a canonial link into the side header which tells search engines where the original lives 18:23 < AnotherOne> i think most of then have 123 18:24 < Yoshi2> are these players the ones who are currently playing on the server? 18:24 < AnotherOne> them* 18:24 < AnotherOne> all who have ever registered 18:24 < Thinkofdeath> Most servers send all players names for the tab-list 18:25 < Yoshi2> all players who have ever played/registered on the server? That is rather unusual 18:25 < Thinkofdeath> Only online ones 18:26 < AnotherOne> this one sends http://www.wiki.vg/Protocol#Update_Score_.280xCF.29 for all registered players 18:26 < AnotherOne> healthbars 18:26 < Yoshi2> the server is only supposed to be sending the players who are online to the client 18:26 < Thinkofdeath> Ah that would be the bukkit plugin's fault I guess 18:27 < Thinkofdeath> (If its bukkit) 18:27 < AnotherOne> yes 18:27 < AnotherOne> it is bukkit 18:29 < shoghicp> Who is the developer of Burger? sadimusi? 18:29 < Thinkofdeath> AnotherOne: Its not really a big issue anyway, just a waste of bandwidth 18:30 < Thinkofdeath> shoghicp: I think so 18:30 < shoghicp> I'm thinking about integrating MCPE protocol support, or at least, output the data in a format compatible with Burguer 18:30 < shoghicp> Like https://gist.github.com/shoghicp/5601589 18:30 < shoghicp> I've my own tool to compare releases 18:31 < shoghicp> but if it is added to http://b.wiki.vg/ (or similer) it would be awesome 18:31 < dx> neat 18:31 < Thinkofdeath> I think the site just uses the output of https://github.com/mcdevs/Burger which uses json 18:32 < shoghicp> Then, I should follow Burger's output, and it should be compatible, right? 18:33 < Thinkofdeath> You would have to ask sadimusi, but I would assume so 18:33 < AnotherOne> hm 18:33 < AnotherOne> i'm getting end of stream right after 0x0D 18:34 < AnotherOne> am i reading too slow or what? 18:34 < dx> shoghicp: this is the repo of b.wiki.vg, vitrine/toppings has the parser of each part of it, looks really simple to me https://github.com/sadimusi/BurgerVitrine 18:34 < shoghicp> thanks 18:37 <+pdelvo> My first try to build some kind of compare view: http://wiki.pdelvo.de/Protocol@master...pre :D 18:38 -!- Yoshi2| [~chatzilla@xdsl-87-78-121-143.netcologne.de] has joined #mcdevs 18:40 -!- Yoshi2 [~chatzilla@xdsl-87-78-40-41.netcologne.de] has quit [Ping timeout: 240 seconds] 18:40 -!- Yoshi2| is now known as Yoshi2 18:41 < dx> pdelvo: whoa 18:41 < Thinkofdeath> pdelvo: Looks nice but maybe it should show more of the page around the changes because its not very clear what change is for what packet 18:41 < dx> pdelvo: i have no idea how to read this 18:41 <+pdelvo> me too. im working on it :D 18:41 * dx would like to mention that every existing wiki software has diff support already 18:42 < dx> although markdown makes diffs much nicer 18:42 < dx> mediawiki's table markup are awful 18:42 < dx> err.. *is awful 18:43 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Ping timeout: 256 seconds] 18:44 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 18:51 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 248 seconds] 18:52 < AnotherOne> i are dunecat 18:53 -!- SunDrawf [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 18:55 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Ping timeout: 276 seconds] 19:05 <+pdelvo> I think thats a little bit better, but ot perfekt yet: http://wiki.pdelvo.de/Protocol@master...pre :D 19:07 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 19:09 < Thinkofdeath> pdelvo: Its a bit wide :) 19:10 -!- SunDrawf [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Ping timeout: 256 seconds] 19:17 -!- conehead [~conehead@unaffiliated/conehead] has joined #mcdevs 19:22 < dx> pdelvo: pre {white-space: pre-wrap;} 19:22 < dx> oh wait.. 19:23 < dx> you aren't using pre, you are explicitly telling it to avoid wrap 19:23 <+pdelvo> hm I dont want to wrap because of the line numbers 19:23 -!- SuinDraw is now known as EyesIsMine 19:23 <+pdelvo> but Im not sure about it :/ 19:25 <+pdelvo> now with more context: http://wiki.pdelvo.de/Protocol@master...pre 19:30 -!- EyesIsMine is now known as suindraw 19:30 < dx> pdelvo: there are two double quote characters to close the style attribute of the td 19:30 -!- suindraw is now known as EyesIsMine 19:30 < dx> 19:31 <+pdelvo> oh thanks 19:32 -!- EyesIsMine is now known as SuinDraw 19:44 -!- shoghicp_ [~shoghicp@77.225.6.14] has joined #mcdevs 19:46 -!- shoghicp is now known as Guest12607 19:46 -!- shoghicp_ is now known as shoghicp 19:47 -!- Guest12607 [~shoghicp@77.225.6.14] has quit [Ping timeout: 256 seconds] 19:50 -!- SunDrawf [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has joined #mcdevs 19:52 -!- Calinou [~Calinou@unaffiliated/calinou] has quit [Quit: Excess Flood] 19:53 -!- SuinDraw [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Ping timeout: 256 seconds] 20:05 < AnotherOne> hey pdevlo 20:05 <+pdelvo> hi 20:05 < AnotherOne> it looks nice now 20:06 < AnotherOne> hmm... why change health to float? 20:06 <+pdelvo> thanks. If you got improvements to the diff view. it is templated: https://github.com/pdelvo/McDevsWiki/tree/template/diff Send me a pull request:D 20:09 -!- BizarreCake [~BizarreCa@46.121.251.157] has quit [Ping timeout: 252 seconds] 20:11 < AnotherOne> http://i48.fastpic.ru/big/2013/0522/ae/d3ff29275b3687eae7405283108d43ae.png 20:12 < AnotherOne> word wrap? 20:12 <+pdelvo> then the line numbers would mess up 20:13 < AnotherOne> horizontal scroller?:) 20:13 <+pdelvo> I can show you how that looks like 20:13 <+pdelvo> there is a scroller 20:13 <+pdelvo> should be updatet in max. 1min 20:18 < AnotherOne> no there isn't 20:18 < AnotherOne> that is mt scroller 20:18 < AnotherOne> my 20:18 <+pdelvo> hm there should be one 20:19 <+pdelvo> http://wiki.pdelvo.de/Protocol@master...pre 20:19 <+pdelvo> wrapping 20:19 < AnotherOne> i see, nice 20:20 <+pdelvo> it does not work everywhere oO 20:20 < AnotherOne> if you make line number at first line instead of middle it would be better 20:24 <+pdelvo> that is strange. why does the wrapping work "sometimes" 20:26 < AnotherOne> because web 20:27 -!- redu [~redu@31.185.255.248] has joined #mcdevs 20:52 < AnotherOne> what is + before nick? 20:52 <+pdelvo> http://wiki.pdelvo.de/Protocol@master~5...pre now with working wrapping. 20:53 <+pdelvo> @: fck you html. Doest work either. Now I got from "sometimes" to "most of the time" 20:54 < shoghicp> pdelvo: I should use that for the MCPE protocol documentation :D 20:56 <+pdelvo> I should print some html, throw it into a fire and sing a song to get the html god on my side. maybe this will fix it 20:59 -!- SunDrawf [~NiaTeppel@WiseOS/Founder/NiaTeppelin] has quit [Quit: Leaving] 20:59 <+ammar2> AnotherOne: voice 21:00 < AnotherOne> voice? 21:01 < AnotherOne> pdelvo: version without those cells was better 21:01 < AnotherOne> make them transparent or something 21:02 < shoghicp> A question about Minecraft Pi 21:03 <+pdelvo> Got it! http://wiki.pdelvo.de/Protocol@master~5...pre 21:03 < shoghicp> Is 0,0,0 the spawn point at sea level? 21:04 < shoghicp> "(0,0,0) is the spawn point sea 21:04 < shoghicp> level. (X,Z) is the ground plane and Y is towards the sky." 21:04 < shoghicp> Is that right? 21:06 < AnotherOne> i must teach my code generator read wiki page and generate packets 21:11 < Yoshi2> I thought about doing that for my packet generator, but the entries are not standerized enough for that to be feasible 21:15 < Yoshi2> anything more complicated than "a = readString" or "b = readByte" requires its own rules 21:27 -!- Xaardas [~tach@p5B251DD9.dip0.t-ipconnect.de] has joined #mcdevs 21:33 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has quit [Read error: Connection reset by peer] 21:35 < AnotherOne> fock own rules:) now my generator just does routine work for me, some packets must be customized, and i think it is ok 21:35 < AnotherOne> byte array is evil 21:36 -!- kev009_ [~kev009@tempe0.bbox.io] has joined #mcdevs 21:36 -!- mode/#mcdevs [+v kev009_] by ChanServ 21:36 < AnotherOne> why no make it like string? 21:36 < AnotherOne> because mojang? 21:37 < shoghicp> a string is a byte array 21:37 < Yoshi2> a byte array is not necessarily a string 21:37 -!- ezdiy_ [sd@fucksheep.org] has joined #mcdevs 21:38 < AnotherOne> i mean lenght 21:38 < AnotherOne> th* 21:39 < AnotherOne> they could do it right before array 21:39 < Yoshi2> hm, yeah, they could 21:40 -!- sadimusi_ [~sadimusi@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 21:40 < AnotherOne> but they didn't 21:40 < AnotherOne> this is one of the things i have to customize after my generator 21:40 -!- dola_ [~dola@77-57-175-131.dclient.hispeed.ch] has joined #mcdevs 21:41 -!- TkTech_ [~TkTech@irc.tkte.ch] has joined #mcdevs 21:42 -!- Amaranthus [~travis@ubuntu/member/Amaranth] has joined #mcdevs 21:42 -!- mode/#mcdevs [+v Amaranthus] by ChanServ 21:42 -!- Netsplit *.net <-> *.split quits: TkTech, +kev009, +Ac-town, dola, +sadimusi, +Amaranth, ezdiy 21:42 -!- dola_ is now known as dola 21:42 -!- sadimusi_ is now known as sadimusi 21:42 -!- mode/#mcdevs [+v sadimusi] by ChanServ 21:42 -!- TkTech_ is now known as TkTech 21:42 -!- yorick [~yorick@oftn/member/yorick] has joined #mcdevs 21:51 -!- Ac-town [~actown@osuosl/staff/actown] has joined #mcdevs 21:51 -!- mode/#mcdevs [+v Ac-town] by ChanServ 21:53 < TkTech> Just not Freenode without the daily netsplit. 21:53 <+sadimusi> pdelvo: I don't think the templates should be in the same repo as the content... 21:54 <+pdelvo> they are on an orphan branch 22:03 -!- Yoshi2 [~chatzilla@xdsl-87-78-121-143.netcologne.de] has quit [Quit: ChatZilla 0.9.90 [Firefox 21.0/20130511120803]] 22:07 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 22:22 < AnotherOne> i saw dinnerbone here 22:22 < AnotherOne> is he real? 22:34 -!- edlothiol [~edlothiol@95-91-255-238-dynip.superkabel.de] has quit [Ping timeout: 252 seconds] 22:35 -!- redu [~redu@31.185.255.248] has quit [Quit: leaving] 22:42 <+pdelvo> jeah he is 22:42 <+pdelvo> and before you ask. Grum is real too 22:44 -!- Amaranthus [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 248 seconds] 22:58 < TkTech> AnotherOne: And of course, you're not going to needlessly bug them/ping them because you've read the channel rules and know that's a ban. 23:02 < AnotherOne> :D --- Day changed jeu. mai 23 2013 00:28 -!- Xaardas [~tach@p5B251DD9.dip0.t-ipconnect.de] has quit [Quit: Tschuess und bis Bald] 00:41 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Quit: Leaving] 00:50 -!- AlbireoX [~AlbireoX@99-136-83-34.lightspeed.rcsntx.sbcglobal.net] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E4BB5.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 01:00 -!- feepbot [~feepbot@p579E53D8.dip0.t-ipconnect.de] has joined #mcdevs 01:18 <+md_5> Wait what 01:18 <+md_5> Real 01:27 <+SpaceManiac> Everything is fake 01:29 -!- eddyb [~eddy@unaffiliated/eddyb] has quit [Quit: Konversation terminated!] 01:43 < Not-003> [fCraft] fragmer * r1974 2 files : Fixed typo in the root readme (thanks Zaneo) 01:46 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 01:46 -!- mode/#mcdevs [+v Amaranth] by ChanServ 02:05 -!- cathode|alt is now known as cathode 02:08 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Quit: Linkinus - http://linkinus.com] 02:11 -!- Paprikachu [~Paprikach@77.116.123.141.wireless.dyn.drei.com] has quit [Remote host closed the connection] 02:11 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 02:16 < Not-003> [wiki] Edit by Nickelpro to Pre-release protocol -> http://tinyurl.com/oftkadh 02:22 -!- TomyLobo [~TomyLobo@24.134.89.165] has quit [Ping timeout: 264 seconds] 02:24 -!- AlbireoX [~AlbireoX@99-136-83-34.lightspeed.rcsntx.sbcglobal.net] has joined #mcdevs 02:55 -!- TomyLobo [~TomyLobo@91-66-112-147-dynip.superkabel.de] has joined #mcdevs 03:10 -!- yorick [~yorick@oftn/member/yorick] has quit [Remote host closed the connection] 03:13 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 03:13 -!- mode/#mcdevs [+v Amaranth] by ChanServ 03:36 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has quit [Quit: exit(0);] 03:43 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 03:44 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 03:44 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 04:24 -!- dexter0 [~dexter0@c-24-23-138-192.hsd1.ca.comcast.net] has joined #mcdevs 04:40 -!- TomyLobo [~TomyLobo@91-66-112-147-dynip.superkabel.de] has quit [Quit: Standby mode...] 05:46 -!- XAMPP [~XAMPP@199.254.116.102] has joined #mcdevs 05:46 -!- XAMPP [~XAMPP@199.254.116.102] has quit [Changing host] 05:46 -!- XAMPP [~XAMPP@botters/xampp] has joined #mcdevs 05:47 -!- superjoe [~andy@cpe-24-193-23-236.nyc.res.rr.com] has quit [Ping timeout: 256 seconds] 06:01 -!- superjoe [~andy@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 06:06 -!- AnotherOne [~kvirc@178.151.74.138] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 06:29 -!- jspiros [~jspiros@hylia.us] has quit [Quit: rebooting] 06:30 <+md_5> https://gist.github.com/Dinnerbone/5631634 06:30 <+md_5> What the 06:31 <+md_5> ........ 06:31 <+md_5> ......... 06:31 <+md_5> ........ 06:39 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 06:45 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has quit [Read error: Connection reset by peer] 07:47 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Ping timeout: 248 seconds] 07:52 -!- Amaranth [~travis@ubuntu/member/Amaranth] has joined #mcdevs 07:52 -!- mode/#mcdevs [+v Amaranth] by ChanServ 07:52 -!- Amaranth [~travis@ubuntu/member/Amaranth] has quit [Remote host closed the connection] 07:53 -!- kahrl [~kahrl@p5B338A92.dip0.t-ipconnect.de] has quit [Quit: leaving] 07:57 < dx> md_5: what 07:57 < dx> md_5: these... are contents for the new chat packet? 07:58 < dx> i seriously hope i'm wrong 07:59 < dx> we have a protocol where it's too 'expensive' to add a two byte header to indicate the packet length but they don't mind adding this 08:01 < dx> oh i just noticed the color/formatting part of it 08:07 <+AndrewPH> I still don't understand the point of encrypting /everything/ 08:07 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 08:07 < Grum> pdelvo: no way we're real! we're on the internats 08:08 < dx> AndrewPH: mitm? 08:08 < Grum> dx: its not too expensive, its impossible to know the size beforehand and its a HUGE mess in the first place 08:08 < Grum> also not remotely a priority 08:08 < dx> Grum: i agree that the protocol is a huge mess 08:08 <+AndrewPH> dx: I suppose so, but encrypting just chat and sensitive things (like the login procedure) would make mitm attacks pointless enough. 08:09 < ShaRose> no they wouldn't 08:09 < Grum> it indeed wouldnt 08:09 <+AndrewPH> enough, not completely pointless 08:09 < ShaRose> it's completely pointless to only encrypt 'some' packets 08:09 < Grum> so its like a: 'little bit of murder' ? 08:09 <+AndrewPH> there would still be a point, but you couldn't steal an account unless I'm missing something. 08:09 < dx> a few crows? 08:09 < Grum> you cant ever steal someones account 08:10 < Grum> also->traveling to work -- brb :P 08:10 -!- AlphaBlend1 [~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has joined #mcdevs 08:10 <+AndrewPH> Grum: er, i meant impersonate by sending chat 08:10 <+AndrewPH> and potentially taking over a server 08:10 -!- AlphaBlend [~AlphaBlen@pool-173-58-81-210.lsanca.fios.verizon.net] has quit [Read error: Connection reset by peer] 08:10 < ShaRose> AndrewPH again, what is the point of only encrypting some packets and not others 08:11 <+AndrewPH> ShaRose: what is the point of encrypting movement? 08:11 < ShaRose> it's easier to just encrypt everything 08:12 <+AndrewPH> yeah 08:12 <+AndrewPH> this is true 08:12 -!- Zachoz|Away is now known as Zachoz 08:12 < ShaRose> so why should mojang make the protocol more susceptible to weaknesses and increase code complexity again 08:13 < dx> if you want it to be easier to debug, just turn it off completely 08:13 <+AndrewPH> it just seems kinda inefficient to encrypt things that are sent many times per second 08:14 <+AndrewPH> I'm a bit surprised to see that the general opinion towards encrypting everything has changed since it was added. 08:18 -!- Cay [~OlofLarss@s83-177-171-150.cust.tele2.se] has joined #mcdevs 08:32 -!- jspiros [~jspiros@hylia.us] has quit [Quit: shutting down] 08:48 < Not-003> [fCraft] fragmer * r1975 2 files : Players can now /clear their chat even while /deaf 08:49 < Grum> dx: i dont see why it should be easy to debug 08:50 < Grum> i mean, all these arguments are purely from a point of: 'i want to interface with mc network code and boehoe i cannot read javacode' 08:50 < Grum> i mean, the game does it, why cant you? 08:50 < Not-003> [fCraft] fragmer * r1976 4 files : Moved GenerateFlatgrass, GenerateEmpty, and GenerateOcean functionality out of RealisticMapGen into FlatMapGen. 08:50 < Grum> Also, I still agree the networkcode is atrocious and horrible and inefficient 08:55 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 08:56 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has quit [Ping timeout: 252 seconds] 08:56 -!- edlothiol [~edlothiol@95-91-255-238-dynip.superkabel.de] has joined #mcdevs 08:56 < dx> Grum: eh, some people would like to sniff packets instead of having to use proxies to help with the development of their clients / servers, but meh 08:57 < Grum> they can? 08:57 < Grum> just enjoy decoding them 08:57 < dx> i said would like 08:57 < dx> i'm not sure if anyone bothered :D 08:57 < dx> Grum: but that's why i said just turn off encryption 08:58 < Grum> why would we ever add that option? 08:58 -!- Prf_Jakob [~jakob@c-2b27e155.1214-1-64736c20.cust.bredbandsbolaget.se] has joined #mcdevs 08:58 -!- mode/#mcdevs [+v Prf_Jakob] by ChanServ 08:58 < Grum> that will only get people to turn it off and suddenly there is MITM again 08:58 < dx> Grum: er.. isn't that what happens with offline mode? 08:58 < dx> (but i might be misinformed) 08:59 < Grum> no idea tbh, could be, but i dont really care for offline mode 08:59 <+AndrewPH> was mitm a gigantic issue? 08:59 <+AndrewPH> as in, was it happening a lot 08:59 <+AndrewPH> (genuine curiosity) 08:59 < dx> there's no way to know that lol 08:59 <+AndrewPH> well, people can report it to other people 09:00 <+AndrewPH> word of mouth 09:00 < Grum> AndrewPH: yes 09:00 < Grum> there were super easy tools out there which would abuse it 09:00 < Grum> just lure an admin of a server to your 'mc server' and presto, you had control over the server he was admin on 09:00 < dx> oh right, those 09:00 <+AndrewPH> ah 09:00 <+AndrewPH> yeah i could see that being a big issue. 09:01 < Grum> for me there was another one 09:01 < Grum> people pretending to be me doing promises somewhere 09:01 < Grum> and i got plenty of dubious 'please join this server, something is wrong' offers 09:01 <+AndrewPH> Q: is udp transmission of movement and any other somewhat trivial packets that are sent back and forth a lot on the roadmap? 09:02 < ShaRose> welcome to like 09:02 < ShaRose> 6 months ago 09:02 < dx> Grum: huh? that's either offline mode or that one massive mojang account vulnerability 09:02 < ShaRose> Grum can attest that I had pestered the shit out of him to move the protocol to udp a long time ago 09:02 < ShaRose> tl;dr no 09:03 < dx> just write a proxy and have your players use that instead 09:03 < ShaRose> anyways 09:03 < ShaRose> I just spent 3 hours trying to fix stuff 09:03 < ShaRose> it's 4:33 am now 09:03 < ShaRose> I'm off to bed 09:03 <+AndrewPH> ShaRose: the entire protocol or just small-but-happens-tons packets? 09:03 < dx> 4:33 am? what?! 09:03 < ShaRose> newfoundland daylight time 09:03 < dx> it's 4:03 am here 09:03 < ShaRose> -3:30 09:03 <+AndrewPH> also it's only undernoon here 09:04 < dx> ShaRose: oh that makes sense 09:04 <+AndrewPH> slept from like 3:30 to 10 09:04 < dx> timezones with :30 are rare 09:04 <+AndrewPH> so i'm going to read and play games until 3ish 09:04 < dx> i was thinking my ntpd died 09:04 < ShaRose> AndrewPH and I said the whole thing, mixing udp and tcp CAN have issues unless you specifically account for them 09:05 <+AndrewPH> yeah, movement alone probably wouldn't be /too/ difficult to implement 09:05 <+AndrewPH> I can understand not wanting to do it, though 09:05 < dx> but adding udp is creating issues for the sake of improving latency 09:08 < dx> personally i don't care, lag is a gameplay element :D 09:09 < dx> if you guys really believe it could be useful 09:09 < dx> 04:02 < dx> just write a proxy and have your players use that instead 09:09 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 260 seconds] 09:10 < Grum> AndrewPH: you cannot have both UDP and TCP at the same time 09:10 < Grum> at least not on the same point 09:10 < Grum> splitting that up makes a hell for serverowners/firewalls/whatever 09:10 < Grum> erm at the same port 09:11 < dx> Grum: *cough* query *cough* 09:11 <+AndrewPH> Grum: well, "hell", until it's realized that you just have to forward 2 ports instead of 1. I'd say that, relative to adding it in, server owners don't have to do much 09:11 < dx> minecraft listens TCP 25565, query listens UDP 25565 by default 09:11 < Grum> yeah, that is considered hell for 10million people 09:11 < Grum> without any benefit 09:12 < Grum> dx: yeah, guess who added that 09:12 < Grum> *NOT ME* 09:12 < dx> lol 09:12 < jast> there is no trouble at all having services with the same port number on both TCP and UDP 09:12 <+AndrewPH> source engine pretty much requires you to forward, what was it, 3 or 4 ports for full server workage 09:12 < Grum> jast: except that there is 09:12 < jast> every standards-compliant DNS server does it 09:12 < Grum> because the tcp retry mechanism will let udp packets go 'poofsies' 09:12 < Grum> yeah 09:12 < Grum> and the whole point about udp is that you 'do not give a fuck' 09:12 < Grum> but you kinda do for mc data 09:13 < dx> i.. don't understand this 09:13 < dx> they are processed separately 09:13 < jast> design proper protocol Problem Solved (tm) 09:13 <+AndrewPH> movement is sent often enough that if one or two packets go "poof" it doesn't really matter. 09:13 < Grum> especially with the given state of the protocol 09:13 < Grum> jast: yeah lol i agree 09:13 < Grum> AndrewPH: you'd be surprised 09:13 <+AndrewPH> Grum: I guess I would be 09:13 < dx> they are different parts of the operating system network stack 09:13 < dx> ¯\(°_o)/¯ 09:13 <+AndrewPH> I haven't done any work with the current version of minecraft, besides hosting 09:14 < Grum> AndrewPH: we once upon a time halfed the frequency of a certain packet that was getting spammed 09:14 < Grum> result? people dying all over the place 09:14 < jast> dying is fun 09:14 < dx> ^ 09:14 < Grum> we were like .. riiiiiiight ... that we wont touch again >.> 09:14 < dx> each new version of minecraft is more difficult, so that seems like a fitting change 09:14 < dx> (lol) 09:14 < jast> oh, wait, that's different from dyeing, isn't it 09:15 < dx> i think the verb for using dyes is dying too 09:15 <+AndrewPH> Grum: what about a server-set rate that the client would obey, so that certain servers can have a lower rate, while servers that need it can have a higher rate? 09:15 <+AndrewPH> but i complicate things 09:15 < jast> not according to my dictionary 09:15 < dx> nevermind then 09:16 < Grum> AndrewPH: all things that with the current state of the code are ... next to impossible to implement 09:16 <+AndrewPH> I should probably finish packing my wii and reading 09:16 <+AndrewPH> Grum: of course :( 09:16 -!- SpaceManiac [~SpaceMani@r74-192-152-131.gtwncmta01.grtntx.tl.dh.suddenlink.net] has joined #mcdevs 09:16 -!- mode/#mcdevs [+v SpaceManiac] by ChanServ 09:16 * dx pats Grum 09:16 < dx> i'm sorry you have to deal with this 09:16 <+AndrewPH> on a side note, I was playing the xbox360 version. those guys did a great job optimizing it to run on das xbox. 09:17 < dx> xbox360 mc cheats 09:17 < dx> we don't compare it with the pc one 09:17 < Grum> i mean, cut away enough contraints and you can do anything 09:17 <+AndrewPH> dx: I wasn't comparing it to the pc one 09:17 < Grum> 512x512map? done! 09:17 <+AndrewPH> I was saying it ran great :D 09:17 < Grum> oh now we can compress stuff better? done 09:18 < dx> oh now we can use pbunny chunk storage? done 09:18 < jast> thanks to the power of c+++ 09:18 <+AndrewPH> c++++ 09:18 <+AndrewPH> * 09:19 < dx> oh you guys banned him already 09:19 < dx> :( 09:19 < dx> now this channel is going to make too much sense 09:19 < Grum> lol 09:19 < Grum> you should macro that more 09:22 < dx> we should do something special so we don't forget him after this tragic death 09:22 < dx> like modifying bukkit's worldborder to generate chunks up to 5000x5000 and keep every single one loaded in memory 09:23 -!- luntik13 [~Sashka@m77-219-2-97.cust.tele2.lv] has joined #mcdevs 09:24 < dx> or maybe a command aliasing tool that uses syntax like C macros, #define torch(x, y) /give 50 y 09:26 < dx> i'm not sure why i used (x, y) 09:26 < Grum> seems right 09:27 < Grum> should be y*2 though 09:27 < Grum> and then not put ()'s around the y 09:27 < Grum> because 'that is not a mistake waiting to happen' 09:28 < dx> ugh don't remind me of that stuff 09:33 -!- Xaardas [~tach@p5B251AE8.dip0.t-ipconnect.de] has joined #mcdevs 09:34 -!- superjoe [~andy@cpe-24-193-23-236.nyc.res.rr.com] has quit [Ping timeout: 256 seconds] 09:35 < Grum> dx: you are just jealous because pbunny was ahead of the pack 09:35 < dx> lol 09:35 < luntik13> ++ 09:36 < luntik13> where is he btw? 09:36 < dx> luntik13: banned :( 09:36 < luntik13> omg 09:36 < luntik13> why? 09:36 < dx> gee i wonder 09:36 < dx> anyway 09:37 < dx> Grum: could you explain a bit what kind of issues you found when listening to the same port number in both tcp and udp? i can't find anything about it in google 09:37 < Grum> its not about listening 09:37 < Grum> it works fine 09:37 < Grum> but due to the nature of how tcp works you cannot reliably communicate UDP on the same port 09:37 < Grum> which sortof is the whole idea about UDP 09:38 < Grum> but it kinda defeats the purpose if you are moving part of the protocol over from TCP to UDP 09:38 < dx> i don't see how they can interfere with each other 09:41 < Grum> you just get more packetloss on udp because its still using the same underlying protocol 09:42 < dx> oh, that's what you meant? 09:42 < Grum> it 'will work' it will just make the UDP worse 09:42 < dx> i think nobody would even suggest using a protocol designed for tcp with udp and expect an improvement 09:42 < Grum> people do :/ 09:43 < dx> geez. 09:43 < dx> i was expecting you to say that from the massive minecraft userbase, some admins found issues with conflicts between the mc protocol in tcp 25565 and the query protocol in udp 25565 too 09:44 < dx> ...you did imply that was a bad idea, though 09:44 < Grum> i mean, for minecraft we have the need to have reliable communications for parts of our data 09:44 < Grum> tcp is quite suitable for that 09:44 < Grum> if you want to build that in UDP you are going to have to mimic tcp 09:44 < dx> yes, pretty much 09:44 < Grum> 1) lots of work, 2) lots of pain, 3) lots of trial and error before getting it right 09:44 < Grum> so then people suggested: oh then why not just use udp for the 'not so important things' 09:45 < dx> it's standard practice for game protocol development to reimplement *parts* of UDP to get better handling of latency 09:45 < dx> i know it's a pain in the ass 09:45 < dx> but if you get it right, it's worth it 09:45 < dx> err *parts of TCP 09:46 < Grum> yeah but the investment to get it is just not worth it 09:46 < dx> which is why i was telling the people who suggested that to make a proxy that makes the client connect to localhost:25565 tcp, the proxy connects to the other proxy on the server side using UDP, and the server side proxy would connect to localhost:25565 TCP 09:46 < jast> for game protocols you typically don't need many of the TCP features 09:46 < Grum> i mean, the only benefit we get is possibly halving the latency 09:47 < dx> it's not just latency 09:47 < Grum> its exclusively latency? 09:47 < Grum> maybe a tiny little bit of traffic 09:47 < dx> packet loss handling can be improved a lot 09:47 < dx> lose a single packet in tcp, get a shitton of crap you don't care about retransmitted 09:48 < dx> you'll need retransmission of stuff, but not everything has the same priority, and not everything needs to be in order 09:48 < Grum> unless you care for the packet 09:48 < jast> more relevantly, your application doesn't see the later packets until the lost packet has been received 09:48 < Grum> which in 95% of the traffic in MC you kinda do ;) 09:48 < dx> you care about packets differently 09:49 < jast> so a single packet getting lost delays everything else, too 09:49 < Grum> anyways, feel free to make an implementation i can use 09:49 < dx> i can wait for a chunk to load, i'd rather see the mob walking towards me 09:49 -!- jspiros [~jspiros@hylia.us] has quit [Quit: rebooting] 09:49 < jast> with a suitable UDP-based protocol that's not necessary 09:49 < jast> of course, an all new protocol means extensive code changes... :) 09:49 < dx> yep 09:50 < dx> and i don't think mojang can legally accept patches from decompiled MCP code :D 09:50 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has quit [Ping timeout: 256 seconds] 09:50 < Grum> you can make me a clean extremely well tested library i can use 09:50 -!- superjoe [~andy@cpe-24-193-23-236.nyc.res.rr.com] has joined #mcdevs 09:50 < Grum> and give a reference implementation in decompiled MCP code 09:50 < dx> sounds good 09:50 < jast> I'll pass :} 09:51 < Grum> i'd love to do it but ... i have other yaks to shave 09:51 < dx> i'd rather write a proxy in something that isn't java, at least for a first PoC 09:52 < luntik13> java sucks 09:52 < Grum> obviously it sucks, every language sucks 09:52 < luntik13> mojang is so wrong 09:53 < dx> lol 09:53 < Grum> we are! but we're still right enough that >25 million buy our stuffs ;) 09:53 * Thinkofdeath grabs popcorn 09:53 < dx> let's not talk about this, okay? it's boring 09:53 < dx> shut up Thinkofdeath 09:53 < Thinkofdeath> :( 09:53 < dx> ..wait you didn't say anything 09:53 < dx> damn 09:54 < dx> Thinkofdeath: i used to grab popcorn for this stuff, but it's always the same shit, repeating 09:54 < Grum> yeah 09:54 < Grum> and the people starting the argument always fail in giving proper arguments :p 09:54 < Thinkofdeath> It gave me something to read when I was bored 09:55 < luntik13> somebody call pbunny.. he is good in explaining java problems 09:55 < dx> lol 09:55 < Grum> yeah 09:56 < Grum> he also had such a realistic view on the world, keep everything in 256GB of ram and emulate all of the worlds in just 32cpus 09:56 < luntik13> Grum can you unban him? 09:56 < Grum> nope 09:56 < Grum> he was very entertaining 09:57 < dx> too entertaining 09:57 <+ammar2> yeah, it was a fun novelty at first. 09:57 < dx> so entertaining that we found we didn't have enough motivation to do anything else in our lives, because nothing else was as entertaining as pbunny 09:57 < dx> :( 09:58 < Thinkofdeath> Still want to see his 'finished' server though 09:58 < Thinkofdeath> When/If it happens 09:59 < Grum> the real issue comes in when he starts to do actual expensive stuff on the server 10:00 < Grum> just running around in the world, placing blocks, crafting, cooking items is ... cheap 10:00 < dx> just call it a "creative" server and only implement block place and remove 10:01 < Grum> wait, minecraft classic~! 10:02 < Thinkofdeath> Lighting is the thing I haven't figured out yet otherwise I could do the creative server parts :) 10:02 < dx> yeah.. creative and fixed size world, sounds like classic 10:02 < SinZ> Fixed sized worlds are nice 10:02 < Grum> yeah lighting is a bitch 10:02 < jast> you know what else is cheap? simulating AI and custom mob reproduction... and redstone, of course 10:02 < Grum> feel free to write a clean tested library for that too! ;) 10:02 < Grum> yup :P 10:02 < Grum> ai/pathing .. cheap as hell 10:03 < jast> pathing is basically free 10:03 < jast> just do random walks. done! 10:03 < SinZ> And to follow players without walking into traps? 10:03 < jast> (ignore terrain) 10:03 < dx> you can turn any complex algorithm into something extremely cheap by outsourcing it 10:04 < jast> yeah, let google worry about it 10:04 < dx> or even better, sending it to the cloud 10:04 < luntik13> lol 10:04 < dx> let's run a redstone server in amazon ec2 10:04 < SinZ> Grum: can we have a launcher changelog site? 10:04 < jast> you know what else is cheap? making an algorithm distributed 10:04 < dx> jast: :D 10:04 < jast> network is essentially just as fast as the memory bus 10:04 < dx> of course 10:07 < Grum> SinZ: no 10:07 < SinZ> awww 10:07 < dx> the launcher is designed to be a sneaky motherfucker with its updates 10:07 < Grum> yup :p 10:07 < Grum> we want to update whenever the fuck we want 10:08 < Grum> also not obfuscated ... so erm ... 10:08 < dx> ..not obfuscated? 10:08 < dx> what 10:08 < SinZ> the launcher isn't obfuscated. 10:08 < dx> mojang can't release stuff that isn't obfucsated, that would make too much sense 10:08 < dx> *obfuscated 10:08 < SinZ> the old launcher never was either 10:09 < Grum> it gets a run through the obfuscator 10:09 < Grum> but just to remove unused code 10:09 < Grum> (we have some debugging stuff in it locally) 10:11 -!- Rudench [shnaw@irc.minecraft.org] has quit [Quit: No Ping reply in 180 seconds.] 10:13 < SinZ> Grum: how is the new launcher going to support the pre 13w16a versions that still expect to be wrapped in an applet? 10:13 < Grum> do we? 10:14 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 10:14 < dx> i'm not good at tracking which week of the year it is 10:15 < SinZ> Grum: I count 1.5.1 and 1.5.2 as pre 13w16a 10:15 < Grum> dx: neither are we, we google for it every week ;) 10:15 < Grum> SinZ: we dont plan to so much for that tbh 10:15 < Grum> what is in there was just a test 10:15 < Grum> we might purge it 10:15 < dx> haha 10:15 < Grum> we might pursue it 10:15 < Grum> there are plenty of issues with it right now 10:17 < dx> oh no some tweet says that some company called "mojang" stole the money i paid to notch for minecraft 10:17 < Grum> so true 10:17 < Grum> and then we gave him the money 10:17 < Grum> 'really' 10:18 < SinZ> didn't dinnerbro tweet about how this mythical launcher can run any version of MC 10:18 < Grum> it can theoretically 10:18 < Grum> but there are issues 10:18 < Grum> 1) icon is broken 10:18 < Grum> 2) old versions have no concept of 'different workdir' 10:18 < SinZ> No assets get loaded 10:18 < SinZ> and the workdir issue 10:18 < Grum> 3) old versions have no concept of proxy 10:19 < Grum> SinZ: assets get loaded 'like normal' 10:19 < Grum> aka: they get downloaded during the game 10:19 < SinZ> They don't for my client 10:19 < SinZ> with the new launcher anyway 10:19 < Grum> they do 10:19 < Grum> it even creates a resources dir :( 10:20 < Grum> accidentally also the reason we store the new assets in assets not resources ;) 10:20 -!- jspiros [~jspiros@hylia.us] has quit [Quit: rebooting] 10:22 -!- luntik13 [~Sashka@m77-219-2-97.cust.tele2.lv] has quit [Ping timeout: 248 seconds] 10:26 -!- kcj [~casey@unaffiliated/kcj] has joined #mcdevs 10:29 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 10:39 -!- jspiros [~jspiros@hylia.us] has quit [Ping timeout: 245 seconds] 10:40 -!- Paprikac_ [~Paprikach@80.120.175.113] has joined #mcdevs 10:44 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Ping timeout: 256 seconds] 10:44 -!- nastyCreeper [~asd@static-71-174-73-11.bstnma.fios.verizon.net] has joined #mcdevs 10:45 -!- jspiros [~jspiros@hylia.us] has joined #mcdevs 10:45 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 10:48 -!- Paprikac_ [~Paprikach@80.120.175.113] has quit [Ping timeout: 252 seconds] 11:20 < Not-003> [fCraft] fragmer * r1977 4 files : Converting MapGeneratorArgs fields to properties, fixing comment typos, implementing new RealisticMapGenState members. 11:29 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 11:31 -!- shoghicp [~shoghicp@77.225.6.14] has joined #mcdevs 11:45 -!- kcj [~casey@unaffiliated/kcj] has quit [Ping timeout: 252 seconds] 11:49 -!- AnotherOne [~kvirc@178.151.74.138] has joined #mcdevs 11:49 < AnotherOne> hello 11:57 < nastyCreeper> hi 12:25 -!- Calinou [~Calinou@unaffiliated/calinou] has joined #mcdevs 12:28 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 12:46 -!- shoghicp [~shoghicp@77.225.6.14] has quit [Quit: Leaving] 13:07 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:12 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 13:21 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:26 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 13:27 < Not-003> [wiki] Edit by Pbunny to Server List -> http://tinyurl.com/q4v2hgw 13:28 -!- Paprikachu [~Paprikach@80.120.175.113] has quit [Remote host closed the connection] 13:30 -!- Paprikachu [~Paprikach@80.120.175.113] has joined #mcdevs 13:35 <+pdelvo> pbunny even has written his own license 13:38 <+pdelvo> http://nessus.lv/nessusms :D 13:41 < TobiX> And reused a software project name... 13:41 < jast> items don't despawn 13:41 * jast drops two double chests worth of cobblestone 13:43 <+ammar2> Multiplayer first came only as client-to-client connection ("LAN"), so it used the same slow and inefficient language. 13:43 <+ammar2> hahaha 13:43 < nastyCreeper> lol 13:46 < TobiX> Someone did his history lessons... 13:47 < dav1d> ,k 13:47 < dav1d> lol 13:47 < dav1d> Async Networking/Posix Threads 13:47 < dav1d> since when asynv 13:47 < dav1d> *async 13:48 -!- Stormx2 [~Stormx2@cpc18-sotn9-2-0-cust33.15-1.cable.virginmedia.com] has joined #mcdevs 13:49 < dav1d> this homepage should be a bad joke 13:49 < dav1d> but unfortunatly it isn't 13:49 < dav1d> (not even speaking of the design) 13:50 < dav1d> and the broken JS 13:50 < dav1d>